#overwrite
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tributedreference · 9 days ago
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How exactly does the Overwrite work? I mean I get that we'll be able to see eventually what it can do at its full strength in later episodes of Underverse, but I'm more concerned about its relationship with the multiverse as a whole. Think about it. Through context clues, we can infer that what's happening when someone is Overwritten is that their code is being temporarily hijacked and -in more severe cases- being entirely rewritten. This also go for timelines that are also made of code. Makes sense. But for the Overwrite to be as dangerous as it's shown to be, everything has to be made out of code. So what happens when someone tries to Overwrite something that's not made of code? There are some universes that are more organic than others. Without a doubt Something New is a code-based timeline, it even has a player modifying the code in a pseudo-Overwrite to make Killer (which is also an interesting point within itself), but what about Dreamtale? Dreamtale is just a world that was moved into the UTMV by chance because Nim was looking for a place to hide the Tree of Feelings. Is Dreamtale made of code, or are its inhabitants made of DNA and a true Soul? If we consider Dreamtale is also told through the perspective of a fairy tale book, could you argue that Dreamtale's world is made out of text as apposed to code? Does this mean that Dream or Nightmare are immune to the Overwrite? Or does the Overwrite work regardless? Could Dreamtale be immune to corruption or by extent destruction from other code-manipulating outcodes like Error or Fatal? You could make the argument that an AU is not inherently made out of code unless stated or a player is showcased. Would the Overwrite work on them too?
Am I thinking too hard about this? Yes. Yes, absolutely.
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localhypnoarts · 1 year ago
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Something about this one makes me want to obliterated him into a small purpleish-blue stain.
(The last panel is off-screen kissing btw.)
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utaitemusic · 9 months ago
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いよわ - うわがき feat.初音ミク、花隈千冬
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bunningchaos · 1 year ago
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Have XTale/Underverse Chara, that I drew from months back
My friend and I finally got the music and video put together for their take on the theme "OVERWRITE" ^^;
youtube
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fenrir77 · 1 year ago
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[F] Overwrite Oak Tree
Next Day, Next Tree i guess.
Here he have a Tree who'll not fading.
I'm tired of the trees on the property disappearing when you zoom in!
That eats up an enormous amount of time and is especially annoying for beautiful parks and larger properties.
Unfortunately, the overwrite only applies to playable lots, but that should be enough for nicer story pictures. Have fun using it!
I will be working on other trees in June.
You can free download it: Click me - Patreon
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codm-sulaimithrasha · 4 months ago
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quiethopesadoptioncenter · 5 months ago
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February Bitties
Morris (Errortale Nice Cream Guy) Identified by their neon purple (and occasionally green) aesthetic, Morris bitties are often genuinely warm and friendly. Like other Nicebitties, they enjoy being able to sell their wares though have been known to get stuck in advertising loops where they repeat the same phrase over and over about buying their ice cream unless snapped out of it. They are well-meaning despite their goods often corrupting whoever eats them, albeit with the exception of their fellow Errortale bitties, and are always remorseful and quick to help reverse the effects when they realize what has happened. Morris types have very little control over their glitching and their body shape and facial features can suddenly change or become twisted at the drop of a hat, sometimes giving them unnerving or even downright terrifying appearances. In terms of clothing they often prefer brightly colored outfits, often with a wide variety of patterns.
Overwrite (Errortale Goner Kid) These unusual bitties are not naturally occurring as they are Mini Monster Kids who have become corrupted in some form. They are often prone to tears and excessive glitching, but can be stabilized as long as they have someone they trust with them (though emotional support dog monster bitties also help greatly, and it is usually recommended that one is adopted with them). Overwrites usually come about due to severe mistreatment or a Mini Monster Kid getting lost and unable to find help. Overwrites can and often do have traits of the MMKs they used to be, though they are primarily gray in color. Though they can be given colorful clothing, these articles will also bleed to gray after a time. Overwrite types also tend to have auditory hallucinations, usually involving hearing their former type name called or whispers that they can't quite make out (although this can vary widely). They not only get quite lethargic in the cold but will glitch more often, and as such require heat lamps to stay stable.
