#rogue trader crpg
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lerulpes · 13 days ago
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can I offer you an Idira in these trying times?
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feyspeaker · 2 days ago
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supplication Argenta painting I got to do for her VA, Tamara Fritz!! prints | patreon
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thatzombiecat · 3 days ago
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an old pict, preserved in time
OC: Vincent Emmanuel Andar (von Valancius) OC: Elayne Andar van der Ghiessen (von Valancius)
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mayoonrices-art · 2 days ago
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"I have the only one, 24 Karrat Imperium Gold Heinrix Labubu"
Art fight - Friendly Fire to Tiredhealer
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hotarutheconscience · 2 days ago
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Commission. A certain scene from Act 1
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cawyden-gaming · 24 hours ago
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Rogue Trader Warp Events
I added a new tab for Warp Events in my Heinrix dialog collection - it is not just Heinrix related but for all warp events.
Thank you for @themagnificentmags for the info how to access the game files with certain mod tools - it is an incredible help!
There are too many to post here but I want to highlight some:
Companion/RT related
Visons of a future that never was + Horrible nightmares
-> Heinrix, Abelard, Jae, Argenta, Cassia
Sorting thoughts - Pasqal/Idira/Jae
The warp jump went smoothly enough, although many crew members reported strange incidents while they were asleep — they sensed someone approaching them and laying a hand on their forehead. Then the hand seemed to pass through their skin, through their skull, and with tender motions, sorted their jumbled thoughts into some sort of order.
The Magos Pasqal noted that the mysterious incident had allowed him to "remember" a few highly obscure tech-rituals... which, it seemed, he had never studied in the first place.
Everyone affected by the incident was horrified for a long time afterward. Resident psyker Idira Tlass, however, remarked with a grin that the "tidying up" had allowed her to dredge up a vital memory and find the left sock that had long been missing from her favourite pair.
After the strange incident, Jae Heydari was uncharacteristically sombre for almost two watches and spent several hours in the ship's chapel praying.
Yrliet's first warp jump
The tranquillity of the warp jump was disturbed by reports of frightening sounds and visions that descended upon the crew. Hundreds of people reported knocking and screaming behind the bulkheads of the void vessel, the sound of nails scratching against the hull and the elongated Aeldari-like shadows thrashing about the long passageways. The phenomena were most prominent in the far corner of the officer deck where the new Lord Captain's companion, named Yrliet, had made her home.
RT - body music
That night, the Lord Captain and some of {mf|his|her} crew were awakened by beautiful music. The sound seemed to caress their very minds... until they realised that the source was their own bodies. While their teeth were chattering out a staccato, their tendons were being plucked like strings by unseen hands, and invisible breaths flowed through their bones, turning them into mournful flutes. The illusion ended, but for a long time afterward, every movement made their hearts stutter in fear — was the orchestra about to strike up once more?
RT ambushed in bedroom
Another watch aboard the voidship has come to an end. The Lord Captain, having given {mf|his|her} final orders for the day, retired to {mf|his|her} chambers for some divine rest. However, the Rogue Trader's slumber was disturbed by horrific nightmares plaguing {mf|his|her} mind. Fate wrenched the Lord Captain out of the clutches of these agonising warp dreams... only for {mf|him|her} to witness the nightmares seeping through the flimsy membrane of the Geller field and taking physical shape in the ship's sanctum sanctorum! To battle!
Other events
Orgy
The officers on one of the lower decks stopped providing status reports. Three days had passed since the vox-system broadcasted anything other than subdued moans and wet slapping noises. An enforcer squad sent to investigate reported that the denizens of the lower levels had regressed to animals and succumbed to depravity. The connection with the squad was shortly lost. The High Missionary of the Adeptus Ministorum became flush with fury and condemned these as designs of the Archenemy. The hotbed of heresy was cleansed with fire and prayer.
