#shar dotharl
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imadetoe · 3 months ago
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FF14 Altanis Childhood Friendship pt9 by xanroth
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musesbyarya-a · 5 years ago
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“Finally back to the Source...”
Final Fantasy XIV: Shadowbringers - Sharavai Qestir & Tairin Dotharl (ft. @gegegenotairin ♥)
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thebmatt · 4 years ago
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FFXIV Write Day 3
Scale– each of the small, thin horny or bony plates protecting the skin of fish and reptiles, typically overlapping one another. - OR - an instrument for weighing, originally a simple balance ( a pair of scales ) but now usually a device with an electronic or other internal weighing mechanism.
(yes there's other definitions, these two are what's relevant for my response)
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It was a somewhat chilly morning in the Azim Steppe as Dahkar Darkspear, Warrior of LIght and kahn of the Azim Steppe, strode through Dotharl Khaa, striding in the direction of the khatun's tent.  Hushed whispers seemed to follow him, as every Dotharl Xaela in the settlement could not stop watching him or speaking quietly to each other.
It made little sense to Dahkar. He was a Xaela himself and a regular fixture in the settlement at least once a week. He made sure to check in with all of the major leaders of the Steppe regularly to hear news, arbitrate disputes, and otherwise do whatever he could to ensure the people of the Steppe were mostly doing well.
Well, almost all of the leaders. He ignored Magnai and Daidukul on principle. Esugen, the Oronir's culinarian he'd helped a few times, made sure he was always in Reunion when he knew the khan would be arriving so he could pass on information about the Oronir and the Buduga.
He was a day early in this instance, so perhaps that was the reason behind the whispers. He put it from his mind as he approached the woman standing in front of the khatun's home.
Shar smiled and nodded to him. "Welcome, khan. You're early this week."
He smiled back to her. "That I am, Shar. How's your son doing?"
"He's growing well. The khatun does not yet know who is behind his eyes, but it has been but only a couple of moons. She is confident the soul within will reveal themself soon enough. I'm very excited to re-meet whoever it is!"
"I look forward to the day I can meet them. Is Sadu within? I have some...well let's just say an interesting proposal for her"
Shar smirked at him. "Oh, really now? Very bold of you, khan. Very Dotharl. I hope you're ready for a long fight. When my husband proposed to me, we fought for 10 bells straight!"
A look of shock crossed Dahkar's face, descending into horror. "What? No! Not that kind of-!"
She began laughing, loud and from her belly. "HA! Aahahaha! Oh, khan, the look on your face! Priceless!" In between fits of giggling, she opened the tent's flaps to admit him.
"Pretty sure there's rules against sassing your khan" he muttered to her as he walked past her, into the tent. "And if not, I'm gonna make some." This did nothing to stop her laughter.
The tent's sole occupant, a beautiful white-haired Xaelan woman dressed in her people's blue attire with a horned darkwood staff, turned to him. She smirked at him. Dahkar had often witnessed that smirk directed at him, but it was only now that he noticed Shar had given him a very similar one. Clearly she'd been taking lessons.
"Well, well, our glorious khan graces us with-". She suddently stopped and looked at him, frowning. "What in all the hells are you wearing?" she asked, incredulously.
Dahkar looked down at his attire, a style he'd seen many on the Steppe wearing during his first two trips there. He'd made sure to acquire some before departing that second time, aetherically aligned towards boosting magicks. "What? It's hardly unusual. Hells, I saw many of the Dotharl wearing very similar garb on my way in. Granted, this is white in color, but I didn't want everyone to assume I'd joined the Dotharl or-"
"No no, the garb is fine. But...I have never seen you wear anything other than that heavy black armor you favor. Or carry any weapon other than those slabs of metal you refer to as swords. Now you wear this? And is that the weapon of a conjurer on your back?"
Ah. That explained the stares and the whispers. "Yes, it is." He removed the cane from his back. The white crystal embedded in its head began to glow, a series of green-yellow energy lines shimmering around the head of leaf-covered branches. "Before I ever took up the sword of the Dark Knight, I was a conjurer. Pretty good one, in fact. So good they actually decided to let me train as a White Mage, which...well, you probably aren't aware of what those are or why it's a big deal. Suffice to say, I'm damn powerful with conjury."
