#I like CrossCode okay
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lorekeeper-backset · 2 years ago
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Lea! Hi!
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parab0mb · 1 year ago
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EDIT: shocky and wobbly temples are for the temple theme, not for the element you acquire.
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callmearcturus · 2 years ago
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@robinade replied to your post “i have done it, i have completed my holiday...”:
Archie, I would love a game rec for someone who really likes story-based single player games. They liked Dragon Quest XI and Hades (and also Lego Star Wars for some reason?) but usually tend to get bored with games after trying them out for half an hour. Any suggestions?
Okay so it sounds like you want a long game to sink into but it needs to IMMEDIATELY grab you. All killer no filler.
I would try out Persona 3 Portable because its on sale. Ignore the game's warning, you can play the Girl right off the bat. I found P3P REALLY fucking gripping and I like the pacing of it the most out of the Time Management Persona games.
I also found the start of CrossCode really intriguing, and the gameplay is super satisfying, so that may hook you sufficiently. (Note: It is 2 dollars cheaper on GOG if you prefer.)
OH I LOVED THE INTRO TO CHAINED ECHOES. I need to put a lot more time into it but its like the only good "we're trying to do a modern classic JRPG" and it has a fun edge to it and THE COMBAT DOES THIS THING where after every battle you regain all HP and MP, which is GENIUS bc it makes you actually give a shit about the one battle you're in, not anticipating an upcoming one.
Try those! 8)
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legitimatesatanspawn · 1 year ago
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Okay, I'm... confused? Because I noticed some things I've played are updating / have updated recently and some are really unexpected. For the record: increasing order of surprise.
Secrets of Grindea: 1.01a (2024) - Purchased 2015. No I don't remember the first time I tried the demo but I'm really excited to see it got released I think I first saw it around the same time as CrossCode's older demos. The updates for Grindea were slow but steady, but yeeees. SNES style Action-Adventure with bullet curtain (lite) bosses and lots of extra sidequests and hidden things.
Stardew Valley: 1.6.1 (2024) - Purchased 2016. I thought it was done updating in 2021 but huh. ... I don't remember the last time I really played this. Probably 2018? To be fair I don't often play Harvest Moon style farming sims but hey cool news.
Epic Battle Fantasy 4: v3 update (v2 in 2021 was Beta opt-in mode so I completely missed it) - Released 2014. I remember 3 more clearly than 4 but this is going to be sweet. I want to say "oldschool flash game series" but it was closer to mid/late Flash? But with 3 (which is FREE by the way) they went from pure battle runs to a more general JRPG setup with an overworld and sidequests and everything.
SWR JST DX Selective Memory Erase Effect: New engine... and new name "Selective Jump: Once Again With Feeling". 2015 to 2024. ... I legit don't remember this one. Apparently it's a platformer.
100% Orange Juice: Apparently still updating? About 10 years running (English, came out 2009 in Japan so 15 years) and good lord that's a lot of character pack DLC. If you've never played it, think a digital board game like shoujo anime Mario Party (minus minigames but with card-based combat).
And the ultimate surprise of what I've seen:
Toribash: It was put on Steam (free) in 2014, but I remember playing it via IndieDB before then (it came out 2006 but I know I didn't play it back then). 18 years, holy shit. Toribash is an incremental 3D fighter - basically you slowly changed your ragdoll rock-em-sock-em puppet to fight frame by frame and then you and your opponent got to see how crazy the damage was.
