#it makes DA so very very replayable
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thedreadblog · 8 months ago
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Thinking about Solas' comment in Ghilan'nain's Grove in DAI: "It's quiet here. I like it."
I used to think that maybe it was a nice tranquil place back in the day. Perhaps some remnant of their friendship in the past made it seem nice and peaceful.
With the Veilguard context, I fear that the Grove was used for Ghilan'nain's experimentations and that such horrors were committed there and that creatures screamed so much, that Solas likes the quiet there now because there's no more tragedy there.
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feathersandblue · 9 months ago
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Veilguard 1/?
So, the first couple of hours in and:
the gameplay mechanics are fucking me up. I'm the kind of player who starts pressing buttons randomly when stressed, I actually loved the good old-fashined turn-based RPGs, so the new DODGE-ATTACK-HEAVY ATTACK-DEFEND-DOGDE-DODGE-ATTACK actions required are really fucking me up, to the point where I'm considering turning down the diffculty to cakewalk - but, yes, I'm aware that this is a me problem
10/10 for egghead reappearance, I always loved him and he's hot as fuck and also wittier than ever. I really, really hope that he keeps being awesome, so far, the encounters my Rook had with him in the Fade were hilarious. Can't wait to see where it's going, I do so hope that his relationship with the Inky (platonic or otherwise) will actually make a difference.
however, what did they do to his eyebrows, they're distracting
people are complaining all over reddit that the dialogue is too flippant, too superficial, and it reminds them of a YA novel but to be fair, when I think of some of Origin's lines, they weren't the best, and Rook's humorous replies often remind me of renegade!Shepard or purple!Hawke, which I love
also, to be fair, Dragon Age was never very deep, so I'm not sure what people are expecting. But I do get the impression that it's simply not aiming to be controversial at all
yes, there is a switch in aesthetics and tone, they went from medieval dark to steampunk high fantasy. It's like playing D&D, and I do miss (and mourn) the drab and depressing atmosphere of Origins, but to be fair, Inquisition was already well on its way to flashy and colorful, whereas DA2 was recycling dungeons and led you through an empty city and everyone rightfully criticized it for that
I'm ambigous about the open world vs. narrow corridors concept, on the one hand, I do like open world exploration, on the other hand, I often get lost. I'm not sure how high the replayability score will be though - then again, it's always a matter of whether decisions and character background actually make a difference that makes if worth your time to try something else
I appreciate the fact that you can pause during cut scenes. How often did I get interrupted and then missed some important tidbits? Also the "skip" option is pretty great
What I really miss is the lore and the worldbuilding, so far, it feels very generic. The DA universe had some pretty unique concepts (the Circles, the Fade, the chantry, the Blight) and it's all gone through a blender and come out bland. Maybe there will be a return to certain elements of it later on, but so far, I'm really missing the concepts that Gaider established (borrowing heavily on WoT)
I get why they found it easier not to include content of the earlier games (except for Inquisition because Solas), but it's also disappointing: for years and years they baited us with "your choices matter", and we're all attached to the Warden and Hawke and just having them disappear from the narrative is a bummer
all in all, I do like it, and I'm excited to see where the story goes, but I have the feeling that it won't be able to replace Origins in my heart.
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d-druxy · 2 years ago
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I originally put this in the tags but it got so long that I decided to just put it here instead:
This is such a difficult vote bc to me these games rank very differently depending on the criteria you put them against. I voted DA2 bc its the game I feel most at home at and also the one I think the most about. I didnt expect to love Hawke as much as I did and that really endeared them towards me. Varric is also an all time favorite guy of mine and I just generally deeply care for this little family of misfits and their bonds to each other.
Playing it however.. I had fun and its a servicable game, dont get me wrong, but I didnt love playing it. I do like that we see some actual art direction and exploration in da2 It has its own visual identity which DAO for all it strengths lacks imo.
I don't even mind that we're restricted to kirkwall. I think limiting a game towards an area can definitely be beneficial. But the game feels rushed and it really shows at times (the same three set pieces to battle some thugs in) I do think da2s combat has a very snappy look to it and feels the best to me in this game (at least animation wise). Especially the Rogue looks super fun jumping and teleporting all over the place (im so glad for mods bc the champions rogue armors color pallette is TERRIBLE). But even combat isnt flawless and I think it took a bit of a hit mechanics wise, at least when it comes to the ability trees. (tbf mechanics are never my speciality so thats all im gonna say about it)
As a whole package however?.... It will always be DAO. Im forever in love with the dwarf commoner origin and the rpg elements are heavy in this game, it's so fun. Theres so much to do and at least for this game it really makes you feel like your choices matter. The replayability is great
The differences between the origins are my favorite part and while I couldnt bring myself to try a different one out yet, its just great that the option is there and it allows for the creation of a variety of characters. It's such a solid base to play around with. The combat in this game feels a bit outdated and clunky to me but its straightforward and it works. (I also think it allows you more freedom to explore different builds? but again thats not something I really dabble in).