Clones
The duty officer reported an incident in the shuttle repair bay. A security team was dispatched in response to a distress signal, but when they arrived, they discovered that the shuttle repair crew had doubled in number. Somehow, every crew member now had an identical "twin," but each assured the enforcers that they were the real one. The enforcers immediately opened fire, killing everyone in the bay. The duty officer awarded the squad a commendation for their vigilance and efficiency.
Gravity reversed
The steady rhythm of life aboard the vessel was disrupted when, on the fourth watch of the voyage, the lower decks... had their gravity reversed. The stunned denizens of the afflicted sectors were woken up by being torn from their assigned beds and tossed onto the ceiling. Numerous injuries and fatalities were reported. The difficulties in performing regular duties due to the gravity reversal continued until the end of the journey. After the ship exited the warp, the gravity returned to the accepted norm, an event that once again was accompanied by deaths and injuries among the crew.
Time anomaly
The Lord Captain and {mf|his|her} crew have lost track of how much time they have spent in the warp jump. The vessel itself, the groaning of the bulkheads, the Vox Master's reports — it all happened so many times before and would happen yet again. No matter what occurred, the officers could not shake the feeling that they were running in circles, as if the voyage across the Sea of Souls would be eternal. Routine actions blended into grey nothingness and filled the crew's hearts with anguish. Many members considered submitting to the mercy of the chaotic power outside. Days went by, but the Navigator did not give the order to leave the Immaterium.
-> Decision event - for more see excel file
Living pictures
A scheduled service in the ship's chapel was interrupted in the most profane manner. The images of saints and martyrs depicted on the altarpiece started to move and stepped down from the canvas! The congregation was filled with terror and dozens perished in the stampede. The illusion disappeared on its own, but it claimed several priests and altar attendants. It is said their frenzied shrieks can still be heard echoing under the vaults of the chapel during prayer...
Blood instead of water (not DLC related, was there before)
It was discovered that one of the smaller vats in Engine Hall 5, which should have been filled with waste water, instead contained a liquid that looked like blood. This incident was deemed not to be of serious concern, and everything went back to normal as soon as the ship returned to realspace.
Haunting melody - frenzied dance
Acolytes of the Cult Mechanicus have reported a disturbing incident: all vox-systems on the middle decks started broadcasting otherworldly sounds, whistling a haunting melody. The strains of monstrous music drove people into a frenzied dance that could not be stopped. Several hours later the vox-devices fell silent, and the dancing crew members fell lifeless. The area was cleared and the bodies of the deceased were disposed of with the necessary precautions.
Shadows coming alive
The clan servicing the cooling systems have reported an incident of sorcery: the shadows in the cabins and corridors are coming to life! The voidsmen say they see strange writhing things lurk in nooks and crannies at the edge of their vision. If they look away, the things spread over the room, gnawing on everything in their path and attacking the weak and infirm. The strange creatures cannot be caught, it is almost as if they sense they are being watched and sink into the many cracks between the machines and bulkheads.
Mirror objects
The engine decks were transformed into exotic gardens. Several chambers sprouted foliage vaguely resembling the plants on Terra, although they exhibited a glass-like surface polished to a mirror sheen. While reflections in the plants perfectly copied the surrounding objects, they did not show a single living being. Those who peered into them saw grotesque blood-covered creatures instead, not unlike bloated abyssal fish with a pair of clawed limbs, sometimes more. Unable to destroy the sinister growth, the voidsmen covered it with plasteel hoods until leaving the Immaterium, finally ridding the vessel of the corruption.
Body horror
The enforcers from different decks of the von Valancius vessel report a terrifying sight: the skin of some crew members has become translucent, revealing knots of muscle and blood vessels beneath. Worse yet, small spider-like insects were seen scurrying inside of them, snow-white and sparkling like ice. The transformed could not see this phenomenon in themselves or anyone else, only occasionally complaining about a prickly feeling in their extremities. Some were branded as mutants and killed. The survivors reverted back after the vessel emerged in realspace.