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limayde · 2 years ago
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Y'know, I was thinking about Final Fantasy XVI, and it being advertised as an RPG kinda ticks me off. That's just straight-up Devil May Cry, you can't fool me. But then I kept thinking. I don't really know how to define an RPG. It no longer just encapsulates turn-based games anymore, it also has sub-genres. Stuff like CrossCode which is an action RPG, or Fae Tactics, which is a tactical RPG. And then you have stuff like Elden Ring or Mass Effect, which include elements of RPGs, but in reality are a Soulsborne action-adventure, and an FPS respectively. If anything, Mass effect is closer to that illustrious title because of the role-playing aspects. Okay wait, let's zoom in on that part. RPG stands for "role-playing game." Surely that has some answers. CRPGs like Baldur's Gate fit snugly into that category. Playing the role of a specific character you created—while the world changes and evolves with every decision you make. But hold up, if we stick to this very narrow definition, then the entire JRPG genre, the thing you first think of when someone says "RPG," can no longer be called an RPG. So, that doesn't work. What if we broaden our definition here? "You are playing the role of Super Mario on his quest to defeat Bowser." Now hold up, Mario isn't an RPG (most of the time). Now it's become too broad, and we've lost any value the word had. "You are playing the role of Tony Hawk." That's not a category, that's every game ever conceived...aside from like...Tetris. We gotta find a different way to define an RPG besides its literal defeniton. What about EXP? Most RPGs have EXP systems. So...does Splatoon count as an RPG? It's got an EXP system. No, of course not, that's a third-person shooter. Hell, it's been proven that RPGs don'e even need EXP to work well—Chained Echoes does a wonderful job at balancing a game without an EXP system. So, is there any trait exclusive to RPGs? Optimizing weapons and armor? Breath of the Wild isn't an RPG. Managing an inventory?? Minecraft isn't an RPG. Different classes to choose from??? Kid Icarus Uprising isn't an RPG. Creating a party made up of different important characters???? Kirby Star Allies isn't an RPG! NUMBERS ON EQUIPMENT????? CALL OF DUTY ISN'T AN RPG! FUCKING??? NUMBERS POP OUT WHEN YOU DEAL DAMAGE TO AN ENEMY?????? NO! BECAUSE GODDAMN ARMORED CORE ISN'T AN RPG!! SO WHAT THE HELL IS AN RPG? ¯\_(ツ)_/¯ Maybe it's just a vibe. Like, yeah, Xenoblade doesn't exactly have any stand-out RPG-like traits, but it just feels like one, y'know? And I think that's enough. Anyway that was a long-winded way of saying that Final Fantasy XVI is NOT a fucking RPG.
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blazeball · 2 years ago
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12, 17, 27 :]
12: A character you particularly like in the game you’re currently playing
HMMMMMMM.... i feel kind of lukewarm on most of the characters in crosscode, but lea is a fun main character! a good twist on the silent protagonist. im excited to see what her deal is
17: A game you didn’t finish but would like to get back to or restart someday
i'm GOING to finish spiritfarer someday. i was almost done with it i think. it just kept making me cry. stanley was the last character that passed for me and it REALLY hit me hard so i put it down and have yet to pick it up again... BUT I WILL
27: A game you love the atmosphere of
okay i've had rain world on the mind recently so like. That. its really dreadful but so so good. if you like dreadful things. paratopic is another one.... oh and return of the obra dinn!
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kozykricket · 11 months ago
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yknow its interesting though that like. with artstyles for games... its funny that i can get such nostalgia for an era that i wasnt even alive for. like. i remember a recent Astortion devlog, mr astortion said that ... he wasnt around for when pixel art was a technical limitation, but he just likes the style i find that i quite like that, as well as very low poly stuff. like, okay. games i like the artstyle of a lot that i'd consider emulating an older style? astroneer. hyper light drifter. celeste. maybe even pseudoregalia and like... the 2d sections in mario odyssey. i LOVE those. "so retro nerd emoji" i LOVE SO RETRO STUFF!!! yes theres certain pixel art styles i dont love as much as others.. but really i am a sucker for them a Lot. i love the art of stardew valley, but also of risk of rain returns in terms of actual older games, shoutouts to old pokemon mystery dungeon games and i love all pixel art, even if i feel different ways about different styles. some feel Rarer than others, like ive realized about the... someone said the Crosscode artstyle is reminiscent of SNES pixel art, and im like. hm. yeah actually. thats probably why it feels like, peculiar (not in the bad way) to me. because... you get tons of games using pixel art or replicating older styles, but theres not that many that replicate something like the era of super metroid or ... i would specify a final fantasy game but i dont know which one
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evidentlyhuman · 6 months ago
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Okay this is half a year old buuuut I just finished CrossCode today after it made me disappear off the face of the earth for a week, I’m relishing the fact I can read all the spoilers now, and I might have an answer here.
