#glee future rpg
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limapromos · 3 months ago
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                                            LIMA, OHIO.
limahq is a plotless roleplay set twenty years into the future after we said our goodbyes to the gleeks that walked into our hearts all those years ago. in this roleplay, we strive for a fun, creative, and ol’ fashion space for every single one of our members and future members! our goal is to create a safe and welcoming space for everyone to create memories, character development, connections, and many plots! we hope to have you join us!
                               main. navigation. masterlist. application. 
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baddywronglegs · 1 year ago
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Please will you tell Tumblr the story of the spider head hat?
Oh yeah, this is how I got into TTRPGs.
While at uni, a friend correctly identified me as the kind of nerd who would enjoy TTRPGs so brought me along to a game at our uni's wargame and RPG society.
I think we were just before the 5e boom, so D&D itself wasn't big and the games running at the society were mostly Warhammer 40k and Call of Cthulhu.
So my first game was Call of Cthulhu.
The setting was I think frontier-era America; of the members of the party I remember, my friend who brought me into the game was an enormous Scottish dentist, someone I never saw outside of the game was a priest, I think native to the area we were as he was the only one with a clue what was going on around us, and me, a shipwright who wanted to make an ocean-going airship, I think? It's hard to remember that bit in detail because such trifles do not survive first encounter with Call of Cthulhu.
The first thing I remember was us camping for the night and our GM asking us to make Listen checks. I was the only one to pass and did so with huge success, everyone's happy, the new player's getting good rolls.
The GM looks worried for me.
She asks me to make a Sanity check. People stop smiling. I roll. It is bad.
The GM leads me out of the room to talk to me in private. We leave a hushed table.
"So in the night, before you fall asleep you hear a beautiful singing coming from the woods. Compelled by the music, you get out of your tent, and you follow the sound of the music into the trees."
"Ah. OK."
"Can I have your character sheet please?"
"OK..."
We re-enter the room. The GM has my character sheet in her hand. There are omens at play here. What there isn't at play here is me.
Come the morning everyone realises the new person's gone so set off tracking me into the forest.
Good news! They found me! I was even alive!
Bad news! The singing was giant purple spiders with humanlike intelligence and apparently a taste for insomniac shipwrights!
Our brick shithouse of a dentist leaps on the back of one of the spiders and begins wrestling it, hoping to be out of reach of its ability to attack him as long as he can stay on its back.
Player A: "I'm going to try shooting the spider"
Dentist: "Please don't, I'm on it, if you miss you'll hit me and I don't like being shot"
Player A: "That's OK, I didn't miss."
Dentist: "Well thank fuck for that."
Player B: "I'm going to shoot it too."
Dentist: "Are you fucking kidding me?"
Eventually, mercifully un-shot, the dentist managed to wrestle the head off the spider. He didn't actually kill it in doing so but it's fine, player C shot the head in his hands and it stopped snapping at him.
Silence fell. Calm reigned. The GM told me how much sanity I had lost. It was more than the rest of the party had ever lost combined. I learned not to listen so hard in future.
The dentist looked at the GM, a giant spider head still in his hands.
"Can I wear its head as a hat?"
The GM sighed. "Make me a San check"
Dice noises. "Fail!" He said that word with such glee.
"You lose one sanity, but you also turn the whole spider's exoskeleton into a suit of armour. It has the same stats as leather but also poisons anyone who touches it with their skin, and anyone you meet while wearing it has to make Sanity checks."
And that's why I love TTRPGs.
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theywerebothgirls · 2 years ago
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while I'm delirious from my cold it occurred to me to create an au like if glee characters were streamers/youtubers:
- santana would be a criticism youtuber with gameplay in the background who always talks about controversies and things like that. A.
- quinn might be a game streamer, i see her playing puzzle games or RPGs. also according to a certain person she would be a lol player, which may be a possibility.
- brittany would be a nintendo youtuber, like most of her videos are playing animal crossing or kirby
- rachel would have a channel about musicals, movies and series where she would also criticize. she would probably live fighting with wantana. she would have an alternative channel where she would upload games but she is not that good at playing, I imagine a scene where they would send her to play fnaf and she would suffer horribly.
