#demo mode
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dailyhatsune · 8 months ago
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a living relic
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kosmokhaos · 10 months ago
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𝑰𝒏𝒛𝒐𝒊 𝑹𝒐𝒖𝒏𝒅 𝑰𝑰✨
She started off very Dora Milaje but I like with and w/o hair😂The options in this demo are kinda 🥴Took these pics with no cartoon filter because it didn't do the richness of her skin justice 🤎🖤
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local-ghoul12 · 17 days ago
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Hey so.. IM THE FIRST PERSON TO HAVE A LIFE SIZE CUTOUT OF CHANCE ON MY WALL HAHAHAH IN ALL OF YOUR FACES (the website did math and he’s around 6’0 y’all)
Also ignore the floating lukas
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bmpmp3 · 5 months ago
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miki :)
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multiheadcanons · 5 months ago
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MERCS VS SAXTON HALE
cw: gore and violence
we’re going to begin this with a general statement that really, it didn’t matter how the mercs felt about saxton before he forced this idea on them. after its implementation, every single one of them hate him. with a burn in their souls so bright that when hale gets the itch, the base is silent. everyone is preparing.
scout: initially— and frankly this goes for the whole team— he was incredibly excited for the idea of getting to beat the shit out of saxton. but that was not at all what happened. scout was incredibly easy pickings. overconfident. treating it like any other fight. he really didn’t even feel it happen. he just blinked and he was in the respawn room. and as he turned to look at everyone else, they had to come to the conclusion, as a team, that they lost. but as scout learned hale, he got very good at learning exactly what his role is to take the australian down. and it’s hard, but scout can outmaneuver him, if only for a moment. the first time scout cinched a win was when he chickened out and capped the point while his team got obliterated. by the time he capped it everyone was dead. it was a long walk back to base. it hurt to tell them they actually won. as it’s gone on, he’s gotten better. faster. more flexible. but there gets to a point where it’s still not enough. the first time he got the killing blow he stood there in shock. everyone did. but the uproarious cheers from the few survivors filled him with something unspeakable. he’s gotten hale once. he can get hale again. has a playlist for fighting hale.
soldier: soldier still looks forward to fighting hale. if only for those times when he gets the final blow and gets to watch his rocket blow that man to pieces. those moments are euphoric. he laughs and kicks the body parts around, feeling the squish of a monster under his boots as he steps in the viscera. but he can’t hold his own against him. he becomes even more team oriented, he calls everyone in for a strategy session, and everyone is there. the meetings are hushed, and serious. they are never laughing matters. he spends the night before cleaning and polishing his weapons. inspecting his helmet. and rises first in the morning. he can only stomach a couple of hits. and they hurt. if he wasn’t grateful for medic on the normal battlefield, he definitely is in that arena. kisses the doctor’s boots if he survives to the end. there have been many times they have rushed hale together and barely escaped to live for the next few minutes. they have trauma bonded over this now regular event.
pyro: pyro is never ready for what’s to come in the arena. and frankly, and has only ever made it to the end once. and the one time they made it to the end, out of the sheer shock that they were there to kill him, they unloaded the clip on the corpse. torched it. left for more ammo. came back. unloaded again. left again. came back. did it a third time. and a fourth. and a fifth. the team stepped in after the tenth time. they prayed he would not get up. they don’t get why he keeps coming back. they wish he would stop. tried to boycott the fight, and was physically dragged to the arena by hale. that was the day pyro absolutely torched his remains past the point of ash. they can’t outrun him, and they have to get too close to do damage. they just don’t make the cut. so it’s always a guaranteed death and the most stressful ninety seconds of their life. always tries to push medic to heal the others because they can actually do damage, and let pyro crawl somewhere and hide, or die.
demo: get his fuckin sword right now. immediately. it is increasingly less rare that he gets to get a good hit in on the australian, and every hit fuels him to kill that son of a bitch. regardless of whether they win or lose, he’s drinking himself into a stupor. it’s not even fun to win. he gets no joy from his final blows. he gets no joy from the news when he shows back up in the respawn room. he can’t wait for the day that man dies a bloody, painful death. or loses the company. both work for him, frankly. whatever stops these godforsaken fights. he’s well aware he can’t hold his own against hale in standard conditions. he certainly doesn’t try if he doesn’t think he’s up for it. and those blows… he’s grateful when he can’t feel them. it’s the only time he’s sober on the battlefield. he needs every wit about him to be of any use to his team.