Meissa (Outertale Mettaton) Unquestionably the most dazzling stars in the galaxy (according to their own humble and completely unbiased opinions), Meissa bitties are identified by their navy blue and golden color scheme along with the colorful capes they wear to accentuate their looks. Naturally they gravitate towards star designs that not only feature on their body but in their dual-colored navy and golden hair as well. They have a flair for drama and put their all into everything they do, though like many Mettaminis they tend to be somewhat self-absorbed and don't always treat others well if it doesn't benefit them to some degree. Because of this it's not always easy for them to keep friendships or even familial bonds, though with plenty of reminders that they can't just drop people when it suits them to do so Meissa bitties can be convinced to put more effort into their relationships. These types usually prefer he/him pronouns.
Chasoň (Outertale Chara) Named for the sun, these bitties often prefer to dress in bright yellow outfits with blue accents (this usually comes in the form of a blue stripe on a yellow shirt or blue suspenders, depending on the Chasoň's taste in clothing). Like all Bittychara types, they adore chocolate but seem to have a preference for those that have some form of space theme: Milky Way, Mars Bars, chocolate planet truffles, and so on. They can be manipulative and even aggressive when they're angry, but are generally content to keep to themselves. Some of them have a mischievous streak and will playfully narrate what others are doing to mess with them, though they'll usually get bored after a while unless they find the recipient's reactions amusing enough to keep going. Chasoň bitties also usually come equipped with a pocketknife on them for gardening purposes, though they aren't opposed to using it for self-defense.
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georgelthomas · 1 year ago
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Writing Tips 6
Writing Tips 6 - here are some more tips to help keep you writing. #writingcommunity #amwriting #writerslife #tips #writingtips #WriterCommunity
Hey everyone! I’ve found myself with a bit of spare time (a rarity these days I’m happy to say) and so I thought I would offer up another six Writing Tips that might help you out of a tricky spot. Don’t Focus on the Finish Line When you’re writing something that will take quite a bit of time to complete, such as a novel, it’s best not to focus on when you will finish. Focussing on being done may…
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kiwifie · 11 months ago
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making him increasingly more mikorin variety tsundere every time i draw him
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localhypnoarts · 1 year ago
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Stupid thing thinks that becoming a God will make it happy and won't just continue this internal cycle of misery and feeling insufficient </3
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eonak · 3 months ago
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specialist guy in the whole two-person bedroom.
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rogue-rook · 1 month ago
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I love you jyn erso I love you lyra back from the dead I love you rings of kafrene I love you congratulations you are being rescued please do not resist I love you holy city of jedha I love you lies deceptions I love you bodhi rook cargo pilot local boy I love you trust goes both ways I love you k2so I love you rebellions are built on hope I love you the strongest stars have hearts of kyber I love you I'm beginning to think the force and I have different priorities I love you there is more than one sort of prison captain I sense you carry yours wherever you go I love you saw gerrera I love you I could make it right if I was brave enough I love you galen erso I love you save the rebellion save the dream I love you eadu I love you jyn erso I love you I’ve been in this fight since I was six years old I love you be careful not to choke on your aspirations I love you what chance do we have? the question is what choice? I love you the time to fight is now I love you they were never gonna believe you but I do I believe you I love you we’ve all done terrible things on behalf of the rebellion I love you I couldn’t face myself if I gave up now none of us could I love you jyn I’ll be there for you cassian said I had to I love you not used to people sticking around when things go bad I love you welcome home I love you may the force be with us I love you rogue? rogue one I love you I would trust her with my life I love you scarif I love you saw gerrera used to say one fighter with a sharp stick and nothing left to lose can take the day I love you we'll take the next chance and the next and on and on until we win or the chances are spent I love you make ten men feel like a hundred I love you baze malbus I love you good luck little sister I love you light it up I love you I need to speak to admiral raddus he's returned to his ship he's going to fight I love you we have been redirected to scarif I love you stardust I love you I know because it's me I love you climb climb I love you I love you orson krennic I love you chirrut imwe I love you the force is with me and I am one with the force I love you this is for you galen I love you hammerhead corvette maneuver I love you I'm jyn erso daughter of galen and lyra you’ve lost I love you do you think anybody's listening? I do someone's out there I love you elevator eye contact I love you you may fire when ready I love you your father would have been proud of you jyn I love you cassian andor I love you jyn erso & hope suite I love you rogue one: a star wars story
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fenrir77 · 1 year ago
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[F] Overwrite Ornamental Magnolia Tree
Aaand we have another Tree !