I will say; I wish that DAO had a stronger art direction in game. Its very much giving the same old classic fantasy and it just doesnt have a strong visual identity to call its own. I also think the graphics can be rough, a lot of the npcs look the same but honestly I can forgive it plus mods are always an option.
This is also the only DA game where I'm not super mad about how the dwarfs look (they have VERY long arms but I can deal. I exclude DA2 from this discussion tho bc we dont get to create/play as a dwarf in that game and I dont recall seeing any female dwarfs either(?)). There still is some sexual dysmorphism (especially in the concept art lmao) but its not nearly as bad as in DAI (< shudders).
Now.. DAI was my first Dragon Age Game. The glitz of it definitely impressed me back then and its still iconic in some regards.
But it didnt make me fall in love with Dragon Age as a whole. That would only happen once I played DAO and actually understood wtf was going on (years later after I tried playing DAI for the first time).
I think DAI is THE Dragon Age game when it comes to art design. It practically overflows with it. (Dear god the tarot cards aloneeee they're so fucking iconic!!). The visual identity of this game is SO strong and the environments are still super beautiful even now! They look distinct and really showcase the different parts of Dragon Ages world. I love the graphics despite the janky animations and even now i still think the way this game renders skin and certain fabrics is super pretty.
but the world feels super empty at times but there arent any real backgrounds for the Inquisitor (I actually missed the little info blurb for the inky you make gets, the first time around) but the rpg elements have been even more reduced but the races sexual dysmorphism in this game is atrocious (I hate the way the female dwarfs look in this fucking game) but some of the story decisions bloat dragon ages setting as a whole but the hairstyles in this game are soooo ugly. almost all of my Inkys have buzzcuts (< I jest but yeah) etc.. So my ranking of these games heavily depends on the part we base the ranking on. I love good art design and interesting visuals. I know a lot of people hate the out there- over the top fashion design in DAI and when I was younger I used to agree. But now?? HOW FUN! HOW INTERESTING!! I love that I can tell the historical fashion influences! I love how different orlais feels from ferelden! I can tell the people who designed those outfits enjoyed themselves!! And for that alone I will always love DAI. (doesnt help that im just unsure what I want my Inquisitor to be personality wise. Both DAO and DA2 give you such solid bases to build upon)
But I dont love it as much as either DA2 or DAO in a lot of other regards.
DAO is the strongest as a whole experience. DA2s cast is so memorable and beloved. My brain loves to chew on Hawke and their story and its fun how much youre able to interpret into it since its by an unreliable narrator. I also think the rival vs friendly mechanic for your companions was and interesting idea DAI is a beautiful game. I love the graphics and its art. The cast is still lovable but playing it feels like such a big undertaking and I will forever hate what they did to the female dwarfs in this game
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dalishious · 5 years ago
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I can’t think of a way to phrase this that doesn’t sound antagonistic, I’m sorry but what do you like about DA? Like almost everything you say about it is critical with good reason! Like following you made me realise how much is wrong with the franchise and made me realise that its not my favourite games series anymore. But you you still talk about to this day and I’m like why? The games seem so bad to me now
I love the vast majority of the characters, and how fleshed out and dimensional they are
I love the majority of the stories, not just in the games (and not just the main plot of the games,) but in the novels and comics too
I love that it’s a fantasy setting where characters of colour exist
I love that it’s a fantasy setting where LGBT+ characters exist
I love that Thedas isn’t just medieval Western Europe with dragons
I love how expansive the lore is, with so much room yet to grow even
I love that you can create your own protagonists
I love that the games are very replayable, and find it fun to experience the outcomes of different choices, and eventually crafting your personal favourite worldstates
I love that the games have different difficulty levels, and haven’t fallen into the industry pattern of “this game is only for true gamers because it will make you want to pull your hair out in frustration”
I love that each class truly feels like a different playing style from another
I love the design work in building aesthetics for the different races and nations, and down to individual locations - DA:I especially really makes you feel like you are travelling all across Southern Thedas
you can enjoy something and still be critical of the things you don’t like about it, and wish for better.
There are over 19 000 posts on this blog, and I do not agree with the statement that most of this blog is negative. Most of it is reblogging fan content, and talking about lore.
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colonel-killa-bee · 6 years ago
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Hey dude, would you recommend getting Dragon Age Inquisition? I need a new rpg to play but idk if it's worth the time investment. I've seen you talking about DA on here a couple times so I assume you've played them. I'm also planning on starting with Inquisition since the main draw of that game compared to the rest are the Qunari. I have an insatiable love for tall, muscular women. The horns are so fucking metal! Do you think I should start with the rest of the series or does it really matter?
Oh man that’s so hard to answer...
If you’re thinking of playing Inquisition on its own... no. Hell no. I just can’t recommend it. So much of my will to play depended on the fact that I was already a Dragon Age fan since Origins.
Origins I can actually recommend, however. It’s old, but its a classic. If you can look past the outdated gameplay and graphics (which were bad even in its heyday) then I think you’ll love its story and characters for sure. Plus it has the most replayability due to each race having several different background stories which you actually play through in the beginning and actually effects the story of the game!
