#Time to activate anxious turtle mode!
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Something incredibly funny is that I have no problem speaking and being active in a group setting. Be it a small group of like three or hundreds, I have a sense of what I am doing and so remain calm. However, when you put me in a one on one context my brain suddenly decides to be an anxious mess screaming at me to run and hide. Meanwhile I am just left there to do my best to not show the panic to whoever I am talking to.
#It's like my brain goes “oh you're one on one?”#Time to activate anxious turtle mode!#Luckily I am good at dealing with it
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Fragile Part 4
Remember Sophie from Howl’s Moving Castle? Well, that’s you this chapter :]
Generation: Bayverse TMNT
Tmnt x Reader Fanfic
Pronouns: Gender Neutral (except ‘dudette’ and ‘princess’)
Warnings: injury, wholesome, lots of cleaning, not proof read
Part 1 Part 2 Part 3
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“You IDIOTS!” A crash resounded in the room as Stockman knocked over a table full of metal tools. “How could you let go the ONE MUTANT that survived all the testing phases!” Another crash as beakers and chemicals were knocked off a table. “I never should have left you FOOLS in charge of guarding the lab. This could set us back months of progress. If we don’t find that girl, Karai will have my head!”
With an angry huff Stockman fell into his dusty office chair and spun over to his computer. He was working on updating all the computer systems there in the old Sacks building. He had joined the Foot in taking up residence there since you had compromised their position at the warehouse laboratory by the docks. They couldn’t risk a raid from the turtles and losing all his research. This location wasn’t the most inconspicuous considering its history, but since the Shredder’s initial defeat at the hands of the turtles and April, the building had been deemed unstable and labeled condemned. Since it was difficult to dismantle such a large skyscraper in the middle of the city, it had been mostly left unoccupied for the past several years. Making it the ideal base for Foot activity.
As he was sorting through old records on the computer, he came across an interesting clip in the archived surveillance videos.
“Hmm…. interesting…. Yes, if I do that- yes…. YES! This will work nicely.” Stockman chuckled darkly to himself as he got up from his chair. Bebop and Rocksteady shared a confused look and shrugged, not understanding the sudden change in the scientist’s mood.
“Uuuuuh, hey boss, so what are we going to do about them?”
“You two aren’t going to do anything. …. yet.” Baxter’s dark chuckle echoed as he disappeared down the hallway.
It has been 2 weeks since you met the turtles.
Initially, April had brought you a duffle bag full of comfy clothes a little bit too big for you, and some essential toiletries. You couldn’t remember the last time you had a hot shower with conditioner and soft sweatpants to put on after. Leo’s bed was warm and clean, Michelangelo cooked you delicious comfort food, and Donatello downloaded all of your favorite movies and shows you had missed. Raph one night had even knit you a cozy cardigan. The boys were all making an effort to make you feel more comfortable. But you couldn’t help but notice the reason.
You were still scared.
Every night you woke to terrible nightmares. And every day you felt like you were still walking on broken glass. Startling at any sudden sound or slightest touch. You noticed how Leo looked at you with pity, and Mikey wore a faltering smile. Donnie kept busy working on tracking the Foot, aside from regularly changing your bandages, and Raph- Raph just tried to keep his distance.
You didn’t blame them. You were a stranger in their home. You were finally in a safe place, but it was like your body was still in survival mode. High strung and anxious. You wanted to do something for them. Anything, to repay them and make yourself feel useful. A distraction.
Master Splinter had on many occasions noticed your stressed and mousy demeanor. He felt the unease in their home and the distance his sons kept with their new ward. Like neither party knew how to find common ground.
One night, he requested you join him in his meditation room for tea. You obliged.
“I sense your unease.” He stated casually.
You hesitated, then nodded. You didn’t know how to respond.
“There is nothing to be ashamed about. For so long, you lived every day, not knowing if it would be your last. You lost your autonomy, your freedom. And yet you escaped all on your own. You are very brave.”
“….Thank you. I just wish I could feel that way. I feel so… scared. Like I’ll wake up back in that lab again and all of this would have been a dream. I… I don’t know what to do with myself.” You fussed with the teacup in your hands.
Splinter reached across the table and offered you his hand as a comfort. You took it gently and sighed.
“It will take time before you begin to feel like yourself again. My boys can be a little… reserved at times. It is not often we get to interact with friendly humans. Trust me when I say, they also wish for your comfort and safety. It just may take some time for them to get used to another presence in our home. In the meantime, perhaps there is something you can do that will make you feel more at home?”
You were surprised by his suggestion. They had already offered their home up to you, you wouldn’t dare ask anything more of them. But maybe…
“….a-actually… there might be something. If I could have your permission of course.”
Splinter smiled at you.
Once your injuries had fully healed, Splinter had called upon April and Casey’s help to assist you. There was some materials you needed of course, and Mikey was let in on the big secret. You felt guilty roping in so many people just to help you feel more comfortable, but there was something you wanted to do for them, as a thank you for taking you in. April seemed ecstatic at the proposition and was eager to bring you the supplies. Casey just seemed confused that this was something you wanted to do of your own free will. And Mikey- well, he was just excited to share a hobby with you.
The cooking part, that is. Not the cleaning.
Ever since you had been brought down to the lair for safe keeping, you had noticed one glaringly obvious thing. This was a man cave in every sense of the word. The lair was terribly dirty. Dust and grime everywhere. The only clean places you noticed were the dojo, Leo’s room, and Master Splinter’s quarters. You understood that they were all living in a sewer, and they had clearly made a bit of an effort to keep it clean. But you were through avoiding sticky spots on the floor and sitting on a dirty couch.
First things first: Donnie’s dirty coffee mug hoard. The purple turtle was currently napping in his room after an all nighter doing surveillance in coordination with the police, so now was the perfect time to clean up his station. You were extremely grateful to April for including a pair of rubber gloves in the bags of cleaning supplies she brought for you. Mikey helped you collect all the mugs and bring them to the sink, where he was in charge of washing them while you cleaned off all of Donnie’s work tables where he tinkered. You were careful not to move any projects, but wiped it clean of all its dust and stains. Then carefully sanitized all his keyboards and mouse, cleaned all of the monitors (yes all of them), and swept away the crumbs on the floor around his chair.
Once that was complete, you moved on to the living room. Leo was currently preoccupied meditating with Master Splinter in the dojo, so no one was around to notice you swoop in and descend on the couch. Thankfully the boys no longer had a couch made of empty pizza boxes, and had upgraded to a large sectional that Casey had found them used for cheap up top. You were certain that the couch covers had never been washed since it was brought down to the sewers. You were doubly certain that the boys probably didn’t even know the cushion covers could be removed and washed. You threw the covers into the washing machine on hot water with a healthy amount of soap. Mikey then helped you move the couch so you could clean the floor underneath, and smashed the cockroach that had scrambled out from underneath. The coffee table was wiped down, the rug was taken to a railing to be hung and the dust beat out by Mikey with his nunchucks, and the floor mopped clean.
Next was the workout room. Raph had just finished his exercise and left for the bathroom to take a shower, so you rushed in and started cleaning off every dusty and grimy sweat covered surface you could find. There was a musky scent of dirt and sweat permeating the room. All the dumbbells had a build up of grime from their sweaty hands using them for so many years. You also made sure to sanitize all of the mats and floors as well. By the time you were finished, Raph was leaving the shower and went to his room. You hid so he wouldn’t notice you as he passed by, unassuming. Then you were left with the big task.
The bathroom.
You were certain if there was a soundtrack playing in the background, dramatic horror music would be playing. You rolled up your sleeves and went in. Toilets, showers, sinks, and the massive bathtub, all scrubbed down with an unholy amount of bleach until every tiled surface shined. By the time you were finished, Mikey had come in to tell you he was ready to start on the kitchen. That was Mikey’s domain.
You were grateful that all the dishes were already clean by the time you entered the kitchen. But Mikey needed your help when it came to the cupboards and fridge.
“Mikey? ….Why do you have 3 year old expired sour cream in the fridge?”
“Huh? Isn’t it supposed to be ‘sour’? It still looks good, doesn’t it?”
“Mikey there is black mold growing in it.”
“Oh, so…. That’s not pepper then.”
By the time you had finished clearing out the fridge and cupboards of everything expired or moldy, you had filled 3 trash bags full of garbage. Mikey helpfully took out the trash while you cleaned and organized the fridge and cupboards, and wiped down all the surfaces. By the time Mikey returned, you were rifling through the brown paper bag April got you full of ingredients and spices you had requested.
“What’s cookin’ good lookin’?” Mikey cheerfully greeted you as he rejoined you in the now clean kitchen.
“Well… if I remember the recipe correctly, I want to make the dish my mom always made for me…”
Mikey looked at you surprised for a moment, then excitement overtook him. “Cool! Can I help?”
You perked up at the suggestion. “Will you? I’d,… I’d love that, thank you!” Your expression melted into a warm smile, and Mikey felt his heart skip a beat.
You looked so pretty when you smiled, he thought to himself.
He wanted to see you smile more, just like that.
You both washed your hands and got to work. On the freshly clean kitchen counter, you had Mikey kneed cold butter into flour to make a dough, while you cut vegetables and cooked chicken on the stove. By the time Mikey was ready with the dough, there were 6 pie tins lined up to add the crust. The oven dinged and the base crust went in to brown while you stirred a large pot on the stove. Then you took out the pies and added the filling, and covered the tops with more dough. You were surprised at how large their oven was, but they were 4 giant mutant turtles and a rat. You had no doubt that each of the boys would eat a whole pie themself. The extra 2 were for Splinter, you, April, and Casey, who would be joining everyone later.
Once the oven door closed, Mikey turned up the radio that had been quietly humming tunes in the background as a fun song you hadn’t heard before played through the speakers. (‘Bad idea right?’ by Olivia Rodrigo started playing.) Mikey’s head started bobbing and he grabbed the wooden spoon you had been stirring with and began mouthing the words into it like a microphone. You giggled at his antics as he pointed a green finger at you and beckoned you out into the open of the room. You felt drawn to join him as the pop song got your head bobbing to the beat. You felt a feeling well up in your chest as the chorus started building up. Excitement bubbling until the chorus peaked and your head bobbing turned into jumping around. Before you knew it, you were dancing around the living room with Mikey holding your hands and spinning you around. You lost yourself in the freeing feeling of the stress and anxiety getting washed away by the music. All the cleaning you had done was so stress relieving you were starting to feel like yourself again.
Little did you know, the music had drawn the attention of the other brothers. Leo and Master Splinter came out from their meditation to watch in the doorway, Leo smiled and crossed his arms as he looked at you. Raph came out freshly dressed and looked surprised but shared a look with Leo that made them smirk at you and their little brother’s antics. Then Donnie trudged out and leaned against his door frame and fixed his glasses to make sure he was in fact seeing you correctly.
You were smiling, laughing, and dancing.
“It seems as though we are seeing Miss (y/n) for the first time today.” Mused Splinter, the old rat brushing his beard.
Just then April and Casey walked in, carrying boxes they had brought down from up top.
“Hey guys, what’s going on?” April asked putting down her box.
You were happily giggling as Mikey spun you around at the end of the song. April grinned, happily surprised at the scene. Casey walked in behind her and started looking around the lair like he was seeing it for the first time, setting his box down next to April’s. This prompted Leo, Raph, and Donnie to also take a better look around their home. They slowly all walked out into the living space, looking in all directions.
“.... Where did all my coffee cups go…?”
“Hm? Oh! They’re washed and in the cupboard!” You answered cheerily.
“.... Does…. Does the gym smell like oranges?” Raph said, baffled.
“.... Where did all the dust go? ….Does the couch look clean to you?” Leo nudged Donnie to bring his attention to the freshly washed couch covers.
There was a beat of heavy silence as the boys took in the new state of their home, then the timer above the oven dinged and you ran over to put on your oven mitts.
“The food’s ready!” You called out cheerfully.
In the next few minutes, everyone was sitting around the small kitchen table. Each turtle with a full pie in front of them, and large slices cut for Splinter, April, and Casey, and a smaller cut for yourself.
“Damn, what’s this? Smells great!” Casey exclaimed.
“My mom showed me how to make this, it’s chicken pot pie. I hope you like it!” You said a bit shyly now that you had calmed down a bit.
You watched as all the boys and April picked up a spoon and dug in, taking their first bite. There was a chorus of groans of approval as the boys hummed approvingly around their bite.
“Oh my god my mouth is singing!” Mikey exclaimed, trying to shovel the pie into his mouth.
“How did you manage to get this level of flakiness into the crust? Was there any special preparation when kneading the dough?” Donnie questioned. Then Mikey mumbled out around a full mouth, ‘cold butter, dude’ which Donnie had to ask him to repeat when his mouth wasn’t full.
“Wow… I’ve never had anything like this before. Did you make this?” Leo asked. Raph was grunting in approval with each new bite he took, absorbed in his food from across the table.
You blushed and nodded. It didn’t take long for everyone to clean their plates. Casey, Mikey, and Raph all fought for seconds. Master Splinter and April were sharing very pleased looks on their faces, like they were conspiring all along. Once everyone was finished, you stood up and started to collect plates from the table.
“Oooooh no, you did enough cleaning today, let someone else take a turn, shortie.” Raph stood up to stop you.
“I don’t mind, really!” You urged, but you weren’t paying attention to where you were walking and bumped into Mikey who was taking his own plate to the sink.
The plate dropped from his hand in surprise, and faster than anyone could react, your freehand shot out and grabbed the plate. There was a cracking sound and everyone froze to look at you. There you were, balancing 5 large heavy ceramic plates stacked in one hand, while your other hand was holding onto Mikey’s plate that had cracked and fractured in your grip. You were stunned.
