#puzzle bobble bob
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💚💙Bub and Bob💙💚
I'm a huge Puzzle Bobble fan 💖 Bub and Bobs poses are based on their victory sprites from Bust a Move Ghost/Ultra Puzzle Bobble Pocket
#puzzle bobble#bubble bobble#puzzle bobble bub#puzzle bobble bob#ultra puzzle bobble pocket#bust a move ghost#puzzle bobble every bubble
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Bub, Bob, and Develon as they appear in Puzzle Bobble Everybubble, submitted by @catgirldragon!
• At the end of Puzzle Bobble Everybubble, the dragon bros bond with Develon over a shared love of level design, then they come across a space colony with perfect playrooms and hyperfixate on making the ultimate levels to the point where their friends have to come check on them (the entire game is diagetic)
• Bob is a notable patron at the Rainbow Library, to the point where Liber mimics his vocal habits
• Vocal stimming (a trait shared by all Bubble Dragons and Bats Incarnate)
• Bub and Bob are actually cursed humans but being a Bubble Dragon is fine actually
• Sensory issues (especially Bob)
• Develon's lair is decorated with statues of the Dragon Bros as well as himself
• Vibes
#puzzle bobble#puzzle bobble everybubble#puzzle bobble bub#puzzle bobble bob#puzzle bobble develon#autistic headcanon#autistic hc#autistic hcs#detailed hc
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#Tigger#He's gaming#Leaderboard time#Bob fan#arcade#plushblr#The Many Adventures of Tigger#puzzle bobble
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Bubble Bobble spotted in American Dad S18 E18
#bubble bobble#puzzle bobble#bust a move#taito#bub#bob#american dad#video games#arcade cabinet#roger#m
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Some Bubble Derg doodles!
(As well as some bonus doodles!)
#kenny draws#anthro#dragon#bubble dragon#furry#artists on tumblr#bubble bobble#puzzle bobble#taito#bub#bob#bubu#kululun#cororon#kurol#puzzle bobble 4
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Bust-A-Move! - Wii Wonders!
Souldin's wonderful review of the Wii game; Bust-A-Move, premieres at 10AM BST (yes, still trying to figure out the best time) on 13/9/2023!
Welcome to a review of a Bust-A-Move exclusive to the Wii and never made available in Japan... despite being Japanese made. Burst bubbles by connecting 3 or more colours together in a fast-paced puzzle game of bright explosions and multiplayer mayhem.
Wii Wonders Season 2 Cover Art by AngelAik0: https://www.deviantart.com/angelaik0/art/Commission-Nanka-872606281 Wii Wonders Story Art by xXxSai: https://www.deviantart.com/starteam2017/art/Commission-for-Sould1n-811636274 Wii Wonders Controls Art by Ang_YUSOX: https://www.deviantart.com/starteam2017/art/Commission-Nanka-811758731 Wii Wonders Gameplay Art by Seasickjelly: https://www.deviantart.com/starteam2017/art/Chibi-Monochrome-Commission-Nanka-831774583 Wii Wonders Conclusion Art by Sakka-sama: https://www.deviantart.com/sakka-sama/art/Com-Nanka-833535376 Bust-A-Move Character Names: https://www.spriters-resource.com/wii/bustamovebash/ Panel De Pon's Lip by RayDango: https://www.deviantart.com/raydango/art/Lip-commission-763140802 Bust-A-Move is exclusive to the Nintendo Wii.
Date Made: 16/7/2023 to 4/8/2023 YouTube: https://www.youtube.com/channel/UCXCFgLZmjBeMCt-QbSoDhVA Tumblr: http://grinbrothers.tumblr.com/ Twitter: https://twitter.com/GrinBrothers
#youtube#wii wonders#wii game review#bust a move#puzzle bobble#bub#bob#ninja girl#nintendo wii#grin brothers#souldin#youtube premiere#bubble bobble#puzzle game#bubble shooter#wii exclusive#happy happening#taito#season 2#wiiwonders#grinbrothers#waggle time#motion controls#nanka#bust a move bash#bust a move revolution#wii wonders season 2#wii#lip#panel de pon
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SNK Neo Geo CD - Puzzle Bobble
Title: Puzzle Bobble / パズルボブル
Developer/Publisher: SNK / Taito
Release date: 2 May 1995
Catalogue No.: NGCD - 083
Genre: Bubble Match Puzzle
Bub and Bob make their first debut puzzle game on the Neo Geo in the name of Puzzle Bobble (Bust-a-Move for its western title). It was also released on the Neo Geo, this Neo Geo CD version, the Super Famicom, Game Gear and 3DO, and as you know all versions are basically the same apart from a few little twists in, say, the audio and graphical department. The Game Gear version is a great version to play on the go, the Super Famicom version is pretty good, the 3DO is basically the Super Famicom game but with CD music, and this Neo Geo CD version is basically the Neo Geo AES game on a CD. Still, a great puzzle game that’s well worth getting if you don’t own Puzzle Bobble 2X, Puzzle Bobble 3 or Puzzle Bobble 4.
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The Latest Arcade Archives Sale Includes A Whopping 20 Games From Taito and Hamster