Now if you play Origins (And I guess DA 2 as well but warning, it’s the worst of the 3 but worth it for the overall story arc), THEN I could recommend Inquisition.
Ironically, it is my favorite of the three, or rather my character in Inquisition is my favorite of the 3, but the game is soooo grindy and full of stupid fetch quests and dumb shit and is such a drag most of the time....
But, the parts that are good, are very good imo. So even though I almost turned the game in after 6 hours, I got hooked back in due to a time travel angel which was super cool and well done, and is kind of a good example of my experience with the game. The dragon fights were also really fucking sweet, but I’d trade that in for a more focused experience without that dumb game engine any day.
So yea, I’d say start with origins, slog through DA 2, it’s not aaall bad after all, then if you make it that far, Inquisition.
Inquisition also has my favorite romance option of the three games... Cassandra <3.
And I can at least vouch for Origins.
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slavicafire · 8 months ago
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alright I wanted to get a lot of hours in to make sure I have an opinion that's not just my initial dislike.
main conclusion: this is a YA game. whether that's a blessing or a crime is up to you.
good things, spoiler free:
it's a casual game so it's very easy to start playing whenever, stop, then return to the game. the difficulty settings let you customize and make it even more casual, and the story will be served to you in neat easily digestible bits that do not necessitate you know anything about the franchise to enjoy it. it's fun.
the combat is really fun, smooth, and offers a lot of possibilities of matching and mixing, even if at the end of the day a lot of the skills are basically the same thing, just recoloured. it's very satisfying to play around with, and you can refund skill points at any point and try something entirely different. killing bosses feels nice.
there's plenty of voice acting that's very well done and expressive
the level design is very intuitive while still making exploration interesting and actually fun, and the decision not to make it open world was GOLDEN!
the puzzles, while somewhat rudimentary, are really fun to get into and feel satisfying to solve. you won't spend too long solving them and you will not become frustrated unnecessarily. where previous da games would be a really annoying game of connections, veilguard is a nice wordle session where you already got one or two letters settled.
the level art is beautiful and makes you want to actually look around and take the sights in. lighting design is awesome, bloom notwithstanding.
there are a lot of codex entries that are interesting to a long-time fan of the franchise, and actually satisfy some of the hunger for lore and good writing
there are multiple characters, both companion and side ones, that are interesting and have a lot of potential.
the narrative exposition of your rook's background is nicely woven in, and offers a lot of replayability potential to explore different backgrounds.
the fact that you get to explore many iconic places from the franchise is nicely done, both in terms of game mechanics and the underlying narrative reason. it's fun to finally see more of them and learn more about them.
bad things - under a cut both due to some spoilers and simply due to negativity that's about to ensue:
this is a really casual game that's even more basic in matters of storytelling and relying on YA fantasy tropes than inquisition was. it is basically like playing a dreamworks animation in form of a game. the only important thing is the power of friendship.
none of the decisions matter in any significant way - they do affect the game but it's still all about being friends and brave, and not much more matters.
the stakes are THE BIGGEST EVER! that means they don't matter at all. very marvel style where they had no other ideas but to one up the previous games in a sort of playground level of increasing stakes. oh, you are the strongest? well I am the strongest to INFINITY! oh then I am actually infinity + 1!!!
the choices presented are offensively shallow and both the narrative and the characters suffer greatly because of that. it's much, much worse than inquisition was in that regard: gone are the times of difficult decisions, risk, or thinking about politics. the only important thing is the power of friendship.
the main argument regarding the bad, YA writing is that "rook has to be a good guy and be buddies with everyone to defeat the big bad guys!!!" and I really hate it. you cannot be a cunt, you cannot be mean, you cannot be aggressive, you cannot make any choices at all that would affect the story in a significant way. you can only be a bit sarcastic - and it's done in a much more millennial "merp merp, adulting is hard XD" way. much worse than purple hawke. even inquisition let you do interesting things in terms of morality, politics, other characters...
adding to the above, you are everyone's best friend and everyone loves you and trusts you implicitly. characters who are total strangers will after one mission chime in with their mushy awe and remind you, every step of the way, that you are the bestest and bravest and most specialest. feels undeserved and shallow, and again the game treats you like a child.
the dialogue in the main quests is very basic and aimed at the most casual player. it's all skippable at no risk. outside of cutscenes, using the characters, the game treats you like a child that needs to be reminded of how its most basic mechanics work all the time, dora the explorer style. uh oh, can you see that door? it looks like it's blocked! oh no! we have to find something to unlock it with! do you remember what we did earlier today? let's try it again! can you repeat after me?
only side quests offer anything interesting in terms of writing and dialogue - and even that is scarce.
the music is so uninteresting and generic it only brings to mind a bad marvel movie where you try to superficially introduce some pomp to an otherwise underwhelming stand-off. it's criminal, honestly, and has zero character. I got literally excited when I heard one of the NPCs in the market play a tune based on one of the inquisition tavern songs because that was the only memorable piece of music in hours.
the romance is very rudimentary and the lack of any jealousy mechanics feels very YA again. flirting is underwhelming and even though there are plenty of "personal" missions with your companions, the writing and pacing doesn't let you become too attached to them.
