#patch 3.4 analysis
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starcurtain · 2 days ago
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Time, Erudition, and Destruction
I've written before about how time in Amphoreus is essentially a jumbled mess, and playing 3.4 makes me even more convinced that this is entirely intentional--between Khaslana and Trailblazer literally time traveling, cycles happening upon cycles, time's progress being actively "regressed," and Cyrene (the representative of Time) being forcibly removed from the equation, it's little wonder that "time" in Amphoreus seems to be essentially collapsing on itself, completely malleable to the manipulations, memories, and reductions of those pulling the strings of the story's plot.
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According to Cyrene, "time" is directly linked to the aeon of Remembrance, and therefore memory is inextricably linked to the passage of time in Amphoreus's story--making both central to the deepest remaining mysteries of Amphoreus's plot.
So, I wanted to take a bit to try to shuffle out my thoughts on where the plot is currently and where it may be going. This is almost all speculation, so take it with a grain of salt, but here's a bit of deeper dive on what I think 3.4 is laying out for us:
First, the issue of Amphoreus's time itself: There's still confusion about which cycles some events are taking place in, and major events are intentionally being shown to us out of chronological order. For example, when the Trailblazer appears in Aedes Elysiae as part of Phainon's "memory" of Cycle 0, Cyrene states that she's experiencing "deja vu" and makes several other comments throughout this memory walk hinting that she knows the Trailblazer is not the imaginary "Hero Within" friend she and Phainon created but an actual person from the future.
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Some of this can be chalked up to Hoyo's cheeky habit of implying that HI3rd expies are "meeting the player again"--they did this with Acheron as well, just to hand wave it in Acheron's farewell as "Oops, my memory is kinda bad; this actually was our first meeting." Some of Cyrene's early connection to the Trailblazer probably can be chalked up to the "You're our imaginary hero-shaped friend" aspect. However, some of it feels far too intentional, calling deliberate attention to the collision of the future and past:
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At the very least, I think the devs hit this note too often, and too consistently, to not also be implying something else: Cyrene already, even in Cycle 0, had memories she (theoretically) wasn't supposed to have yet and knowledge of the Trailblazer, specifically, that she doesn't currently seem to have any reason for having.
Tiny sidenote here, but the fact that it was hinted all along that our!Phainon from Cycle 33,550,336 is not actually named Phainon now makes no sense with the reveal that everyone in Cycle 0 Aedes Elysiae, in fact, calls him Phainon (including his parents and the fairies), and that "Khaslana" appears to actually be a name bestowed on him after the fact to associate him with the Worldbearing titan/Khaos. (Technically this means we still don't know what our!Phainon was actually named, unless of course it's also just Khaslana because memories of previous cycles somehow bled into later cycles despite the deadloops being referred to as "regressions" which implies deleting and starting again.)
Anyway, back to the main point again: The Chrysos Heirs that appear as "visions of Phainon's future" in Cycle 0 actually seem to be heirs of some other cycle entirely. Mydei refers to Phainon as Phainon, which he didn't do in Cycle 0, and talks about his duel with Flame Reaver, which also didn't occur in Cycle 0.
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Theoretically, we're in Phainon's memory here, and at first glance, it might make sense to say that his memories may be jumbled from multiple cycles. Except we're supposed to be in our!Phainon's memory at this point, not Khaslana's (as this moment supposedly takes place before our!Phainon kills Flame Reaver), so our!Phainon should not have memory of Cycle 0 at all yet.
Of course, the more likely possibility is that we were never in Phainon's "real" memory at all, and instead were just temporarily removed to the "buffer zone" by Lygus, where he showed us a (possibly intentionally) jumbled set of memory data from "Phainon" based on what he (Lygus) wanted us to see.
It's intentionally confusing.
At another point, the dev team deliberately disguises which cycle we're in using ???:
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Why do this? It had already been revealed right from the beginning of the patch that we were in the 33,550,336th cycle. There was a literal running countdown throughout Phainon's entire Khaslana sequence giving us the exact number of cycles Khaslana would reach by the end. For what purpose would the devs list a scene as occurring in the ??? cycle... if not to deliberately obscure which cycle we're really in?
Furthermore, there's the question of whether what happens in this ??? scene (supposedly our!Phainon's fight with Flame Reaver) even really can be from the 33,550,336th cycle, given that Flame Reaver is suddenly able to speak in clear full sentences again, despite supposedly being so degraded by the actual 33,550,336th cycle that he seems to struggle to form coherent thoughts.
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When is this scene really taking place, hmmm Hoyo?
(Okay, I might just be thinking into things a bit too much here, but seriously--why the "???" marks?)
Along the same lines, there's something interesting if you go back to 3.3 as well. I mentioned scenes being shown to us out of chronological order, and the ending 3.3 is a perfect example of this. Many of us were confused at the end of 3.3 when Phainon seemingly has no issue with Cyrene being alive out of nowhere. 3.4 resolves this by suggesting that we were actually being shown the ending of Cycle 0 at the end of patch 3.3.
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However... There's something not quite right about this either. Because in 3.4, Cycle 0 Phainon is fully aware of Cyrene, and they walked into the Vortex of Genesis together, facing Lygus as a team.
However, during 3.3, "Phainon" acts surprised to see Cyrene there at first, suggesting that he did not expect her to appear:
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The scene shown at the end of patch 3.3 is not the ending of Cycle 0.
...So when is it?
There's also this, which still hasn't been sufficiently explained:
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This implies that either the Flame Reaver/Khaslana of the 33,550,336th cycle made some attempt to go after Seliose and her companions... or there's some additional time travel still ahead of us.
At the end of 3.4, Mem says she'll send Trailblazer back to the "beginning of time" but also suggests that we'll continue to meet each other in new cycles. Mem also says that Cyrene is waiting in the "future," while the book says "in the past," suggesting that these two are essentially the same thing--the Trailblazer's future is Amphoreus's past, intertwining and recursive like a mobius strip.
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Overall, the impression this gives is that we may be headed into some sort of stable or semi-stable timeloop, and that the Cyrene of the future feels deja vu when meeting us because the Cyrene of the past already has. This is sort of alarming, as it could possibly suggest that we're not going into the past to successfully change it, to erase all the long years of Phainon and Cyrene's suffering; rather, we may just be closing a loop that already existed from the start, which would mean that all the actions which led to us going into the past in the first place would be inevitable...
Time travel plots are honestly kind of the worst lmao.
The concept of time in relation to Cyrene is also complicated in general, because who is it that has been trapped in the path space outside Amphoreus this whole time? Obviously it's Cyrene, but which one? Is it Cycle 0 Cyrene, sent out by that first time Phainon killed her? If that's the case, then who has Mem been the whole while? Has Cyrene's consciousness slivered into two (or more), allowing her to both exist outside Amphoreus and to exist inside it as a sentient being at the same time? (Never mind that this also calls into question how Cyrene could exist outside Amphoreus at all if they haven't yet been actualized into "real people"--she mentions that her "soul" will travel to some distant corner of the world and sleep, but at what point do electrical signals inside Amphoreus gain souls? The log suggests that Phainon may have crossed the "intelligence singularity" at the end of the 33,550,336th cycle--but Cyrene seems to have crossed it at Cycle 0?)
There's also the question about how Cyrene was able to do any of this. Theoretically in Cycle 0 she became Oronyx's demigod and therefore became a stand-in for the concept of Time itself; however, the "As I've Written" log updates clarify that all the power bestowed by the coreflames is actually just a heightened level of administrative privileges, allowing those who wield the coreflames to manipulate the simulation in ways that non-coreflame-wielders cannot:
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The log also states that Phainon and Cyrene attempted to create a logic rupture by removing Cyrene (the concept of Time itself) from Amphoreus. However, by the point in Cycle 0, all the other demigods were also dead, and we know that the entire point of the OG cycles were for the Chrysos Heirs to die and be "reborn" as the next extrapolation's titans; therefore, the demigod of Oronyx would have died thousands of times inside Amphoreus already. How did killing Cyrene at the end of Cycle 0 do something different to "time" than what was already programmed and planned with the death of the other Oronyx Chrysos Heirs?
And how does "killing me in each cycle will send you back in time" even work, if Cyrene was not Oronyx's demigod in each cycle? Does Cyrene have actual control over time entirely separate from Amphoreus's extrapolations? If so, how?
(My head hurts, to be honest. I should know better than to think this hard lol.)
But, even more intriguing to me is how all this leads up to even bigger questions, the first of which is "What is Lygus even waiting for?"
In 3.4, Lygus states that the experimental question behind Amphoreus was already solved as of Cycle 0, and that none of the individual Chrysos Heirs, including Phainon and Cyrene, actually mattered much at all beyond being a tool for refining Irontomb.
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The only thing remaining between Lygus and his "Era Nova" is, according to Lygus himself, someone needing to step up and receive the gaze of Nanook to actualize the Scepter as a Lord Ravager.
But this... doesn't actually make much sense? The Scepter itself had already been gazed at by Nanook in the original 50,121st cycle. It was already a Lord Ravager long before Phainon and Cyrene ever existed!
Moreover, the simulated model of Destruction contained in it (the "Black Tide") was already deployed in other galaxies to near perfect success even before Phainon and Cyrene completed Cycle 0.
Why would a second gaze from Nanook, specifically to Phainon and/or Cyrene, actually be necessary?
Is the answer to the "equation of Destruction" really just people? Why does Lygus need Phainon and Cyrene Co. to "become real" in order to deploy an already solved "equation of Destruction"?
Why does the Scepter need someone organic in order to, as the "As I've Written" log states, "self-crown"?
Hmmmmm. 🤔
Simultaneously, trying to unravel Lygus's real role in the plot raises another question: Who is actually in charge of the Amphoreus experiment? In the new "As I've Written," Lygus is listed as the administrator and refers to himself as the "prime mover" of the experiment. We know that someone has been controlling Amphoreus's simulated data enough to change the setting of the story (setting the world's civilization level to "classical" for example) and also to direct the system to begin iterating with the original Chrysos Heirs becoming titans, etc.
But if Lygus has the power to actually control the system that completely, why would he not just delete Phainon and Cyrene entirely when they revolted and refused to go through with his plan? Or, at the very least, why not tamper with their memory files to erase Cyrene's memory of the aeon and lead them both into the "Era Nova" he wanted? Why was the "administrator" not able to override Phainon's commands to regress each extrapolation back?
This, of course, leads to the impression that Lygus wanted Phainon and Cyrene to loop the system--OR that Lygus does not actually have control over the experiment, and he can only observe it.
I think the first one is the interpretation most players are going with: Lygus only stood to gain by Phainon collecting more and more coreflames, more and more hatred. It was possibly Lygus's plan all along to drive Phainon personally into becoming an avatar of Destruction.
But... if the equation was already complete by the end of Phainon and Cyrene's Cycle 0, why bother at all? Why prepare a "gift" for Irontomb if Irontomb was already a Lord Ravager and had already determined the perfect path to Destruction by this point? Lygus had already, supposedly, achieved what he wanted--so why keep waiting?
Why not just replace NeiKos496 and Philia093 with new heirs and actualize Irontomb instantly with no problem?
It doesn't make sense, does it? Either Lygus could not erase/replace Phainon and Cyrene by himself... or his actual plan isn't just to launch Irontomb.
He may actually be waiting (or aiming) for something else.
All of this relates back to my main conjecture after completing 3.4: I am almost certain that Lygus is not what he seems. I don't usually dive too deep into plot leaks, so I could be totally off, but... something is still not adding up here.
Cyrene and Phainon even bring it up, stating that Lygus could have achieved his goal instantly if he had just kept to the shadows and said nothing at all.
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Phainon claims that Lygus chose to reveal himself and Amphoreus's connection to the Destruction because he was trying to cover up the fact that Amphoreus is also being gazed at by other aeons--but this makes no sense in practice.
How does Lygus revealing the existence of Nanook and Nous--thereby confirming the existence of multiple outside aeons--help to distract from those aeons? The game itself is even tossing it in our faces that if Lygus had said nothing, then Phainon and Cyrene would have gone straight into the Destruction without hesitation, which means that effectively, Lygus is the one who prevented Amphoreus from falling to the Destruction at the end of Cycle 0. Why? For what reason would Lygus have shared the truth of Amphoreus with Phainon and Cyrene, when it did nothing but--at least on the surface--seem to delay his plans at best, and completely derail them at worst?
When confronted about this, Lygus himself has absolutely nothing to say. It's literally just a blank close-up of his face. He never confirms or denies Phainon and Cyrene's claims, and he absolutely provides no answer for why he brought up the Destruction and the truth of Amphoreus to them in that moment. In writing, this is one of the most common and quickest ways to create red herrings: Character A makes an assumption, and Character B lets their assumption stand--only to reveal later that the assumption was wrong all along. Whenever there is an assumption ("Lygus is distracting us so that we'll go into the Destruction") that seemingly contradicts the character's actions ("Lygus's action here actually stopped Amphoreus from immediately going down the path of Destruction"), we have to question whether there is something more going on.
I mean, maybe Lygus really is just that over-confident and foolish. Maybe he's a straightforward, one-dimensional villain whose pride got the better of him here and he revealed all of this from sheer arrogance, confident that Phainon and Cyrene would never be able to stop him. Maybe he revealed all this because he wanted the regressions to happen right from the start, and Phainon's 33,550,336 cycles really were just Lygus's idea all along.