I think his deletion actually happens after the Evotar server raid. Sure, Sidwell is gone by this point but it sounded to me like he had automated the intelligence system to such a degree that it could spin on for a couple weeks without him. Plus, as long as he gets his data onto the main server before they crash it in ch10, he’d still be on the private server for some time.
If I recall correctly Emilie says he went offline for an extended period after the raid and then later disappeared from everyone’s friend lists suggesting account deletion. That lines up with another thing that wouldn’t make sense if you assumed he was deleted when/before the main evotar server went down being that, during The Final Interrogation, he’s drilled on “a few days of inactivity” at the end of his life. We see him the day before the raid iirc?
I think it also fits in nicely with him ostensibly neglecting surveilling the two targets I assumed to be Lea and Lukas, because he was definitely still doing that before the end of the game. Lea’s gone and we know he didn’t show his face in front of the First Scholars.
That being said!!! You’re clearly the C’Tron exert in the room and I’m largely here to absorb info on The Him. Fully aware of the possibility I think this bc I missed something you know.
dlc spoilers
btw, c'tron says he became aware of his situation "several weeks" before he was deleted. Unless theres a huge time gap im forgetting about (which i dont think there is? like theres vermillion wasteland but thats only 5 days iirc?), that wouldve happened before he even *met* lea and emilie, right? or VERY shortly after...?
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spoopers-bloopers · 3 years ago
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Basil n’ derivatives 
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wagonsketchesagain · 6 years ago
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Its my first question not wf related so i hope its okay to ask this. If not. Just ignore it. There is an obscure game that you like but none of your friends know? (Examples: crosscode, ys saga, jotun)
[[Aaaa! Its complete it okay to ask stuff outside of fandom related things actually! Since this is just my main blog that isn’t dedicated to anything in particular. I’m pretty okay/happy to answer them anyway ^u^]]
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[[Uh well if it has to be games I played, I guess I’d say Solatorobo(DS) and GrandChase(OnlinePC)? Mostly cause I’ve got some emotional attachments to em.
I spent quite a long time playing GC before its servers closed down in my region and before it went into crap mode and had to shut down entirely. Now they’re back, but as an online mobile game if anyones interested in that. Honestly, I’m super happy to see all these characters being brought back and their story continued after so long!!
For solatorobo, I kinda played it as a kid?(I still have the physical game with me!!) But hearing the opening soundtrack again makes me really nostalgic(its really good) though if you were to play it now the gameplay is actually pretty simple ;-; But the story was really nice to sit through honestly.
uhuh, as for really obscure games, I’m not really that knowledgeable? I’m a fake gamer ;-; Hm I guess as of current I’m kinda looking forward to Dragon Marked for Death on the Switch thats coming out at the end of this month hopefully? Otherwise I hope I answered your question, sorry if none of the games are cool or really that interesting, hahaha]]
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communicationrolli · 3 years ago
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Crosscode a new home ending
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CROSSCODE A NEW HOME ENDING UPGRADE
CROSSCODE A NEW HOME ENDING ZIP
CROSSCODE A NEW HOME ENDING DOWNLOAD
CROSSCODE A NEW HOME ENDING ZIP
Double click that file, and it'll create a folder named " post-game" in the same folder as the zip file. The zipped filename should be " new-home.zip". If you downloaded it through a web-browser (like Google Chrome, or Safari), it'll probably be in your "Downloads" folder (open up "Finder" application, and the "Downloads" folder should be listed on the left side).Then, you need to find the DLC file on your computer.
CROSSCODE A NEW HOME ENDING DOWNLOAD
Okay, so first, make sure you've downloaded the DLC after purchasing it (if you haven't downloaded the DLC yet, you should be able to download it in the same manner you downloaded the game originally).