“Woah��� what just happened?” Mikey broke the silence.
Part 5
@itsberrydreemurstuff @thecreat0r64 @eli-chris @kurlyfrasier @autisticnutcase @drenix004 @donniesgirlie @cherryp-op @foggyturtleknightangel
If anyone else wants to be tagged for the next update, let me know in the comments! :]
#tmnt fanfic#tmnt x reader#bayverse tmnt#tmnt bayverse#tmnt bayverse x reader#tmnt 2014 x reader#tmnt 2016 x reader#tmnt imagines#bayverse donatello#bayverse raphael#bayverse tmnt x reader#bayverse leonardo#bayverse michelangelo#bayverse!tmnt
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hello... 😅 uhm, first of all, i truly am sorry in advance for being awkward 😭 but for once i decided not to let my awkwardness keep me from sharing (what i think/hope are) positive thoughts with a stranger on the internet, so here i am.
i'm not around much and legit only made this acc bc like you i'm a late bloomer here and needed as many outlets for my yizhan/wangxian obsession as i could get my greedy hands on, in the big year of 2023... sigh. anyway, as an avid lover of meta/analysis posts since my early fandom days began around 15 (oof 🥲) years ago, finding your acc was such a lovely surprise. i agree with your views a LOT, and really appreciate how eloquent and well-written your posts are! even more so bc there's a lot i still don't know and most of the time the source material is very hard to reach and/or understand due to the language barrier, so having other turtles to rely on to access those, even if filtered by their own biases/opinions, is wonderful. besides, such input coming from a new fan is also comforting and imo refreshing, juxtaposed with that of older fans... it keeps the fandom alive and all that jazz. it's also very brave given how ruthless some folks can be on the internet, and on this corner in particular 😮💨 it just felt like reading my own thoughts written by someone else sometimes. i gasped and nodded at your posts soooo many times djskdjdj thank you for that!
(btw you followed me back the other day and i legit fangirled irl bc ??? whatttttt 😅 i still think it was an accident but okay omg djskdjdj AHEM. sorry)
then today i logged in and read your recent posts feeling squeamish about sharing more thoughts and as much as i 100% relate to you saying that kind of attention makes you anxious, i just... idk, i had to let you know i enjoy everything you post, even though adult life has kept me from being able to read it all so far. i understand you stepping back and i respect that decision, i'm not by any means asking you to go against what you know is best for you. at the same time, i can't help but hope you'll still show up every now and then bc your posts will be missed 🥲 i guess the whole motivation behind this is that it just made me sad to think your valuable insights will be something i'm yet again late to, if that makes sense?
djskdjdj again, i'm so sorry for being awkward and weird and dropping all of this on your inbox unprovoked. you don't have to reply (or read this AT ALL omg 😭😭), in fact i'm so embarrassed by this that you'd probably have to reach me through inquiry lmaooo 💀 anyway, have a great life, thank you so much for the great job, bjyxszd etc ❤️💚💛
Oh, don't be anxious! I'm really not a big deal.
Thank you for dropping into my inbox! I love hearing from other turtles, especially relative newbies, like myself! One of my fav parts of coming out of lurking mode is getting to talk to other people. I kinda follow back anybody who follows me, cause it seems polite? I don't know tumblr etiquette. I just follow the tags when I get the chance.
I appreciate the encouragement! I try to avoid dramatics, so I'm sorry for the upset last week. The situation is largely resolved, and I am feeling more okay. I kinda backed off because I wasn't sure of my footing here in fandom as compared to others, especially as I do think I have some takes that fall outside fandom consensus. Again, I don't mean to rock any boats and I'm not invested in convincing anybody that they should have the same opinions as I do. Hearing from turtles who do want me to continue posting gave me some more confidence there.
So, yeah, I expect I'll post some more as I have time. I'd like to post more on dd (cause he's my fav). I'd also like to try to figure out gg cause that dude is so confusing to me. I do have RL stuff going on, and I don't have the time to be super-active outside of occasional posts. But I'd like keep posting stuff. At least until I get all my Yizhan thoughts out.
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Keldrin and Nev for the uncommon questions :3c
a a a h i didn’t see this but I’m doing it now and puttin it under a readmore bc that is a lot
Keldrin
QUESTIONS FOR YOUR OCs
What’s the maximum amount of time your character can sit still with nothing to do?
He can sit still forever if he has work or anything like that to do, but with absolutely nothing to do? I’d say a couple of hours, just people watching if there are others around, otherwise pacing
How easy is it for your character to laugh?
He can get a lil laugh pretty easy, but full on laughter is kinda rare for him now.
How do they put themselves to bed at night (reading, singing, thinking?)
Because the fucker never sleeps/goes into his ‘trance’, he can go into it pretty easily whenever he finally does.
How easy is it to earn their trust?
It takes a long while to earn his full trust tbh
How easy is it to earn their mistrust?
Pretty easy, he doesn’t put trust in people by default. But to get him to never trust you takes something very dumb, or very cruel
Do they consider laws flexible, or immovable?
Considering his profession, I’d say he thinks they are very, very flexible
What triggers nostalgia for them, most often? Do they enjoy that feeling?
The smell of rasberries and woodsmoke always remind him of someone he used to know. He likes it in the moment, it feels warm and lovely, but then he comes back and it just puts a deep pang of sadness and longing in his chest.
What were they told to stop/start doing most often as a child
Depends on the stage of his childhood, but usually to stop hiding or climbing shit, and start focusing
Do they swear? Do they remember their first swear word?
He swears a lot and nah, he thinks he was very very young tho
What lie do they most frequently remember telling? Does it haunt them?
hmmm, something along the lies of “I’ll get you and it will all be okay, I promise.” He knew when he said it that it was a lie, and it bothers him so much
How do they cope with confusion (seek clarification, pretend they understand, etc)?
One of two ways: presses for more info in the moment, or pretends he understands and then goes and researches it on his own so he does understand in the future
How do they deal with an itch found in a place they can’t quite reach?
He normally rubs up against something if it’s somewhere like his back
What color do they think they look best in? Do they actually look best in that color?
Blacks and navy blues and he looks damn good in them
What animal do they fear most?
A turtle named Lucifer that really, truly, honestly wants to kill him even though he’s done absolutely nothing to it
How do they speak? Is what they say usually thought of on the spot, or do they rehearse it in their mind first?
If he has time to rehearse it in his mind then he does, but if he doesn’t then its whatever comes to mind first and then he frets over it and feels dumb forever afterwards
What makes their stomach turn?
Considering his line of work, not a lot really. Anything involving kids or drowning really bothers him, however.
Are they easily embarrassed?
By others? not really. tho every other time he opens his mouth or does something awkward he hates himself for an age.
What embarrasses them?
Misspeaking or messing up something simple he should be really good at. Also sexual stuff doesn’t embarrass him per se, but attraction directed at him from someone he is emotionally into? he’s so fucking awkward
What is their favorite number?
17. It just feels right
If they were asked to explain the difference between romantic and platonic or familial love, how would they do so?
He’d think about it for a long while before just...laying it bare the way those emotions make him feel, describing it very much in something like levels of warmth he gets from each
Why do they get up in the morning?
Got a guild to run, people to repay (doesn’t matter if they’re alive or not), and pure spite
How does jealousy manifest itself in them (they become possessive, they become aloof, etc)?
He gets either broody or sometimes slightly passive aggressive, but reels it in pretty quick bc he doesn’t wanna make an ass of himself
How does envy manifest itself in them (they take what they want, they become resentful, etc)?
He gets a lil resentful, but tries to hush up about it
Is sex something that they’re comfortable speaking about? To whom? .
If it’s personal friends he’s know a while, sure. If its someone he’s going to sleep with but isn’t really into on an emotional level, sure. He’s not comfy speaking about it with anyone else tho, other than a long term partner.
What are their thoughts on marriage?
He’s been married in the past and very much enjoyed it, and he’d not hesitate to marry someone he truly, deeply loved
What is their preferred mode of transportation?
Walking or horseback riding. He loves the convenience of teleportation circles but he isn’t big on actually taking them
What causes them to feel dread?
Not hearing back from a member of the guild in time always sets him on edge, and when something bigger is uncovered by something that was supposed to be simple (Mr. Scratch, the painting, etc.)
Would they prefer a lie over an unpleasant truth?
He always wants the truth, lying to him is one surefire way to either make him mad, or make him distrust you
Do they usually live up to their own ideals?
He tries to, but feels like he falls short tho he does pretty decent
Who do they most regret meeting?
The previous guild leader, and a couple of ‘friends’ from the past just after he took over that tried to use him
Who are they the most glad to have met?
Alabast, the council, his late wife, his parents, Elizabeth and her parents, the investigators, so so many people that he loves so much
Do they have a go-to story in conversation? Or a joke?
Not really, he does have a couple of missions from when he was young that he talks about a lot
Could they be considered lazy?
not really, he sometimes zones out and doesn’t work but he’s also...way way to into working and taking care of everything himself
How hard is it for them to shake a sense of guilt?
This man has never shook a sense of guilt in his lifetime
How do they treat the things their friends come to them excited about? Are they supportive?
He’s very excited and wants to hear about it!! if he doesn’t understand it then he wants to know more about it
Do they actively seek romance, or do they wait for it to fall into their lap?
He kinda waits for it to fall into his lap, but he also pushes it away due to emotional baggage and fears and personal issues
Do they have a system for remembering names, long lists of numbers, things that need to go in a certain order (like anagrams, putting things to melodies, etc)?
He sometimes makes little sentences out of them, but for the most part its pretty easy for him to remember stuff like that
What memory do they revisit the most often?
The memory of his wedding is high up there, and also the memory of losing his wife and trying to make things right
How easy is it for them to ignore flaws in other people?
Pretty easy, he runs a guild of very flawed people and he just wants to help them
How sensitive are they to their own flaws?
Very. this man nitpicks all of his own actions and flaws and always worries or puts himself down
How do they feel about children?
he l o v e s babies and kids and always wanted some of his own
How badly do they want to reach their end goal?
he kind of feels like he’s sort of already there? he just wants to make the guild as nice and reputable as it can be, and every time good new blood comes in he feels closer to that goal
If someone asked them to explain their sexuality, how would they do so?
“There are a lot of very attractive people out there and I appreciate each and every one”
QUESTIONS FOR CREATORS
A) Why are you excited about this character?
He’s just...he’s a very wonderful and good man that has had a lot of dark shit happen to him and i just wanna see him develop and interact with people
B) What inspired you to create them?
Ahhhh i just...really really wanted to do something with a thieves guild, and he just sort of sprung up from there?
C) Did you have trouble figuring out where they fit in their own story?
Not really? he sort of fell into place!
D) Have they always had the same physical appearance, or have you had to edit how they look?
I went back and forth on a few small things like hair color, but he’s been pretty solid!
E) Are they someone you would get along with? Would they get along with you?
I would love him and die for him and i like to think he’d like me to!
F) What do you feel when you think of your OC (pride, excitement, frustration, etc)?
Pride! he’s a good boy and that he is so loved just makes me very very happy and proud
G) What trait of theirs bothers you the most?
He refuses to take care of himself and always puts others first, even when its to his own detriment. Also, he drinks a lot, but no one has really caught him or called him out on it yet and it doesn’t really affect him too too much bc he doesn’t get drunk on the job very often, but still.
H) What trait do you admire most?
He cares so so much about his people and works so hard to help them
Nev
QUESTIONS FOR YOUR OCs
What’s the maximum amount of time your character can sit still with nothing to do?
A little while, but not too long. He gets fidgety and anxious and starts tapping his foot n stuff
How easy is it for your character to laugh?
Pretty easy! Nev loves to laugh and be merry
How do they put themselves to bed at night (reading, singing, thinking?)
He does a lot of thinking, and he finds it easy to fall asleep to the sounds of other people talking or the sounds of someone else in the room either doing simple stuff quietly or falling asleep themself
How easy is it to earn their trust?
Easy! be good to him and be part of the guild and boom you’re in
How easy is it to earn their mistrust?
Pretty hard. He still trusts blake in a way, even tho Blake was an ass to him
Do they consider laws flexible, or immovable?
Again, very flexible
What triggers nostalgia for them, most often? Do they enjoy that feeling?
Sunny days in alasain down by the docks remind him of being young and training, and it makes him feel all warm and fuzzy inside
What were they told to stop/start doing most often as a child
When the guild first took him in, before Keldrin took over, he was yelled at a lot to stop crying and start doing what he was told
Do they swear? Do they remember their first swear word?
A fair bit, but growing up around criminals means it was when he was very young
What lie do they most frequently remember telling? Does it haunt them?
He remembers telling someone looking for Keldrin that he hadn’t seen him at all, no sir, not been through here, when Keldrin was taking over the guild. It doesn’t haunt him really, he’s quite proud of it
How do they cope with confusion (seek clarification, pretend they understand, etc)?
Questions a lot more than anything
How do they deal with an itch found in a place they can’t quite reach?
Like keldrin, rubs up on something, but is more likely to do it in the open
What color do they think they look best in? Do they actually look best in that color?
Browns n whites! he looks very nice in blacks, however
What animal do they fear most?
Owlbears scare him for some reason and he hates it bc they’re also so c o o l
How do they speak? Is what they say usually thought of on the spot, or do they rehearse it in their mind first?
He tries to take a minute to think about it bc it helps reduce his stutter
What makes their stomach turn?
The thought of anything happening to Ruby or Luna or his family at the guild
Are they easily embarrassed?
pretty easily! he gets bashful and shy quite often
What embarrasses them?
