#globe map
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jusagi91 · 2 years ago
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Day 5: MAP 🌎🗺️
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wellfun · 4 months ago
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multiocular-mushroom-art · 5 months ago
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you were the i've-seen-worse that kept me going
Hopelessly late to @the-terror-rarepair-month but here's something for Week 1: (Don't) Wish You Were Here <3
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nemfrog · 2 months ago
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Robinson Crusoe's island located on a globe. Journeys through bookland. v.3. 1922.
Internet Archive
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willigula · 8 months ago
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Isometric Systems in Isotropic Space. Map Projection: Snail, by Ágnes Dénes, 1974
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digitalfossils · 10 months ago
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apple-onigiri · 4 months ago
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why yes, i am calculating the geographical size of vaugarde for a fic just to be able to tell how long the journey from dormont to bambouche would take on foot in a preteen-friendly speed. why do you ask
if you do ask, look in the tags or uhhh idk. ask me about it? id actually love to yap about it but it's. this is just math. that i'm doing for fun. i'm a linguist this is not my area of expertise but its just interesting i swear
(hey guys i made a whole post about this hello here it is x)
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fatehbaz · 8 months ago
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About the entanglement of "science" and Empire. About how children are encouraged participate in these imperial "scripts".
Was thinking about this recent thing:
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The caption reads: "Toys and board games, 1940." And I think the text on the game-box in the back says something like "the whole world is yours", maybe? (Use of appeals to science/progress in imperial narratives is a thing already well-known, especially for those familiar with Victorian era, Edwardian era, Gilded Age, early twentieth century, etc., in US and Europe.)
And was struck, because I had also recently gone looking through other posts about the often-strange imagery of children's material in late nineteenth- and early twentieth-century US/Europe. And was disturbed/intrigued by this thing:
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Caption here reads: "Game Board. Walter Mittelholzer's flight over Africa. [...] 1931. Commemorative game board map of Africa for a promotional game published for the N*stle Company, for tracking the trip of Walter Mittelholzer across Africa, the first pilot to fly a north-south route."
Hmm.
I went to learn more about this: Produced in Switzerland. "Africa is for your consumption and pleasure. Brought to you by the N#stle Company!" (See the name-dropping of N#stle at the bottom of the board.) A company which, in the preceding decade, had shifted focus to expand its cacao production (which would be dependent on tropical plantations). Adventure, excitement, knowledge, science, engineering prowess, etc. For kids! (In 1896, Switzerland had hosted a "human zoo" at the Swiss Second National Exhibition in Geneva, where the "Village Noir" exhibit put living people on display; they were over two hundred people from Senegal, who lived in a "mock village" in Geneva's central square.)
Another, from a couple decades earlier, this time English-language.
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Caption reads: "The "World's globe circler." A game board based on Nellie Bly's travels. 1890." At center, a trumpet, and a proclamation: "ALL RECORDS BROKEN".
Went to find more info: Lithographed game board produced in New York. Images on the board also show Jules Verne; Bly, in real-world travels, was attempting to emulate the journey of the character Phileas Fogg in Verne's Around the World in Eighty Days (1872).
Game produced in the same year that the United States "closed the frontier" and conquered "the Wild West" (the massacre at Wounded Knee happened in December 1890). A couple years later, the US annexed Hawai'i; by decade's end, the US military was in both Cuba and the Philippines. The Scramble for Africa was taking place. At the time, Britain especially already had a culture of "travel writing" or "travel fiction" or whatever we want to call it, wherein domestic residents of the metropole back home could read about travel, tourism, expeditions, adventures, etc. on the peripheries of the Empire. Concurrent with the advent of popular novels, magazines, mass-market print media, etc. Intrepid explorers rescuing Indigenous peoples from their own backwardness. Many tales of exotic allure set in South Asia. Heroic white hunters taking down scary tigers. Elegant Englishwomen sipping tea in the shade of an umbrella, giggling at the elephants, the local customs, the strange sights. Orientalism, tropicality, othering, paternalism, etc.
I'd lately been looking at a lot of work on race/racism in British scientific and pop-sci literature involving natural history or geographical imaginaries. (From scholars like Varun Sharma, Rohan Deb Roy, Ezra Rashkow, Jonathan Saha, Pratik Chakrabarti.) But I'd also lately been looking at Mashid Mayar's work, which I think closely suits this kinda thing with the board games. Some of her publications:
"From Tools to Toys: American Dissected Maps and Geographic Knowledge at the Turn of the Twentieth Century". In: Knowledge Landscapes North America, edited by Kloeckner et al., 2016.
"What on Earth! Slated Globes, School Geography and Imperial Pedagogy". European Journal of American Studies 16, number 3, Summer 2020.
Citizens and Rulers of the World: The American Child and the Cartographic Pedagogies of Empire, 2022.
