#mer!link
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theposeknowsart · 3 days ago
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Mermay colors doodle comic I am finishing well into June
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artfinderartist · 5 months ago
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Mermen?? Yes please 😏
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ghostblobbletea · 6 days ago
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"Wow you caught a... Hylian Loach???"
Local Merman gets hooked in the shoulder by Local Hero
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sraksha · 6 months ago
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I wonder if making oneself appear as big as possible is a valid intimidation tactic among aquatic creatures 🤔
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ailithnight · 2 months ago
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DPxDC Prompt #18
Inspired by reading this prompt from @nerdpoe and my brain randomly deciding to mash it with this prompt and reblog from @stealingyourbones and @moodycow210. Basic premise is the Nerdpoe prompt with the backstory of the Bones prompt. Do read those for full context of what my brain was trying to do here.
Danny was sent on a mission by Clockwork and missed his window back home, getting stuck in a vast, dark (twilight), oceanic place; with only the company of fish-like beings that can only communicate empathically very basic desires and intents.
After a while of panic and searching for a way back, he ultimately settles in and waits for rescue, occupying his time by playing with and training his powers. He discovers an ability to shapeshift and decides to make his form into something more comfortable and camouflaged for where he is.
The form he settles in to is somewhere between human and fish. Hands and claws and fins and webbing and gills.
It saves his life when Danny loses his hold on his ghost form, discovering that the changes transferred over to his living self.
And Danny waits.
And waits.
And drifts along, avoiding the attention of anything with teeth and intent to eat, while searching for his own meal.
And forgets what he's waiting for.
Danny has been there so long now. His memories of before are nothing but vague, indistinct impressions. Like the shadow of the other creatures that sometimes brush against his own. When the green, swirling thing appears in front of him, he almost swims away from it. But something about it brushes him, like those shadows of before. It calls to him, urges him to approach, to swim through.
On the other side of the green thing is light. So much light. It's so bright. And full of fish. More fish and more light than he can remember ever seeing before. The other fish swim around, swimming with a suffocating shadow of urgency and fear. And the green thing is gone.
Confused and disoriented, he cannot avoid the massive thing, like a strange tangle of kelp vines, sweeping through the water collecting anything that does not avoid it's path. It pulls him and many fish up and up and up. To a place too heavy to swim, where some instinct has him changing the way he breathes from his gills to his mouth and nostrils. He didn't know he could do that. And yet, some part of him is quite certain that he did.
There are strange shapes beyond the strange vines. They bark noises that brush against those shadows of memory, but he does not understand them. He should, he knows he should. He should understand a lot more about this situation than he does. But he doesn't.
"Is that one of them fish people?"
"Looks like it. Seems a young one too."
"Should we toss it back?"
"Why? Pretty little fish, bet we could find a buyer. He oughta fetch a pretty penny. Might even get nough to actually retire."
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theecholegend · 1 month ago
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HOLD YOUR SEAHORSES MERMAY! I ain't finished with you yet!
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Nothing makes Mer-Legend happier than shiny things ✨
close up under the cut
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This is by far the most colour I've ever had in one drawing. Most of my drawing years consisted of pencil sketches, so colour is NOT my area of expertise, but I'm proud of it
Also have a funky first sketch
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divinit3a · 4 months ago
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oneshot: out of character -> ao3 link reader x mer animatronic!moon 🌊 word count: 3,403
Working at a Fazbear animatronic theme park hadn't really been your dream, but it is your current reality.
At first, you were starry-eyed. Clocking in each day at a place that brings out the magic of imagination. Revamped from its first attempt that mysteriously burnt down after a rigorous police investigation, inexplicably refurbished into a half VR game center, half water-park. You’d bet the money that fuels such an over-the-top offshoot for the franchise pumps in from the Pizzaplex the next city over.
The ambition of the two owners who picked up the business manifested into a massive aquarium at the center, home to mechanized sea life. Animatronics of all shapes and sizes, perfect replicas of their real life counterparts. Plus or minus a more vivid, appealing, toy-selling color palette. 
The multi-level aquarium showcases beautiful spectacles of engineering that allow all creatures of the deep to intermingle without the limitations of reality. You’ve stood in the tunnels that wind throughout the first floor on the slow moving tracks before, looking around with awe and wonder at the flittering sharks and jumping dolphins. A whale would float by now and then, casting a great shadow across the tunnels as everyone hurried to snap a photo.