If he takes too long to say a sentence he gets embarrassed and frustrated with himself, and anyone calling him cute or handsome both embarrasses him and makes him happy. Also, explicitly talking about sex gets him
What is their favorite number?
32
If they were asked to explain the difference between romantic and platonic or familial love, how would they do so?
He’s another one that talks about them in sensory fashions, but compares em to food! Romantic is sweet and warm like a a fresh red velvet cake, friendship is sweet and tangy like key lime pie, and familial is just warm and comfy like a chocolate chip cookie (is it obvious nev likes food)
Why do they get up in the morning?
To make the guild proud and to take care of Ruby and to kiss Luna
How does jealousy manifest itself in them (they become possessive, they become aloof, etc)?
He kinda of pulls back and gets a lil down, like he knew it was coming
How does envy manifest itself in them (they take what they want, they become resentful, etc)?
he doesn’t really get envious? other people have their stuff and he has his. and if he really wants it he can find a way to get it
Is sex something that they’re comfortable speaking about? To whom?
He is never comfy talking about it b u t he wants to, he’s just never gotten the chance to before tbh
What are their thoughts on marriage?
He likes the idea of it, but never thought he would until recently
What is their preferred mode of transportation?
he likes to walk and he thinks boats are cool!
What causes them to feel dread?
Thinking about Luna’s missions and her going on them worries him, especially if keldrin ever seems worried. Also, the thought of Ruby’s mom coming back for her or hurting ruby
Would they prefer a lie over an unpleasant truth?
unpleasant truth normally, but if its something really bad then he’ll take a lie
Do they usually live up to their own ideals?
He doesn’t think he does, and he hasa really high ideals, but he does pretty good most of the time
Who do they most regret meeting?
Again, teh previous guild leader and the person who kidnapped him
Who are they the most glad to have met?
Keldrin and Luna and Ruby! they’ve all really helped him in a lot of ways over the years
Do they have a go-to story in conversation? Or a joke?
not really, he likes to listen to other people’s jokes n stories more than tell his own
Could they be considered lazy?
nah, he throws himself into his work and tries really hard to do good and do right
How hard is it for them to shake a sense of guilt?
kinda hard, but he gets over it eventually after talking to people about it
How do they treat the things their friends come to them excited about? Are they supportive?
Nev gets very excited right along with them and talks to them about it and loves to listen
Do they actively seek romance, or do they wait for it to fall into their lap?
He’s wanted to actively seek it but he’s been too shy in the past, and then it fell right in his lap
Do they have a system for remembering names, long lists of numbers, things that need to go in a certain order (like anagrams, putting things to melodies, etc)?
he has a little tune in his head that he puts em to
What memory do they revisit the most often?
Meeting and kissing Luna, finding ruby, and that night at the guild when he was a little kid
How easy is it for them to ignore flaws in other people?
Very easy! he never has an issue at all with other people’s flaws
How sensitive are they to their own flaws?
Pretty sensitive, as he’s got low self esteem, but he can also ignore it every now and then
How do they feel about children?
He likes em but never thought he’d have any and then. welp. Now he’s a happy dad and wouldn’t trade it for the world
How badly do they want to reach their end goal?
He doesn’t really have one? he just wants to be a damn good thief and take care of his family and live a long life, and he wants that pretty bad but he also knows that he’s taking the steps towards that every day
If someone asked them to explain their sexuality, how would they do so?
*vague hand gestures* also the will smith pose towards luna
QUESTIONS FOR CREATORS
A) Why are you excited about this character?
He’s a sweetheart who has nowhere to go but up and is gonna see and do so much and just. ahhh I’m excited for his excitement and him seeing the world??
B) What inspired you to create them?
I just really wanted a fully sweet dude in this story tbh
C) Did you have trouble figuring out where they fit in their own story?
not really, he was one of the early characters :P
D) Have they always had the same physical appearance, or have you had to edit how they look?
pretty much the same, ye! he was a lil slimmer at one point but other than that he’s been pretty steady
E) Are they someone you would get along with? Would they get along with you?
I would kill for Nev in a heart beat and I hope so!
F) What do you feel when you think of your OC (pride, excitement, frustration, etc)?
Just very warm happy bubbly feelings bc he’s such a sweet cutie
G) What trait of theirs bothers you the most?
He is a little naive still somehow, and a lot of people take advantage of that and he let em walk all over him
H) What trait do you admire most?
He is just so good and trusting and will give the shirt off his back to help someone in need in a heartbeat
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task 001: get to know lydia
basic information
FULL NAME: Lydia Cecilia Reinhart PRONUNCIATION: Lid-ee-uh Se-seel-ee-uh Rayn-hart MEANING: from Lydia, beauty REASONING: none ; chosen from a baby name book NICKNAME(S): Lyds, Liddy, Ceci PREFERRED NAME(S): Lyds, or Lydia BIRTH DATE: 1/17/96 AGE: 21 ZODIAC: Capricorn GENDER: Female PRONOUNS: She/her ROMANTIC ORIENTATION: Heteromantic SEXUAL ORIENTATION: Heterosexual NATIONALITY: American ETHNICITY: Scottish, Italian CURRENT LOCATION: Wilson, Oregon LIVING CONDITIONS: Lives alone TITLE(S): Ms.
background
BIRTH PLACE: Wilson, Oregon HOMETOWN: Wilson, Oregon SOCIAL CLASS: upper-middle EDUCATION LEVEL: High school graduate, current college student FATHER: Matthew Reinhart MOTHER: Kellie Reinhart SIBLING(S): N/A BIRTH ORDER: N/A CHILDREN: N/A PET(S): A goldfish named Elmo OTHER IMPORTANT RELATIVES: N/A PREVIOUS RELATIONSHIPS: N/A (subject to change) ARRESTS?: N/A PRISON TIME?: N/A
occupation & income
PRIMARY SOURCE OF INCOME: Job at Joe’s Bookshop SECONDARY SOURCE OF INCOME: School Loans TERTIARY SOURCE(S) OF INCOME: Parents APPROXIMATE AMOUNT PER YEAR: CONTENT WITH THEIR JOB (OR LACK THERE OF)?: PAST JOB(S): N/A SPENDING HABITS: conservative, partakes in the occasional ‘treat yo’ self’ MOST VALUABLE POSSESSION: Monetary, her car. Sentimental, her grandmother’s ring.
skills & abilities
PHYSICAL STRENGTH: 7/10 OFFENSE: 5/10 DEFENSE: 7/10 SPEED: 6/10 INTELLIGENCE: 8/10 ACCURACY: 7/10 AGILITY: 8/10 STAMINA: 8/10 TEAMWORK: 10/10 TALENTS: art, photography, staying awake, writing SHORTCOMINGS: speaking up for herself, geometry, gymnastics LANGUAGE(S) SPOKEN: English, Italian DRIVE?: Yes JUMP-STAR A CAR?: Yes CHANGE A FLAT TIRE?: Yes RIDE A BICYCLE?: Yes SWIM?: Yes PLAY AN INSTRUMENT?: Yes, violin and piano PLAY CHESS?: Yes BRAID HAIR?: Yes TIE A TIE?: Yes PICK A LOCK?: No
physical appearance & characteristics
FACE CLAIM: Willa Fitzgerald EYE COLOR: Green/Grey HAIR COLOR: Reddish-blonde HAIR TYPE/STYLE: Medium length, likes braids and up-do’s GLASSES/CONTACTS?: N/A DOMINANT HAND: Left HEIGHT: 5′5 WEIGHT: 125 BUILD: Athletic EXERCISE HABITS: Does cardio/runs 4 times a week. SKIN TONE: Pale TATTOOS: N/A PEIRCINGS: Seven ear piercings, belly button. MARKS/SCARS: N/A NOTABLE FEATURES: Eyes USUAL EXPRESSION: Happy, smiling, approachable CLOTHING STYLE: Vintage, baggy. JEWELRY: Earrings, grandmother’s ring, bracelets. ALLERGIES: N/A BODY TEMPERATURE: 98.8 DIET: Poor, eats literally anything PHYSICAL AILMENTS: N/A
psychology
JUNG TYPE: ISFP ENNEAGRAM TYPE: Type 7/4 MORAL ALIGNMENT: Chaotic neutral TEMPERAMENT: Sanguine
ELEMENT: Water
PRIMARY INTELLIGENCE TYPE: Linguistic
APPROXIMATE IQ: 114
MENTAL CONDITIONS/DISORDERS: N/A
SOCIABILITY: 5
EMOTIONAL STABILITY: Strong OBSESSION(S): Traveling COMPULSION(S): N/A PHOBIA(S): Bugs ADDICTION(S): N/A DRUG USE: Mild ALCOHOL USE: Mild PRONE TO VIOLENCE?: No
mannerisms
SPEECH STYLE: Articulate ACCENT: N/A QUIRKS: Twitches nose a lot. HOBBIES: Reading, writing, shopping, browsing reddit, taking pictures, going on walks, listening to music, doodling, driving, cooking. HABITS: Holding back her thoughts, drinking too much wine at once NERVOUS TICKS: Picking at fingers, shaking legs. DRIVES/MOTIVATIONS: To learn as much as possible FEARS: Being alone, getting stuck. POSITIVE TRAITS: Friendly, loyal, caring, real, humble. NEGATIVE TRAITS: Daydreams often, quiet, unsteady, bad drunk. SENSE OF HUMOR: Silly, sarcastic DO THEY CURSE OFTEN?: Not around her family, but around her friends. CATCHPHRASE(S): Changes periodically depending on current slang and inside jokes.
favorites
ACTIVITY: Reading ANIMAL: Turtle BEVERAGE: Iced Coffee BOOK: Portnoy’s Complaint by Philip Roth CELEBRITY: Angelina Jolie COLOR: Green DESIGNER: Kate Spade FOOD: Chicken & Rice FLOWER: Poinsettia GEM: Jade HOLIDAY: Christmas MODE OF TRANSPORTATION: Car MOVIE: A Cool, Dry Place MUSICAL ARTIST: The Doors QUOTE/SAYING: “If you’re going through hell, keep going.” SCENERY: Mountains/Beach SCENT: Bourbon & Bowties candle from B&BW SPORT: Hockey SPORTS TEAM: Oregon Ducks Football TELEVISION SHOW: Survivor WEATHER: Sunny and 85 VACATION DESTINATION: Hawaii
attitudes
GREATEST DREAM: To travel the world. GREATEST FEAR: Having no one who truly cares for her. MOST AT EASE WHEN: Alone, daydreaming or walking aimlessly & shopping. LEAST AT EASE WHEN: Anxious, around a lot of people (unless drinking). WORST POSSIBLE THING THAT COULD HAPPEN: Living in Wilson forever. BIGGEST ACHIEVEMENT: Getting into an Ivy League. BIGGEST REGRET: Not going. MOST EMBARRASSING MOMENT: Blacked out and threw up at her first college party. BIGGEST SECRET: She’s not very much interested in the life she leads currently, and has big plans to change. TOP PRIORITIES: Graduating college, making money on her own.
