#World of Wizardry Box
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level2janitor · 1 year ago
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Introduction to the OSR
what's an OSR? it's a game that's kinda like old-school D&D. or is old-school D&D. or is compatible with old-school D&D. an OSR game generally has some or all of the following principles:
low character power with highly lethal combat. in old-school D&D a 1st-level fighter has d8 hit points and a longsword does d8 damage, and you die at 0HP. this is not to ensure characters die all the time but to emphasize the next bullet point:
emphasis on creative problem solving. most situations cannot be solved by straightforward use of your abilities (such as charging into every situation with swords drawn, if a fighter), so the game tests lateral, outside-the-box thinking.
emphasis on diegetic progression. spells are found, not obtained automatically on level-up. you get XP by finding gold more than killing monsters. most of your cool abilities come from magic items. making alliances & hiring followers is encouraged.
focus on managing inventory, resources, risk, and time. the players are constantly faced with meaningful decisions; this is the heart of the game.
very sandbox-oriented. the focus on creative problem solving means the game must be accommodating to players taking a course of action the GM didn't plan for. use lots of random tables to generate emergent story. some elements of new simulationism.
high tactical transparency, i.e., the optimal course of action is rarely system-specific, and ideally very possible for a new player to intuit.
usually semi-compatible with old D&D, but not always. usually rules-lite, but not always.
what does the OSR mostly NOT do?
focus on character builds. these change the focus too much to be on the rules than the fiction, can create situations where stuff everyone should be able to do is an ability locked to one class, and impede tactical transparency.
resolve everything with a die roll. combat uses dice to be scary, unpredictable and most importantly not your default course of action. everything else should bring up dice rarely - dice are your plan B when your plan A fails. the best plans need no dice.
use linear storytelling or put players into a writer/GM role. linear storytelling gets in the way of the decision-making so core to the playstyle; letting players write details into the setting is mutually exclusive with them discovering it.
rules for everything. 400 pages of crunch is worse at simulating a believable world than the GM and players' shared understanding. OSR games rely constantly on GM ruling.
mostly still applies to all the above. making your system a "pure" OSR game comes second to doing what's best for your game.
System recommendations
old D&D or a retroclone
old-school D&D - or old school essentials or basic fantasy or swords & wizardry, which are old D&D's mechanics repackaged with quality-of-life tweaks (and the upside of not giving WOTC your money) - are usually the go-to when recommending someone's first OSR game. they're actually not my first pick, though!
PROS:
very complete, with more robust rules than a lot of the lighter games on this list.
100% compatibility: most OSR adventures are statted for old school essentials. converting them to other OSR systems is usually simple, but not 1-for-1.
easier to find games for. anyone interested in the OSR space knows what old school essentials is.
CONS:
jank. these games largely still have weird saves, level limits for non-humans, some still have descending AC, etc etc. it's not that bad but it is there
i hate thief skills. lots of essential dungeoneering actions are locked to the thief class as abilities, with abysmally low success chances. this is stuff i prefer being handled without a roll. thieves in this system suck and make everyone else worse at dungeon crawling by existing.
there's just lots of really cool shit in other systems i'm about to go into that you just don't get here
Knave 1e and its various hacks
this is a 7-page super-lightweight system that boils everything down to just the essentials.
rolling a character takes like 5 minutes. roll stats, roll gear, roll traits, go. done. it's great.
characters are defined entirely by stats and gear, no classes. wanna be a fighter, have high strength and carry a big sword and armor. wanna be a wizard, have high intelligence and fill your inventory with spells. item slots are elegant and pretty limited.
initiative is instant: roll d6. 1-3, monsters go first. 4-6, PCs go first. swingy, but god it is so smooth and shaves like the most boring 5 minutes off of every combat
monsters are so very elegant. old D&D gives monsters a "hit dice" rating to determine their HP, e.g. a 3HD monster rolls 3d8 for hit points. knave takes this number (HD) and uses it for attack rolls and saves (aside from exceptionally bad/good saves), so a knave statblock looks something like this.
spells are all one or two sentences long & extremely easy to remember.
7 pages is so light. i have the system basically memorized.
DOWNSIDES: there's no dungeon crawling rules (standard for meatier OSR games & something i consider essential) and no real bestiary, though the second point isn't a huge deal cause they're so easy to make. it also kinda assumes you already know how to run OSR games, so there's very little real advice or guidance.
KNAVE HACKS
knave 1e is in creative commons & comes with an editable word doc for you to publish with modifications, so there's a ton of variants (there was a spreadsheet of them somewhere, but i can't find it).
Grave is a favorite - i'm two years into a grave campaign and it's fantastic. it's a dark-souls-y version of knave with some really elegant innovations.
you have a set number of deaths before you for-reals die, as every character plays an undead as is dark souls tradition. makes it good for OSR beginners! being able to tell when you're close to your final death is really good - it lets you emotionally prepare for losing your character & raises the stakes more the more you die. (though honestly you should probably cut the number of extra deaths in half, it's super generous)
XP and gold are combined into one resource, souls. legendary creatures drop big souls you can make into magic items. this has ended up being the coolest thing in my current campaign. my players love finding powerful souls to make into magic items it's so fun
uses preset packages of stats/gear instead of knave's rolled ones, filling the role of more traditional character classes. has the wonderful side effect of not making you get stuck with low stats cause you rolled bad one time.
you have stamina equal to your empty item slots. you spend stamina on spells if you're a caster, or free maneuvers (on top of your attack at no action cost) if you're not. it's super elegant.
there's 3 classes of spells: wizardry for intelligence, holy magic for wisdom, and witch stuff for charisma. nice and intuitive.
there's a page of 50 magic items each a couple sentences long. this PDF is worth it just for the magic items.
DOWNSIDE: see the downsides for knave 1e. all still apply.
i enjoyed grave so much i made a variant of it with the dark souls bits removed (and some dungeon crawl rules added!) to use for my standard fantasy campaigns.
Knave 2e
sadly knave 2e is not purchasable yet (i backed it on kickstarter so i have access, though). but when it comes out i highly recommend it.
much larger and denser than knave 1e. it finally has dungeon crawling rules, it has GM and player guidance, everything is refined and the layout is so so nice and readable.
combat is a bit more interesting than 1e. you can break your weapon against an enemy to deal max damage. you get a free maneuver on high attack rolls.
there's rules for stuff like alchemy, warfare, building a base. it all kicks ass.
there are so many goddamn tables. i rifle through it anytime i need inspiration.
DOWNSIDES: some of the new rules are a little untested & wonky. introducing randomness into how often your rations spoil or your lights go out can cause issues.
Mausritter
you play tiny little mice! in a world full of big dangerous things that want to eat mice. cat = dragon. you get it. what more could you want
the mouse thing is just super intuitive. you get the dynamic between you and the big scary lethal world. fantastic OSR game to introduce kids
nice and robust ruleset; nothing feels missing
tons of super nice GM stuff! faction rules, tools for rolling up hexcrawls and dungeons, plenty of tables
super clean readable layout. font isn't too small to avoid being intimidating. guidance is really nice and clear.
combat is autohit. super fast & lethal.
100% free
look mausritter is just. good. i wanna run it so bad someday
Worlds Without Number
sort of a middle ground between OSR stuff and 5e. paid version here free version here
lots of classes, at least in the paid version. the free version comes with just the warrior, expert and mage. there's feats and more of a focus on builds than most OSR games. if you like more mechanical build variety than a typical OSR game, this is a great game for you!
extremely good multiclassing. y'know how in most games if you just mash together two classes you think are cool you'll end up with a total mess? not here! every combo is viable and works fine! easily the best multiclassing of any game i've touched
an absurd amount of GM stuff and tables. easily more than any of the other stuff i've praised for also having them. but personally i haven't dug into them as much, so i can't really comment on them
skills the way modern D&D has them. you roll dice and try to beat a target number. i don't tend to like rolled skills, but most people do, so if that's your thing WWN has them
DOWNSIDES
the layout is terrible. everything is a huge wall of text with very little use of bold text or bullet points to draw attention to the important bits. the table of contents has like 15 things in it for a 400-page book! i couldn't find any of the paid-version-exclusive classes for like a month after i bought it! looking up rules is a nightmare.
the way the default setting handles "evil races" is like an exaggerated parody of all the problematic aspects of how D&D handles it. like, it wants so bad for you to have an excuse to genocide sentient free-willed people. but at least the default setting is easy to chuck in the trash
Dungeon Crawl Classics
the goal of this system is to take all of the crazy gonzo moments people remember playing old-school D&D in their childhood and turn all of that up to 11 while cutting the stuff that doesn't add to that. i think a lot of its innovations have ended up kind of standard in newer OSR stuff (like fighters getting maneuvers with their attacks), but it still has more to offer.
the funnel: you start the game with four randomly rolled dipshit peasants that you then throw into a meatgrinder to get horribly killed. you pick one of the survivors to be your 1st-level character.
maneuvers: fighters roll an extra die with each attack that gets bigger as you level. if it's a 3 or higher, you get to do a cool thing on top of your attack. pretty standard for OSR games, but this game popularized it!
crit tables: fighters also get more crits and nastier crits as they level. every crit, you roll on the crit table. maybe you chop off a dude's arm. maybe you just knock them over. maybe you shatter their shield. it's very cool
spell tables: i don't really like roll-to-cast mechanics, generally. but DCC goes so all-in on roll-to-cast that it still looks fun as hell to watch. you cast a fireball and maybe it goes how you want. or maybe you explode, or you nuke everything in a half-mile radius, or from now on you permanently ignite flammable materials you touch, or whatever. casters just have to put up with turning into a weird mutated mess across a campaign
there's no dungeon crawl rules, no encumbrance - this game is all about the big over-the-top wacky shit, and is not really interested in the more down-to-earth number crunching. it's more in the you-die-hilariously-all-the-time area of OSR than the you-avoid-death-through-clever-play area. not really my thing but the system knows exactly what it wants to be and i respect it
iron halberd
this one is mine! as the author i'm not qualified to tell you what isn't good about my system, so just assume it's worse than i make it sound, but here's a bunch of the selling points
semi-random character creation where you flip back and forth between rolling dice and getting your own input. roll stats, pick ancestry. pick starting gear kit, roll different dice based on which kit you picked. etc etc. stats are random but all equally viable (no rolling incredibly low or high stats). every time i run this game the character creation is a hit. seriously go roll up a character it'll sell you on the whole thing
you start out a lot stronger than a standard OSR character but grow way more slowly. i don't like 4th-level characters being 4 times as strong as 1st-level ones; HP never gets that high. emphasis is more on diegetic progression instead.
way too many subsystems for alchemy, crafting, strongholds, warfare, renown, rituals, likes 9 pages of magic items, a whole subsystem for becoming a cleric mid-campaign. i couldn't help myself i love this shit
in my current campaign we had a player permanently sacrifice some max HP to become a necromancer after deliberating on whether that's a good idea for like thirty seconds, which instantly made me think my necromancy system is a success
also free
Adventure recommendations
(in rough order of size)
Moonhill Garden (by Emiel Boven): look at this. look at it! this is like the best template for a little dungeon in an OSR game. all of the little factions are tied together. this would be a great oneshot to introduce people to an OSR system with.
A gathering of blades (by Ben Milton): a system-neutral, one-page sandbox. i ran this for an iron halberd game and it went super well. lasted like 7 sessions. highly recommend.
The Waking of Willowby Hall (by Ben Milton): a single dungeon with a million things going on. it's super chaotic with half a dozen different factions crashing into each other and a big angry goose. highly recommend, especially for kids
The Black Wyrm of Brandonsford (by Chance Dudinack): small sandbox with a fun fairytale vibe and a very fleshed-out little town. and a big nasty dragon.
Evils of Illmire (by Zack Wolf): this is a very dense, entire campaign's worth of hexcrawl in a very compact package for like $5. it doesn't do anything particularly new, but the value-for-money is absurd and it's a really good template for how to do a sandbox if you're used to 5e adventures
Ask me anything!
if anything here is unclear or intrigues you, send me asks! i love helping people get into OSR games. i'll link frequently asked questions here if i get any.
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youraveragehufflepuff · 3 months ago
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୨୧ . . THE BOY WHO L𖣠VED. ♡
Harry Potter x Reader !
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You first saw him at Kings Cross Station while going to Platform 9¾, about to board the Hogwarts Express for the first time. You were only eleven years old, ready to begin your journey at Hogwarts School of Witchcraft and Wizardry.
You pushed your trolley down towards Platform 9, ignoring the suspicious stares of nearby muggles. Then you suddenly paused, noticing a certain dark-haired boy with glasses a few feet in front of you. He was with six other people, all of them with bright red hair. You could only assume these were the Weasleys you'd heard about.
But that wasn't what interested you. It was the boy who had your attention. You couldn't help but wonder– is he the one everyone's been talking about? The one whose name held a certain kind of weight to it, spoken only in hushed whispers, leaving those who overhead gasping in excitement.
