#sparc design
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sparcdesign-1 · 1 year ago
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Elevate Your Living Space: Exploring Luxury Home Interior Design
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In the realm of interior design, luxury isn't just about opulence; it's a reflection of your lifestyle, taste, and personality. Crafting a luxury home interior entails an artful blend of exquisite materials, meticulous attention to detail, and a keen eye for design harmony. Whether you're envisioning a sleek contemporary penthouse or a timeless classic estate, the essence of luxury lies in creating a space that exudes comfort, sophistication, and refinement.
The Foundation of Luxury:
Luxury home interior design begins with a solid foundation, which includes architectural elements, spatial layout, and structural integrity. A well-conceived floor plan that maximizes natural light, offers seamless flow between spaces, and provides breathtaking views sets the stage for a truly luxurious living experience. Attention to detail at this stage ensures that every square foot is optimized for both aesthetic appeal and functional comfort.
Exquisite Materials and Finishes:
At the heart of luxury home interiors are the materials and finishes that adorn the space. From sumptuous marble and rare woods to gleaming metals and plush textiles, the selection of materials plays a pivotal role in defining the ambiance and character of the home. Each element is chosen for its quality, durability, and ability to evoke a sense of luxury and exclusivity.
Timeless Elegance vs. Contemporary Chic:
Luxury is a timeless concept, but it can manifest in myriad styles, from classical elegance to cutting-edge contemporary design. Whether your preference leans towards the timeless allure of traditional architecture and ornate furnishings or the sleek minimalism of modern interiors, luxury home design allows for a seamless integration of styles to create a space that is uniquely yours.
Attention to Detail:
In the realm of luxury interior design, it's the little details that make the biggest impact. From bespoke lighting fixtures and custom millwork to handcrafted furniture and curated art collections, every element is carefully considered to contribute to the overall aesthetic and ambiance of the space. Attention to detail extends beyond mere aesthetics to encompass functionality, comfort, and the overall user experience.
Creating Ambiance with Lighting and Technology:
Lighting plays a crucial role in setting the mood and ambiance of a luxury home interior. From soft, diffused lighting that creates a cozy atmosphere to dramatic accent lighting that highlights architectural features and artwork, a well-designed lighting scheme can transform the feel of a space. Incorporating cutting-edge technology, such as smart home automation systems, further enhances the luxury living experience by offering convenience, comfort, and energy efficiency.
Personalized Touches:
Ultimately, luxury home interior design is about creating a space that reflects your personality, preferences, and lifestyle. Whether it's incorporating personal mementos, family heirlooms, or custom-designed elements, infusing the space with personal touches adds depth, character, and a sense of belonging.
In conclusion, luxury home interior design is a multidimensional art form that encompasses architectural excellence, exquisite craftsmanship, and thoughtful curation. It's about creating a sanctuary that indulges the senses, inspires creativity, and elevates the everyday experience of living. By prioritizing quality, attention to detail, and personalization, you can transform your home into a luxurious retreat that is as functional as it is beautiful.
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malwarechips · 5 months ago
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unparalleled innocence design :3
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bramblesnbones · 6 months ago
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Werewolf AU Warwick
He looks a bit different from the other werewolf designs, doesn't he?
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jayrockin · 1 year ago
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I'm a little curious, how much of Talita's (or centaurs' in general) head and neck is fluff?
Just looking how deep into the fuzz her eyeglass strap sinks when she wears them kinda reminds me of owls, and it got me wondering.
(I remember seeing baby great gray owls at a zoo once. They were at the stage where the facial feather disc had already mostly grown in, but the rest of the head was still sparce baby fluff, and it made them look like they were missing the entire head behind the face. I'm kinda imagining a similar effect.)
Yeah, the back of a centaur's head is mostly air.
