#pullblox
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glorb-zorb · 1 year ago
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suppermariobroth · 1 year ago
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Pushmo World for the Wii U (known as Pullblox World in Europe and Australia) features an original arrangement of a Super Mario Bros. music medley in its soundtrack.
Main Blog | Twitter | Patreon | Source: youtube.com user "Orcastraw Music"
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toiletsinvideogames · 6 months ago
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Pullblox World
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userpullblox · 7 years ago
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Monty Python Ministry of Silly Walks
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fossil-arm · 8 years ago
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chunky sumo pup
[Inktober 2017, Day 16: Fat]
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userpushmo · 8 years ago
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8x8
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yannosh51-blog-blog · 6 years ago
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PuzzleMania – Pullblox World sur WiiU PuzzleMania - épisode 2 - Pullblox World sur WiiU -- www.twitch.tv/mrshu62/c/4615668&utm_campaign=archive_export&utm_source=mrshu62&utm_medium=youtube
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randomisedgaming · 2 years ago
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On March 27th 2023 Nintendo will close, terminate, shutdown the 3DS and Wii U eShop after little more than 10 years. Random Gamer Riven has been researching the games and DLC gamers should try and grab before this shutdown take places including a list of as much of the 3DS DLC we could find. Both free and paid for content is covered in this video.
3DS DLC list is here: https://drive.google.com/file/d/1XEDYGOzT1ZPQQ60NCaCaPkqV5QQwULGy/view
The Final Countdown - Europe: https://youtu.be/NNiTxUEnmKI Already Gone - Eagles: https://youtu.be/vKPPmNGGKrQ
Footage from the following games is shown in this video on 3DS: Fire Emblem Fate, Fire Emblem Echoes and Chicken Wiggle.
On Wii U: Affordable Space Adventures, Amiibo Touch & Play, Bayou Bill (NES), Biker Rider UltraDX, Buddy & Me: Dream Edition, Chasing Aurora, Dr. Luigi, Duck Hunt (NES), Earthbound Beginnings (NES), Fire Emblem Shadow Dragon (DS), Harvest Moon 64 (N64), Harvest Moon (SNES), Hogan's Alley (NES), Klonoa Empire of Dreams (GBA), Lords of Thunder (PCE), Mario vs Donkey Kong Tipping Stars, Metroid Prime Hunters (DS), Mini Mario & Friend, NES Remix, Pokemon Rumble U, Pullblox World, Sin and Pinishment (N64), Sonic Lost World, Pac-Man 2: The New Adventures (SNES), Super Mario 64 DS (DS) Super Mario Advance 4 (GBA) Ufouria The Saga (NES) Wild Gunman (NES)
Earthworm Jim HD footage is from the Xbox 360 version to show the fact it was on the DSi
Follow Randomised Gaming on Tumblr, for video game, art, reviews, features, videos and more. You can also find us on YouTube, Twitch & Twitter for even more gaming & video content! Buy us a tea on Ko-fi
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magstorrn · 3 years ago
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im trying to take advantage of the 3ds eshop and its exclusives while its still here (side note: fuck nintendo) and i managed to score one of the pullblox games, a boxboy game, VLR, and the first steamworld game all for about $27 which i think isnt too bad 
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zandaxar · 8 years ago
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Corin
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nvgotd · 7 years ago
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Pullblox
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[ 3DS / 2011 / Intelligent Systems ]
Pullblox (or Pushmo as it’s known in other parts of the world) is a cute puzzle platformer about saving children that have become trapped in big statues and structures. Players control Mallo, a visiting Pushmo (okay, maybe that is what the game should be called), as he attempts to climb each structure to rescue each child. This is done by pushing and pulling the blocks (see? Pullblox!) that make up the statue in order to form steps and platforms he can use to progress. There’s a rewind function if you get trapped and even the ability to skip levels if you’re flummoxed and want to keep playing. There is also a level editor where you can create your own puzzles. The game received great reviews and three sequels.
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gamevictory8 · 4 years ago
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Review Game The Last Campfire
Những trò chơi giải đố truyền thống thường tuân theo một quy trình nghiêm ngặt, khi mà chúng sử dụng một cơ chế duy nhất và ngoại suy trên đó với các thiết lập phức tạp hơn bao giờ hết. Nhưng The Last Campfire là một tổng thể của những sự chọn lựa và kết hợp đầy sự mới lạ và thẳng thắn, đánh trực tiếp vào trọng tâm.
Một số ý tưởng hơi quá tham lam và được nhồi nhét quá nhiều vào game, khiến bạn bối rối trong vài phút và sau đó chúng lại nhường chỗ cho những thứ khác. Theo cách này, The Last Campfire có nhiều điểm chung hơn với cuộc diễu hành đền thờ giải đố của Breath of the Wild. Nó không giống như một bài tập logic lạnh lùng mà giống như một hành trình mang yếu tố mơ mộng nhiều hơn. Xem thêm: https://gumroad.com/gamevictory8
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Trong khi The Last Campfire có thể chỉ đơn giản đưa cho bạn những cấp độ khép kín trong danh sách để bạn hoàn thành, giống như Pullblox hoặc BoxBoy! thì thế giới của nó thay vào đó là một mớ câu đố và máy móc cổ xưa cần phải được làm chủ trước khi bạn vượt qua. Nó có thể đơn giản như việc dụ heo ăn những con vật cản đường của bạn hoặc những khối đá lô nhô đang lấp đầy những con đường đến những khu vực bí mật trong trò chơi. 