the RP part of RPG has to be mostly done in your head. the characters have a lot of potential and most of it is wasted. if you like a given character, just go find a fanfic about them - don't count on the game giving you that.
cameos from characters from previous games are so cheap and shallow. the inquisitor is straight up from a disney movie. morrigan is sweet and nice and likes you so much. dorian is forced into a cutscene randomly as a very cheap attempt to pull in fans of the franchise. isabela looks like a knock-off doll you can buy at the cheap market and is also, ya know, fucking white suddenly.
the qunari are shit, both aesthetically and narratively.
any social and political issues from the previous games are entirely gone, whether it's the matters of the qun, slavery, elves, chantry, or mages vs templars conflicts. none of it matters because the stakes are INFINITY + 1 !!!!!!1
please i am dying to hear your opinion on veilguard
oh I have plenty. let me finish tonight's session of playing and I will return to this to ramble very, very gladly
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tinymixtapes · 8 years ago
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Column: Favorite Rap Mixtapes of August 2017
With a cascade of releases spewing from the likes of DatPiff, LiveMixtapes, Bandcamp, and SoundCloud, it can be difficult to keep up with the overbearing yet increasingly vital mixtape game. In this column, we aim to immerse ourselves in this hyper-prolific world and share our favorite releases each month. The focus will primarily be on rap mixtapes — loosely defined here as free (or sometimes free-to-stream) digital releases — but we’ll keep things loose enough to branch out if/when we feel it necessary. (Check out last month’s installment here.) --- YoungBoy Never Broke Again - AI YoungBoy [stream/download] There are a couple reasons that make me surprised that YoungBoy Never Broke Again (formerly NBA Youngboy) is only 17. First, he burst onto the national scene last year with a near fully-formed sense of melody and songcraft, the vanguard of a Baton Rouge youth movement with seemingly limitless potential. The other is that his life has aged him far beyond his years. The Baton Rouge set like guns, and not just for show; a recent New York Times profile reiterated the message underlying every co-sign from YoungBoy’s more-established peers: leave BR or perish. The comeback record after a prison stint is something of a rite of passage, and yet it’s impossible not to wonder how many more lie in YoungBoy’s future. If you’re looking for “real,” this is it: a promising young star racing against pre-fame charges and a time bomb of an environment that, as all that he’s known, is understandably difficult to abandon. –Corrigan B --- Deem Spencer - We Think We Alone [stream] Deem Spencer opened the final Yule Prog. At 22 years old, he might not realize how big of a deal that is. Shit, the world probably doesn’t realize how big of a deal that is. I may be the only person who thinks that’s a very big deal. But history will absolve me too, damn it! I digress. Deem Spencer proved he could rap his ass off with last year’s Sunflower, and his latest, We Think We Alone, is already something totally different. It’s the sound of a guard down, a garden, a gargantuan heart springing hope eternal. It’s really nice. –Samuel Diamond --- Wifisfuneral - Boy Who Cried Wolf [stream/download] Aesthetically, Wifisfuneral’s second record is standard Floridian fare — it wouldn’t even be a stretch to call it a composite of ideas that have emerged from the peninsula’s SoundCloud scene as of late, scampering across bars at Ski Mask the Slump God’s jawless clip, paving his way with Cris Dinero’s plosive kicks and a menacing presence more akin to a horror flick’s titular spiritual entity than a typical trap-villain. Boy Who Cried Wolf’s a conservative follow-up to the January release of When Hell Falls, an introspective dip into wonky boom-bap production, the sort that populated Pusha T’s King Push prelude, only more dreary and droned-out. This time around, Wifi’s brought bangers by the bushel, immolating synth bells with hypnotically-present bass while nimbly stuffing these brief beats full of triplet flows and the distinctive voices of his featured friends: 458 Keez’s bratty resemblance to Lil Wayne, Danny Towers’s impossibly deep snarl, and CHXPO’s slurred near-giggle, (my personal favorite contribution). This is Wifi’s last nuanced tape to date, but it’s also his most replayable. Even when the 20-year-old emcee’s borrowing sauce, he makes it his own: not many Soundcloud rappers can boast his balance between technical proficiency, artistic merit, and (most importantly?) headbang-inducing aggression. –Jude Noel --- Eli Sostre - Sleep is For The Week [stream/download] Putting together a mixtape of Billboard-quality pop rap in the OVOXO vein is risky these days, considering how many Drake soundalikes have seen their clout evaporate shortly after entering the scene. But Eli Sostre’s lightly-melodyned vocals pose way more of a risk to the competition. His songs are self-serious but not overly self-aware, confident but not mired in cliché. Hailing from the Empire State, he channels a double-cupping club vibe more suitable farther south, but takes heavy visual cues from Basquiat, The Culture’s adopted fallen angel and street spirit of a dead-and-buried NYC. Sostre has a radio-worthy voice, strongest on “New Addy” and “Someone Like You,” that’s complemented well by Soriano’s woozy, vaporous productions. Sleep is For The Week is a great collection of songs to snuggle into. –Ross Devlin --- Lil B - Black Ken [stream/download] Black Ken is the most divisive Lil B mixtape yet, which is odd, considering that its most accessible release, swinging between G-funk and horn-/key-driven P-Funk throwback with chilled hyphy sprinkles. While the latter can be heard on the iLoveMakonnen-featuring “Global,” songs like “Free Life” showcase Lil B’s evolution into tight, spaced-out production, with a flow not unlike “The Super Bowl Shuffle” played straight. Club-banger Lil B is present on “Getting Hot” and “Turn up (Till You Can’t),” playing more like singularly twisted versions of “the hits” than bids for mainstream attention. Did I mention that Lil B produced every