"Hmmph", she signed, annoyed. "And what, you just decided that one day, it didn't work for you and took up a giant sword, instead?"
"Not quite that simple, but that's not far off the mark. Bad things happened to me and I changed in response to them in part by taking up the art of the Dark Knight." He shrugged and slung the cane over his back again.
"Oh yes, our glorious khan knows all about change!  You and that Doman. First you win the Naadam, as foreigners no less, then you rope us into this alliance of yours and persuade us to fight those men of metal and machines!" Sadu threw up her hands and turned her back to him. "Tell me, khan, what change will you bring next?"
Dahkar sighed. It was an argument he'd heard from her, and others, many a time. "Are we really doing this every time, Sadu? You know there's no rules against foreigners entering Bardam's Mettle, nor against competing in the Naadam. You agreed to help Hien and I fight the Garleans. Multiple times. You even told me you enjoyed the battle to liberate Ala Mhigo! You aren't actually angry about any of this, because you know what i know. Change is inevitable, stagnation equals decay."
She turns, smiling at him again. There's still mockery in her smile, but not as much this time. "Hrmph. Fine, you are correct. I suppose I just wanted to throw you off balance. As usual, you are hard to break. So what brings you to us a day early? It's too early in the day for you to have gone anywhere else first, so I assume this is important."
Dahkar smiled. "That it is. I want to talk with you about the future of the Steppe, and of the Dotharl, specifically."
Sadu's narrowed and her smile turned downward. She crossed her arms. "Speak. I suspect I will not like this, but you have earned the right, many times over, so I will hear you."
"It's simple, really. Many of the other Xaela fear the Dotharl. They see you as merciless raiders who seek only to deal death to them, who lust only for battle and killing. I would have you change that perception."
"And just how would you have me do that? Moreover, why would I even WANT to? The Dotharl live for battle. How many times have you heard me say it, khan? 'In battle do our souls burn bright, and in death do they sing'. Those are not empty words, they define us."
Dahkar smiled. "I'm well aware. I'm also aware that you very much realize that your way of life is not sustainable to the Dotharl's continued existence. You admitted as much to us, Gosetsu and I, that day we first met." Sadu turned her face away from him, eyes downward. "Hrmph. So I did. What of it? We have endured thus far. I will not compromise our way of life, khan"
"I'm not asking you to. What I propose is not a change to it, but a direction for it. I would have the Dotharl become protectors of the Steppe."
She turned to him again, her face a mixture of shock and rage. "...Protectors??  Have you heard a word I've said?" Dahkar raised his hands in a conciliatory gesture. "Wait, just hear me out. It's not as radical as it seems, and it will solve your biggest problem of numbers in the long run."
Sadu resumed crossing her arms, glaring daggers at him. "...fine."
"Very well. First of all, I ask you what exactly the Dotharl gain in making war on weaker tribes? You yourself told me that only in great battle does the soul burn brightly, so what does it gain your warriors to slaughter those of lesser skill in battle than you? Seems unworthy of you. Turning that strength on the marauders who engage in such unworthy predation? That seems like a far better chance for a real battle. Not to mention the Steppe is crawling with monsters and vicious animals of various types. They may pose no threat to most tribes, certainly, but there are those to whom a monster attack is a death sentence. You can protect them and test your strength and bravery at the same time."
"If memory serves, you told me that it was in a monster attack that your own tribe was slaughtered. Purbols, I believe. I can't help but wonder if this is why you ask this of me."
"Which leads me to the second benefit this would bring to you. What do you suspect would have happened had the Dotharl come to our aid?"
"I imagine you would have been grateful, which is hardly worth anything to us."
"Gratitude is a long-term investment, Sadu. Think on it. If I'd been raised on tales of the tribe of warriors that saved us from vicious monsters, that fought back against other marauding tribes that kidnapped people like the Buduga? There's a very good chance that I would have bid farewell to my tribe and joined you all the day I came of age."
A single eyebrow raised. "You would have?"