Nhưng trong những khoảnh khắc tuyệt vời nhất, thế giới này mang lại những khoảnh khắc rất tuyệt vời: có một phân đoạn rất thú vị trong Dungeons được mượn ý tưởng từ Skyward Sword. Bên cạnh đó, đồ họa của game đang tạo ra một ấn tượng nhẹ nhàng về Wind Waker. Điều đó chứng tỏ rằng nhà phát triển đã vay mượn từ những gì tốt nhất để hoàn thiện nên trò chơi này. Xem thêm: LMHT: Riot hé lộ Viego từng có thể Ngụy Trang vĩnh viễn
Khi các loại câu hỏi hóc búa khác nhau bắt đầu chồng chất, The Last Campfire bắt đầu giống như một bức thư tình dành cho các trò chơi giải đố mọi thể loại. Thậm chí còn có một chút điểm và nhấp nhẹ trong sự kết hợp khi Ember vận chuyển hàng tồn kho trên bản đồ để giúp các đầu bếp gặp khó khăn hoặc lấp đầy cái bụng bất tận của những con heo. 
Nhược điểm của cách tiếp cận theo phong cách magpie đó là bạn chắc chắn sẽ gặp phải những câu đố mà bạn thích hơn và hành trình liên tục về phía trước cũng đồng nghĩa rằng sẽ có ít chướng ngại vật hơn. Có vẻ như các nhà thiết kế đang rất muốn cho bạn thấy toàn bộ hành trình của Ember đến mức họ không dám mạo hiểm giữ chân bạn quá lâu ở một cấp độ bất kỳ nào đó. Trang chủ: https://gamevictory8.tumblr.com
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toiletsinvideogames · 1 year ago
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Pullblox World
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userpullblox · 7 years ago
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Shadow Hearts Karin
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gamesirl · 8 years ago
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Super Mario Odyssey
It’s hard to truly state or quantify the joy that Odyssey has brought. For me, it’s climbed from ‘the best Switch game’ to ‘the best Mario game’ to ‘one of the best games of the generation’ to ‘one of the best games of all time’ since its release, and each ascending moniker has felt effortless.
Some games demand a real battle before earning your affections. The presentation may be off; some aspect of control might rub you up the wrong way; it may not live up to its peers in areas where they excel. Super Mario Odyssey on the other hand comfortably iterates upon every previous 3D Mario title, borrowing liberally from its own lineage whilst innovating constantly by merging recognizable Mario gameplay with the best aspects of Nintendo’s other first party outings. Its quality is there from its title screen, to its end credits. Odyssey is friendly and inviting. It’s an accessible yet challenging, consistently rewarding title. Even the Grinch would struggle not to warm to it.
There is Warioland in Odyssey’s plentiful transformations but also Warioware in the rapid fire volley of ideas presented, refined, then discarded. There’s Pullblox in the chunky aesthetic and environmental manipulation of its subspace challenges. There’s Animal Crossing in the personality present in the denizens of each kingdom, Mario Kart in its ‘racing lines’ and, of course, Breath of the Wild in its scale and desire to reward every step of exploration. It has become an almost hackneyed closer to reviews of Mario titles that ‘Mario is gaming’ but Odyssey so seamlessly references and then subverts not only its own series but also wider genre and medium tropes that it’s a statement utterly deserved.
Of the hundreds of collectable Moons - items earned liberally through platforming, orienteering, puzzle solving, and a general inquisitiveness - I can find issue with just 3 or 4 for being slightly too oblique in their hints: the times my level of enjoyment waivered in the 60 hours it took to fully milk the game of all its content comparable to the time it would have taken to parse this paragraph.
The Switch is the perfect home for a game so eager to please whether you have 5 minutes or 5 hours to play. As I’ve stated before, it is impossible to understate the value of the instantaneous resume feature of Nintendo’s hybrid console. I’ve collected 30 Moons before bed, 5 more over breakfast, 1 more on the train to work. Odyssey is a mammoth title that somehow demands only the smallest commitment to begin to enjoy.
The sound design, musical selection and visual presentation are all impeccable, but it’s the feel of the game which takes it above and beyond its competitors. Nothing on the market feels this good to play. Controls are crisp, taut, and utterly intuitive, all whilst spread over just three buttons and an analogue stick. Nintendo’s decision to allow gameplay recording just before Odyssey’s release was a masterstroke – minutes into play I found myself hammering the chunky capture key, desperate to immortalise a particularly joyous run of rubbery traversal.
The Switch has had a fantastic first year at market and it’s heartening to once again see Nintendo’s craft rewarded so handsomely after the tragic misfires of the Wii U given its stellar library. Super Mario Odyssey may well top Game of the Year lists, no doubt vying with Breath of the Wild given its similarly bold reinvention of its franchise. However, no written or numerical accolade will be able to detail or truly represent the magic felt by players picking up the console and Odyssey for the first time over the holiday period. For all their positive qualities, a Call of Duty or FIFA title will never elicit the smiles a title like Odyssey will from an excited kid on Christmas morning. 
But then to suggest its only children who will glow from exposure to the primary colours of a Mario title is a nonsense. 
Pure joy. Unfettered joy. Unrivalled joy.
I am 30 years old, and I love Super Mario Odyssey.
It’s an all-timer.
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userpushmo · 8 years ago
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TNBK
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