#Minerals Sorting
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datastring · 3 months ago
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Optical Sorter Market Set to Hit $5.1 Billion by 2035
Industry revenue for Optical Sorters is estimated to rise to $5.1 billion by 2035 from $2.1 billion in 2024. The market growth of industry players is expected to average 8.1% annually for the period of 2024 to 2035.
Access detailed report insights here - https://datastringconsulting.com/industry-analysis/optical-sorter-market-research-report
Optical Sorters are critical in various key applications, including food sorting, waste management, pharmaceutical manufacturing, and mining. This report uncovers growth and revenue expansion opportunities across Optical Sorter’s Technology Type, Product Type, Application, and End-Use Industry, alongside an industry revenue forecast.
Industry Leadership and Competitive Landscape
The Optical Sorter market is highly competitive, with key players such as TOMRA, Buhler Group, Key Technology, Binder+Co AG, Allgaier Werke GmBH, SATAKE Group, Raytec Vision SpA, Sesotec GmbH, National Recovery Technologies, Pellenc ST, CP Manufacturing, and Steinert GmbH driving innovation and expanding their market share.
The Optical Sorter market is poised for substantial growth, primarily driven by increasing demand for automated sorting technologies in food processing, waste management, and mining. Trends like the rising sophistication of recycling processes and the growing environmental awareness are expected to accelerate market expansion.
Additionally, significant opportunities lie in emerging markets such as Brazil, Indonesia, and South Africa, where the demand for optical sorters is expected to grow rapidly, driven by advancements in waste management and food sorting technologies.
Technological Advancements and Automation
The integration of advanced automation, powered by AI and machine learning (ML), marks a key shift in the Optical Sorter industry. Automated systems have substantially improved the speed and efficiency of sorting processes, reducing human intervention and waste. Intelligent sorters equipped with custom-built software algorithms ensure high precision, increased productivity, and operational efficiency. Furthermore, these automated systems offer data-driven insights, optimizing decision-making for businesses.
Global & Regional Analysis
According to the research, the Optical Sorter market is projected to grow from $2.1 billion in 2024 to $5.1 billion by 2035, with a CAGR of 8.1%. North America remains a key market due to the widespread adoption of optical sorters in industries such as food processing, waste treatment, and mining. The growing emphasis on automation and predictive maintenance technologies in the region further drives market growth. The market is highly competitive, with TOMRA and MSS, Inc. being major leaders.
As demand for recycling and sorting solutions continues to rise, especially in emerging markets like Brazil, Indonesia, and South Africa, the Optical Sorter market is well-positioned to capitalize on new growth opportunities.
Research ScopeSegmentSubsegmentTechnology TypeNear-Infrared Technology, Laser Technology, CCD CamerasApplicationFood Processing, Waste Recycling, Pharmaceutical Manufacturing, OthersEnd-Use IndustryAgricultural, Mining, Consumer Goods, OthersProduct TypeBelt, Freefall, Channel, ADROperational ProcessAutomated, Semi-Automated
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cleavagearbiter · 1 month ago
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My favorite speleothem by far are rimstone dams, and by extension, calcite rafts. Rimstone dams are awesome, and occur aboveground too! They can grow quite large, with the biggest I've seen being 10ft high, though that particular one was dried up. I should also mention, calcite rafts can settle on any suitable body of water in a cave, but when they're on rimstone dams it feels extra special to me and so I associate the two with eachother. The basic chemistry behind calcite rafts is that as surface water evaporates it will precipitate calcite on the surface because the remaining water has supersaturated CaCO3 concentrations and can't "fit" any more CaCO3 in it, leading it to precipitate. Depending on other factors super saturation does not need to be present but that's a whole other post. Anyway, they're super cool! And also super fragile!! There's a great research article done by the folks at Timpanagos National Monument where they observe the accelerated growth of calcite rafts (and other speleothems) during COVID. Highly recommend!
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📸#1 me+company in a cave (rimstones)
📸#2-4 calcite rafts in wind cave captured by my lovely polish friend
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tickfleato · 7 months ago
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Sodalite btw.