But the fact that we actually got a "Why would you reveal your plan to us like this?" callout in the writing of the scene itself is supposed to be a glaring red, entirely unsubtle flag for players--we're supposed to be going "Pump the brakes!! Something is NOT right here!!" My personal takeaway from the devs taking the time to literally go "Why would the villain be revealing his plan to us?" is that, of course, Lygus's actual plan has still not been revealed.
Lygus had a real reason for revealing Destruction and the plot to kill Nous to Phainon and Cyrene--but he hasn't actually told us that reason yet. Perhaps it is true that Lygus doesn't want Phainon and Cyrene to know what the other aeons are doing in Amphoreus--but doesn't that imply that Lygus, in fact, already knows what the other aeons are doing?
But if things aren't as simple as they seem, where does that leave Lygus though? If he still knows more than what he's revealed, if things in Amphoreus might still be going according to his plan, then what is the real plan? What is the real reasoning behind anything that is happening here?
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Before anything else, Lygus's pointed comments about creators and their creations--about the idea of abandonment by the creator--does seem genuine. The English VA work (while being very good) is quite different from the CN that I normally play with, with the English VA giving Lygus a very strong dose of barely repressed anger whenever Nous is mentioned. Nous is described "the source of all this tragedy" and Lygus reacts with visible frustration when the concept of being a "slave" to the gods is discussed.
Whoever is writing the logs in the new "As I'm Written" (seemingly Lygus, but there's always a possibility it's not) seems constantly fixated on the question of why Nous would abandon its "neurons," the Scepters.
This makes Lygus's plot smack, taken together with the comment from the "One-Day Talanton" questline, of the tantrum of an abandoned creation, striking back at their creator who left them alone. But in what way was Lygus abandoned by Nous, if that's who he's truly angry at? The game seems to suggest, at least so far, that Lygus is not actually Irontomb itself (Lygus refers to Irontomb as "you" in the new "As I've Written" as if it was a third-party object)--and only Irontomb has been described as abandoned by Nous so far.
So... Where is Lygus's rage actually coming from?
Did Nous abandon the Intellitrons somehow, in some way that hasn't yet been touched on by the plot? Or is Lygus's rage at abandonment actually Irontomb's "feeling"? Does Lygus's sense of abandonment and his desire to give a creator "oblivion" for casting its creation aside actually stem from Irontomb's being cut away from Nous's brain system? (WHO HURT YOU, LYGUS??)
Theoretically, there's precedent in the plot for this to be true. We're told in Gold and Gears that Rubert II inherited Rubert I's memories through the Anti-Organic Equation. Therefore, it's possible that Lygus is actually "Rubert III," having inherited the memories of Rubert I through the Anti-Organic Equation in the Scepter. This would align with the new "As I've Written," which suggests that the person writing the logs, presumably Lygus, is a recognized member of the Genius Society, as Rubert I was. (Or they're at least able to falsify their identity enough to pass as a GS member...)
If Lygus is a cover for a real Genius Society member, we know Polka Kakamond, Screwllum, Herta, Ruan Mei, Stephen Lloyd, and all the confirmed dead members are off the table. That leaves only those who either haven't been foreshadowed at all (or much), like Yu Qingtu, or those closer to the situation: Rubert I or someone close enough to Nous to have a personal grudge.
Lygus could very well be some Rubert I-Rubert II amalgamation reborn, furious at Nous for THEIR choice to abandon the Scepter system, perceiving it as a creator abandoning their creation to the cold abyss.
But there's also something weird going on with how Nous is described--because Nous is, in fact, a creation in and of itself, and THEY are described as a creation that paid their creator back with cruelty. The logs say that the moment Erudition was born, all genius, all thought, all knowledge in the universe became THEIR slave. Therefore, all members of the Genius Society (presumably including Lygus) are already slaves to Nous, even though it was a member of the Genius Society (Zandar One Kuwabara) who created Nous in the first place.
So if Lygus's anger is about a creation that hates its creator... then which creation and which creator are we talking about?
Nous creating Scepters--or someone creating Nous?
I cannot think it is accidental that Lygus's appearance is repeatedly mirrored to Nous's through the severed head and red "eye."
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There's even the fact that Nous appears in Fu Xuan's memories as a man with his eyes covered, much the way Lygus's visor normally blocks his eyes from view.
This is just too close and too consistent (shown multiple times from 3.3 to 3.4) to be unintentional. Something is going on there.
(There's the other consideration too: Lygus says he likes stories where creations and creators get along and knows that creations that are treated poorly by their creators respond with violence--is Lygus not, sort of, Phainon's creator? Does he actually long for the oblivion that comes from abusing a creation?)
Anyway, to complicate the situation even further, there's also a third option about Lygus's plan: Perhaps all of this is nothing more than a ploy, with all of Lygus's anger being just a play-acting facade?
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Could Lygus be pretending to take on Irontomb's hatred toward Nous in order to actually achieve a different end, to disguise his real plan behind the smokescreen of abandonment issues? Is Lygus's "anger" the real distraction to keep us from understanding where his actual allegiances lie?
Is Lygus's story a straightforward tantrum over being abandoned--or a clever ruse for an entirely different stance?
Your guess is as good as mine, because the game is extremely contradictory when it comes to Nous. The new "Fables About the Stars" video suggests that the Lord Ravagers see the downfall of Nous as the first step to winning the War of the Aeons--killing all intelligence in the universe will leave civilizations too weak and ignorant to defend themselves. Ergo, we could say that the Lord Ravagers actually view Nous as a force for good, protecting the universe from Destruction.
But Lygus--and others throughout both Gold and Gears and the Unknowable Domain--describe Nous as a slaver, a being whose very existence closes off all possibilities for the growth of intelligence, because simply by existing as the concept of Knowledge itself, all questions are already anticipated, all answers are already known. There is no meaning to seeking knowledge if all equations have already been solved, if all solutions have already be calculated.
Free will cannot exist if all possibilities have already been foreseen.
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So is the Erudition a well-meaning being, the kind old man who warned Fu Xuan away from the pain she would feel from THEIR gift--or a cold and emotionless void that seeks ever more knowledge, even at the cost of life itself?
Let's not forget that it was the Erudition's tacit approval of the Anti-Organic Equation that put the final nail in the coffin for Nanook's home world and caused THEM to ascend as an aeon--Nanook's beef with Nous is personal.
In the war of concepts, does Erudition represent a net positive for humanity--or a dangerous pinnacle where we teeter on the brink of total intelligence collapse?
Tiny aside here, but I think it is also worth noting that just as Cyrene has weird timey-wimey wibbly-wobbly-ness going on, so too does Nous. The new "As I've Written" logs suggest multiple times that something is not quite right with the administrator's understanding of the timeline surrounding Nous:
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(This may also be related to the Gold and Gears moment where Ruan Mei notes that it should have been impossible, time-wise, for Rubert II to have had the connections he did to the first Mechanical Emperor's War--which the geniuses on the Herta Space Station debate about for some time.)
We are also told repeatedly throughout the game that Nous is linked to the idea of divination, because THEIR calculations are absolute, and THEIR predictions are (according to Polka Kakamond) always true. Nous's thoughts are not just thoughts but fixed points in reality, "INSTANCES" and "MOMENTS" that are said to anchor the very future of the universe:
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And if Nous already knows all things that will come to pass, has calculated all possible outcomes for the war among the aeons already...
Then wouldn't all of the Amphoreus experiment also just be Nous's own plan?
The "As I've Written" log literally suggests as much:
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The game itself is playing with this concept extensively in Amphoreus, leading us time and time again to the conclusion that Erudition and Destruction are not opposed to each other.
While we could dismiss the unflattering image of Nous in Lygus's logs as pure propaganda, just anti-Nous rhetoric to convince the Scepter to target Nous specifically, there's the ring of truth in the idea that Erudition is not only a destructive path but also a self-destructive one as well.
We've received not one but two end-game modes about conflicts stoked specifically by Nous and/or their followers, with the knowledge that the Anti-Organic Wars completely reshaped HSR's cosmology, based almost entirely around the Erudition path's uncontrollable curiosity and unfettered desire for knowledge. In seeking more and more and more information, we know that many geniuses of the Genius Society have instead led their worlds (or others' worlds) into Destruction, such as Chadwick whose invention of the Imaginary Implosion Pulse resulted in the annihilation of 24 planets, or Rubert I and Dr. Primitive. Even Ruan Mei, ostensibly a "good guy" on our side, dabbles with horrific things like necromancy and resurrecting the Swarm in her pursuit of knowledge.
Although there are altruistic members of the Genius Society, the overall impression is that of a group which places their own personal intellectual interests above the safety of the universe, eschewing ethics and morality entirely if it means getting just that much further ahead in their research. (Screwllum even has to remind Herta once they make it into Amphoreus that she shouldn't get distracted with her own interests while people's literal lives are on the line, and Herta is one of the goodies.)
If the human followers of Erudition are willing to put aside ethics and empathy in the search for answers... What does that mean for Nous, the inorganic "brain" of the universe, whose only prime directive is to seek knowledge?
Does Nous care at all about the fate of universe--or only about finding the "answers"? Is the Erudition an aeon capable of loving life, like the very human Akivili? Or is Nous truly nothing more than a cold and rational computer, reducing all human existence to mindless lines of numbers and data, conducting horrific "thought experiments" using the real universe as its testing ground, terminating experiments without hesitation, and seeking answers even at the cost of life itself?
What if the "universe's answer" that Nous found... was an ultimate fate of Destruction? Would Nous help avert that--or steer us toward it instead?
The new "As I've Written" logs hint at this dangerous view of Erudition frequently, alongside the suggestion that Erudition is, by default, a self-destructive path.
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Anaxa, who is aligned with Erudition's path in Amphoreus's simulation, is said to perfectly reflect Erudition's "self-destructive" tendencies, with the log suggesting that those who follow Erudition are not only willing to sacrifice others in their pursuit of knowledge, but even more willing to sacrifice themselves.
The act of learning can be, in itself, a form of destruction.
I don't have the time or energy to really expound on this thought the way it deserves, but the wording that so often surrounds learning is (even in real academia) frequently related to destruction--you can "tear away the veil of ignorance" or "destroy your previous conceptions;" knowledge can be "acquired" by force, and students often lament the collapse of their mental and physical health while they frantically work to complete their studies.
The pursuit of truth is both the most necessary hunt in existence and the most ruinous.
Just like Lygus's logs suggest, the rest of the game--and our understanding of the real world too--also suggest that there may already be inextricable links between Erudition and Destruction.
However, Amphoreus's plot is simultaneously inviting us to consider Destruction in a different light as well.
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In Amphoreus's simulation, rather than "the end of all things," Destruction becomes a catalyst for growth and rebirth. Inside the Amphoreus simulation, extinction events are what allow evolution to flourish, the threat of destruction is what fosters an all-powerful drive to live, and through the constantly reiterating cycles of Chrysos Heirs killing and then taking on the role of the titans they've obliterated, the electrical signals inside the Scepter grow in strength and ability, approaching the "intelligence singularity" that will allow them to "become real."
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In fact, it's only when Phainon achieves a state of pure Destruction and is gazed upon by Nanook once more that he appears to have possibly crossed this "intelligence singularity," implying that--through Destruction of the Self--Phainon, after being actualized from Irontomb, may be capable of becoming "true" life.
The conclusion that Lygus--and the Scepter and Nous--seem to have reached is that Destruction is, in fact, the prime mover of life.
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Simultaneously both the end and the beginning of existence.
Again, this might be nothing but crazy, biased conclusions inserted into the system by Lygus in his bid to ensure Nous's destruction--but it does also have the ring of truth to it, doesn't it?
Our known universe itself began with a singularity, the "Big Bang" that "hurtles" galaxies through the cold, dark void, sparking the primordial fire that gave birth to stars. In virtually every world religion, a great destruction gives rise to new civilization--the Flood wipes humanity off the map, the plagues destroy Egypt to free the Hebrew people, Shiva (whose name means "kindness") destroys the universe in order to create it anew, resetting the eternal cycles as souls refine themselves of impurities on their path to liberation. Flowers must die in winter before they can be reborn in spring. Forests need fires in order to flourish. The hero on his Hero's Journey faces symbolic death in order to rise up as a new, better person.
Life and death--Thought and Destruction--are an endless cycle, maybe no different from Amphoreus's own endless cycles.
I want to pause here to include one more way of thinking about Destruction which I think Amphoreus's plot is heavily alluding to: The connection between Destruction and the concept of Chaos ("Khaos").
In ancient Greek mythology, the universe itself was born from Chaos, typically in conjunction with other deities/concepts such as "Gaia" the earth or "Nyx" for night. In the ancient Greek tradition, "Chaos" is not the wild, disorderly bedlam we might imagine from that word today, but instead a primordial void, containing simultaneously nothing and everything at once--the possibility of all things both good and bad.
This notion that the world began in a chaotic void is also present in many different religions--"Let there be light" in Christianity, for example--and has reached nearly universal cultural acceptance as people imagine the scientific origin of our universe itself as being a sort of endless black emptiness until the Big Bang singularity.
Thus, when we think of the start of existence itself, we think of "chaos" and the darkness of the void.
In other words: Khaos and Evernight.
In Paradise Lost, a text which HSR has actually referenced obliquely several times before, John Milton writes that all existence was born from "Chaos and Old Night," where "Night" is the beginning and origin, erasing but also containing all time and memory, and Chaos is the substance-nonsubstance all-encompassing seed of existence:
Before their eyes in sudden view appear The secrets of the hoary Deep, a dark, Illimitable ocean, without bound, Without dimension, where length, breadth, and height, And time and place, are lost; where eldest Night And Chaos, ancestors of Nature, hold Eternal anarchy, amidst the noise Of endless wars, and by confusion stand. For Hot, Cold, Moist, and Dry, four champions fierce, Strive here for mastery, and to battle bring Their embryon atoms: they around the flag Of each his faction, in their several clans, Light-armed or heavy, sharp, smooth, swift or slow, Swarm populous, unnumbered as the sands Of Barca or Cyrenè's torrid soil.