Ferry rides are offered at an exuberant price to float atop the largest of the decorative tanks, where a stationary mermaid animatronic waves with a pleasant smile. You stopped going to the ferry rides after they replaced the human staff with the admittedly rather creepy, blank-staring bots and their pre-recorded voice lines. 
Despite all the splendor surrounding you, the position of 'general maintenance' tends to become lackluster after cleaning up one too many barf piles near the food courts. Or being tasked with fishing cellphones out of the tops of tanks, enduring the hellish fury of whichever parent you had the misfortune of relaying the lost or damaged items policy to. Rattling off of a lengthy speech of ‘we wont pay for this,’ in corporate, smiley, customer-service-y terms. 
You sigh, pushing a heavy mop forward as music thrums through your ear buds. You take a moment to rest your head against your curled up hands at the top of the handle, listening to the last few seconds of the track, before popping the ear buds out one by one and shoving them into your jacket pockets. 
The slow drip of a faucet welcomes you back to cold, harsh reality. The last hour or more of your life was spent sopping up the ick that countless shoes tracked in and out the restroom facility throughout the day. 
By now, the sun is setting over the horizon line. You always pick up the latest shifts in the day. The overnight security staff are your regular acquaintances. You’ve bribed the main desk guy into being your ride-or-die with sugary, outdated donuts.  
There's a ding on your pager. You lean the broom handle on the brick wall, which is plastered with Chica and Roxanne themed posters that encourage handwashing. As you rest the mop, you falter to catch it from falling over, as the damn thing could never just stay put. Once you’ve prevented the disaster of the mop tipping over, you check the pager again, missing the glitching and rearranging of the letters on screen. 
Honestly, the technology is considerably retro compared to what's out on the market; looking more like a terminal you’d see in a sci-fi movie, or perhaps a calculator that would be chucked at a classmate in second grade. 
What greets you is an open-ended service ticket for the Haunted Shipwreck. You quirk an eyebrow. The exhibit was usually cleaned diligently by daytime staff in preparation for opening in the evening. Spruced up by the folks who worked at the bar, and the poor teenage saps who had to stand in the queue lines scanning tickets. The ‘ride’ was part of the finale of the virtual reality storyline that guests could pay a premium price to experience, connecting all the dots of the theme park’s attractions together. 
Plus, it was the only place that served alcohol after five pm. The specialty drinks are so neon and vivid that the sugar content has to be astronomical. 
Parents flock there like it is truly an oasis in a kiddy-park desert. 
Scratching at your head, you walk in a circle as you read the details, or lack thereof. The ticket reads, 'Exhibition needs spot cleaning.' Spot cleaning? A whole exhibit? Your thumb hovers over the button to accept the task. It beats mopping bathroom tiles any day.
You wring out the mop into its bucket, and begin the tedious task of ferrying cleaning supplies from one area to the next. On your way out, you sling the heft of a tool bag over your shoulder. 
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The scent of lemony freshness follows you in hot pursuit. You shove open the doors to the exhibit with a “Hello?”, expecting another person or two from the maintenance crew to have accepted the job. Cleaning a whole attraction on your lonesome did not bode well for the ‘no overtime’ policy. 
The response you get is absolute silence.
You feel along the wall for a light switch, and then remember that this is an amusement park, not a hotel. The controls for the area’s lights are all in the breaker room out back. Locked away with a key that is not in your possession. With a sigh, you fish out a flashlight from your tool bag and continue to wheel your cart in.
Without music blaring through the hidden speakers, or patrons milling through the bar onto the dance floor, the main atrium of the ride feels as haunted as its namesake. Grumbling, you pull out your pager and look down. The screen is blank, as if the task had never existed at all. 
Before you can question the disappearing act, spotlights turn on. A deafening click causes you to jolt and nearly drop the device.  
You look up, and are face to face with the animatronic who prowls the exhibit. Your lungs temporary pause all function as your heart works in overdrive. 
Above you is an elaborate trick of puppetry. A skeletal siren with a face as white as bone is frozen in place, with its arms outstretched as if it had been reaching towards you in the darkness to swipe you up. Thin, transparent plastic that shimmers like true fish scales acts as webbing between its sharp claws.
A billowing tail snakes like a serpent atop most of the area’s ceiling, weaving around the lighting system. The tip of its tailfin is curled around the rafters, as if supporting its weight. But that couldn’t be true; as a large cord connects into its back. Following the tubing leads to the pulley system which keeps it on predictable tracks. 