CROSSCODE A NEW HOME ENDING UPGRADE
Note: There are a few story spots where you will get a power upgrade and be hitting for hundreds of thousands of damage per hit, these do not count toward this achievement.Simple answer: you can either double-lick the new-home.zip file, or right-click the file and select "open." There are skills that will do more damage such as Ether Snipe or Vagabound (especially if you use one that has bonus damage after ricocheting), but any Tier 2 or Tier 3 skill should do the trick. Then unleash your most powerful attack on a weak enemy in Autumn Hills. You can also eat a "Spicy Beat-O-Type" food item for a big boost to your stats right before attacking. Once you think you're strong enough, get into battle (dismiss any party members first so they don't kill the enemies) and jump in water to lower your health into the red. If you're doing this after the story is complete, you should be a high level with plenty of stats. Then you'll want to spec your Circuit to maximize the damage and critical hit nodes. Essentially, you will be equipping gear that relies on the "Berserker" skill, which raises your attack greatly when you are under 33% health. There are a number of ways to go about this, but the best method I found is outlined HERE. You are required to do 50k damage to a single enemy in a single hit (in other words, an attack that hits multiple enemies at once and adds up to 50k total won't work). This is the only achievement in the game that is not story related. I highly recommend it, and the easy achievement list is a nice bonus. The story is pretty good and the visuals are incredible as well. It combines Zelda-like dungeons with very clever puzzles and fast-fluid action combat, but adds in plenty of RPG elements such as an expansive leveling tree, side-quests, and equipment management. There are a few ways to do this, but the best one I've read about is outlined in the ONE PUNCH! (50G) achievement description below.ĬrossCode is an amazing game. You need to do 50k damage to a single enemy in a single hit. This is the only achievement that is not directly story related. You can continue playing after the ending, so the one achievement that is not story-related can be knocked out afterward with the correct setup. If you prefer a video walkthrough, use THIS PLAYLIST. If you like a text/picture guide, use THIS ONE. Regardless of your chosen difficulty level, the main task will be to complete the story. You will not need to worry about side-quests for extra experience, or worry about grinding materials to get the best equipment. With all of these sliders set to the lowest settings, the game is a breeze and will take much less time to complete. These sliders can lower damage taken, enemy attack frequency, and the length of time you have to complete puzzles. You can play CrossCode normally, or you can use the "Assist" sliders in the menu to make the game much easier for yourself. It is unlikely you'll get the one combat-related achievement naturally, and I'll outline that in the next step below. You will get 10 for completing each chapter, 4 for getting each of the elemental abilities, and 5 for defeating bosses. This is a very easy completion with 19/20 achievements coming directly from story progression. During the fast-paced battles you will use the tools you find on your journey to reveal and exploit the enemies' weaknesses and at the same time will be able to choose equipment and skills for a more in-depth approach in fighting your enemies. You get the puzzles of Zelda-esque dungeons and are rewarded with the great variety of equipment you know and love from RPGs. CrossCode combines 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story.ĬrossCode is all about how it plays! Take the best out of two popular genres, find a good balance between them and make a great game. This retro-inspired 2D Action RPG might outright surprise you. Does difficulty affect achievements: No Minimum number of playthroughs needed: 1 Approximate amount of time to 1000 : 25-30 Hours, 40-50 Hours Estimated achievement difficulty: 2/10, 6/10
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badchoicesweremade-blog · 7 years ago
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Hello everyone and welcome back to this let's play of CrossCode!
In the last episode, Lea learned about the Track of the Ancients main quest, where we must gain the abilities of Heat, Cold, Shock and Wave in order to  discover the secrets of the ancients.
This episode, we are challenged to a duel by our rival Apollo! So we train hard and meet him at the beginning of Bergen Trail for the showdown.
If you enjoyed this video, let me know down in the comments! I would love to talk to you all. If you're a little shy, that's okay too! You can show some love by tapping that like button to let me know how I'm doing.
And if you really, really like me and want to see more of my videos, hit the subscribe button! I would love to have you come by again!
As always, have a great day and I will see you next time.