Here he have a Tree who'll not fading.
I'm tired of the trees on the property disappearing when you zoom in! ^^
That eats up an enormous amount of time and is especially annoying for beautiful parks and larger properties.
Unfortunately, the overwrite only applies to playable lots, but that should be enough for nicer story pictures. Have fun using it!
I will be working on other trees in June 2024
Its free
CLICK ME- PATREON
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aidoxl · 2 months ago
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Something something John being powerless to help the person who means everything to him. Something something his only agency and body parts beings ripped away from him. Something something John being put right back where he was with the witch. Being forced to watch Arthur be stabbed and cut open alive in a wretched parody of what John thought would be the last of his best friend. Watching be laid to the ground in a bloody mess. Head unbowed but forcefully pushed on his back with an exposed belly and a powerless pawn to the games of gods. And how John is right there beside him. Something something how he had to witness that twice in one episode. Powerless with no hand and no eyes. Begging in his own form of prayer to a god he doesn't believe in and fears. Do you think Arthur shut his eyes so John wouldn't have to watch him get pulled apart at the seams
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shorthaltsjester · 5 months ago
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endlessly thinking thoughts about cr characters, morality, and selfishness (likely place for me to be, given that my day job includes endlessly researching ethics and meaning of life) but in light of bell’s hells most recent illustration of their insularity and individualism, I’ve been really like. Trying to unpack why I find it particularly egregious in this party when obviously mighty nein were notoriously self-interested, especially at the beginning, and when vox machina had quite a few moments where their horses were far higher than they had any reason to be. And again, I really want to make it clear her that I don’t hold self-interest or selfishness to be some abhorrent and unforgivable thing, in fact I think its incredibly normal especially given the context of main characters in a story told through game mechanics that flourish on the interest of the individuals making the choices. I’ve written before about how one of the throughlines that I’ve seen in laura’s pcs (since I’m someone who particularly enjoys looking at the moral outlooks characters develop) is a common thread of morality that’s highly dependent on their own interests. And like, this is a positive throughline to me! Without getting into my own views on morality, it is particularly compelling to me for characters with isolated upbringing (which applies to vex, jester, and imogen, each in different ways) to develop a moral code informed by that isolation, and in vex we see her moral code is ‘anything goes if it protects those I hold dear’, in jester we see a moral code that doesn’t care about morality as much as it cares about the chance to care and be cared for, and in imogen we see a moral code developed in response to her very unique experience of hearing the darkest parts of people and judging them on those (which to be clear, i am not judging her for that fact, I think it makes extreme sense for someone who hears the thoughts the people have to be horrified by those things, but it does mean her moral system is almost completely backwards, where intention holds more weight than action, which perhaps makes sense of the popularity of defending all of her ideas and choices and the Right Ones by certain parts of the fandom that insist leftism is hidden in the dnd real play). And that’s all to say that, out of the cr parties we’ve seen, I don’t think any single member of bell’s hells is uniquely more or less selfish or more or less of an asshole than previous characters. And in fact, I tend to be quite fond of selfish characters, I have a well documented history of cherishing them well beyond the cr fandom. But the point is that my calling something or someone self-interested is not a value judgement in this context, it's a descriptive claim about the traits a character exhibited.