He certainly looked exactly as they'd described, the boy they've been seeing around London. Short dark hair, greenish blue eyes and round glasses. It was said that his presence was magical, and brought a particular feeling of hope for their world. At the mere realization of who he was, people would stop in their tracks, staring in stunned silence.
But as you looked at him, watching as he listened intently to Mrs. Weasley, remaining polite and patient, you realised that wasn't at all true for you. You weren't surprised, shocked or even speechless at the mere sight of him. If your suspicions were true, you were standing about ten feet away from the famous Harry Potter– but you felt nothing. Not a shiver, not a drop of sweat, not a single nerve. Just what you could only describe as admiration.
Just then, as the older woman spoke to her youngest son, the dark-haired boy's eyes landed on you. For a moment, you couldn't read the expression on his face, until you saw his lips curve up into the softest smile.
And you smiled back.
Now that was magical, you thought.
₊˚ ✧ ━━━━━━━━━━━━━━━⊱⋆⊰━━━━━━━━━━━━━━━ ✧ ₊˚
You spent most of your Hogwarts Express ride in a compartment by yourself. You hadn't yet made any friends, but everyone else seemed to have already established a stable enough group, and you didn't want to barge in uninvited.
It almost seemed like you weren't going to make any friends until you arrived at Hogwarts– until you heard the sound of the door to your compartment slide open, and looked up to see... It couldn't be...
"Hope you don't mind," the dark-haired boy said with a polite smile, "I'm Harry. Harry Potter." He introduced himself, though there was really no need to, considering you already knew who he was.
Regardless, you gave him a nod of approval, gesturing for him to come inside. He did exactly that, closing the sliding door behind him and taking a seat across from you.
"I'm Y/N L/N." You introduced yourself back to him as you placed the Daily Prophet newspaper you were reading beside you. "It's wonderful to meet you, Harry."
"Funny," Harry remarks, a thoughtful expression on his face before his gaze shifts down to the box of Bertie Bott's Every Flavor Beans in his hands, opening it carefully. "You're the first one here besides Hagrid who has referred to me by just my first name." He tells you, lifting his head back up to look at you as he pops a bean into his mouth. "Everyone else says my full name, or Mr. Potter. Or The Boy Who Lived, whatever that means."
"Well, you are quite the celebrity." You reminded him. You could sense, however, that fame wasn't something he was used to, and that he might even be put off by it, so you don't elaborate. "I can see why you'd want to just go by Harry, though. It's short and simple, cuts it down to you, just you. I like it."
Harry paused, his expression growing more thoughtful by the second. It was as if you saw straight through him, perhaps even reached into his brain and read his every thought. It was refreshing to hear someone speak to him so casually and treat him as a person. Not as a slave like the Dursleys, or as the Chosen One like so many have since he arrived.
He swallowed his bean, which he hadn't even mentioned the flavor of. He seemed too fascinated by you to care at the moment.
"I like it, too." He murmured, nodding slightly.
You spent the last couple of hours on the train with him, just the two of you in your own little world. You explained a lot of the Wizarding world to him, while he taught you about the Muggle world. You joked around together, playfully mocking literal grown adults who were stunned into silence by an eleven year old boy.
You couldn't remember the last time you'd had this much fun, and judging by the way Harry laughed, it seemed like he couldn't either. The way that he looked at you, the way that he smiled at you... It was like he was experiencing what it was like to have a friend for the first time. A real friend.
According to him, even Ron was shocked to find out who he was when they met. But you... You never had that kind of moment of being in utter disbelief. To you, he was just Harry. You viewed him, not as a celebrity, but as a human. And he appreciated that more that you knew.
₊˚ ✧ ━━━━━━━━━━━━━━━⊱⋆⊰━━━━━━━━━━━━━━━ ✧ ₊˚
Fast forward a few years, you're fourteen now and in your fourth year of Hogwarts. You'd become as close as someone could be with Harry, and though you'd never admit it, you've grown some kind of feelings for him. There was one issue, however.
Harry was sorted into Gryffindor, while you were sorted into Hufflepuff. This left you with very little time to hang out with Harry. The most you had was in between classes, and if you were lucky, you'd find him somewhere after school hours.
And that's exactly what happened one day, while you were mindlessly wandering throughout Hogwarts. On the wooden bridge, there he stood, arm wrapped around a pole while his head rested on it. You hadn't seen him in months, and you didn't expect to find him here, not like this.
You'd gotten pretty good at reading his facial expressions over the years, and this wasn't a good one. He was quite stressed at the moment, you could tell by the slight furrowing of his eyebrows.
For a moment, you debated whether or not it would be best to leave him alone. You didn't want to invade his personal space, concerned or not. But it seemed like he really needed someone right now, someone who understood and made him feel heard. So you took a deep breath, finding it in you to place one foot after the other, each tentative step bringing you closer to the boy you loved.
He suddenly turned his head, the sight of his expression softening as he realises it's you making your heart thump harder against your chest. After all this time, you still can't believe it, that someone like you was able to comfort him with just your presence alone.
"Hello, Harry." You greeted him, your voice soft and a little nervous. You hoped he hadn't picked up on it, if he had he didn't say anything about it. He just gave you a nod, a silent invitation for you to come closer.
So you did, taking a few more steps towards him until you were standing directly beside him. You turned to look over the bridge, taking in the view of the mountains in the distance.
"Do you want to talk about it?" You asked, a hint of hesitation in your tone. You turned your head towards him, noticing the way he was staring at you before looking away and back towards the mountains.
"I would." He said after a moment, finally speaking. "It's stupid, really. The Goblet of Fire chose me for the Triwizard Tournament, and I didn't even enter." He explained. "But everyone thinks I have, and now I have to participate. I dont know, it all feels like some sort of prank."
You listened intently as he spoke, taking in every word. You understood what he meant, even you had wondered how Harry had been put into the tournament. But you never once considered that he'd entered himself. He wasn't the type to do that.
"Even Ron thinks I did it. I mean, do you know how hurtful that is?" He continued. "Your own best friend not believing you when you're being the most truthful you've ever been?"
"I can imagine," you replied, taking note of the frustration in his voice, "but perhaps you shouldn't focus on that. Maybe you should focus more on why this has happened." You suggested. "I mean, think about it. Everything that's happened so far at Hogwarts, you've been involved. And every time, you're the one to save us." You reminded him. "It always happens for a reason, Harry. You just have to trust that this has, too."
Harry slowly turned his head to look at you, his expression soft, thoughtful, along with a hint of something else that you couldn't quite identify.
"You know what I've always liked about you?" He asked, turning his body to face you directly. "You see me." He stated. "You recognize that while, yes, I do great things for everyone, and perhaps I'm supposed to, I'm also a a human with feelings, not just a savior."
You felt your heart warming at Harry's words, hearing the gratitude that was clear in his voice. You smiled softly, letting out a soft huff of flustered laughter.
"I just don't see any reason why anyone wouldn't." You told him. "You may be The Boy Who Lived, but you're also so much more than that. You're kind, loyal, honest and patient. And so, so brave. All of that makes up who you are. Who you really are. Harry."
A comfortable silence fell between the two of you. You felt Harry's appreciation without him even having to say it. The way he looked at you in that moment, that said it all.
Moving closer, you laid your head on his shoulder, returning your gaze to the mountains in the distance. He does the same, raising his arm to wrap it around you and pull you into a warm embrace.
And you stayed there, just like that, enjoying the view. You could feel your feelings from him being revealed more and more each second you stood there, and you oddly didn't mind it. You wanted him to know.
"Harry?" You said his name quietly.
"Yeah?"
You hesitated, your heart thumping in your chest as you prepare to confess your feelings to him. The air between you two was thick with tension, with anticipation. And finally...
"I love you."
Harry was silent. You could feel his shoulders tense up the slightest bit before relaxing once more as he lets out a small breath of relief.
"I love you, too."
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kwisatzworld · 2 days ago
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Vale’s 500cc 2001 Champion T-shirt:
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WHY DID I WIN THE 500CC WORLD CHAMPIONSHIP?
1. Because I had the best “package”.
2. Because I trained in “pano” with Albi. (sry i didnt get it)
3. Because Jeremy and the boys only got drunk after 6 p.m. (His crew chief Jeremy Burgess and other crew members)
4. Because otherwise they wouldn’t let me into Pepe Nero. (a club)
5. Because I trained hard at the gym.
6. Because the “Tribe” is the Tribe. (Tribù dei Chihuahua was Valentino’s iconic crew of childhood friends who joined him in celebrating his victories with wild, theatrical antics.)
7. Because Max always brought me coffee. (Max Montanari or… Biaggi?)
8. Because I ate at Piwi’s and sometimes at Pedro’s (if I was with a girl).
9. Because I am not engaged.
10. Because the celluHAREM needs strong emotions. (Pun on cellulare = cellphone & harem?? maybe it’s talking about his girls lol)
11. Because I have the coolest helmet in the world.
12. Because Guido is on the bike with me. (His dog)
13. Because I watched “GoodFellas”.
14. Because my bike is full of electronic wizardry.
15. Because I took a “phenomenon course”.
16. Because I never went to bed before 2 a.m. before a race.
17. Because Riccardo helped me.
18. Because I had Mick in the box. (Mick Doohan)
19. Because otherwise Uccio would have beaten me up.
20. Because at Brno I didn’t lose my cool.
21. Because luckily, I don’t live in Auditore.
22. Because I’m a good boy, healthy and with good values.
23. Because I’m “organized”.
24. Because my Honda was 10 km/h faster than all the others.
25. Because it was the last year of the 500cc.
26. Because it was written in the contract.
27. Because I want to marry Angelina Jolie (though Kournikova would be fine too).
28. Because the Fan Club came to every race (or almost).
29. Because I drift/slide.
30. Because I trained at the quarry.
31. Because I’m friends with Andrea.
32. Because Sanremo is Sanremo.
33. Because I always respected the Cabala. (Cabala = set of superstitions/rituals)
34. Because last year, it just slipped my mind. (Implying he forgot to win last year)
35. So that Grazia will finally cut off his braid. (Valentino’s bet with Graziano)
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WHAT ARE MY NEXT GOALS?
a. Get drunk. (pretty obvious vale blacked it out on the podium, guessing it was some kind of anti-alcohol?)
b. Win the CMT (World Powerslide Championship).
c. Have fun with rally cars.
d. Develop the RC211V.
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brazilian-girl02 · 3 months ago
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Little Witch (yandere platonic!Percy J. saga vs yandere platonic!Harry P. saga)
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🔮 Imagine: You, a little girl, are at Camp Half-Blood just days away from your 11th birthday. It's been a few years since you went there and two years since your divine parent "legitimized" you, your mother is the goddess Hecate;
🔮 You woke up on your 11th birthday, your stepsisters and brothers started giving you their gifts and as you went to the cafeteria, you received even more gifts;
🔮 Percy gave you a box of cookies from Sally Jackson, Annabeth's was some books by her favorite author, Talia's was a leather jacket very similar to hers, Nico's was some new music DVDs, Will's was a new painting and craft kit, Piper's was some jewelry, Leo's was a new bicycle, Frank and Hazel's were various plushies;
🔮 They accompany you to one of the cafeteria tables and when you started to eat, Mr. D. arrived at the cafeteria with a strange letter in his hand, he handed it to you and asked you to read the letter out loud;
“Northeastern Long Island, New York, USA; Camp Half-Blood, Hecate's Cabin;
HOGWARTS SCHOOL of WITCHCRAFT and WIZARDRY 
Headmaster: Albus Dumbledore (Order of Merlin, First Class, Grand Sorc., Chf. Warlock, Supreme Mugwump, International Confed. of Wizards) 
Dear Miss (Last Name),We are pleased to inform you that you have been accepted at Hogwarts School of Witchcraft and Wizardry. Please find enclosed a list of all necessary books and equipment. Term begins on 1 September. We await your owl no later than 31 July. 
