#anyways this is sburb session stuff
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alternianavenues · 1 year ago
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Missing The Third
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weirdmageddon · 2 years ago
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I'm taking the plunge because why not:
What are some headcanons regarding small, silly things that happened during the 3 year trips on the Golden Yard and Meteor?
oh lets go i love this sort of ask. no meteor crew stuff sorry im kinda tired but
on the prospitian ship:
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the crocodiles are never recovering from that shit bro. un-stonks
alchemizing sessions. probably with mundane household devices like toothbrushes or something. patterned toilet paper. davesprite absolutely remakes the sbahjifier for himself but i think he also likes to hand draw them from time to time. also john and jade alchemizing bathing suits and going swimming on lolar and hanging with the turtles. casey can come too. floaties on casey
the sbahj canon diverges. so many sbahj in-jokes exclusive to the prospitian ship. unfortunately the retcon make it so none of this ever happens :(
he’d never say it but davesprite likes it when john and jade fall asleep on him doing whatever, it makes his presence feel wanted and appreciated by the people he sacrificed his self and humanhood for good for. sorry for immediately going into davesprite but good god is he tragic. oh yeah heres more. he’s still part dave and shares the same history with john and jade that alpha timeline dave does. john gave him his shades on his 13th birthday in december 2008, he sent john the con air bunny and jade a physical copy of sbahj as furries in the mail. he is identical to alpha dave in relation to his friends before the timeline splits off. dont forget that 4/13/2009 was also his first time meeting his online friends john and jade in person, even after 4 months chronologically of sburb grinding—nearly a year with all the time shenanigans—and going back to day 1, since john and jade were dead in his timeline
tries not to cry cries anyway but only when he knows theyre asleep. pov when the weight of everything suddenly hits you (you are an emotionally repressed 14 year old)
also because he’s fucking fluffy and absolutely knows it and probably thinks to himself “yeah this is the best possible use for these otherwise pointless breast feathers” and yall already know he craves cloth mother plus probably has nesting instincts
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(source)
adding on to that also i think people forget sprites are actually fucking LONG and his wingspan is fucking huge he could be a pillow and a blanket at the same time
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i wrote davesprite jade cuddles and john thinking about mushrooms and davesprite thinking about how they contribute to the ecnonony
^ john toked too hard on the lowas mushrooms by accident one time
it feels like pajama parties would be a common occurence just the vibes im getting. literally jade is seen sitting on a pile of squiddles and theres plushies fucking everywhere you know they got up to plushie mayhem. do you think they ever alchemized them. look how lived in that room is they all contributed something
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jade resumes gardening :) but theres no sun :( but she alchemizes some plastic plants :D but its not the same :(
canonically the imps in johns house just gave up tormenting him and started hanging out and having snacks on movie night
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PENIS!
imagine looking up into the sky and seeing a giant casey the size of a planet sleep. jade resizes stuff for fun like this just to introduce some novelty to their lives
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this is something
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davesprite has beavis and butthead do america (1996) in his collection somewhere in his apartment on lohac
yall theyre watching johns fuckin spongebob dvd box collection. you KNOW john owns the spongebob squarepants movie (2004). and the best thing is it brings all of them together without any of them objecting. they all love spongebob
when the episode jellyfish jam comes on johns like “wow, pretty much this exact scenario happened to me with the imps.” (arthur flashback sfx)
DAVESPRITE: yeah well you didnt have a giant sound system did you
jade warps dave’s bro’s sound system from lohac and sizes it up. they put on stadium rave and the entire fucking house shakes
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valle-de-sombra-de-muerte · 10 months ago
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Homestuck Reread: Act 4, Part 2/4 (p. 1523-1668)
Read the previous post here. Read the next post here.
Time to finish the first half of Act 4. I can't believe how long this is compared to the previous ones, and the upcoming Acts will only get more expansive from here on.
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Rose has to be doing this on purpose. Using big words she knows John won't understand. She's stroking her own ego by acting intellectually superior to someone who might genuinely be mentally impaired.
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Rose is still seething about Dave. John clearly has no idea what's going on between them and thinks she's perturbed by Dave being able to watch her constantly. But yeah nah, she's still bitter about how she barely survived entering the game (and jealous that Dave is schmoozing with Jade).
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In Terezi's first appearance, she has nothing but animosity toward the humans. She even goes as far to say that she'll be pissed at them even when the rest of the trolls warm up to them. Uh huh. Strange how that part of her personality gets quickly swept off to the side.
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Terezi used to be such a nasty, annoying edgelord and I kind of miss that about her. Her character progression is honestly all over the place, which I'll get into deeper as we move along.
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Rose drinking the martini is framed as her making an "important decision [...] without supervision." There's something to be said about how one of the first things she decides to do as an independent person is try to emulate her mother. As the only adult presence in her life, Mom is her only frame of reference for how adults behave.
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PM's brief encounter with Jack is fun. Jack is no-nonsense and knows his job inside and out. He's also determined to pursue every opportunity to avoid actually doing said job.
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So much suspense is being built around this package. It's so important that PM is willing to betray her own kingdom for it. Of course, this all amounts to probably one of the worst reveals in the whole comic. There's no satisfaction upon learning what's in the box and as soon as the reveal happens, it's swiftly forgotten about. Yet there's so much narrative weight being assigned to it that I cannot even begin to fathom what Hussie's thought process was when writing this.
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Dave and Jade spend several pages combining the alchemiter with the other Sburb devices. This is to condense everything into one space so the characters don't have to scurry from the different devices to craft items. But we haven't been seeing much scurrying lately since Hussie has been skipping over the crafting process anyway, probably because it's lengthy and repetitive. It may be convenient "in-universe" but I don't see what use this has from a storytelling perspective.
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There's a reason "John do what I say" is a bit of a meme. Because he will follow commands no matter who's issuing them. Even if it's someone as unpleasant as Terezi.
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Terezi is transparent in her motives. She is uninterested with what the rest of the trolls are doing and just wants to spread chaos in the kids' session, basically fucking around and finding out. John still decides to follow her directions because ????????
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I might as well screencap the entire conversation between Dave and Rose here because it's great stuff. Rose puts on a sanctimonious act about killing the ogre she had just mercilessly thrashed, all to annoy Dave. This is the kind of back and forth I love to read.
Also note the metaphors Dave uses at the beginning. "whipping that ogre like a rented mule"? "sailing that ogre down the mississippi with a runaway slave"? Again, not to bring race discourse here, but I don't think he'd say that kind of stuff to Rose if she was black. If anything, he'd probably be more tasteless about the metaphors he's using. You know how teenagers can be.
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Did he just call himself Rose's pimp? 😳
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Hmm I wonder what might motivate Dave to give Kanaya bogus advice about winning over Rose. Between this and his earlier log where he turns the tables on Tavros, I do think it's interesting how Dave is shown to consistently out-troll the trolls. The key must be to not give a shit.
Dave calls Kanaya "bro" twice in this log and seems to mistake her as a man here. John will repeat this mistake later on. Kinda odd that the troll the fandom depicts as sultry and feminine is actually super stoic and awkward to the point where multiple characters think she is male.
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I love how Rose is making passive-aggressive remarks about Dave to a total stranger. And calling him "that guy" as if he isn't living rent-free in her head.
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Rose is getting a lot of joy out of using Tavros as a proxy to annoy Dave. She even offers to help him out in writing disses (because of course she'll jump at any opportunity to write).
I really love the ending of this log too.
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Kanaya is a total dork in case it isn't clear already.
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Tavros puts so much effort in his diss rhyme against Dave, but Dave's completely ignoring him to draw more SBaHJ. Tavros never attempts to troll Dave after this which, again, is a fucking disgrace.
Where is the version of Homestuck where Tavros is Dave's bumbling pupil in the slam poetry arts, constantly brushed off until Dave eventually (and reluctantly) decides to take him under his wing, if only to stop him from embarrassing himself? It would be a good role-reversal where Dave inherits Bro's position of the master instead of the student, and maybe get some perspective for why Bro was so dismissive and distant from him all the time.
I guess this kind of obvious character growth is too much of an advanced writing technique for Hussie to implement, so he didn't.
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I like how Karkat starts off being a jerk but stops in his tracks because he too is a fan of cheesy movies. Also, I liked Serendipity. It's not great, but it might as well be a masterpiece compared to a lot of the garbage John likes.
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Terezi's reaction makes it seem like she really wants to see Karkat's "bone lump." I can't imagine Karkat being outwardly flirty at all, so the idea that he may have expressed any kind of fondness for her must be something she has to read herself.
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As a sprite, Jaspers' personality is like a cat voicing thoughts relating to his natural instincts. He focuses mostly on food and expressing affection toward Rose. Anything else he says, like information about the game, is stuff he says without any comprehension of what it means. It's like the game placed that knowledge in his mind and he just thoughtlessly repeats it. I do like that.
The closure Rose expected from Jaspers is about what one would expect (or at least, until her dream self awakens). I wonder what she really expected from asking a cat what it meant by meowing at her.
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It only took over 1300 pages, but John has finally responded to one of Dave's messages. He does this in a very detached, oblivious manner, not mentioning the previous messages Dave sent him that he missed. He wants to skip all that time when Dave was in distress and ask only about the recent happenings upon his entry.
I feel bad for Dave, considering his "best friend" is pretty much a plank of wood. And not the fun kind of plank like in Ed, Edd n Eddy.
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In what might be the most poignant page of the comic in my honest opinion, Dave and Rose have been trapped in this doomed timeline for four months. Dave is keen to stop wasting any further time and to go back to the past to reverse the actions that led to John's death, but Rose seems very reluctant to let him go. Her words are chosen to imply Dave might be too hasty and to suggest that he should stick around a little while longer "to gather information."
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But that isn't the real aim of why Rose wants Dave to stay. She knows that as soon as he leaves, she will die. Trapped in a universe where she's the sole surviving human, it's a cold and lonely death she'll experience. Dave seems to know this too, but tries to assuage her worries by telling her not to think about her impending doom. Perhaps he also doesn't want to think about it, and that's why he wants to leave quickly so as not to dwell on how he's essentially condemning her to death.