One eye is cyan. The other eye is entirely a deep crimson, casting an eerie glow across your face. The eye with the cyan pupil trembles. 
“Jeez, you scared me!” You say, too shocked to catch yourself before talking with an inanimate puppet.
The robotic siren, Moon, stares at you, not budging from its post. The lack of movement makes it feel more and more like a statue. You feel silly for speaking to it directly. 
But you remember: there's a person whose entire job is to spend the day operating these guys. To keep them lifelike, same as the free-roam 'animatronics' that are actually just staff in sweaty old mascot suits. Learning the truth as an employee had dimmed the magic of the theme park, but you still admit that it is an impressive work of robotics, especially considering the aquarium. 
“Are you still on for the night? Ride’s shut down,” You ask, pushing through the lingering fear you felt from the brief scare. During off-season the park closes earlier and is open about half the days, meaning that Haunted Shipwreck is mostly operational Friday and Saturday. Today is a Wednesday. You didn’t expect the elusive staff who controls the two mermaid animatronics to be on duty. 
In response, the animatronic's massive tail slaps against the faux rocky terrain that decorates its elaborate enclosure. Moon lands back on the main stage it perches on during performances. Without the constant spray of dry ice to create the illusion of fog, and the bright red lighting, the siren lacks the intimidating flare you expect.
“Well, I'm here to clean. That's all.” You rest your hands at your sides, settling your thumbs into the belt loops. 
Moon peers at you. Then it rolls over onto its back. The wires controlling its electronics flatten against the surface as it settles into place. You blink as you stare at a 'belly-up' fish. Its hands rest into a t-rex, claw-like position at its sides, as if it wasn’t used to laying down, either, and instantly felt awkward. 
“Oh,” You exclaim, wrapping your head around the vague task you accepted. At last, you understand who – or what, needs cleaning: the animatronic itself. There’s gum stuck to its sculpted fins and a few pieces of paper wedged into the joints that segment its torso from its abdomen, limiting its range of motion. 
A cruel prank, regardless of the recipient’s ability to feel discomfort. 
You set your tool bag down on the floor and stumble up the plastic molded rocks, right past the ‘DO NOT CLIMB’ sign. All things considered, the ‘spot cleaning’ looks like an easy project to finish off your shift. 
You sit on your knees next to the animatronic. 
You start by pulling the paper jammed into its torso hinge out. You brace a palm against its side, and carefully tug. Hearing the papers tear makes you curse softly under your breath. 
The animatronic watches, and then bends its torso hinge away, giving you easier access to pull the shredded bits out. 
You begin to notice that all the papers jammed inside the robot are actually posters and pamphlets that you can pick up for free at the photo kiosk a room over. Strange. 
Taking a second to indulge your curiosity, you inspect one of the postcards. 
The front of the card is split into two; the daytime half, Sun, spritely and bright on the left. And his cursed form that haunts the seas at night, Moon, in an ominous dark silhouette on the right. A few of these are even lenticular prints that you can shift back and forth, but those have to be bought at the complimentary gift shop at the end of the ride.  
The depicted dark, jagged silhouette of Moon is a sharp contrast to the docile animatronic beside you. Existing to be ‘vanquished’ time and time again, by brave patrons, in order to free Sun from the shackles of an evil witch’s hex. 
The witch character is set to debut at long last in a few months.
You find yourself smiling at the memories of watching the performance for the first time; the smoke and mirrors of the robots being switched out on stage to masquerade as one feat of engineering. The silly story never fails to be engaging, with how much production was poured into making Sun’s character so lifelike and memorable.
Now that you think about it, you wonder why Moon never got the same treatment. You look up to see that the ‘cursed siren’ on your mind is staring right at you, almost expectantly. Beneath its chassis where your palms rest is a soft, insistent hum of machinery, fans set to medium gear. It points to a piece of paper you missed under its arm socket. You lean closer to dig in, their gaze burning into the back of your head. 
The silence as you work on the clean-up becomes increasingly uncomfortable. Even more so when you consider that whoever is tasked with puppeting Moon is still up in the server room, no doubt working past their shift’s end to make your job easier by maneuvering the siren this way and that. 
Though, you wonder why the puppeteer didn't just meet you at Haunted Shipwreck themself to talk it through. Must be some kind of NDA, or lack of a remote control.