"Very likely. I became an adventurer because it seemed like the easiest way to earn a living helping people and making things better. If my tribe hadn't been killed and my mother fled the Steppe? I doubt I'd be so different as to not want to do the same, still. Joining the Dotharl, becoming an undying one, born again and again to fight to save people, to help them? Well, it would have been extremely appealing to me. And I doubt I'm the only one, too. In time, I believe this swell your numbers significantly. Furthermore, when the Naadam comes around again, all those tribes you helped? Seems to me like they'd be more willing to help you as allies. In time, this will tip the scales in the Dotharl's favor and you'll reliably have more than enough numbers to rout the Oronir without question. Frankly, I would rest easier knowing the Steppe was in your hands rather than Magnai's. So long as you don't intend to break your word to the rest of the Othard Alliance, that is.  I'll kick BOTH of your asses for as long as I have to, if that's your intent."
She smirks viciously again. "Is that a challenge, khan?"
All mirth or joy fades from Dahkar. "No, Sadu, it's a promise. I have fought through some hellish things these past few moons, and I know that the worst of it is yet to come, and it's going to affect the entire world when it does. I take it you've heard about that large metallic tower that suddenly appeared off the southern coast of Yanxia? They're all over the world, and they're part of it. The Steppe is going to get caught up in this whether the people want to be or not, and I would rather my people fight what's coming together with all of the Alliance than risk being slaughtered and their culture gone. So yes, if I have to fight you to preserve that, I will. But I'd rather see to it that the Dotharl are in a place to help preserve it and maybe even guide it to a better future without leaving tradition behind entirely."
Shock appeared on Sadu's face. "....very well, I'll admit your suggestion has merit. I will not give you an answer now, however. I will need time to think on this, discuss it with the others."
"I expected no less."
"And I demand another battle with you as payment for even entertaining your presence!"
Dahkar rolled his eyes. "I expected that would be the case as well. You DO know that we're going to be interrupted, right? Magnai and Daidukul and whatever others he decides to bring with him are going to show up and whine about us not asking his permission or something along those lines."
Sadu's vicious smirk was on her face again. "I am counting on it!"
"You don't actually want to fight me at all. You want to fight at my side."
"More than one way for our souls to burn bright, khan."
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musesbyarya · 3 years ago
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Sharavai Qestir [FFXIV OC]
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“…” ~Sharavai
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Muse tags
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GENERAL INFORMATION
Full name: Sharavai Qestir
Nickname: Shar, Develya (Night Blessed’s name)
Age | D.O.B: 25
Nationality | Home: The Azim Steppe
Hair | Eyes: White | White
Affiliation: Qestir tribe, Hydaelyn’s chosen one, Scions of the Seventh Dawn
Orientation: Demiromantic | Demisexual
BIOGRAPHY
Sharavai was born into the Qestir tribe. As one of their ancestral traditions, they are forbidden to say the slightest word because all words are considered lies, and a man’s actions are the purest form of communication.
From an early age, the elders of her clan taught her to handle a bow, one of the most common weapons in the Steppe, and to ride a horse. But what fascinated the young Xaela the most was the music. She learned to play the morin khurr, a traditional instrument. This allowed her a certain freedom of expression that she could not have through speech and she appreciated it when some people danced, sang or told some epic stories on her melodies.
Sharavai befriended some members of other tribes, such as Cirina Mol, Tairin Dotharl and Subutai Jhungid.
At around the age of 15, Sharavai discovered that she had the gift of Echo. She didn’t name it that way, not knowing what it really was. She thought they were visions that Nhaama was sending her.
But a few years later, while in Reunion, she saw Cirina being approached by a stranger. Intrigued and worried about her friend, the Qestir followed them to Mol Iloh. But when the person came out of the yurt and came face to face with Sharavai, she again had a vision, that of the man’s past in front of her… as he had one in return. It was then that he explained to her what her gift was and that just like her, some people had this ability.
At first, the young Xaela was quite frightened at the thought that her blessing came from an entity that was not one of her Gods. But after the Nadaam, she chose to leave the Steppe and follow the Warrior of Light to learn more about who Hydaelyn was and why she had decided to make her one of her chosen ones.
After Ala Mhigo’s liberation, the Qestir decided to join the Scions of the Seventh Dawn and help the Hero in his quest.