Discussing her book, Mayar was interviewed by LA Review of Books in 2022. She says:
[Quote.] Growing up at the turn of the 20th century, for many American children, also meant learning to view the world through the lens of "home geography." [...] [T]hey inevitably responded to the transnational whims of an empire that had stretched its dominion across the globe [recent forays into Panama, Cuba, Hawai'i, the Philippines] [...]. [W]hite, well-to-do, literate American children [...] learned how to identify and imagine “homes” on the map of the world. [...] [T]he cognitive maps children developed, to which we have access through the scant archival records they left behind (i.e., geographical puzzles they designed and printed in juvenile periodicals) [...] mixed nativism and the logic of colonization with playful, appropriative scalar confusion, and an intimate, often unquestioned sense of belonging to the global expanse of an empire [...]. Dissected maps - that is, maps mounted on cardboard or wood and then cut into smaller pieces that children were to put back together - are a generative example of the ways imperial pedagogy [...] found its place outside formal education, in children's lives outside the classroom. [...] [W]ell before having been adopted as playthings in the United States, dissected maps had been designed to entertain and teach the children of King George III about the global spatial affairs of the British Empire. […] [J]uvenile periodicals of the time printed child-made geographical puzzles [...]. [I]t was their assumption that "(un)charted," non-American spaces (both inside and outside the national borders) sought legibility as potential homes, [...] and that, if they did not do so, they were bound to recede into ruin/"savagery," meaning that it would become the colonizers' responsibility/burden to "restore" them [...]. [E]mpires learn from and owe to childhood in their attempts at survival and growth over generations [...]. [These] "multigenerational power constellations" [...] survived, by making accessible pedagogical scripts that children of the white and wealthy could learn from and appropriate as times changed [...]. [End quote.] Source: Words of Mashid Mayar, as transcribed in an interviewed conducted and published by M. Buna. "Children's Maps of the American Empire: A Conversation with Mashid Mayar". LA Review of Books. 11 July 2022.
Some other stuff I'd recently put in a to-read list, specifically about European (especially German) geographical imaginaries of globe-as-playground:
The Play World: Toys, Texts, and the Transatlantic German Childhood (Patricia Anne Simpson, 2020) /// "19th-Century Board Game Offers a Tour of the German Colonies" (Sarah Zabrodski, 2016) /// Advertising Empire: Race and Visual Culture in Imperial Germany (David Ciarlo, 2011) /// Learning Empire: Globalization and the German Quest for World Status, 1875-1919 (Erik Grimmer-Solem, 2019) /// “Ruling Africa: Science as Sovereignty in the German Colonial Empire and Its Aftermath” (Andrew Zimmerman. In: German Colonialism in a Global Age, 2014) /// "Exotic Education: Writing Empire for German Boys and Girls, 1884-1914". (Jeffrey Bowersox. In: German Colonialism and National Identity, 2017) /// Raising Germans in the Age of Empire: Youth and Colonial Culture, 1871-1914 (Jeff Bowersox, 2013) /// "[Translation:] (Educating Modernism: A Trade-Specific Portrait of the German Toy Industry in the Developing Mass-Market Society)" (Heike Hoffmann, PhD dissertation, Tubingen, 2000) /// Home and Harem: Nature, Gender, Empire, and the Cultures of Travel (Inderpal Grewal, 1996) /// "'Le rix d'Indochine' at the French Table: Representation of Food, Race and the Vietnamese in a Colonial-Era Board Game" (Elizabeth Collins, 2021) /// "The Beast in a Box: Playing with Empire in Early Nineteenth-Century Britain" (Romita Ray, 2006) /// Playing Oppression: The Legacy of Conquest and Empire in Colonialist Board Games (Mary Flanagan and Mikael Jakobsson, 2023)
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mumblesplash · 1 year ago
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something that’s been bugging me all day: how would you teach perspective drawing in a society that existed entirely within, say, a varied-gravity spaceship? so much of how we understand perspective is based on the existence of the horizon and our relationship to it. what if there’s no horizon? vanishing points as a concept depend on having a ground to be parallel or perpendicular to.
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theredumbrellatheory · 10 months ago
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someone needs to respectfully gather a miku from each country and make a miku map 🗺️ of the world; also Earth Miku, just the whole earth is miku, Miku Earth
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phonographica · 11 days ago
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人類 - ベクトル地球 (2016)
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filmap · 3 months ago
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Na srebrnym globie / On the Silver Globe Andrzej Zulawski. 1988
Palace Pałac Luboradz, Luboradz 3B, 59-407 Luboradz, Poland See in map
See in imdb
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swamp-lense · 5 months ago
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Wishing it was this simple (2025)
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blondebrainpowered · 4 months ago
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A scrimshawed pocket globe made of whalebone from the late 1700s, showing six continents, whaling grounds in the South Pacific, and an image of Neptune across the Atlantic. Approx. 2 inch diameter. 
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nemfrog · 2 years ago
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On top of the world. The magic forest. 1903.
Internet Archive
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lovertm · 1 year ago
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Frutiger Aero inspired nails by piopionails
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