It's a big one this time, retro arcade game fans. Hamster's doing another sale on some of its Arcade Archives titles on Nintendo Switch and PlayStation 4/5, and instead of the usual ten games on sale we've got twenty to consider. Ten of the games are Taito titles, while the other ten come from the various bits and bobs that Hamster has bought over the years. All of them are 30% off, and the sale runs until February 26th.
I'll mention as always that it's rare for any given Arcade Archives game to go on sale more than once, so if you're interested in something here then you should buy it soon. Oh, and if you don't see the sale yet, just give it a little time to propagate to your region's store. Let's go through those games, one by one.
Arcade Archives Taito Games (30% Off)
Kiki Kaikai (Also Seen In Taito Milestones 2)

The series this game kicked off is generally known in the West as Pocky & Rocky. It's a multi-directional top-down shooter with a Japanese Youkai theme. Tons of fun, exceedingly charming, and a game I would easily recommend to anyone who likes old arcade games enough to be reading an article like this.
The Ninja Warriors (Also Seen In Taito Milestones)

The Ninja Warriors is best remembered for two things: its incredible Zuntata soundtrack, and the far better reimagining/sequel done by Natsume on the Super NES. This is a very simple side-scrolling action game in the vein of things like Vigilante or Spartan X. It's not terrible, but it gets repetitive in a hurry.
Solitary Fighter (Also Seen In Taito Milestones 2)

The 1991 follow-up to Violence Fight, it's a pre-Street Fighter 2 fighting game with all that implies. It's a clumsy game to be sure and not very good compared to the modern conception of this genre, but you get to fight a bear and when you hit things a big DOGOOOOOON sometimes gets thrown onto the screen. Ten out of ten, no notes.
Elevator Action (Also Seen In Taito Milestones)

Elevator Action is a great game. You start at the top of a building and need to make your way to the ground floor, grabbing all the secret documents along the way. You'll be hounded by enemy agents, but you have a firearm of your own to protect yourself with. Per the title, you'll be using a lot of elevators. You can squash enemies with them. There's a lot of depth in this humble little game. Highly recommended.
Chack'n Pop (Also Seen In Taito Milestones)

The protagonist of this game is sometimes used as a mascot by Taito, and many of the visual elements were recycled for the far more famous Bubble Bobble. It's a single-screen action game where, as Chack, you have to free all the trapped hearts on each stage and then make your way to the exit. Enemies will dog you along the way, and your only means of defense are some very treacherous bombs. You also have stick 'em powers. Like many early Taito games it's a bit too complicated for its own good, but that also gives it a certain appeal.
Front Line (Also Seen In Taito Milestones)

If you want to know the origins of games like Ikari Warriors or Commando, you'll want to check out Front Line. It's a top-down military shooter, and it's drenched in that early arcade awkwardness that makes it hard to hate. It's enjoyable as a score attacker, so if that's your thing then you might want to dig into this.
Pirate Pete

This is a reskin of Jungle Hunt, which itself was a reskin of a Tarzan game. Swing along the ropes, then take a little swim, then jump your way to rescue your pirate girlfriend. A simple loop to be sure, but it's a solid one. While people likely have more nostalgia for the Jungle Hunt version, I think the pirate theme works just as well.
Flipull