HEADCANON
In the First Shard
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VERSES
Sharavai.// Verse : Daughter of the Steppe Interactions: Open for any kind of interactions Takes place: Before the arrival of the Warrior of Light in the Azim Steppe. (4.0 and before) Ship:Open
Sharavai.// Verse : Scions of the Seventh Dawn Interactions:Open for any kind of interactions Takes place: After the Liberation of Ala Mhigo (4.0 and after) Ship:Open
Sharavai.// Verse : Undefined Interactions:Open for any kind of interactions Takes place: Varied Ship:Open
(Last update: 20/11/2022)
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xaelapedia · 4 years ago
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The Dotharl
An extremely violent tribe with members who revel in massacre and are taught from a young age not to fear death. This is because the Dotharl believe that their fallen warriors are reincarnated within a year of their death. While they are quick to attack other tribes, mortality rates are high, ensuring that their numbers never grow too high.
Set 1, worn by most of the clan’s members:
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Bloodhempen Chestwrap of Casting - Void Blue Koppranickel Armlets of Healing - Undyed Bloodhempen Culottes of Casting - Void Blue Gaganaskin Sandals of Casting - Void Blue Viability: 9/10 Though not perfectly usable as-is, this has an almost full score purely due to versatility. This set can be worn as a caster by replacing the armlets with the Koppranickel Armlets of Casting in snow white, with the only visual difference being that the feather detailing will not be blue. The Dotharl do not wear headgear and their choice of garb is light and revealing, suggesting that they value comfort and ease of movement over warmth or protection. This garb can also be worn by maiming classes by using the Ghost Barque Set of Maiming dyed Void Blue. The exception to this is the armlets, which should remain undyed. This is because the fabric of this hand gear cannot be made white regardless, so leaving it the default blue will leave it to match the colour of the rest of the set. Note that the trim feathers will be red - these also cannot be made the correct shade of blue regardless of dye choice. Overall the set makes a fairly accurate replication with only minor differences in colour detail. A third option is to use this set as a healer, using the Bloodhempen Chestwrap of Healing in Void Blue, Koppranickel Armlets of Healing undyed, Bloodhempen Culottes of Healing in Void Blue, and Gaganaskin Sandals of Healing in Void Blue. Excluding the now-accurate hand gear, this set shares differing colour details with the maiming set, but the metal adornments are a warmer colour of silver - still a negligible difference overall. Player examples:
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Set 2, worn only by Dotharli children:
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Kudzu Robe of Crafting - Undyed Prophet’s Sandals The children wear no helm, nothing on their hands, and apparently - no pants, preferring so exist in merely their underclothes, or perhaps nothing at all. Should one desire to dress as a child of the Dotharl, a simple change of footwear such as Moonfire Caligae or Moonfire Sandals, each in ash grey, or any other similar sandal, would be sufficient. The difference between this garb and that worn by the adults of the clan is notable, perhaps such things as modesty, warmth and protection are more valued on their younger counterparts.
Set 3, worn exclusively by Koko Dotharl:
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Bloodhempen Chestwrap of Casting - Void Blue Nomad’s Armlets of Striking Serge Sarouel of Crafting - Currant Purple Prophet’s Sandals Viability: 6/10 This set differs from the normal garb more than a simple glance would have you assume, and the unusual combination of gear does make this hard - but not impossible - to replicate. Substituting with a Bloodhempen Chestwrap of Healing in Void Blue, Nomad’s Armlets of Healing, and Thavnairian Sarouel in Currant Purple, can make this set wearable by healers with mostly tolerable differences in detail. Player example:
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Set 4, worn exclusively by Sadu Dotharl:
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Bloodhempen Chestwrap of Casting - Storm Blue Koppranickel Armlets of Healing - Corpse Blue Astral Silk Bottoms of Casting - Celeste Green Thavnairian Sandals - Ink Blue Viability: 9/10 No headgear as with the other Dotharl, but very unique bottoms and shoes. It is unclear if this is garb worn by the clan’s Khatun specifically, or simply Sadu’s personal preference as the one in that role. It should be noted that Sadu’s weapon of choice is the Scintillant Staff in Othard Blue. This set can be near perfectly replicated on casters by replacing the hand gear with the Koppranickel Armlets of Casting in Corpse Blue. These armlets dye so conveniently that they look the same as their healing counterpart. Despite this the set does not achieve perfect score as it is softly exclusive to females. While the Astral Silk Bottoms can be worn by males, they appear closer to pants than shorts and cannot achieve the same look. The Expeditioner’s Pantalettes in Celeste Green make a viable alternative for both genders, though with the added extras of leather straps about the thighs and right ankle. If these straps are too much, the Hempen Underpants in Celeste Green are likely the next best thing. Healers can also wear this with the Bloodhempen Chestwrap of Healing in Storm blue, the original armlets, and the Astral Silk Bottoms of Healing in Celeste Green. Player examples:
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Set 5, worn exclusively by Shar Dotharl:
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Bloodhempen Chestwrap of Casting - Void Blue Koppranickel Armlets of Healing - Undyed Thavnairian Tights - Void Blue Gaganaskin Sandals of Casting - Void Blue Viability: 8/10 Unique from the regular garb only in the choice of bottoms, this outfit in particular is strictly female only, since as of this post, Thavnairian tights cannot be worn by males, nor are there any pieces of gear similar to this for males currently available in the game. Other than the bottoms, this set’s availability follows the same alternatives as Set 1. Player example:
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imadetoe · 4 months ago
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FF14 Altanis Childhood Friendship pt8 by xanroth
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imadetoe · 4 months ago
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FF14 Altanis Childhood Friendship pt6 by xanroth
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musesbyarya-a · 5 years ago
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"Thancred, Urianger, Y'shtola, and now you? I beg you Shar', please wake up... Don't leave me..." ~Tairin Dotharl ( @gegegenotairin ♥ )
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musesbyarya-a · 6 years ago
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FFXIV OC - Sharavai Qestir
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“...” ~Sharavai
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MUSE TAG 
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GENERAL INFORMATION
Full name: Sharavai Qestir
Nickname: Shar, Develya (Night Blessed’s name)
Age | D.O.B: 25
Nationality | Home: The Azim Steppe
Hair | Eyes: White | White
Affiliation: Qestir tribe, Hydaelyn’s chosen one, Scions of the Seventh Dawn
Orientation: Demiromantic | Demisexual
BIOGRAPHY
Sharavai was born into the Qestir tribe. As one of their ancestral traditions, they are forbidden to say the slightest word because all words are considered lies, and a man's actions are the purest form of communication.
From an early age, the elders of her clan taught her to handle a bow, one of the most common weapons in the Steppe, and to ride a horse. But what fascinated the young Xaela the most was the music. She learned to play the morin khurr, a traditional instrument. This allowed her a certain freedom of expression that she could not have through speech and she appreciated it when some people danced, sang or told some epic stories on her melodies.
Sharavai befriended some members of other tribes, such as Cirina Mol, Tairin Dotharl and Subutai Jhungid.
At around the age of 15, Sharavai discovered that she had the gift of Echo. She didn't name it that way, not knowing what it really was. She thought they were visions that Nhaama was sending her.
But a few years later, while in Reunion, she saw Cirina being approached by a stranger. Intrigued and worried about her friend, the Qestir followed them to Mol Iloh. But when the person came out of the yurt and came face to face with Sharavai, she again had a vision, that of the man's past in front of her... as he had one in return. It was then that he explained to her what her gift was and that just like her, some people had this ability.
At first, the young Xaela was quite frightened at the thought that her blessing came from an entity that was not one of her Gods. But after the Nadaam, she chose to leave the Steppe and follow the Warrior of Light to learn more about who Hydaelyn was and why she had decided to make her one of her chosen ones.
After Ala Mhigo's liberation, the Qestir decided to join the Scions of the Seventh Dawn and help the Hero in his quest.
HEADCANON
In the First Shard
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VERSES
Sharavai Qestir | Verse | Daughter of the Steppe Interactions: Open for any kind of interactions Takes place: Before the arrival of the Warrior of Light in the Azim Steppe. (4.0 and before) Ship: Open
Sharavai Qestir | Verse | Scions of the Seventh Dawn Interactions: Open for any kind of interactions Takes place: After the Liberation of Ala Mhigo (4.0 and after) Ship: Open
Sharavai Qestir | Verse | Undefined Interactions: Open for any kind of interactions Takes place: Varied Ship: Open
(Last update: 29/10/2019)
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