Imogen, who has insisted time and time again re: the values of the accord that she would not be swayed by the temptation of predathos because she recognizes the importance of this fight, only to turn around and pretty immediately open herself up to predathos to fulfil the most threatening part of ludinus’ plan is self-interested. I cannot conceive of any other way to describe her choices. And her being self-interested doesn’t mean she can’t also be altruistic at times, but I will be clear that I don’t think her risking killing herself as she attempts to bring down the god-eater that she released is particularly selfless. In my best faith interpretation I’d say she’s pretty middle of the road in that choice. But I bring all this up because a comparison I’ve been seeing is that bell’s hells aren’t as mean as the mighty nein or even vox machina in certain moments and that it doesn’t make sense for the fandom to view bell’s hells as likely to be villains when the same wasn’t true of the previous two campaigns, and I think I have to pretty emphatically disagree, and not because I don’t think there aren’t moments in both campaigns that feature extremely high levels of assholery and villainry from pcs – I mean, some of my favourite cr characters are percy and jester, both of whom i’d say are ‘good guys’ due to the pure luck of the found familys they fell in with and both of whom often suggested plans that were. Not okay. To say the least. But ignoring the difference between suggesting fucked up plans and walking your god-eater infused bestie back towards the troops sent to support you in keeping that entity contained, the other big difference I’ve noticed in my own introspection on how I react to bh vs mn and vm, as well as which things i cherish about previous campaigns that were really missing from c3 to what I think is the story and the character’s detriment (staying away from the shape of the narrative, just because others have made posts that put words together better about that than I can) is that while members of vm and mn remained self-interest to the end of their campaigns and have reasserted those habits in appearances since, the parties as entities working in exandria had both, to echo ashton’s apt suggestion to ludinus, grown up.
Like one moment I think of is beau and fjord’s convo in the nein hells episode, because beau is being her asshole self and fjord is being his ‘I care about My People and I’ll think about the rest later’ self (i say affectionately but certain parts of the fandom I recognize would view derogatorily) – clearly they’re not the kindest people as they discuss bell’s hells, but two notable things are (a) they still treat the hells with the respect and use their means to help them prepare for the battle coming, even when they hear the horrifying thought that the hells aren’t certain they’ll choose to save the gods, all the nein request is that they choose the kind option (b) they say none of their doubts to the hells themselves – likely because they have the empathy to realizes that its a high stress situation that won’t be made better by a reminding the hells how small and likely ineffectual in the universe they are – and their comments about cannon fodder are ones made in jest to each other. Even taking that in the worst faith interpretation, the jokes that beau and fjord make in a private conversation has absolutely zero influence on bh. This is quite different than bells hells, after like. as clearly betraying the accord they promised to assist (even if their intentions are ‘good’) as is possible, belittling the religious armies sent to support their endeavor to keep predathos sealed as they all feel the weight of an irrevocable change occurring in exandria, one bells hells has first account knowledge now that it IS incredibly willing to eat mortals, and laudna and ashton, the members of bells hells most often cited by certain fandom spaces as characters who have gone through so much and it only made them kind and strong, look into the faces of people facing literally existential threat and laugh and mock them. That is, mighty nein as individuals is comprised of some of the, perhaps, most asshole pcs, but The Mighty Nein as a party is committed to treating others the best they can, to leaving things better than they found them (a quote that I think is particularly exemplary of the dynamics of self-interest at play in the mighty nein, since it originated as a blatant illustration of molly’s notion of self-importance but developed to become a kind of commandment that the nein became committed to fulfilling). The opposite is true of bell’s hells, where orym and dorian at least both seem to have motivation beyond themselves, imogen’s changes but has shown she is capable of letting go of her ‘intention reigns’ requisitely individualistic perspective, and chetney plays up his selfishness but has shown himself to care quite a bit for people beyond their party but bell’s hells as an entity is uh, pretty self-interested.