Follow me on Twitter: https://twitter.com/badchoicesmade
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also-fours · 3 years ago
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okay, so it's DEFINITELY been long enough, so here's the other things i got right
1. lancer having a somewhat significant, albeit reduced role that is used more as an outlet to explore more about the world than it is to explore more about him, proven by how lancer turns into stone in the new dark world to show how darkners from other dark worlds react to being in worlds that aren't their own. significant detail, i'm sure it'll come into play later on, but it doesn't expand lancer's character. what i expected is that he'd be kidnapped by the queen, since i thought he'd be her son, and i wasn't *entirely* wrong, though lancer was definitely NOT the one who got kidnapped...
2. the aesthetic of the main area being more technological and urban, a glowing and casino-like city filled with personality, the ONLY thing i got wrong was the color palette. throughout the years i had a pretty consistent vision as to what i thought the dark world would be like, and i expected one of its kingdoms, the heart kingdom,(i expected deltarune to fully lean into the four suits thing, turns out i was wrong) to be EXACTLY like this, even before toby let out those previews of the city during undertale's fourth anniversary, just with a pink and purple color scheme
3. the plot being noelle falling into the dark world by accident, getting snow powers, and having to save someone from the grasp of the queen
4. the queen herself having a very bombastic and fun personality. the queen i have in @deltaknightsau is NOT exactly like the queen in deltarune chapter 2, but she fits in with being authoratative and intimidating when she wants to be, while being flamboyant and fun...i expected her to be southern, though, toby instead went with internet shitposter and possible homestuck fan, but i got the basic gist and the "probably king's ex-wife" thing down pat
5. more power rangers references, i didnt expect the megazord, which was a VERY nice surprise, but i predicted the morphing sequences
6. more things pointing towards kris not exactly being the one in control during the soulless cutscenes either
7. secret bosses being confirmed to be a consistent thing from this point on, much to both my dismay and delight
i love both spamton and jevil but i also hate how they've overshadowed everyone else in the cast, popularity wise
you have stand out characters in chapter 1 like lancer and then everyone ignores him in favor of the 23rd insane jester character we've seen that week, and characters in chapter 2 like queen that everyone tosses aside in favor of fuckin' spamton
but i'm glad we're getting pretty cool side content and my opinions on spamton and jevil without taking the fandom into consideration is: "they're really cool"
i just hope we have a different type of character in the next secret bosses because so far we've had two small chaotic gremlin characters in a row and it'd be nice to have something different
8. the dark world being confirmed as real and everyone else being wrong :)
yes, i am admittedly very salty about how SO MANY people were just completely content with the dark world being fake and everything we experienced being not real, our choices not mattering because the world we make those choices in does not matter in of itself
i thought that would be incredibly unsatisfying and demotivating
why care about anything that happens in that fake world if it's not real even to the people who are in the game? of course, you could argue that it's not about the game, it's about what people experience while playing it and the relationships that are built, but there's no point in making careful decisions or getting invested in the world itself because it ultimately doesn't matter and likely wouldn't factor into the culmination of the game's actual story
it's the same problem i have with another game, CrossCode, as much as i love that game to bits, god i gotta play it again, it introduces us to a plot in reality, and a plot in a fake game, and spends waaaaaay too much time fleshing out the fake game's world and lore to the point where you spend hours and hours playing the game without the main story really going anywhere,(which is admittedly saved for the most part by your interactions with the actual characters around you) it desperately WANTS the player to care about this fake world that it has built but it shot itself in the foot by having all of its lore ultimately have no relevance to the story it ACTUALLY wants to tell which made me just pay no attention at all to the worldbuilding of its fake game
why care about something fake in the game if that thing ultimately has no relevance to what the game is more interested in doing, y'know?
so i'm really glad that i got to say "i told you so" with this one because otherwise i would have been one hundred percent turned off, if not incredibly skeptical about the game going forward if what the majority was saying was true
there's probably one more thing i'm forgetting to mention but i got too caught up in my rambling and forgot
oh wait.