By the time you are scraping gum off glittering scales, you decisively break the ice with, “Y'know, Im surprised. I thought you'd be home by now,” beginning the idle, one-sided chatter. Just because you are here on business, doesn’t mean the exchange had to be so clinical. Your quiet companion shows that its listening by flicking the long fin that adorns its head. Bright cyan tracks your every movement with what feels like intense curiosity.
While you work, you take out the pager to check on your tasks for the night. In an instant, Moon swipes it, moving faster than you can comprehend. They slither away from you with shocking speed, cable attached to its back whirring to keep up with the momentum. 
“Hey! Give that back!” You reach up, fingertips brushing off the smooth scales upon its long, imposing tail. Up above, the animatronic fiddles with the pager. Frustration ripples off it as its hands clunkily tap away at the tiny, human-sized keyboard. 
“Don't break it, c'mon, it'll come out of my paycheck!” You swat at the robot whose mid-air. You gasp at the audacity it has to curl its tail inward and away from you. An unfair game of keep-away. 
Moon turns the screen of the pager back to you. 'Thank you,' is typed out in simplistic, boxy letters. You blink, staring at the screen as the pager is gingerly placed back in your hands, claws ghosting across your arms. The siren pulls back quickly. Moon fidgets with the hem of its costuming, a subtle act of nerves that trips you up even worse.
“You—you're welcome.” You stumble on your words, not quite sure why the sentiment is so shocking. But it feels like it came from the robot itself—whoever ran these guys was committed to staying in character. Even to other staff. You admire the dedication.
The robot leers down at you. Pupils burning, an unsettling lack of expression except for a wide-eyed stare that never relents the pressure it exerts. A hand extends out, and it takes a moment for you to realize that its asking for the pager back. Dumbstruck, you comply without a second thought. The robot taps away at the keyboard, dwarfed by its palms. You hear the click-click-click of the backspace button as it shakes its faceplate.
The pager returns to you. After all its effort, only one word is on the screen: 'Again.'
“Again?” You repeat aloud, looking up at Moon with confusion. The robot continues to fidget, before nodding so quickly in confirmation, that you are worried you'll need to send in a ticket to fix its neck hinge. That sort of job goes to the on-sight mechanics who the company contracts, not a regular maintenance guy like you. “You'd... like me to stop by, again?” You guess, and Moon's nerves boil over. The tracks in the ceiling creak as the creature 'swims' all around you, showcasing flashes of glittering fins and the faintest glint of sharp fangs beneath its flowing collar. With the blur of violet, magenta, and crimson swirling around you, its like being in the middle of a shark swarm— without any of the fear. 
Because you take the boundless enthusiasm to mean, 'yes.'
”Okay, okay. I will,“ You laugh at the strange antics, charmed by how earnest the supposedly wicked siren can be. You don’t know much about Moon's character here at the park; he was intentionally left mysterious to add to the villainous flare. Or perhaps, to excuse the lack of forethought into an antagonist designed for a theme park. So, to see him instead doing several aerial laps around the perimeter of the shipwreck, you can't help but find them endearing.
Your pager dings, reminding you that there is twenty minutes before your shift ends, and one bathroom facility left half-mopped in your haste. 
“It was nice meeting you,” You hesitate—you have no idea who this person is. You stare into the lens of the animatronic’s eyes, pondering who was watching you back on the camera feed. 
Maybe the two of you could get lunch sometime off the clock, away from the prying of corporate eyes. Perhaps they are nervous to break character. You glance to the security camera in the corner, and back, ”...Moon,” you decide to call them by the character they play, for the time being. 
The siren lurches toward you. 
You reel back, almost slipping on the plastic rocks.
Spindly limbs wrap around you, catching you from your fall, and—Oh.
You blink, struggling to keep up. The wretched siren of the coast is giving you a hug. The fabric of its costume sleeves is silky and smooth, and almost bundles you up like a tarp.   
”O-okay, then.” You pat at the back of the animatronic. Its staring at you so seriously with massive, leering eyes, that you are struggling not to buckle under the stress. The pressure Moon exerts is light, but spikes your heart rate regardless. Your feet are almost off the ground, balancing on the heels of your work boots as you tilt back. You aren’t looking to go for a swim, or to be put on medical leave from a concussion. 
“That’s, um, very sweet, thank you, Moon.” You tap its arms next to indicate you’re ready to be let go of. You find your cheeks flushing in embarrassment, wondering if the animatronic’s puppeteer thinks its amusing to scare you with this level of whiplash. Maybe it is funny to them, to make the theme park's aloof villain act all cuddly for one-on-one exchanges. 
