#ancient echo
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compassionmattersmost · 1 month ago
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One Story, One Covenant of Love
A quiet invitation to rediscover the thread of God’s love that has never been broken. Many of us were taught to think of the Old Testament as a record of law and judgment, and the New Testament as a new beginning—about love and grace. But when we look more deeply, we begin to see that God’s mercy and covenant have been unfolding all along, not beginning with Jesus, but fulfilled in Him. Before…
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tenyardstowitchyard · 3 months ago
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Hide and seek
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I know that this is not possible, but i just want them to be happy kids... And playing children games... Am i asking too much?
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rexibro · 16 days ago
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Hello hello hello! It's been a while! A huge project that I've been working on for over a year recently just dropped - In The (Cyclical) End, a Rain World mashup I worked on with my great friend Purist, the Specter (you may recognise him from his other work, such as Terror in the City, his Metropolis remix, or his TBoI work). We also had @daszombes on board, which was a great treat and unexpected surprise! Purist was not only kind enough to have me on board for Moon's VA, but also commissioned me for the introduction art. And now that I've given it some time, I wanted to finally upload the full, crisp PNGs of all the work I did. Stoat, our editor, did an incredible job with the parallax of all the individual layers in these artworks. This isn't the last you've seen of me yet - while I've been very busy with my diploma, I also had the honour to paint the thumbnail for the upcoming Iterator Logs episode, which I'll be uploading after it premieres.
Catch you later! Hope you enjoy these, and please check out In The (Cyclical) End!! We all worked very hard on it!!
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roukabi · 6 months ago
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it's for real this time you guys trust me it's really gonna happen
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spotsupstuff · 4 months ago
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I'm still working on getting the gardening ending for myself, but I've been collecting some ponderings I'd like to write down. So:
A congregate of thoughts on Watcher lore (as of now):
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• I really like that this DLC is right now three kids in a spiritual trenchcoat. None of them is normal. I bet they'd all be friends if they met.
• I really like the color coding of these 3, as for what I've assumed regarding to colors' symbolism in this world: - Black stands for Nirvāṇa, the Void, being outside of the reincarnation cycle - Gold/yellow stands for holiness, ascension - Blue/purple stands for damnation/stagnation - White stands for Saṃsāra, the cycle of reincarnation, the physical world (the Watcher lingers in the physical world, unwilling to leave it)
On the account of blue and yellow being on opposing sides on the color wheel, I'd also gander a guess that the Rot and the Void don't entirely agree with each other/may be on opposing sides.
• Therefore, I don't think the gardening ending was exactly what the Rot Prince wanted to achieve, supported by his last two dialogues with the Watcher:
[Greeting lines]. As with all great deeds, my work is not without great challenge. It has taken eons and the light fades. The paths close and change. I can almost feel... a will... at odds with my own.
[Greeting lines]. Forgive me if I go on! You have done so much for me, I will not burden you with my troubles. Please, rest here as long as you wish. You are always safe here, my dear friend. You, who were there for me.
My guess is that the content that hasn't dropped yet will introduce either a new character/s in a sort of godly roles, or will explain the powers playing behind the wheel flowers and the Cycle.
• A light at the end of the tunnel (or something white/bright with a way to it?) is mentioned by both Spinning Top (at her ending) and the Prince (both as a flowerbud and in that first paragraph I copied up there).
I don't know what to do with this yet, I just found it interesting. Something something the white light within the Void Sea in the original game?
• ,,Outer Rim...?"
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The Buddhist cosmology says the world is made out of 9 mountains (Mount Sumeru [the axis mundi], 7 golden mountain ranges and 1 outermost iron mountain range [maybe the withered buildings here are made of rusted iron, buried in stardust]) and 8 seas (7 freshwater and 1 saltwater), with 4 continents within the salt sea who's inhabitants each have a little something extra (except the South I guess, that's where *we* are. well apparently all Buddhas appear here actually, so you know. that's a something).
For an interesting example, the north continent called Uttarakuru is said to house the wealthy, owning no private property, where their food grows by itself and they live in the skies (Iterator cities, nudge nudge).
The name of this region could point to the Buddhist cosmological map being a physical fact for this world. I'd like to think that the dimension hopping aspect to the Watcher's worming through the space-time is at least limited to 4 continents(/realities?).
Also a fan fact: in Chinese mythology it is said the waters flow and stars fall slowly, because a water god with a bad tamper, Gònggōng, broke one of the pillars supporting the sky. Combining this fun nugget with the established lore in a pearl that everything is once eaten away by the Void down below, I'd say it is safe to assume on 89% that the dust mentioned in that pearl comes from the heaven itself and creates a sort of a cycle of the physical matter.
