#complete beginner
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hychlorions · 2 months ago
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TSUM PATTERN!!!
retested it after digitizing to make sure all the seams are in order, and everything's looking fine imo :3 here's a tsum made with this pattern with susato tsum for comparison:
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here's the pattern, formatted for A4 size paper :>> guides are for lining the pieces up + ears/limbs placement
if you wanted to be really accurate with printing out the pattern: in my experience, setting the custom scale to 100% in the page setup will get the ruler on the page to be 1:1 with a real life ruler
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additionally: if you want the tsum to be as close as possible to official ones, they use non-stretchy fabrics for the underside part of the tsum. i only have minky but ironing on some lightweight fusible before sewing the pieces together made it non-stretchy ^^
it looks to me like they used a very thin faux suede with fusible interfacing for some structure (i could be wrong though as 1) i am not an expert in identifying fabrics and 2) i only took apart klavier tsum and no one else. but everyone else that i own seems to use the same fabric for the underside).
they also have a little bag of filler beads inside that weigh around 14.5g (bag they were in included), and the stuffing was ~8g if you wanna be REALLY accurate. anyway. enjoy!
EDIT: forgot to add that the collar pieces are more of a size/sewing guide so they'd fit onto the tsum in case your character has any clothing with lapels/collars and are meant to be changed according to your design! the smaller piece is the little piece between the face and the underside while the bigger piece is for the "lapels" (so in retrospect i should've named it that but whatever.) here's how they'd look like on the tsums for reference in case i'm not explaining well LOL
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originalartblog · 1 year ago
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"Nawy what do you MEAN quick-ish 3D render it's got scratches and everything and I thought this was real for a minute!!"
Well, first, thank you very much that was the intention ❤, and second, you see, all speed is relative, and between finding my references, modeling, texturing and lighting, on top of having to learn how to make convincing gems, it still took me quite a few hours. I, however, cut corners everywhere for speed, and I wouldn't put this piece in a portfolio in its current state.
But! for the curious, I thought I could do a simple breakdown of how the witchcraft happens, without using too much specialized language to make it more accessible. In short,
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In this case, I’m talking about a 3D model that was textured (colours and stuff) and then lit (lights on!) to make a pretty final picture. The objective is not to make a tutorial, but to put in simple terms what a 3D artist does to make something go from this, to that:
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(people curious and/or trying to see if this interests them welcome)
I'm skipping the 3D modeling part altogether, since it isn't where most of the magic happens here. Just know that to be able to add colour and stuff on a 3D object, you have to go through the process or "unwrapping" it, which is like doing those foldable cubes in reverse
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and then we can draw on it!!
Now, the good stuff:
Surfaces (metal, plastic, fabric, wood, skin, etc.) have different looks that make you able to differentiate them on sight. To make something look realistic, you have to try to replicate real life into the 3D world (duh.)
The software developers took care of the hard part (math and coding), so as artists we can play with the parameters available to make something pretty. What those parameters are depend on which "recipe" we're using. One of the most common "recipes" for realistic results is called PBR: Physically Based Rendering, named that way because it's trying to replicate real-life light physics. In this case, the 4 basic parameters are called albedo, roughness, metalness, and normal.
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Albedo is the base colour of the surface (easy stuff). Roughness is to determine if a surface is rough or shiny. Metalness is to say if something is made out of metal or not. The normal is there to add all those tiny details you don't want to or can't sculpt on your 3D model (engravings, fabric bumps, etc.)
The roughness and metalness are black and white images because the information you're giving to the software is black = no and white = yes. It's easier to understand in the metalness image, where everything that is NOT a metal is black, and everything that IS a metal is white.
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The normal is a bit more complex, but in short, it uses the colours green and red to know what is up/down or left/right, and will help the software fake relief on top of the model. You don't make it by hand; it's computer-generated from other stuff I'm not getting into.
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With the technical stuff out of the way, we can actually use these. There are specialized softwares that will let you preview the results of each parameter in real time, so you can see what you're doing easily. This is what I have.
That software comes with some types of surfaces that are already set up, like the fabric in my piece, which was already 85% good for me straight out of the box. Then, it's up to me to use the tools available to decide how shiny a surface is, if there's dust or scratches and where, what colours things are, if there's metal parts, etc. That's where you can see a 3D artist's skills.
And finally, you bring it all together into a specialized software that can render 3D stuff and use those images on the corresponsing parameters, and then light the scene.
Because it all comes down to this: the light! For something realistic, light is vital to get right. You can pour your heart and soul into those tiny scratches, but if you don't light the scene correctly, well...
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So we carefully light the scene to get some nice highlights to make the textures look good and highlight our subject (it's basically a photography studio inside a computer)
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And then we add some camera effects...
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and voil��! pretty picture!!
... and if you somehow did notice something different with the bolo tie from my last post, I did find out while taking all these screenshots that I messed up my initial renders in a way that made everything darker than it was supposed to be and that's why my gold looked so muddy...
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I hope this was interesting and that you learned a thing or two!
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swaggy-buggy · 5 months ago
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hey guys *explodes*
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wolfsong-the-bloody-beast · 1 month ago
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Coffee (break) with the Crow 💜☕
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desire-mona · 30 days ago
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hate when bones overtakes my dash. i dont know if the brennan op is talking about is referring to temperance or lee mulligan
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citraforever · 10 months ago
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stained glass granny square: COMPLETE in 4hrs
not bad for my 7th project, crochet is so fun!
didn't block it yet to make the shape crisp
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fuckknowledgeandideas · 10 months ago
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Oh btw did you know I do drag. I thought of pictures I got from performances again I kind of want to post some lol
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fantasykiri5 · 6 months ago
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Chat which do we like more, with or without the extra little patches of colors (ignore that the bark edge on the top isn't finished- I'm gonna do it once I've figured put the rest of the bark)
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ideal-idiot · 11 months ago
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certifiedfae · 7 months ago
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“…Okay.”
selected dialogue from the ending of The Beginner's Guide, a game released in 2015. screenshots taken from NiZZULiVE's no commentary walkthrough of the game on YouTube. Would highly recommend playing through it yourself if you're at all intrigued by this.