track on the tape? (As he puts it on “The Real Is Back,” “BasedGod on the beats/ It’s 100% me/ Put my life in this rap.”) Despite its alienating potential, Black Ken, in the end, triumphs as an amalgamation of his past and a sampling of a possible future, and it’s one that would appear to be both expansive and impressive. –Emceegreg --- Gunplay - The Fix Tape [stream] Never one to be sullied or bogged down by rap label politics, Gunplay’s quiet tear across 2017 continues with The Fix Tape. True to form, anthemic trap abounds (“All flake and no shake, shake, shake…”), but the clincher here is an ability to slide through styles — see the G-funk bounce of “Where It At” or the classicist bent of “Hot Plate” and “Patience 2.0” — without compromising on the delivery and storytelling parlance that bought ears to him in the first place. This one’s sharp, polished, and remarkably poised; if Gunplay traded in the incendiary streak that gave us the likes of Bogota Rich: The Prequel, then he got a newfound sense of evenness and quality control in return. –Soe Jherwood --- Skye Verbs - Soul Food Eye Candy [stream] A few weeks back, I visited one of my favorite haunts for a curry burger and vermouth after a rewarding but tedious week of pulling artistic potential out of a bunch of squirmy middle schoolers. I floated in, grabbed a stool, paint under my nails, draped in a floral pullover sweater. Bartender, dripping with neck tattoos, looks me down, recognizes my face, offers: “I love that top, sweetie.” It was a bizarre, yet empowering moment; I don’t often get compliments on my appearance, so when I do, it’s uniquely affirming. Soul Food Eye Candy is rapper/singer Skye Verbs’s attempt at discussing inclusive values through neo-R&B and soul. There are a lot of platitudes here about who deserves who, but what she ultimately advocates is that good people deserve it all. And after a long day, it’s nice that I can throw this on, bob my head, and remember that still frame in which my value was affirmed by a wink. Check this out, know you’re worth it, and tip your wait staff extra when they make you feel it. –Jackson Scott --- Lil Tracy - Life of a Popstar [stream/download] Lil Tracy is the son of Digable Planets’ Butterfly and SWV’s Coko, a fact that almost assuredly means nothing to the majority of his fanbase. That’s OK. Of more immediate relevance is his association with Lil Peep, one of the SoundCloud era’s two or three biggest breakouts. Together with the rest of GothBoiClique, they’re the most straightforward example of the emo/rap analogy that has dominated the discourse surrounding rap’s youngest stars. For listeners who came of age at any time but the present, some degree of initial resistance is understandable; it’s been fascinating to watch the critic class balance a play count-mandated obligation to pay attention with the inability to form a personal connection with the music itself. At present, there’s no vision of rap’s future that excludes these kids; the ever-shortening generation gap aside, refusing to engage with a bona fide movement seeks to set the genre’s current conventions in stone. It’s already far too late for that, and yet rap’s hegemony over pop forms is just getting started. –Corrigan B --- Byou - I’m Gone [stream] The stylistic outlier of Lil Yachty’s “Sailing Team” collective happens to be the crew’s most consistently exciting contributor. Atlanta’s Byou boasts an unhinged vocal delivery, a knack for hook-writing, and a sense of doggerel humor that’s often laugh-out-loud humor. Although, sonically, his previous output hasn’t strayed far from his maritime mates’ bubblegum trap production, his longest effort to date — titled I’m Gone — revels in its own versatility. “Superstar” dabbles in bossa nova, “Money” throws back to the brass-laden hedonism of OJ Da Juiceman’s peak, and standout track “JK Rowling” pairs a twangy shuffle with one of the best choruses I’ve heard all year: “Smokin’ on that Harry Potter/ JK, rollin’ up.” It’s not one of more polished projects I’ve heard lately, but I’m Gone has charm for days. It’ll win you over if you let it. –Jude Noel --- Hotel - Have You Ever Tasted Hell Fire [stream] Hotel caught a lot of attention earlier this year when Mass Appeal posted his track “Hellbound.” Complete with illegible black metal script and a broken-in black metal denim jacket, with hot blood spurting from between his fronts and a black gun (I don’t know shit about guns. This is the best I got.), his latest mixtape Have You Tasted Hell Fire continues to document Hotel’s journey through a grim world. Maybe Hotel realizes what metal kids have known all along: that Satan has all the fun, that the baddest people throw the coolest parties, that embracing darkness and nihilism can be as equal parts kitschy and liberating as Kenny G saxing it up on an airplane. The tape is very short, with scorched, lo-fi samples and high-key energy that begs to be heard live. His voice is labored like a werewolf. “Four Rings” and “Gone” are pitch-perfect Piss Christ exhibitionism. He just finished a tour of the South, so you might be able to catch him before the hellfire swallows him up. –Ross Devlin --- Purple Dialect - Campfire EP [stream/download] Purple Dialect paid for his name in burnt hairs, the moniker coming to him in a shamanic vision he experienced while being electrocuted by his SP-404. At least, that’s what I gather from all this. He has bionic limbs and shoots rainbows from his eyes and raps “I’m in a folding chair, I’m eating graham crackers/ I’m in the woods, I’m a literal backpacker” in his latest video. This could all be dismissed as cheap gimmickry if Purp D weren’t so skilled on both the mic and the pads. “Take this L chief, peace cos I don’t even battle/ I just make dope beats over which I casually babble,” he says on “Tent Light,” as if it were so simple anyone could do it, as if this were a folk tradition. And it is. And a Pennsylvanian with robot arms is carrying it onward. –Samuel Diamond http://j.mp/2vGWK1m
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dragongirldreams · 6 years ago
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So, I guess it’s time enough that I should talk about my experience with Tumblr. I mean, it’s only been, what, a couple months since I said I would talk about it?