Yours sincerely, 
Minerva McGonagall
Deputy Headmistress”
🔮 Right after you finish reading the letter, chaos ensues in the cafeteria;
🔮 After a few minutes, Mr. D said that everything was arranged and that you would go to London tomorrow, without objections. The rest of the day, all your friends gave you the utmost attention;
🔮 The next day, you were at the camp gate and said goodbye to your friends. When you passed through the gate, you were greeted by a lady, she said her name was Minerva McGonagall and that she would take care of your stay until the beginning of the spring year;
🔮 The next few days, you stayed at the McGonagall's house. You and Minerva get along well, your thirst for knowledge about the new world that was presented to you charms her and even with her professional behavior she has a soft voice for you;
🔮 A few weeks later, Minerva takes you to Diagon Alley to buy your supplies. You ended up adopting an owl to communicate with the people at camp. After you bought your wand, you went home;
🔮 On the day of boarding the train to Hogwarts, Minerva went to the teachers' carriage and left her in a carriage with some older students, there were 3 boys and 3 girls. After a few minutes of silence you decided to introduce yourself and the other students introduced themselves, the blonde girl is called Luna Lovegood, the red-haired girl is Ginny Weasley and the red-haired boy is her older brother Ron Weasley, the curly-haired girl is Hermione Granger and the boy with glasses is Harry Potter;
🔮 Soon you started talking, they told you what the school was like. A few hours later a platinum blonde boy along with some other people dressed in green entered the carriage where you were;
🔮 Your fellow passengers and the people who had arrived began to argue. You watched the argument in silence until the blond noticed you. He started to ask if you were the new little animal they had "picked up on the street" and you ended up retorting, leaving everyone speechless. Soon the blond began to leave, mumbling something you didn't understand;
🔮 When you arrived at school, you ended up being sorted into Ravenclaw;
🔮 As the school year went on, you ended up becoming the school's "favorite". Your Ravenclaw classmates adore you, even the Ravenclaw ghost likes you, the Gryffindors are not far behind, the entire Weasley family adores you, even though some have only heard about you, the Hufflepuffs are very sweet and show you a secret entrance to the kitchen, while the Slytherins don't pick on you and are kind in their own way;
🔮 The school staff treat you well, even Mr. Finch. Besides, the magical animals adore you, you even saw a flock of unicorns when you were walking near the forest;
🔮 At the beginning of the year, you received letters from your friends at camp, but as time went by, their letters stopped coming... at Christmas, you were convinced by Harry and his friends to stay for Christmas;
🔮 When you went for a walk near the forbidden forest, you started to feel sick and everything went black;
🔮 When you wake up, you are in a cottage and soon a familiar girl comes to you. She started talking but you couldn't hear her voice;
🔮 When she finished talking you ended up falling asleep and when you woke up again it was no longer the cottage, it was your room in Cabin 20 at the camp... but how did you end up here and where is your wand?
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Hi guys, sorry I haven't posted anything yet but school is killing me and I had no creativity to write. That's it, I hope you enjoyed this story.
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ink-flavored · 4 months ago
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Anthology Blast Prompt 12: Work Hard, Play Harder
for the Athendroyln After Dark Anthology Full prompt list for the Anthology Blast Tips are appreciated! Contains: person/inanimate objects, dubious consent, masturbation, semi-public masturbation, enchanted sex toys, horny accidents, vaginal penetration, anal penetration, fellatio, impact play, light bondage, multiple orgasms, forced orgasms, getting walked in on
Geni cleared the last product off the “New Arrivals” display, leaving only the mini whiteboard sign, and dropped it into the plastic tub at her feet. All of it was going back into storage to make room for newer arrivals, which should be arriving later that day if the shipment notification told the truth. And she hoped it was—there was nothing more annoying than clearing out an entire shelf for a delivery that didn’t exist, then putting it all back.
She stretched hugely, tucking her deep brown, nearly black, arms under her curled horns and shook her legs, rustling the long, white, curly strands of fur. Opening up the shop wasn’t her favorite thing in the world, but at least it would be a slow weekday shift. Plus, with the manager helping out, even though Geni could have done it herself, they got most of the hard stuff knocked out in no time. Every job had its challenges, but she had to admit that this sex shop was the most laid-back environment she’d ever worked in.
Mating Dance was a cute little store in the little High Walk district, fitting for the third-smallest district in the city. The building was long and asymmetrical from its history as an alleyway between two buildings that no longer existed. The shelves were crammed with products to accommodate the lack of space, everything from dildos to cock cages to corny erotic board games up for sale. What room was left on the scarlet-painted walls was covered up with framed prints from local erotic artists and photographers. Employees were encouraged to kick out any customer that made them uncomfortable—which Geni had taken advantage of plenty of times—and the pay was better than working in a grocery store by a long shot.
She snapped her fingers and the tub at her feet lifted into the air. It rose higher and higher, wobbling precariously. Geni held her breath as the spell stabilized around the heavy container. Her magic had always been hit-or-miss, even now that she was in the process of getting a wizardry certification. Sometimes her spells just fizzled out or did something completely different than what she intended. Her instructors claimed it was the fault of an easily broken concentration, but she found that hard to believe.
The plastic tub held still at eye-level, waiting for direction. She sighed in relief and nudged it toward the storage room.
“Hey, Geni!”
She jumped and the container crashed to the floor, boxes of sex toys spilling out onto the floor. It was Zephyr, her green and yellow feathered harpy manager. Their terracotta brown face, topped off by a swirl of red hair, winced from where they peeked in through the back door. Geni hung her head, her own curly mop obscuring the mess of her failed spell.
“Sorry, I didn’t mean to startle you,” Zephyr said.
“It’s fine,” she said, attempting not to sound annoyed. “Did you need something?”
“Actually, yes! That shipment got here early.”
Geni snapped out of it. “Really? That never happens.”
“I know, right? There’s a few boxes, I’ll need your help to carry it in.”
 Leaving the old toys scattered on the floor, Geni trotted to the back of the shop. Zephyr held the door open with one of their wing-arms, curled talons on the end to approximate fingers. He often needed help carrying in deliveries, even with his magic. His hollow bones and long tendons were great for flying, but not necessarily lifting heavy objects. Geni was happy to assist, it was her job after all—though she elected to carry these brand new products in by hand this time.
 They hefted all three boxes inside, next to the tub Geni spilled. Zephyr sliced them open with one very sharp talon, and the two of them crouched on the floor together to unpack the inventory. Two were standard deliveries, refreshing products they already had in stock, but the third was something new entirely.
A rainbow of toys greeted them as they flipped it open. The well-known PassionaTech brand blazed across the top of the individually packaged boxes in an elaborate cursive. A depiction of the toy inside each particular box was front and center, along with dramatic and colorful descriptions of its features, how long its enchantments lasted, and how sexy it was. Across the bottom, it boasted a new and deeper form of pleasure, thanks to the power of…
“’Synchro’?” Geni read, pulling out one of the flashy boxes.
“It’s a new line of enchanted toys,” Zephyr confirmed. They cocked their head at the one in her hand. “Just released earlier this year.”
“What’s the gimmick?”
“Take a guess.”
“Synchronizing, obviously, but with what?” Ears tilted curiously, Geni turned the box over where the longer marketing copy explained the premise. “‘Each toy in our new and industry shattering’—yeah, right—‘Synchro line is enchanted to excel in one individual act of pleasure.’ Only one?”
“Keep reading.”
“‘With each Synchro toy activated, the secondary synchronization enchantment ensures that they work in tandem, not just with each other, but with your body. Every Synchro toy harmonizes with its companions, allowing hands-free combination and unlimited fantasies. Synchro was made for you to create an unforgettable erotic experience—a new and deeper form of pleasure.’” Geni snorted. “That’s a little dramatic.”
Zephyr shrugged his wings. “Probably. But they have to sell them somehow.”
“Well, at least this one’s waterproof.” She tossed the toy back into the box. “So, these are going on the display, right?”
“Yeah, I think one of each color should be enough.” He looked over his shoulder. “If you can find a place to shelve them, go ahead, but if you can’t, come talk to me and we can rearrange something.”
“On it, boss.” Geni shoved the Synchro box closer to the display table. She glanced back at her earlier mess, plus the other two boxes. “Actually, do you want me in storage instead?”
Zephyr got to their feet, ruffling their feathers. “I can take care of it. You’re better at setting up the displays anyway.”
“Alright, let me know if you need any help before we open.”
“Who’s managing who around here?”
Geni laughed and went back to the New Arrivals display at the front of the store. Zephyr magically whisked the remaining boxes into the storage room, disappearing behind one of the awkwardly shaped corners. With this one thing left to do before Mating Dance opened, Geni prepared for an easy day on the job.
The Synchro line had five colors in its sexual rainbow—pink, yellow, green, blue, and purple. Geni picked out one of each, setting them on the display to be unwrapped. She nudged the full box aside with a hoof to see if she could find a place to put them later.
Pink was first, a palm-sized external vibrator. Geni looked it over for any blemishes or broken parts. The toy was smooth silicone all the way down except for a small plastic cap on the very end, inscribed with a line of tiny runes around the edges. The ones that fueled the enchantments, no doubt. Geni rolled her eyes and picked up the next box.
Synchronized sex toys was a fine gimmick, but there was no way it would ever live up to the hype they promised. Enchanted sex toys were already a hassle—trying to wrangle a magic vibrator with lube-slicked hands was a nightmare, especially for Geni’s already finicky magic. This Synchro nonsense just made it more of a hassle to squeeze money out of their customers.
Because really, an enchanted sex toy that could only do one thing? That was the real gimmick, being able to sell their toys like collectables to people who bought into the idea that “synchronized enchantments” were worth the money they could get buying one, better enchanted toy. Geni would not be partaking in this charade. She preferred mundane sex toys in the first place.
Most of the line was self-explanatory. The yellow one was a vibrating dildo, the green one was a regular dildo with a suction-cup base, and the blue one was a butt plug, each with runes engraved somewhere on it. The only toy Geni couldn’t figure out was the purple one—it looked like a random slab of silicone about the length of her forearm. The box claimed it was a “versatile erotic enhancement” toy. Which meant absolutely nothing, but whatever. Someone would find a way to use it.
She brushed the empty boxes and the instructions onto the floor to be thrown out. Now for the fun part: organizing the display. Geni tried a few different set-ups, leaning them against each other, lining them up in rainbow order, and incorporating a mannequin hand to hold one. After disassembling her latest configuration, she realized she forgot to change the whiteboard sign. She waved her free hand at the check-out, the other still occupied with organizing.
She expected a whiteboard marker to fly into her hand. Instead, her hand started vibrating.
Geni frowned, ears pinned back against her head. The little pink toy buzzed away in her other hand where she clutched it. She flipped it over to the bottom, and sure enough, the enchantment runes glowed bright and active. How did that happen? She poked it a few times, fingers sparking with magic. It changed the speed, but not to off.
“How do you…?” she muttered. She tried holding down the enchantment for a few seconds, willing it to stop. Nothing.
Already not the biggest fan of these, Geni sighed heavily. She really didn’t want to ask Zephyr how to use this thing, but apparently she had no choice. She set the toy on the display to let it buzz away while she went to storage.
It was her first mistake.
Geni didn’t get two steps before the pink toy flew off the display and shoved itself between her legs. She gasped, stumbling across the floor as it glued itself to her clit. Several settings in from her attempts to stop it, the vibration was a rapid, powerful pulse. She stood completely still, awkwardly spread apart, and eyes pinched shut.
“Fuck,” she swore. Now she really didn’t want to ask for Zephyr’s help.
Geni glanced all around, trying to come up with some sort of idea. She spied the abandoned boxes and instructions on the floor. The instructions! Surely those would help her.  She waddled over to the boxes and gingerly knelt down.
The vibrator switched positions, dragging itself across her clit, and she slapped a hand over her mouth to muffle a moan. It pulsed hard and fast against her, lighting her nerves on fire. Geni froze with her back arched and her palm over her face. She had to turn this thing off, now.
Frantic, she slapped the boxes around looking for the one the pink vibrator had come in. The whole time, her clit throbbed, and her breath came short from the magic onslaught of pleasure. When she finally found the box, she yanked the instructions out desperately.
“Okay, okay, okay,” she sighed, shuffling on her knees back to the display table. “On and off, please, tell me.”
Unfortunately, this stupid company printed the instructions with the smallest letters known to any creature. Geni struggled to her feet, panting, squinting, and the vibrator in no hurry to stop. Leaning heavily on the display, she tried to read the miniscule instructions in the light from the window. She glanced up, staring right out of the store and onto the street. She swallowed. Luckily this thing was small. Her fur was so long, maybe nobody passing by would notice.
That wasn’t important. Geni hunkered down to solve her ridiculous problem. She reached down and grabbed the little vibrator, pulling it away from her clit. Relief flooded her, and she almost collapsed back to the floor.
“‘Tap the runes with’—I did that. Blah, blah, ‘make sure to charge the enchantment,’ whatever. Where’s the stupid off button on this thing?”
Geni slapped the instructions down, pinning her ears back. The stupid pink toy buzzed her fingers, slick from playing around in her cunt. She took a breath. This thing was magic. It was an enchantment. All she had to do was cast a spell to freeze it.
She clenched her fist around the vibrator and closed her eyes. She felt its magic, the power that coursed through it, and through her. The same power that it used to rub her clit and make her wet would be the same that she’d use to turn it off. It was all connected, the flow of magic from one creature to one object and back into the universe. Geni relaxed, grasping that power in both hands, and casted a spell to make it stop having sex with her. Even though it was kind of hot.
The spell pulsed through her body like the buzzing of the vibrator. It flooded her nerves and burst through her hands. Geni snapped her eyes open, triumphant. But the vibrator hadn’t stopped buzzing, and under her other hand…
Horrified, Geni watched as the yellow vibrating dildo rose up from under the instructions, where she placed her other hand. At the same time, the pink and yellow toys chimed and sparkled, rippling with the glow of their enchantments. Synchronizing. The dildo squirted something clear from its tip, and she remembered one of the enchantments boasted on the box: self-lubricating.