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Agilenano - News: We’ve encountered several Steven Spielberg productions in past installments of this series, where Steve was able to turn his talents at producing blockbuster features toward the small screen for mini-epics in the superhero vein
His efforts are far from through, and we will have “close encounters” below with some late episodes of Tiny Toons, as well as several from his next animated showcase, Animaniacs. Also in today’s mix, a panther of odd color, a duck of odd strength, a cat of odd appetite and another of odd bad luck. Odds are, you’ll find something below to your taste. The Just-us League of Supertoons (Warner, Steven Spielberg, Tiny Toon Adventures, 9/15/92) returns Plucky Duck and Hamton Pig to their super alter-egos of Batduck and Decoy. Taking off on DC’s “Justice League”, Batduck receives a call on the hot line from Buster Bunny, alias SuperBun, informing Batduck that the Just-us League has an opening for a new member, and would he like to stop by tonight for an interview. Trying not to appear too anxious, Batduck replies he can probably pencil them in. En route, Plucky dreams of the merchandising opportunities that will come with being a League member, while Hamton dreams of fighting crime alongside the greatest heroes of all time. Plucky, having no interest in the work side of the coin, reacts to Hamton’s dream, “That’s right. Burst my bubble, you little killjoy.” They arrive at League headquarters, leaving their vehicle in the hands of parking valet Montana Max – who in reality is again Wex Wuthor, with another nefarious plan. Inside, Plucky is introduced to the other members besides Buster – Babs Bunny as amazon Wonder Babs, Beeper as Little Dasher (a parallel to the Flash), Sweetie Bird as Pink Canary, Calamity Coyote as Teen Arrow, Shirley as Hawk Loon, and Fifi La Fume as Scentanna. Buster asks what superpowers Batduck brings into the mix, and Plucky boasts of his fearsome image, marvelous gadgets – and he’s also a heck of a clog dancer. The League members lose interest quickly, having been under the impression that he possessed some genuine super power (a bit of a writing slip-up, as the inclusion already in the group of Teen Arrow would mean at least one other member relied upon gadgetry rather than super abilities). Plucky and Hamton are given a thumbs down, and placed on the reject list. Despite resorting to a little groveling, Plucky, along with Hamton, trudge dejectedly back to the parking lot. At this inopportune moment, crashing through the ceiling with a jet pack comes Wex Wuthor. The League is equally unimpressed, knowing that he has no superpowers either. Maybe not now – “But I will once I steal yours”, Wex boasts. He presses a button on his suit, and the League is caught in a stun ray. With another button, he announces that he has invented a “super power transfer thingy”, with which he will absorb the combined powers of the League to become the world’s most powerful criminal. Who should come wandering back into the hall but Plucky, stating that he forgot to get a validation on his parking ticket. Wuthor turns the stun ray on Plucky, and declares he will absorb Batduck’s powers first. Plucky receives a jolt from the second button – but as the process is completed, Wuthor falls out of the sky, and wobbles around shakily, as Buster advises him that all he absorbed were the powers of an egotistical green duck. Plucky adds, “Although no one could absorb my ego all at once”, giving Max a swift kick and landing him in a heap on the floor. The League hails Plucky as a hero, and Plucky narrates that as a result, Batduck and Decoy became “key” men in the Just-us League – in other words, the new parking valets. The Return of Batduck (12/19/92) was actually a pilot episode from the Tiny Tons spinoff, “The Plucky Duck Show” – which died quickly, as no other new episodes appear to have been produced, and the show was merely a schedule-filler compiling old Plucky cartoons from the run of the regular series. A bit too much placed into this half hour for a thorough description, but we’ll try for a flavor. Plucky has landed his own television series (much to the nearly-bored surprise of Buster and Babs), and is attempting to put on a showgirl filled musical extravaganza (though he tumbles down a tall staircase, knocks over giant statues of himself, and collides with his lead showgirl – who is actually Hamton Pig in disguise). Buster and Babs goad him in the wings with a copy of Variety, indicating that Tim Burton is casting a new Batman movie, but getting Plucky’s goat by reminding him he has his show to do instead. Plucky’s ego of course soars through the roof, realizing to himself that he’s feature material, and type-cast for the part in view of his old Batduck roles. He abandons the show and attempts to get on the Warner lot. Hamton is recruited to pose as his agent to make him look legit (though Hamton can’t get agent’s lingo right, quibbling about the improper grammar of the phrase, “Let’s do lunch.”) Little did us kids know when watching this episode that we were being introduced to a character from a series yet to come – Ralph, the security guard from “Animaniacs”, makes what is probably his debut appearance, nine months before the series premiere. As usual, he is no-nonsense about keeping the riff raff like Plucky off the lot, and wraps Plucky up in a string, then uses him as a yo-yo for various tricks, climaxing in “around the world”, as he tosses Plucky into orbit. Plucky does manage a re-entry which finally catches him up with Hamton, and together they plot how to reach Burton’s office (a dark castle shrouded in thunder and lightning on the opposite side of the lot). Plucky produces a map of the studio sewer system with which they can take an underground route to the castle. Hamton is curious where he got such a map, and Plucky points to Art Carney as Ed Norton, selling such maps in the same manner as maps to stars’ homes, with his trademark “Va Va Va Voom”. Hamton asks if there are rats in the sewer. Plucky scoffs that there are no rats, no alligators, no nothin’. At that moment, they are passed by the Teenage Mutant Ninja Turtles. Plucky continues as if he were still in mid-sentence: “…to speak of!” He then breaks the fourth wall, asking the audience, “How many saw that coming?”, and a show of hands raised in front of the camera lens gives the indication, just about everybody. After a string of various celebrity encounters, Plucky finally makes it to Burton’s office. Burton is turning down another applicant, who’s got the “dark” part all right, and a snazzy costume, but just isn’t quite the type – Dracula. The sight of Plucky is enough to make his staff exit screaming, and Burton almost jump out a window, but Plucky appeals to him as a comrade, reminding Tim of his animation background. “We’re cut from the same cel.” To prove it, he zip-pans Burton to a “This is Your Life” studio, and reintroduces him to his horrific high school doodles, who take life and swarm around him. That’s all that Burton can take, and he relents to give Plucky a screen test. Plucky retrieves his and Hamton’s costumes from the old “Duck Cave” set. Hamton activates an inflate-a-duck apparatus to pump muscles into Plucky’s suit – but explodes him instead. Nevertheless, Plucky makes the screen test appointment next morning, repeatedly blowing heroic exits by swinging into walls, dangling helplessly by a plunger grappling hook from the nose of a gargoyle, and using six devices from his utility belt to suspend himself from six buildings at the same time – only to pull all of the buildings down atop himself. Yet Burton gives him the role he was auditioning for – though it’s not quite the one he expected. As Plucky pushes his way through back sets, he encounters someone too big to push – a caricature of Michael Keaton – as the real Batman. Tim welcomes him to the set, and introduces Plucky as his new stunt double! Plucky takes a licking and barely comes out ticking, and bemoans his fate. “Vanity, thy name is Plucky”, he groans, discarding his cowl, and sadly remembering that he could have been on his own show right now. Buster Bunny informs him that actually, he’s still on his own show. “What? How much time is left?”, asks a panicked Plucky. “About ten seconds”, replies Buster. Plucky climbs the tall staircase again, and attempts to resume his musical production number – but a prop mockup of the bat signal falls from the rafters and flattens him, for the iris out. No clip from BATDUCK… but here’s a rare Fox Kids promo he appears in: Pink Pink and Away (1/13/93) marks the premiere of the 1993 revival of “The Pink Panther”, and the first of a 4-episode arc returning the Panther to the role of Super Pink. Unfortunately, the writing and timing are no match for the DePatie-Freleng original, and the episode comes off surprisingly lifeless and lacking in energy or originality. Pink (in talking Matt Frewer mode) takes a few routine pratfalls battling a completely redesigned Dogfather and his mob, first in an ATM robbery, then a diamond heist from a museum. He also saves a wise-guy kid/video game whiz who almost joins the Dogfather for a life or crime, until a double-cross leaves him in the museum jewelry case as substitute weight for the stolen diamond. Pink ultimately foils the robbery by using a spear from a cave man exhibit to bring down a dinosaur skeleton on the crooks. Junior goes straight, and swears to be like Super Pink – donning a duplicate outfit – but then soars off into the sky like a real superhereo. “He’s always doing that”, says his Mom, and soars into the sky after him! Pink tries to make the same exit – and flops on the ground, scratching his head in puzzlement. Super Pink’s Egg-Cellent Adventure (10/17/93) deals with theft of a giant egg, developed to solve the world’s food shortages by a little Germanic professor from the “Super Schmarty Society”. Pink (the building janitor) witnesses the egg‘s theft by a Sumo wrestler and his ninjas, and sees “a job for Super Pink”. They trail the crooks to a chow mein shop, where Pink flies up to a roof skylight (even though the door was open all the time), using the jet power from a giant shaken cola can strapped to his back. Finding a grocery list including ingredients in humongous quantities, he and the professor tail the villains to the only place large enough to fill the order – a “Super” market. The professor attempts to help in the chase by inventing a pair of jet skates he attaches to a shopping cart. The invention goes haywire, leaving management to call for cleanup on nearly every other numbered aisle. The chase leads into a railroad train, and a fight which is seen in blackouts as the train goes through various tunnels – with the last light-up showing our heroes tied back to back. The Sumo announces he’ll show them what he has in store for the egg, and takes them to the roof of a tall skyscraper, where the ninjas place the egg teetering on the ledge of the roof landing. Below in the street, a giant bubbling bowl of liquid and equally giant place setting awaits. Pink realizes that the ingredients list adds up to – egg drop soup! The Sumo states that it is written that he who makes the biggest bowl of egg drop soup shall rulse the world. Panther yawns that he’s read that fortune cookie too. Seeing the crooks’ giant package of soy sauce, Panther whispers to the professor to give it a kick – spilling the slippery stuff on them, and allowing Pink to slip out of his bonds. The crooks are ultimately subdued, but the egg falls off the ledge, with the professor foolishly diving for it and also helplessly falling. Pink produces the professor’s jet skates and puts them on, then grabs two of the ninjas’ swords. He takes off from the roof, using the sword blades as wings, and dives under the professor and the egg, catching them on his back for the rescue. The egg is returned to the auditorium of the society – but doesn’t stay intact for further presentation, as it hatches, producing in the fashion of “Horton” a professor-bird, who runs after the professor, calling him “Daddy” with Germanic accent. “I just love happy endings”, says Panther. The End of Superpink? (10/14/93) begins in unusual artistic form, in a fight scene between Pink and villainous The Wriggler, set against backgrounds where every splash of color is seen in a wide spaced print-style dot matrix. This is because the entire incident is happening only in the pages of the “Super Pink” comic book that Pink has just finished drawing. He tries to drum up customers for the publication at a comic-book convention, but faces the challenges of the reigning super-celebrity, the towering, cleft-chinned Captain Chaos. Vying for press attention from a magazine photographer, Captain Chaos manufactures situations of peril for a junior fan’s kitty kat to stage a daring rescue – but has to deal with the interferences of Pink trying to be legitimately heroic. When Chaos throws the cat into a runaway blimp, he fires a grappling hook to scale into one of the conveyance’s gondola windows – but gets stuck in the porthole. Pink rescues both of them in complicated chain-reaction fashion, including use of a teeterboard and souvenir yo-yo to launch himself skyward to save the day – while the cat takes liberal swipes with his claws at Captain Chaos’s defenseless chin. Pink winds up the center of the magazine story, while Chaos’s only picture is of his butt sticking out of the gondola. Chaos reappears as a chef serving celebration cookies to Pink’s new fanbase, who mob him for the cookie tray. Pink shrugs his shoulders to the reporter: “He needed the work.” Power of Pink (10/29/94) goes altogether too far out. It differs from the others by actually giving Pink temporary super powers, unexplainedly drawn from another food-grow machine of the professor which without explanation instills super energy into a pickle. It also features another caped hero (Amazing Man), who actually is a giant rat in disguise, using a Superman style “Magnetic Telescope” to pull the moon closer to use its gravity to rearrange buildings into giant laboratory mazes for the humans to run. (So why is he posing as a superhero in the first instance?) None of it makes sense, and the situations lack in either cleverness or genuine laughs. Not a recommend. Eex Men (Nelvana, Eek the Cat, 10/9/93) – A completely misnamed episode, as it has nothing to do with the Marvel franchise its title infers, but is a straight Superman-style parody. The opening credits to this show often began showing Eek in a supersuit, rescuing his 300-pound girlfriend from a burning building – but barely able to lift her through the skies, and with his cape on fire from the flames. Yes, the credits were merely a dream. But this time, he gets to do it for real in the episode. Gary Owens (or a very convincing sound-alike) provides narration to give this episode special super-effect. Superpersonman is the reigning hero of the area. Receiving signals in his Bunker of Goodness of the impending approach of super villain and friend of no-one Garbage Man (a burly alien who wears a trash bag over his head), Superpersonman does what any intelligent visitor from another planet would do – telephones his girlfriend Ultra Babe for a quick getaway vacation. But before leaving with his packed suitcases, he realizes he can’t leave the city unguarded, and determines to deputize someone by passing on his cape to them, thus making them feel obligated to take the terrible beating that was intended for himself. Enter Eek, conveniently on a mountain-climbing excursion past the Bunker. Superpersonman, in slow mental spurts, improvises the lamest excuse for his departure – helping his mother get over her case of the plague – and Eek, living by his motto “It never hurts to help”, acquires the cape, and immediately falls off the mountain cliff. He lands in front of a fast food stand (“Ed’s Gopher Guts”), and the “E” falls off its sign onto Eek’s chest, providing the proper alphabetical insignia. The first sign of crime spotted by Eek is two country-bumpkin types fleeing a bank with sacks of money. (No, for once they’re not tellers or bank presidents.) Eek gives them what they deserve – advice. “Hey, you robber guys. Didn’t anyone ever tell you it’s wrong to take something that isn’t yours?” “Well, no, actually, no