But really, four months alone together as the last two humans in existence? That's a lot of off-screen time we aren't shown. And yet it's treated as this brief afterthought, a scene only used as a means to bring Davesprite into existence. I wish we could've seen more of this doomed timeline, more of Dave and Rose realizing their hopeless situation and the harrowing choice they ultimately need to make to set things right.
Yes, it's only a brief page that never gets brought up again, but it's one that sticks in my mind and refuses to leave.
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John is being unreasonably (and uncharacteristically) obstinate here. Normally he has no problem following orders unless they place him in direct harm. Why does he trust Terezi so much over his supposed best friend? He ends the log suggesting that he'll listen to Dave, but the next page shows him blasting off anyway. What a prick.
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People want to portray Terezi as some master strategist, but she really isn't. She's very single-minded and only ever considers outside information if it aligns with her set goal.
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Remember when Terezi said she intended to stay pissed at all the kids forever? That didn't last long. And now through the power of memes, Davesprite has turned Terezi into a good guy now.
Considering how weak most of Homestuck's villains are, it's a real shame we lost out on one who was genuinely effective, engaging, and menacing so soon.
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Oh, so I guess the Frog Temple really was "planted" when the meteor first hit Earth ages ago. I'm not sure how satisfied I am with this explanation.
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[S] Jack: Ascend not only serves as a big flash to mark the midpoint for Act 4, but it also celebrates the fact that Homestuck turned one year old at this point.
Anyway, Jack's "Joker moment" is when the Queen force-femmed him. Just thought everyone should know that.
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So if John's big "awakening" moment was about learning that his dad isn't really a clown, Rose's moment was triggered by being left all alone in a dead timeline and just waiting for the universe to extinguish her life. These are very comparable events! The fact that Rose's future dream self is shown to merge with her present self means that she likely remembers the events of the doomed timeline as well. What a nice load of trauma to be shouldered with!
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Here we get the only time the box's contents have any real use: when it turns the Black Queen into soot and blood. Good to know that this MacGuffin only ever serves the villain in a meaningful capacity.
This part of the comic had some good moments, but I'm conflicted. When I revisit these "high points" in the story, I'm reminded of how Hussie never expands upon them and how they just end up as wasted potential. I fear this will set the mood for the remainder of this reread, which kinda sucks honestly. I'd much rather talk about more positive stuff and things I like, but they're few and far between with all the negativity surrounding them.
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davekat-sucks · 3 months ago
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the funny thing is with pesterquest trolls, you can track the quality of writing and accuracy of sprites inversaly with the amount they show up in the routes/stories. Tavros and kanaya are the most accurate sprite and writing wise IMO and they are also basically non-existent!
also I will say in theory, doing FLARP with Vriska is actually a fun choice of story to do, with the whole getting your class and shit being enjoyable at least on a first go 'round, but it suffers from basically everything else in it. though that being said being able to ditch Tavros to do stuff with Vriska *was* funny as an ending. Very fitting.
Not sure if this is a controversial take on pesterquest but I think that the Alpha Kids shouldn't have been included at all, flat out. It should have been the Beta Kids, then the Trolls (with a similar overall goal of probably getting them all together and helping them get over their shit.) and then act 3 should be getting the trolls and the humans to interact in person as well (With possible interspecies makeout sessions in the implied but not shown future. headcanon what you want), and *not* doing the Davekat shit like the dream sequence leading into the Alternia stuff that the VN actually did (admittedly as a one-off gag, I'm fine with it. A reference to Davekat doesn't do much harm since it was just a dream and what not.) Realistically, even with Paradox Space bullshit, whats the point of having the Alpha kids in the initial batch of characters? I mean comparatively of course. If we had a complete overall story and then got Alpha Kid stuff post-launch maybe, then I guess that could work? I mean what do you even do with them overall, in a sealed off timeline? Its not like the Beta Kids or the trolls have any actual connection to them, especially when compared to the Kids and Trolls in the main story. at least when the timeline diverges in pesterquest the trolls have been trolling for years (from the kids POV at least) even if the Trolls didn't actually experience any of that. plus regardless of the circumstances you can't do a Pesterquest style game and *not* include the B kids and the trolls. Obviously.
I'll admit I'm not sure what the result of the Trolls pre-SGRUB should or would be with the Beta kids, since they don't exactly have a connection to them individually unless MSPA unlocks those memories or something? Or Aradia Does that? You know what, if you absuletly have to have The Alpha Kids in their for whatever reason, DIRK can do that. or maybe Nepeta can with her latent Rogue of HEART Player powers! That'd be nice, giving Nepeta an important but not entirely out-of-the-ass role. She deserves that, I think.
I mean if we want to continue down the road of more fanfic-esc world building just having the personalities clash for a while would be great fun. Explore the popular ships as blank-slate relationships. How do these characters interact as their initial selves in a vaccume? I'm not as sure John would be as quick to accept Vriska as a person before SBURB. Jade would be on the Hate-Train for a long time, though might actually get along with Tavros for once! RoseMary probably happens anyway (be it romantically or in Friendship). They just seem destined to get along tbh assuming they get any exposure with the other. Dave and Karkat probably DON'T get along because thats honestly how that should happen regardless, even if they do become friends over time. ect. If you have an entire act 3 to work with, so anywhere from 4-12 episodes at minimum, you can do a lot of fun stuff with that. go buck wild (but within reason.)!
genuinely can't wait for someone to just... make a fan version of everything post Beta-Kid for Pesterquest. Gog speed with the blessing of Troll Jegus to whoever attempts such an audacious feat of "We must do better than Canon" Fanfic. We believe in you!
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thewebcomicsreview · 11 months ago
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Hate to tell you this, but the HSBC update just got updated.
I get that they wanted to keep the Hell Arc confined to page 666, and it'll make the archival experience pretty cool, but hard refreshing the site didn't let me see the update to the page due to cache bullshit, I had to use a different browser. So let's liveblog now before it breaks again:
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Looks like we're back to Tavros. I guess it makes sense that the first path to update would the one where they could reuse the talksprites.
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So, as directly stated by Davepeta, Vriska is trapped in a time loop, where Tavros doesn't remember anything that happened the previous day, just like in the movie Groundhog Day. That Davepeta called out the movie explicitly in-universe as the reference makes me wonder if events will follow the rough plot of that movie. It's clearly what Davepeta wants to happen, but...Vriska....
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Anyway, Vriska offers to let Tavros decide what to do today, for the first time. It took two whole years for her to try that, but she is the Thief of Light and not letting anyone else decide what to do is literally her cosmic role and stuff, so I guess that tracks. And what Tavros wants to do is....play a game.
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Last update I said that Vriska saying she's done some things wrong while shrugging and laughing is the ultimate distillation of Vriska, but her having won everything and being miserable about it is also the ultimate distillation of Vriska. She's a woman of contrasts, that Vriskers.
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The use of the phrase "session" here outs this line as having Deeper Meanings. Having SBURB sessions over and over so we can play forever is literally Dirk's plan, and most of the fandom is assuming a Candy session is coming.
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So, even though they're talking about playing FLARP (the troll DnD game, which is apparently PvP), this is also an argument over whether or not Homestuck should continue. You can't really "win" if the game keeps going, but that doesn't mean you're stuck doing the same thing over and over.
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I know Vriska is Problematique, but I'm still taken aback by her 2000s kid usage of "gay" as a general-purpose insult, and not just because trolls don't have a concept of "straight" or "gay". Apparently she doesn't even know what it means and learned the word from Da-
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Oh, it was just to set up this line for people to screenshot. Alright. Fine.
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brb, gotta go post this in the hard to use reaction images channel on the discord and have someone complain it's easy to use.
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Tavros accuses Vriska of projecting her own fears onto him, and then gets into a tangent about being a "soft" female fairy and Vriska takes him up on playing this new "game for girls" and he panics and changes the subject. There's a...lot....going on there.
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Vriska starts to have an actual breakthrough, when suddenly Aradiabot appears. Wait, is this where Aradia and Ult!Dave went?
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We fade to black and I thought that was it, but apparently not. This being a visual novel makes it feel like a much bigger update than it is, and also kind of makes you read each line a bit more carefully. It's a good way of having multiple meaty (or, um, candy-y) updates in a short stretch of time, and that's kind of an important part of the "feel" of Homestuck that no one can really replicate.
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Oh, I do not care for this talksprite.
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The downside of this format is that it's harder to liveblog, I think, but basically Aradia is complaining about the Vriska Cycle of "Do bad thing, self-flagellate to be redeemed, repeat".
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Vriska justifies it because she has to take action and set people straight and stuff, and if this conversation/game isn't leading to the return of "(Vriska)", the OG timeline Vriska who died and got a ton of character growth before post-retcon Vriska stole her girlfriend, then what is it building towards?
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A lot of these lines make good single-panel memes. Yes, Vriska, you are the problem in nearly every situation, even (especially) when you're also the solution.
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Aradia sa- oh for fuck's sake this is unreadable, guys. Anyway she says that getting into a routine leads to stagnation and slow death, which, mood, but also is about Homestuck itself as much as it is about Vriska.
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Jesus Christ, how long is this update? This page is a full on Pesterquest game when the other five routes are finished.
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Oh, okay. That's it. Vriska levels and we get a bunch of fire-themed pun ranks for her, of which Skinner's Bane is the best
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thoughtformchoreographer · 1 year ago
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VYVYAN WAPITI. - My Trollsona! :)
So I received a few questions about who exactly Vyvyan is, and I am making this post to answer properly.