The only idea she had was to run. Geni scrambled back from the display, but both toys followed. Her legs were shaky. She couldn’t get away fast enough.
As a team, the pink toy latched on to her clit again and the dildo stuffed itself up her cunt. Geni locked her throat so she wouldn’t make any noise, but fuck she wanted to. The dildo and the vibrator moved in and against her at the same time, vibrating with the same intense, rapid pulse. The yellow one fucked her, dragging its vibrating tip past her g-spot, and the pink buzzed her clit every time it drove home. Slick lube leaked from the dildo and dripped down her inner thighs.
Geni caught a glimpse of someone walking and she dropped to her knees. The toys kept fucking her and she could only bite her arm to keep herself quiet, the change in angle devastating her again. At least nobody outside saw her—hopefully.
On all fours, she couldn’t do anything but let the sex toys have their way with her. She trembled and whimpered into her arm as her cunt got pounded, her clit destroyed. The pink toy flicked her back and forth now, still buzzing hard with every thrust the yellow one gave. She wondered what changed, when it was completely stationary before.
The thought popped like a bubble when the dildo slammed home hard. She sobbed into her arm, back arched and ass in the air. Her short tail wagged back and forth almost as fast as the vibrator. Geni gave up being angry and thrusted back against the dildo. If she was going to get fucked, she was going to enjoy it. And as stupid as these toys were, they knew how to fuck.
She muffled a moan as it slammed her cunt, buzzing tip finding her g-spot perfectly. Geni thrusted for the dildo and humped the vibrator, drooling over her forearm. Every thrust, flick, and pulse made her squirm and shake. Her thighs were soaked, gushing past the dildo and matting her fur to her legs. Another hard thrust and she quaked.
Geni was so close now. Maybe the toys would stop if she came. Maybe she would have an orgasm, they’d stop, and she could wash them off and no one would ever be the wiser. She’d just come one time, she just had to come, she needed to—
Geni clenched around the dildo and moaned wantonly into her arm. Her body trembled from her horns to her hooves as she came. Ecstasy washed through her as easily as magic, but instead of escaping, it filled her up with bliss. It went on and on, the enchanted toys fucking her through her orgasm.
But they didn’t stop when it was over. When Geni came down from her high, her oversensitive clit was still getting flicked around, her cunt still stuffed. She groaned, this time out of annoyance as much as eroticism. Back to the damn instructions, apparently.
Crawling was all she had the energy for. The toys followed, zipping along to catch up as she shuffled along on her knees. The tip of the dildo popped out of her hole when she got out of reach, only to stick itself back in by the next step. The vibrator slid up and down her clit, massaging it until she writhed. It was awful and wonderful and she needed it to stop.
Geni clambered to the display and grabbed the first thing she could stabilize herself with. Another one of the toys, of course—the green dildo, suction-cupped to the table. She ignored the way her stomach dropped, using it as leverage to pull herself to kneeling. Finally, eye-level with the display, the instructions were ready and waiting for her to read. To figure out how to turn these off, for real this time. She picked up the flimsy piece of paper in her free hand.
The dildo fucked her hard, shoving itself up her leaky, overused cunt, and the vibrator buzzed in tandem. Geni choked on her breath, body snapping up in shock. The instructions fluttered out of her weak, shaky hand.
“No!” she gasped, fumbling for it. She missed.
The instructions twirled like an autumn leaf to the floor. Geni couldn’t think, breathe, or move anymore—she just casted a spell at it, willing it into her hand.
Something else came to life instead. She wasn’t surprised, but a little exhausted by now.
The green dildo came off the table with a pop! and sparkled. The other toys paused, giving her a moment of relief, to synchronize with the new addition. The green one flew at her, but instead of up her ass or—Gods—trying to share her cunt with the other dildo, it went up her shirt. Geni fell back, startled, as it sawed away between her tits.
Geni yanked her shirt up just in time. The green dildo spurted the same clear lube as the yellow one, splattering clear goop on her chest. For a resigned moment, she just watched. Cunt worked to oblivion, tits slick and bouncing from the silicone cock sliding between them, her lust coalesced into something mesmerizing. The yellow and green dildos slid in and out, up and down, in perfect tandem.
She came so close to moaning openly. Her legs trembled too hard to walk, her clit was sore and raw, her cunt ached—and now this, watching herself get tit-fucked. It was so much. A clumsy hand reached up to pinch one of her nipples, rolling it between her fingers. She whined in the back of her throat.
“Shut up,” she begged herself. Why was she doing this? She wanted to stop these things.
The green dildo gave her chest one last bounce and popped free. As if it heard, it flew up to her mouth, pressing its leaking tip against her lips. She gasped, surprised, and that was all the invitation it needed. It pressed against her teeth, trying to push past them into her mouth.
Fuck it, she decided. Geni opened her mouth and fell onto her back.
The green dildo slid inside, and she sucked it like it was a real cock. To her surprise, the magic self-lubrication tasted salty, an approximation of pre-cum coating her tongue. When it slid out, she licked the smooth tip. It gushed, the salty, fake cum-lube close enough to the real thing to make her whine. With a shudder, she opened her legs wide, dropped her mouth, and put her hands on her tits.
Geni let herself be fucked in three different ways—four if she counted her own hands. She pinched and teased her nipples while the magic toys ravished her body. Her cunt was so fucked it almost hurt, but neither toy slowed. The dildo in her mouth muffled her moans and whines, stuffing her up where she needed it most.
It didn’t take long to have her second orgasm that morning, hips snapping and tremors wracking her used body. The toys kept fucking her like it wasn’t even happening, overstimulating her until tears pricked her eyes. Drool and cum-lube leaked from the corners of her mouth. She squirmed against the toys, arching so far back her horns touched the floor. It lasted for what felt like minutes, the whole time she moaned and clutched her tits, too uncoordinated to tease herself.
Her orgasm faded and she grabbed the green dildo so she could breathe. Geni turned her head to the side so it couldn’t fly right back in. Saliva and cum-lube dripped onto her cheek. She chewed her lip.
The other two toys sat on the display. She could see them from here, the blue butt plug laying on its side, and the weird purple slab draped over the edge. What would happen if all five of them synched up? What would it feel like? What did that purple one even do, anyway?
It was a horrible idea, but Geni was too lust-drunk to care. She threw a floppy hand toward the display and casted her spell twice.
The butt plug jumped to life. Everything stopped to synchronize, shimmering prettily. Predictably, the plug found her ass, more than lubricated enough from her drippy cunt. It swirled around her hole and fit itself snugly inside. Geni shoved the green dildo back in her mouth to muffle her crazy moan. The plug wedged itself deep inside her ass, spreading her tight hole and pushing against her walls. She bucked against it, scrabbling at the floor when it started to vibrate.
The purple slab floated over too. Everything stopped again, the purple thing hovering in the air to shimmer and shine. Geni watched it as all the other toys came back to life. It stayed there, suspended in the air for a moment. Most of it went limp without warning, only held up by a few inches at the end.
It slapped her across the tits. She squeaked past the dildo in her mouth, shocked. It slapped her the other way, leaving a hot sting across her skin. The burn hadn’t faded before it smacked her chest a third time, striking the same tender spot. Geni cried out behind her stuffed mouth, fists clenched in her hip fur. With no mercy, the purple toy smacked her tits so hard they bounced, back and forth, paying no heed to her sobs.
She couldn’t tell if it was out of pain or pleasure, and wasn’t sure if it even mattered. Almost everything hurt now—her clit was rubbed raw from constant vibrations, her cunt was so fucked it hurt, she could barely breathe through her mouth. Her newly stuffed ass throbbed as the plug stretched it out. And now her tits were getting slapped around, silicone smacking against her skin until it burned.
It was too awful—too wonderful. Geni peaked faster than ever, filled and fucked in so many ways. Her third orgasm was small, but her hips bucked hard. She moaned louder than both of the others, and nearly choked on the dildo in her ecstasy. She pulled it out, freeing her mouth just in time for the purple thing to slap her again. She gasped, arching off the floor as her skin tingled, deliciously painful. Her body throbbed and ached in every muscle, good and bad, lust and loathing. It slapped her again, the muffled buzz of vibrators harmonizing with the smack of skin on silicone.
Another smack rang in her ears, and she panicked. Was it loud enough for Zephyr to hear? Storage was an entire room away, but it wasn’t exactly far. Frantic, she grabbed the purple slab.
As soon as her fingers closed around it, the silicone slithered like a snake through her weak fists. It spun around and around until it tied itself around her wrists, locking her in make-shift handcuffs. Geni barely had time to dread her situation before it flung her arms over her head. The purple toy pinned her to the floor on her back, with the four other toys fucking away. She squirmed in her restraints, trembling as her body was taken over.
Geni watched the green dildo fuck itself on her tongue, using her mouth like a wet hole, and filling her throat with its cum-lube. The yellow dildo did the same, peeking between her trembling legs just long enough to tease her cunt before pounding it hard. The pink vibrator rubbed her exhausted clit, forcing it to endure far past its limit. The butt plug had no trouble sending shockwaves up her spine, the same intense pulse as the other two. Her tits still burned from the beating she’d taken, and now the purple thing intended to let the other toys have their way with her.
Despite the Synchro line being enchanted silicone, Geni felt more like a toy than any of them. She was used, abused, and fucked to their non-existent hearts’ content—they paid no heed to her magic or her quivering body. More than that, it was as if they were working together to ravish her, to squeeze as many orgasms out of her as they saw fit. They thrusted together, vibrated together, filled every hole she had, and smacked her silly until she came. They were synchronized.
It wasn’t the chaotic mess that five random enchanted toys would have been. If Geni had activated five completely separate products, they would have been all over the place. There would be no coordination, no rhythm, because they would function as if the other toys weren’t there. The Synchro toys fucked her in perfect unison, as one cohesive unit, taking her apart again and again.
Geni had to hand it to them. It was a deeper form of pleasure.
As the line of enchanted toys chased her to orgasm again, she almost wanted to cry. She was so tired, so used, so everything, but they wouldn’t stop. The fur between her legs dripped with cum-lube and her own wetness, her face was slathered in her own saliva, her legs shook, she tried to squirm away as they fucked her, but she knew they wouldn’t stop. She could have screamed it, but they wouldn’t. They couldn’t hear her. They weren’t even alive. They would fuck her until their enchantments wore out, which could be hours of her life. Hours spent being forced to come again and again, locked to the floor, and made to endure hours of this incredible agony.
Geni writhed, arched, bucked her hips, sobbed and moaned when her mouth wasn’t stuffed with silicone cock. She wrenched her wrists to try and free herself from the purple toy, but to no avail. The bubbling, horrible feeling of orgasm built up again, and she couldn’t take it anymore. Geni kicked her hooves, thrashed her head, did everything she could think of to make it stop, but nothing did. The toys were fucking her, they were going to make her come, they wouldn’t stop—
“What in the Gods’ name is going on?”
Her peak crashed immediately. Geni whipped her head around to see Zephyr, gawking at her helpless state. She wriggled harder, pleading with her eyes for them to help her. Slowly, they inched around her to tap the purple handcuffs. All the toys froze and sparkled as the purple toy went limp.
Geni sat up, frantic, and yanked the dildo out of her mouth. “Thank you,” she rasped. “Thank you, I promise this was an accident—I was holding the pink one and it activated when I was trying to do something else, and I couldn’t figure out how to shut it off and—”
“Shut it off?” Zephyr asked.
“Y-Yeah, like make it stop?”
“You just cancel the spell.”
They gingerly touched the drenched green dildo with the very end of their talon. Their wing-hand shocked with a tiny spark. The toys all froze to de-synchronize again. The green one stopped leaking freely, going upright and rigid in her hand. Geni stared at it.
“Oh,” she said.
“Do you… not know how to cancel spells?”
“I—I’m—hah—”
The other three toys were still merrily fucking away at her. Sitting on the butt plug hadn’t done her any favors, either. One by one, Geni plucked the toys out of her holes and cancelled them herself. Her face went hot with embarrassment.
“I thought you said you used enchanted toys before,” Zephyr asked.
“I have!” she insisted. “But it was… it was a mundane toy that got enchanted later… so it had an off-button to press.” Her shame boiled over, ears meekly flattened to the side of her head.
“I see.” They looked around at the mess she made. “Go get cleaned up. I’ll handle the display.” Geni fixed her shirt, gathered up all the used toys, and hid in the bathroom until the store opened.
--
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yuqrian · 12 days ago
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Against the bloodline?? 👀
This was a work in progress that I started in November 2024, but my writing made me cringe and I gave up 😂
The plot:
- Voldemort’s power is growing, unrest in the wizarding world - At Hogwarts, students with Muggle parents are being cursed, and Sirius is suspected because of his family - Remus and Sirius grow closer because they both feel like outcasts - Resolution: Regulus overhears a Slytherin bragging about their curse, and tells Sirius/Remus. Remus and Sirius come up with a plan to get the Slytherin to admit that they were the one who did it.