one ever did”, respond the robbers. Eek takes them back to the bank, and they politely apologize for the mistake, and promise they’ll never do it again. Meanwhile, Garbage Man’s ship parks in a municipal parking lot next to a football stadium. He enters the stadium and turns on a water hose to flood the stadium during a big game. He visits the governor’s mansion, and sets all the clocks an hour backwards, causing the governor to miss an inspection of an “untested and possibly faulty” nuclear power plant, which is started up without him, erupting in a mushroom cloud. Meanwhile, Eek runs into his neighbor Sharkey the shark-dog, who as usual puts the bite on Eek. But with Eek’s new powers, Sharkey’s teeth shatter like glass. He runs to Elmo Elk the dentist, and receives a steel set of dentures – which bend in all directions upon his second chomp on Eek’s paw. Sharkey returns the bent dentures, pulling them down around Elmo’s waist like a hula skirt. Eek begins to notice the effects of Garbage Man’s reign of terror, and reverses the crimes – by blowing the radioactive cloud from the nuclear plant back into a small laboratory bottle – allegedly before those runaway isotopes could have any nasty effects. The lab assistants wave a happy goodbye – although their hands have mutated into ferns. Eek next drains the football stadium dry by sucking up the water in his cheeks – then uses the water to put out the fire of a newly-erupting volcano. Garbage Man observes that Superpersonman may have grown stronger – and furrier – than the last time they did battle, and thus attempts to round-up a variety of weird and improbable minions for an invincible army. They do little to assist, as Garbage Man’s ship, with his minions inside it, is towed from the parking lot for exceeding the maximum parking limit. Eek finally meets Garbage Man, and in his usual peaceful way, asks him in the name of niceness to quit his shenanigans before someone gets hurt. Although no one’s laid a paw on him, Garbage Man cowers as if his very life had been threatened, and pretends to surrender – at least until he can reach the refuge of a getaway helicopter, from which he jeers that he will return and have vengeance. His exit is spoiled, as the copter crashes into a building. He tries it again on a bicycle – and runs into a tree. Once more he departs – on a city bus, but sticks his head out the window for one last taunt, and gets knocked cold as his head collides with a telephone pole. Superpersonman and Ultra Babe return from vacation. Eek, having no idea who Ultra Babe is, assumes she is the mother with the plague he’s been told about, and spills the beans to Ultra Babe on everything Superpersonman did. Babe, shocked that Superpersonman would burden a poor kitty with his job, tells him she’s through with him, and smacks him a super-blow, leaving him in a dazed heap. She invites Eek to Paris for a French dinner – complete with real French Fries – and the two fly off together, as she tosses Superpersonman’s rolled-up cape to the winds. The narrator indicates that it is unknown what became of the cape – but not for long, as a caped Sharkey flies into the shot, holding an American flag, to fight for truth, justice – and whatever sharkdogs fight for. The Cranial Crusader (Warner/Steven Spielberg, Animaniacs (Pinky and the Brain), 3/10/94) – This one’s a bit of a plot stretch – What makes the usually ingenious Brain think that proving himself the world’s greatest crimefighter is his ticket to getting the public to let him take over the world? Nevertheless, that’s the premise. This time, instead of Acme Labs, Pinky and Brain are kept as experimental mice in the crimefighting lab of an ersatz bat-cave, owned by that champion of justice, the Caped Opossum. Such hero leaves “calling cards” with a silhouette and his initials at each scene of his victories against the forces of evil. Though he regularly makes the 11:00 News, the news report reminds him that one arch-villain remains unthwarted – Johnny Badnote (a mad musician, with some attributes of the Joker, but equally likely to have been inspired by the appearance of Liberace as a villain on the original Batman show – said to have brought in the highest ratings in the show’s run). Brain decides to capture this uncapturable foe, leave his own calling card to steal the spotlight from the Opossum, and become the nation’s favorite hero. Pinky, addicted to the Opossum’s comic books, claims to know everything there is to know about being a superhero – and is inducted into service as the Pink Wonder, while Brain takes on the super-identity of the Cranial Crusader. They hijack the Opossummobile and head to a shady warehouse district where Badnote’s hideout is suspected to be. From a vantage point on a high cliff, Pinky suggests using the vehicle’s prehensile tail-grappling hook device to lower the car into the valley below. They hook the tail onto a tree, and begin to lower themselves down on an attached cable. Unfortunately, Pinky has failed to notice that the cable crosses a railroad track – and an oncoming train severs it in two. Brain commands Pinky to fire reverse thruster rockets to break their fall – instead, Pinky ignites forward thrusters, accelerating the car into a crash dive – and a battered wreck. Still, Pinky manages to activate the car’s super-sniffing device (a sort of elephant’s trunk under the hood), which sucks them to the side of one of the warehouses and through the wall. It s the lair of Badnote, who shakes his head at the would-be do-gooders. “Miniature crime fighters. I’ve got to get out more often.” Badnote places the pair into a death trap – the swing of a metronome progressively pulls the pin from an egg-shaped music box which is really a grenade, designed to play a farewell tune, then explode. The explosion will be the downbeat for Badnote to play a pipe organ solo – with the pipes being missiles which will launch upon his hitting the keys, to blow up the capitols of the world. Pinky and Brain are squeezed together inside the diameter of the grenade’s firing pin. Brain is upset enough about this hopeless situation – but what peeves Pinky is that Badnote has left Pinky’s comic book below the base for the grenade, where it will be the first thing damaged by the explosion. Pinky extricates himself from the firing pin, pulling the comic book out, but toppling the grenade in the process (as well as prematurely pulling its pin). The grenade takes several bounces off various musical instruments in Badnote’s collection, then rolls directly under Badnote’s feet as he listens for his downbeat. He gets to hear it all right – in way too high fidelity. Brain pulls Pinky to safety before the explosion occurs, taking care to leave his “C.C.” calling card with his silhouette behind. As the explosion finishes off Badnote’s plans, the impact topples an ink bottle within the lair – which leaves extra blotches of ink on Brain’s calling card, transforming the silhouette into the shape of the Opossum, and the second “C” of the initials into an “O”. When the nightly news report hits, everyone thinks the Opossum was responsible for Badnote’s downfall! Brain abandons all thoughts of superherodom forever, and sets his thoughts toward planning for tomorrow night. Pinky, drawing a comic intended to document the Crusader’s exploits, pens into Brain’s dialogue balloon, “Try to take over the world”. Also from Animaniacs, Super Buttons (5/2/94) is a feature for Buttons and Mindy – a recurring segment spoofing “Lassie”-style heroic dog shows, with wonder dog Buttons laboring endlessly to keep brainless toddler Mindy out of harm’s way – and inevitably aiming all the harm at his own sorry carcass, while never getting the credit for his many rescues. (Basically, this was Spielberg’s tweak of the situations he was used to getting Baby Herman into in the Roger Rabbit cartoons – which itself was a derivative from Popeye’s many rescues of Swee’pea (consider the similarities between Roger Rabbit’s “Rollercoaster Rabbit” and Popeye’s “Thrill of Fair”.) Unfortunately, the Buttons episodes became regularly formulaic. Parents would always leave Buttons in charge of Mindy. Mindy would always be playing some mindless game in the yard, attached to a waist harness to keep her from wandering. Mama would bid her so long, and Mindy would always call her “lady” instead of Mom, ending with standard catch-phrase, “Okay, I love ya. Bye Bye.” Something would attract Mindy’s attention, causing her to get free of the harness and wander away. Buttons would follow, and be exposed to a string of perils. Mindy would find someone to ask an endless series of “Why” questions to, then leave them with her catch-phrase above, finally wandering back to the yard herself. Buttons would be found wearily returning, and get the blame for letting his guard down in watching Mindy. But Mindy would give him a hug, which was supposed to make everything all right. With so many elements identical from episode to episode, the Buttons cartoons, despite occasional clever peril gags, quickly became one of the most repetitious, and sometimes tedious, elements of the show (with the other possible runner-up of Chicken Boo, to be discussed in a later article). This attempt at a new twist doesn’t do much to push the “buttons” in a new direction. The intro is new, allowing for some parody of the Superman exposition. Everyone in the family (Buttons, Mindy, and the parents) are cast as caped superheroes, predicting the Incredibles. Buttons is first seen on a dog race track, as the narrator states, “Faster than a speeding Greyhound.” Buttons indeed passes every dog on the track – but runs head-on into a Greyhound bus traveling the other way. “More powerful than a doberman pinscher.” Button does intimidates a doberman into a dark alley – but once standing in the shadows himself, Buttons finds himself surrounded by dobermans – which is another matter altogether. The “It’s a bird, it’s a plane” bit happens again, with one addition after the crowd realizes it’s Super Buttons – “And he’s not housebroken!”, which causes the crowd to run for cover. The usual plot formula ensues, as Mom and Pop announce to Mindy that they’re taking a little time off from fighting for truth, justice, and the American way. When Mindy again calls Mom, “super-lady”, Mom questions whether Mindy has gotten into some Kryptonite. Mindy escapes her harness by expanding her chest and bursting the straps, then flies into the sky after a small bird. Buttons follows her into a storm cloud – and offers assistance by holding an umbrella over her head. A lightning bolt is attracted to the umbrella like a lightning rod, leaving blackened Buttons to fall into a trash dumpster. The rest of the gags don’t particularly fire off well, including a crossing-busy-city intersection peril where Mindy merely tosses an oncoming bus out of the way, a bank robbery unwittingly foiled by Mindy, while Buttons finds room after room of lit TNT sticks, and a City-Hall encounter with a mutant spider-person (a villain, not a hero – no treading on Marvel territory here). The standard ending, and we’re done. Arbuckle the Invincible (Film Roman, Garfield and Friends, 11/10’94) shares some plot basis with Ducktales’ “Superdoo!” discussed in a previous article. An alien spaceship provides the bauble responsible for providing Jon with super-powers. Two (or perhaps I should say one, as they are joined at the torso) aliens are dispatched to Earth on a mission (though one questions the assignment – “Did they ever get intelligent life there?”), to retrieve a sample of shredded and processed bovine tissue, strewn with aged lactile substance – in other words, a cheeseburger. Encountering a meteor shower, they engage an invisible force field deflector on the nose of their spacecraft. However, one of them turns it off just a bit too soon, as a last meteorite collides with the ship, knocking the glowing deflector orb off the ship’s nose and causing it to fall to Earth. Below, Jon is attempting to hook up a rooftop aerial to get clear reception for a big game. Garfield is sure he’ll see the game clearly – they have great reception in the hospital! He and Odie relax on chaise lounges as ringside seats to watch Jon fall. From above, the orb enters Earth’s atmosphere, and lands with a plunk in the rear pocket of Jon’s trousers. Jon is knocked off balance, and takes the predicted dive off the roof – but merely bobs along a foot or two above the ground as if floating on a cushion of air. A surprised Garfield and Odie “follow the bounding Arbuckle” to see why he isn’t a mangled wreck. Jon is as surprised as they, and announces that he suddenly feels – indestructible. Garfield insists he must have a broken something-or-other, but Jon decides to take this new power to a place where it can be best put to use – a talent agency (lifting from the Three Stooges’ “Souperman”). Unlike the Stooges, Jon successfully demonstrates his abilities to the agent, by having him break a baseball bat over Jin’s head, then drop a ten ton safe upon him, which is merely deflected to crash through the floor. Jon is signed up to perform a stunt of being run over by the railroad’s 4:15 commuter special (which always runs on time at 5:30). As the event is to be televised, Jon decides to spruce himself up – by changing his suit (a bit of the Jetsons here, too). As Jon leaves the house, with the orb still in the pocket of his other trousers, Garfueld and Odie witness the aliens slithering from their ship down the chimney. They intercept the aliens inside, who explain they are seeking their lost deflector, finding it in Jon’s bedroom. Garfield realizes the orb was the source of Jon’s power – then he and Odie perform simultaneous delayed shock takes as they remember what’s about to happen to Jon. At the railroad tracks, Jon signs autographs before the big stunt – and is surprised when the point of a fan’s pen turns out to be sharp enough to prick his finger. A bit slow on the uptake, Jon begins to suspect there may be a flaw in his powers. But it’s too late to back out, as several stagehands are already tying Jon to the tracks, and his manager claims to have already cashed an advance check. Jon struggles helplessly in his bonds, while Garfield and Odie encounter a locked gate and realize there’s no way to reach Jon in time for a rescue. Always practical, Garfield decides not to make the trip a total loss, and escorts Odie to a hamburger stand for a bite to eat. Who do they encounter inside but the aliens, sampling the “bovine tissue”. “Small planet, is it not?” say the aliens. Garfield points out Jon on the restaurant’s TV, and asks if there is any way to save him. The aliens pull out a small remote, and suggest a simple molecular dissolve. At the tracks, as the train zooms toward its target, the ropes binding Jon are suddenly disintegrated, and though the train runs over him, Jon is never touched, and emerges unharmed. In a complete plothole, just to keep Jon from becoming a financial success, the writers unexplainedly have the agent trudge through the shot, informing Jon without explaation, “You’re not getting paid”. (So what happened to the agent’s advance check?) Meanwhile, Garfield and Odie happily chow down at the hamburger stand with the alien, Garfield wishing he had an indestructible stomach, anticipating the effect a few more of these burgers will have upon him. (This episode would lead off the very last show of the Saturday morning series starring Lorenzo Music, and the show’s opening credits commemorate the event with Garfield’s last off-the-cuff comment from the corner of the screen – “After seven seasons we’ve pretty much said everything you can say in this spot.”). Super Strong Warner Siblings (Warmer/Steven Spielberg, Animaniacs, 9/9/95) – The Warner Brothers (and sister) provide a riotous and wicked sendup of then-current juvenile hero squads in “Mighty Morphin Power Rangers” and “Voltron”, with a few additional elements common to other Japanese manga-style live and animated shows of the day. The show opens peaceably enough, with the Warners coming out from behind the show’s logo after the stock opening credits, and complimenting the behind-the-scenes work of their cameraman with almost winning then an Emmy – topped with rewarding him with a bag full of money, just because they’re in a good-natured mood. Far away