Suppose stardust is what creates everything, powers everything (just as is said in science). Suppose the Starcatchers are superstructures made for conversion of it into desired forms, these ones perhaps in the West of the world specifically, because of their circular shape.
(Meaning Signal Spires are perhaps of the South, while original game- aka Pebbles and Moon- are in the North of this world.)
• I find it fascinating and validating that Spinning Top needed some sort of an Embrace from one of the Five Urges/Hindrances (the third one, companionship) to be able to pass on.
It points to my idea of what the religion is Really supposed to be about: the Five Urges are what they are- urges- and they cannot run rampant. The point isn't to absolutely *eradicate* violence, pleasure, companionship, hunger and desire to live from oneself. The point is to be able to control these things and not cling on to them.
Because if one clings on to something, they stagnate, they cannot progress, they rot and they *fear* losing the something more than they can truly enjoy it or they get far too lost in it to feel it right anymore. To cling on to life means being afraid of taking risks, trying something new and really Living.
But now that doesn't mean going for the opposite is the correct way to go about it- that still creates a desire, a clinging- an urge for death is just as good as urge for life. It binds. It's extremism without careful consideration for what is really the best to do, feel and think in any given situation.
(This goes for love, too, it is GOOD to love, but going too far becomes unhealthy obsession instead of love. Going the other way results in hatred, another utterly useless and harmful thing to harbor. Same as indifference - that is stagnation again, that isn't picking up something, working with it to move forward. Love is a forward motion that is required, but cannot be overdone because as so it would be bastardized into something else, possessive and caging.)
Spinning Top could move on only when she knew that the flipside of the Third Urge- a sickening loneliness- wasn't something to fear anymore.
• Yeah, I don't think we can count on backgrounds too much when it comes to size calculating on the basis that they are probably shaped around gameplay. Specifically thinking about how the spinning top toy changes sizes between it's in-game model and the art. When it comes to Ancients, I'd say the best one can do is do what feels right.
• The Rot Prince is some sort of a boosted up Preta, I swear to heavens. Hungry guy. Maybe the Rot as a whole is a Preta stand in, just way more physical.
• Can't believe my ,,Respawning is real" headcanon has been officially given the thumbs down... The *Strand* Theory is real. (Even though DP is separate from the Watcher, this at least explains why Artificer didn't just go back to the last shelter she slept in when her cubs were still with her. They went to a different strand, where a different Artificer managed the situation better and we are stuck in this reality without them.) (We see them in her Void ending either because they are the one thing her heart wishes for [the Void gives comfort to those who are passing, as far as I am concerned], or because the Void is where all the reality strands and times coincide into one another.)
• On that note, no Fucking wonder the Ancients wanna bail - we don't really know to what extend they were aware of reality's unwounding nature, but assuming it is Pretty Thorough, I too wouldn't wanna live with the knowledge that in one reality I might've died on my loved ones, leaving them broken, while in the other everything is just fine and dandy.
The endless wondering of ,,Did I die in a different reality at any point in my life? Did I leave these people I love behind to hurt, alone, and I can't do anything to help them? I can never know, I'm not allowed to comprehend..." would slowly kill anyone with a heart, I think.
• I wonder if the Prince is a puppet/the Rot made itself a puppet, - because the Starcatchers were Iterator-esque biomechanications with a different directive than iterating on the Big Problem and this is a consumed Starcatcher (something about its budding dialogue feels to me like there was a sense of a Self beforehand that was drowned out by the Rot and then was pulled forward again with additions) - because the Rot is at the edge of the universe (humming a tune) where a messed up slugcat decided to start ripping holes in the reality, therefore connecting different strands including to places where the Rot already existed as a plague upon Some Iterator, which gave spark to sapience and inspiration to a new mind
• The new karma set is definitely a droplet and the ripples it leaves behind. Makes sense, too, there's more ,,movement" within it the more Spinning Top yanks the Watcher around in time-space (accidentally, I'd guess. or the ,,blame" is more on Watcher *somehow*), messing up their physical existence more and more.
Maybe the karma symbols or the imagery itself have something to do with a combination of an axis mundi and the strand form of existence.
Something about there being a main timeline in which each action and decision creates a new ripple, a new strand.