This what I had written so far:
Remus rubbed his tired eyes and pulled the Daily Prophet out from under a steaming platter of bacon and eggs. Across the House table, James cheerfully tore open two letters, just delivered by a large barn owl. “This one’s from Mum and Dad!” James’ eyes darted quickly across the parchment. “They had a lovely Christmas with their friends in Ulster. The Agnews sent this,” he passed a large, brown-paper-wrapped box to Sirius, “and they want to know if that secret passage behind the tapestry of Hedwig the Hungry is still known among the students these days.” “Last year, Moony and I had to hide in there for half an hour from Filch,” said Sirius, tearing off the wrapping paper from James’ parcel. “Remember? When we tried to hex Snape’s socks to smell like wet dog, but accidentally flooded half the corridor with stinking water?” “Bloody hell, mate, did you really have to remind me of that?” groaned Remus. He gave Sirius a hard thump on the upper arm, but Sirius only grinned back cheekily.
James continued in a high-pitched voice, a surprisingly good imitation of his mother, “‘Mafalda and Richard were ever so impressed that our son is doing so well at Hogwarts and in the Quidditch team. We’re so proud of you, darling.’ Ha, she definitely didn’t tell them about the suits of armour we made breathe fire at every Slytherin that walked past last month,” James glanced mischievously from Sirius to Remus through his round glasses. “Now that’s something to be proud of!”
Sirius chuckled from the corner of his mouth and tossed a chocolate from the now-opened parcel at James’ head. He snatched it swiftly out of the air and shoved it in his mouth, already unfolding his second letter.
“Peter says he won the snowball fight on his street—wow, good on him—Oh, wait, he was on a team with Macmillan and Abbott, they’re of age and already allowed to use magic outside school, and they’d enchanted the snowballs…”
Remus fished out a chocolate from the box on Sirius’ lap and flipped open the newspaper. His eyes were drawn to a moving black-and-white photograph beneath the headline: ‘Charity Ball at the Ministry’London – 26 December 1975 Incoming Minister for Magic Harold Minchum marked the start of his term with a glittering ball for Ministry officials and major benefactors. Following the forced resignation of former Minister Eugenia Jenkins last month, Minchum is said to be more than ready to take the helm. We interviewed Mr Orion Black, who attended with his wife, Walburga.
“Our family has had the pleasure of financially supporting Minister Minchum’s policy work, to help restore strength and skill to the wizarding community. We must ensure that the foundation of our society is purged of the weaknesses of these times. Hogwarts plays a key role in this. Education is currently free for students of both magical and Muggle-born descent, but is funded through wizarding tax money, and has been for generations. It would be fairer if Muggle-borns and half-bloods paid tuition fees, to balance this burden. Quality education is of utmost importance to raise our children into capable witches and wizards, and such a contribution would surely benefit the school. I have high ambitions for my children” (Sirius and Regulus Black are currently in their fifth and fourth years respectively at Hogwarts School of Witchcraft and Wizardry, ed.)
“Many are afraid to speak these truths, for fear of powerful wizards who believe their views are the only ones that matter. Mr Riddle is one of the few who dares to challenge that.”
This is what I was planning:
James, Remus, and Sirius are having breakfast one morning after Christmas. Peter has gone home, but James stayed at Hogwarts for his friends and because his parents are on holiday in Ireland (visiting old school friends). Remus rubs his eyes—he, James, and Sirius stayed up a bit too late last night, caught up in a funny conversation and planning a prank for after the Christmas holidays.
In the Daily Prophet, Remus reads an article about a Ministry ball. There's a photo of Voldemort shaking hands with the Minister. In the photo, Sirius and Regulus’ parents are also visible. Remus reads an interview with Sirius’ father. James reads them Peter’s letter, which just arrived. Remus listens with half an ear while still reading the article. Sirius secretly reads along but pretends to be listening to James.
In Peter’s letter, he writes that he had a nice Christmas and had a snowball fight with other kids from his neighborhood. The 17-year-olds were already allowed to use magic outside school, so he lost. James’ parents sent chocolate and a note saying they had told their Irish school friends how well James was doing at school and in Quidditch. James grins a bit at this, and Remus notices that Sirius is secretly jealous of such nice parents.
Remus nudges Sirius to get a reaction from him reading along, asking what he thinks. Sirius rolls his eyes. James notices that Sirius is no longer listening to him and looks over at the article too.
Other students return to Hogwarts after the holiday. They whisper about the article, and Remus notices that Sirius is getting suspicious looks. There's speculation that Sirius’ family is grooming him for a future at the Ministry—on Voldemort’s side. Sirius initially ignores it—he's been through this before, back in first year.
Classes start again the next morning. A Hufflepuff refuses to partner with Sirius in Defense Against the Dark Arts. James tells Sirius not to let it get to him, that he knows he’s better than his family.
Then, a Muggle-born student is attacked by an unknown assailant (someone from Slytherin, but no one knows that yet). Other students think Sirius might have done it. Earlier, a rumor had started that Sirius had called someone a "Mudblood," but it was taken out of context. A Slytherin was provoking Sirius, and he responded with a sarcastic remark that included the word "Mudblood." Something possibly related to Snape and Lily?
James hears about it, and although he isn’t dating Lily yet, he still gives Sirius a weird look.
Quidditch Match: Remus is in the stands as a spectator. During a match against Slytherin, someone in the audience hexes Sirius’ Quidditch robes to turn Slytherin green and silver. "He’s showing his true colours." Sirius doesn’t notice because he’s flying. He gets hit by a Bludger from one of his own teammates. The match is almost over, but due to the confusion and being a player down, Gryffindor loses. The team is frustrated, and James is moody from all the drama and the loss. That evening in the dormitory, James and Sirius argue. James doesn’t understand why Sirius lets the bullying get to him, since he knows he’s on the right side. James’ whole family is on the right side, so he struggles to relate to Sirius’ situation. The fight is really about their communication problem: a lack of empathy for each other’s perspective.
Sirius is angry, Remus is there for him.
The culprit behind the wand curses is caught. He either has some kind of proof on him, accidentally reveals knowledge only the attacker would know, or corrects someone’s assumption about the curse and thus exposes himself. Regulus had already tipped off Remus about him.
James apologizes to Sirius.
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infinity-lunacy · 3 months ago
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Infinity Nikki: Diamond Activities
There have been a couple of posts over on r/InfinityNikki during the last two banners about how/where to get more diamonds for pulls. Figured it would be helpful to pull it all together in a quick tip post and a link to the Pear-fect Guides Diamond Guide!
Some helpful players have already done the wizardry (aka math) for you and created a Pulls Calculator!
Daily: Completing Daily Wishes nets you 90 diamonds a day (3 pulls every 4 days).
Biweekly: The Mira Crown Pinnacle Styling Contest resets every 2 weeks. Getting at least 21/24 stars = 800 diamonds! Very easy to complete once you have a 4-star or 5-star outfit in every style (Sweet/Sexy/Elegant/Cool/Fresh) glowed up (resets after every maintenance period) [Glow-Up Optimizer].
Monthly: The Mira Crown rewards shop and Tranquility Droplet exchange offer 3 crystals each every month (resets on the 1st day of the month).
Chests: There are chests stored all around the Wishfield and Fireworks Isle maps! They do not replenish, but you can track your progress using the official Miraland World Map (Click on [World Map (Closed Beta)] at the top of the webpage to access it.).
Minigames: You get 10 diamonds for every first clear + 30 diamonds for first perfect clear for every minigame on the map! The map adds checkmarks next to the flag icon for games you have already perfect cleared.
1.4 Revelry Season Event Diamonds:
Nonstop Revelry: Log in for 7 days before April 8th, 2025 to claim 10 Revelation Crystals.
There are 3 levels of the dancing minigame - Wishing Dance Moment - faewish, human, and special guest. (25 diamonds for clear, 45 diamonds for perfect clear, 210 diamonds for all 3 stages).
There are 7 levels of the platforming minigame - Illusion Zone - that unlock daily. (Play after completing the [Shine! Party King!] quest for 80 diamonds per level, total 560 diamonds for all 7 levels).
Mira Crown will reset on April 8 + Alison's Travel Shop will arrive and you'll be able to exchange for 5 Revelation Crystals.
Diamonds that are tucked away in menus & quests:
Check your Courses to see if there are any achievable ones you haven't gotten yet.
Outfits: Each completed 3-star sketch outfit sets - from Styling Faction battles and sketch chests - provides 10 diamonds in the compendium.
After you complete the Well of Fortune dungeon, there are additional broken lampposts scattered around Florawish. Repair for 30 diamonds each (does not refresh, find by running around Florawish with your ability set to Electrician).
You can exchange dews of inspirations for diamonds and other rewards with Kilo the Dragon for up to 36 levels.
On the Fireworks Isles, you can exchange whim balloons and dews for diamonds with Vita on Fireworks Isle. As of 1.4, the official map also tracks chests, dews, and whim balloons on the Fireworks Isles!
The Firework Isles also have an optional quest to unseal the cavern doors in every cave for a room full of chests and lore!
If you haven't talked to Ciceto - the box game npc in Florawish - he has additional diamonds for completing the sets when you talk to him. Click all of his conversation options to make sure you get all of them.
As of 1.4, Eureka color sets (head + hands + feet) give 30 diamonds each in the Compendium! Navigate to Outfit compendium > Exploration Season > Radiant whim > Eureka collection.
Getting your lore and creature compendium to 100% might push you over to the next compendium level (30 diamonds per level).
The above are all f2p (free to play) tips, but if you are willing to pay to play a little:
The $5 monthly pass provides 90 diamonds a day (2700 total) + 300 stellarites. Very good bang for your buck for pulls and if you are tempted to buy any of the cheaper store outfits!!
The $10 battle pass Distant Anthem - Mira Journey upgrade - total rewards are: 1360 diamonds, 10 energy crystals (800 total vital energy), 4 Revelations crystals, 960k bling, 3.3K shiny bubbles, 3.3K threads of purity, 1.3K shining particles, AND a unique momo cloak. (It gives you rewards for whatever Mira Journey level you are currently on, so personally I don't buy unless I hit level 50.)
I've never bought Miracle Epic, but it's an additional $10 for 980 Stellarite, 10 energy crystals (800 total vital energy), and a unique avatar frame.
Tip: Don't bother exchanging stellarite directly for revelation (pink) crystals. The exchange is awful and not worth your money. Save stellarite for store outfits and items instead!
The pull packs in the store can be a good deal. If you purchase on PC using Epic, the Epic store has cashback rewards that will usually amount to $1-3 which is enough to purchase the cheapest packs.
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thesensteawitch · 2 years ago
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Messages From Your Ancestors 🎃🌻💚
🥀Halloween Special
Pick A Pile Reading (Harry Potter Edition 👻⚡)
--------(Left to Right- Pile 1, Pile 2, Pile 3)---------
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Hello, Senstea Souls!
This is a magical reading! Those who respect the dead and feel grateful to be alive are welcome to take this reading. 🪄
Pile 1
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Tarot Cards- Judgement, Five of Pentacles, Ten of Pentacles, The Empress, Queen of Cups, The Emperor, Nine of Pentacles, Ace of Pentacles
Bottom of the deck- Three of Swords
Zodiac signs- Capricorn, Taurus, Virgo, Aquarius
Your House- Gryffindor
Charms- Fairy, Snake, Angel Wing, Pegasus.
Message from Hogwarts
Magic only touches the lives of the people who think out of the box. We love weird wizards. So don't be afraid to bring something new to our door.
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Welcome Pile 1 to the world of ancestors. Apparently, they are all in Hogwarts celebrating Halloween. They are here to give a very special message. They didn't want to visit Hogwarts at first because the idea of it seems nowhere near to the idea of heaven. But they noticed that their following generation is fascinated by the school of wizardry. Sometimes guardians have no choice but to enter into the world of their children. And sometimes they even find it fun. This Halloween your ancestors are asking you to believe in the power of words but do not let illusions or narratives fool you. Try finding the truth with the help of words. They see your thoughts piercing your soul. You have such a sharp mind and such sharpness must be dealt with caution. Keep your hands stable while writing your story. They are telling you that you are brave but don't fool yourself into thinking that bravery is only needed to overcome the challenges. Bravery is also needed to have fun and be playful. You are so fascinated by fantasy. They want you to know that go there and enjoy by all means but don't forget where you belong. Don't forget the real world where you are sent to perform actions, where you are supposed to write your story. Don't forget to come back to the reality. Fantasy is beautiful so take inspiration from it. Manifest enchanting things in your reality. Pile 1 I clearly see that you are creating something, bringing more life into this world. But sometimes it feels too exhausting for you to believe that you are even going to reach your destination. But your ancestors are telling you not to lose hope. You are about to find your answer. You are about to find the hope you've been looking for. But you must not let your inner spark die because only that can take you to your desired places. Very soon you're going to be so blessed pile 1. Abundance is soon to be found. Your cards are so favorable and beautiful. Love, finances, victory, creation everything is coming your way. Just don't be too rigid or serious. Enjoy the flow of life with all its ups and downs. You're soon going to hit your luck! Your ancestors are supporting you and are warning you to not let melancholy dim the light of your joyous heart. You need to change the way you look at the world and the world you look at will change. Your ancestors have a very clear message which says that fulfillment is just around the corner. Do not worry at all. You're soon going to find your home. You just need to click a button in your life that will bring inspiration and spiritual flight. Take care of your health and have faith in your plans. You're about to get showered with so many beautiful blessings. You are going to bear the fruits of your hard work. Much love to you, pile 1.