heavy: you know, the first few times he won against hale��� no. he got no joy from it. he just ached, profoundly. his body, his heart, his mind. most of the wins happened with three quarters of the team dead, and those who survived mainly wished they didn’t. as he’s faced off more against the australian, he has grown to hate that man so much every hit he lands is a blessing. every bullet is a prayer answered. always aims for his nose as they fistfight. he wants to absolutely wreck that man’s face. permanently scar it. hale’s punches hurt still, but now he just doesn’t even feel it. the burn of a broken rib, teeth knocked loose, his arm snapping, all of that is nothing to the utter burn of hatred in his soul for hale. he doesn’t even consider saxton a person anymore. that is a goliath he regularly has to fight and regularly loses against. but he’s getting better. and if hale doesn’t regain some sense and end this madness heavy is going to wipe him off the face of the earth, permanently. when hale tells them to get ready, his face is stone. in the arena, his face is steel. there is no more reaction to the pain. there is no more ache. only the resolve to hit back harder.
engineer: he wants to quit. genuinely a mental breaking point for him. he knows he’s got no chance. he can’t do much without his buildings, and taking a hit is a death sentence. he’s learned that aggression is his best bet, and careful consideration of where his machines go. he never lasts very long, unless hale is having a bad day. luckily, he doesn’t piss hale off as much as sniper does. but hale makes sure to keep engie humbled. there’s been a few times he’s been able to hold his own against hale, if only for a moment, but never long. sometimes he wonders if they killed him away from the arena whether he would come back. he’s very tempted to try every time hale tells them to get ready. a firm believer in capping the point and ending the carnage as fast as possible. he’s never lived to see the man die. hale hates when he tries to cap the point and call it a day. that’s not the point of him bringing them there. engineer does not give a single good god damn. but it does get him killed more often than not. when scout capped the point the first time he thought it was the smartest thing the kid had thought to do. they’ve ended a few battles that way.
medic: fighting hale is the only time medic genuinely considers if he’s cut out for this line of work. he never wanted to learn that he could survive more than one hit. the first time he experienced that, it sent him flying. he genuinely thought he died but it still hurt so much. he hit the ground limp, and frankly everyone thought he was dead. he laid there for a while, it took demo backpedaling and tripping over his body that he even registered he was alive. as he staggered to his feet, he immediately doubled over and vomited. and he throws up every time he gets hit. he’s had to learn to swallow it back down. the only time he is genuinely terrified is going against hale. hale makes him feel like prey. as he’s fought against hale, he’s found he is not powerless against him, quite the opposite, even. it has taken many, many deaths to gain the reflexes and the nerve to survive going toe to toe. his medigun has never been more viable, and never made such a stark difference. he’s killed him a few times. it never feels good. there is no urge to inspect the carcass when it’s done. the first time he got the killing blow, he just kept stabbing. the team had to drag him off, and he kicked and screamed. something in him is permanently altered every time they are face to face. something about the fact that he doesn’t even seem to care. it doesn’t frighten him on its own; but it stuns him.
sniper: snipes gets a good feeling he knows why he pisses hale off so much. frankly he’s glad for it. he relishes every successful shot he makes. fuck that guy, really. of course, the second hale gets a whiff of him there’s not many opportunities for escape, but also: sniper doesn’t care. because it’s worth every connected bullet. relishes in using jarate on him. he hopes he hits him with it enough times he can’t get the smell of piss out of his skin. more than prepared to die as the man barrels toward him. and he shoots the entire time. sometimes, rarely, snipes can see him coming and move just fast enough to get out of the way, but hale won’t leave him alone, and he simply can’t outmaneuver the man. the first, and only time he got the killing blow he almost blew a load. he achieved enlightenment with that final shot. he saw god, and god looked down upon sniper, and gave him the biggest thumbs up, and his ego imploded in on itself, causing a big bang that created a whole new realm of reality that sniper entered, fundamentally changing the way in which he saw himself. hale has never let him have that again. he is one of the first people picked off every time unless the team is giving him a hard enough time. having to track hale has made him vicious on the battlefield. he’s not missing shots unless he’s not paying attention.