on an alien planet, they are obseved by an evil sorceress in outlandish costume (including a crown made of a buzzard’s nest), who shouts every dialogue line with rage and non-stop syllables, even when there’s nothing particular to be angry about. (A parallel to series villainess Rita Repulsa from the Power Rangers.) She teleports a squad of ninjas to finish the Warners. Back at the lot, it’s just a typical day, as the Warners entertain a group of children with a song about serendipity. A little girl applauds them, and Yakko presents her with another sack of money. A boy next to her mildly points out, “Hey, I liked your song, too.” Yakko hands him a consolation prize of a fat-free yogurt. The ninjas materialize, and the Warners go into action. Hurtling into a series of choreographed jumps, set to a typical-sounding superhero theme song, and punctuated by repeated unison shouts of “Right”, the Warners assume defensive kung-fu positions, The ninjas fly through the air with feet outstretched in power-kick mode. The Warners respond by each pulling out giant tennis racquets, and each score a “smash” upon their respective opponents into a sound-stage wall, where a crew pasting a billboard of the show’s logo plasters the poster completely over the villains, covering them without a trace. The sorceress spouts more curses on her planet, and casts a spell to magnify a common garden insect into a massive monster. The creature begins devouring and tearing up studio buildings, and destroying others by merely stumbling into them. Meanwhile, the Warners are still busy helping mankind, addressing a meeting at the Center for Advanced Mathematics with equations that will change the world. A distress signal comes in on their Warnet-shield shaped wrist-receivers. They go into their choreography again, receive instructions from a bodyless floating hologram of Otto Von Scratchensniff in the studio psychiatric ward, and lampoon another staple of the day with characters assuming “power of” one species or another, except with odd choices. “Power of the blowfish”, shouts Yakko. “Power of the anteater“, shouts Yakko. “Power of the platypus”, chimes in Dot. They leap into the studio water tower, transforming it into a giant robot. The studio logo from the roof of a sound stage becomes a shield, while they morph a shield-shaped executive board room table into a fighting sword. Their robot battles fiercely with the giant insect, stomping through and destroying sound stage after sound stage, and setting on fire what little is left. They finally pick up the insect in an old wrestling show “helicopter spin” hold above their head, and hurl him into the side of a building, where his powers wear off and he becomes small enough for the giant robot to squash with one foot. Studio mogul Plotz appears, shouting, ”Look what you’ve done to my lot. Do you know how much it’s going to cost to rebuild it?” Rather than reach for a sack of money, Yacko hands Plotz a fat-free yogurt, and Plotz faints dead away. The Warners close with a final warning to kids to just say no to fighting giant bugs, and wave goodbye for the iris out. Superhero Huey (Universal, The Baby Huey Show, 10/21/95, Steve Loter, dir.) – Our scene opens as usual, with out “hero”, Baby Huey, watching his “hero” Buff Duck on TV. The opportunity almost arises for a direct steal from “Willoughby’s Magic Hat”, with a damsel in distress tied directly between two trains approaching in opposite directions on the same track. But Buff Duck does it the easy way, and merely lifts the damsel from the tracks in vertical flight while the trains collide. Papa Duck watches with a bit of disdain as Huey declares Buff is his “one true hero.” Papa asks, “Don’t you have any other heroes, Huey?” “Duh, Mama!”, replies Huey. Growing more expectant of a compliment himself, Papa asks, “Any others?” His ego receives a crushing downfall when Huey replies, “Casper!” “Any living, breathing heroes who happen to be related to you and are sitting right in front of you???” says Papa, his temper rising to a boiling point. “Duh, nope”, relies his dense son. An ad for a Buff Duck super costume inspires Huey to assemble his own super-outfit out of a pollowcase and red flannels, dubbing himself Super Huey. (Cleverly, his “H” insignia on his chest is a shape duplicate of the familiar Harveytoons “H” logo.) Mama reminds Papa that Huey can’t wander off alone to fight crime, so suggests a begrudging Papa spend some quality time with his son. Huey decides Papa can be his “kickside” – Mallard Boy. He converts Pop into costume by ripping his trousers off, leaving him in polka-dotted shorts, then tying a cape on him and slamming a cooking pot on his head for a helmet. Huey searches the backyard. “Hey, crime! Come out, come out, wherever you are.” He spots a kitten stuck in a tree. To keep Huey out of danger in the tree, Papa volunteers for the task. He corners the kitten on a tree limb, when Huey intervenes by bending the end of the limb down, and lifting the cat off to safety. Of course, Papa is still on the limb as Huey allows it to spring back into shape. Papa is catapulted into orbit around the globe about 3 revolurions, and comes down in the middle of an arena with banner reading “Reporter’s Convention”, where he lands face first buried waste deep in the ground, while everyone snaps his picture, making headlines reading “Duck Butt From Mars.” Huey’s next deed of good-doing is to help an old lady across the street. However, as Huey isn’t old enough to cross streets himself, Papa again has to volunteer. He gets halfway into the intersection, and finds traffic so fierce, he climbs aboard the old lady’s shoulders to cower in fear. Huey provides his own super-strength solution, by lifting one end of the asphault strip of crosswalk clear off of the ground, then flipping it like a carpet, allowing Papa and the old lady to ride on the crest of a concrete wave to the opposite corner. The lady lands safe – while Papa again winds up face-deep in the sidewalk upside down – with more reporters taking pictures. Papa’s had enough, and is about to break the news to Huey that superheroes aren’t real, when Heuy spots a helpless snail slowly crossing the tracks in front of a speeding train. This is a job too dangerous even for Mallard Boy, let alone Huey, and Papa tells him to forget it, as there’s no hope for that snail. As he speaks, a railroad crossing gate abruptly lowers, smashing Papa into the ground again (at least head-up this time). Unable to stop his son, he watches helplessly as Huey steps onto the tracks, and strikes a heroic pose with one hand outstretched to stop the train. The scene is nicely played for drama, rapidly intercutting between the speeding train, brave Huey, and sweating Papa. Of course, being the super-strong lummox he was born to be, Huey succeeds in holding the train motionless, picking up the snail from the tracks with his other hand, Papa extricates himself from the ground, runs to the scene, and orders Huey to get away from that train. “Okay, Papa. Hold my snail”, replies obedient Huey. As he is handed the snail, Papa sees the shadow of the train about to be let loose looming over him, and knows where this is going. CRUSH! Papa is flattened, but his hand holds the snail up out of danger. Huey makes the headlines, and receives a hero’s parade, together with Papa in partial traction. Holding the snail in one hand, Papa asks his son, “So, Huey, who’s Buff now?” Before he can receive his belated compliment, he forgets what he is holding in his hand, closing his palm, and crushes the snail into a gooey mess, splatterings from which coat the camera lens to black out the scene. However, we continue to hear Huey’s voice, finally saying, “You are, Papa!” More ducks next week, plus some more exotic species, including a meerkat, beavers, a catgog, and even a giant chicken, just in time for Thanksgiving! The post Reign of the Supertoons (Part 7) appeared first on . #BabyHuey #TinyToons #PinkPanther #AnimationTrails

Agilenano - News from Agilenano from shopsnetwork (4 sites) https://agilenano.com/blogs/news/we-ve-encountered-several-steven-spielberg-productions-in-past-installments-of-this-series-where-steve-was-able-to-turn-his-talents-at-producing-blockbuster-features-toward-the-small-screen-for-mini-epics-in-the-superhero-vein
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Agilenano - News: We’ve encountered several Steven Spielberg productions in past installments of this series, where Steve was able to turn his talents at producing blockbuster features toward the small screen for mini-epics in the superhero vein
His efforts are far from through, and we will have “close encounters” below with some late episodes of Tiny Toons, as well as several from his next animated showcase, Animaniacs. Also in today’s mix, a panther of odd color, a duck of odd strength, a cat of odd appetite and another of odd bad luck. Odds are, you’ll find something below to your taste. The Just-us League of Supertoons (Warner, Steven Spielberg, Tiny Toon Adventures, 9/15/92) returns Plucky Duck and Hamton Pig to their super alter-egos of Batduck and Decoy. Taking off on DC’s “Justice League”, Batduck receives a call on the hot line from Buster Bunny, alias SuperBun, informing Batduck that the Just-us League has an opening for a new member, and would he like to stop by tonight for an interview. Trying not to appear too anxious, Batduck replies he can probably pencil them in. En route, Plucky dreams of the merchandising opportunities that will come with being a League member, while Hamton dreams of fighting crime alongside the greatest heroes of all time. Plucky, having no interest in the work side of the coin, reacts to Hamton’s dream, “That’s right. Burst my bubble, you little killjoy.” They arrive at League headquarters, leaving their vehicle in the hands of parking valet Montana Max – who in reality is again Wex Wuthor, with another nefarious plan. Inside, Plucky is introduced to the other members besides Buster – Babs Bunny as amazon Wonder Babs, Beeper as Little Dasher (a parallel to the Flash), Sweetie Bird as Pink Canary, Calamity Coyote as Teen Arrow, Shirley as Hawk Loon, and Fifi La Fume as Scentanna. Buster asks what superpowers Batduck brings into the mix, and Plucky boasts of his fearsome image, marvelous gadgets – and he’s also a heck of a clog dancer. The League members lose interest quickly, having been under the impression that he possessed some genuine super power (a bit of a writing slip-up, as the inclusion already in the group of Teen Arrow would mean at least one other member relied upon gadgetry rather than super abilities). Plucky and Hamton are given a thumbs down, and placed on the reject list. Despite resorting to a little groveling, Plucky, along with Hamton, trudge dejectedly back to the parking lot. At this inopportune moment, crashing through the ceiling with a jet pack comes Wex Wuthor. The League is equally unimpressed, knowing that he has no superpowers either. Maybe not now – “But I will once I steal yours”, Wex boasts. He presses a button on his suit, and the League is caught in a stun ray. With another button, he announces that he has invented a “super power transfer thingy”, with which he will absorb the combined powers of the League to become the world’s most powerful criminal. Who should come wandering back into the hall but Plucky, stating that he forgot to get a validation on his parking ticket. Wuthor turns the stun ray on Plucky, and declares he will absorb Batduck’s powers first. Plucky receives a jolt from the second button – but as the process is completed, Wuthor falls out of the sky, and wobbles around shakily, as Buster advises him that all he absorbed were the powers of an egotistical green duck. Plucky adds, “Although no one could absorb my ego all at once”, giving Max a swift kick and landing him in a heap on the floor. The League hails Plucky as a hero, and Plucky narrates that as a result, Batduck and Decoy became “key” men in the Just-us League – in other words, the new parking valets. The Return of Batduck (12/19/92) was actually a pilot episode from the Tiny Tons spinoff, “The Plucky Duck Show” – which died quickly, as no other new episodes appear to have been produced, and the show was merely a schedule-filler compiling old Plucky cartoons from the run of the regular series. A bit too much placed into this half hour for a thorough description, but we’ll try for a flavor. Plucky has landed his own television series (much to the nearly-bored surprise of Buster and Babs), and is attempting to put on a showgirl filled musical extravaganza (though he tumbles down a tall staircase, knocks over giant statues of himself, and collides with his lead showgirl – who is actually Hamton Pig in disguise). Buster and Babs goad him in the wings with a copy of Variety, indicating that Tim Burton is casting a new Batman movie, but getting Plucky’s goat by reminding him he has his show to do instead. Plucky’s ego of course soars through the roof, realizing to himself that he’s feature material, and type-cast for the part in view of his old Batduck roles. He abandons the show and attempts to get on the Warner lot. Hamton is recruited to pose as his agent to make him look legit (though Hamton can’t get agent’s lingo right, quibbling about the improper grammar of the phrase, “Let’s do lunch.”) Little did us kids know when watching this episode that we were being introduced to a character from a series yet to come – Ralph, the security guard from “Animaniacs”, makes what is probably his debut appearance, nine months before the series premiere. As usual, he is no-nonsense about keeping the riff raff like Plucky off the lot, and wraps Plucky up in a string, then uses him as a yo-yo for various tricks, climaxing in “around the world”, as he tosses Plucky into orbit. Plucky does manage a re-entry which finally catches him up with Hamton, and together they plot how to reach Burton’s office (a dark castle shrouded in thunder and lightning on the opposite side of the lot). Plucky produces a map of the studio sewer system with which they can take an underground route to the castle. Hamton is curious where he got such a map, and Plucky points to Art Carney as Ed Norton, selling such maps in the same manner as maps to stars’ homes, with his trademark “Va Va Va Voom”. Hamton asks if there are rats in the sewer. Plucky scoffs that there are no rats, no alligators, no nothin’. At that moment, they are passed by the Teenage Mutant Ninja Turtles. Plucky continues as if he were still in mid-sentence: “…to speak of!” He then breaks the fourth wall, asking the audience, “How many saw that coming?”, and a show of hands raised in front of the camera lens gives the indication, just about everybody. After a string of various celebrity encounters, Plucky finally makes it to Burton’s office. Burton is turning down another applicant, who’s got the “dark” part all right, and a snazzy costume, but just isn’t quite the type – Dracula. The sight of Plucky is enough to make his staff exit screaming, and Burton almost jump out a window, but Plucky appeals to him as a comrade, reminding Tim of his animation background. “We’re cut from the same cel.” To prove it, he zip-pans Burton to a “This is Your Life” studio, and reintroduces him to his horrific high school doodles, who take life and swarm around him. That’s all that Burton can take, and he relents to give Plucky a screen test. Plucky retrieves his and Hamton’s costumes from the old “Duck Cave” set. Hamton activates an inflate-a-duck apparatus to pump muscles into Plucky’s suit – but explodes him instead. Nevertheless, Plucky makes the screen test appointment next morning, repeatedly blowing heroic exits by swinging into walls, dangling helplessly by a plunger grappling hook from the nose of a gargoyle, and using six devices from his utility belt to suspend himself from six buildings at the same time – only to pull all of the buildings down atop himself. Yet Burton gives him the role he was auditioning for – though it’s not quite the one he expected. As Plucky pushes his way through back sets, he encounters someone too big to push – a caricature of Michael Keaton – as the real Batman. Tim welcomes him to the set, and introduces Plucky as his new stunt double! Plucky takes a licking and barely comes out ticking, and bemoans his