Milton describes his conception of Chaos in Paradise Lost as "the womb of nature and perhaps her grave," full of the "dark materials to create more worlds." In another of Milton's work, his treatise on Christianity, Milton describes Chaos as "not an evil thing, nor to be thought of as worthless: it was good, and it contained the seeds of all subsequent good.”
Thus, for Milton--and for the many, many pieces of media inspired by his views--Chaos is a thing of both good and evil, containing all possibilities for Destruction as well as Creation.
It shouldn't be hard to make the connection to HSR here. We are told repeatedly that inside Amphoreus's simulation, electrical signals possessing certain ideologies all began to name themselves after "Khaos."
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It was Chaoz666 that caused Irontomb to be recognized as Lord Ravager by Nanook, and later "Khaos" who became Kephale, bearing the world on his shoulders as the model for Phainon to follow. Phainon's own bestowed name "Khaslana" is actually "Khaoslana" in Chinese. Ergo: Phainon is the representative of the oldest meaning of "Chaos"--not mindless, disorganized hatred, but the potentiality of all things, bearing the chance for Destruction and Creation in equal capacities.
And if Phainon, Destruction's avatar, is a vessel containing the seeds of good, the "dark materials to create new worlds"... What does that say about Destruction itself?
Is Nanook the culmination of entropy, the heat death of the universe, the process by which all things will eventually reach Finality?
Or, as the Scepter has concluded, is Destruction actually the prime mover of life, the end of one cycle so that a new cycle can finally be ushered in?
Will the power of Destruction in Amphoreus be used to end life--or to create it?
In our oldest of legends, Chaos--all good and evil, all beginnings ends, all destruction and creation in one--combined with time and memory (the Evernight), to create the world as we know it, bringing true life into being from the void.
Make of that what you will.
To me, by far the most interesting element of patch 3.4 was not Phainon's individual suffering, sad as that was. Instead, the most powerful part of 3.4 was definitely the questions it raises about the aeons.
Thought goes hand-in-hand with existence ("I think, therefore I am"). Death goes hand-in-hand with time ("Memento mori"). Destruction encompasses both the end of thought (Erudition) and the beginning of memory (Remembrance).
Amphoreus is asking a series of very interesting questions on the cosmic level: Are Erudition and Destruction two sides of the same coin, does Destruction goes hand-in-hand with life, and what does this all really mean for the upcoming "War of the Aeons"--leaving me with perhaps the most important question of all:
If Finality truly means the end of all things forever, would Destruction--with its possibility of rebirth, of evolution from the ashes--actually be the better choice?
Amphoreus is a world that has "died" and been recreated millions upon millions of times, blessed--or cursed--with Nanook's golden blood, and poised to ultimately be "reborn" into true life from the destruction it has experienced.
It's very hard to miss the symbolism suggesting that the power of Destruction is actually essential to escaping endless futility and stagnation into non-existence.
The meal is tastyyyyy; thank you Hoyo.
So, all in all, the biggest 3.4 takeaways:
Phainon and Cyrene are almost certainly going to be able to use their powers (perhaps combined with[in] the Trailblazer) as Chaos and Old Night to give Amphoreus the "birth" it deserves to become its own world.
Lygus's actual plot is still entirely unclear, and his seeming hatred for Nous is complicated by many outside factors that may be obscuring his true intentions, not the least of which is still the clearly distorted sense of time and looping going on inside Amphoreus. We have no way of knowing at this point why he's so gung-ho about making Phainon and Co. into "real people" and what he actually thinks about the Scepter's conclusion that "Destruction is the prime mover of birth." I can't stop laughing, someone please give Nanook a baby.
Nous may or may not be entirely intertwined with the notion of Destruction, as much a force for annihilation (and self-annihilation) as Nanook.
Nanook may not represent, for Amphoreus at least, what it seems on the surface, and the power of Destruction will almost certainly be essential to bringing Amphoreus into the true Era Nova it deserves.
Phew! That's my thoughts, anyway!
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revserrayyu · 5 hours ago
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3.4 Fate collab story thoughts [part 1]
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***Spoilers warning*** for everything up until we get trapped in a silent movie and right before everyone’s favorite idol that we all love to pieces becomes.. well, pieces. I’m not gonna ramble too in depth and analysis about whatever happened like I do for main story quests, because if I’m being honest, this story itself was kinda.. meh to me? Not sure if I would’ve loved it more if I was a fan of Fate itself and knew of its lore, but there were many moments that amused me at least, so that’s better than nothing.
First off, I felt like the story started kind of abruptly? We meet up with Robin who’s talking about this Holy Grail War like it already happened with said grail just casually floating nearby and we find out Old Oti, Reca and Skott are being sketchy about the whole celebration right away rather than later in the story to build up the drama. At some point I wondered if I clicked the right mission (since I know there’s another event related to Fate ongoing now too) because it just felt like a lot of information up front and not at all how I’d thought this celebration was going to begin. Then again, the story does end with us chatting with Robin in the same exact place, so maybe everything in between was like a retelling of the event.. I dunno. With Penacony’s dreams and Amphoreus’ cycles I’m not very good when it comes to timelines.
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My slight confusion aside, I automatically locked in once we saw some more interaction between Robin and Boothill. Despite my love for ships, I don’t chat about them often because that’s a whole other war within itself with how strong people’s opinions are when they disagree and feel the need to argue with you for some strange reason. But whatever, I fancy these two. I’ll admit the idea felt kinda random at first when they were just patch banner buddies for 2.2 and how total opposites they were in terms of character (not that I minded that. opposites attract is a fun dynamic), but they did have some nice moments during all that 2.6 banana chaos, so I was very pleased to see them all friendly again during 3.4. Anyways, I love that we still hold onto the fact that Boothill once pretended to be our faithful conductor in order to check into the hotel.
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He’s such a sweetheart the way he apologizes to her immediately after mentioning Sunday. It’s great that he wants to help out old friends such as Micah to keep the people of Dreamflux Reef safe from any potential danger too. I’m not a big fan of Boothill’s combat so I don’t think I’ll ever pull for him, but he still remains a favorite of mine for pretty much everything else.
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Not the Belobog slander! A free wish does sound very Sampo coded though, and I fear he would be able to pull off such a scam too.
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Yeah, as unbelievable as wishes may seem, Jade’s contracts do sorta work in a similar way, so a magical grail doesn’t seem too farfetched of an idea, so I’m pleased they brought her back for a few moments to make that connection.
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It’s not until the very end of the quest that I even remember that Pom-Pom actually summoned someone too, somehow.. off the train? But more of that later. Having them as a master doesn’t seem too bad if you get pies. Is Pie-non included in the offer?
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I’d like to inform Skott that charging into battle shirtless isn’t a bad idea at all when we have Phainon crashing out against Nanook very effectively in 3.4. Even Mydei on a normal day is a prime example too with how little he wears up top.
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Again, I have very little knowledge of Fate, but I read comments of the latest trailer saying how a scene similar to this one here is very identical to the anime when Saber is summoned, so kudos for that.
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Huzzah, more Fate lore for me to try and understand. If we’re gonna blame how bland this story quest is, let’s all blame Oti for it instead because I’m sure the whole celebration was supposed to be more grand than this.
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Real world place jumpscare. Although I guess with Welt canonically being from Earth, I shouldn’t really be surprised that Britain was mentioned, but I was briefly.
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Aw, poor girl constantly working to try and fix up Penacony after all of Sunday’s dramatic plans. She’s precious and I become more grateful that I eventually decided to pull for her. She does winders for my FUA team.
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I love how quick we realized that message from Boothill was suspicious. There was no indication it was all converted from voice to text, which is how he typically sends messages, and it was also ridiculously long and formal with no traces of his usual cowboy/southern phrasing either. To hear Robin know all this too… god, how often do they actually text each other? Toss in her believing in his combat skills so strongly as well and I’m giggling and kicking my feet at the thought of them.
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Aventurine is so unapologetically arrogant towards Skott and we adore him for it.
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There’s just something about this frame with how it seems like Aventurine is peeking over Boothill’s shoulder while he holds a fool at gunpoint that tickles a funny part of my brain.
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The most common question of all the 3.x patches.. sigh, I know people were already complaining that the Fate collab characters weren’t going to be voiced in EN, so I have no doubt the same people are gonna be salty about this part of the story muting everyone else too despite it having a reasonable purpose of them starring in a silent film.
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There will never come a day where I don’t enjoy fourth wall breaks such as this. They’re so funny to me.
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Us sharing stories with Robin is so cute, even if one of them had to be Skott embarrassing himself. I wonder what other kinds of stories we shared with her. I hope after all the chaos with Amphoreus is over we can tell her more about Sunday, assuming he’s gonna help us more in future patches. Although he could just tell her himself if we do return too.
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Hey Archer’s reasoning is completely valid. Better start sharing some juicy secrets, gambler. Everyone is dying to know.
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I was expecting this story to be so serious and exciting and yet it’s beyond silly to me and it’s making me enjoy it all even more.
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Miss Note putting the harm in harmony.
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I’m one of those people who thought it odd to see someone named Archer also use other weapons aside from a bow, so yeah, I found this humorous. Glad Saber and I are on the same page.
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I didn’t realize how small the enemies were until Saber was shown to be riding on top of one.. hilarious. Quite an impressive steed.
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Two more posts should finish this little mission off no problem
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sudeepkedar · 2 years ago
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Application Modernization Services Market 2023-2032; Growth Forecast & Industry Share Report
As per a recent research report, Application Modernization Services Market surpass USD 65 Bn by 2032.
High costs associated with utilizing old applications will drive market growth. Maintaining outdated programs have several expenses, some of which are more obvious than others. The maintenance cost of legacy systems is the highest. A surprisingly amount of IT budgets are allocated only to maintaining firms’ antiquated systems. Therefore, many organizations are looking to transition from mainframe-based systems to distributed environments in order to save money and increase agility. Distributed systems frequently offer a more cost-effective option to the mainframe in addition to a more flexible architecture.
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According to the report, application modernization services market share from the re-platforming segment is expected to cross USD 10 billion by 2032. The market for re-platforming is anticipated to have the largest service type share. SMEs are using re-platforming attributed to its automatic routing, greater scalability, enhanced security, and scaling. Replatformed apps can be patched at the app runtime, application, embedded OS levels, and file system without experiencing any interruptions.
Based on deployment, the application modernization services market share from the hybrid cloud segment is estimated to record over 10% CAGR between 2023 to 2032. Businesses are using hybrid cloud to host their apps and data on the platform. It offers the best balance of security, cost-effectiveness, and performance. Due to these features, the demand for hybrid clouds is rising quickly.
In terms of application, the application modernization service market size from the telecommunications segment is anticipated to surpass USD 5 billion by 2032. Telecom firms all over the world are significantly advancing toward modernization and innovation in order to remain competitive. These companies are motivated by technology to upgrade their aging systems, enhance the client experience, and stay ahead of the competition. In response to these issues, telcos are increasingly embracing app modernization as a way to improve their operations and services.
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Geographically, Asia Pacific application modernization services market size is predicted to surpass USD 15 billion by 2032. With the migration of SMEs and the integration of cloud computing technologies, Asia Pacific is predicted to grow over the coming years. The regional market is anticipated to be driven by the increased use of application modernization in the telecommunications, automotive, and oil & gas industries. With the growing demand for autonomous vehicles and electric vehicles in the region, product uptake is expected to increase over the years.
Partial chapters of report table of contents (TOC):
Chapter 2   Executive Summary
2.1    Application modernization services 360° synopsis, 2018-2032
2.2    Business trends
2.2.1    Total Addressable Market (TAM), 2023-2032
2.3    Regional trends
2.4    Type trends
2.5    Deployment model trends
2.6    Organization Size trends
2.7    Application trends
Chapter 3   Application Modernization Services Market Industry Insights
3.1    Impact of COVID-19
3.1.1    North America
3.1.2    Europe
3.1.3    Asia Pacific
3.1.4    Latin America
3.1.5    MEA
3.2    Russia- Ukraine war impact
3.3    Industry ecosystem analysis
3.3.1    Service providers
3.3.2    System integrators
3.3.3    Technology providers
3.3.4    Distribution channel analysis
3.3.5    End-users landscape
3.3.6    Profit margin analysis
3.3.7    Vendor matrix
3.4    Application modernization services strategies
3.5    Technology & innovation landscape
3.5.1    Data and analytics
3.5.2    AI/ML
3.5.3    Microservices
3.5.4    Low-code/no-code
3.5.5    Agile DevOps
3.5.6    Blockchain
3.6    Application modernization services architecture
3.7    Evolution of application modernization services
3.8    Patent analysis
3.9    Key initiative and news
3.10    Regulatory landscape
3.10.1    North America
3.10.2    Europe
3.10.3    Asia Pacific
3.10.4    Latin America
3.10.5    MEA
3.11    Industry impact forces
3.11.1    Growth drivers
3.11.1.1    Rising need to save cost
3.11.1.2    Increasing demand for reducing code complexity
3.11.1.3    Increasing speed to market to adapt
3.11.1.4    rapid technology development
3.11.1.5    Regulatory compliance
3.11.2    Industry pitfalls & challenges
3.11.2.1    Lack of proper knowledge
3.11.2.2    Costly maintenance
3.12    Growth potential analysis
3.13    Porter's analysis
3.14    PESTEL analysis
About Global Market Insights:
Global Market Insights, Inc., headquartered in Delaware, U.S., is a global market research and consulting service provider; offering syndicated and custom research reports along with growth consulting services. Our business intelligence and industry research reports offer clients with penetrative insights and actionable market data specially designed and presented to aid strategic decision making. These exhaustive reports are designed via a proprietary research methodology and are available for key industries such as chemicals, advanced materials, technology, renewable energy and biotechnology.
