#bc im simultaneously doing the far harbor dlc dima plotline and THAT is making me go apeshit
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Yknow I've heard a lot of (generally very valid) complaints about the writing of Fallout games, but man. Why did no one tell me that Fallout 4 kinda fucks
I just dove into the memories of the man who killed my husband, who I killed in turn, and discovered in another life I could've been him, made the same choices, because of the same grief and fear and lack of agency. And all of that was experienced inside the synthetic brain of a man who considers himself the mechanical ghost of a long-dead detective, who volunteered without hesitation to help because he considers himself profoundly expendable.
I think some pieces of the story and world can feel rushed, or reward blunt violence too much, or lean a bit trite- but there's a LOT of pieces that are shockingly compelling, and (for all its faults!) make me want to make something even a tenth as good
#salem chatter#tbf the throughline for 'plots that make me lose my shit' is detective valentine#bc im simultaneously doing the far harbor dlc dima plotline and THAT is making me go apeshit#most of the dlc stuff i could take or leave but hooooly shit play far harbor#theres a murder mystery in a hotel with rich asshole robots. this is a c plot at most. the whole island kicks ass#you can join a cult and it actually both functions like a cult and as truly empathizable characters you want desperately to help#in far harbor more than anywhere in the base game your default tool for the job is NOT always your gun#ive talked down more problems than ive shot. really really enjoyable writing
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