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strayrainbow · 1 year ago
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Gordon says from the river to the sea Palestine will be free
Resources
Don't forget your daily click 😇
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somegrumpynerd · 9 months ago
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I love it when I get a sudden urge to learn how to knit and then I look up how to cast on and 3 videos later I'm just putting the needles away
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ilovescp · 3 months ago
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Soooo wassup, here's a self-deprecating post becauseeeeeeeeeee
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zoya-nazyalenskys · 8 months ago
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this might sound insensitive but taash is currently my biggest disappointment of the companions because there is literally nothing to their story other than the gender identity
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airenyah · 3 months ago
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Hard agree on your and anon's take on JoongDunk's platonic dudebros vibe and that is actually the reason I like JD. Have you seen the vid of Joong introducing Dunk as "small and easy to carry" and Dunk one-upped him by calling Joong "big and easy to ride" and Joong reacts like "Oh dude, you got game!?". It's obvious it's performative fanservice aimed to entertain audience, but at the same time it's playful banter, seeing if they could match or one-up each other's jokes and that dynamic of being able to have fun while keeping it playful and unserious is probably the one I'd want if I were a bl actor. I cannot enjoy fanservice when actors act like they're in a real relationship, too cringe and toxic *cough* mg *cough* and if it's real, I'd feel like a creep intruding on personal lives. I can freely enjoy JoongDunk for their neonsign "platonic friends being playful", along with their sheer force of social media marketing. Joong obviously a pro with his longtime experience in the industry and even majoring in university, while Dunk somehow maintaing that level of engagement when he doesn't even dance or sing is a mystery to me (tho I think he found his niche in cooking vids which had good views that Joong actually imitated him), but I think both working hard on social media promotion also makes them a good match for maintaining the same level of engagement. And I heard that's how they built their popularity even though SIMM was lackluster? Kudos to them.
yep, i saw that clip at the time!
i said this before in another ask, but i do think their "flirting" and fanservice does very much come from a genuine place. i think they just play it up for fun and not necessarily even as a "service" for the fans but also for their own enjoyment, either because they enjoy the other's reaction to whatever cheesy thing they say or do or because they enjoy one-upping each other (as you mention in your ask) or also because they simply just enjoy the fan's reaction as well. i think they're as entertained by us as we are entertained by them (mostly, at least kjkjsdfgdkg) (maybe not when joong is asked "WhErE iS dUnK" for the 43943945th time that day)
like, they are clearly also getting something out of their flirty banter, not just us. they're clearly having a blast with it while at the same time it's so obvious that it really only is a joke and that they really are just friends, nothing more, and that makes it so enjoyable to me to watch them and to follow them. they're clowns and i'm right here riding their clown car with them
and i agree with you, i can't enjoy it either when it seems like a cp is trying too hard to seem "real". it's like. why? why are you trying to sell me a lie? and if they are dating, then i'd feel even weirder for the exact same reason you mention, like... i don't know them. i'd very much feel like i'd be intruding
i much prefer knowing exactly where i'm at and so i very much enjoy the "we are strictly bros who just happen to say the flirtiest shit for fun" energy that joong and dunk bring. i'm super seated for that
and i just find it extremely fascinating how that bro-energy that they have in private just completely disappears when they're on camera playing characters. when i watch joong and dunk in private i'm always like "ain't no way these two are in love" (like delulu stans would like to believe) whereas when i watch any of their bls i'm like "ain't no way these two are NOT in love". love it when actors do actor things <3
and yeah, i wasn't really following them back during simm era (though i watched the series live after ep2) but i do remember that a lot of people said that they didn't enjoy simm but they very much enjoyed joongdunk "in private"! idk how active they were on social media bc yeah, i only really started following them more closely outside their series at the end of 2023, but i wouldn't be surprised if their social media activity helped them become popular
#asks#anon#joongdunk#adrm#also i have a very soft spot for simm and so i get sad when people call it a lackluster :(#is it a very basic story? yes#but does every story have to be groundbreaking? absolutely not#simm isn't groundbreaking but it's also not even trying to be groundbreaking#and what i personally enjoy a lot is that it feels very well-rounded#again it's not a groundbreaking plot but it's coherent and it makes sense and it doesn't really leave any lose threats like#i've seen waaaay messier thai dramas#and the conflict feels very realistic too. the way that the miscommunication works in the series feels very true to real life#also someone once wrote a meta on reading kluen (joong's character) as autistic which would also be an interesting aspect#and i think joong and dunk also did an excellent job with it which also makes it very enjoyable for me to watch#my mom and i actually watched simm 3x already (which really says sth bc we rarely rewatch a series together)#(and there are only very few series we've seen twice. and 3x?? simm is the only one)#we binged simm during the new year's hiatus of the heart killers#and originally we planned on discussing the acting a bit? but the more episodes we watched the more we forgot about it#bc joong and dunk just manage to completely draw us into the story they're telling#so much so that even the small imperfections and esp dunk's beginner mistakes totally fade into the background??#like it all doesn't become relevant bc we're so focused on the story and the characters themselves#anyway simm my beloved 🥺#i want to rewatch simm now
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