Sometimes known as Plotting, this is a puzzle game where you have to throw marked blocks at a pile to remove a certain quota. You have a limited number of blocks and a timer to push against in each stage, and the challenge heats up in a hurry. I like this one a lot. It's a good pick-up for fans of arcade puzzlers.
Raimais

This one's more than it initially seems to be. It's similar to Head On, where you're driving a high-speed vehicle through mazes collecting dots. You need to avoid crashing into your opponents while you're at it. The thing about this game is that there are a ton of secrets to uncover and a lot of different paths to the ending. It's not going to be for everyone, but for some it's going to be a complete obsession.
Time Tunnel

Time Tunnel hails from 1982, and you know that means it's going to be either a shooter or weird. This one is the latter. You control a train and need to move around in mazes performing a variety of objectives. A quirky little game that is kind of fun to chew on if you come into it with the right mindset.
Arcade Archives Hamster Games (30% Off)
Turbo Force

A vertical shoot 'em up originally published by Video System. You play as a flying car with laser beams. I mean, that's a selling point. You can power up your attack, but its strength will wear down the longer you hold down the fire button. You'll need to balance between laying down fire and letting it rest. Not an amazing game, but not a bad one either.
Rezon

Another shooter, this one of the horizontal variety. It was originally released in 1991 by Allumer, and it's more than a little inspired by R-Type. Like most games you can say that for, it's nowhere near as good as what it's biting from. The gimmick here is a pair of extra guns that give you added firepower and can be locked into place to use as a shield. You can't shoot while using them as a guard, though. It's kind of trashy, but that's the sort of game you want to grab on sale.
Strike Gunner

A vertical shooter, this one originally released by Athena. It had a Super NES port that seemed to be hanging around the racks of every rental shop, but this arcade version is a little different. You can choose a weapon for each stage, but you can only use each one once so you have to think carefully about which one to use when. You can also do a fusion move, but only when playing with another person. A little bland, but there's some comfort in its meat-and-potatoes action.
Itazura Tenshi

Here's a Nichibutsu game where you play as an angel trying to connect the stars of various constellations. Sometimes you can pick up a bow to fend off the enemies that hassle you in this endeavor, but you'll have to rely on dodging most of the time. A very unique game that is satisfying to run score attacks on.
Magical Speed

Speaking of unique games, this is a take on the card game Speed. You can play against the CPU or another player locally, and… it's Speed. It's also completely in Japanese, so keep that in mind if you're going to pick this up. It's amusing enough, but not one I would be in a big rush to pick up.
Omega Fighter

I hope you like vertical shoot 'em ups, because we've got one more here. More to come, too. This one was originally released by UPL, and it's not too shabby. You get extra points for destroying enemies close-up, there are items you can pick up and use, and your shot is quite devastating. The scoring opportunities make this quite well-suited to the timed Caravan mode included in all of these releases.
Radical Radial

Radical Radial is a vertically scrolling shooting game from 1982, and it's surprisingly good. You play as a tire, and you'll need to avoid and jump over obstacles as you deal with foes. Lots of Nichibutsu energy flowing through this, and a game I've enjoyed quite a bit since picking it up in a sale a few years back. I'd recommend it.
Penguin-Kun Wars

Oh yes, this is a charmer. You and another animal sit at opposite sides of a table. Your goal is to throw all of the balls to the other side, while your opponent does the same. If you hit them with a ball, they'll be temporarily stunned. The same goes for you, of course. This is the key to winning. Fast and just a good time all around.
Thunder Dragon

Were you looking for another vertical shoot 'em up? Okay, but in this one you're a battle helicopter and it plays a lot like Raiden. Like, an awful lot like Raiden. I've played far worse takes on Raiden, however. The scoring system has a good punch to it, which is always a plus for Arcade Archives releases. Get on those leaderboards!
Saboten Bombers