(olivine, their terrible partner in crime, belongs to @jasonsbones)
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telesodalite · 16 days ago
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Still thinking about hcs while cleaning out my notes, and like, this one sorta goes as both a hc and a random design choice I've kept, (tho I haven't posted or saved any of the related doodles :/) but in considering how much Fulcrum's k-class reformatting changed him, I really like the idea of it throwing off his original proportions some
Like, k-classers generally all appear fairly similar build-wise.
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There's a blueprint that's being followed there, and those that are being reformatted are going to have to fit it.
(Unless there's multiple blueprints, different size classes of k-cons, and Fulcrum was just caught somewhere in the middle zone size and payload-wise?)
So some mechs are going to have to be broken down to fit into this new shell, either by getting stretched out or pulled inwards to be ultimately crammed into shape.
Cybertronians of course come in all shapes and sizes, and they don't always align with humanoid-esque proportions, obviously, but I like to think the k-class reformatting offered an awkward and impractical in-between of all types.
Of course Fulcrum fit into that general humanoid-shaped category before the refit, regardless of whatever his alt-mode kibble or lack thereof would have added. But he's just the standard non-combat levels of lightly armored, average height, though a little lanky already, but generally sort of boringly, humanoidly, practically proportioned.
Then comes the refit.
To make more space for the bulk of his built-to-shatter shell, arms and legs are broken, hastily extended, and loosely jammed back in place, leaving them slightly too long, hinged a little too low and off balance, and uncomfortably loose in their sockets.
Everything but the barest essentials of his core and inner-framework are gutted to make space for the payload. Leaving his balance entirely off-kilter, with long hollowed out limbs built solely to surround the heavy core with an armored casing, that aren't at all altered with any natural movement or livability in mind.
Basically this fine specimen-
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-just, a lot more refined and detailed.
Training would've essentially amounted past propaganda and how best to die, to mainly just learning how to sit, stand, and walk just enough to get to the jumping point with this new, disproportioned, and too awkwardly long, (or too short depending on the mech), k-class frame.
And like, this all doesn't stray too far from what we see of his initial design on Clemency. Him just sorta being long and awkward and scuffed to hell. But I like to think that awkward build doesn't change much after Spinister, assumedly, rebuilt his frame after Clemency.
The k-class alterations are bone deep, so to speak. To change them back at this point would require an even more strenuous and invasive refit than the first one, and safe to say Fulcrum obviously wouldn't be too terribly keen on that, even if they could afford it.
So all Spinister can really do reframing-wise, is just kinda sculpt and refine it all around his reformatted structure to turn it into less of a cage-like shell and more of an actual body.
Like bulking up plating in more natural places for balance, along with adding more breathable seams and flexible angles for better movement, while of course making sure to tighten those loose joints as best he can. Though he still has to account for the longer limbs and now empty core, so it's definitely not the same weight and balance of Fulcrum's original build. But, it is far more livable than what Styx had left him with.
I don't have much else to say on it, besides how him getting used to his frame being taller and longer is definitely an interesting nugget to roll around mentally outside of design inspo, and its one of my fav hcs to see mentioned in art, fics, or posts. (along with him having chronic pain bcs of the weird shitty joints)
Little things like him taking a few months to figure out how sit comfortably with new longer legs- folding them against himself awkwardly, or streching out in odd positions -much to the other Scav's amusement, or learning to keep himself from catching his arms and bulky shoulder plating constantly on things, which is also funny to everyone, until he knocks something over while they're trying to hide, then it's less funny.