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He is my trollsona! :) And also a character that I very shamelessly inserted into my Ampora ask blog because there is something wrong with me. Also, I am not a virgo, I am actually an aquarius (go fucking figure), and Vyvyan is only a jade blood because I took a quiz and it said Jade better fit me personality wise, and honestly I kinda agree. Anyway- this post will include some art of him, and also like, basically everything about him, for anyone who's interested. <3
(Sorry if any of the art is low-res. I had to compress some of it cus I work on big canvas sizes :( )
HOMESTUCK MANDATED CHARACTER FACT FILE:
NAME: Vyvyan Wapiti (Pronounced Vivian Wah-pee-tee. Vyvyan is my middle name, and Wapiti is a type of deer.) HANDLE: thoughtformChoreographer AGE: 12 sweeps old (at the time of the ask blog. During Sgrub, he was 8.) GENDER: Male, he/him` HEMOSPECTRUM: Jade blooded LUNAR SWAY: Derse GOD TIER: Sylph of Mind QUIRK: Starts sentences with --<<, meant to represent a tree. Ends sentences with 4242. . Replaces a/A with 4, and s/S with 2. Speaks with full grammar and punctuation, using caps and more punctuation for exaggeration. Will also occassionally use smiley faces in his text. LAND: Land of Trees and Change STRIFE SPECIBUS: Lanternkind SYLLADEX MODUS: Confessionary Modus (Every item in his sylladex is assigned an emotion/thought process. Vyvyan has to outwardly say how he is feeling or express a self affirmation to get an item out of his modus, which is a good way of keeping himself and processing his feelings on the regular.)
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WHO EVEN IS THIS DOUCHEBAG? WHAT DOES HE DO? WHO DOES HE THINK HE IS?
Vyvyan Wapiti is known on Earth-C as the "licensed professional who owns the Nature and Rehabilitation Centre". He is in charge of the facility, which is basically a mixture of a rehab centre, private hospital, mental ward and nature exhibit all in one. He is also part of the "Sburb/Sgrub Rescue Team" which will be mentioned later. He was granted these positions by Karkat, and Karkat was also the one to assign Gamzee to him as his first (and most prioritised) patient. Gamzee was incredibly volatile and was struggling to recover when first introduced to Earth-C, and everyone else was too scared or ignorant to try and help him, so Vyvyan took up that role, and his condition has since improved. He is, however, unfortunately stuck in rehab possibly for the rest of eternity, and lives there with Vyvyan.
Vyvyan makes occassional appearances in the Ask The Ampora's ask blog as Dualscar's caretaker, also. Dualscar appears to dismiss Vyvyan quite often and refuse his care, of which Vyvyan imposes on him, as jade blooded sylphs typically do.
WHAT'S THIS GUY'S DEAL?
Vyvyan appeared in Earth-C along with his friends (Castor, Linnea, and Autumn) after having completed Sgrub with flying colours and basically as little difficulty as it gets with a game so complex and traumatising. There is little explanation for why these 4 did not reap their reward of a new universe, however they all agreed the game must've deemed their session too easy, and decided they should merely live in someone else's won universe as opposed to creating their own. None of them are unhappy with this, as they were each granted positions they are quite content with, Vyvyan especially.
He and his friends run the "Sburb/Sgrub Rescue Team", a group dedicated to contacting players from doomed or infertile sessions to try and save/preserve/console them in numerous ways that would not disturb the flow of time and space. Most of these endevours are somewhat fruitless, however, they did manage to save the "Stuck...Stuck?" crew.
OKAY, BUT LIKE, THE JUICY STUFF. WHERE'S HIS TRAUMATIC BACKSTORY?
Back on Alternia, prior to Sgrub, Vyvyan was a very atypical troll. For starters, jade bloods are already rare as it is, especially male jade bloods, as most are female. Not only that, but he was not the most responsible of trolls. He was in charge of caring for a mother grub, as all jade trolls are assigned to do so. However, having lived in deep forest for most of his life, he became addicted to the effects of mushrooms he found within said forest. The effects of the hallucinogenics he would ingest quite often would leave him very mentally and physically unwell, and unable to properly care for his lusus or himself. One day, his mother grub died of unknown causes - however, Vyvyan's neglectfulness and deteriorated mental state was the main blame of this untimely death. The mothergrub was too young to have created a matriorb, and Vyvyan was sure to be culled for the failure he had become. However, when sitting aimlessly waiting for death and nook deep in a bad trip, a similarly atypical deer-like lusus found him. He was adopted by it, and given a second chance instead of slaughtered like any other in his position would have been. His new lusus quickly corrected his behaviour, teaching him what was/was not safe to forage, how to help himself, and eventually, how to help others. As Vyvyan grew up, he realised there was not much mercy on Alternia for those struggling from mental disorders. The heavy stigma meant there were almost no outlets for support. His big dream was to create something similar to the human concept of therapy and counselling, but for Alternia. This was an impossible feat to accomplish, until, of course, Sgrub happened. When introduced to Earth-C, Vyvyan was finally given the resources needed to create such an outlet for trolls in need of help. And he now spends his days spreading this kind forgiving treatment to anyone who may require it.
WHAT A LOSER LMAO.
Anyway yeah!!! Thats my lil guy :)
Some additional info ig:
He is dating Autumn, @digitalminstrel's trollsona (she is my gf irl :3 hehehehe!!!! <3 )
He is close friends with Linnea (@henryscircus) and Castor (@seeingstarzz)
Vyvyan is NOT a rainbow drinker, but feel free to ask him about this!
He and Gamzee are soulmates, however have not properly discussed this and therefore have not realised their potential for moiraileagence. This is because Vyvyan's JOB is to look after Gamzee, and Vyvyan does not properly realise how defensive he can get with Gamzee even when not in his presence. To his other patients, it is quite obvious he has a favourite. The 50/50 is Vyvyan acting as the stand-in lusus Gamzee never had, and Gamzee being on his best behaviour and even physically protecting Vyvyan like a guard dog should he become endangered (which happens unfortunately often, as some of his patients can be quite volatile as Alternian trolls are not entirely used to the whole idea of therapy).
He still likes foraging, and part of his daily activities with recovering patients is going on long walks, specimen watching (birds and bugs), observing rivers and other natural structures and (Gamzee's absolute least favourite) early morning hiking.
Vyvyan's quirk is a nod to 42 being my special number. It is also a nod to 42 being the answer to the universe.
He has a very slight lisp
Vyvyan does not speak to all of the heroes and doomed trolls on Earth-C, however has interacted with Eridan (who visits Gamzee sometimes), Tavros (who visits Gamzee frequently), Equius (who comes to rehab for anger management and anti-castism), Karkat (who appointed him to have such a facility in the first place), Gamzee (his first patient), and Sollux (who is contacted whenever the Rescue Team base encounters power outages or other technical difficulties.)
Vyvyan is diurnal, and unfortunately, Gamzee is now as well. Most of his other patients are nocturnal, and so Vyvyan sometimes does both day and night shifts. He wants more people to work at the centre with him to help him run it, however the only person who tried to sign up so far was Kankri, and Vyvyan did not see him fit to be a therapist just yet. (--<< Ther4pi2t2 need to uh... Do le22 t4lking, 4nd more 4ctu4l li2tening to their p4tient2! 4242.) ANYWAY YEAH so thats my trollsona. Thank you for reading if you at all bothered :) feel free to ask him anything!
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kats-other-stuff · 2 months ago
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revisiting failstuck part 4
vv Open Pesterlog vv
- - AnachronisticMedic [AM] began pestering ??? - - AM: Finally. The fun part where I tell the story. Or at least some of it since I never finished this project. AM: We start off with Wincar’s POV, where he is currently attempting to steal a copy of Sburb from the servers of Skaianet, the company that created the game. The whole “stealing fate” thing with Thieves of Doom. He is successful, and then is able to hand off a copy to his brother, who will also give copies to Simple Bob and Pirahnyawn later. AM: Speaking of Failboat, he’s currently messing around in the house that he, Wincar, and their dad live in. Their mother disappeared years ago, and no one knows where she went. While this AU’s Failwhale isn’t outright abusive like his canon counterpart, he shows some favoritism towards Failboat. AM: Simple Bob is probably the third player to get a Sburb copy. He lives with his adoptive dad as I mentioned in the last post, who has trained him to be ready for Sburb. Unlike what is the case for the canonical Knight of Time in Homestuck, Simple Bob’s parental figure is actually a pretty good person. AM: Pirahnyawn is the last to get a Sburb copy. He lives alone with his plants, who he claims talk to him. His parental figure is long dead. AM: The group does some complicated stuff to get everyone into the game before meteors hit their houses, yeah, that’s a part of starting Sburb, and along the way pick their strife specibi, or their weapon classes. AM: Failboat and Wincar choose scythekind, obviously, Simple Bob chooses bladekind, and Pirahnyawn, I have no idea what to give him. AM: They also prototype their sprites, who will be their assistant NPCs in the game. AM: Wincar’s sprite ends up being a dragon, who definitely will not lead him to the Horrorterrors later. Forget what I said about how he goes grimdark in Part 2. AM: I didn’t come up with anything for Pirahnyawn and Simple Bob’s sprites, but for Failboat I had a few ideas: rubber chickensprite, Grandmasprite, and Beamysprite. However, sprites need to be prototyped twice, so it could be a combination of those two. AM: They enter the game, and the world has been hit by a giant asteroid. They are the only survivors. The team must now breed a Genesis Frog to make a new universe, completing the game, to leave alive. AM: After this, they move forward, working on the quests for the planets their houses have been transported onto, and doing some shenanigans on the moons of Skaia, Prospit and Derse. AM: At some point in all this, Chat, who in this AU is a voidy amalgamate blob of the fragmented consciousnesses of dead players from sessions that were, will be, and never existed, shows up and eats Failboat’s sprite. It then fuses itself into a broken TV and assumes a vaguely humanoid shape, replacing the sprite. They also come from the Furthest Ring, by the way. AM: Eventually shit starts escalating when Wincar goes Grimdark, and shortly after, Jack Noir, an Agent from Derse looking to sabotage Prospit, makes a deal with the big antagonist of this whole story, Dark Lord Hank. Hank also starts appearing randomly on occasion, causing chaos. AM: This was probably going to happen. After all, Thieves chase their goals with reckless abandon, and receiving power from the Horrorterrors would be a really easy way to get more power quickly so that Wincar could become the strongest player in the session and start reshaping its path to his will. One thing that the eldritch gods forgot to mention, though, is that he would be a puppet in their hands used to destroy the session. AM: Another big contributor was the parental neglect. Failwhale, can you stop traumatizing your children in every single damn universe? AM: But anyways, Wincar kills Failwhale. You probably saw where this was going. That drives a wedge between Failboat and Wincar, and Failboat begins to doubt if he should even try to save his brother after what just happened. AM: I hit the text limit. This will be a five parter after all. See you then.