- blaine gives me true crime youtuber vibes.
- kurt would make videos of him putting on makeup while telling storytimes, occasionally he would play a game that was recommended to him.
- finn would be a streamer of shooter games like cod or halo. i don't see any other future. he would live in controversies because he doesnt know how to express himself well WISKSKS
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hikomichi64 · 1 year ago
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(Spoiler Free) Some Quick Thoughts On Dragon's Dogma 2
[Pic is from the official DD2 Twitter Account https://twitter.com/DragonsDogma/status/1741640475705033071?t=Pfr3vQbpXjitF0OUGwjI3Q&s=19]
Having finally beaten the game and taken the time to mark down my thoughts I would like to share some of the with you all.
First of all, this game is essentially 2 Dragon's 2 Dogma meaning that almost none of the issues of the first game have been improved while almost all positive aspects have been expanded upon.
I'll start with the Negatives since I like saving the Good for last.
Pawn AI is still unhelpful in a pinch and even with the correct specialisations, equipment and skill selections they still end up being nothing more than distractions for bosses or meat sacks for said bosses.
Without going into spoiler territory the main-plot/story of the game is clearly rushed and underdeveloped.
The Bottom Half of the Map is Under-Used and also Underdeveloped, like writing a long essay for a test at High School but noticing that you are running out of time so you rush the latter parts.
The Spawn Frequency of Enemies is too high at times and can also make the post-game extremely exhausting.
Lastly, Visual Clarity is a Glaring Issue (that most AAA games have). You will be climbing a monster trying to reach for its weak point just for the frames to drop massively due to the number of magic effects cluttering the battlefield making the poor invisible cameraman have a stroke and for his camera to go all over the place making something as easy as climbing up a confusing ordeal.
Now on the other the Positives.
The OST is incredible, it breathes life into the world of the game making every inch of every settlement or forrest or wherever feel distinguishable and one of a kind.
Exploration is rewarding and a massive step-up from both its predecessor and its peers. Relying on the lay if the map and your party knowledge from beyond the rift makes the overworld feel alive without it feeling intimidating as there are no endless markers and GTA-style gps routes.
The Art Direction is laser focused and jaw dropping cooperating perfectly with the OST to elevate the over quality of the Open World.
The Pacing of the game, how fast you reach new villages or cities or the quest rewards and when said quests are made available to you work good with the Action part of this Action RPG making my ~50 hour play through feel like 25 hours -and I mean that as a compliment.
Finally, my favourite improvement definitely is the Voice Work. Every and I do mean every actor brings their A-Game to the table and it shows. Both the directing and the individual actor's skillset shine brightly together.
Overall the game has some rough edges but the pros DEFINITELY outshine the cons. Having played the original when it came out on the PS3 as well as on the port PS4 I can safely say that I was left satisfied and my itch was scratched. Seeing the devs stick to their guns a decade after the first game is a sight to behold and I can only look with glee to the future for what else lies in store for this franchise.
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nycnewdirections · 6 years ago
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Good afternoon! Welcome to New York. Have you ever wondered what it would be like to be your favorite Glee character? What about one of their kids? We have tons of roles up for grabs. We’d definitely love to get some parents filled but kids would be more than welcomed. We also have a few wanted connections that we would love to have filled. 
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seblaine-rph · 4 years ago
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Hi. You reblogged an ask about a Glee RP being set after they graduated. I did a thing - gleegraduates(.)tumblr(.)com
Would you look at that, more new Glee RPs. Good on you, Tiger. If you need any help with anything, let me know. For everyone else out there, check this out.
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kaitlyntalksrpt · 5 years ago
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What if everything was now between Lima, New York and Los Angeles? Six years after graduation, where are your favorite glee clubbers? What will happen to your favorite character? Fame? Money? Reputation? Family? Love? Friends? Loneliness? It’s all up to you! Hey there, Kaitlyn! Could we get a shoutout, please? We are a Glee RP, following their lives after graduating, but you don’t need to know the show to join us, so call us a city rp if you want! We do accept original characters. Thank you.
shoutout!