9. the whole "your choices don't matter" thing not entirely being true. i one hundred percent believe that there will only be one ending to deltarune, however i NEVER believed that every single choice we make will not have a ripple effect on the story or the world around us. i was proven right by the snowgrave/weird thing and the fact that the citizens of our town and their opinions of us vary depending on our choices. this is...slightly worrying to me, because if we only have one ending, and the consequences of our choices could range from uncle tommy simply not showing up to the christmas dinner and instead hanging out with his old gang from college to uncle tommy being publically executed via firing squad in the middle of times square in manhattan, new york, doesn't leave that much room for there to only be ONE definitive ending. so how do you make a game that only has one ending despite you making very major choices beforehand?
well, you could either go the shadow the hedgehog route and invalidate everyone's choices by roping all of your choices into a last story segment where the canon ending happens and every choice you've made is either completely ignored or acknowledged, and then completely ignored
OR you could go the way of paper trail by @/lynxgriffin and end everything via a super unsatisfying cliffhanger
...and i don't want EITHER of those to happen
so , like, what's a boy to do?
frankly i have no idea so uh
yeah i guess thats where the post ends
see ya
I PREDICTED DELTARUNE CHAPTER 2
CHECK IT.
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I KNEW THAT HE'D JUST DROP IT ON US LIKE NOTHING OUT OF NOWHERE
AND TO TOP IT ALL OFF, IN A DISCORD CALL THAT OCCURRED LITERALLY AN HOUR AFTER THE STREAM STARTED, I SAID THIS THIRTY MINUTES INTO THE STREAM: "hey wouldn't it be cool if this stream ended with a deltarune preview?"
AND GUESS WHAT
IT DID
I WAS RIGHT ALL ALONG
I'M THE VIDEO GAME BOY
I'M THE ONE WHO WINS
...i'm probably gonna have to delay delta knights' premiere by like a week so it can get more attention because aint no one's gonna be looking at an AU when the real thing just dropped but sTILL
I DID IT
I CALLED IT
I WON
I NEVER WIN ANYTHING
READ IT AND WEEP
READ IT
AND
W E E P
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tsunderin · 6 years ago
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Microsoft Round-Up
Hey, do you remember when gameplay at E3 used to be a thing? Microsoft sure doesn’t. 
The Outer Worlds: I can’t help but feel the premise of “fuck big companies. fuck capitalism” rings a little hollow during a AAA game company conference, but I haven’t really heard anything bad about Obsidian myself. The trailer stinger was really underwhelming and the graphics look about equal to Bethesda quality. Not that this means anything about the game itself--it’ll still most likely be fun. 
Bleeding Edge: It’s Overwatch for people who actually want more better diversity! Imagine a game where every female character doesn’t have the same fucking base model and the same Disney-esque face model. It looks... like a carnival aesthetic. Or post-apocalyptic. Stage hazards seem to be a facet as well. 
Ori and the Will Of the Wisps: Still looks cute, and from the audience reaction people are still hype for it. 
Minecraft Dungeons: It’s like... a dungeon crawler MMO? But Minecraft? I think for people who like Minecraft, it could be really fun. 
Star Wars: Jedi Fallen Order: I like what I’m seeing of the humor in the game. But I can’t say I’m particularly interested in the protagonist.
Blair Witch: “IPs That No One Needed To Bring Back.” Not that it looks bad. It looks promising and way better than the zombie game I originally thought it was. Play as a detective looking for a lost kid.. I think. It might just be me, but some of the imagery screamed Deadly Premonition (like the red trees), which is weird. Since this game is totally not going to be that interesting. 
Cyberpunk: Who the fuck cares CD Project Red still sucks lol. Poor Keanu Reeves.
Spiritfarer: This game looks adorable! You play as a sailing witch and it seems as though you get to craft your boat bigger, and cook, and date monsters maybe? You get to hug them at least. “Learn how to say goodbye” MAKES ME CRY ALREADY WHAT THE FUCK.
Battletoads: Sure is Battletoads still.
RPG Time: The Legend of Wright: I love the aesthetic for this. Parts of it are pencil drawn and it seems as though the entire game is comprised of different crafting items. Like Yoshi’s Crafted World, but not Yoshi. I’m here for this shift in design.