To clarify some of my thoughts here in the spirit of the wicked renaissance happening rn, I’ve always felt that for good was an incredibly apt song for the mighty nein, because it really nails that feeling that perhaps they didn’t change each other as individuals to become better people on the grand scale, maybe they’ve just changed each other permanently, but they (and I would agree with this) view each other as having changed each other for the better (e.g., I don’t know if I could say whether jester is a morally better Individual at the end of the campaign, but I can say with certainty that she fulfils and makes moral choices in her work as a member of the mighty nein). And I don’t know if this can be said about bell’s hells – I think they have certainly influenced each other and changed how alone many of those characters felt, and that is not a slight on the story, it can be a great centre for a story to focus on how a relinquishment of the feeling that one is alone in the world can change them. But for the most part, that hasn’t been bh’s story, their story instead has been about validating their refusal to become anything beyond what they insist was out of their control. And not to get to annoying philosophy student about it but bell’s hells are maybe some of the most explicit examples of sartrian bad faith I’ve seen in fiction in a hot minute, because their insistence that they treat their wounds as incurable and entirely out of their hands has led to them limiting their own potential because many of them ignore their responsibility as people to make choices in their own lives. In contrast, at the end of the campaign, mighty nein are still assholes as we all like to refer to them as, but in the context of an apocalypse, I think I’d prefer the assholes like fjord – who is certainly being truthful when he says he doesn’t care about what harm comes to 200 people when jester is at risk but who also, as they traverse into aeor, is insistent that their group won’t be running away from whatever apocalyptic threat awaits them, even if that means dying in the fight – than I would an asshole like ashton – who promises to fight for the little guys but who then turns around and acts upon a philosophy that says the strongest will survive. When you look at the mighty nein, it is incredibly easy to see the fingerprints of change they’ve left upon one another, and even to see the boundaries they place on one another’s asocial behaviours through their presence in one another’s lives (more recently the group chastising jester’s fond words about ludinus is a good example, but others are yasha’s pressuring caleb and essek to move on from their wizard talks as they collect paper in aeor instead of venturing further toward the battle they have to fight, or fjord and jester’s frustrated conversation in the ukotoa reunion about how fjord made a stupid decision and he doesn’t regret but he feels dejected and jester checking him on the fact that they still need to figure out a solution). It takes some extrapolation to see how bells hells have changed each other in more than aesthetic ways, if they have at all. Because the catalyst for change is pressure to do so, and aside from moments where it was truly change or be left behind, bh doesn’t challenge each other unless forced to by morri’s trials or delilah’s interruption and on the very odd occasion an interesting game of rollies-spin-the-bottle. 
And it’s interesting because the asshole behaviour of the mighty nein, like bell’s hells, stems from being left on the outskirts of society and the mistreatment that comes with that, so seemingly the change from being alone to being with others is one that actually insists upon being challenged to grow and change. I mean, just looking at the starting points of the characters, there’s an intriguing amount of stark similarities between their pasts; jester and fearne were both people loved dearly by the family they grew up with but who were loved within the confines of a gilded cage, ashton and beau both have an glaring self awareness that their anger at the world has a very particular source (their parents) but use that as justification rather than a means of self reflection, yasha and orym are trying to navigate a world in the wake of an incomprehensible loss and a sense of duty, fjord and imogen are both seeking out knowledge of their own powers and unknowingly retreading the paths of their missing and presumed dead parental figures. The idea that bell’s hells are uniquely mistreated by society in the history of cr player characters is, politely, laughable. Absolutely they’re mistreated, and I think it could be fair to say these characters are more defined by their isolation than others but I think that has more to do with the lack of downtime rp than it has to do with the context of their suffering.
What I have loved about the mighty nein is that in their realization that the bonds they forge with each other are undermining the truths most of them had taken to be true – that they were alone and without a place in the world – they are also forced to realize that no longer being alone and isolated comes with the weight of social responsibility. And this was born out of a willingness the mighty nein had to call each other out and that the players had to allow their characters to be wrong and get called on it. Because that’s the friction of living with other people on the small party scale and the large world scale – in the mighty nein’s ability to survive as a people who cared for each other even when they didn’t agree or when they made decisions that they couldn’t understand, they were constantly developing their ability to care for the very same world that left them alone. Because in campaign two, the world as a whole had the role that the gods have in campaign 3 – why should a party of nobodies, treated like shit by the world and the people in it go through the effort of saving it?