This is not a vertically scrolling shoot 'em up! No, it's one of those elimination platformers in the vein of Bubble Bobble, and it's decent. You're a living cactus, and you blow things up with bombs. Lots of bonus items to pick up and weird enemies to battle. It's far from the best example of this sub-genre, but if you like this sort of thing then I think you'll get your money's worth out of it at this discounted price.
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💛💚💙🩷Puzzle Bobble Everybubble🩷💙💚💛
#puzzle bobble#puzzle bobble bub#puzzle bobble bob#puzzle bobble peb#puzzle bobble pab#bubble bobble#puzzle bobble everybubble#puzzle bobble galaxy#super bust a move#bubble dragon
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List of Video Games Turning 30 Years Old in 2024
Aggressors of Dark Kombat (what if Mortal Kombat was made by the KoF devs?)
Alone in the Dark 2
Art of Fighting 2
Beneath a Steel Sky (a highly influential point and click adventure game from the same team that would go on to make Broken Sword)
Blackthorne (a 2D platformer made by Blizzard)
Breath of Fire (the 1st one)
Bubsy 2
Bubsy in Fractured Furry Tales
Bust-a-Move (known as "Puzzle Bobble" in Japan)
Castlevania: Bloodlines
Contra: Hard Corps (the first game in the series to have multiple endings)
Cosmology of Kyoto
The Death and Return of Superman (a side scrolling beat 'em up made by Blizzard)
Demon's Crest
Donkey Kong (the Game boy version of the arcade original)
Donkey Kong Country
Doom II: Hell on Earth
Double Dragon V: The Shadow Falls (as opposed to a beat ‘em up like the other four games were, this one was a fighting game)
Dungeons & Dragons: Tower of Doom
Dynamite Headdy
Earthworm Jim (with music from Tommy Tallarico. His mother is very proud.)
Ecco: The Tides of Time
The Elder Scrolls Arena (the very 1st one)
Final Fantasy VI
Fire Emblem: Mystery of the Emblem (the 3rd one)
Ghoul Patrol (the sequel to "Zombies Ate My Neighbors")
Heretic
The Horde (a hybrid action/strategy game made by Toys for Bob, who are known nowadays for making Crash Bandicoot 4: It’s About Time)
Illusion of Gaia
Indiana Jones' Greatest Adventures
Killer Instinct
The King of Fighters '94
King's Quest VII: The Princeless Bride
Live a Live (the original version, which went unreleased in North America. We wouldn’t get this game until the HD-2D remake 28 years later)
Majin Tensei (a strategy spin-off of the greater Shin Megami Tensei franchise)
Marathon (one of the earliest games made by Bungie)
Mega Man 6
Mega Man Soccer
Mega Man V (on the Game Boy)
Mega Man X
Mortal Kombat II
The Need for Speed (the very 1st one)
Pac-Man 2: The New Adventures (as an empath, seeing Pac-Man in pain makes me feel sick)
Pitfall: The Mayan Adventure
Pocky & Rocky 2
Policenauts (a visual novel and one of the earlier works from Hideo Kojima)
Rise of the Robots (often considered one of the worst fighting games ever made)
Robotrek
Samurai Shodown II
Shadowrun (the Sega Genesis version)
Shaq Fu (also often considered one of the worst fighting games ever made)
Shin Megami Tensei II (which, to this day, has never been officially released outside of Japan)
Shin Megami Tensei If... (also never officially released outside of Japan)
Shining Force II
Sonic the Hedgehog 3 (just in time for the third movie)
Sparkster
Spider-Man and Venom: Maximum Carnage
Star Wars: TIE Fighter
Streets of Rage 3
Super Adventure Island II
Super Metroid
Super Punch-Out!!
Super Star Wars: Return of the Jedi
Super Street Fighter II: The New Challengers (this release saw the first playable appearances of T. Hawk, Fei Long, Dee Jay, and Cammy)
Super Street Fighter II Turbo (saw the series’ first secret character, Akuma)
System Shock (a remake came out very recently. It's quite good!)
Ultima VIII: Pagan
Warcraft: Orcs & Humans (the very 1st one)
Wario Land: Super Mario Land 3
X-COM: UFO Defense (the 1st game in the series)
Zoda's Revenge: StarTropics II (one of the last first-party releases for the NES)
Zool 2
#snk#alone in the dark#art of fighting#beneath a steel sky#blackthorne#breath of fire#bubsy bobcat#bubsy#bust a move#puzzle bobble#castlevania#contra#superman#blizzard#demons crest#donkey kong#donkey kong country#doom#double dragon#dungeons and dragons#earthworm jim#tommy tallarico#ecco the dolphin#the elder scrolls#final fantasy#final fantasy 6#fire emblem#fire emblem mystery of the emblem#zombies ate my neighbors#heretic
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Bubble Bobble is a 1986 platform game developed and published by Taito for arcades. It was distributed in the United States by Romstar, and in Europe by Electrocoin. Players control Bub and Bob, two dragons that set out to save their girlfriends from a world known as the Cave of Monsters. In each level, Bub and Bob must defeat each enemy present by trapping them in bubbles and popping, who turn into bonus items when they hit the ground. There are 100 levels total, each becoming progressively more difficult.