spy: spy does not let it show that he a: hates that man, and b: can not outmaneuver hale on his best day and hale’s absolute worst. when they fight hale, spy takes every page he can out of sniper’s book with his own little twists here and there. he stays as far out of the fight as he can. his aim has only gotten better as he snipes hale from a distance. he knows sniper pisses hale off, and he can tell he does too, especially once he cloaks and hides. he’s actually pretty sure that pisses him off more. the dead ringer is his best friend. hale falls for it every time, but the second hale realizes spy is not dead it’s like a target on his back, and he can’t run long. it’s the only time he gets ubered consistently, and he’s getting addicted to tanking punches from hale as he fervently stabs into him. even though it hurts, he just doesn’t care. nothing beats stabbing hale over, and over, and over. when he fights hale, he almost gets why medic acts the way he does on the battlefield. there is something exhilarating taking on an opponent you know can kill you and having the wits to at least go down fighting.
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moodybluesinzoi · 3 months ago
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Subway / Metro Station + Wagon
Perfect for storytelling and photoshoots
Canvas ID: MoodyBlues
Link: https://canvas.playinzoi.com/es-ES/canvas/gal-250412-172338-1580000
Hope you like it :)
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lapinlunaire-games · 2 months ago
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Soon.
Three stories to show off the javascript that worked its way into my dreams.
Soon.
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sundial-bee-scribbles · 6 months ago
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ok 1 more oliver day thing. i thought this joke would be kinda funny
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draculestigame · 10 months ago
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Dracula flirts in... unconventional ways
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rhythmmortis · 9 months ago
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this cover art with nocturna........ i'm obsessed. she's everything to me
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simbarb · 3 months ago
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Building and Decor my FIRST Aesthetic House in inZOI 😍 Build Mode Tested!
youtube
Follow me on inZOI Canvas HERE
Hope you Like ♥
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oh my god i forgot that khux ended and then like a week later the twewy anime started??
oh no wait,...we got the neotwewy demo asdfghjhgfd the whiplash
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maranull · 2 months ago
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if you like irl climbing or the like two climbing games that exist, give the Cairn demo a try too
looks good and feels really good as a climbing game
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bmpmp3 · 5 months ago
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grabbing kanru hua by the collar. where is manual mode kanru. where is she.
#jkjkjk sv2 looking crazy so far with the tiny bit they showed us. im VERY excited about the supposed faster rendering#updated vocals sound great. well the vibratos sound wack. but sv's auto vibratos almost always sound wack#mouth opening is awesome. certain banks have that in vocal modes (astewian <3) but it'll be awesome for everyone to have it#also i like the separate of timbre pitch etc with vocal modes a LOT i think that gives it quite a bit of versatility#they didnt say anything about standard banks but based off what weve seen im assuming theyre getting taken out back LOL#old yellering them.... but thats chill i expected that tbh. as long its relatively easy to keep up sv1 as legacy software <3#pricing i also expected will be paid LOL i understand others are very upset by that but im used to it for version update software#as long as its only the editor and not the voicebanks and as long as its not. tooo expensive im chill. if its more than like i dunno#1.5 the price of sv1 i am gonna flip though <3 <3 <3 <3 also it better be on dlsite i neeeeed those 15% off coupons#it would also be nice if we had a clearer timeline of when to expect more info on this version but thats also whatever#NOW. the one thing i am genuinely very concerned about. where is manual mode. where is it#real time auto pitch is fine but i only use that with rikka. everyone else i either blank out or prerender a subtle autopitch base#that i edit a whole bunch. asterian i hand draw like 80% of his vibratos because im insane#where is she. where is manual mode. what have you done with her kanru. what have you done with herrrrrr#i know theyre reeeeaaaally aiming for industry people and demo artists but pleeeeeease. pleeeeeeeaaaaase where is manual mode
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multiheadcanons · 2 months ago
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MERCS AS SUNRISES
scout: a sunrise that doesn’t pan out the way you would think. thick, rolling clouds obscuring the more favorable conditions to create the pinks and oranges of a photogenic sunrise, but as the sun climbs higher over the horizon, the dazzling yellow rays that shine through each is enough to wake you. the kinds of sunrises where when a beam of sunshine hits you it felt it was made just for you. the sky is a brilliant, clear blue in minutes. it turns into a picturesque morning, regardless of where you are.