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sntechsupport · 2 years ago
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Patch 5.0.0
And with this, the new version of Sburb (or whatever you call it) is live! Please update your game to this patch at your soonest convenience, because we do not have the capacity to handle old glitches. Migrate your Sessions to the 5.0.0, because we our old servers are decaying and if you do not want your Session to be erased from existence completely and retroactively, you need to be on this patch.
Known issues with migration: Some Quests reset or disappear completely with their NPCs. Classpect reassignment. Level reset. Prototyping scramble (Reassignment of prototyped properties between Players). Inability to use certain weapons because their strife specibus tag got changed.
Patch properties:
Prototyping: You no longer need to track your pre-Entry and post-Entry prototyping. First prototyping in each Sprite imbues the moon, the second affects only the sprite itself. Sentient creatures (living or otherwise) are no longer eligible for First Prototyping (thus putting an end to sprite^64+s multikins, because the code did not like that).
Prototyping, pt. 2: Frogs, First Guardians, neutrinos, non-physical entities, Charge entities, databases, and Aspect entities are no longer eligible for Prototyping at all. SkaiaNet reserves the right to remove eligibility for Prototyping to pieces of media and culture in the future without announcing it beforehand in order to maintain integrity and sensibility of the game and balanced gameplay. Itemised list of Prototyping ineligible objects and subjects will be accessible.
Code: General overhaul of inner math and handling of small (e-50+) and big (e+50) numbers. Furthermore, the surface code levels no longer needs physical properties to work, so you do not have to physically haul around brackets and commas. (That's probably more interesting for me than for you, but anyway, you can stop sending brackets now.)
Land generation: The possible Land Themes have been revisited. Most of the favorites of our Graphic Department have been permanently removed, with the honorable exception of Pots, which will now generate structures similar to Crockery.
All Lands will now generate as Land Of [Theme/Concept] And [Material/Structure], except for the Breeding Grounds which will always be Land Of [Material/Structure] And Frogs.
Each possible Land Theme now has an assigned tag whether it is Material, Structure, Theme or Concept. Frogs are tagged as Theme, which I am sure will be appreciated by anyone who had to deal with Consort settlements being build out of gigantic frog carcasses.
Land Variant Themes: Each Material/Structure Land Theme now gets two random modifiers out of six: Large (10% chance), Ruined (10% chance), Floating (5 % chance), Plentiful (5% chance), Colorful (5% chance), and Classic (65 % chance). These modifiers are invisible and only affects Land generation. Therefore you have 42.25% probability of having a "classic" Land, 57.75% chance that it will generate in its alternate variation. If your Land Theme generates two of the same modifiers, they do not add up, because we haven't figured out how to make floating stuff float more, and Colorful^2 gave yours truly a terrible headache upon testing.
Land generation: Internally Lands are now identifief by their generated number which is Session ID-PlayerNumber-LandTag1-LandTag2. Since no Player gets the same Land generated twice in on one session, this will solve a lot of problems.
Aspects: Aspects are receiving a cosmetic graphic overhaul and a large thematic overhaul. Aspects now have a pool of specific Aspect Abilities which anyone with the corresponding Aspect in their Classpect can use as long as they pass the conditions given by their Class.
Aspect Interpretation: For unified terminology and game balance, each Aspect has four possible interpretations AKA "stuff it does". You can specialize in one or two or generalize. Mastery of all four is obtainable by boring grinding. The interpretations are unofficially called: Literal, Lateral, Derived, and Elemental.
Aspect Names: With the thematic overhaul, some Aspects have been renamed to match better their visuals and also be more intuitive to use. These changes are: Rhyme -> Verse; Flow -> Roots; Law -> Chain; Stage -> Veil.
Classes: Classes are receiving an unifying overhaul in abilities. Each Class now has Class abilities which everyone with the corresponding Class in their Classpect can use, but its effect depends on their Aspect.
Dream Moons: The Revolution, Contra-Revolution, Fifth Game, and Usurper Questlines are now for once and for good only one per Moon.
Derse: You can no longer partake in a sexual act with the Dersites. For the record, you can't with Prospitians either, but that's never really been a problem.
Dersepite: No longer a thing, even in 1-Player Sessions. Goodbye, Dersepite, you shan't be missed.
Chapters: The game chapters (usually called stages) have been slightly reordered to be more intuitive, and also the connecting points have been de-cluttered and straightened, so now you should clearly know in which chapter you are, and where are you heading next. The chapers now go: Awakening -> Terraforming -> Reckoning -> Crystalizing -> Descending -> Ascending. [Aspect]ing has been fully merged with Ascending. Terraforming has been moved before Reckoning, because people generally try to tackle the Black King under-prepared. Descending has been moved as far back as possible, because feedback has been that everyone and their guardian units hate it, which, completely understandable. Reckoning still marks the end of the standard gameplay, from Crystalizing forward it's basically epilogue.
Accessibility: Besides improving the screen-reader and closed captions, the options menu now has Color Modes setting where you can pick your contrast and adjust color schemes display to suit your needs; there are pre-sets for the most common types of color-blindness. Screen-reader and text-to-speech still don't handle typing quirks. You have to ask your co-Players to stop.
Living Hell: Transfer to patch 5.0.0 isn't possible without general amnesty, so everyone stuck in Living Hell, regardless of their crimes, have been released. However, if you do not behave, LH still exists, and putting people there is actually rather easy.
Charges: Charge Influences no longer accumulate exponentially.
Charge Dormancy: Added Charge Dormancy value. Every game tick every Player’s every Charge Influence decreases by its respective Charge Dormancy. Charge Dormancy cannot be lower than zero. Some item tags have Charge Dormancy, they add up.
Grimdark, Angelight: As a result of Charge Dormancy being added, the Grimdark and Angelight Charges can be now dropped without dying.
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The biggest thing I find disappointing about any of the "official" sequels to Homestuck, is that... They don't really expand on Homestuck.
They simply add problems, that weren't needed, and are churning out solutions, that didn't matter--because the problems in the first place weren't needed.
My idea of a Homestuck sequel would be to have the world-build, because now we have that idea of the "world" and how it "works", but start from scratch (haha).
Make new characters in classes and aspects we haven't seen yet, or didn't see enough of (Mages and Thieves and Sylphs, oh my, Dooms and Rages and Blood, oh my!). Make new characters that have new remixes of classes and aspects we already know of.
Make new inner memes and repetitions, Homestuck is nothing if not repetitious. Have some actual fun with your sequel. I can't imagine the current stuff being Fun, not with what's its building from.
Say something new in the story, or say something old in a different way. HS is all about ridiculous bullshit all the time anyway, just as much so as its about serious shit all the time always.
Personally, I'd rather not go through SBURB again, I'd want to see how HS works without SBURB being the main focus--or maybe have a SBURB that is completely off its knocker and is impossible to play, as its background.
( Earth C is a perfect place for that )
There are, of course, several things that can be expanded and thoroughly explored that HS leaves open.
Throughout your life, you are going to have more than one class or aspect. I know huh? Its a thing we've seen out of the Adults that pop up in HS--they always have at least one more class and aspect, and are capable of performing those classes and aspects successfully. And this even falls in line with typical character dynamics on writing and comprehension. A 3D character changes depending on what situation they're in and who they're with. And with such, we can assume that HS is about your Core unchangable Classpect--Who are you that is you?-- But now, let's have another!
All your Lives are Connected Yeah yeah sounds like Utilma-Self horseshit. But there is clearly a thing to explore here; you are connected to yourself, throughout time and space. So even if one of yourself dies, it'll still live on as long as you exist.
The Afterlife Okay, we've seen hints, maybe, but now I kinda want to know how this works without Dream Bubbles. Dream Bubbles are a SBURB thing, and even then, its only sessions that touch on the Troll Session (Like the human one), who get access. And even then... its only for Players. Everything else is a recorded memory.
What's a universe like when it has its Gods? Its clear that when SBURB makes a universe, its generally intended that its players become its gods of that universe. So... what happens when that does actually happen, and not some tomfuckery coming along.
And of course, this is just the HOmestuck World-Build stuff.
You can tell so many different stories from this, from any variety, from silly to serious (And in HS's case--both). Hell, take someone off the street, throw them randomly at this, see how they react, that sort of deal.
And it can be done, without slogging HS's characters through the murk.
If the intention of the current "sequels" were to make things tired, dragged out, and not even fun anymore... Yeah congrats. The story worked as intended. So much so that I'm not even going to keep up with it.
That's how tired its made me.
ADDENDUM:
A lot of people, found comfort, relation, and personal importance, in HS's characters.
And what was done to several character, was a horrible, disgusting, and terrible thing to do, to characters that people found comfortable, relatable and personally important.
And How it was handled afterwards, whether it was staged or not, was A Shit Way to Handle It.
Occurring at a time and place in history where you Should Not Have Fucked That Up.
Because of this, I am not going to accept the "Sequels". I'm not going to accept any justification for the "Sequels".
As far as I'm concerned, Homestuck ended with Homestuck, a silly ridiculous serious webcomic that lasted a very long time and long after the time period it was in (To a point where nobody remembers what early '10s / late 00's internet was like), no publication attached.
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sburbian-sage · 5 months ago
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I'm sorry for BEING MEAN TO YOU.
It was wrong because IT DID NOT ADVANCE MY GOALS.
In the future I will PUT FORWARD A DISHONEST FAÇADE OF “POLITENESS”.
