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epochxp · 4 years ago
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‘Battlefield: Portals’ to Blend the Past, Present, and Future
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The Verge
Battlefield: Portal was recently revealed at EA PLAY Live on July 22nd. Led by Los Angeles-based Ripple Effect Studios, Battlefield: Portal is a first for the Battlefield franchise. This expansion to Battlefield: 2042 will bring a community-driven platform designed to offer a wide variety of imaginative experiences by giving players the tools to set their own rules and build their own definitive Battlefield experience. It will also give players the chance to discover, create, and share battles from older Battlefield games. Battlefield: Portal will be available at launch as one of the three core experiences available with Battlefield: 2042 on October 22nd. 
An Historical Sandbox
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AppTrigger
Player creativity and imagination are at the forefront of Battlefield: Portal’s experience. Players will be able to use a powerful creation suite that includes Settings, custom modes, and a Logic Editor. These features provide the use of a wide range of equipment, weapons, vehicles, and more from its historical catalog. Locations from Battlefield: 2042 are present alongside fan-favorite maps from Battlefield: 1942, Battlefield: Bad Company 2, and Battlefield 3. 
The creative tools that Portal showcases provide an opportunity to go beyond any other Battlefield title previously. With the ability to create unique modes and experiences, players can play through history in a new look. Older Battlefield experiences explored such eras as World War II and the Russo-American conflicts. Locations like El Alamein, The Battle of The Bulge, and Arica Harbor featured in previous titles will be available for players to delve into. A heavy emphasis on a reimagining of old and modern history takes priority within Battlefield: Portal’s player-built, sandbox-based gameplay.
Something for Every Player to Enjoy
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Mod DB
Battlefield: Portal proves to be a promising addition for new and veteran players alike. Everything from the three theaters of war from older titles to the modern settings of 2042 will be available for players to integrate into their unique experiences. A wide array of tools and selections provide ample choice, bringing a unique flair to every battle. Veterans of past Battlefield games will enjoy revisiting older conflicts while new players can toy with the creative tools with pure ingenuity. Modern and old history can be explored in new ways using a vast list of customization options, provoking a truly unique experience that blends history with the past, present, and future. - At Epoch XP, we specialize in creating compelling narratives and provide research to give your game the kind of details that engage your players and create a resonant world they want to spend time in. If you are interested in learning more about our gaming research services, you can browse Epoch XP’s service on our parent site, SJR Research. (This article is credited to Josh Rife. Josh has been a longtime gamer, playing games from vast amounts of genres. From Sci-Fi to historical or fantastical medieval games, he enjoys playing and discussing them with others. Some of his particular favorites include the Mass Effect series and the Total War franchise. He’s working towards writing and researching history as a full-time career, taking inspiration from his parents, who own Epoch’s parent company, SJR Research.). 
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rpm72 · 7 years ago
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Got some love from @argosyconsole #argosyconsole #rpm72recordings #avid #protools2018 #uad #eventide #apptrigger #wavesplugins #mcdsp #moog #mother32 #moogerfooger #timefactor (at Fort Lauderdale, Florida)
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gametunnel · 5 years ago
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12 must-play games you slept on in 2019
12 must-play games you slept on in 2019
AppTrigger: “The early portion of the year is pretty slow for new game releases, so here are 12 sleeper-hit games from 2019 that you should definitely play now.”
[Source: apptrigger.com ]
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oyunistan · 6 years ago
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PlayStation 5: Will the PS5 be worth getting at launch?
AppTrigger writes: "The PlayStation 5 is coming out in just about a year! But will it be worth spending all those hundreds of dollars right when the system releases?" http://bit.ly/30XlalX
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jesseharward · 7 years ago
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Gaming Thoughts: Zelda: BoTW
I met an NPC last night (while playing The Legend of Zelda: Breath of the Wild) who mentioned that I could ride other animals besides horses. So I tried it with a boar first (unsuccessful) and then with a doe (success!). My playtime counter says that I am “over 135 hours played”. And I just found this out. And I haven’t finished the game either.
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Out of all the games I’ve played, this world is one I enjoy returning to over and over again. I could start the endgame (I think), but still enjoy wandering around, certain that there is always something over the next horizon, around the next corner. And there always is.
Which to me - is one of the biggest strengths of the game and the world - that there is always a gameplay reason to keep me going, that from a gameplay standpoint - that old rewarding behavior cycle, I still am sucked in. That it is a gorgeous world full of charming characters is a bonus.
Because there is always something around the next corner. At the very least I know I’ll find a Korok seed or a treasure chest. Some ore maybe, or a random NPC with a quest or activity or even a brief snippet of a story. And all these things still matter, even 135 hours into the game.  Money is easy to spend and not easy enough to come by that I don’t see ore rocks with some delight. Due to weapons degrading (a polarizing point for some) I’m always excited about a new weapon, even a simple one because maybe I don’t have a picture of it to add to my compendium, a compendium which I am filling out with enemies, weapons, animals and insects meaning each new encounter rewards me in some way. And Korok seeds, brilliantly doled out as one travels and taught by the game to recognize the telltale signs of what to look for - they are simple enough to not get frustrating, but copious enough, with enough personality, sound effects and rewards for the seeds to create a loop I am still not sick of.
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This idea that there is always something new, helped out by the fact that there is no percentage of game ‘finished’ to push me to do anything I don’t want to do - this makes Zelda stick out as one of the best, densest worlds in gaming. I love GTAV, but as awe-inspiring as it is to travel around and drive, there is no compelling gameplay reason to keep exploring. Collectibles are scattered, requiring you to go square foot by square foot to find them, or go online and find them there, meaning you run from place to place when back in the game. There’s no gameplay discovery there. (And I really loved GTAV).
Which is why, even though the endgame is close, I am loath to start it. I’ve enjoyed my time in this world tremendously.
Random Thoughts
I wish I could assign “outfits” I could change into - helpful when I go from sneaking, to climbing, to a mix of amber earrings, champion tunic and soldier greaves so often.
A better person than me probably loves all the cooking. I just cook some durian, and then 4 apples at a time or so over and over. That’s enough time for me next to a stove.
The map is so great: hints of buildings and bones, uncluttered unless I want it to be - it really does lend itself to wanting to wander and discover things for oneself. (Assassin’s Creed - I’m looking at you).
(Link on a deer screenshot from AppTrigger article by Rebekah Valentine) 
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gametunnel · 6 years ago
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PlayStation 5: Will the PS5 be worth getting at launch?
PlayStation 5: Will the PS5 be worth getting at launch?
AppTrigger writes: “The PlayStation 5 is coming out in just about a year! But will it be worth spending all those hundreds of dollars right when the system releases?”
[Source: apptrigger.com ]
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