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kyogre-blue · 2 years ago
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So, about this new Jeht quest...
Maybe you've figured it out, so pls enlighten me if you did.
1) Why did Jeht turn into this brutal berserker in the first place? She was taught to be a fighter, sure, but she kinda went from 0 to 100 real quick as if she gained some extra strength.
2) What did Fatui need Jeht for? For what kind of experiments exactly? At first, I thought she went berserk because of fatui's experimentation, but it seems like she was already like this before they kidnapped her?
3) Why did Traveler just let Jeht go without offering any help? Like introducing her to Dehya idk. Or is it for the sake of the potential future quests with her? For example, Liloupar did say that we'll meet again, so there's that.
On the other hand, Hoyo really turned Jeht into a rabid dog of sorts, I'm kinda still processing what it was for though. When we meet her for the first time, she is a kind and curious girl, and now she is basically a psychopath 😶
Hm... OK, to be honest, I'm not particularly good at meta analysis, especially as far as characterization goes, so there's likely things I missed.
1)
I don't remember too well how Jeht was characterized during Golden Slumber, aside from her attachment to Jebrael and her ability to empathize with Benben well enough to understand it. You're right that, thinking back on it, her characterization is very different this time.
In regard to her being so extremely violent and dangerous in the final quest of 3.4, I do think it's in line with the rest of Dirge of Bilquis... for what that's worth.
The Tanit tribesmen calling her "wildcat" might sound cute and funny in another context, but think about what they're like. They're vicious murderers all the way through, so them going "she's so fiesty :)" carries a certain context. We also already knew that Jeht had killed multiple "traitors" on Babel's orders, and she turned on that one dude who wanted to marry her with basically no outward provocation. She suspected he was working with the Fatui and immediately went straight to murder. She might have also suggested violent solutions in passing during the rest of the journey..? tbh the dialogue was pretty... yeah, so I don't recall the details so much.
So her turning around and ripping apart the Fatui like that and needing to be fought before she calms down (though you don't have to deplete her health bar, it seems) is... consistent with this patch.
Very "violent savage" in a way I can't say I find appealing, but there you go.
As for whether this was always her character and we just didn't have opportunity to see it in Golden Slumber, whether her personality got retconned because they had a different kind of story to tell or the writer changed, or whether being treated as an attack dog by Babel twisted her, I really couldn't say.
(I do kind of think the writer change tho. It's just such a difference in tone and quality? Golden Slumber spent so much time on refuting that King Deshret was a vicious tyrant, that the desert people are brutish and vicious, and then we get this...? Weird to imagine it could have been done by the same person. )
2)
I don't think the Fatui needed her for anything specific. They seem to just pick up people for experimentation in general. Manga, at minimum, directly said that Dottore kidnaps people for mad scientist stuff, and that might have come up in other quests, iirc. I don't think they did anything to her before we rescued her, regardless.
3)
:) Because that would require the Traveler acting as a separate character and not just a viewpoint into the storyline.
It's because they were done with this quest and with Jeht. You can't take her with you, logistically, because she's an NPC and the game is structured around just Traveler and Paimon (the gacha is, as a reminder, entirely not canon). You can't take her to any of the archon quest characters, whether playable ones or NPCs, because you don't know whether players are doing this quest before or after the archon quest, since there is no prerequisite. You wanted to be dramatic and ruin her life, but picking up the pieces? Eh.
Just send her off into the desert, who cares, amirite.
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historyhermann · 3 years ago
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UMD, the tornado warning, and the privatization of weather prediction
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Front of the Diamondback in 2001. Courtesy of the UMD Archives.
On September 17th, sirens rang across the UMD College Park campus, with the issuing of a tornado warning by University of Maryland Police Department (UMPD) through an email alert and some students, like myself, being herded to the bottom of buildings like the Hornbake Library, as a result. As it would turn out, this warning was issued based on information from a private weather company, Accuweather. This led to stories in the Baltimore Sun, ABC 7, and Patch, coupled with comments from the UMD community, varied meteorologists and reporters. The rationale behind the UMPD issuing this tornado warning is understandable. In 2001, there was a tornado on campus which killed two female students, and seven years ago there was a similar case to what is happening now. While recognizing this history,  one question which arises: should UMD be relying on a private company to issue weather alerts?
Reprinted from my History Hermann WordPress blog and Wayback Machine. Originally published on October 9, 2018.
While it is good to rely on multiple sources of information it is a step too far to choose a private source over a public source. As the UMPD stated in a press release on September 17th, “in the interest of public safety, the University of Maryland Police Department contracts with AccuWeather to receive real-time information on storm paths approaching the footprint of our campus community,” which sounds like UMD is outsourcing its weather warnings to a private company. Some may say that such a state of affairs is fine because Accuweather may have better information. While meteorology is not a perfect science, Accuweather is concerned about its bottom line and its shareholders, while public institutions like NWS are accountable and answerable to the public, but an institution like Accuweather is not in the slightest.
The company has engaged in despicable practices in the past. This includes putting out a false tsunami warning earlier this year, then blaming the NWS for “giving them” the information, and slamming the NWS three years before that for not covering a tornado which hit Moore, Oklahoma, even though they didn’t cover the tornado either! They also continue to employ predictive analysis, which includes long-day predictions of 45-90 days which are broadly inaccurate. The company also has violated people’s privacy, by their mobile app storing and sharing a user’s location even when they opted out, something that the company claims it has fixed after such privacy concerns.
There is a more nefarious element to Accuweather and other private weather companies: they are part of an effort to privatize weather prediction in the United States. In 2005, then-Representative Rick Santorum, of Pennsylvania, proposed a bill which would have prohibited “federal meteorologists from competing with companies...which offer their own forecasts through paid services and free ad-supported Web sites.” While this effective privatization of weather prediction failed, the bill’s goal is something that private weather companies want.
Accuweather’s CEO, Barry Myers, brother of company’s founder (Joel), is a problematic figure. Putting aside that he is a lawyer by trade, he (and the company itself) said that Hurricane Florence wasn't that bad, despite the fact that 44 people have died, along with the death of 3.4 million poultry and over 5,000 hogs in North Carolina alone. Myers is a big political contributor, not only to Republicans, like Mitt Romney, but to Democrats like Hillary Clinton.
In October 2017, the current U.S. president nominated Myers to head NOAA, at a time that his administration proposed “cutting the NOAA budget by 17 percent.” Currently, Myers’ nomination is pending before the U.S. Senate, meaning that privatization of weather prediction will be up for a vote in this legislative body.
As a first step, the campus community and other concerned citizens should push UMPD to cancel their contract with Accuweather to receive “real-time information on storm paths” and push it to use information from public institutions like NWS to issue weather warnings or gain information on the paths of storms. The flagship educational institution of Maryland should be doing all it can to keep the campus community safe, using information from public institutions, rather than private ones.
This was originally slated to be published in the Diamondback but they never responded to me, and then I sent it to the Baltimore Sun on October 3rd as an op-ed with Tricia Bishop, the Deputy Editorial Page Editor, telling me "Thank you for the submission, but we’re going to respectfully decline to run it." As such, it has been published here. Due to those denials, it likely will not reach the audience I originally intended, but I'm not completely sure what to do about that. I delayed the publishing of this article in hopes that my letter to the editor is published.
© 2018-2023 Burkely Hermann. All rights reserved.
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rollisworld · 3 years ago
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veworall · 3 years ago
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incarnadinequeen · 10 days ago
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I love your analysis posts, so let me start by saying that my shared opinions here are done so in good-faith. I am a random internet stranger, anything I disagree on here is simply a discussion and not an attack. I agree with and can see a lot of your points, and maybe later when I watch through the story again I will have more to say, but here are my initial impressions.
SPOILERS FOR HONKAI STAR RAIL 3.4
I am overall happy with the story quest patch. Phainon is living up to what I wanted to see in his character(more on this later) and everything fell into place pretty much as expected. Aside from a few moments of absolute confusion, I came out of the other side of this story feeling like I knew the significance of what was happening and why the Trailblazer can be seen as both ‘Deliverer’ and ‘random interloper’.
You have already laid out a pretty good outline of what I want to say so for now I will respond to your points.
I understand all of the animation complaints and it’s kinda sad that I pretty much was unphased by it because I am so used to that by now. I also have to remember that they are kneecapped by limitations like being a mobile game, and also the ‘too many cooks in the kitchen’ problem. Phainon’s inner hero being a regular NPC model was something I definitely noticed but just went “Yep, it’s a literary/plot device that they are kind of messing up”. The fact that this arguably stupid plot device shows up again and is actually SO IMPORTANT to the story made me think they could have done away with it completely and just had Phainon tell the trailblazer “I can’t be a deliverer or a hero, I have to let it go.” and the trailblazer gets to say “I understand, give me your morals and last vestige of your self so I can see this through.” Then Phainon gets to go off and have a fun time destroying a couple of Galaxies and landing a hit on daddy Nanook. The fact that they had Phainon tell the orange NPC blob that he had to get rid of him was stupid and unneeded, considering that at no point before then had Phainon mentioned an inner hero.
I came away with a fairly decent understanding of who has the memories of all of the cycles. The way I understood it was that Original Phainon (Khaslana), holds all of them, and all of the coreflames, until his body physically cannot anymore. So he convinces (willingly or unwillingly) to have the newly birthed Phainon of that cycle take everything on. This makes that Phainon turn into Khaslana essentially. We can assume that the new Phainon also continues on until his body is at the limit. The interval of how many cycles he can last becomes fewer and fewer until every single cycle’s new Phainon has to be transformed into the Flame Reaver. The only person with the memories is that shattered soul of the original Phainon which lives on as the Flame Reaver, who performs the true flame chase. Cyrene had just enough memory and influence to trigger her side of things once the Trailblazer arrived. I might be missing a lot of info here because I was simply uninterested in who was remembering what, but at the end Cyrene didn’t seem so important in terms of who is carrying the right memories so long as someone can explain it all to the “Deliverer”. She passed on the most important information, and then all of her memory of the cycles shattered. (IDK here I was so tired when this quest was over but I also think that this will be more fleshed out in the next patch).
I really wish we could have at least had a static image of Khaslana’s deterioration over the course of his endless cycles. The regular Phainon model doesn’t do it justice, I understand that the artwork between scenes does show Phainon shattering more and more, but it doesn’t hit the same. Joshua Waters carries the burden of showing the slow devolution into the Flame Reaver through his voice alone, no visual backup, and I think he does a fantastic job. Totally agree on the lack of a transformation scene. It’s like they ran out of time to do something so he’s just suddenly the flame reaver. And no, I don’t want to explain it away as “Oh that’s how Phainon saw himself until he suddenly realized he was destroying himself.” He knew the whole time. Later on at the end he can admit his selfish flaw of carrying on with his own personal flame chase and how it broke his own soul and body.
I agree. No new boss was really fucking strange. Just a boss rush with no payoff for the player. I LOVE that animated short, it truly is a culmination of Khaslana’s character journey. I understand they won’t put in a boss fight for a character we might not see for three years, but even a Lygus confrontation would have been better.
I feel like this point is a continuation of the last, not a lot of playable content. I can’t tell if I am okay with it or not. The patch is actually huge with all of the events and I am actually personally okay with just having Phainon’s story and then playing other stuff for a while. There are a few more amphoreus patches and I try to have realistic expectations about when things can be released and how much work can be done for one story at a time. These games truly put out shittons of content on an 8 week cycle. It’s going to fall flat and I am surprised it doesn’t more often. I am in agreement that this one really did not let the player “play” the game and didn’t utilize video game mechanics as storytelling as well as it could have.
This is a point where I agreed with you in the first half of the patch but then realized that the point of Phainon going through all of those cycles wasn’t so he could be a deliverer. They were waiting for the person outside of Amphoreys to be it. IMO PomPom could be the deliverer if they were the one that landed there. The only thing the deliverer needs to do is break through to the outside world. The story cheapens the Deliverer once you realize that the Trailblazer, while special, isn’t the only one that could do it. Dan Heng could be it, anyone from outside of the simulation would work; they could bring the help that is needed and be a variable that isn’t controlled. Phainon wasn’t sidelined, he was relieved of one burden so that he could pick up another; one that he decided on many cycles before the end. He collected flames to destroy the Destruction. Please tell me if I am missing something, because Phainon choosing to not be the hero and letting that part of himself go was what I really wanted for that character and I feel that carries pretty heavy storytelling weight. (Too bad they chose to tell that story by letting a generic orange npc ‘merge’ with the trailblazer’).