Book your Halloween Reading only at $10. Click ‘here’ to land on the order form. You can drop a message in my inbox in case of any questions.
Pile 2
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Tarot cards- The Hanged Man, The World, Three of Pentacles, Seven Pentacles, Page of Wands, Eight of Swords, Ace of Cups, Two of Wands
Bottom of the deck- The Magician
Zodiac signs- Aries, Sagittarius, Cancer, Leo
Your House- Slytherin
Charms- Squirrel, Pegasus, Angel Wing, Key
Message from Hogwarts
Do not block the messages we have been sending you. You're being invited to claim your power.
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My dear pile 2 your ancestors have been communicating to you through synchronosities/angel numbers. They are telling you that there is a way out of the situation you think you are stuck in. They have been asking you to come out of the limbo phase. It's like you've tied yourself down within the cage of your thoughts. They have been warning you about someone or something for a very long time. Your ancestors also want you to know that this Halloween they are hosting the party at Hogwarts. And in the middle of all managing all the things they found some time for you to reach out to you. This means that they want you to come out of your comfort zone. They can't see you in pain. They aren't asking you to exhaust yourself in the pursuit of productivity. They want you to have fun too! They are saying that you have a long way to go and are you are giving up so soon. They don't want you to sacrifice to the extent that you lose sight of your destiny and life. You overdoing some things in your life. They are asking you to find balance. Do you remember the golden egg in Harry Potter? The same card came in your reading too. There's a truth that you are not seeing. You need to open your heart to get access to this golden egg and finally hear the beautiful truth that will put you out of the loop you're currently in. Only in the quiet, you can listen to the voice of the divine mother. Spend time near water, it will bring answers to you. Your ancestors are asking you to get comfortable with vulnerability. Tears and heavy chests will bring the weighing answers. The illusion will be washed away from your sight and soon you will see the truth if you allow yourself to get comfortable with some difficult questions. You have the key to get out of this situation. Don't think you're alone. Nothing in your life is a coincidence. There's a divine intervention happening in your life. There's a book they are asking you to read. And I sense it's regarding the situation you are going through. Your ancestors want you to know that your mind has great capabilities. It can manifest things so easily. Use it for your benefit. You are fooling yourself by thinking that you are being patient. It's not patience it's resistance. Perhaps you think that you are not ready yet and that's why you're not seeing any results either. Focus on the solution and not the problem. You will find your way out. You don't need anyone else to complete you. You are a whole person. God bless you, pile 2. May you find your way out of this tough situation!
Book your Halloween Reading only at $10. Click ‘here’ to land on the order form. You can drop a message in my inbox in case of any questions.
Pile 3
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Tarot Cards- Eight of Wands, The Emperor, The High Priestess, Six of Wands, Page of Pentacles, Knight of Cups, Knight of Swords, Temperance
Bottom of the deck- Seven of Cups
Zodiac Signs- Gemini, Libra, Scorpio, Pisces
Your House- Ravenclaw
Charms- Musical note, Dolphin, Eye, Lock
Message from Hogwarts
We want to see what lies at the core of your heart before your marksheets and degrees. We know your speed so we hope that it will take no time for you to walk in with an open heart and quiet mind.
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Your ancestors are quite confused about what to take to the Halloween party at Hogwarts. They have heard a lot about Hogwarts so they don't know what precious gift would fit for such a place. It's their first time attending a Halloween party. But they are trying their best to keep their calm. And in the midst of all this, they are here to convey a message. Your life may be moving too fast lately and you may be asked to make a quick decision. You impulsively may have made a few mistakes too. They want you to take your life like a musical note. No matter how fast or slow the music is, if you resist it you will never be able to flow with it. Dance with the song of life. They are asking you to not take things so seriously. They know that you have a future ahead and it's life we are talking about so how can you not be serious, right? Wrong! That's the point. It's just life it'll be over before you know it. Recall how you started things. With passion and hope. Be a bit naive there's nothing wrong with that. We are all a student in the school of life. You must enjoy it a little. Give gifts this Halloween. Balance your emotions. Life is a mix of pleasant and unpleasant moments. Your ancestors are saying that you're so smart they don't even need to tell you this. After all, you belong to the Ravenclaw house. It's good that you have things planned out but don't let your life be so insignificant to be designed on a sheet of paper. I also see that you are either too emotional at times or too rational. And when you are put off balance you choose to become rigid and like an old man who doesn't smile. Emotions confuse you and you sometimes try to escape them. Thoughts challenge you but being too much in your head makes you lose your wit. It seems that you have your life in balance but you don't. Your logic comes in the way of your intuition. The war between your logic and intuition has left you confused and tired. But your ancestors are giving a wink and asking you to fool your thoughts. Do things with your heart. Trick your mind and treat your heart. Don't let your mind steal the joy out of your life. Use your intellect where it's needed. In the matters of love use your heart. You are singing the wrong note. You are not letting the world see your playful spirit. I hope you find your balance, pile 3. Sending you love and light.
Book your Halloween Reading only at $10. Click ‘here’ to land on the order form. You can drop a message in my inbox in case of any questions.
BELOW IS THE IMAGE OF THE HALLOWEEN READING SPREAD!🌹
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Other Link:
Explore My Rate Card (In case you would like to book some other reading)
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braveclementine · 1 year ago
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Chapter 1
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Warnings: None, readers under the age of 18 can read this since it is all fluff.
Copyright: I do not own any Wizarding World characters that J.K. Rowling wrote. I do however own Elizabeth Kane (main character) and Trang Nyguen (best friend). There should be no use of these two names without my permission. I also do not condone any copying of this.
.❤️.
𝕴 𝖜𝖆𝖑𝖐𝖊𝖉 𝖚𝖕 to the small house and let myself in, not bothering to lock the door behind me. Dad would be home soon. I treaded into the kitchen and got myself grapes out of the fridge before running up the stairs into my bedroom. I set my backpack down by my desk and threw myself down on my bed, a feeling of elation filling me. School was officially out.
My bedroom was rather small, but large enough for a bed, bookshelves, a nightstand, a dresser, and a desk. The walls were a light pink and covered with posters of famous Quidditch players and a few Muggle singers (I especially fancied the Beatles). My bed had purple covers and two stuffed animals- a wolf and a cat. The furniture was all white, a small pink phonograph box sitting on the nightstand next to the bed.
There was also a window on the right side of the room, near the foot of the bed, parallel with the door. If I looked out it, I could see into the neighbors back garden. There was a calendar over the desk where I had marked the days off till my birthday. . . and to my first day back to school.
This upcoming school year, I wouldn't be starting seventh grade like all of my friends. Instead, I would be going to Hogwarts School of Witchcraft and Wizardry. True, I haven't gotten my letter yet, but my dad said I will eventually get one because my birth parents had gone. Not to mention, he had said, that had I showed signs of uncontrolled magic when I was younger.
I suppose he was talking about the time when I turned the principals' jacket from black to bright yellow just by looking at her during a teacher-parent conference. It was an accident though and no one knew what had happened except dad. Actually, dad was quite humored by the accident. Or maybe he was thinking about the time I had breathed underwater for four minutes. I'm not entirely sure.
Of course, my Dad wasn't really my biological dad, he was my adopted dad. My real Dad-and mum- were murdered eleven years ago. Well, almost eleven years. If I'm being technical, it was 10 years and eight months. They were murdered on October 31, which has always kinda killed Halloween for me.
I also have a twin brother who I've never met. His name is Harry Potter. He lives with my Mum's sister, my Aunt. Apparently she's a Muggle. I feel bad for him. He's also extremely famous in our world. He survived being killed by Lord Voldemort. I probably would've been killed, Dad says, If my parents hadn't hidden me.
My Dad is a Werewolf by the name of Remus Lupin. That has caused some significant differences in my life compared to other wizards and witches kids (at least, I would assume considering I've never actually met a magical kid- though I've seen them at Diagon Alley). On full moons ever since I arrived at his house, he's had to set up sleepovers or fake appointments or out of town trips so that the neighbor or one of my friends parents would let me sleep over. But I don't mind, I love him. Honestly, I couldn't be happier.
The way I got to my Dads house is still a bit of a mystery, put together in bits and pieces. My dad assumes that his old friend Sirius Black might've dropped me off. There was a letter from him explaining to Lupin that I was a secret, that my parents didn't want anyone to know that I existed, not even Dumbledore. That was something huge because Dumbledore was one of the greatest wizards of all time.
However, my dad doesn't know who dropped me off. He wasn't even home when I arrived on his doorstep. He had been in the north of the country on business for the Order. (That's the secret organization he worked for to try and take down Lord Voldemort).
Our elderly next door neighbor had seen me when she was setting the milk jugs out and she took me in when she found out Dad wasn't home. I'm just glad that she didn't read any of the letters. Even better, she didn't look at any of the pictures because that would've freaked her out- they moved, unlike Muggle photos which were stationary.
When Remus-Dad- came back, she took me out to see him with my bag and stuff, and told him where she had found me. He never had a chance to ask Sirius about it because by this time, he was in Azkaban.
I won't go into all the nitty gritty details because most people have heard about notorious killer Sirius Black. But, there's some part of me that thinks he may be innocent. I don't know why I believe that, but I do. It's something that I feel in my heart. But all the evidence points at him, so my feeling must be wrong. But I don't think I am. My feelings have never been wrong before.
Anyways, so where was I? Oh right, my father put me in a Muggle school when I was five. This was so I could learn Muggle classes like math and science and history. Actually, unlike most other kids, I find such classes fascinating. But it's not normal for magical kids to go through Muggle school. My father did it because he is a Werewolf.
See, he can't get many jobs in the Wizarding world because our people don't like Werewolves. I don't understand that, but perhaps that's because I'm biased as I've grown up with him and I love him. However, he can sometimes get jobs in the Muggle world because they aren't superstitious and because most jobs don't require him to work at full moon.
My greatest wish is to discover a cure for Werewolves (I'm sure I'll have to create it). I want to help Lupin. I think that's what my real father, James Potter, would have wanted me to do. After all, that's what friends and family do, right? They help each other.
Alright, so its the last day of sixth grade and I 'graduated' with all A's. It wasn't that big of a surprise, I study quite hard for all of my classes since I'm in the highest level classes possible. Plus, it's only sixth grade and rather simple.
My dad was still at work right now. At the moment, he was teaching classes for the ministry. There weren't many people in the class but it was our only source of income so we had to deal with it. I didn't know what the classes were about. It was probably defense classes because that was what dad was good at. I did know that the classes ended soon. They were only being held for a certain amount of time.
But enough about our problems. I would rather talk about the good things in our life. Like the fact that I get to meet Harry this year at Hogwarts! Since we're twins, we will end up going the same year which is super exciting! I know that our Aunt doesn't know I exist so I'm sure she couldn't have told Harry about me, but I have pictures of my mum and dad so I'll be able to prove to Harry that I'm his sister. It's in a locket necklace that I was wearing when I arrived at Lupin's house.
It's a silver necklace in the shape of a heart. It's just a little smaller than a lime and it opens. On either side of the inside are pictures of my mum and dad. My Dad has brown hair and brown eyes and he's wearing glasses. He's wearing a blue buttoned down shirt. He has a smile that lights up the world. He's holding baby me. On the other side is my Mum. She has red-brown hair and green eyes. Lupin says I look like her but I think I look more like James. I wear glasses and my hair is only red in the sunshine. Plus, my eyes are brown, not green. Perhaps I would look more like mum if I didn't wear my glasses. And if I had green eyes.
Sometimes I don't wear glasses because I only really need them for my left eye which at 16/20 vision while my right eye is 20/20.
Mum is holding Harry in the photo. He's got a chubby baby face and he's laughing about something funny. He has black hair just like our father and it's sticking out in every direction. He waves his fist in the air sometimes. We are all smiling.
Lupin has pictures of James in the house that I look at sometimes. There's also a wedding picture of James and Lily. Lupin had been there- but he was very camera shy. But, I'm content with the way things are.