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littlebitrph · 6 years ago
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What if everything was now between Lima, New York and Los Angeles? Six years after graduation, where are your favorite glee clubbers? What will happen to your favorite character? Fame? Money? Reputation? Family? Love? Friends? Loneliness? It’s all up to you! Hey there, Lori! Could we get a shoutout, please? We are a Glee RP, following their lives after graduating, but you don’t need to know the show to join us, so call us a city rp if you want! We do accept original characters. Thank you.
aw, i miss glee so much sometimes, this looks like an adorable place to play your favorite tv characters ! lots of options for ocs or popular fcs too, which is always nice !
Check them out!
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ameliajanewrites · 6 years ago
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Welcome to New York, New Directions, A Glee Next Generation based in 2040, 20 years after the 5 year time jump at the end of season 6.
After Many of years of living in different places in the world whether they were living in New York or LA or Chicago or anywhere to chase their dreams, our favourite New Directions kids have found their way to the City, some from already living there and some just finding their way to the city. Who wouldn’t want to be in city that never sleeps?
Within in this roleplay, you will get the chance to take on a character and give your own story  to them and chose where they will be in the future, you get the chance to play with their relationships and friendships and plot with peoples characters. This roleplay used to be based and was called Limabound RP and based in Lima but I decided to bring it back but in New York City.
HOME - ASK - MASTERLIST - CHARACTERS - APPLICATION
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backtogetherads · 7 years ago
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It’s all up to you; NAME UTP. She/He is AGE UTP, and ORIENTATION UTP. Her/His endgame is CHEMISTRY BASED, and she/he is currently OPEN.
Occupation is UTP
Birthday: UTP
Hometown: UTP
PERSONALITY.
3 positive traits: UTP
3 negative traits: UTP
EXTRA DETAILS.
UTP
UTP
UTP
MAIN | PLOT | OVERVIEW | ASK | APP
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limapromos · 3 months ago
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                                            LIMA, OHIO.
limahq is a plotless roleplay set twenty years into the future after we said our goodbyes to the gleeks that walked into our hearts all those years ago. in this roleplay, we strive for a fun, creative, and ol’ fashion space for every single one of our members and future members! our goal is to create a safe and welcoming space for everyone to create memories, character development, connections, and many plots! we hope to have you join us!
                               main. navigation. masterlist. application. 
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backtogether-rp · 7 years ago
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Do you think Vanessa Hudgens, Zendaya or Zac Efron could fit in here? If so, do you have any occupation ideas for them?
All are welcome, in particular Zendaya. I would love to have her around. If they are added to the dashboard, we do have a few coming in as current college students, and aside from that. In ways to have connections, you could have them added as interns for places where occupational ties are already present like: hospitals, police stations, etc. they could be trainees. Rachel Berry has a Beauty Salon maybe Vanessa or Zendaya’s face claims could be a newbie for the salon? I am sure one of our older face claims could use an assistant! All up to you!! 
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cozysip · 3 years ago
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➳ ❪ it's july 2017 and alumni of new directions, the warblers and vocal adrenaline are all back in lima, ohio to compete in the first ever adult show choir competition! the competition is being scouted to be made into a reality show next year, and thus everyone is encouraged to be active on a new app, called STUCK. the more active you are, the more points you can win for your school's choir. do you have what it takes to win? // FEUDHQ is a semi-appless, point-based, future glee rp. season one to three is canon. we are open for applications! ❫ [hello belle! could we get a shoutout, please?]
♡ shoutout
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theresattrpgforthat · 2 years ago
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I’ve been a big fan of northern fantasy, but especially viking sagas, epics and of course the Eda, are there any games that fall into genres similar to the Volsung Saga or The Epic of Ragnar Lodbrok?
THEME: Viking Sagas
Hello! The following recommendations are either based on Norse Fantasy, Viking Fantasy, or historical Norse societies. Some are more realistic than others, but they run the gamut from light-hearted to serious, and from fantastical to realistic.