Do you forgive me?
there. as YOU CAN SEE, i read THE “sburb etiquette faq”, AND HAVE FOLLOWED IT. you MAY INTERPRET THIS AS A “GESTURE OF GOOD WILL”.
you SEE, WE KEEP GETTING BANNED FROM PLACES, SO IT’S HARD TO FIND SOMEWHERE ELSE TO ASK QUESTIONS. and MY OTHER HALF WONT ASK YOU ANYTHING BECAUSE HE STILL “doesn’t want to bother [you]”. so IT FALLS TO ME. even THOUGH YOU POSTED THAT MESSAGE i accidentally SENT WHERE MY HANDLE LEAKED, WHICH IS BASICALLY ATTEMPTED MURDER.
anyway. the PROBLEM AT HAND:
our SESSIONS KEEP GETTING SHORTER AND SHORTER. as YOU ONCE SAID, A NORMAL SESSION TAKES ABOUT A YEAR. but IT HASN’T BEEN ALL THAT LONG SINCE WE LAST SPOKE, AND i was ON SESSION 5 THEN.
we ARE NOW ON SESSION 12. absurd.
assuming THAT YOU DON’T JUST DISMISS THIS OUT OF HAND (AS YOU OFTEN SEEM TO DO, WHEN i tell YOU ANYTHING UNUSUAL), i desire YOUR “TAKE” ON THIS MATTER.
not BECAUSE i would EXPECT TO AGREE WITH IT ON ANY LEVEL- i’m quite SURE THAT ALL THIS IS SIMPLY A PRODUCT OF MY EVER-INCREASING SKILL AT THE GAME ALLOWING FOR FASTER COMPLETION- BUT MY OTHER HALF HAS GROWN CONCERNED, AND COWERS IN THE FACE OF THE EVER-LOWER NUMBERS WE FIND ON THE RECKONING COUTDOWNS, (NOT THAT WE NEED MORE TIME, AGAIN, i’m skilled. the MANDATORY SPEEDRUNNING ISN’T GETTING TO ME AT ALL.) AND i’m sure HE’LL LISTEN TO WHATEVER REASSURANCE YOU MAKE UP.
with THAT OUT OF THE WAY, JUST WANT TO CLEAR SOMETHING UP WHILE i’m messaging YOU ANYWAY: THE MESSAGE THAT THE knight OF blood SENT YOU BACK THEN WAS utter hogwash! i absolutely DO NOT HAVE ANY SORT OF ROMANTIC FEELINGS FOR YOU.
and BESIDES, IF i did, KILLING YOU- AT LEAST INTENTIONALLY- WOULDN’T BE HOW IT WORKS. couldn’t REPRODUCE WITH A CORPSE- OR WITH A HUMAN FOR THAT MATTER.
i mean, EVEN IF YOU WERE A CHERUB, IT WOULDN’T MATTER. if THERE’S ANYTHING ATTRACTIVE ABOUT YOU, IT WOULD BE THE HUMANITY. the SOFT FLESH, THE DULL EYES. not THAT i would DARE DEFILE A HUMAN IN SUCH A WAY! or AM EVEN THINKING ABOUT THAT AT ALL EVER! i’m just SAYING THAT HYPOTHETICALLY THERE COULD BE A KIND OF “EXOTIC” OBJECTIVE APPEAL.
and ANYWAY, IF i said SOME VIOLENT THINGS TO MY COPLAYERS ABOUT YOU AT THE TIME IN MY SLEEP-DEPRIVED, SOCIALLY DESPERATE, REASONABLY PISSED STATE, THAT WOULD HAVE BEEN PRIVATE INFORMATION ANYWAY, SO IT SHOULDN’T HAVE BEEN DIVULGED TO YOU, AND ANY TRULY MORAL ACTOR WOULD HAVE ALSO NOT PUBLISHED THAT WITHOUT MY CONSENT.
HI… DID my sister contact you again? SHE’S been acting kind of strange and dropped a few hints about it, and uh… WELL, I’M SORRY if she sent you anything weird. I’M ALSO sorry I kind of ghosted you… IT shouldn’t have fallen to my co-player to explain how things worked out back then, but I WAS worried that if I KEPT messaging you, so would she... SHE’S been really anxious lately. WE’RE having this problem where we have less and less time to complete each session. I THINK it’s just coincidence, but she thinks it’s some kind of consequence of us getting better at the game? LIKE, we need less time, so we get less time? IF you have an opinion on this, I’D LOVE to hear it. IT’S hard to ask around- as much as she’s been improving as a person, she’s still abrasive enough to keep getting us banned off of most of the network…
Oh SHIT it's the Cherub siblings again! It's been a while. And to address some miscellaneous points before we dive into the actual meat of the issue.
Cherub Sister, I do forgive you. Not out of kindness, or any personal qualities you possess that make you especially forgivable, because your contempt is still leaking through your words and it's still kind of fucked up that you did that stuff to your brother. However, you are pretty top-tier at banter, and as long as you can keep the causticity to snipes in between actual communication (instead of messaging JUST to be rude), you're cool in my book.
I don't dismiss stuff out of hand unless you say ridiculous stuff at me like "I won the game the door opened and your mom gave me Victory Sloppy". I didn't even believe Cherubs were real at first and I still asked for verification instead of "nuh uh not real". And look at us now, we're basically best friends at this point.
I'm going to take the last four paragraphs as a compliment. I don't know much about how Cherub reproduction works, nor do I think I got a physical description or image of what they even look like, so I can't really speak on much of this, other than that you probably shouldn't be complimenting people on their "exotic" looks because it's somewhat un-PC. Also I agree, we should execute the Knight of Blood.
Cherub Brother, you could never "bother" me. You were always chill with me, and you will continue to be chill with me, regardless of how much of a pain your sister may or not be at any given point.
But now to actually address the issue you're asking me about. And not to immediately sour my newfound friendship with Cherub Sister, but she's absolutely wrong on this matter. With very few exceptions (and none I can think of currently), none of the game's features take into account Player skill or prior experience whatsoever. If it wants to generate a nearly-impossible Session, it will do so regardless of whether said Session is populated by veterans with a double-digit victory count, complete sboobs, or a mix thereof. So your skill is irrelevant, insofar as it isn't causing your current issue. It sure as hell is good at solving it though, so take pride in that.
So now the question is "why is this the case"? I doubt your Cherubhood has anything to do with it. It *did* affect the game at the start, with your not-quite-a-solo Session, but you've been playing with others now. So unless this game is uniquely biased against Cherubs (for some reason???), we can rule that out. And... I've basically hit the limit on how hard I can guess at what's going on. If there *is* some factor that you can account for that would fix the issue, I'm not seeing it, meaning that your Sessions becoming increasingly shorter is either due to A) coincidence, like Cherub Brother thinks, or B) something functionally indistinguishable from coincidence.
The bad news is, I have no way of helping you. The good news is, you may not need my help. Let's say this is a coincidence. It doesn't seem likely to be a coincidence, due to your perspective being "they're getting sequentially shorter", but I see confirmation bias all the time. Look for examples of Seers building "dens", and all of a sudden, every Seer has a den. Humans usually die when shot in the head, but repeat that action an infinite number of times, and there be an infinite number of survivals. That doesn't mean human skulls are particularly resistant to gunshots though. No matter what narrative you try to weave from the objective data, the number of deaths will be a proportionally larger infinite number. Math guys don't @ me and simply understand what it is I'm saying.
Granted, what's currently happening to you is "human gets shot in the head five times, is still alive, now they're reaching for the shotgun", and no amount of "erm actually" and vague gestures at nonexistent statistics stops that from being a bitter pill to swallow. My only point is, until further information can be gathered or provided, the only thing that can be done is surviving the current Session. In fact, whether your time limits go back to normal or shorten again, you still have to survive *this* Session. I think the likelihood that you're being deliberately "challenged" unlikely, but abnormally short or no, having a double-digit Session count is something to be extremely proud of, and it sure as hell indicates you'll be able to answer said challenge. So for now, keep doing what you're doing, while being on the lookout for anything happening in this Session (or previous ones) which might indicate a cause or pattern.
Also, if you want to make sure it's not your level of skill impacting things. Maybe suck a little more? Don't self-sabotage, because dying is bad. But maybe you could afford to cut it a little close, or look demure and beaten-up when your injuries are minor at best. Or at the very least say "AW MAN I DON'T THINK I COULD DO THAT AGAIN, MUCH LESS A SHORTER ONE, I'M NOT *THAT* GOOD" when you're at the Door. The game reads your mind, so this might not work, but it can't hurt to *not* do it, right? Stupider solutions have worked before, I personally have had to manually deactivate and reactivate the ectobiology apparatus to finish Frog Breeding once. Shut just wouldn't intake ecto-slime, and then it did.
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Conjoined Session
Okay, here we go. Here’s another MSPFA that I’ve been wondering about for a long time now, mainly because it just looks so…stylish! And people who are “in the know” also say that it’s a good one, which as always piques my interest so much. The people who are in the know would know, right? Exactly.
Conjoined Session is always getting points for this trippy gif of a hand about to open up the door out of the session. That’s a cool little reference to a Homestuck Panel but with the comic’s own unique flare, and that always is a good thing to see. It kind of reminds me of Hylics, tbh, but I’ve never played that game and have only seen a couple of screenshots, so maybe I’m wrong to compare this gif to that. Whatever, it’s cool, that’s what I’m saying here.
I love how both characters are lol-ing but we get to see the other character’s emotions immediately and they’re just. Passive. Just passively typing, not even laughing out loud or any other emotion at all. That’s a good bit. I love it when dialogue and visuals come together like that.
This is kind of reminding me of some zines I’ve read. Now, I don’t read zines often, the ones I have read are often sort of…jittery? That’s the word I would use for this art style, anyways. Jittery. Very janky, but in the way that Jank can be cool. It’s very cool and very jittery and very janky and very unique, and I like looking at it.
I also love how sometimes the dialogue boxes have like. messages to open and close, which is something other MSPFAs do, but I forgot to mention before now. Probably I have encountered some that do that. It seems odd to not have encountered that technique before now. Anyways, I love how one of the message box’s “open” messages is “anger” and then you click it and it changes to “fury even.” Very good bit.