fate. “Vanity, thy name is Plucky”, he groans, discarding his cowl, and sadly remembering that he could have been on his own show right now. Buster Bunny informs him that actually, he’s still on his own show. “What? How much time is left?”, asks a panicked Plucky. “About ten seconds”, replies Buster. Plucky climbs the tall staircase again, and attempts to resume his musical production number – but a prop mockup of the bat signal falls from the rafters and flattens him, for the iris out. No clip from BATDUCK… but here’s a rare Fox Kids promo he appears in: Pink Pink and Away (1/13/93) marks the premiere of the 1993 revival of “The Pink Panther”, and the first of a 4-episode arc returning the Panther to the role of Super Pink. Unfortunately, the writing and timing are no match for the DePatie-Freleng original, and the episode comes off surprisingly lifeless and lacking in energy or originality. Pink (in talking Matt Frewer mode) takes a few routine pratfalls battling a completely redesigned Dogfather and his mob, first in an ATM robbery, then a diamond heist from a museum. He also saves a wise-guy kid/video game whiz who almost joins the Dogfather for a life or crime, until a double-cross leaves him in the museum jewelry case as substitute weight for the stolen diamond. Pink ultimately foils the robbery by using a spear from a cave man exhibit to bring down a dinosaur skeleton on the crooks. Junior goes straight, and swears to be like Super Pink – donning a duplicate outfit – but then soars off into the sky like a real superhereo. “He’s always doing that”, says his Mom, and soars into the sky after him! Pink tries to make the same exit – and flops on the ground, scratching his head in puzzlement. Super Pink’s Egg-Cellent Adventure (10/17/93) deals with theft of a giant egg, developed to solve the world’s food shortages by a little Germanic professor from the “Super Schmarty Society”. Pink (the building janitor) witnesses the egg‘s theft by a Sumo wrestler and his ninjas, and sees “a job for Super Pink”. They trail the crooks to a chow mein shop, where Pink flies up to a roof skylight (even though the door was open all the time), using the jet power from a giant shaken cola can strapped to his back. Finding a grocery list including ingredients in humongous quantities, he and the professor tail the villains to the only place large enough to fill the order – a “Super” market. The professor attempts to help in the chase by inventing a pair of jet skates he attaches to a shopping cart. The invention goes haywire, leaving management to call for cleanup on nearly every other numbered aisle. The chase leads into a railroad train, and a fight which is seen in blackouts as the train goes through various tunnels – with the last light-up showing our heroes tied back to back. The Sumo announces he’ll show them what he has in store for the egg, and takes them to the roof of a tall skyscraper, where the ninjas place the egg teetering on the ledge of the roof landing. Below in the street, a giant bubbling bowl of liquid and equally giant place setting awaits. Pink realizes that the ingredients list adds up to – egg drop soup! The Sumo states that it is written that he who makes the biggest bowl of egg drop soup shall rulse the world. Panther yawns that he’s read that fortune cookie too. Seeing the crooks’ giant package of soy sauce, Panther whispers to the professor to give it a kick – spilling the slippery stuff on them, and allowing Pink to slip out of his bonds. The crooks are ultimately subdued, but the egg falls off the ledge, with the professor foolishly diving for it and also helplessly falling. Pink produces the professor’s jet skates and puts them on, then grabs two of the ninjas’ swords. He takes off from the roof, using the sword blades as wings, and dives under the professor and the egg, catching them on his back for the rescue. The egg is returned to the auditorium of the society – but doesn’t stay intact for further presentation, as it hatches, producing in the fashion of “Horton” a professor-bird, who runs after the professor, calling him “Daddy” with Germanic accent. “I just love happy endings”, says Panther. The End of Superpink? (10/14/93) begins in unusual artistic form, in a fight scene between Pink and villainous The Wriggler, set against backgrounds where every splash of color is seen in a wide spaced print-style dot matrix. This is because the entire incident is happening only in the pages of the “Super Pink” comic book that Pink has just finished drawing. He tries to drum up customers for the publication at a comic-book convention, but faces the challenges of the reigning super-celebrity, the towering, cleft-chinned Captain Chaos. Vying for press attention from a magazine photographer, Captain Chaos manufactures situations of peril for a junior fan’s kitty kat to stage a daring rescue – but has to deal with the interferences of Pink trying to be legitimately heroic. When Chaos throws the cat into a runaway blimp, he fires a grappling hook to scale into one of the conveyance’s gondola windows – but gets stuck in the porthole. Pink rescues both of them in complicated chain-reaction fashion, including use of a teeterboard and souvenir yo-yo to launch himself skyward to save the day – while the cat takes liberal swipes with his claws at Captain Chaos’s defenseless chin. Pink winds up the center of the magazine story, while Chaos’s only picture is of his butt sticking out of the gondola. Chaos reappears as a chef serving celebration cookies to Pink’s new fanbase, who mob him for the cookie tray. Pink shrugs his shoulders to the reporter: “He needed the work.” Power of Pink (10/29/94) goes altogether too far out. It differs from the others by actually giving Pink temporary super powers, unexplainedly drawn from another food-grow machine of the professor which without explanation instills super energy into a pickle. It also features another caped hero (Amazing Man), who actually is a giant rat in disguise, using a Superman style “Magnetic Telescope” to pull the moon closer to use its gravity to rearrange buildings into giant laboratory mazes for the humans to run. (So why is he posing as a superhero in the first instance?) None of it makes sense, and the situations lack in either cleverness or genuine laughs. Not a recommend. Eex Men (Nelvana, Eek the Cat, 10/9/93) – A completely misnamed episode, as it has nothing to do with the Marvel franchise its title infers, but is a straight Superman-style parody. The opening credits to this show often began showing Eek in a supersuit, rescuing his 300-pound girlfriend from a burning building – but barely able to lift her through the skies, and with his cape on fire from the flames. Yes, the credits were merely a dream. But this time, he gets to do it for real in the episode. Gary Owens (or a very convincing sound-alike) provides narration to give this episode special super-effect. Superpersonman is the reigning hero of the area. Receiving signals in his Bunker of Goodness of the impending approach of super villain and friend of no-one Garbage Man (a burly alien who wears a trash bag over his head), Superpersonman does what any intelligent visitor from another planet would do – telephones his girlfriend Ultra Babe for a quick getaway vacation. But before leaving with his packed suitcases, he realizes he can’t leave the city unguarded, and determines to deputize someone by passing on his cape to them, thus making them feel obligated to take the terrible beating that was intended for himself. Enter Eek, conveniently on a mountain-climbing excursion past the Bunker. Superpersonman, in slow mental spurts, improvises the lamest excuse for his departure – helping his mother get over her case of the plague – and Eek, living by his motto “It never hurts to help”, acquires the cape, and immediately falls off the mountain cliff. He lands in front of a fast food stand (“Ed’s Gopher Guts”), and the “E” falls off its sign onto Eek’s chest, providing the proper alphabetical insignia. The first sign of crime spotted by Eek is two country-bumpkin types fleeing a bank with sacks of money. (No, for once they’re not tellers or bank presidents.) Eek gives them what they deserve – advice. “Hey, you robber guys. Didn’t anyone ever tell you it’s wrong to take something that isn’t yours?” “Well, no, actually, no one ever did”, respond the robbers. Eek takes them back to the bank, and they politely apologize for the mistake, and promise they’ll never do it again. Meanwhile, Garbage Man’s ship parks in a municipal parking lot next to a football stadium. He enters the stadium and turns on a water hose to flood the stadium during a big game. He visits the governor’s mansion, and sets all the clocks an hour backwards, causing the governor to miss an inspection of an “untested and possibly faulty” nuclear power plant, which is started up without him, erupting in a mushroom cloud. Meanwhile, Eek runs into his neighbor Sharkey the shark-dog, who as usual puts the bite on Eek. But with Eek’s new powers, Sharkey’s teeth shatter like glass. He runs to Elmo Elk the dentist, and receives a steel set of dentures – which bend in all directions upon his second chomp on Eek’s paw. Sharkey returns the bent dentures, pulling them down around Elmo’s waist like a hula skirt. Eek begins to notice the effects of Garbage Man’s reign of terror, and reverses the crimes – by blowing the radioactive cloud from the nuclear plant back into a small laboratory bottle – allegedly before those runaway isotopes could have any nasty effects. The lab assistants wave a happy goodbye – although their hands have mutated into ferns. Eek next drains the football stadium dry by sucking up the water in his cheeks – then uses the water to put out the fire of a newly-erupting volcano. Garbage Man observes that Superpersonman may have grown stronger – and furrier – than the last time they did battle, and thus attempts to round-up a variety of weird and improbable minions for an invincible army. They do little to assist, as Garbage Man’s ship, with his minions inside it, is towed from the parking lot for exceeding the maximum parking limit. Eek finally meets Garbage Man, and in his usual peaceful way, asks him in the name of niceness to quit his shenanigans before someone gets hurt. Although no one’s laid a paw on him, Garbage Man cowers as if his very life had been threatened, and pretends to surrender – at least until he can reach the refuge of a getaway helicopter, from which he jeers that he will return and have vengeance. His exit is spoiled, as the copter crashes into a building. He tries it again on a bicycle – and runs into a tree. Once more he departs – on a city bus, but sticks his head out the window for one last taunt, and gets knocked cold as his head collides with a telephone pole. Superpersonman and Ultra Babe return from vacation. Eek, having no idea who Ultra Babe is, assumes she is the mother with the plague he’s been told about, and spills the beans to Ultra Babe on everything Superpersonman did. Babe, shocked that Superpersonman would burden a poor kitty with his job, tells him she’s through with him, and smacks him a super-blow, leaving him in a dazed heap. She invites Eek to Paris for a French dinner – complete with real French Fries – and the two fly off together, as she tosses Superpersonman’s rolled-up cape to the winds. The narrator indicates that it is unknown what became of the cape – but not for long, as a caped Sharkey flies into the shot, holding an American flag, to fight for truth, justice – and whatever sharkdogs fight for. The Cranial Crusader (Warner/Steven Spielberg, Animaniacs (Pinky and the Brain), 3/10/94) – This one’s a bit of a plot stretch – What makes the usually ingenious Brain think that proving himself the world’s greatest crimefighter is his ticket to getting the public to let him take over the world? Nevertheless, that’s the premise. This time, instead of Acme Labs, Pinky and Brain are kept as experimental mice in the crimefighting lab of an ersatz bat-cave, owned by that champion of justice, the Caped Opossum. Such hero leaves “calling cards” with a silhouette and his initials at each scene of his victories against the forces of evil. Though he regularly makes the 11:00 News, the news report reminds him that one arch-villain remains unthwarted – Johnny Badnote (a mad musician, with some attributes of the Joker, but equally likely to have been inspired by the appearance of Liberace as a villain on the original Batman show – said to have brought in the highest ratings in the show’s run). Brain decides to capture this uncapturable foe, leave his own calling card to steal the spotlight from the Opossum, and become the nation’s favorite hero. Pinky, addicted to the Opossum’s comic books, claims to know everything there is to know about being a superhero – and is inducted into service as the Pink Wonder, while Brain takes on the super-identity of the Cranial Crusader. They hijack the Opossummobile and head to a shady warehouse district where Badnote’s hideout is suspected to be. From a vantage point on a high cliff, Pinky suggests using the vehicle’s prehensile tail-grappling hook device to lower the car into the valley below. They hook the tail onto a tree, and begin to lower themselves down on an attached cable. Unfortunately, Pinky has failed to notice that the cable crosses a railroad track – and an oncoming train severs it in two. Brain commands Pinky to fire reverse thruster rockets to break their fall – instead, Pinky ignites forward thrusters, accelerating the car into a crash dive – and a battered wreck. Still, Pinky manages to activate the car’s super-sniffing device (a sort of elephant’s trunk under the hood), which sucks them to the side of one of the warehouses and through the wall. It s the lair of Badnote, who shakes his head at the would-be do-gooders. “Miniature crime fighters. I’ve got to get out more often.” Badnote places the pair into a death trap – the swing of a metronome progressively pulls the pin from an egg-shaped music box which is really a grenade, designed to play a farewell tune, then explode. The explosion will be the downbeat for Badnote to play a pipe organ solo – with the pipes being missiles which will launch upon his hitting the keys, to blow up the capitols of the world. Pinky and Brain are squeezed together inside the diameter of the grenade’s firing pin. Brain is upset enough about this hopeless situation – but what peeves Pinky is that Badnote has left Pinky’s comic book below the base for the grenade, where it will be the first thing damaged by the explosion. Pinky extricates himself from the firing pin, pulling the comic book out, but toppling the grenade in the process (as well as prematurely pulling its pin). The grenade takes several bounces off various musical instruments in Badnote’s collection, then rolls directly under Badnote’s feet as he listens for his downbeat. He gets to hear it all right – in way too high fidelity. Brain pulls Pinky to safety before the explosion occurs, taking care to leave his “C.C.” calling card with his silhouette behind. As the explosion finishes off Badnote’s plans, the impact topples an ink bottle within the lair – which leaves extra blotches of ink on Brain’s calling card, transforming the silhouette into the shape of the Opossum, and the second “C” of the initials into an “O”. When the nightly news report hits, everyone thinks the Opossum was responsible for Badnote’s downfall! Brain abandons all thoughts of superherodom forever, and sets his thoughts toward planning for tomorrow night. Pinky, drawing a comic intended to document the Crusader’s exploits, pens into Brain’s dialogue balloon, “Try to take over the world”. Also from Animaniacs, Super Buttons (5/2/94) is a feature for Buttons and Mindy – a recurring segment spoofing “Lassie”-style heroic dog shows, with wonder dog Buttons laboring endlessly to keep brainless toddler Mindy out of harm’s way – and inevitably aiming all the harm at his own sorry carcass, while never getting the credit for his many rescues. (Basically, this was Spielberg’s tweak of the situations he was used to getting Baby Herman into in the Roger Rabbit cartoons – which itself was a derivative from Popeye’s many rescues of Swee’pea (consider the similarities between Roger Rabbit’s “Rollercoaster Rabbit” and Popeye’s “Thrill of Fair”.) Unfortunately, the