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9 Lives to Valhalla, by Gem Room Games.
9 Lives to Valhalla is a frenetic, gleefully ultraviolent ttrpg about death metal viking cats earning their seat in Valhalla through glorious violence and death (all 9 of them)!
Nine lives to stalk the earth! Nine times to die with sword in paw! Nine Lives to Valhalla!
You are a death metal viking cat, earning your place in the drinking halls of Valhalla by casting a wake of blood and carnage upon the blighted earth in each of your 9 lives. Guided personally by DEATH, your merry band will leave a wake of ruin ending only at the hands of a truly worthy foe. Find treasures, trade with merchants, mercenaries, or ghosts, and follow DEATH to seek worthy foes, fiendish traps, and ensure your place among the greatest warriors of catkind!
This is absolutely the kind of game you want to pull out for players who want to dive into violence with glee. This is a death-metal dark-fantasy world, with dangerous opponents, a pantheon of cat gods, tons of character abilities, and GM advice on how to design your own foes on the fly. If you want a game that indulges a party of murder hobos and sends nods to the pop-culture tropes of Vikings, you might want to check out 9 Lives To Valhalla. 
Ydalir, by Loreshaper Games.
Ullr took something that is rightly yours. He reigns in his court, Ýdalir, and that is where he has taken your treasure. It may be your beloved, a prized possession or tool, or even your honor—and you will get it back.
One player will take on the role of GM. They will guide the saga as it unfolds. They will tell players when to roll, and what the threshold is. The other players will make heroes seeking to reclaim what Ullr stole from them—they may be after the same object or several different things, but getting them back is a shared quest. 
This is a one-page bluffing game, in which you don’t have to tell the truth about what you rolled. However, other players can take on the role of Ullr call your bluff. If you lied (or failed), you suffer a Loss, while if you tell the truth, you gain a Focus, which forces other players to tell the truth, or reveal their next roll and gives your player a step up in the future. If you like the idea of characters bluffing their way past a God to get their treasures back, or you just want a small game interacting with Norse mythology, you might want to check out this game.
Runecairn, by Odin’s Beard RPG.
In a long forgotten age, a raging war shattered and devastated the worlds of gods and men. Now green life blooms amidst the ruins of the lost worlds. Wondrous and terrible beings roam the Nine Realms. Civilization stumbles forward, fresh and reaching.
Strap on your bearded axe and linden wood shield, delve into the forsaken barrow and cleanse the draugr within. They will overwhelm you at first so prepare to die. But when you wake up at the bonfire, you'll know what to expect for your next attempt. Parry their attacks, disarm them, and hack them to pieces. Defeat the mad jotunn within and claim the soul remnant they protect.
Death is not the end.
Runecairn: Core Rules is a 44-page, black and white tabletop RPG zine, which includes a Norse fantasy setting, a full game system, and character creation rules for adventures set after Ragnarok destroyed most of the Nine Realms of Norse mythology. Runecairn is based on Cairn by Yochai Gal, with streamlined rules, fast character creation, and gameplay based on exploration and player choice.
This game is designed for the OSR gamer, which means that death is likely and character creation is quick. This game has quite a few supplements that you can pick up to enhance your play, from the Advanced Rules, (solo play, advanced character options), Beneath the Broken Sword (an introductory dungeon crawl), and Wardensaga, a package that contains everything in one place. If you’re interested in a rules-set that is easy to pick up and carries time-honoured nods to the fantasy game, with a Norse Mythology twist, I recommend Runecairn.
Blood Feud, by Bläckfisk Publishing.
Blood Feud is a game about toxic masculinity: certain common attitudes and behaviors among men, that cause great harm to them and to others around them. This is a game about people being nasty to each other and about figuring out why.
It’s also a game about vikings of pre-christian Scandinavia; about honor and blood feuds, courage and brutality, corruption and consequences. Above all it is a game about what it means to be a man in such a world—and what consequences that has on the communities they live in.