...イヤァァですけどー...(For those who can’t read Japanese: “...Iyaaa desu kedo~...” so it would mean something like “...Even though it’s unpleasant...” or ”...Even though I’m reluctant...”)(...what? You think I’m stalling? Me? Stalling? Using the Japanese language? Stalling? ...Okay, okay, you got me.
Uh... the thing is, unlike my time spent on that forum and on Deviantart, the time I spent on Tumblr, well... I don’t really look back on it fondly. And I guess it might have been part of the reason there isn’t really a “4th” influential site...
I- I’m not talking about you though! That era was already looong over by the time my sister had me make this blog. All the people that follow me, and all the people I follow, you’ve all been great!
This already has a fair bit more than I usually put above the “Read More,” so, let’s, uh, continue this there. I suppose the above counts as ample enough warning.
So, uh, to offer a slight recap... There are 3 specific sites I (somewhat frequently) visited at specific times early on in my internet life that stick out to my as “significantl” somehow. I don’t know, I just consider them “important.”
The “First” was a roleplaying forum I was a regular on. I wasn’t really good at roleplaying, honestly, but that wasn’t important. While it was the main focus, roleplaying wasn’t the only thing we talked about. This was the first internet community I really felt a part of, the first place I felt I could be myself, really. It was also where I learned that even on the Internet there were unspoken rules and things you “just shouldn’t say,” when I said why “shapeshifting” was the superpower I wanted, and everyone else called me “weird” for it.
The “Second” was Deviantart. I didn’t actually make an account here, because I was starting to get self-conscious. I mean, I wasn’t going to be writing any stories, (my roleplaying was bad enough when I have other people to help me, I’m sure it would be even worse when I have to come up with everything myself) and I wasn’t going to be writing too many comments, (what if I said something “weird” again and made people uncomfortable?) so why even bother?
Umm, before I continue, I want to make it clear that the self-consciousness didn’t really come from the rp forum. Aside from the one “weird” incident, they never really said anything to put me down. Most of my self-consciousness either came from Real Life and all it’s many pressures, or perhaps because I also started spending some time on TV Tropes, learning all about things like “Mary Sues” and “Self-Inserts” and how it’s all bad writing. I don’t really consider TV Tropes an “important site,” though. Despite ultimately spending a comparable amount of time there as on the others, it feels more like a footnote than a proper chapter, at least to me. It’s just missing a certain, je ne sais quoi.
So, back to Deviantart. While it was (and probably still is) primarily an art site, I spent more time reading... I kinda wanna say “fanfics,” but a lot of them were original, rather than being based on someone else’s work. I guess they were kinda like doujinshi, but short stories rather than manga. That’s the kinda “feel” they had about them. Anyway, I eventually found that I particularly enjoyed “TGTF” stories, and I spent most of my time here looking at groups with that as a theme. I can’t think of any particular lessons I learned here, to be honest. It was just somewhere I could go to escape the stresses of the Real World.
Uhh... onto Tumblr proper, finally. I think I’ve said this before, but to restate it, the reason I came to Tumblr in the first place was that I wanted to learn how to be a better feminist and LGBT ally. So, I mostly hung around in political and social justice tags.
But, unlike the Deviantart groups which had moderators to decide what gets in or not, on Tumblr anyone could put anything they wanted in any tag they wanted.
I could tell some of the more blatant stuff was bunk, if you asked me I would definitely say that trans people were the gender they said they were, and that gay people had just as much a right to love each and marry each other as straight people, but... I was still a kid, and I didn’t really understand the concept of “dogwhistles,” so I got pretty easily fooled by people just appropriating progressive-sounding language, and I ended up internalizing a lot of TERF/truscum and bi/pan/acephobic rhetoric. (Also a bit of racism, to a lesser degree, because I didn’t spend as much time looking into matters relating to race as I did ones related to sexuality or gender.)