Oh I just realized what the art style reminds me of. You know that future funk city pop song, you know, “Soda City Pop,” and it’s accompanying music video? It’s that art style. That’s the *exact* flavour (and yes, it is a flavour) of coolness on display here. A coolness I can vibe with, 100%.
And also I guess I should talk about the story and how it’s being framed and stuff in these notes. Well, here goes: this is another MSPFA that, in fact, assumes that you already know most of the deal with SBURB mechanics. You know what it takes to get people entered into the medium, you know exactly what’s going on with characters that type in giant green text and the character in question is a completely eyeless and all-powerful, you already know what a troll looks like, etc. This means that it can go faster than normal, because we already know these elements, we can just kind of introduce them to you and the story understands you’ll be able to handle it, because you’ve seen it before, so the story itself is going down smoothly, unlike this run-on sentence you are currently reading.
Okay yeah this thing’s insanely stylish and you owe it to yourself, if you have even a passing interest in being cool and drawing cool and stylish panels that don’t look like anything else on MSPFA, to check this one out. It’s the nuts, as some might say.
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mageofmindfr · 2 years ago
Note
Could you analyze page of life? Thank you and have a good day!
Haha, sorry for the long wait, life happened (haha, life). Uhm. Yeah I usually think up some sort of intro to the posts but now I’m just coming up blank, so, let’s just get to it?
Anyways, what do we know about the Page class, to begin with?
Pages are a class centered around self-growth. A lot of sburb/sgrub is based on allowing the players to grow more as people, but Pages have a lot to achieve in the span of the game, and as such we barely see a glimpse of what a fully realized Page can do in the source material at all, except that they are considered one of the most powerful classes out there.
Pages generally adapt traits of their Aspect into their personality, and grow more into themselves as they do so. There’s a lot of work in being a Page, and not everyone is built for it, because you need the ability to learn to look at yourself in a non-judgemental way and think of ways to improve yourself that are feasible and not just “I want to be better”. And that’s hard to do.
As Pages need to learn more about themselves and their aspect (and sometimes just the world at large), they’re very receptive to new ideas and concepts, and can have very flexible mindsets when it comes to certain things (and yet, unfortunately, usually not themselves). Pages can be very earnest and genuine people, which can lead them to accidentally learn things harmful to both themselves and the people around them, and they have to work very hard to unlearn such things on their journey.
So Pages need to learn to embrace their aspect in order to become the best versions of themselves they can be. What about the aspect, then?
Life is… an interesting aspect, in that all the Life players we meet in homestuck are members of the Peixes family. So all Life players are very confident in themselves, at least by the time we meet them at first. And also Life as an aspect tends to push people towards leadership positions? Like, Meenah didn’t particularly want to be an important princess and ran away over that. Feferi wants to take over Alternia and make the world a better place. And Jane is also a princess kinda. Idk Jane gives me a headache in terms of what exactly she’s considered an heir of. Too many timeline intersections to decide whether her being the heir to the crocker brand (or. whatever?) has any impact on how much power she actually holds. I’m so confused about that.
Anyways. Life players like to be in charge. They know their plans and listen to their teammates. A good Life player is someone to look up to and trust with ideas and plans, and a formidable enemy should you be the opponent instead of an ally. They might not be as heartfelt as Heart players or as creative as Space players, but a Life player on your side is pretty much always a good thing? Unless they’re a thief or a destroyer class, in which case. Maybe not so much.
Life players are usually very headstrong about stuff; they know a lot about the way the universe works, not in the way space and time players do, but simply in the way where they understand how some things can have some outcomes and sometimes refuse to hear otherwise, especially if it doesn’t fit with what they already decided upon.
So, with all that (very little rambling) in mind, what would a Page of Life be like?
There’s a lot to consider in this combination, which makes it feel very volatile. I think this is a classpect where lunar sway has a lot more importance than, say, a Sylph’s or a Heart player’s situation.
A Page of Life is someone who is both very confident in their choices, while also constantly doubting their positions as leaders. But it’s not like they can just choose to relegate, because nobody else would volunteer to pick up the role otherwise. In a session where someone else has more charm or energy for leadership, the Page might simply sit tight and watch the other leader learn nothing from their mistakes, but nobody would want them as the leader, not even them. They might grow in that quiet corner enough to stand up and say enough is enough and take charge anyways, but you can never be certain.
A Page of Life can also go the exact opposite direction, and be a person who really wants to lead but has no idea how. In which case they can simply lean away every time they make a mistake. This Page would need to learn that some times you fuck up, and that’s ok, but you should learn from it and admit you’re not perfect before your team gets sick of your blaming everyone else’s plans. Listen to the other members of your group, let them voice ideas, and don’t be hasty when pointing fingers.
Either way, a Page of Life needs to learn to learn from their mistakes. That’s how people grow, even if facing your fuck ups is usually the most mortifying thing to do. The Page won’t let go of their leadership position once they have it, even if they don’t like being a leader, because nobody else would step up, or at least nobody they would trust with these people.
I think a Prospit dreaming Page of Life would be too headstrong and would need to learn to listen to others on their team, learn to let go and also understand that pointing fingers won’t help anyone. They need to learn to be proud of their position on the team, even if they make mistakes, because then the others will see you as dependable and confident, which you absolutely can be.
Alternatively, a Derse dreaming Page would lean too far into “what-if”s, would focus on all that they haven’t done rather than what they did, and there would be their downfall. Focus on the future, learn from the past, and do your best to remember that the present is still the future’s past and you can always learn more, about your team and your goal and yourself.
A grown Page of Life can be a really good leader, someone who the group trusts and depends on and comes to with ideas and problems because they know you can solve it. Don’t let the past’s mistakes take your future away from you.
Anyways, sorry for the long wait (and also sorry to everyone else sending asks and getting ignored, I promise I’m working on it. Just. Very slowly) and also sorry this is not at all edited whatsoever, I don’t have energy to make sure I don’t repeat myself too often. Just. I hope this is coherent enough for you to learn something? Maybe? Or just to have fun, if that’s what you’re looking for…
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gaylittolfreak · 2 years ago
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Show us the Homestuck! 👀
ok so i just wrote everything under the cut and its. Alot Of Words HDKAJFKSVJFKD its literally an entire story outline of the entire fan session. i would feel bad but 1. you asked for it 2. you are on anon so no ones even gonna get a notification for this and 3. its my blog and i get to be autistic about my own stories ::P
merp (and anyone else currently reading homestuck really) stop reading here until youve finished homestuck. i dont even know if it spoils anything for you merp but just in case
first things first there are some foundational beliefs and opinions that make my fan session what it is and i feel like i need to say them
the game is an analogy (or allegory or metaphor i never know what is the correct one) for real life. everyone tells you that there is a correct way to go through life but then everything goes to shit and youre off that path before you even had a chance to start. this works with homestuck insanely well and one of the main reasons i connect with it
there is no ideal sburb session. not only have we not seen one and i dont even know if there are any sburb games besides the ones we see and the dancester trolls, but if there actually is an ideal sburb session, it kinda goes in the face of it being an alagory for life and how it never goes how you expect it to go
i will add a bunch of stuff outside of what we see in homestuck and some of it may contradict what is stated in homestuck, especially when it comes to the rules of sburb. i dont think the exact rules of sburb matter as much as what sburb as a concept really is, which is a nigh-omnipotent and omnipresent force that makes kids go through trauma to give them a "character" arc. it is a story generator so that the next universe can have heroes, while weeding out those too weak to even get to the part where they make a new universe. this is fucked up and bad and kinda evil and i really wish homestuck focused more on how fucking crazy evil sburb was but it got caught up in a bunch of other shit so thats why i made this
also this is gonna be so fuckin long even if i try to summarize it as much as possible cause its pretty much the entire story of the fan session, but you are on anon so i dont care that im infodumping right now cause no ones gonna read this far
anyways. ONTO THE ACTUAL FANSESSION
it starts put in 2015, after a mysterious delay of the sburb launch back in 2009. after so long, it is finally coming out!!
we follow 6 kids, all around the age of 19 (they would have been 13 if sburb came out when it was originally supposed to back in 2009)
Anna (she/her), a no nonsense, kinda autistic tabletop wargamer. Think the vibes of kanaya but the convictions of vriska. if she believes she knows whats best, only god can stop her from doing it. very egalitarian, very "ends justify the means" but she isnt like. also kinda intense but she knows that so she knows to tone it down when the moment calls for it
Noah (he/they), an excitable and cripplingly bisexual graffiti artist, his friends mean the world to him and he would do anything for them. a bit of anarchist leanings, but he hasnt really delved into theory much cause hes got other stuff to worry about. extremely outgoing and could probably talk to anyone. Anna and Noah have been kinda flirty/close for a while now and it kinda makes the others sick
Drew (he/him), an adorable farm hand who looks up to those western lone wolf hero types in movies and tries to emulate that, but is too much of a pure soul to ever be mean, so he just kinda acts weird sometimes. Wears a lil cowboy hat and vest and talks and types in a weird southern accent. no one knows if its fake or not
Kate (she/they), a bubbly gymnist who loves talking a bit too much. shes really only doing all this cause her friends are begging her to (and something about the end of the world?? she doesnt really know milo can say some wild stuff sometimes :P )
speaking of, Milo (they/them), an audiophile who has stopped talking as much, kinda ever since the original beta got delayed. everyone else worries about them but they insist they are fine whenever pressed. has been begging everyone to get the game since it was announced, which has been the most hes talked in the group in a long while
and finally, Skye (she/her), a quiet girl who likes nature. usually lurks, but will join the group calls just to be quiet during them. also not as enthused about the game as the others but hey, its better than anything shes got goin on.
gonna try to speed up with the rest of this but you need to know about them cause its like mainly character driven
first act is them getting all the stuff ready, connecting to each other, normal act 1 highjinks. the main thing is when it gets to milo (who actually is last in the order to get revealed idk why i didnt right it like that. the order is anna, noah, kate, drew, skye, milo) where it shows milo in his house, before it fades away and reveals they are in a dream bubble wearing an heir of doom godhood. they are also 13, where everyone else is 19.