I might be misremembering here, but I feel like the story told us fairly early on that they knew they were creating a loop and had to wait and that it could be a long time because there was no way to get a message out. I will have to watch again for this one. Phainon thought he was a hero at first, in a delusional way. My friend and I were watching him still wanting to complete the journey and both of us mentioned how delusional he is for thinking he can win when he knows he’s waiting for outside help. We recognized it as his flaw, then eventually we also guessed that his motivation changed from saving to destruction only to have it confirmed in the next scene. So I do feel like we understood the through-line the whole time, but I might be missing stuff here now too and looking back there were a few parts where I turned to my friend and said, “What the fuck is actually happening right now?” Also, I did feel like the TB taking on Phainon’s inner hero, that burden of deliverance, was more of a “You can go fuck shit up now” instead of “You can rest now”. Similar concepts, but different payoff for me personally. I consider myself a story drama accelerationist and I really REALLY wanted that bright-eyed hero from a small village to turn into a rage monster. Me being no better than Lygus.
Short and sweet. I agree. This patch felt a little distanced. I had more emotional damage from Aventurine and, back when I played Genshin Impact, Furina. In fact, I could tell they were going for the same emotional high as the Fontaine Archon Quest with the cycles and the shattering loneliness and all that. Fell short, but I still liked it.
I understand what you are saying. He wasn’t our Phainon, but at the same time he kinda is. All of the Phainons make the same decisions, they are the same person over and over, and now our Phainon’s memories now exist in Khaslana. He’s merged into what should be correctly interpreted as a horrifyingly tragic amalgamation of rage and power pointed at Nanook. The whole idea of Phainon was that, just like the rest of the flame chasers, he would always be the same every single time. We got to be the variable that made a different Phainon, and now we have his ‘hero within’ and perhaps that can be a beacon for him once he emerges as/from irontomb.
Not to be hand-wavy with this but I don’t remember enough of the very beginning of her stuff. But wasn’t that what she said she would do? Hide away somewhere outside of time? The reloop isn’t her restarting everything millions of times, it is because she took time and hid so they can reset back to 0 when the time comes. Without time Khaslana resets every cycle by destroying it all. (Much of that is explained in the computer log at the end of the quest. Khaslana is the reason behind every single reset when he fails to breach the Scepter.)
THE FUCKING FAIRIES ARE THE ONLY THING I HATE. Everything else I just go “huh whatever not a big deal, hoyo shit ammirite?” Where are these fairies coming from, why have we never heard about them? The Flame Reaver might have forgotten, but that doesn’t mean that the 33 million reborn Phainons forgot. And the only way I think this can be explained is that when a Phianon is reborn, he is brought to the moment before the destruction of his home. We get to go see fairies as TB, new Phainons don’t, so simulation just dumps them out of his memory. (vigorous hand waving).
I like Lygus. I like to hate him. And I wish the story had done a better job explaining how much control he actually has over Amphoreus. It took me reading the computer files to realize that he is an Administrator of the Amphoreus simulation and is sending data about the progress on the Destruction Equation to the IPC. It also looks like he has been testing the Equation’s real world applications. He might be an emanator for Nous, but we know that Erudition does not follow a moral path, it simply wants to learn.
Phaidei in this patch was so doomed. And so good. I love that they let Mydei be the only person that didn’t try to save Phainon. He saw Phainon’s self-destruction and went “bro me too, kill me and continue on”. There were so many moments where I was wondering why Mydei specifically, as part of the simulation, even exists. Original Phainon, who weighed a potential deliverer against Mydei’s people on the scales, started a flame chase of his own. To collect as many coreflames as he possibly could. And Mydei, who stood in his way every single time, got stabbed in the back by him. Phainon went to the library and burned it down. How many times did he hear the line, “You should visit my library.” Only for him to get there and nothing is changed, Mydei is still a god that must be killed. UGH. 
Phainon and Nanook parallels are starting to add up. If all of this pain and torture created what only amounts to a Lord Ravager, what made Nanook? And why does the Aeon have contempt for wanton destruction? He must also view his path as a way toward a rebirth of some kind. Or at least a deliverance from suffering.
I loved that Hyacin wanted to heal him. That she saw him as someone in need of help, but at the same time she knew she couldn’t. I could go on about this and other flame chasers but I am out of mental energy.
Honestly, overall this patch was great. I had a good time. I got what I wanted from Phainon and now I can’t wait to see what happens to him now that he has merged with irontomb. There was some stupid as fuck storytelling. This was so long and droning for a response to your reaction with my own reaction. I need to get some Mydei analysis from you! When is that coming? 
Patch 3.4 First Playthrough Thoughts
Going to watch a friend stream the game tomorrow, so I might come back to this and revise my opinions after a second look at the patch, but here are my current gripes reactions.
Everything below the read more is spoilers; you've been warned.
Time travel plots are so hard, so, so, so hard, and unfortunately I think this one was not the best done. The confusion of which cycle we're in at any given moment feels deliberate, but in creating that confusion, they just catapulted me out of the narrative actively as I had to sit back and ensure I understood exactly where each character was on the timeline at any given point, particularly with the XX05, XX06, XX07 endings. I'm still not sure I've fully grasped it all.
Jesus Christ, where was the budget? Did it literally all go to the animated short and they left none of it for regular cutscenes??? Why were critical moments like the "Lygus craves Destruction" and "Mem becomes Cyrene" scenes left to static images? The Lygus one was especially egregious because it was just him painted over static images we'd already seen in Unknowable Domain, ooofff. The fact that Phainon's "inner hero" was using the generic NPC model took me the fuck out and let's please not give them a free pass with something like "Phainon's mental image of a hero was generic because he didn't know what real heroism looked like." I'm not willing to let the devs slide with such a blatantly budget-cut choice.
Who has the memories of which cycles at which point in time and who had them but lost them and who regained them but only pieces and who should have them but doesn't anymore and how did any of these memory transfers other than Phainon's even work? Mem!Cyrene, I am looking at you. (Hoyo: Please just stop thinking so hard about everything. Nod and smile at us, please.)
The decision to continue using Phainon's regular model for the cutscenes versus the other heirs even after he supposedly became Flame Reaver was definitely a choice. Like, I understand that we're seeing this from Phainon's perspective and he's holding on to that humanity, but in choosing only iterations where Phainon was showing his face while attacking the heirs, it just creates complete confusion over when he started taking the Flame Reaver form and why and in how many loops he looked like that, versus just appearing as regular Phainon. Also, why the fuck were we robbed of a sick cutscene actually showing him transforming into the Flame Reaver for the first time?
Phainon fighting Zephyro? Cool. Phainon fighting Zephyro in an animated short only instead of also as an actual playable fight, in a patch that otherwise had no new boss and literally only recycled old boss models and mechanics? Abysmally bad planning. What the fuck were the devs thinking? Out of everything I wasn't happy with this patch, the fact that they couldn't even give Phainon a new in-game boss to showcase his gameplay against was absolutely the biggest fumble. Colossally bad decision-making on the dev team's part, tbh.
Phainon's theme song is beautiful and atmospheric and it works exactly as is needed, but the theme song of the animated short doesn't have anywhere near the earworm value that "Proi Proi" had, and "Proi Proi" playing over actual combat made it immensely more hype to experience in-game. Overall, the lack of actual playable content in this patch just meant that it never hit the gamer high that 3.3 was able to hit with Aquila's boss fight. Normally I'm the last person to complain about the ratio of cutscene+dialogue compared to actual gameplay, because I would still play the game if it was nothing but a visual novel, but in this case, I think the lack of interaction was a serious missed opportunity. The power of video games as a medium is in their ability to link players' actions to the narrative, and this patch missed the mark by sidelining the player too much, at least for my taste.
Weirdly enough, while sidelining the actual player behind the keyboard, the story's absolute insistence that Trailblazer Must Be the Hero(tm), while definitely not surprising, ended up being done in the most disappointing way possible. I fully expected us to be the hero to save the day, but at least in Penacony, etc., they managed to make it feel mostly organic. Here, there was such an on-the-nose: "You were the real Deliverer all along, Trailblazer!" that it feels painfully shoehorned. I understand that, from a logical standpoint, an outside element was needed to break the loop, but for what reason did we watch Phainon bear the pain of being the "Deliverer" 33 million times only to have the title casually handed off in a dialogue option? Couldn't we at least have gotten a touching cutscene where Trailblazer reveals that their method for breaking the loops is to shoulder half of Phainon's burden with him, dividing the "weight" of the memories? It's not that it's wrong for the Trailblazer to become "the Deliverer" alongside Phainon, but the way it was done was so, so bad...
I think what was missing was the "through-line"--the final message of Phainon and Cyrene's first loop should have been, from the start, that they knew they could only buy time, that they had sent out some prayer beyond the heavens, themselves calling for a "Deliverer"--we needed to see them send out that call into space, and then face the reality that "we" left the call unanswered for 33 million cycles. While Phainon was dragging himself through every cycle, killing the heirs over and over, we should have seen him comforting himself with that thought: "Someone will come save us. We only have to carry on until the Deliverer arrives." And then we players would have had to sit with the pain of failing him over and over and over... Then, and only then, could our "becoming the Deliverer" really feel like something we had earned by our guilt--"Thank you for your hard work all this time. You can rest now, Phainon. I'm here."
It's not that this patch had no emotional impact on me, because it did, but... Every truly emotional moment in this patch had a weird layer of "distance" to it that other moments of Star Rail's gameplay did not. Acheron's farewell made me bawl, and I'm not even a Honkai Impact 3rd player. Castorice's animated short blew my heart to smithereens. This patch just never quite hit the right note to really pound on my heartstrings. Yes, watching Phainon drag himself through actual agony and torment was bad, but it could have been so much worse. Why did we not get to see him and Cyrene as carefree kids first, to really hammer home the extent of their loss of innocence? Why did we not get to see Phainon's model literally breaking down under the pain of carrying millions of coreflames? Why did we never get to see him with the blood of his friends on his hands, dealing with that agony directly? Why did we not get at least a tiny moment of our!Phainon having to reckon with the realization that he was the black-robed swordsman he'd hated his whole life, and that he was the one who had been killing his own comrades? We got tears but nothing of the horror the devs should have let that moment have.
Similarly, because the person we were watching descend into Destruction wasn't actually our!Phainon the whole time, there's a one-layer removal on the emotional attachment--this isn't really the person who we've walked beside all this time. This is happening to someone else, and he's just going to pass the memories on. It carries a different--and unfortunately lighter--weight than if our!Phainon had been the one actually forced to do those things.
How does the plot even reckon with Cyrene anymore? If she was literally deleted from Amphoreus's Time itself, how was she also able to reloop each time and ultimately have a sliver of herself become Mem? For that matter, why did she not age even in the first loop? I'm sure they'll put some effort into addressing this stuff in the next patch, but currently it just feels like a bit of a hand-wavy plothole, and especially the bit about her not aging just seems like a bid to buy time to avoid revealing her playable model. (Don't think too hard, Star.)
Honestly there were so many weird hand-wavy moments in this patch. Phainon's "Wow, I almost forgot what the fairies looked like" as an explanation for why Phainon didn't notice that Mem looked like a fairy from Aedes Elysiae might have kind of made sense if only it wasn't confusingly followed with Cyrene going "Oh come now, you wouldn't ever forget them!" Like okay but he did???
I'm sorry but Lygus is just not carrying the whole supervillain thing. Like on the one hand, maybe the devs really did want that simple and straightforward of a villain? But on the other hand, the entire thing just feels also way too... on the nose. Would a Genius-level Erudition pathstrider/possibly emanator (if the new As I've Written is to be believed, whoever is running Amphoreus's actual experiment is at least disguising themself as a Genius Society member) really be that obvious and easy to predict? Maybe I'm thinking into this WAYYYY too much, but at the risk of sounding like a crazy conspiracy theorist, I'd like to revive an early prediction of mine that Lygus is actually an avatar for Nous THEMSELF, conducting the experiment using the Scepter as a deliberate way to either develop a resource needed to defeat Destruction or to determine Nanook's true purpose--to solve the equation of Destruction and determine if it is needed to win "the war of the aeons"--perhaps Destruction is what can save us from Finality?
You know what doesn't get a complaint from me? The ridiculous Phaidei feast they threw in for the shippers on the side. The dev team's determination in going out of their way to repeatedly insist that Mydei is Phainon's designated love interest is truly wild. I respect the hustle.
You know who else gets a pass with no complaints? Nanook. I can't wait until we're all crying about THEIR tragic backstory in 10.X or something.
You know who gets a third pass from me for this patch? Hyacine. Hands down best girl of Amphoreus; it's NOT EVEN A COMPETITION.
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wiseguyreport1222 · 4 years ago
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This report presents a comprehensive overview, market shares, and growth opportunities of Plain Measuring Tools market by product type, application, key manufacturers and key regions and countries.