Looking at the above, it’s not hard to see a bit of a common theme there. They all paint their targets as “just [privileged group] trying to invade/appropriate [oppressed group] spaces,” and evil for it. This kinda mixed poorly with my experience with “interruptions,” and led me to somewhat misinterpret sayings such as “stay in your lane” and “it’s not my job to educate you.” I managed to see my mere presence as a “straight white cis man” as something which inherently was offensive and silenced minorities. And as I was a big Liberal until recently, I put a lot of value on “free speech,” so if my presence in LGBT and feminist spaces was “interrupting” people, then it was imperative that I, a disgusting straight male, not be in LGBT and feminist spaces.
I suppose that, if that first forum unravelled the lie that the internet was free of taboos, then Tumblr shattered the delusion that it was free of gender.
I kinda want to go on a bit, but I can’t really think of any follow-ups. Such a line just has too strong a sense of finality. Luckily, I’m realizing that there actually was a “Fourth.” And in a way, it kind of acts as a mix of the other three.
So, setting the scene. Having quit the roleplaying forum out of lack of confidence in my roleplaying abilities, stopped reading TG stories on DA to not be offensive, and no longer going on Tumblr due to it only reminding me of my body, where was a gi-- guy to go?
Why, none other than 4chan, of course! That place that’s famous for being offensive! And specifically /tg/, the roleplaying section! I am not smart. (Note: /tg/ stands for “tabletop games” ie DnD, WarHammer, MtG, and the like. It is, for the most part, unrelated to the “TG stories on DA,” which is short for TGTF) (Second Note: Like with Tumblr, I at least had the wisdom to stay away from the boards with especially bad reputations, ie /b/, /pol/, /lgbt/. I also didn’t really go on /a/ or /v/ often, mostly just staying on /tg/ --which was considered one of the more progressive boards, relatively speaking.
Anyway, in /tg/ I especially spent a lot of time in /cyoag/, or the “Choose Your Own Adventure General” threads. Now, some of you might know of the old “Choose Your Own Adventure” books, but the CYOAs posted and talked about in /cyoag/ were very different; they were more like character creators, or would-you-rathers. Here’s some I enjoyed as examples (they’re kind of a big, though);
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Sorry for the image spam there. And these are just some one-page ones; there are ones much longer I’ve enjoyed, like “Serene Serendipity,” -- which is about going childhood again, and pretty wholesome despite the name -- “Royal Revival,” -- where you’re secretly the reincarnation of a princess from a fantasy world who got assassinated, but your family managed to pull off a resurrection spell -- “A Mage’s Familiar,” -- you get reincarnated as the familiar of a wizard, or a witch. It does pretty well with it’s execution, there’s a bunch of different ways you can take things -- or the “Accidental Magical Girl CYOA” (or “AMGC,” for short) -- where, for some reason or another, you are turned into a Magical Girl (although an optional perk allows you to be a Magical Boy instead, that means one less perk for other things). I find the use of rolls/random numbers really increases the replayability, and helps to inspire different ways to take things. There’s this one perk, for example, that has you roll up a second character as a teammate, and this one time I rolled it, but then the new characters kept also rolling it until I had a whole 5-girl squad to go on (imagined) adventures with. That last one actually got so popular it had to split off into it’s one thread.
...I’m not sure where I’m going with this. I mean, ultimately I am, but I’m not sure how I’m going to get there. I’ve been trying to think of ways to continue for at least a day or so, now. “Maybe talk about the culture” I thought, but what would be an organic way into it? And how would I be able to capture the feel? A lot of the important things, while nigh omnipresent, were also often in the background.
I don’t know. I don’t know if there’s any kind of lesson I learned there. But it offered some sense of community when that was what I needed, as well as some pretty good escapism.
To end things off, I think I should mention this one line I saw the other day, though I don’t quite remember were. I think it was an old tweet. Regardless, what it said was, “If you were a teenage boy on 4chan, you’re either a neckbeard or a girl.”
I don’t think I’m much of a neckbeard, though. So, I guess what I’m saying is...
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heichou-dancho · 4 years ago
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In that case, you can only play Dragon Age Inquisition (part 3) since it's the only one released on the PS4, though I second what barbariccia posted, about the chronological playing order being the best. Depending on how old your computer/notebook is, DA Origins (1) could maybe also run on it. It was released in 2009, so I don't think it requires a high-end gaming system.
This makes talking about favourites a moot point, so feel free to skip this:
As for the best, any discussion on DA will have different camps fervently defending their favourite part (much like the Final Fantasy series) and without knowing what you enjoy in a game, it's hard to recommend anything, since each part feels very unique, compared to a series like Assassin's Creed, where you get the impression they switch some controller commands when making a new part, and call it a day.
I enjoyed Origins the most, since it let's you choose between several different backgrounds, each with a different intro-level leading into the game and has complex dialogue-trees, giving it huge replayability. There was a degree of immersion and roleplay that completely enchanted me, and since then, I've only found in one other game. Seeing the ending screens was a bittersweet experience, because I didn't want it to end. DA2 wasn't bad, but if left me feeling a bit indifferent, since I didn't like the characters much.