The doorbell rang and I snapped the locket closed. Only Muggles rang the doorbell. Wizards, if any came- which most didn't- knocked. Dad would've just walked through the door.
I bounded down the stairs and opened the door.
"ELIZABETH!" My best friend Trang threw her arms around me. "Guess what!"
"Uhm, no idea." I said, hugging her back. "Come in?"
Trang came in through the door and I closed it behind me. "so what's up?" I asked again but I really didn't need to prompt her.
"I-got-accepted-to-Cincinnati-Hills-Christian-Academy-for-seventh-through-twelfth-grade!!! I told you I was going to test into different boarding schools right?"
I ran back her words in slow motion. Ah, okay, yeah. She had been talking about it nonstop but I didn't comment on this particular aspect.
"Where is this Cincinnati Hills-"
"Oh we call it CHCA for short." She said, grinning. "And obviously it's in Cincinnati."
I racked my brain. I was good with countries and capitals, not so much cities. "Er- what country is that in?"
"America."
My mind went blank. Then I said, "AMERICA! WHAT!"
"I know right! I can't believe it." Trang was practically bouncing up and down with excitement.
I sat down on the couch, feeling just slightly overwhelmed. "So it's a boarding school, correct?"
"No, I have to stay with an American family. It's called having a host family. Sometimes its a trade. Like if they had a daughter who wanted to come here to Britain, then we would trade."
"Do they have a daughter?" I asked, interested.
Trang laughed, "Trying to replace me?"
I laughed too. "Of course not." I winked at her. I wouldn't even be here to meet the hypothetical girl.
She grinned. "No, they were a childless couple but they lived near CHCA and they wanted to host me so I'm grateful."
"Imagine their American accents." I said, trying not to laugh.
She laughed.
We talked for another couple of hours until Dad came home through the door.
"Hey girls." He closed the door lightly behind him.
I looked up at him and my forehead creased in worry. He didn't look happy, though he had a light smile on his face. I stood up and Trang did too.
He smiled at Trang, "Are you staying for dinner?"
Crap, dinner. I closed my eyes, frustrated with myself.
"No, mum wants me home at five unfortunately." Trang said.
I looked at the clock "It's five twenty."
"Oh no." Trang said. She threw her arms around me and I hugged her back quickly. She rushed out the door, saying a quick good-bye to Lupin, and the door clicked behind her. I hurried to the kitchen.
I opened the refrigerator door. I needed to get a job this summer, something small hopefully. That way I could help bring in some money, even if it was Muggle money. Lets see, If 1 Galleon is the equivalent of £5.00, then I would have to make £5.00 to equal one wizarding coin. I bit my lip.
"Elizabeth?"
"Yeah Dad?" I asked, my voice going up an octave because I wasn't supposed to be thinking about getting a job.
"Are you okay? You seemed a little out of it when I came home." He set his battered leather briefcase on the chair.
"I'm sorry, I forgot to make dinner because I was talking to Trang." I said, my face still in the refrigerator door. There- I could cook the leftover chicken with rice and greenbeans and maybe potatoes if we still had any. Not that I liked potatoes but I'd already screwed up not having dinner ready.
Lupin laughed. "I'll go get changed and I'll be down in a moment."
"Okay." I said, pulling the chicken out and putting it on the counter. The refrigerator door swung closed and made a light click. I checked the calendar on the wall. Next week was full moon. I sighed. No wonder he was feeling so down. Unless it had to do with the Ministry classes. . . was this week the last week? No, I had thought they ended in August.
I put the chicken in the pan and put the lid on it. The rice went into another pan and the greenbeans in one next to that. I searched the kitchen for potatoes. We had a couple left. I washed it and cut off the yucky parts and put it in the microwave for six minutes.
As all of that was cooking, I grabbed my notebook out from underneath a box that Dad never moved. I grabbed my pen and opened up the book. I flipped to the back pages where I kept my job ideas.
I was only ten, almost eleven, so not many places hired. Actually, almost none. I could work at the pool in the snack bar. I would make £7 an hour. That wasn't a lot. If you thought about it, it was really like a Galleon a hour. If I worked a full 5 hours a day I would make £35. If I managed to work every day except Sunday, I could make £245. That would put me at around 49 Galleons.
I stared at the numbers on the page. Only 49 Galleons? I put the book down and flipped the chicken over.
But that was 49 Galleons a week, right? So in a month I would have. . .196 Galleons? How much were our bills? We lived in a Muggle house so we had to pay them in Muggle money, right? Or did the Ministry interfere and we had to pay in Wizarding Gold? I chewed on my bottom lip. It was all so overwhelming. I didn't have enough information and if I started questioning dad about bills he'd get suspicious.
I heard footsteps on the stairs and I flipped the book open to a new page with nothing on it and started jotting down a grocery list.
Once dinner was ready, I slipped the book back under the box and brought dinner out to Dad and a smaller plate for myself.
He looked at me, "You're not eating much anymore."
"I ate something else when I came home as well." I said. Technically, it was true, I'd had some grapes.
We ate in silence for a bit and then he said, "I have some bad news."
I bit my lip again. At this rate, I was going to make it bleed.
"The Ministry has stopped the classes a few weeks early." Dad said. So I was right, the classes were suppose to end in August.
"Of course." I said bitterly. "Stupid Ministry and their prejudices."
He smiled sadly. "I think you're the one who's a bit biased, don't you think? We are very dangerous creatures."
I scowled. He put a hand on my head and I leaned forward. He kissed my forehead and I felt that everything was going to be okay. We'd figure it out. He was my father after all. And he would always be around to take care of me.
⬅️ ➡️
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doomedandstoned · 9 months ago
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10,000 YEARS Drop Massive 2nd Single en route to ‘All Quiet on the Final Frontier’
~Doomed & Stoned~
By Billy Goate
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Artwork by Shane Horror
10,0000 YEARS are back with another big record. The sound is urgent, the rhythms unrelenting, the weight heroic. This is 'All Quiet on the Final Frontier' (2024) and it's the hard hitting third album from these sludgy high octane Swedish metallers. Today, Doomed & Stoned brings you a new cut from the record, ominously titled, "The Experiment."
Says 10,000 Years:
"The Experiment" was one the very first songs we worked on, and finished, after Alvin (Risberg, drums) joined our fearless crew. I think the song is very us, and very telling regarding where we’re at as a band and where we’re going in the future. It’s got the heavy stuff as well as some weird riffing and it just goes all out, all the time. Lyrically, the title came first and I thought "What’s the coolest, most legendary experiment?" and ended up at Dr. Frankenstein's lair for inspiration.
It's the latest single to emerge from the band's forthcoming opus, with a title that provokes thought. It has indeed become an age of experimentation where Pandora's box has been opened and man has a chance to play Creator, or as it were, mad scientist. The mischief making and miracle working of high technology is fast surpassing our ability to comprehend. If only Dr. Frankenstien had CRISPR when he went to work on his monster. Will our technology ultimately surpass and replace us as a species?
Now I know What it feels like To be God
Alex Risberg's vocals are formidable as usual, filling the skies with vivacious rage. His bass pummels, joined by furious drumming from new guy Alvin Risberg. Erik Palm's guitars are searing and unmerciful as usual.
Alluding to the famous novel All Quiet On The Western Front, perhaps even in these turbulent times this is but the calm before the real storm begins in our collective culture, civilization, health, and spirit. Wherever we go, heavy music will continue to provide a powerful undercurrent of resistance, reminding us of what it means to be human. Using electicity to rage against the great Metropolis powered by it.
Look for 10,000 Years' All Quiet on the Final Frontier, out November 22nd (pre-order here). Stick it on a playlist with High on Fire, Cathedral, Saint Karloff, DÖ, and Sons of Arrakis.
SOME BUZZ
Formed in The Year Of The Plague, 2020, 10,000 Years has since churned out their signature brand of skull crushing stoner metal at a relentless pace. Releasing records in 2020, 2021 and 2022, of which 'II' gave them a much deserved Manifest-nomination (swedish independent Grammys) for Best Metal, the world may not be ready for the insane massiveness that 10,000 Years have in store for it in 2024 and beyond.
As 10,000 Years now ready their return with their heavily awaited new album, they leave the complex concepts of the Albatross Trilogy behind to explore new frontiers both musically and thematically, focusing on standalone songs and compiling them into the absolute beast that is 'All Quiet On The Final Frontier.'
While still very much in the business of stoner metal, and The Riff still reigning supreme, 'All Quiet On The Final Frontier' boasts a more melodic approach. It is a natural evolution while staying true to the essence of the band and the sharply focused songwriting makes for 10,000 Years' strongest effort yet. Having joined the Ripple Family, sure to be a grand new step in their journey, this album sees 10,000 Years take a massive leap forward into new, hugely exciting territory.
All Quiet On The Final Frontier by 10,000 Years
'All Quiet On The Final Frontier' also introduces new drummer Alvin Risberg on wax, his powerhouse drumming providing a shot of adrenaline to the heart of the band and melding perfectly with the guitar wizardry of Erik Palm and Alex Risberg's thundering bass and howling vocals.
Recording, as usual, took place at the legendary Studio Sunlight with the equally legendary Tomas Skogsberg manning the controls. Mastering was handled by Magnus "Devo" Andersson at Endarker Studios.
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ratmannn · 1 year ago
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Curious about your wizard oc(s)! Is there anywhere I could read about them? If not, I'd be so eager to get an infodump of some kind!
Thank you so much for opening Pandora's box
I have a full cast of them because I have uh
An addiction to oc making
So I'm gonna put it under read more!
:readmore:
A lot of my W101 ocs incorporate headcanons I still have to write my big infodump for but I'll do my best to summarize here before I start and elaborate as I go. The jist of it is I think that where a wizard spends the most of their formative time in the Spiral influences their appearance in ways that can be very obvious or pretty subtle, and if they originate from the Spiral it can complicate things further. For this reason, none of my OCs are supposed to really be "The Young Wizard" and are instead just accompaniments to other people's YWs during story quests.
And now I will do my explanations in order of level I have them at!
Zachary Wyrmtail (Lvl 76)
Zachary is my thaumaturge and the first character I made when I remade my account
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Zachary is originally from Earth, but was kinda yoinked to the spiral so young that he doesn't remember it at all. He was raised in Marleybone, hence why he has dog ears and a tail (he also has a very good sense of smell)
Growing up in Marleybone was about as stifling as you can imagine, especially because he presented heavy magical talent from a young age that his folks had him repress for the sake of their reputation. At this early point in his wizardry career/study he was very reserved and shy, especially since there was a lot of cognitive dissonance from the tone of his childhood. Post-Elsa Arc though, he's a very upbeat and outwardly cheerful guy, while still doing his best to maintain the appearance of an upstanding gentleman. Being and icy boy though, he of course has a self sacrificing streak. Tank and all that. He used to want to be a police officer in Marleybone, but then he worked with (or for) the police in Marleybone and now just makes his living as a private investigation across worlds. The guy helped kill Malistaire the first time around, he's got good reviews.
Joshua Inkweaver (Lvl 56)
Joshua is my conjurer and is actually a pretty recent addition but we love him
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Joshua was born and raised in Wizard City, living on Cyclops Lane his whole life before school started. It's not very visible in the first image but he actually has freckles on his face that are lighter than his skin. I call this stardusting and its a result of living in Wizard City for so long. He basically just has hlitter freckles. On the surface, Joshua is a mostly academically minded guy. His favored fashion is mostly in blue and black and he works as an archival assistant at the Wizard City Library, but being a conjurer, he obviously has a bardic streak. He's an aspiring fiction author and dreams of one day writing a work so prolific that there come to be myth spells based on it. He's got a sorta Gordon Ramsay streak of verbally eviscerating people who insist they know better than him only to prove they don't, but is very sweet and patient with everyone younger than him asking for help, even if just asking him for help is a test of courage for his juniors. He and his family go to the Then-Faire whenever it runs and he usually volunteers for the equivalent of Vegetable Justice where a guy heckles you while you pay to throw tomatoes at him. You can also tell hes gay as a fruitbasket because he spends a lot of time maintaining blue hair that no one ever sees because he wears a hood.
Eurydice Dragonglade (Lvl 23)
Eurydice is my resident Pyromancer by birth, Theurgist by choice
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Eurydice is actually from Dragonspyre but was raised in Mooshu after being adopted out of her homeworld for obvious reasons. Most humans growing up in Mooshu gain the features of whatever farm animal people they're raised around, but the draconid in her instead turned her into more of a lung dragon. She had a very average upbringing really, but a strain of draconic blood in her gives her a really nasty hot-headedn streak, and considering she can literally breathe fire, this fact scares her really badly. She is the most severe bundle of nerves in the Spiral, apologizing for every percieved inconvenience regardless of fault. She's usually very overly gentle with everything and is really fond of gardening and training pets, either of her own or of other people. I may be called cringe for this next bit but she's coded very culturally Japanese and usually tacks -san only people's names because she just feels rude and icky if she doesn't.
