#increase efficiency
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ozone-12 · 3 months ago
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Through a combination of improved sales skills, technology, and simplified processes, Ozone Insuria facilitates insurance companies to achieve "More Deals, Less Work" and increase profits. This is a summary:
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unlockingthefuture · 1 year ago
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Transport & Mobility Smart Mobility Solutions Platforms
The future of mobility promises seamless, automated, personalised travel on demand. Various companies and firms operating under the automotive ecosystem are combining to realise that dream sooner than expected. This means that the incumbents and newcomers looking to enter the automotive industry need to move at top speed. We at The DataTech Labs Inc have witnessed a rapid progress toward a new paradigm for moving people and goods. We help you quickly evolve with emerging technologies, new business models, for a future of mobility that is more sustainable, equitable, efficient, and convenient. We help you breakthrough the entire way people would travel from point A to point B by creating a new ecosystem of personal mobility. It is mandatory to make such a shift for automakers as well as transport companies prevailing in insurance and health care to energy and media to create value in the emerging environment.
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itskimhill · 2 years ago
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The Human Element is a holistic methodology for improving the way people work together, leading to better individual, team, and organizational performance.
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joe-talks · 2 years ago
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Effective Ways to Boost Your Productivity
Welcome to another Personal development blog “Effective Ways to Boost Your Productivity”, where I will share valuable insights and practical tips to help you boost your productivity and attain success. In today’s world, maximising your efficiency and making the most of your time is crucial. Incorporating these eight powerful techniques into your daily routine can enhance productivity and help you…
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7-galaxys · 15 days ago
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Something for @fizzyboy wasteland au
Big HC that since astro only recently discovered the extent of his magic, he ends up pouring waaayyy too much power into fairly simple spells and that helps drain his stamina stupid fast
He can't exactly improve his stamina while he's constantly in danger
Poppy, on the other hand, has used her full magic her whole life, so it's probably a lot easier for her to distribute energy into each spell more resourcefully.
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decamarks · 3 months ago
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My "hot-take":
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FUCK. THESE. THINGS.
I have never encountered a gizmo nor gimbal that I enjoyed interfacing with, not even once. They are the most cumbersome way to interact with anything in 3D space; I would rather chop off my limbs than have to laggardly click, hold, and drag these teeny tiny little tools (for often subtle and precise transformations!).
It is incredibly common to be at an angle where an entire axis is unavailable or unreasonably difficult for you to manipulate. When you're composing a scene of 3D objects, it's not unusual to want to do it in a way that is informed by the current position of your camera. I could rotate the viewport to reach whatever axis is being obscured, but fuck you! I don't want to! Most programs with gizmos have a way to enlarge the axes for this reason—which is great, if you're a fan of having vast portions of the model you're working on obscured by STUPID COLORFUL ARROWS.
So, if not gizmos, then what? I argue that Blender has the best alternative, but Unreal has a pretty compelling one as well. (There are probably other inventive ways of forgoing gizmos in 3D, but these are the two I'm most familiar with. If you know of any other unique control methods for 3D software, I would love to hear about them.)
For Blender, you simply have to press the X, Y, or Z key to constrain the transformation to the corresponding axis; the following manipulation is controlled entirely by the movement of your mouse. You don't have to hold down anything! It is precise, agile, and ergonomic. These controls might be less immediately intuitive than having a literal, visual representation of the axes, but it SIGNIFICANTLY reduces strain on the hands, and with practice, allows you to model so much faster than any gizmo could ever let you.
Unreal, while not a modelling tool, has a similar method of manipulation available. You hold Ctrl, then press a mouse button and drag—left click controls X, right click controls Y, and both simultaneously control Z. It feels very sexy and sleek, like operating a jet. For me, it isn't perfectly ideal (it still involves holding buttons for extended periods of time, and it occupies both hands), but it is infinitely more enjoyable than dealing with gizmos.
I do feel guilty about the sheer extent of my hatred for these poor things. They're so colorful and visually appealing, and certainly the most intuitive way to represent transformations in 3D space. But they suck. They just suck. And they hurt me.
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leocadian · 3 months ago
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playing cultist simulator to escape the Looming Dread in real life to only have to avoid the Dread That Kills You in-game by going to the club and grinding out that sweet, sweet contentment so you don't fall into despair and kill yourself.
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mintybagels · 4 months ago
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just heard somebody mention how everything being so rapid pace and overly efficient is like taking the fun menial tasks out of cozy games.
most of my ideas come from the in-between bits of living where i find some cool insight from a ritualized task like taking care of my bunny. why are we trying to take the silly side quests out of life, those are my favourite parts of the game
waste time, read books, get into super niche things that nobody else finds value in because you can and you should
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art-by-micket · 4 months ago
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pov you’re supposed to be resting after your head injury but you thought you could sneak in some tinkering at 2 am
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ozone-12 · 4 months ago
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Through a combination of improved sales skills, technology, and simplified processes, Ozone Insuria facilitates insurance companies to achieve "More Deals, Less Work" and increase profits. This is a summary:
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apocalypticsword · 10 months ago
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This card always makes me want to sit in his lap...
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I won't be needing a chair to work at the Ada, I'll just sit in his lap instead. Don't worry, we can share the desk space, and I'll throw pens at Dazai.
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runefactorynonsense · 9 months ago
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Melotober - Day 3 - Potion
The ingredients matter, or it won't heal at all. But the magic and intent of the crafter can make them better. (aka I wish you could take lessons from villagers in later games in place of the dang skill bread)
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itskimhill · 2 years ago
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tj-crochets · 9 months ago
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Hey y'all! Another weird question for you: How long do you have to fast for a blood sugar reading to count as a fasting blood sugar measurement? Also, does drinking soda (like, full sugar soda) slowly over the time before the blood test count as not-fasting? Asking because I keep testing* in the fasting blood sugar range when I am pretty sure I am not supposed to. Like, two hours after eating a meal when I've been slowly drinking soda the whole intervening time, or half an hour after drinking a whole full-sugar gatorade *with the home blood sugar test thing, not like doctor's office tests. though I test in the fasting range there too? I do know the word for the tester thing but I am brain fogged at the moment
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wolveragrace · 12 days ago
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It's not your fault.
@sae-mian's M'alik tia
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monalisahyperdrive · 6 months ago
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hyperfixation so bad that i'm playing Satisfactory rn and i caught myself thinking 'Dorn and Perty would love this'
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