• I wonder if the Watcher could've come across Spinning Top and effectively latch on/follow her, - because they were already dead/echoed (the dream sequence upon reaching the final karma level could mean they did go to the Void Sea and swam pretty deep but turned back and that resulted in Echo-ification? then again why can a lizard bite me. Spinny's laughing at me for it. Goddammit.) - because of their nature as someone who's so damn hesitant about things, who hangs in the backlines, only observes and learns. Very Echo-esque personality - because of their desire to have someone there
• Just realized that we have a canonical design for Spinning Top's mask, hot damn. ,,How do children's masks look like?" answered.
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I don't know why, that kind of creeps me out.
• The portals existing outside of us are made by Spinning Top, I'm pretty sure. She's always over them.
Is it normal for Echoes to leave tears like that? I think if the Rot Prince met her and knew she's the one who started this whole journey that resulted in him coming to exist as a consciousness and to bloom, he'd see her as a friend the same way he sees the Watcher.
• I wonder if his approach to the Rot Triple Affirmitive is ,,it's going to get worse before it gets better". He has suffered, too- while he normally speaks gently, calmly, orderly, when he is a flowerbud he seems frantic to me. Like someone breathing through death before getting better.
• Is the concept of the Rot Prince created for the first time in all existences' or is he a repeating pattern, too? The Rot in the least seems to be a pattern, because of what Spinning Top says when we meet her in one of the original regions, eaten through by the Rot.
,,You shouldn't have come here. It's too far." Does that refer to this strand's/ripple's distance from the axis mundi/the water drop creating all these realities? The further out the little wave carries out, growing smaller and weaker, the more rotten through it is? Is it because still water is stagnation, just as the Rot is?
So the Cycle is change and movement, life and love, that exists in a hurtful matter not out of its design, but because it has to contend with absolute stillness/stagnation/the Rot? Or it's all part of the same system, truly designed like this?
Could a Mass Ascension be seen as an escape plan from a ripple growing old? Man...
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• A quick attempt at illustrating the previous thought:
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Some Pepe Silvia level nonsense going on here.
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mebis-art-dump · 6 months ago
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Silly rituals
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capriccio-ffxiv · 1 year ago
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I strongly prefer it when the Scions *don't* have Ancient counterparts.
I think it means more if they're part of the new souls born to the star either after Zodiark's first summoning or after the Sundering. Which is a whole thing!
Importantly, those were the souls that the Convocation were going to sacrifice to Zodiark to bring back the Ancients they lost.
To me, I think it's vastly important that G'raha, Y'shtola, Urianger, Thancred, the twins, that all of them are people Emet-Selch would throw away without a second thought. That to him, you're the only one worth half a damn... And broken as you are, only half a damn. And before he lets himself accept that you really are what's left of Azem, you're just someone else he's convinced isn't a person.
But I think these are the very souls Azem left the Convocation to save, even if Azem still didn't want to break the world. And these are the souls that Venat and the Twelve did break the world to save.
To me that's so much more important than any reincarnation romance (much as I adore that kind of story too). That to Azem and to you, these people matter anyway.
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calllynx · 1 year ago
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Ancients and Iterators
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Panel 1: "Not that anyone has asked, but..." Panel 2: "If you were wondering about the scale of iterators in comparison to us ancients," Panel 3: "We call them "puppets"" "As in-" Panel 4: "Hand Puppets."
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loz-furbies · 1 year ago
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Some LoZ chibis.
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loquaciousjampire · 4 months ago
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Rainworld Watcher DLC in a nutshell IG
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(Yes I completed both endings, and let me tell you I am flabberghasted)
I've been calling the echo disco. BC of their MASSIVE disco ball head.
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rainworld-name-verifier · 6 months ago
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Credit goes to whoever made this I just have it because a friend sent it to me.
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animatedjen · 4 months ago
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Cal Kestis | Jedi Survivor
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tenyardstowitchyard · 1 month ago
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child
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oh, look i draw spining top without mask!
plus small and fast doodle with them and watcher in magma
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parallelkozak · 3 months ago
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i ran out of space to draw ages ago
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kociamieta · 1 year ago
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i imagine ascension doesn't happen instantly.
maybe it's a slower process - with each step into the void sea, you lose more and more of yourself. maybe it would give an ancient enough time to consider: is this what they really want? to leave everything behind? maybe it's not too late to go back, to something they loved after all?
but it's too late, the process has begun. thinking they have escaped, they realize only a shadow of their former self remains.
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spotsupstuff · 1 year ago
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On the Echoes, cosmology, Saint's quest(/inner identity) and the Rubicon. Half of these are from February...
bonus Théta doodles:
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