Shannon Shadowheart (Lvl 17)
My beloved necromancer... She was my first character on my old account and I recently remade her for nostalgia reasons.
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(Ignore the second one being a sketch, I'm running out of art I've done of them)
Shannon was also raised in Wizard City but her heritage lies in Dragonspyre and she's named after her grandmother, who lost her life fighting in the draconic siege of the world. She has a very cool and cold outward persona to cover for the fact that she is an irreparable failgirl. The CEO of fake idgafers. Her black cat in universe is her favorite thing ever and he's like 14 years old, has one tooth, and is occasionally dead but still walking. Old Chompers is literally only alive through necromancy but that's okay because he's a sweetheart. Places with a lot of death give Shannon a headache because her sensitivity to spirits is strong enough that they start trying to communicate all at once. She puts a lot of effort into her appearance and is bad at hiding when she's flattered by any compliments she gets. She's intimidating in the "mall goth that looks so cool" way but is a huge loser and heavily abiding to new people as long as they behave, being very fond of people who will chatter at her and accept an occasional "mhm" or "cool" from her.
Vincent Seabound (Lvl 12)
My resident diviner who makes it very obvious I'm used to playing Ice. I didn't clarify the queerness for a lot of the above chars but it's very important to me that it's known Vincent is a butch transgirl, he uses he/him and has very masc presentation but his actual gender is flat up and down girl.
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Vincent is my resident mad scientist but he's very high intelligence low wisdom. He's also terrible with people and will occasionally just accidentally say the most insulting shit to your face. If you point this out though, he apologizes and asks for details on what made it insulting, so he can make notes about it and avoid the blunder in the future. He doesn't particularly care for people, but manners build trust and trust means people to help him test his various gadgets and doohickeys. He's also adopted to Wizard City, but he's not sure from where. He appears human at first glance, but around the beginning of his schooling, he started having his mermaid arc. The tail he gets is based on the Black Dragonfish. He's a very funny little gal I think and I like him as a character but I'm. So bad at Storm. It's not even funny.
Sasha Draketouch (Lvl 9)
I'm gonna be honest I don't have any art of him that I'm satisfied with. He's my pyromancer and he's very new so I haven't gotten very far with him beyond him being an absolute little shit. Cocky, annoying on purpose, mocking, the whole nine yards. I hate him, he's my wonderful son. I haven't played him much because he's a character I stream on discord for my friends who can't pay for memberships but still want to be insane about W101 with me
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archoneddzs15 · 10 months ago
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Super Famicom - Wizardry V - Heart of the Maelstrom
Title: Wizardry V - Heart of the Maelstrom / ウィザードリィV 災渦の中心
Developer: Sir-Tech Software / GAME STUDIO Inc.
Publisher: ASCII Corporation
Release date: 20 November 1992
Catalogue Code: SHVC-W5
Genre: RPG
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Despite the greatest magic of the ancient High Sages, great floods, earthquakes, and famine again pervade the great land of Llylgamyn. The great orb of L'Kbreth, an artifact of remarkable power that has protected the city for generations, is powerless to halt the scourge.
The Sages have discovered that the hidden reason is deeper and more frightening than the worst of these disasters. To save the very world as we know it, you and your intrepid party must march headlong into the...Heart of the Maelstrom!
What SFC/SNES RPG could you play that isn't Final Fantasy, Super Mario RPG, or Chrono Trigger that I would recommend? It's Wizardry 5, easily. Published by Capcom in North America, and also released in 1995 as part of the Satellaview service in Japan, the graphical look of Wizardry 5 is very welcoming and much easier on the eyes than the earlier computer versions of the game. Menus in the castle are accompanied by a background picture, making them more interesting to look at. The dungeon walls have textures instead of Apple II-style vector grid lines, so you can see doors and corners from several squares away. Monster sprites are crisp and bright and the shadowy versions of them are a cool feature.
Adding to the game's atmosphere are orchestral-sounding music tracks that let you know where you are in the menus and how deep you are in the dungeons. These music tracks are composed by the late Kentaro Haneda (RIP 1949-2007) and as always, they sound fantastic. So fantastic are his contributions to the soundtrack to the Wizardry world that there are CD albums such as "We Love Wizardry" that contain Sonic Symphony-style orchestrations of the Famicom and SFC Wizardry soundtracks.
The gameplay is extremely faithful to the original versions of the game but with new praiseworthy changes. The control scheme caters well to the lack of a keyboard. You can comfortably press the D-pad to navigate smoothly and select the menu option you want. You no longer need to manually type the name of spells to cast them, you just select them from your spellcaster's battle menu. The pacing in combat is much faster but pay attention to your characters' health points so they don't die without your knowledge.
One major problem with the game, and this only applies to the US version, is that there isn't a proper method of saving your game such as a password or multiple save files on the RAM, which means you can't really correct any mistakes you make in the game, so you'll have no choice but to go along with your losses (works like that in real life). The Japanese version actually supports the ASCII Turbo File and Turbo File 2, which are both game save devices meant to connect to the Famicom. But wait, "How can you connect this to the Super Famicom?" That's what the Turbo File Adapter is for. With this Adapter, you can connect any of the Turbo File devices to the Super Famicom with ease. Also, the US version is censored to adhere to Nintendo America's strict guidelines regarding nudity, religious imagery, and whatnot. The Japanese version is uncensored, so you have text like "sexy woman with a tail" and so on.
The control scheme isn't perfect, because in some places it can make the game drag on a bit longer than you'd like. Pressing forward against a wall will make you bump into it, and you may accidentally repeat that when you meant to close the message box. You always need to remember that the action button opens unlocked doors and not the forward direction. And the down direction spins you around instead of going in reverse. If you practice you can get the hang of the way the controls work.
Overall, Wizardry V got the royal treatment with this Super Famicom port thanks to the wonderful folks at GAME STUDIO Inc. and ASCII. Every element in the game was made with care and attention. D&D and RPG fans are in for a treat, and even young adventurers will like this one. If you've got time to delve down and play a good long number of hours on your Super Famicom, you can never really go wrong with this fifth title in the series. A Nintendo Switch Online re-release would be desirable, so if you find this one, then your adventure has begun.
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juney-blues · 2 years ago
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love the new tracheotomy pages… interested in the new character and the. sci fi world with floating cars?? the text boxes are super cool and creative, how’d you come up with the idea (and how did you pull it off? is it html or some other wizardry ?)
glad you're enjoying the comic!! :3
ghfdghh the idea was mostly me looking and homestuck's PesterLogs and going
"hey what if this was like regular comic speech bubbles and actually IN the page itself. Because that's what comics need, you having to pause and scroll a fucking textbox to continue reading the speech bubbles"
ghfdjghkdfjghdf i actually had the idea for how to pull it off when i learned about CSS TRANSFORMS,
the basic ones are just position:absolute html elements overlaid on top of the page image like so:
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for the ones with fancy css transforms however,
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first i line them up, MORE OR LESS the size and position they should be,
then i fucking copy all the html
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copy that into https://codepen.io/fta/pen/rNZrXp (along with my css)
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and give the thing i want to transform the "box" class
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which lets me drag the corners around to roughly where they should be
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then i inspect element and copy the transforms it gives me back into my original file,
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html and css slap dude
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weaselle · 4 months ago
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Ent cooking show: a live-cam set up to run for ten years filming the re-vitalization of a fertile plain after a long drought. That's the first episode.
Wizard cooking show: master chef but instead of ingredients in the challenge box you have to use what's in the box to cook something. So like, in the challenge box there's a bee hive or a single pure chord of harmony or a rock from the first layer of stone to exist in the world, and you have to like, use the music to cook or animate the rock to make something to present the judges. And the judges are like, this honey cake is excellent, but murdering all the bees and then using necromancy to control them into cooking it is not in the spirit of wizardry... you'll have to do the ice cream challenge as a balrog
Elf cooking show: First person helmetcam of a an elf hunting and killing a deer with their bare hands. They sing a lullabye to the deer before they snap it's neck and prepare a side salad.
Dwarf cooking show: America's Test Kitchen but even more rigorous. 20 minutes of discussing how to maintain precise heat just to boil water.
Halfling cooking show: Great British Bake Off with soap-opera levels of internal drama. Everyone is stoned off their ass.
Orc cooking show: Edible mythbusters. The contestants must make bbq with a live dragon. People straight up die sometimes.
Goblin cooking show: Goblins don't really understand the concept of restaurants, but they have a show like Diners Dive ins and Dives for rooting through people's trash.
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amproductreview · 4 days ago
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🧠 Apple iPad 11-Inch Review — The Only Tablet I Actually Want to Carry Everywhere
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Let’s be real — there are a lot of tablets out there claiming to be the “ultimate” device for everything. Work. School. Netflix marathons. But after using both the new iPad Pro 11” (M4) and the standard iPad 11” (A16 chip) side by side for the past few weeks, I can honestly say… Apple nailed it this year.
Whether you’re a student juggling assignments and Zoom calls, a creative sketching on the fly, or just someone who wants a no-compromise tablet — this is the one I keep reaching for. Here’s why.
About this item
WHY IPAD — The 11-inch iPad is now more capable than ever with the superfast A16 chip, a stunning Liquid Retina display, advanced cameras, fast Wi-Fi, USB-C connector, and four gorgeous colors.* iPad delivers a powerful way to create, stay connected, and get things done.
PERFORMANCE AND STORAGE — The superfast A16 chip delivers a boost in performance for your favorite activities. And with all-day battery life, iPad is perfect for playing immersive games and editing photos and videos.* Storage starts at 128GB and goes up to 512GB.*
11-INCH LIQUID RETINA DISPLAY — The gorgeous Liquid Retina display is an amazing way to watch movies or draw your next masterpiece.* True Tone adjusts the display to the color temperature of the room to make viewing comfortable in any light.
IPADOS + APPS — iPadOS makes iPad more productive, intuitive, and versatile. With iPadOS, run multiple apps at once, use Apple Pencil to write in any text field with Scribble, and edit and share photos.* iPad comes with essential apps like Safari, Messages, and Keynote, with over a million more apps designed specifically for iPad available on the App Store.
FAST WI-FI CONNECTIVITY — Wi-Fi 6 gives you fast access to your files, uploads, and downloads, and lets you seamlessly stream your favorite shows.
APPLE PENCIL AND MAGIC KEYBOARD FOLIO — With Apple Pencil (USB-C), iPad transforms into an immersive drawing canvas and the world’s best note‑taking device.* The Magic Keyboard Folio features a versatile two-piece design with a detachable keyboard and a protective back panel that both attach magnetically to iPad.* Apple Pencil (1st generation) is also compatible with iPad.*
UNLOCK AND PAY WITH TOUCH ID — Touch ID is built into the top button, so you can use your fingerprint to unlock your iPad, sign in to apps, and make payments securely with Apple Pay.
ADVANCED CAMERAS — iPad features a 12MP Center Stage front camera that’s perfect for video calls and selfies. The 12MP Wide back camera with True Tone flash is perfect for document scanning and capturing photos and 4K videos.
* LEGAL DISCLAIMERS — This is a summary of the main product features. See below to learn more.
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Product information
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What’s in the box
iPad
USB-C Charge Cable (1 meter)
20W USB-C Power Adapter
📌 Quick Pros & Cons
✅ Pros:
🚀 Blazing-fast chips (A16 or M4)
🌈 Stunning displays with Apple color wizardry
🪶 Ultra-portable and stylish design
🔋 Reliable all-day battery
✍️ Great with Apple Pencil & Magic Keyboard
🎧 Crisp sound + sharp cameras
🧠 Smart software that keeps improving
❌ Cons:
💸 Accessories cost extra (and you’ll want them)
📱 No 5G on the A16 model
🔁 60Hz on the standard iPad might feel a bit dated if you’re used to Pro Motion
💰 The Pro is amazing… and expensive
🏁 Final Verdict: So, Which iPad 11” Should You Get?
Here’s the bottom line:
💙 Go with the A16 iPad 11” if you want a stylish, capable, all-purpose tablet that won’t break the bank.
🚀 Go with the M4 iPad Pro if you’re a creative, tech enthusiast, or power user who wants desktop-level performance in a crazy-thin package.
Either way, this isn’t just another tablet — it’s a smart, beautiful, do-it-all companion that actually makes your digital life easier.
And honestly? I’ve never enjoyed using a tablet more.
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o--cei · 2 months ago
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not to be all 'i was born in the wrong century' because i am a great appreciator of modern western medicine and general convenience and the post-industrial world right. and i am very very aware of how awful the medieval period was, quality of life-wise. but then it's kind of like... yeah i'm stumbling my way through this world full of noise and lights. it's why i live reading some of the arthurian reincarnation aus because you've pinned it down exactly. i'm perpetually adjusting to the fact that i carry a magic box in my pocket. that's fucking crazy. and indoor plumbing may well be wizardry, same with electricity and running water and all of it. i dunno! it's is all so foreign despite having known only this.
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