Idk, there's tons of angst potential surrounding his reformat of course, but in canon he's all mostly vibes, so idk, it's funny to think of how he'd try his best to take his weird, gangly frame in stride outside of moments of despair. He's doing his best to make the nigh praying mantis levels of ~long~ and ~scrawny~ work ok
#im avoiding sleep rn a bit. so yeah. heres another post for today lol#this sorta went in hand with the 4th hc/fic-bit from the other post. as the notes were written not that long apart#but its its own thing. being a note that mainly served as possible inspo for art stuff#idk. i just like imagining him as being a little wonky. all long and spindly beneath the bulk of the armor casing#which isnt an uncommon hc at all from what ive gathered. i just wanted to ramble about it some anyways#on the topic of character design notes tho. theres a few other things i collected and jotted down#like krok for example. i like the whole gator claw thing. and the helm nubs being flashlights of sorts#i didnt realize it until i rendered that one meme deal of him. but i like making the darker parts of his armor iridescent#so its sorta like a brighter paint color is peeking out from underneath or smth. or maybe hes just actually a little iridescent idk lol#the helm lamps deal tho is a new one. bcs i didnt really care much for it until i considered how much more confusing it made his kibble#is he a croc? a shark? a plane? a boat? a submarine? hell what if hes a ufo?? itd confuse people. and i think thats neato#(also itd be reminiscent of the headlamps worn by miners or divers. which is a little extra neato imo)#god. i really could go on about all the random details and alterations ive been meaning to mess around with with their canon designs#but i know im gonna be miserable and car sick if i dont sleep some. augh >:/#just a week or two and then ill have all my stuff settled. and things will sorta be normal again. hopefully lol#fulcrum
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fallenaither · 10 months ago
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Bugtober 2024- Day 15: AU
~And they had a king over them, which is the angel of the bottomless pit /… / hath his name Apollyon.~
I had several ideas for today, but ultimately I decided to draw Apollyon as its namesake, as well as my favourite character in BoI!
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folkdevilism · 1 year ago
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I think about all the FromSoftware bosses and NPCs that had roles that were drastically altered during development or character elements and lore that were swapped or cut out entirely, and it makes me wonder which aspects of Messmer's character got altered/swapped/cut during development that we haven't seen yet.
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sapphia · 6 months ago
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unions and guilds aren’t just about collective bargaining power, they’re about employee health and wellbeing and community and looking after each other and ensuring everyone is looked after well. that often exists totally seperate to the workplace! the reason unions spend all their time (and funds!) collective bargaining and not improving life for their members is a result of having cheapass capitalist bosses who necessitate this, not because that’s their core function.
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badassitron · 10 months ago
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//things that kill the me: how SMOL the cogless cybertronians are. they're just. theyre itty bitty! half the size of everyone else! i weep. their growth was literally stunted by the removal of a vital internal organ and i HOLD THEM SO GENTLE
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roachbark · 23 days ago
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ive been thinking about computer-aligned eldritch benry concepts for not a game mode. hes sliming it up. hes 'scream'ing it. hes that black goop supercomputer from lucy. and most importantly. He IS Back In Town
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ntls-24722 · 10 months ago
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bogglebabbles · 5 months ago
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How many of y'all would be interested in seeing me revive my old mineral blog.
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anonymocha · 1 year ago
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mineral 6* collection is COMPLETE!!!!
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lightlybow · 4 months ago
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“Do you like your job? Is it what you want to do?”
Well it allows me to eat food, which is generally advisable. It ensures I can stock anxiety pills in the cabinet and rent my very own shower to cry in, so
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visenyaism · 2 years ago
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If you wanna really experience that Welsh pride I can only ever truly recommend just listening to Yma o Hyd on repeat
i do like that song my nana was real fond of it :) but also as a welsh-american (if i count as that at this point) it’s a bit. well we can’t exactly say despite everything we’re still here on account of the fact that we are not still there
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termagax · 1 year ago
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i do think cyberwizard drugs is a funny trait for victor. ostensibly this is for his magic and to maintain his connection to his cybernetics but its kind of like a guy who gets a medical card for back pain and then makes weed his primary personality trait.
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yuutsunaoi-writes · 1 year ago
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That was so sweettttt AWWWWWWWW i smiled so hard reading that
Love that you mix both the show and comic versions, both having its ups and downs and you combined it very well!
ASDFGHJKL i just needdd to get that out of my system because i’m a huge fan of boboiboy’s comic with the main reason being they - kokotaim - actually looked their age asdfghjkl
thank youuu!! i’m glad u think sooo!! ^^
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