And the mighty nein answered, in their own imperfection and assholery, that nothing is ever just one thing – one of the things I cherish most about campaign 2 is its commitment to ambiguity, allowing the complexity of the world to go unsolved because there is no solution to the fact that life is immense and sometimes incoherent. I don’t think its a coincidence that I’ve seen some of the people lamenting the idiocy of fandom members like me who think that it actually isnt a leftist win to destroy the world in the hopes of spontaneous justice arising in c3 are the same people who criticised c2’s conclusion with the cerberus assembly for not being leftist (a word which for them means . the aesthetic image of a rebellion sparked and not the unending commitment to doing what you practically can to make life more just for those around you – whether they’re particularly kind to you or not) enough. The conclusion of c2 emphasizes that the choice to make the world a better place isn’t something that can be achieved in one single sweeping action that will wipe the boards clean – there is no murder of all the members of the cerberus assembly that would’ve solved the problems that caused the assembly’s power. There is no forcing of the god’s out of exandria that will deal with the actual issue undergirding both bh and their blorbo-moralized fans' criticism of the gods, which is that mortals are cursed with the burden of free will, and being mistreated by other mortals means constantly having to try and make sense of the fact that someone chose to do something cruel to you (and, sometimes, that you made a choice that allowed that cruelty to occur) – a burden made much heavier when the person who hurt you is your cult-indoctrinated mother, or your cult leader father, or the person in the mirror. The mighty nein take up this fight, and the complexities of their individual identities begin to heal in the light of a commitment in their relationship as friends and as a team to improve the world, even on the small scale. Bell’s hells remain gridlocked and stagnant and unwilling to change in an unspoken turf war of self-interest because they’ve insisted (influenced in part by the context of the campaign 3 narrative but, as others have aptly pointed out, that narrative was much more influenced by bh’s lack of curiosity regarding anything except their own minds) upon finding a solution to a problem they’ve decided is earth-shatteringly (quite literally, to the people of ruidus) unjust based on, aside from encounters where fellow mortals were the primary oppressors, their own testimony of the god’s not listening to them and the obvious villain’s parallel testimony. Something I’ve really been chewing on lately is caduceus words to fjord about his role as a paladin of the wildmother – that maybe it just means that someday, someone will pray for a miracle, and there fjord’ll be and the weight that has given that fjord’s bond to ukotoa came from his desperation not to die and his willingness to accept whatever help would be offered, that fjord could now be the person that reaches out to someone in need, and that the hand he offers won’t come with a curse.  And I think that’s really the poignant difference between bh and mn for me, that for bh, their experiences of injustice, though did make them personally bitter, did not make them morally misanthropic.
Comparatively, Bell’s Hells chose to ensure that, because the gods never answered their prayers, they shouldn’t be permitted to answer anyone else’s. Is this an understandable position? Sure, for the walls of a preschool, not really for a group of characters that I will ever be in any way inclined to view as something close to heroes. While it’s true that there are parts of life that are beyond our control – somethings happen to us that we have no say in, and they cause injuries both physical and mental that we are left to heal without any rhyme or reason, it is still our responsibility to heal them. And if you choose not to, well, then you’ve chosen not to, and are responsible for the consequences and judgements that choice might amount to.
Anyway, sorry this is all over the place but TLDR: calling bell’s hells as a party self-interested is actually just descriptively correct – they can save members of the party made up of their close friends and still be self-interested – and while the individual members of bell’s hells actually aren’t all that uniquely self-interested in the history of cr pcs, the party is uniquely self-interested in how they’ve chosen to navigate the world an their responsibility to the people in it.
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angeban · 2 years ago
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height difference............
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