Indie @ Xbox:
Dead Static Drive
Pathologic 2
Star Renegades
Afterparty
Totally Accurate Battle Simulator
The Good Life (Yay!!)
Crosscode
Creature In the Well
Killer Queen Black
Riverbond
Unto the End
Blazing Chrome
Felix the Reaper
Undermine
Supermarket Shriek
Secret Neighbor
Ikenfell
Lord Of The Rings Something or Other
Night Call
Totem Teller
Flight Simulator: The graphics are gorgeous, but I got totally stressed just from watching it. Flight sims aren’t for me.
Age of Empires 2: Definitive Edition: I... was not expecting this, but cool. I’m sure the people that like this series are happy.
Wasteland 3: ....Okay, cold take but I’m kind of over the “wacky post-apocalypse” genre. It doesn’t look like this game does anything that other post-apoca games don’t do better.
Psychonauts 2: Looks cool! And it’s nice that Double Fine joined Xbox, if only so EA can’t buy them up and destroy them.
Lego Star Wars: The Skywalker Saga: Hell yes.
Project Z: Sure is a Dragon Ball Z game. The battles look really cool and dynamic.
12 Minutes: An “interactive thriller”. Dude’s stuck in a time loop until he figures out the mystery behind the maybe murder his wife did against her father. It’s an interesting concept, but I don’t know if I care for the story. 
Way To the Woods: C U T E. Play as a deer with a baby deer and find your way back home. Puzzle platformer, as to be expected. 
Gears 5: I think whatever struggle the heroine is going through will be compelling, but damn I sure know nothing from that trailer. There wasn’t even any gameplay for their new Escape mode, which is, uh, really dumb. 
Dying Light 2: So you’re playing as an infected, which is somewhat interesting. But still, big pass.
Forza Horizon 4: A... lego expansion pack. I think that’s fun! Good for you, Forza.
Gears Funko: I can’t believe they’re showing this off for the second year in a row. AND it’s a mobile game. Please....
State of Decay 2: Heartland: I’m already over zombie games, but I can appreciate the two stories. One of the protagonists is a Black woman, so I can only hope that they do her story justice.
Phantasy Star 2: And here is where I died and for real spent the rest of the conference crying. I have been waiting SO LONG for this. So long. And it finally happened?! I’m still ready to openly weep. I CAN’T WAIT TO PLAY MORE FONEWEARLS!!!
Crossfire X: Full disclosure; I was still deep in happy tears so I have no idea what the fuck this is. It looks like a war game of some sort, and not really that interesting at all.
Tales of Arise: I’m PUMPED for another Tales game. But, uh, couldn’t you make the one line more... interesting? “Everything we knew.... was a lie.” Yeah. That’s every Tales game. Thanks. With the “pulling a sword out’cha girl” system, it looks something like Zesteria’s seraph system. But just from this it feels like a step back from Berseria. 
Borderlands 3: WHAT DO YOU MEAN LILITH “USED” TO BE A SIREN. WHAT DID YOU DO TO HER? The classes this time around look really fun, and charge me as horny on main, but Zane could get it from me. I need to log back on BL2 and play that “Lilith and the Fight For Sanctuary” DLC...
Elden Ring: Given that it’s produced by FromSoft and writen by GRRM, it’ll probably be hella depressing and dark. Which isn’t for me, but it looks cool none the less.
Project Scarlett: It sounds like a cool console. An expensive console. We’ll see if it’ll be worth it. 
Final Verdict:
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(But more gameplay next year. Seriously.)
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badchoicesweremade-blog · 7 years ago
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https://youtu.be/7SruHJA8Wks
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Hello everyone and welcome back to this let's play of CrossCode!
In the last episode, we muddled through the third floor of the Temple Mine without any hair-ripping!
In this episode, we get through the final floor of the Temple Mine and come face-to-face with the big boss! Seriously guys, he's huge! On the third try I was finally able to defeat him and meet up with Emilie to learn more about the Ancients.
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