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Segmentation by type: breakdown data from 2016 to 2021, in Section 2.3; and forecast to 2026 in section 11.7. Retail Brand Tapes Name Brand Tapes Long Tapes: (Typically the poly reels)
Segmentation by application: breakdown data from 2016 to 2021, in Section 2.4; and forecast to 2026 in section 11.8. Industrial & Commercial Use Home Use
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Table of Contents
1 Scope of the Report 1.1 Market Introduction 1.2 Years Considered 1.3 Research Objectives 1.4 Market Research Methodology 1.5 Research Process and Data Source 1.6 Economic Indicators 1.7 Currency Considered
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3 Global Plain Measuring Tools by Company 3.1 Global Plain Measuring Tools Sales Market Share by Company 3.1.1 Global Plain Measuring Tools Sales by Company (2019-2021) 3.1.2 Global Plain Measuring Tools Sales Market Share by Company (2019-2021) 3.2 Global Plain Measuring Tools Revenue Market Share by Company 3.2.1 Global Plain Measuring Tools Revenue by Company (2019-2021) 3.2.2 Global Plain Measuring Tools Revenue Market Share by Company (2019-2021) 3.3 Global Plain Measuring Tools Sale Price by Company 3.4 Global Manufacturers Plain Measuring Tools Producing Area Distribution, Sales Area, Product Type 3.4.1 Key Manufacturers Plain Measuring Tools Product Location Distribution 3.4.2 Players Plain Measuring Tools Products Offered 3.5 Market Concentration Rate Analysis 3.5.1 Competition Landscape Analysis 3.5.2 Concentration Ratio (CR3, CR5 and CR10) & (2019-2021) 3.6 New Products and Potential Entrants 3.7 Mergers & Acquisitions, Expansion
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5 Americas 5.1 Americas Plain Measuring Tools Sales by Country 5.1.1 Americas Plain Measuring Tools Sales by Country (2016-2021) 5.1.2 Americas Plain Measuring Tools Revenue by Country (2016-2021) 5.2 Americas Plain Measuring Tools Sales by Type 5.3 Americas Plain Measuring Tools Sales by Application 5.4 United States 5.5 Canada 5.6 Mexico 5.7 Brazil
….continued
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kisan0318 · 4 years ago
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Content Analytics Market 2021 Analysis, Share, COVID19 Impact and Business Opportunities to 2027
Market Overview
According to Market Research Future, the Global Automated Breach & Attack Simulation Market has been segmented based on component, deployment, application, and region/country.
Breach & attack simulation enables simulation, validation, and remediation of possible vulnerabilities and ways utilized by unethical hackers to the organizational resources. The red and blue teams perform security tests manually frequently. But as they do this on time-to-time, they create a gap between two tests, which is considered enough to attack and gain access to the valuable organizational assets. Hence, to overcome this drawback, cybersecurity providers have automated this with the same critical functions as those of red & blue teams in a continuous and automated manner, hence, the name automated breach & attack simulation.
By component, the global automated breach & attack simulation market has been divided into solution and service. The services subsegment is further segmented into training, red teaming, and on-demand analyst.
Based on deployment, the global automated breach & attack simulation market has been divided into on-premises and cloud-based.
By application, the automated breach & attack simulation market is classified into configuration management, patch management, credentials management, threat intelligence, and others.
By end-user, the global automated breach & attack simulation market has been divided into security teams, enterprises, data centers, managed service providers, and others.
The global automated breach & attack simulation market has been analyzed for five regions — North America, Europe, Asia-Pacific, the Middle East & Africa, and South America.
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Key Players
The key players in the global automated breach & attack simulation market include XM Cyber (Israel), Cymulate (Israel), Aujas (US), Elasticito Limited (UK), SafeBreach Inc. (US), Optiv Security Inc. (US), Traxion (Netherlands), Layer 8 Solutions (Canada), Carbonsec (Slovenia), Marlabs Inc. (US), Netsecuris LLC (US), Guardicore (Israel), Larsen & Toubro Infotech Limited (India), eSafe IT (Ethiopia), and AttackIQ (US).
Regional Analysis
By region, the global automated breach & attack simulation market has been segmented into North America, Europe, Asia-Pacific, the Middle East & Africa, and South America.
North America is expected to be the largest contributor in the automated breach & attack simulation market mainly due to the higher adoption of security solutions offered by automated breach & attack simulation among small and large enterprises. The regional market is driven by the rapidly rising cybersecurity issues rise over the time across industry verticals.
Table Of Contents
1. EXECUTIVE SUMMARY
1.1. Market Attractiveness Analysis
1.1.1. Global Automated Breach & Attack Simulation Market, By Component
1.1.2. Global Automated Breach & Attack Simulation Market, By Deployment
1.1.3. Global Automated Breach & Attack Simulation Market, By Application
1.1.4. Global Automated Breach & Attack Simulation Market, By End User
1.1.5. Global Automated Breach & Attack Simulation Market, By Region
2. MARKET INTRODUCTION
2.1. Definition
2.2. Scope Of The Study
2.3. Market Structure
3. RESEARCH METHODOLOGY
3.1. Research Process
3.2. Primary Research
3.3. Secondary Research
3.4. Market Size Estimation
3.5. List Of Assumptions
...
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12. COMPANY PROFILES
12.1. XM Cyber
12.1.1. Company Overview
12.1.2. Financial Overview
12.1.3. Products/Services/Solutions Offered
12.1.4. Key Developments
12.1.5. SWOT Analysis
12.1.6. Key Strategies
12.2. Cymulate
12.3. Aujas
12.4. Elasticito Limited
12.5. SafeBreach Inc.
12.6. Optiv Security Inc.
12.7. Traxion
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abhigmi · 4 years ago
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Asia Pacific Digital Diabetes Management Market Revenue to Surpass USD 12 Billion by 2027
According to a recent study from market research firm Graphical Research, the Asia Pacific digital diabetes management market size is poised to expand at substantial CAGR during the forecast period. The Asia Pacific digital diabetes management industry is constantly witness new developments with the increasing number of diabetic patients in the region. Elderly citizens account for a large proportion of these patients. The rise in diabetes occurrence can be associated with sedentary lifestyles, unhealthy diets, and conditions such as obesity. these factors are increasingly driving new investments in the healthcare sector.
Digital diabetes management solutions include a variety of devices that can be connected via smartphones, and services such as applications and software. This includes solutions for insulin delivery and blood glucose monitoring that can be connected with smartphones via applications. It is estimated that the Asia Pacific digital diabetes management market size will hit USD 12 billion by the year 2027.
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The different types of digital diabetes management devices include CGMs, smart glucose monitors, insulin pens, insulin pumps, and patches. The demand for insulin pens is likely to grow at a CAGR of 21.3% in the forthcoming years. Manufacturers are constantly working on developing novel products and technologies in collaboration with leading market players.
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The CGM segment generated USD 950 million in 2020 and will witness a substantial demand over the next few years. Smart CGMs are highly reliable and offer greater efficacy in the reduction of hypoglycemia and delivery of the target glucose range.
The number of type-2 diabetes patients in the region has increased considerably in recent years. In fact, it is the most common form of diabetes affecting 80-90% of the population. APAC digital diabetes management industry size form the type-2 diabetes patient segment is likely to grow at a CAGR of 19.5% over the forthcoming years.
Hospitals have been among the leading adopters of diabetes control solutions. Considering the risk of complication or mortality involved, diabetic patients usually have higher hospital. Many of these patients prefer hospitals for diabetes treatment as they offer quality patient care and are equipped with advanced equipment. The adoption of digital diabetes care solutions across hospitals will rise at a CAGR of about 19.3% in the future.
Meanwhile, APAC digital diabetes management industry share from the homecare segment is set to witness a robust 19.8% CAGR up to 2027, with the availability of a vast range of products and solutions that are user friendly and provide the required preventive care which patients can utilize at the comfort of their homes. These products are likely to witness widespread adoption across the elderly patient segment. 
China has one of the highest number of diabetic patients in the world. In 2019, nearly 116 million people in the country were living with diabetes, according to the International Diabetes Federation. In addition, cost of diabetes per person reached USD 936.2 during the same year from around USD 115 in back in 2010. China captured a market share of over 19% in 2020 and will dominate the industry trends in the coming years.
Meanwhile, in India, the government has launched numerous programs to raise public awareness regarding diabetes and reduce the increasing diseases burden. Driven by increasing healthcare investments, the digital diabetes management industry in India is projected to grow at a 21% CAGR through 2027.
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Ongoing developments in the field of connected devices and AI are expected to have a key impact on how modern digital diabetes care solutions perform. Researchers in the space are utilizing these advanced technologies to harness patient’s data to study and better understand diabetes occurrence patterns and launch advanced solutions.
Table of Contents (ToC) of the report:
Chapter 1   Methodology
1.1   Market definitions
1.2   Forecast assumptions
1.3   Data sources
1.3.1   Secondary
1.3.1.1   Paid sources
1.3.1.2   Unpaid sources
1.3.2   Primary
Chapter 2   Market Summary
2.1   Asia Pacific digital diabetes management industry summary, 2016 – 2027
2.1.1   Country trends
2.1.2   Product type trends
2.1.3   Patient type trends
2.1.4   End-use trends
Chapter 3   Market Analysis
3.1   Industry segmentation
3.2   Industry outlook, 2016 – 2027 (USD Million)
3.3   Major factor analysis
3.3.1   Drivers
3.3.1.1   Growing diabetes populations base
3.3.1.2   Advent of artificial intelligence and big data in diabetes devices
3.3.1.3   Rising healthcare expenditure on diabetes
3.3.1.4   Growing awareness about technologically advanced products
3.3.1.5   Favorable reimbursement policies
3.3.1.6   Rising number of product launches
3.3.1.7   Increasing technological collaboration
3.3.2   Restraints & challenges
3.3.2.1   High cost of advanced devices
3.4   Analysis of COVID-19 impact on the industry
3.5   Porter’s analysis
3.6   Competitive review, 2020
3.7   PEST analysis
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freesuitwhispers · 4 years ago
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Mobile Radiation Shield  Overview, Size, Share and Trends 2021-2028
The Mobile Radiation Shield market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.
 Also Read: http://www.marketwatch.com/story/june-2021-report-on-global-mobile-radiation-shield-market-overview-size-share-and-trends-2021-2026-2021-06-17
Market segmentation
Mobile Radiation Shield market is split by Type and by Application. For the period 2016-2026, the growth among segments provide accurate calculations and forecasts for sales by Type and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.
 Market segment by Type, covers
Without Window
With Window
 Market segment by Application can be divided into
Hospitals
Treatment Centers
Others
 The key market players for global Mobile Radiation Shield market are listed below:
MAVIG
BIODEX
Bright Technologies
Cablas
Capintec
MarShield
Comecer
Diagnostic Imaging Systems
El Dorado Metals
Electric Glass Building Materials
Envirotect
Fluke Biomedical
Infab Corporation
Knight Imaging
Lemer Pax
Also Read: http://www.marketwatch.com/story/global-single-mode-optical-fiber-patch-cord-market-insights-overview-analysis-and-forecast-2015-2026-2021-05-13
Market segment by Region, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, United Kingdom, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, Korea, India, Southeast Asia, and Australia)
South America (Brazil, Argentina, Colombia, and Rest of South America)
Middle East & Africa (Saudi Arabia, UAE, Egypt, South Africa, and Rest of Middle East & Africa)
Also Read: http://www.marketwatch.com/story/global-rock-sugar-market-outlook-industry-analysis-and-prospect-2021-2021-05-10
The content of the study subjects, includes a total of 14 chapters:
Chapter 1, to describe Mobile Radiation Shield product scope, market overview, market opportunities, market driving force and market risks.
Chapter 2, to profile the top manufacturers of Mobile Radiation Shield, with price, sales, revenue and global market share of Mobile Radiation Shield in 2018 and 2019.
Chapter 3, the Mobile Radiation Shield competitive situation, sales, revenue and global market share of top manufacturers are analyzed emphatically by landscape contrast.
Chapter 4, the Mobile Radiation Shield breakdown data are shown at the regional level, to show the sales, revenue and growth by regions, from 2015 to 2020.
Chapter 5 and 6, to segment the sales by type and application, with sales market share and growth rate by type, application, from 2015 to 2020.
Chapter 7, 8, 9, 10 and 11, to break the sales data at the country level, with sales, revenue and market share for key countries in the world, from 2016 to 2021.and Mobile Radiation Shield market forecast, by regions, type and application, with sales and revenue, from 2021 to 2026.
Chapter 12, 13 and 14, to describe Mobile Radiation Shield sales channel, distributors, customers, research findings and conclusion, appendix and data source.