The goal of the game is to explore and experience toxic masculinity, while at the same time creating a thoughtful drama about relationships, competition and social consequences. Blood Feud is decidedly different from the other games on this list in that it takes away fantastical elements and focuses on the intertwined relationships of Vikings through a critical lens. It does this using the well-matched Powered by the Apocalypse system, which is a hallmark for dramatic role-players. If you’re interested in Viking life as well as exploring public and private relationships, you should absolutely check this game out.
Iron Edda: World of Metal and Bone, by Tracy Barnett.
Dwarven Destroyers stretch shadows across Midgard, a harbinger of war to come. Brave human warriors abandon clan and holdfast to bond themselves to the bones of dead giants, hoping to push back the Destroyers. Strangers from others lands appear in Midgard, bringing with them strange powers, and tales of war abroad.
Seers advise and divine the future, but the fate of the world is murky and dim. Jarls, thralls, and warriors fight in common cause, shouting “victory or Valhalla!” as they charge into battle. Ragnarok has come, and you live in a World of Metal and Bone. Will you dine with the gods in Valhalla, or dance with the dishonoured dead?
Another Powered by the Apocalypse game, World of Metal and Bone lets you tell stories of brave warriors, Jarls, Bone-bonded giants, and their defense of their holdfasts. Based on Dungeon World, this game includes something that not a lot of PbtA games have - established lore. There’s not much of it, but characters are presented with names that follow the naming conventions of different cultures and locations, and the book begins by presenting the reader with different factions and neighbouring countries.
If you’re interested in this setting but you would like a different system, Iron Edda Accelerated is in the same world but uses the FATE rules system instead. There’s also Iron Edda Reforged, a side-story game about building a neighbourhood community and taking down the gods - although this is less Norse Mythology and more a modern-day post-apocalypse.
Godtale, by Bläckfisk Publishing.
GODTALE is a Norse mythological micro RPG about escapades and rivalries, about cunning and vainglory. You portray aesir, asynjur and vanir of your own creation. Together you go on adventures in the Nine Realms. But each of you wants to be the deity who earns the most glory—not infrequently at the expense of your companions.
Godtale is a game in which you can win or lose. You will compete against your fellow players to gain the most Glory by the end of the game. You do so by overcoming Trials, using your Domains, Attributes, and Possessions to do so. You must also be careful not to accumulate too much Pride, which will negatively affect your dice rolls.
As for the GM, this little game provides a few pieces of advice on running the game, as well as some roll tables to give the characters interesting Trials. Overall, this game is quick, simple, and a great way to establish new myths about the deities of the Norse Pantheon - maybe even a great way to set the stage for another game on this list!
In The Time of Monsters, by Possum Creek Games.
It was the final age — the old world was dying, and the new world was struggling to be born. Every day Ragnarok drew closer, the end of the world heralded by churning seas and raging skies. The gods grew rotten and weak, their greedy eyes sunken into rotting skulls. The great heroes were reduced to grist in the mill of war. It was the final age before all things ended, and as the world-tree rotted, everyone knew … Now is the time of monsters.
In The Time Of Monsters is a tactical combat TTRPG about bloodsoaked heroes vying for power at the end of the world. It's inspired by Norse Mythology, Lancer, and Dungeons & Dragons 4th Edition. 
Jay Dragon is more known for games that are diceless or centred on storytelling, but this game seems to be a divergence from this pattern. This is meant to be tactical, it’s meant to be combat-focused, and it carries the familiar character elements of stats, special abilities, and inventory. That being said, characters will also answer questions about where they got their weapons and magic items and what they want in regards to the end of the world. 
If you're looking to tell dramatic fables about tragic warriors on a grid while rolling dice and getting big numbers, this is the game for you. If you’re looking for an adventure to drop into this game, you can check out Ullr’s Revenge, a third-party supplement written by Ripley Caldwell.
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nycnewdirections · 6 years ago
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gleerpconfessions · 7 years ago
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If people want family/future rps by worrying about people wanting to play parent characters, why not simply make a next gen that focuses on the kids and doesn't require parent characters? Or at least make interesting plots for the parents?            
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