soldier: a sunrise from a cruel sun, most normally found in summers. the kind that, throughout the night you look up and see clouds rolling in and hope for an overcast day to break the heat wave, but as the sun rises it completely eradicates each and every cloud, leaving unbearably hot, humid mornings. the kind where you can tell from the reflection of the sun on your neighbor’s windows it may not be a good day to be outside. but somehow you will end up there.
pyro: a sunrise that comes during a wildfire. it’s red, and smoky, and it’s hard to breathe outside. the kinds of sunrises where you can’t see them, but your heart swells, then drops at the lack of the sound of wildlife. you hope they make it to safety. and as you quietly mutter a prayer, or words of manifestation for their safety, you are hit with the sudden question. what about your safety? how will you get out of this? is there a way out? you are sure there is. we are in too modern of a time for you to not have a way out. but the question will never leave you as you check your go bag. it looks like an apocalypse out there. hell is on your doorstep. you can only hope everyone makes it to safety. including yourself.
demo: vivid, bright sunrises. where the clouds all combine with the sky to give a kaleidoscope of colors. the kind where you step out of your door and are washed in a periwinkle, and if you wait a little longer the periwinkle changes to shades of purple you couldn’t sit down and recreate with the highest tech lightboard and the creativity and time of god and the eyes of a mantis shrimp. the sunrises that make you think that maybe all of the struggle is worth it to see sunrises like this. and maybe it is.
heavy: the sunrises that come after a nightly rain. as the sun rises, the rain softens. leaving you to rise to a wet, muggy morning. that smells of teeming life and plant matter. in cooler weather, you may even get a mist, or a fog that morning. the kinds that you feel you can wander into your front yard and get lost in. the clouds may never truly leave, but the rain is quiet, less aggressive. and for that day, that will do.
engineer: them good sunrises. the ones that literally stun you, the ones where you let out a “gah DAMN!”. bright and vivid and beautiful, everything is awash in pink. pinks warmer than the brightest flower. you are pink. and the sun is the bloodiest orange you’ve ever seen. and the clouds look painted, good god. big bellows of low, lazy drifting clouds dyed pinks and oranges you never thought possible. the kinds of sunrises that by all means had to be created by someone.
medic: hazy and orange. the kind where the sun looks red and it doesn’t hurt to stare at. passing slowly through something you can’t tell from the distance is mist, or cloud, or smog. the sunrise you wake early for no reason to watch, and as you watch it develop you feel the primal urge to take cover. today, mother nature decided she will not be kind. the clouds move slow, to the point where you’re not sure if they’re moving. but they have to be. because it’s only getting darker as the sun climbs higher. it must be a storm on the way. but you just don’t know.
sniper: the kind of sunrise that has you begging for less clouds. the kind where you look up and you see the whispers of pink and purple and blue from between the thicket of clouds. but as the sun continues to rise, there is no color. it’s almost as though you imagined it. just clouds that give you the heavy reminder that they would crush you if they were affected by the earth’s gravity any more than they already are. and so many anviled clouds in the sky, daring to drop whatever they hold alongside themselves. but not a drop of rain to speak of.
spy: a sunrise where it seems like no matter how late you stay up, you are never awake to see the clouds form and cover what could be another sunny day. but, if you’re lucky enough, you get to watch the rain begin. and as the sun climbs higher, the rain gets harder. it stops getting brighter after a while, as the storm clouds continue to roll deeper inland. a breath of fresh air the first few times. until they just don’t stop. these make for wretched afternoons. you stare at stars with the feeling that they wait for everyone to sleep to beckon the clouds in. it almost makes you want to stay up all night, if that keeps the clouds away. like catching santa. but you just can’t stay awake long enough, and you rest, turbulent as the clouds sneak in once again, its thunder dully rumbling before it rises everyone in the early hours of the morn.
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