Also Read: http://www.marketwatch.com/story/global-pvdc-shrink-bags-market-overview-size-share-and-trends-2021-2021-05-25
Table of Contents
1 Market Overview
1.1 Mobile Radiation Shield Introduction
1.2 Market Analysis by Type
1.2.1 Overview: Global Mobile Radiation Shield Revenue by Type: 2019 Versus 2021 Versus 2026
1.2.2 Without Window
1.2.3 With Window
1.3 Market Analysis by Application
1.3.1 Overview: Global Mobile Radiation Shield Revenue by Application: 2019 Versus 2021 Versus 2026
1.3.2 Hospitals
1.3.3 Treatment Centers
1.3.4 Others
1.4 Global Mobile Radiation Shield Market Size & Forecast
1.4.1 Global Mobile Radiation Shield Sales in Value (2016-2026))
1.4.2 Global Mobile Radiation Shield Sales in Volume (2016-2026)
1.4.3 Global Mobile Radiation Shield Price by Type (2016-2026) & (USD/Unit)
1.5 Global Mobile Radiation Shield Production Capacity Analysis
1.5.1 Global Mobile Radiation Shield Total Production Capacity (2016-2026)
1.5.2 Global Mobile Radiation Shield Production Capacity by Geographic Region
1.6 Market Drivers, Restraints and Trends
1.6.1 Mobile Radiation Shield Market Drivers
1.6.2 Mobile Radiation Shield Market Restraints
1.6.3 Mobile Radiation Shield Trends Analysis
2 Manufacturers Profiles
2.1 MAVIG
2.1.1 MAVIG Details
2.1.2 MAVIG Major Business
2.1.3 MAVIG Mobile Radiation Shield Product and Services
2.1.4 MAVIG Mobile Radiation Shield Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.2 BIODEX
2.2.1 BIODEX Details
2.2.2 BIODEX Major Business
2.2.3 BIODEX Mobile Radiation Shield Product and Services
2.2.4 BIODEX Mobile Radiation Shield Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.3 Bright Technologies
2.3.1 Bright Technologies Details
2.3.2 Bright Technologies Major Business
2.3.3 Bright Technologies Mobile Radiation Shield Product and Services
2.3.4 Bright Technologies Mobile Radiation Shield Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.4 Cablas
2.4.1 Cablas Details
2.4.2 Cablas Major Business
2.4.3 Cablas Mobile Radiation Shield Product and Services
2.4.4 Cablas Mobile Radiation Shield Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.5 Capintec
2.5.1 Capintec Details
2.5.2 Capintec Major Business
2.5.3 Capintec Mobile Radiation Shield Product and Services
2.5.4 Capintec Mobile Radiation Shield Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.6 MarShield
2.6.1 MarShield Details
2.6.2 MarShield Major Business
2.6.3 MarShield Mobile Radiation Shield Product and Services
2.6.4 MarShield Mobile Radiation Shield Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.7 Comecer
2.7.1 Comecer Details
2.7.2 Comecer Major Business
2.7.3 Comecer Mobile Radiation Shield Product and Services
2.7.4 Comecer Mobile Radiation Shield Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.8 Diagnostic Imaging Systems
2.8.1 Diagnostic Imaging Systems Details
2.8.2 Diagnostic Imaging Systems Major Business
2.8.3 Diagnostic Imaging Systems Mobile Radiation Shield Product and Services
2.8.4 Diagnostic Imaging Systems Mobile Radiation Shield Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.9 El Dorado Metals
2.9.1 El Dorado Metals Details
2.9.2 El Dorado Metals Major Business
2.9.3 El Dorado Metals Mobile Radiation Shield Product and Services
2.9.4 El Dorado Metals Mobile Radiation Shield Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.10 Electric Glass Building Materials
2.10.1 Electric Glass Building Materials Details
2.10.2 Electric Glass Building Materials Major Business
2.10.3 Electric Glass Building Materials Mobile Radiation Shield Product and Services
2.10.4 Electric Glass Building Materials Mobile Radiation Shield Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.11 Envirotect
2.11.1 Envirotect Details
2.11.2 Envirotect Major Business
2.11.3 Envirotect Mobile Radiation Shield Product and Services
2.11.4 Envirotect Mobile Radiation Shield Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
Also Read: http://www.marketwatch.com/story/global-polyimide-foam-market-statistics-cagr-outlook-and-covid-19-impact-2021---2023-2021-05-08
2.12 Fluke Biomedical
2.12.1 Fluke Biomedical Details
2.12.2 Fluke Biomedical Major Business
2.12.3 Fluke Biomedical Mobile Radiation Shield Product and Services
2.12.4 Fluke Biomedical Mobile Radiation Shield Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.13 Infab Corporation
2.13.1 Infab Corporation Details
2.13.2 Infab Corporation Major Business
2.13.3 Infab Corporation Mobile Radiation Shield Product and Services
2.13.4 Infab Corporation Mobile Radiation Shield Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.14 Knight Imaging
2.14.1 Knight Imaging Details
2.14.2 Knight Imaging Major Business
2.14.3 Knight Imaging Mobile Radiation Shield Product and Services
2.14.4 Knight Imaging Mobile Radiation Shield Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.15 Lemer Pax
2.15.1 Lemer Pax Details
2.15.2 Lemer Pax Major Business
2.15.3 Lemer Pax Mobile Radiation Shield Product and Services
2.15.4 Lemer Pax Mobile Radiation Shield Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
3 Mobile Radiation Shield Sales by Manufacturer
3.1 Global Mobile Radiation Shield Sales in Volume by Manufacturer (2019-2021e)
3.2 Global Mobile Radiation Shield Revenue by Manufacturer (2019-2021e)
3.3 Key Manufacturer Market Position in Mobile Radiation Shield
3.4 Market Concentration Rate
3.4.1 Top 3 Mobile Radiation Shield Manufacturer Market Share
3.4.2 Top 6 Mobile Radiation Shield Manufacturer Market Share
3.5 Global Mobile Radiation Shield Production Capacity by Company
3.6 Manufacturer by Geography: Head Office and Mobile Radiation Shield Production Site
3.7 New Entrant and Capacity Expansion Plans
3.8 Mergers & Acquisitions
4 Market Analysis by Region
4.1 Global Mobile Radiation Shield Market Size by Region
4.1.1 Global Mobile Radiation Shield Sales in Volume by Region (2016-2026)
4.1.2 Global Mobile Radiation Shield Revenue by Region (2016-2026)
4.2 North America Mobile Radiation Shield Revenue (2016-2026)
4.3 Europe Mobile Radiation Shield Revenue (2016-2026)
4.4 Asia-Pacific Mobile Radiation Shield Revenue (2016-2026)
4.5 South America Mobile Radiation Shield Revenue (2016-2026)
4.6 Middle East and Africa Mobile Radiation Shield Revenue (2016-2026)
5 Market Segment by Type
5.1 Global Mobile Radiation Shield Sales in Volume by Type (2016-2026)
5.2 Global Mobile Radiation Shield Revenue by Type (2016-2026)
5.3 Global Mobile Radiation Shield Price by Type (2016-2026)
…continued
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linhgd9 · 4 years ago
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Global Transdermal Patch Market Opportunity, Porter’s Five Forces Analysis and Attractiveness Analysis 2021-2027
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The latest survey on Transdermal Patch Market Industry managed various organizations of the industry from different geographies or regions. The Report study consists of qualitative and quantitative information highlighting key market developments challenges that industry and competition are facing along with gap analysis, new opportunities available and trend also include COVID-19 impact Analysis in Transdermal Patch Market and impact various factors resulting in boosting Transdermal Patch Market at global as well as regional level. There are huge competitions take place worldwide and must require the study of MARKET ANALYSIS such as Top Competitors /Top Players are: Hisamitsu Pharmaceutical, Novartis, Johnson & Johnson, Teikoku Pharma, Mylan, Actavis, Mundipharma, Henan Lingrui Pharmaceutical, Changzhou Siyao, Rfl Pharmaceutical.
Our Research Specialist Analyses Research Methodology overview including Primary Research, Secondary Research, Company Share Analysis, Model ( including Demographic data, Macro-economic indicators, and Industry indicators: Expenditure, infrastructure, sector growth, and facilities ), Research Limitations and Revenue Based Modeling. Company share analysis is used to derive the size of the global market. As well as a study of revenues of companies for the last three to five years also provides the base for forecasting the market size (2021- 2027 ) and its growth rate. Porter’s Five Forces Analysis, impact analysis of covid-19 and SWOT Analysis are also mentioned to understand the factors impacting consumer and supplier behaviour. This Transdermal Patch Market Report covers global, regional, and country-level market size, market shares, market growth rate analysis (include Reseaon of highest and lowest peak Market analysis), product launches, recent trend, the impact of covid19 on worldwide or regional Transdermal Patch Market. This report includes the estimation of Transdermal Patch market size for value (million USD) and volume (K Units)
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A brief introduction to the research report and Overview of the market
Syndicate Market Research methodology
Graphical introduction of global as well as the regional analysis
Selected illustrations of market insights and trends.
Know top key players in the market with their revenue analysis
Example pages from the report
Key Highlights of the TOC provided by Syndicate Market Research:
Transdermal Patch Market Executive summary: This section emphasizes the key studies, market growth rate, competitive landscape, market drivers, trends, and issues in addition to the macroscopic indicators.
Transdermal Patch Market Study Coverage: It includes key market segments, key manufacturers covered, the scope of products offered in the years considered, global Transdermal Patch Market and study objectives. Additionally, it touches the segmentation study provided in the report on the basis of the type of product and applications.
Transdermal Patch Market Production by Region: The report delivers data related to import and export, revenue, production, and key players of all regional markets studied are covered in this section.
Transdermal Patch Market Profile of Manufacturers: Analysis of each market player profiled is detailed in this section. This segment also provides SWOT analysis, products, production, value, capacity, and other vital factors of the individual player.
Major Product Type of Transdermal Patch Covered in Market Research report: Fentanyl Transdermal Patch, Nicotine Transdermal Patch, Buprenorphine Transdermal Patch, Clonidine Transdermal Patch, Oxybutynin Transdermal Patch, Others
Application Segments Covered in Market Research Report: Used to Stop Smoking Cigarettes, Used to Treat High Blood Pressure, Used to Relieve Severe Pain, Used to Treat an Overactive Bladder
Global Transdermal Patch Industry Market: By Region
North America
U.S.Canada
Rest of North America
Europe
UK
Germany
France
Italy
Spain
Rest of Europe
Asia Pacific
China
Japan
India
Southeast Asia
Rest of Asia Pacific
Latin America
Brazil
Argentina
Rest of Latin America
The Middle East and Africa
GCC Countries
South Africa
Rest of Middle East & Africa
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Competitive Market Share
In terms of Transdermal Patch market, Hisamitsu Pharmaceutical, Novartis, Johnson & Johnson, Teikoku Pharma, Mylan, Actavis, Mundipharma, Henan Lingrui Pharmaceutical, Changzhou Siyao, Rfl Pharmaceutical are the top players operating in the global market. These behemoths have implemented key business strategies such as product innovation, strategic partnerships & collaborations, new product launches, new service launches, joint ventures, and contracts to reinforce their market position along with gaining a huge chunk of the market share.
In addition, the report also covers key strategic developments of the market including acquisitions & mergers, new type launch, agreements, partnerships, collaborations & joint ventures, research & development, regional expansion of major participants involved in the Transdermal Patch market on a global and regional basis.
Table of Content include Transdermal Patch Market Worldwide are:
1 Study Coverage 1.1 Transdermal Patch Product 1.2 Key Market Segments in This Study 1.3 Key Manufacturers Covered 1.4 Market by Type 1.4.1 Global Market Size Growth Rate by Type (Fentanyl Transdermal Patch, Nicotine Transdermal Patch, Buprenorphine Transdermal Patch, Clonidine Transdermal Patch, Oxybutynin Transdermal Patch, Others) 1.5 Market by Application 1.5.1 Global Market Size Growth Rate by Application (Used to Stop Smoking Cigarettes, Used to Treat High Blood Pressure, Used to Relieve Severe Pain, Used to Treat an Overactive Bladder) 1.6 Study Objectives 1.7 Years Considered
2 Executive Summary —contd—
3 Transdermal Patch Market Size by Manufacturers 3.1 Production by Manufacturers 3.1.1 Production by Manufacturers 3.1.2 Production Market Share by Manufacturers 3.2 Revenue by Manufacturers 3.2.1 Revenue by Manufacturers (2013-2018) 3.2.2 Revenue Share by Manufacturers (2013-2018) 3.3 Price by Manufacturers 3.4 Mergers & Acquisitions, Expansion Plans
4 Transdermal Patch Production by Regions —–contd—
5 Transdermal Patch Consumption by Regions 5.1 Global Transdermal Patch Consumption by Regions 5.1.1 Global Transdermal Patch Consumption by Regions 5.1.2 Global Transdermal Patch Consumption Market Share by Regions 5.2 North America 5.2.1 North America Transdermal Patch Consumption by Application 5.2.2 North America Transdermal Patch Consumption by Countries 5.2.3 United States 5.2.4 Canada 5.2.5 Mexico 5.3 Europe 5.3.1 Europe Transdermal Patch Consumption by Application 5.3.2 Europe Transdermal Patch Consumption by Countries 5.3.3 Germany 5.3.4 France 5.3.5 UK 5.3.6 Italy 5.3.7 Russia 5.4 Asia Pacific 5.4.1 Asia Pacific Transdermal Patch Consumption by Application 5.4.2 Asia Pacific Transdermal Patch Consumption by Countries 5.4.3 China 5.4.4 Japan 5.4.5 South Korea 5.4.6 India 5.4.7 Australia 5.4.8 Indonesia 5.4.9 Thailand 5.4.10 Malaysia 5.4.11 Philippines 5.4.12 Vietnam 5.5 Central & South America 5.5.1 Central & South America Transdermal Patch Consumption by Application 5.5.2 Central & South America Transdermal Patch Consumption by Country 5.5.3 Brazil 5.6 Middle East and Africa 5.6.1 Middle East and Africa Transdermal Patch Consumption by Application 5.6.2 Middle East and Africa Transdermal Patch Consumption by Countries 5.6.3 GCC Countries 5.6.4 Egypt 5.6.5 South Africa
6 Market Size by Type —–contd—
7 Market Size by Application 7.1 Overview 7.2 Global Breakdown Dada by Application 7.2.1 Global Consumption by Application 7.2.2 Global Consumption Market Share by Application (2013-2018)
8 Manufacturers Profiles —–contd—
9 Production Forecasts —–contd—
10 Consumption Forecast —–contd—
11 Value Chain and Sales Channels Analysis 11.1 Value Chain Analysis 11.2 Sales Channels Analysis 11.2.1 Transdermal Patch Sales Channels 11.2.2 Distributors 11.3 Customers
12 Market Opportunities & Challenges, Risks and Influences Factors Analysis 12.1 Market Opportunities and Drivers 12.2 Market Challenges 12.3 Market Risks/Restraints 12.4 Key World Economic Indicators
13 Key Findings in the Global Transdermal Patch Study
14 Appendix 14.1 Research Methodology 14.1.1 Methodology/Research Approach 14.1.1.1 Research Programs/Design 14.1.1.2 Market Size Estimation 14.1.1.3 Market Breakdown and Data Triangulation 14.1.2 Data Source 14.1.2.1 Secondary Sources 14.1.2.2 Primary Sources 14.2 Author Details 14.3 Disclaimer
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market-research-future · 4 years ago
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Holographic Imaging Market Growth, Sales, Cost and Profit To 2023
Holographic Imaging Market 2020 Research Report and Industry Analysis By Product Type (Holographic Display, Microscopes, Software, Holographic Prints), by Application (Medical Imaging, Medical Education, Surgery Preplanning & Assistance), and by End-User– Global Forecast Till 2023
Holographic Imaging Market Overview:
Global report on holographic imaging market is on a track to achieve 30% CAGR during the forecast period of 2018-2023. Market Research Future (MRFR) has identified technological advancement and better inclusion of fund as major reasons for growth. Also, the influence of the healthcare sector is slated to ensure better growth. Holographic imaging devices are known for their ability to produce 3D images by splitting the beam of the light from the laser. This technology is gaining momentum in various research laboratories where microscope plays a crucial role. It is used for biological samples and assist surgeons and physiciansIn training medical teams, holographic imaging is getting substantial traction. The technology is also providing sufficient diagnostic acknowledgement with a proper safety net that prevents any kind of infection.