the first act culminates in a flash (no clue if i could actually do it but in my head its a dope ass flash set to Planet Telex by Radiohead) where everyone enteres the game at the same time. Milo, being in a dreambubble, asks kate to set up a second computer for them so they can actually play. She does, and milo jumps on the meteor heading for Kates house before it hits the portal, and when it ends up above kates house, they fly down, watch kate enter the game, and really quickly set up their connections, finish the loop, and enter the game just in time. the flash ends with shots of their lands which i have not figured out jdkskfhahf
act 2 is just sburb hijinks. they hang out, grow closer, talk alot cause yk its homestuck jfkshdk. the main developments are noah and anna growing even closer with a cute lil sparring match before ending by planning a date, skye and kate growing closer and skye getting a bit of a crush, and drew and milo grow closer (but not romantically cause milos 13) because milo is a fuckin ghost and has been isolating themself from the group and drew has taken note and pretty much been like "whatever your goin through, ill be there for you"
there are other scenes i just havent written them/thought them out yet
this all takes place over like a few weeks btw
then its one of the kids' birthdays!! they are all together for the first time in a little bit, and one of them (probably anna) asks what the deal with milo is. after some hesitation he tells them this
milo is from an alternate timeline where they all entered the game in 2009 and everyone died. turns out it was a doomed session. before milo dies, being the last kid alive, they go to talk to their denizen. the denizen tells them that they were not supposed to play the game. the main heroes of earth (i forgot what they were called i know they were called something like the alpha kids were the nobles but i forgot what the beta kids were called anyways its the beta kids) were supposed to be the only ones to play, and because so many people are playing the game, its messing with skaia and causing a ton of glitches to happen in the beta kids' game. but, like everyone else, milo has a choice. let this timeline fade, allowing skaia to focus solely on just the beta kids, but they will not be able to live in the dream bubbles. Or, create an offshoot timeline, leave the beta kids to die in their horribly glitched session, and have another chance as the main heroes of that timelines earth, knowing that success is still not a certainty. Milo, being a 13 y/o who misses their friends and doesnt give a fuck about a bunch of "heroes" chooses the second option. this causes the offshoot timeline where sburb is delayed, and milo has to sit in the dream bubbles until the game eventually releases. oh uh that also killed milo like to get them in a dream bubble their denizen just fuckin killed them like falling fuckin rock just instant death.
the others are horrified to hear that they all died and milo is the only one who survived (but didnt actually survive, they just can do alot more as a ghost cause they are an heir of doom) and it starts to set in the actual stakes of the game
anna pulls milo aside after the party (which has supremely fucked vibes after milos revelation) to ask them more about the game. after hearing milos story, it only invigorated her more to figure out exactly how to get them through the game. noah tags along cause hes bored and anna and noah havent left each others side in weeks.
milo is answering annas questions about the game to the best of their ability, but the topic of the alpha timeline pops up. noah asks further and milo obliges (same stuff we know, but they word it slightly wrong cause they dont know the full picture). milo days that the alpha timeline is, to their limited knowledge, the correct timeline that leads to a successful end of the game, and every other timeline is a dead timeline that skaia prunes to keep focused on the correct timeline. noah asks what they mean by "prunes" the other timelines, and milo says that everyone is killed in them. noah then asks why everyone died in milos session and if they are from one of those dead timelines, and if so, what happened to the correct timeline. milo says that the way anna explained it before she died in milos session (who was a time player in milos session but aspect is based on personality so she might not be anymore), was that some sessions dont have a correct timeline, so every timeline eventually gets pruned, and there isnt any way to fix it. noah gets frustrated, before getting up to leave, anna asking if they are ok, and noah saying hes fine he just needs some air. anna is worried, but continues to ask milo about the game
noah then sulks off and talks to himself about how fucked up that is, and kinda has a panic attack about what if they are in a doomed timeline now without even knowing. he then sets off to find out if they can escape a doomed timeline, and if not, if they can escape the game entirely.
also uhhhh i forgot to say this before but the prospit dreamers are noah, drew, and kate. and the derse dreamers are anna, milo, and skye
we then get a batch of a few standalone relationship moments, just some moments of them hanging out like before the party but this time their is a notable air of urgency to what they are doing. i havent really written them yet but noah and anna have a bit of an argument, because anna, while still agreeing that sburb is super fucked up, sees the fucked up stuff sburb does as motivation to get through the game as fast as possible, while noah sees it as reason to try and escape before they get killed for no reason with no way to stop it. this rift starts to spread to the others before it culminates in one last conversation between noah and anna
noah says that he is gonna leave. hes figured out a way that might work. turns out the universe is just a huge bubble that you can leave. anna laughs at that, asking if he really thinks that is gonna work. noah gets exasperated, saying he doesnt really know but he has to try. its better than sitting around and waiting to die. anna snaps back saying that that isnt what they are doing. they dont have any evidence to believe they are in a doomed timeline, and in fact noah leaving might be the action that dooms everyone. noah says that he has to leave, he says sorry, walks closer for one last embrace from anna, but she denies it and and says "if you are really going to do this, then im going to stop you. i hope you see the error of your ways before it comes to that" and she walks off
as this is happening, milo and drew find drews quest bed. drew says that noah has already talked to him about leaving and is telling milo. drew says he may leave, because all this pressure to do what sburb wants is kinda getting to him. milo goes quiet, before saying "i get it, but. please dont. i dont want what i did to be in vain". drew says that milo can join them!! but milo shakes his head, saying they have sacrificed too much already, before saying "well... heres your quest bed" and turning around before drew could see the tears in their eyes.
"h- how am i s'posed ro use this dang thing?" says drew
milo turns to drew with tears in his eyes, but a small playful smile creeps onto his face, before saying "you kill yourself on it. duh" and flying off
from another spot on the planet, various bugs are flying around, and in the distance a huge yellow beam erupts into the sky, showing a winged symbol in the air
The Knight of Hope has ascended
(they didnt have yellow text thats the best i got)
Noah to kate and skye, who are having a little picnic, but arent talking much as they were distracted by the beam in the sky (drew god tiering)
Noah breaks it down for them and asks them to go, and kate says that she will, but skye says she wont. she says that that is a huge decision to make without much proof, and she cant with good conscience leave anna behind. shes the space player, and she is needed to make the genesis frog. if she leaves, it really will be a dead timeline no matter what. noah says he understands, gives her a big hug, and starts to leave. Kate is crying as skye turns to her and apologizes. kate grabs her and kisses her, tears welling in both of their eyes, before saying that she wishs she could stay, and shes sorry for leaving, and if they find each other again, she will never leave her side. noah calls after kate, but she asks for just one more moment, and noah says of course before leaving to talk with drew and get his answer and milos answer
the people who are ready to leave are noah, drew, and kate
the people staying behind are anna, milo, and skye
i am not entirely happy with kate and drews motovations i feel its a little weak but also i havent even started writing it so fuck you
noah, now dead set on leaving, goes to meet with anna one final time. he tells her whos going with him, and that she can come with him too, because if she decides to leave, the others will probably join her. she says that that is exactly why she has to stay. someone has to do the work, and after half of the group leaves, shes the only one that can get any results. noah remarks on how distant shes acting, and she says that he can fix that by not leaving. he says he cant do that, and anna says "i knew you would say that" before pulling out her rapier and attacking
(sorry i forgot to do their weapons uhhhh the ones i know so far are drew who has a revolver, anna who has a rapier, and noah who has a firemans axe)
act 2 concludes with another flash, this time set to Mood Swings by Human People. They have a hard fight, mirroring their sparring match from early act 2, but this time anna isnt holding back. she slices noah up and gets him to a pretty bad spot before it cuts to drew. drew sees himself and a beat to shit noah pop out of nowhere with the tume turn tables, drew from the future gives current drew a copy of the turntables (specifically not to make a loop with them) and tells him to go save noah. drew shows up just in time to see anna about to make the killing blow on noah, and drew, tears welling in his eyes, says sorry and pulls out his revolver and shoots anna in the head. he then grabs noah, uses the turn tables to go back, and the flash fades as we see anna bleeding out on the floor, as milo and skye get to her right at the end of the flash
act 3 starts with drew taking noah to his quest bed, and lying him on there. noah then ascends
The Prince of Blood has ascended.
simultaneously, skye and milo brought anna to her quest bed, where she ascends as well.
The Thief of Mind has ascended.
Noah and drew go to meet up with kate at her quest bed, as she goes to god tier. she is the last of the people who are going to leave, and they need every advantage they can get
(something) of Breath has ascended.
(idk what class shed be hfkshdjd sorry)
They then get to the edge of the session, giving it one last look, before leaving.
ok so uhhhh the rest i have no clue jfkshdjs except for literally the last flash. like everything between now and the end (pretty much the entirety of act 3) i have no clue. but on annas side, she gets alot more controlling and aggressive, eventually stooping to using her thief of mind powers to mind control them (taking their mind) into doing what she wants. shit gets mad fucked up in there
i literally hsve no clue what noah and the gang do. there is a bit of a romance between drew and noah just cause i really want them to fuck nasty, but nothing serious comes of it and they are both chill with it. its kinda like a summer fling but they are traveling through the very edges of paradox space. probably like hiding from the horror terrors?? idk i have a theory that the horror terrors are all like players that have gonethrough the ultimate self shit, so maybe they go to talk to the horrorterrors and its like a physical manifestation of like a forum board?? idk that could be neat
noahs team and annas team still keep in contact somewhat, but not much. noah keeps trying to contact anna, but after she doesnt respond for a bit and noah keeps trying, she blocks him.
eventually noah and the gang figure out a way to be safe outside of the control of skaia and sburb, and he says that if the others want, noah and them can pretty much head back to get them. milo and skye agree because...
eventually, anna finds out that the session was doomed from the start and she is obviously devastated by the knews, cause that means that all of the bad shit she did, all of the friends shes lost, were all for nothing. act 3 ends on that and act 4 is just one last flash
the flash is set to Souk Eye by Gorillaz, and it starts with skye and milo grabbing a destraught anna who is just lying on the ground crying. they drag her to where noah said to meet up with them, and anna locks eyes with noah. at first she averts her gaze, but all she sees is the session, now in ruin as the war on skaia is raging on with the prospitans losing badly, and several of the planets overrun with various monsters. the session is in ruin. she looks back to meet noahs gaze, assuming she will see nothing but malice, but he just smiles and floats towards her.
drew flies into milo, giving them a huge bear hug and saying that he really missed them. kate tackles skye with kisses, joking about how he had to hear drew and noah fuck way more than she would have wanted for one life, and noah puts hid hand on annas cheek, before she kisses him like super hard like one of those kisses where they grab the others face and kiss them like its the last thing they will ever do, and they just sit like that. finally reunited, the session in ruins behind them, but they have each other, so its ok. anna breaks free of the kiss, and they all leave the session, and set off for a life beyond sburb.
the end.
uhhhh yeah idk if thats what you expected like a whole fuckin story HDKAKFLHA but. yeah thats what i had written for my fan session. im not gonna get into the themes and stuff cause ive already written so fucking much 😭😭😭😭😭😭😭😭 but yeah. thats ir ^u^
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tabehiki · 1 year ago
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How would you classpect Omori characters?