Inquisition has a massive world that felt incredibly empty to me. It's pretty, but I didn't pay sixty euros to walk twenty minutes through a barren desert, where even random encounters are so rare that you wonder if it's a bug and restart the game. Granted, that's the worst example, but that and EA screwing over PS3 owners by refusing to release the DLC's, including the proper ending of the game on the system, soured me on it. I do have friends that adore it though, but in case you don't enjoy it, you should still give the other games a chance, since each is so different.
Dragon Age question
Which one is the best?
Which one should I start with?
I only have a Playstation 4 and a Switch. My older consoles are in another castle. 
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cleromancy · 9 years ago
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hey ive never played da but i kinda wanna get into it, i can probably only afford 1 of them tho so which one would u rec the most? sorry if this is annoying i just think ur cool enough to have a good opinion on it haha :)
it’s not annoying at all! i’m glad you think i’m cool :) 
first of all! it depends on your console or what youre playing the games on. bc if you’re playing on pc you can probably get a bundle on steam for cheap, like REAL cheap, but you might not be able to play da3 depending on your comp specs. so that’s sth to keep in mind. 
but if you dont have a playstation 4 (or i guess xbox 1?) i recommend AGAINST da3--personally i dont think its as good, but aside from that, the graphics suffer on the ps3 or the xbox360. and i think the graphics are the best part of the game. and if you play on pc you should look really carefully at the requirements da3 has to run, bc i have friends who tried running da3 on computers that didn’t have the specs for it and it just wouldn’t go.
so if that narrows it down for you to da:o vs da2, instead of reccing one for sure i’d like to sort of compare the strengths of the two and you can decide which seems more your speed? 
dragon age: origins is really strong in terms of storytelling, with a lot of cinematic framing for the cutscenes and great drama and pacing, buildup and suspense. in terms of characterization and the choices you can make, there is an INCREDIBLE depth of variety in the character you create as your hero, so a lot of people find that it’s more replayable than da2 (because there are so many different ways the story can go). aside from the strength of the main plotline, there are a lot of fun sidequests beyond fetch quests and there’s more worldbuilding to uncover each playthrough. the choices you make feel important to the story/plotline/world. the graphics look best on the computer, and didn’t really age that well; the people look kind of ugly on console until you get used to them, but the scenery is still gorgeous, and there’s a lot to explore and collect.  OH BUT, the combat engine is pretty tiresome except when you’re playing on PC. it’s kind of boring and significantly impacts its replay value imo. however if you’re really into strategy and tactics you might like it more than i do! and it’s a lot of fun when you’re playing as a mage. 
dragon age ii is more character focused. the game takes place over a period of approx ten years and goes in “acts”--prologue, act i, act ii, act iii. the main character, hawke, is fully voiced, and there are usually three responses you/they can give in any given situation, except when there’s an opportunity to ask for more information, so developing your hawke as a character is more limited to headcanon rather than a huge variety of traits they can exhibit in game. because the game takes place over such a long period of time, the characters “grow” more as people and you get to know them a lot better, and each character in your party has at least one sidequest per act. they might be less actively LIKABLE than the characters in da:o? but they’re very complex and very interesting and for me, after i played it  for the second time, i fell in love with them. in dragon age ii there are really two main routes you can go for the plot, so minor decision making beyond who to romance doesn’t affect the plot as much. there are things that happen that you can’t prevent no matter what decsions you make. also, they really rushed the production of this game, so a lot of things weren’t as well thought out in da:o and in addition to that, they reused a bunch of the dungeons/maps/settings. so if you like to explore in video games da:o is a better choice. howeverrrrr the graphics and combat are so much better than da:o! personally i liked the combat of da2 better than da:i. so if you tend to play as a warrior or rogue and combat’s a big draw for you that’s a point in da2s favor (although mage in da2 is still really good). 
so, my final verdict is if you’re a plot person i vote dao, if you’re into characters go with da2. the characters in dao are still lovable and fantastic but they DO take a backseat to the plot--but the plot is so very good. in da2 the plot is choppier, character-centric, and limited to the city of kirkwall so it’s very localized and very personal. dao has a very sweeping high fantasy “save the world” feeling, whereas da2 has a very different feel--it’s like, “the world is going to shit and we’re just trying to live our lives.” da2 is, i think, somewhat more bleak. i feel that dao has a higher replay value, with more to uncover each playthrough, although i personally have played da2 more times (like--i’ve exhausted nearly every plot in da2, but in da:o despite playing it at least a dozen times all the way through i still haven’t done every potential ending). da2 is aesthetically better everywhere except the places, where da:o objectively kicks its ass to hell and back. oh! in da2 you can romance all the love interests regardless of what gender you play ass, unlike in dao where only zevran and leliana are romanceable by everyone. ummm there’s not that many sidequests in da2 either bc it’s a really rushed game. it’s also a much shorter game than da:o. 
and for what it’s worth, when i read this message my first thought was “DRAGON AGE 2!” but i think most people would say dragon age origins. 
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