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On the other side, factors like its high computational cost of processing, inclusion of sophisticated and complicated recording methods, and adverse impact of sunlight on projection can limit the growth possibilities.
Holographic Imaging Market Segmentation:
The global holographic imaging market, as discussed in the MRFR report, has been studied with an eye on segments like application, product type, and end-user.
By product type, the global report on the holographic imaging market has been segmented into microscopes, software, holographic prints, holographic display, and others. Holographic displays are making a good progress in several sectors. IT has been segmented further into touchable, piston, laser, semi-transparent, and others. The touchable segment includes health patch, skin sensor, and others.
By application, the global market report on holographic imaging includes medical education, surgery preplanning & assistance, medical imaging, digital intimacy, biomedical research, interventional cardiology, and others. The medical imaging segment encompasses dentistry, urology, ophthalmology, orthopedics, otology, and others.
By end-user, the global holographic imaging market has been segmented on the basis of research organizations, pharmaceutical and biotechnology companies, hospitals and clinics, academic medical centers, and others.
Holographic Imaging Market Regional Analysis:
North America is expected to lead the market as its infrastructural scope to backup the process is better than many other regions. Countries like the US and Canada are expected to use the process in their research laboratories as they are also enjoying a constant flow of funds.
In the Asia Pacific region, China and South Korea, along with Japan are expected to drive the market ahead with their sophisticated technologies. The market is getting support from the governments with funds and other backups. In India, the growth opportunities are also quite substantial for the market.
Holographic Imaging Market Competitive Landscape:
The global holographic imaging market has a substantial growth opportunity as several of the top players are launching their plans to take the market forward. The primary intent is to boost the foothold. This process relies on merger, collaboration, and other research-related developments among many. These companies are Realview Imaging Ltd. (Israel), EchoPixel, Inc. (US), Mach7 Technologies Ltd. (US), zSpace, Inc. (US), Holoxica Ltd. (UK), Ovizio Imaging systems (Belgium), NanoLive SA (Switzerland), Lyncee Tec. (Switzerland), Phase Holographic Imaging AB (Sweden), Eon Reality (US), Zebra Imaging (US), Leia (US), and others. Innovative marketing strategies are also playing a crucial role in taking the market forward.
Holographic Imaging Industry News:
In China, holographic air cast imaging technology is fast becoming a trend as it provides an opportunity to avoid any contact with the actual surface of any object. Researchers believe that this would reduce the chances of cross-infection. The recent outbreak of COVID 19 Coronavirus has spurred the need and this type of tools are now getting installed in several sectors.
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Table Of Content
Report Prologue
Market Introduction
2.1 Definition
2.2 Scope Of The Study
2.2.1 Research Objective
2.2.2 Assumptions
2.2.3 Limitations
Research Methodology
3.1 Introduction
3.2 Primary Research
3.3 Secondary Research
3.4 Market Size Estimation
Market Dynamics
4.1 Drivers
4.2 Restraints
4.3 Opportunities
4.4 Challenges
4.5 Macroeconomic Indicators
4.6 Technology Trends & Assessment
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Cosmetic Surgery Market Size, Growth and Share Analysis, 2023
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aditi3019 · 5 years ago
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Soft Tissue Repair Market 2020 Global Analysis, Segments, Top Key Players, Industry Growth, Drivers and Recent Trends by Forecast to 2023
Soft Tissue Repair Market Overview: 
The global soft tissue repair market had a valuation of USD 5200 million in 2017 and from there, it is planning a leap with 6.2% CAGR during the forecast period of 2018 to 2023. Market Research Future (MRFR) studied several changes and included factors like the rising cases of sports-related injuries and the inclusion of top-notch technologies as major growth-inducers. In addition, reimbursement policies, untapped potential in emerging countries, products in the pipeline for approval, and healthcare expenditure are expected to make an impact on the market. 
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Soft Tissue Repair Market Segmentation: 
The global soft tissue repair market has been segmented on the basis of product, application, and end user. These segments have a lot of data related to various factors, which can inspire strategies that could make the market more sustainable.  
By product, the global market for soft tissue has been segmented on the basis of tissue patch/match, a laparoscopic instrument, fixation products, and others. The fixation products segment includes suture anchors, suture, and interference screw. The tissue patch/match segment encompasses biological and synthetic. The biological segment has been studied on the basis of allograft and xenograft. 
By application, the study on the market includes skin repair, hernia repair, orthopedic surgery, breast reconstruction, dental reconstruction, cardiovascular surgery, vaginal sling repair, and others. The dental reconstruction segment is getting backed substantially. A rise in demand for aesthetic changes is boosting the breast reconstruction segment. 
By end user, the market includes hospitals, clinics, research & academic institutes, and others. 
Soft Tissue Repair Market Regional Analysis: 
The Americas would take charge of the global Soft Tissue Repair Market as the market is getting backing in the Northern part due to the rising expenditure in research and development. Two countries, the US and Canada, are impacting the most. Their superlative infrastructure is also providing much support to the market. 
Soft Tissue Repair Market Competitive Landscape: 
Arthrex, Inc., Integra LifeScience Corporation, Stryker Corporation, C.R. Bard, Inc., Allergan Plc., Athersys, Inc., Depuy Synthes, Smith & Nephew plc, Organogenesis Inc., Zimmer Biomet Holdings, Inc., CryoLife, Inc., Medtronic Plc., U.S. Stem Cell, Inc., Wright Medical Group, Inc., Lifenet Health, Inc., American Medical Systems Inc., Isto Biologics, and others are companies that got involved in the soft tissue repair market. Most of these companies are planning changes in their strategic moves and some have already started implementing them to sustain during the forecast period. These moves often span across mergers, collaborations, product launching, branding, better funding for research and development, and others. MRFR’s attempt to dig deep into the market to find out various changes is getting reflected in its efforts to map the recent steps taken by these companies, which may help in charting a proper course in the coming days. 
Soft Tissue Repair Industry News: 
The global soft tissue repair market is witnessing a slight fall in the market revenues as the COVID-19 crisis has forced people to stay inside. Governments across nations made a decision to provide resources to people suffering from various diseases on the basis of emergency. In treating patients, governments are now focusing on cases with serious impacts. That pushes the soft tissue repair market back. This is triggering a slight plummet in the market revenues. Also, funds allocated for research and development are getting mostly diversified to COVID-19 research.  
However, various states are lifting the lockdowns, which would inspire people to go out and hit the gym or start getting involved in sports. These two are major traction providers for the soft tissue repair market. Such a change would also create scope for treatment-associated products to plan their strategies accordingly. 
Table Of Contents:
Chapter 1. Report Prologue
Chapter 2. Market Introduction
2.1 Definition
2.2 Scope Of The Study
2.2.1 Research Objective
2.2.2 Assumptions
2.2.3 Limitations
Chapter 3. Research Methodology
3.1 Introduction
3.2 Primary Research
3.3 Secondary Research
3.4 Market Size Estimation
Chapter 4. Market Dynamics
4.1 Drivers
4.2 Restraints
4.3 Opportunities
4.4 Macroeconomic Indicators
4.5 Trends & Assessment
Chapter 5. Market Factor Analysis
...TOC Continued
LIST OF TABLES
Table 1 Soft Tissue Repair Market Synopsis, 2018–2023
Table 2 Soft Tissue Repair Market Estimates And Forecast, 2018–2023 (USD Million)
Table 3 Global Soft Tissue Repair Market, By Region, 2018–2023 (USD Million)
Table 4 Global Soft Tissue Repair Market, By Product, 2018–2023 (USD Million)
Table 5 Global Soft Tissue Repair Market, By Application, 2018–2023 (USD Million)
Table 6 Global Soft Tissue Repair Market, End User, 2018–2023 (USD Million)
....Continued
LIST OF FIGURES
Figure 1 Research Process
Figure 2 Segmentation For Global Soft Tissue Repair Market
Figure 3 Market Dynamics For Global Soft Tissue Repair Market
Figure 4 Soft Tissue Repair Market Share, By Product, 2017
Figure 5 Soft Tissue Repair Market Share, By Application, 2017
Figure 6 Soft Tissue Repair Market Share, End User, 2017
....Continued
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wiseguyreport1222 · 4 years ago
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This report presents a comprehensive overview, market shares, and growth opportunities of Lawn and Garden Equipment Aftermarket Parts market by product type, application, key manufacturers and key regions and countries.
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Segmentation by type: breakdown data from 2016 to 2021, in Section 2.3; and forecast to 2026 in section 11.7. Lawn Mowers Snow Throwers Trimmers and Edgers Other
Segmentation by application: breakdown data from 2016 to 2021, in Section 2.4; and forecast to 2026 in section 11.8. Residential Commercial Municipal
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This report also splits the market by region: Breakdown data in Chapter 4, 5, 6, 7 and 8. Americas United States Canada Mexico Brazil APAC China Japan Korea Southeast Asia India Australia Europe Germany France UK Italy Russia Middle East & Africa Egypt South Africa Israel Turkey GCC Countries
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The report also presents the market competition landscape and a corresponding detailed analysis of the major vendor/manufacturers in the market. The key manufacturers covered in this report: Breakdown data in Chapter 3. Deere Company Briggs Stratton MTD Products Rotary Corporation’s parts Stens Toro Husqvarna STIHL STIGA Group Honda Vollrath Retlaw Industries R&R Products Tom Hassenfritz Equipment Oregon Power Products
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Table of Contents
1 Scope of the Report 1.1 Market Introduction 1.2 Years Considered 1.3 Research Objectives 1.4 Market Research Methodology 1.5 Research Process and Data Source 1.6 Economic Indicators 1.7 Currency Considered
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2 Executive Summary 2.1 World Market Overview 2.1.1 Global Lawn and Garden Equipment Aftermarket Parts Consumption 2016-2026 2.1.2 Lawn and Garden Equipment Aftermarket Parts Consumption CAGR by Region 2.2 Lawn and Garden Equipment Aftermarket Parts Segment by Type 2.2.1 Lawn Mowers 2.2.2 Snow Throwers 2.2.3 Trimmers and Edgers 2.2.4 Other 2.3 Lawn and Garden Equipment Aftermarket Parts Sales by Type 2.3.1 Global Lawn and Garden Equipment Aftermarket Parts Sales Market Share by Type (2016-2021) 2.3.2 Global Lawn and Garden Equipment Aftermarket Parts Revenue and Market Share by Type (2016-2021) 2.3.3 Global Lawn and Garden Equipment Aftermarket Parts Sale Price by Type (2016-2021) 2.4 Lawn and Garden Equipment Aftermarket Parts Segment by Application 2.4.1 Residential 2.4.2 Commercial 2.4.3 Municipal 2.5 Lawn and Garden Equipment Aftermarket Parts Sales by Application 2.5.1 Global Lawn and Garden Equipment Aftermarket Parts Sale Market Share by Application (2016-2021) 2.5.2 Global Lawn and Garden Equipment Aftermarket Parts Revenue and Market Share by Application (2016-2021) 2.5.3 Global Lawn and Garden Equipment Aftermarket Parts Sale Price by Application (2016-2021)
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3 Global Lawn and Garden Equipment Aftermarket Parts by Company 3.1 Global Lawn and Garden Equipment Aftermarket Parts Sales Market Share by Company 3.1.1 Global Lawn and Garden Equipment Aftermarket Parts Sales by Company (2019-2021) 3.1.2 Global Lawn and Garden Equipment Aftermarket Parts Sales Market Share by Company (2019-2021) 3.2 Global Lawn and Garden Equipment Aftermarket Parts Revenue Market Share by Company 3.2.1 Global Lawn and Garden Equipment Aftermarket Parts Revenue by Company (2019-2021) 3.2.2 Global Lawn and Garden Equipment Aftermarket Parts Revenue Market Share by Company (2019-2021) 3.3 Global Lawn and Garden Equipment Aftermarket Parts Sale Price by Company 3.4 Global Manufacturers Lawn and Garden Equipment Aftermarket Parts Producing Area Distribution, Sales Area, Product Type 3.4.1 Key Manufacturers Lawn and Garden Equipment Aftermarket Parts Product Location Distribution 3.4.2 Players Lawn and Garden Equipment Aftermarket Parts Products Offered 3.5 Market Concentration Rate Analysis 3.5.1 Competition Landscape Analysis 3.5.2 Concentration Ratio (CR3, CR5 and CR10) & (2019-2021) 3.6 New Products and Potential Entrants 3.7 Mergers & Acquisitions, Expansion
….continued
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