IM SO GLAD I CAN TALK ABOUT THIS!!! okay i’m putting a tldr at the start but warning for long post ahead of my reasoning (this is very much so me rambling) — also apologies for answering this ask so late ive spent the last like . 4 days thinking about this
sunny: mage of void
basil: sylph of life
mari: seer of heart
kel: heir of hope
hero: page of heart
aubrey: maid of rage
explanations under the cut !!!!
starting off with sunny ofc:
im gonna be so real i do Not have an explanation of why i chose mage . it just made sense in my head !!! i think it is a fun little interesting parralel to mari having the passive version of the knowledge class,, as for aspect,, i feel like void is pretty self explanatory. idk! i dont have much to say for this one but trust me it made sense in my head,!! i would like to hear if anyone else has a sunny god tier headcanon cuz yeah this is the one i am least confident in tehe
alright basil i feel like i can answer very easily:
i’d say he is definitely a sylph — and part of this may or may not be me projecting as i am a sylph and i really relate to basil’s character ;D
sylphs at their core are a passive, creation class. i think its a given basil would play a more passive class, i cant explain it but it just objectively makes sense to me. basils whole deal is that he wants to fix things, and feels inclined to heal and go back and fix his past mistakes, making sylph pretty much a given.
i was kinda torn between choosing the life or hope aspect for basil, as both objectively make sense in canon - but i wanted to sort of limit choosing multiple of the same aspects for characters. i think the life aspect makes sense for basil more, especially due to the plant symbolism n stuffs
ANYWAY,, sylph of lives whole deal are to allow for emotional growth in other people. i think the rest of the group very much so see basil as a person to look up to, someone who always tries to see the best in things and allows and encourages others to undergo personal growth.
alright mari time:
okay mari was kind of an obvious choice for me. i think seer very much so makes sense for her character, she’s very emotionally intelligent and being the sort of leader in their group, she has a lot of knowledge and serves as someone the rest of the group looks up to.
seers are very likely to slip into depressive states and have a pessimistic outlook on things, even though mari seems very optimistic to everyone else around her, we know as an objective fact that she is an overworker, overthinker and has the tendency to slip into states of perfectionism - i guess in a sense this can be compared to rose and her tendancy to slip into unhealthy coping mechanisms and behaviours too
seers are pretty much an essential for a successful sburb session - and i think this fits well with the fact that mari is an essential to the friend group.
heart is a given, i feel i dont have to explain why mari has the heart aspect — seers of hearts are a classpect who invites knowledge through heart. and again mari suits this very very much imo!
okay! kel!!
alright. classpecting kel was kinda difficult — the hope aspect was obvious but finding a class for this dude,, man,, was it hard but in the end i decided to settle on
the base definition of a heir of hope is someone who influences and inspires the hope of others - allowing change from hopeless to hopeful, this defintely applies to kel in canon.
kel is very much a hopeful optimist, his reaction to maris death compared to the others was to hide his own emotions and remain hopeful (even though he did react badly, he just repressed it), he always was the one to hold out hope that the group would get back together, be friends again and everything would be fine! he just wanted his friends to be happy and tried to turn them from hopeless and lost to hopeful! — i think this is very well shown in the church scene w aubrey and how so badly kel just ! wanted to help !! ahhhggh i love him
heir of hopes are a motivational rock to their session, which acts like how kel is to the group
also i feel like kel kind of reminds me of john a little bit - i suppose this perhaps maybe a tiny lil bit influenced my descision u_u
for hero:
i chose page of heart,, i liked having hero and mari share an aspect bc they are just . they are both so lovey and heart to me ;3; and man obviously hero would have the heart aspect, i mean, nothing else would suit his character more.
a page of heart is someone who invited exploitation through heart, the passive counterpart to the knight class. pages are a strong and smart class, as is hero. a page of heart is passionate and thinks w their heart, again, as does hero.
pages are STRONG, and i feel like hero as the ability to play a very strong and important class. hearts and pages are both prone to being sensitive people, loving, caring and i suppise charming too (again!!!! as is hero!!! :P) — also if this makes any sense to literally Anyone else,, hero kinda reminds me of jake in a sense i Cannot explain why PSNDHDJ
and lastly, aubrey
like sunny i struggled a lot classpecting her but i got there in the end and - i actually have an explanation !!!
firstly, rage being the parralel counterpart to the hope aspect (which is what i classpected kel) is very funny to me, i think in game they have a very fun relationship and exploring that through them having polar opposite aspects is silly
maids are an active creation class, aubrey creates rage as a way to deal with the grief of losing mari. i think she does this more by self destruction but she very much so also takes her anger out on others and utilising her emotions for her class is something i feel is very interesting. aubrey creates rage through herself and takes it out on those around her
thank u for reading if u read all of this.. i enjoyed v much so writing this (i wanna draw em now too -__-) + i apologise if i got anything classpecty wrong.. pls correct me if so!!
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windmills123 · 2 years ago
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what if... you told me all about your fansession (i would love to learn more about it)
no way the real moss guy in my inbox... heehe... im actually really excited to ramble about this!!! =D back when i first read hs i made many fan characters but i got an idea to make a fansession where, instead of the 12 zodiac signs it was the 22 major tarot cards..... and it kinda went from there!
because obviously 22 character session would be insane i at some point formed out 6 kids who were having The Session, and the rest of the characters were "npcs" made by sburb. but yknow, more humanlike than the carapacians, so kinda akin to the trolls. oh yea i changed some of the sburb worldbuilding for this, so i suppose its an alternate version of the game.... ;p also the session would take place around 2019.
okeeey anyways heres the players!
ester olsen (the star) is a knight of hope from sweden who's foolish and hyperactive but also very hopeful and loyal like a dog, she's internally a deviantart kid who draws exclusively on ms paint and sburb's quest for her is to become a typical hero. her land is a field with a country town inhabited by animal people.
her older brother emil (the chariot) is a rogue of breath who moves trough life very fast and always thrives to make progress by any means, and also takes care of ester... because hes awesome... his land is a giant sea of energy kind of similar to terezi's.
elio cassini (the sun) is the heir of light, he's just a really lucky boy who likes jrpgs and magic spells. he's anxious and keeps to the rules but well meaning; best friend of ester. he learns to accept the dark sides of the world instead of escaping from them. his land is an orange desert full of broken glass, ancient bones and mysteries.
elio's sister is nastia the maid of space (the empress)! she's kind of a snarky girl next door who likes art, gardening, fashion and baking but she struggles with persistence. her land is a field of giant flowers.. and frogs of course ;p
selene's the mage of void (the moon). (no surname i thought of for these two..... whoops....) she's the oldest one and also very lonely, although she isn't expressive she tends to cling to other people. she used to like weird and fascinating things, her land is a broken apart mountainous area flooded by dark water!
then selene's younger brother rasmus the prince of time (the emperor)! hes your average delinquent scriptie kid who tends to get into fights (usually with ester), but he's never completely malicious. his land is a fiery lava pool that's hard to navigate.
the goal is still to make the next universe via a frog, but theres no derse and prospit and instead dreaming just teleports your ghost self to a random location. there's still a fight between dark and light though, but this time it's the magician card (light) and the high priestess card (dark) who have their forces battling it out, which is pretty much everyone else, on a skaia stand in which is no longer a chessboard and now just a black and white planet. they're also the final bosses in place of king and queen, and they get stronger the session goes on so the party needs to act fast!!!
idk how to summarise the whole duration of the session to be honest because too much stuff gets involved.. but basically they do make it out in the end! (with some major character deaths though... hehh..)
well uhh this makes wayy more sense in my head lol, but i hope you like it! =D i have some drawings but i havent really made anything properly rendered that has all of them... also i would love to hear about your fansession!
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fantrollology · 2 years ago
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!!
Tumblr media Tumblr media
old art alert -- shes definitely been mentioned here before, but i dont think ive posted any pics of her!
this is Wain (Wayne) Tchai. she's M0g0's girlfriend! the two met online and in their OG story were in the same sburb session together thru plot shenanigans, which is is sort of in a grey spectrum of canon on this blog.
she's a HAM radio enthusiast and spent a good lot of her time back on Earth* decoding numbers stations with other hobbyists on niche forums to dig up information on the conspiracy surrounding their post-post-post apocalyptic planet. she's still pretty into radio stuff on Parable and has fun picking up on whatever stray signals she happens to pick up, or chatting with nearby ships. i unfortunately forget the callsign i gave her :,) but her pesterchum handle & username on most stuff is kasparovsWavelength!
she's also very into online chess and was a top-ranking player on Earth*, though she never did beat her ultimate rival-- but c'mon, that guy was probably a bot, anyways. she's also into MMOs! while they only really had one big one back on Earth*, she plays quite a few now. she's very into modding them and enjoys organizing raid parties though she can be kind of a dickhead about it.
m0g0 and her are planning on visiting alternia soon :)
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