“There we go—nice and easy,” you find yourself narrating, as the siren deliberately sets you back down on the floor. Not back onto the rocks; no, it cranes you over to main floor, where you run a much smaller risk of falling on uneven terrain. 
Walking over to collect your belongings, you shrug your tool bag over your shoulder, and place a hand on the handle of your cleaning cart.
The animatronic waves you off, watching with interest as you shove your way out the door. A glimpse of the outside world, the low lights of the shut-down park and the infinite expanse of the night sky.
You stop in the doorway, prolonging the moment, “Have a good night, Moon.” The animatronic stays perfectly still, playing its role. Poised with elegance and a threatening aura. The sight leaves you with chills, although you hardly had reason to fear the animatronic, or its friendly puppeteer.
The door closes.
A pause. 
Moon stays put until they can no longer hear the roll of your cart. Then it springs up. Pacing back and forth, tail moving as smoothly as kelp in the current, weaving through decorative pillars that sell the illusion of being underwater, trapped in a shipwreck. The sliding of the wire on its tracks plays a symphony as it maneuvers around. Feeling–feeling, like it did something right, by doing something terribly wrong. The sensation was so complex that it keeps cataloguing every second.
Moon couldn't believe that tampering with a maintenance ticket actually worked. A small, small chance that anyone would pick up the task he made up— jamming postcards into its segments in a fury to make the objective believable, once someone had actually said 'yes.'
The cord above squeals, and Moon realizes it needs to relax, less it break its ability to move within its small, small world. 
Settling back down, the siren sits on its lonely perch with a glimmer of hope–that you'll be back again the next night, and the next, and the next. After all, you spoke to them with such ease. Most everyone pretends he’s nothing more than a glorified stage prop. Doomed with an underutilized, elaborate AI on the same caliber as all the others in the park, who roam freely. Who get to interact, learn, and grow daily; who get to make friends and play so many games.  
Until next time, they'll work on their communication. Study the humans who walk through its exhibit closer and closer. Experiment with how to evoke emotions beyond fear.
Their tail thumps, eager to continue daydreaming throughout the rest of its cycle spent awake.
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gomzdrawfr · 1 month ago
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Mermay, but make it about NikPrice
a/n: mcd (?), abrupt ending, bit of eyestrain in some of the panels
special thanks to @karlachismylife @jgvfhl @on-a-lucky-tide for the inspo and vibes :3
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References used:
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muppenthings · 16 days ago
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Oh oh! what about 2C for Cetus?
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Since I already made this expression for Gorm I switched it up a little! He's head over fins about this little mer~
I hope you don't mind that I added your Nuna, as small as she is. :3
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spudspade · 26 days ago
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A bit late, but wanted to get something out before mermay was over, also I might be back from my unexpected hibernation lol
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theposeknowsart · 1 month ago
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Mermay Day 15: Peach
Legend (itty) and the actually very normal sized peach
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artfinderartist · 5 months ago
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Uhhh still MerLink on the mind he can’t leaveeee he don’t even pay rent
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sraksha · 1 month ago
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Crawls out of the void to drop Mermay art
Alt version under cut
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ra-archives · 29 days ago
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Siren Legend for the LU discord weekly prompt!
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I love Siren!Legend so much, I have got to do something more with him one day :D
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sellyourshadownotyoursoul · 4 months ago
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There isn't enough mermaid!Jazz in the world!!
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marte-14 · 1 year ago
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Chilling in Wind's Great Sea
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Sky is having a calm morning with Aryl, telling her about Skyloft. Wind and Wild.... Quite the opposite.
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Twi doesn't have light clothes, most of Wild's clothes are magical but one red shirt, fortunately it fits Twi even if it's tight. Twi didn't want to get in the water, Wind pushed him in, so now he has to ask a shirt (again)
Wild is immortalizing Twi's misery.
Legend as well refuses to go near the water. Wars decides to take care of it.
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Now they know why Legend didn't want to go in the water. Four is starting to think that everyone in this group has a secret transformation. Wild asks the real questions. Legend is thinking to kill all three of them.
This are all fun quick sketch so they may not look the best (Four was fucking hard to draw) I have other ideas for the Chain's "Beach Episode" so maybe I will do more, maybe not. Depends on my inspiration.
Next>
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