Bubble Bobble was designed by Fukio "MTJ" Mitsuji. When he joined Taito in 1986, he felt that Taito's game output was of mediocre quality. In response, he decided to make a game that was fun to play and could rejuvenate the company's presence in the industry. Mitsuji hoped his game would appeal to women, specifically couples that visited arcades. As such, he decided to make Bubble Bobble focus largely on its two player co-operative mode. He made bubbles the core mechanic as he thought they would be a fun element that girls would enjoy.
Bubble Bobble became one of Taito's biggest arcade successes, and is credited with inspiring the creation of many similar screen-clear platform games that followed. It was acclaimed by critics for its character design, memorable soundtrack, gameplay, and multiplayer, and is often listed among the greatest games of all time. Bubble Bobble was followed by a long list of sequels and successors for multiple platforms; one of these, Puzzle Bobble, has become successful in its own right and spawned its own line of sequels.
"Baron Von Blubba" has kidnapped the brothers Bubby and Bobby's girlfriends and turned the brothers into Bubble Dragons, Bub and Bob. Bub and Bob have to finish 100 levels in the Cave of Monsters in order to rescue them.
In the game, each player controls one of the two dragons. Players can move along platforms, fall to lower ones, and jump to higher ones and over gaps. Each level is limited to a single screen, with no left/right scrolling; however, if a screen has gaps in its bottom edge, players can fall through these and reappear at the top. Each level has a certain number of enemies that must be defeated in order to advance. The players must blow bubbles to trap the enemies, then burst these bubbles by colliding with them. Each enemy defeated in this manner turns into a food item that can be picked up for extra points. Defeating multiple enemies at once awards higher scores and causes more valuable food items to appear. All bubbles will float for a certain length of time before bursting on their own; players can jump on these and ride them to otherwise inaccessible areas. Magic items appear from time to time and grant special abilities and advantages when picked up. Special bubbles occasionally appear that can be burst to attack enemies with fire, water, or lightning. Furthermore, if a player collects letter bubbles to spell the word EXTEND, a bonus life is earned and both players immediately advance to the next level.
A player loses one life upon touching any free enemies or their projectiles (rocks, fireballs, lasers, bottles). Enemies turn "angry"—turning pink in color and moving faster—if they escape from a bubble after being left too long or the players spend a certain amount of time on the current level. They return to normal if either player loses a life. After a further time limit expires, an additional invincible enemy appears for each player, actively chasing them using only vertical and horizontal movements.
These disappear once the level is cleared, or when a player loses a life. When there is only one enemy left, it immediately becomes angry and remains in this state until defeated.
In the 100th and final level, players face a boss. This is one of the first games to feature multiple endings. Completing Level 100 in single-player mode reveals a message stating that the game has not truly ended and a hint to the player: "Come here with your friend." If two players complete the game, they see a "happy end", in which the brothers are transformed to their human selves and reunited with their girlfriends. This ending also includes a code that, when deciphered, allows the game to be played in the faster and more difficult "super" mode. If this mode is completed with two players, a second "happy end" is displayed in which Super Drunk (the defeated boss) is revealed to be the brothers' parents under the control of some outside influence. The brothers return to normal and are reunited with their parents and girlfriends.
Also, if the player(s) reach levels 20, 30, or 40 without losing a life, a doorway will appear in each of those levels, transporting the player to a secret room and displaying a coded message that, once decoded, gives the player a major hint / spoiler on how to beat the game.
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Puzzle Bobble DS
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