Buttons episodes became regularly formulaic. Parents would always leave Buttons in charge of Mindy. Mindy would always be playing some mindless game in the yard, attached to a waist harness to keep her from wandering. Mama would bid her so long, and Mindy would always call her “lady” instead of Mom, ending with standard catch-phrase, “Okay, I love ya. Bye Bye.” Something would attract Mindy’s attention, causing her to get free of the harness and wander away. Buttons would follow, and be exposed to a string of perils. Mindy would find someone to ask an endless series of “Why” questions to, then leave them with her catch-phrase above, finally wandering back to the yard herself. Buttons would be found wearily returning, and get the blame for letting his guard down in watching Mindy. But Mindy would give him a hug, which was supposed to make everything all right. With so many elements identical from episode to episode, the Buttons cartoons, despite occasional clever peril gags, quickly became one of the most repetitious, and sometimes tedious, elements of the show (with the other possible runner-up of Chicken Boo, to be discussed in a later article). This attempt at a new twist doesn’t do much to push the “buttons” in a new direction. The intro is new, allowing for some parody of the Superman exposition. Everyone in the family (Buttons, Mindy, and the parents) are cast as caped superheroes, predicting the Incredibles. Buttons is first seen on a dog race track, as the narrator states, “Faster than a speeding Greyhound.” Buttons indeed passes every dog on the track – but runs head-on into a Greyhound bus traveling the other way. “More powerful than a doberman pinscher.” Button does intimidates a doberman into a dark alley – but once standing in the shadows himself, Buttons finds himself surrounded by dobermans – which is another matter altogether. The “It’s a bird, it’s a plane” bit happens again, with one addition after the crowd realizes it’s Super Buttons – “And he’s not housebroken!”, which causes the crowd to run for cover. The usual plot formula ensues, as Mom and Pop announce to Mindy that they’re taking a little time off from fighting for truth, justice, and the American way. When Mindy again calls Mom, “super-lady”, Mom questions whether Mindy has gotten into some Kryptonite. Mindy escapes her harness by expanding her chest and bursting the straps, then flies into the sky after a small bird. Buttons follows her into a storm cloud – and offers assistance by holding an umbrella over her head. A lightning bolt is attracted to the umbrella like a lightning rod, leaving blackened Buttons to fall into a trash dumpster. The rest of the gags don’t particularly fire off well, including a crossing-busy-city intersection peril where Mindy merely tosses an oncoming bus out of the way, a bank robbery unwittingly foiled by Mindy, while Buttons finds room after room of lit TNT sticks, and a City-Hall encounter with a mutant spider-person (a villain, not a hero – no treading on Marvel territory here). The standard ending, and we’re done. Arbuckle the Invincible (Film Roman, Garfield and Friends, 11/10’94) shares some plot basis with Ducktales’ “Superdoo!” discussed in a previous article. An alien spaceship provides the bauble responsible for providing Jon with super-powers. Two (or perhaps I should say one, as they are joined at the torso) aliens are dispatched to Earth on a mission (though one questions the assignment – “Did they ever get intelligent life there?”), to retrieve a sample of shredded and processed bovine tissue, strewn with aged lactile substance – in other words, a cheeseburger. Encountering a meteor shower, they engage an invisible force field deflector on the nose of their spacecraft. However, one of them turns it off just a bit too soon, as a last meteorite collides with the ship, knocking the glowing deflector orb off the ship’s nose and causing it to fall to Earth. Below, Jon is attempting to hook up a rooftop aerial to get clear reception for a big game. Garfield is sure he’ll see the game clearly – they have great reception in the hospital! He and Odie relax on chaise lounges as ringside seats to watch Jon fall. From above, the orb enters Earth’s atmosphere, and lands with a plunk in the rear pocket of Jon’s trousers. Jon is knocked off balance, and takes the predicted dive off the roof – but merely bobs along a foot or two above the ground as if floating on a cushion of air. A surprised Garfield and Odie “follow the bounding Arbuckle” to see why he isn’t a mangled wreck. Jon is as surprised as they, and announces that he suddenly feels – indestructible. Garfield insists he must have a broken something-or-other, but Jon decides to take this new power to a place where it can be best put to use – a talent agency (lifting from the Three Stooges’ “Souperman”). Unlike the Stooges, Jon successfully demonstrates his abilities to the agent, by having him break a baseball bat over Jin’s head, then drop a ten ton safe upon him, which is merely deflected to crash through the floor. Jon is signed up to perform a stunt of being run over by the railroad’s 4:15 commuter special (which always runs on time at 5:30). As the event is to be televised, Jon decides to spruce himself up – by changing his suit (a bit of the Jetsons here, too). As Jon leaves the house, with the orb still in the pocket of his other trousers, Garfueld and Odie witness the aliens slithering from their ship down the chimney. They intercept the aliens inside, who explain they are seeking their lost deflector, finding it in Jon’s bedroom. Garfield realizes the orb was the source of Jon’s power – then he and Odie perform simultaneous delayed shock takes as they remember what’s about to happen to Jon. At the railroad tracks, Jon signs autographs before the big stunt – and is surprised when the point of a fan’s pen turns out to be sharp enough to prick his finger. A bit slow on the uptake, Jon begins to suspect there may be a flaw in his powers. But it’s too late to back out, as several stagehands are already tying Jon to the tracks, and his manager claims to have already cashed an advance check. Jon struggles helplessly in his bonds, while Garfield and Odie encounter a locked gate and realize there’s no way to reach Jon in time for a rescue. Always practical, Garfield decides not to make the trip a total loss, and escorts Odie to a hamburger stand for a bite to eat. Who do they encounter inside but the aliens, sampling the “bovine tissue”. “Small planet, is it not?” say the aliens. Garfield points out Jon on the restaurant’s TV, and asks if there is any way to save him. The aliens pull out a small remote, and suggest a simple molecular dissolve. At the tracks, as the train zooms toward its target, the ropes binding Jon are suddenly disintegrated, and though the train runs over him, Jon is never touched, and emerges unharmed. In a complete plothole, just to keep Jon from becoming a financial success, the writers unexplainedly have the agent trudge through the shot, informing Jon without explaation, “You’re not getting paid”. (So what happened to the agent’s advance check?) Meanwhile, Garfield and Odie happily chow down at the hamburger stand with the alien, Garfield wishing he had an indestructible stomach, anticipating the effect a few more of these burgers will have upon him. (This episode would lead off the very last show of the Saturday morning series starring Lorenzo Music, and the show’s opening credits commemorate the event with Garfield’s last off-the-cuff comment from the corner of the screen – “After seven seasons we’ve pretty much said everything you can say in this spot.”). Super Strong Warner Siblings (Warmer/Steven Spielberg, Animaniacs, 9/9/95) – The Warner Brothers (and sister) provide a riotous and wicked sendup of then-current juvenile hero squads in “Mighty Morphin Power Rangers” and “Voltron”, with a few additional elements common to other Japanese manga-style live and animated shows of the day. The show opens peaceably enough, with the Warners coming out from behind the show’s logo after the stock opening credits, and complimenting the behind-the-scenes work of their cameraman with almost winning then an Emmy – topped with rewarding him with a bag full of money, just because they’re in a good-natured mood. Far away on an alien planet, they are obseved by an evil sorceress in outlandish costume (including a crown made of a buzzard’s nest), who shouts every dialogue line with rage and non-stop syllables, even when there’s nothing particular to be angry about. (A parallel to series villainess Rita Repulsa from the Power Rangers.) She teleports a squad of ninjas to finish the Warners. Back at the lot, it’s just a typical day, as the Warners entertain a group of children with a song about serendipity. A little girl applauds them, and Yakko presents her with another sack of money. A boy next to her mildly points out, “Hey, I liked your song, too.” Yakko hands him a consolation prize of a fat-free yogurt. The ninjas materialize, and the Warners go into action. Hurtling into a series of choreographed jumps, set to a typical-sounding superhero theme song, and punctuated by repeated unison shouts of “Right”, the Warners assume defensive kung-fu positions, The ninjas fly through the air with feet outstretched in power-kick mode. The Warners respond by each pulling out giant tennis racquets, and each score a “smash” upon their respective opponents into a sound-stage wall, where a crew pasting a billboard of the show’s logo plasters the poster completely over the villains, covering them without a trace. The sorceress spouts more curses on her planet, and casts a spell to magnify a common garden insect into a massive monster. The creature begins devouring and tearing up studio buildings, and destroying others by merely stumbling into them. Meanwhile, the Warners are still busy helping mankind, addressing a meeting at the Center for Advanced Mathematics with equations that will change the world. A distress signal comes in on their Warnet-shield shaped wrist-receivers. They go into their choreography again, receive instructions from a bodyless floating hologram of Otto Von Scratchensniff in the studio psychiatric ward, and lampoon another staple of the day with characters assuming “power of” one species or another, except with odd choices. “Power of the blowfish”, shouts Yakko. “Power of the anteater“, shouts Yakko. “Power of the platypus”, chimes in Dot. They leap into the studio water tower, transforming it into a giant robot. The studio logo from the roof of a sound stage becomes a shield, while they morph a shield-shaped executive board room table into a fighting sword. Their robot battles fiercely with the giant insect, stomping through and destroying sound stage after sound stage, and setting on fire what little is left. They finally pick up the insect in an old wrestling show “helicopter spin” hold above their head, and hurl him into the side of a building, where his powers wear off and he becomes small enough for the giant robot to squash with one foot. Studio mogul Plotz appears, shouting, ”Look what you’ve done to my lot. Do you know how much it’s going to cost to rebuild it?” Rather than reach for a sack of money, Yacko hands Plotz a fat-free yogurt, and Plotz faints dead away. The Warners close with a final warning to kids to just say no to fighting giant bugs, and wave goodbye for the iris out. Superhero Huey (Universal, The Baby Huey Show, 10/21/95, Steve Loter, dir.) – Our scene opens as usual, with out “hero”, Baby Huey, watching his “hero” Buff Duck on TV. The opportunity almost arises for a direct steal from “Willoughby’s Magic Hat”, with a damsel in distress tied directly between two trains approaching in opposite directions on the same track. But Buff Duck does it the easy way, and merely lifts the damsel from the tracks in vertical flight while the trains collide. Papa Duck watches with a bit of disdain as Huey declares Buff is his “one true hero.” Papa asks, “Don’t you have any other heroes, Huey?” “Duh, Mama!”, replies Huey. Growing more expectant of a compliment himself, Papa asks, “Any others?” His ego receives a crushing downfall when Huey replies, “Casper!” “Any living, breathing heroes who happen to be related to you and are sitting right in front of you???” says Papa, his temper rising to a boiling point. “Duh, nope”, relies his dense son. An ad for a Buff Duck super costume inspires Huey to assemble his own super-outfit out of a pollowcase and red flannels, dubbing himself Super Huey. (Cleverly, his “H” insignia on his chest is a shape duplicate of the familiar Harveytoons “H” logo.) Mama reminds Papa that Huey can’t wander off alone to fight crime, so suggests a begrudging Papa spend some quality time with his son. Huey decides Papa can be his “kickside” – Mallard Boy. He converts Pop into costume by ripping his trousers off, leaving him in polka-dotted shorts, then tying a cape on him and slamming a cooking pot on his head for a helmet. Huey searches the backyard. “Hey, crime! Come out, come out, wherever you are.” He spots a kitten stuck in a tree. To keep Huey out of danger in the tree, Papa volunteers for the task. He corners the kitten on a tree limb, when Huey intervenes by bending the end of the limb down, and lifting the cat off to safety. Of course, Papa is still on the limb as Huey allows it to spring back into shape. Papa is catapulted into orbit around the globe about 3 revolurions, and comes down in the middle of an arena with banner reading “Reporter’s Convention”, where he lands face first buried waste deep in the ground, while everyone snaps his picture, making headlines reading “Duck Butt From Mars.” Huey’s next deed of good-doing is to help an old lady across the street. However, as Huey isn’t old enough to cross streets himself, Papa again has to volunteer. He gets halfway into the intersection, and finds traffic so fierce, he climbs aboard the old lady’s shoulders to cower in fear. Huey provides his own super-strength solution, by lifting one end of the asphault strip of crosswalk clear off of the ground, then flipping it like a carpet, allowing Papa and the old lady to ride on the crest of a concrete wave to the opposite corner. The lady lands safe – while Papa again winds up face-deep in the sidewalk upside down – with more reporters taking pictures. Papa’s had enough, and is about to break the news to Huey that superheroes aren’t real, when Heuy spots a helpless snail slowly crossing the tracks in front of a speeding train. This is a job too dangerous even for Mallard Boy, let alone Huey, and Papa tells him to forget it, as there’s no hope for that snail. As he speaks, a railroad crossing gate abruptly lowers, smashing Papa into the ground again (at least head-up this time). Unable to stop his son, he watches helplessly as Huey steps onto the tracks, and strikes a heroic pose with one hand outstretched to stop the train. The scene is nicely played for drama, rapidly intercutting between the speeding train, brave Huey, and sweating Papa. Of course, being the super-strong lummox he was born to be, Huey succeeds in holding the train motionless, picking up the snail from the tracks with his other hand, Papa extricates himself from the ground, runs to the scene, and orders Huey to get away from that train. “Okay, Papa. Hold my snail”, replies obedient Huey. As he is handed the snail, Papa sees the shadow of the train about to be let loose looming over him, and knows where this is going. CRUSH! Papa is flattened, but his hand holds the snail up out of danger. Huey makes the headlines, and receives a hero’s parade, together with Papa in partial traction. Holding the snail in one hand, Papa asks his son, “So, Huey, who’s Buff now?” Before he can receive his belated compliment, he forgets what he is holding in his hand, closing his palm, and crushes the snail into a gooey mess, splatterings from which coat the camera lens to black out the scene. However, we continue to hear Huey’s voice, finally saying, “You are, Papa!” More ducks next week, plus some more exotic species, including a meerkat, beavers, a catgog, and even a giant chicken, just in time for Thanksgiving! The post Reign of the Supertoons (Part 7) appeared first on . #BabyHuey #TinyToons #PinkPanther #AnimationTrails

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