Body horror - reminds me of alien
Ship's enforcers notified officers about a strange insect-like creature appearing on the Astropathic chamber deck. The entity was destroyed, but the incident was recalled a few days later when one of the Astropaths lost his mind, shrieking about a splitting headache. The psyker perished shortly after, and the autopsy revealed the presence of countless bloated larvae consuming his brain. The corpse and the insects were safely disposed of.
Mad chief mutant hunter
There was a commotion on lower decks: the chief mutant hunter, who is responsible for eliminating heresy in the hold of the voidship, went mad due to the perilous influence of the warp. The officer climbed the parapet above the central accelerator complex and threatened to jump unless the entire crew immediately submitted to a rigorous examination to uncover physical deformities and unholy perversions. After calculating the time and financial cost of the inspection of thousands upon thousands of crew members and consulting the Tech-Priests about the danger of foreign materials getting into the intake of the accelerator complex, the deranged mutant hunter was graciously allowed to proceed with ending his life in the desired manner.
Aggressive plants
The warp jump was a success, but the Vox Master reported the following incident: beautiful blossoming vines had covered the deck and bulkheads in Loading Bay 6. Two workers had bent down to take a better look at the flowers, and the vines had devoured their faces before strangling them. The bay was then sealed and purged.
Tentacle attack on voidship
A trickle of disturbing news came from the Navigator's Sanctum over the last few days — allegedly there is a vast shadow following the voidship through the depths of the Sea of Souls. Mere hours before emerging in realspace, the vessel shuddered — an unidentified leviathan had emerged from the roiling warp, wrapped its tentacles around the ship, and started squeezing, trying to crack the hull like an egg.
Zombies
One of the macro-cannon clans has sounded the alarm: the bay's ventilation systems have brought in the miasmas of some terrible disease that is killing dozens by the minute. Even more horrifying, the dead are rising to their feet and attacking the living while some of the corpses are losing their human forms altogether, turning into unspeakable warp beasts. It would be suicide for the troops to storm the bay — only the fearless Lord Captain and {mf|his|her} retinue can stop this plight!
Glowing iris
The ship's augurs registered an emission of unknown radiation in one of the chambers. As a result, some of the voidsmen now have glowing irises, which has proven to be quite beneficial in the performance of their duties. The vessel's confessors are in doubt and suggest it may be an outward sign of corruption.
-> Decision event, for more see excel list
Chaos Space Marine
Enemies of Humanity board the voidship! At the head of the assault is an accursed traitor, a Chaos Space Marine, followed by enraged daemons! The spawn have infiltrated the ship via the storage bay — they cannot be allowed to reach any populated decks or else the death toll will be exorbitant!
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prinxehermes · 11 hours ago
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these were kind of low effort cause ive been sick for the past two weeks
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theevilscribbler · 2 days ago
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WIP
My RT had a very sweet relationship with Heinrix initially, but his insistence that their romance had no future due to their respective duties led to a bitter breakup during the Act 4 dinner scene, and Marazhai was more than happy to take advantage of Ada's heartbreak.
This is them during the romance scene in Commorragh.
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delborovic · 1 month ago
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nictanova · 3 months ago
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Venria von Valancius
Commission art for @cawyden-gaming
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plasmometer · 3 months ago
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the servo-skulls you say. subscriptions | tip jar
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gigapigeon · 3 months ago
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Portrait of Lady Cassia Orsellio, beloved of Rogue Trader von Valancius
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thatzombiecat · 6 months ago
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Haven't posted the man for a while, gotta remedy that. Miss drawing him. Back into the pit we go.
[Some study test sketches of my Heinrix facial reference pack.]
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jaal-ama-daravv · 9 months ago
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EMMRICH VOLKARIN
Romance Greetings
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bloodpraxis · 16 days ago
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Proctor Solomorne Anthar of the Adeptus Arbites. Certified dog lover. Organist with a repertoire of one.
Drawing armour is hard...
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cawyden-gaming · 20 hours ago
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Sorry If it was posted before, but I Just saw on Reddit a 3d bust of Heinrix posted:
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