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The long mane feathers mask the effect but the only significant organ back there is the vocal lungs, which can puff out the back of the neck even further. Centaurs visibly inhale into their neck before speaking (the effect is especially dramatic before shouting). Inflation is driven by the contraction of a muscle that connects a cartilaginous "diaphragm" to the rear crest of the skull. This lifts the diaphragm perpendicular to the neck and draws air into the lungs. I animated centaur respiration three years ago but the design of the vocal lungs has changed a little since then.... though the lungs still connect to massive sinuses behind the eyes.
Talita's glasses have a strap that sits between the notch created by the back of her skull and the vocal lung diagram. They also have some rubber grippy bands sewn into to keep it from sliding up her mane feathers. It works well enough.
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uvtale · 2 months ago
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Your human designs are beautiful and adorable!!! Chara especially has such a shaped face!!! Something about the way they make expressions feels very unique to them specifically! Also considering how the dark affects monsters, are the ruins more sparse in terms of structures than they are in canon? I feel that the monsters would be more urgent in changing locations. Maybe most that fell down would have less puzzles to go through? Then again Papyrus being there likely makes up for it
the ruins, funnily enough, even if they dont have a lot of citizens it is one of the most cozy places in the underground imo!
due to the fact that its one of the only places in the entire cavern where sunlight is able to reach momentarily during the day, it has caused some plants to grow there, its roots deep underground sparce through the ruins, bringing one of the few natural light sources to the entire underground.
they started growing in recently and cant go past the ruins due to the harsh weather of snowdin, their light is dim and they're surprisingly warm to the touch, their effect lingers for as long as there's people to take care of them
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eveyr day, papyrus goes to the entrance to take care of the flowers that grow in there, and harvest them sparingly to bring them to the citadel, where asgore examines them and helps bring to people's houses. they're not great for light sources but they're a very good corruption repelent!
the ruins can only be exit by very small monsters due to the way the entry was blocked, it is mantained by the monsters that inhabit it!
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hbheavensent · 2 months ago
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Belphegor/The Sloth Ring
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Oh my sweet sleepy she/they who gets off screened,,,
Also I did a bit of building with The Sloth Ring in general.
Belphegor, out of all the fallen angels, had the easiest transition from Heaven to Hell. She's practically dead to the world most of the time and conversations with her never last very long. She is eternally exhausted, excluding a cold chill that inspires you to curl up with the nearest blanket- but if you get too close to her fur you'll just melt right into it. Naturally I took away her arms, they won't be needing those. I imagine she's very magical, has telekinetic powers that move things out of her way automatically when she sleepwalks. Also some level of psychic powers, very good at reading emotions... would be awesome if she could communicate that but she rarely has the energy too. As for the rest of her design elements, I combined moth motifs with her previous sheep/llama vibes. This isn't for any good reason really, I just heavily associate moths with winter and death. I've also tried to make her shapes a touch more rounded besides the wings/cape arms. I wanted to really emulate drippy wax with her fur as well- Honestly, I'm not sure I'm happy with her but I DO love her dark smokey candle that just fucking blinds you lmao
I wanted to lean into a overwhelming presence with the big form, I honestly might go back and rework it because I'm not super happy with it but- yk. I really was inspired by the Minecraft Warden for her as she acts as more of an environmental hazard, not only are you mostly in the dark but you're completely disoriented. Like you're being pumped full of melatonin gummies and are desperate to stay awake. She's for sure in a lot of pain in her Big Fuckoff Form, all she wants to do is sleep. I imagine she can't talk at all like this, projecting feelings into people rather than having the energy to express them, which is naturally draining on anyone else.
As for the Sloth Ring, I wanted to scrap the hospital thing and fully make it into a winter wonderland. The cold really slows the world down, muffles noise, makes you want to just stay in. Why go to work when you have to shovel the driveway? Also I find it fun to make it so that Hell Literally Froze Over since she was the last to fall. Primarily for not doing their job in Heaven. Belph was the Archangel of Dreams, Visions, and Positive Energy- which was originally shared by herself and Lucifer before The Apple Incident, and then after her own fall those titles were given to Lucifer's younger brother Michael. (Who we will get to LATER, I have a lot of Extra Angels to draw.)
This is a shorter post because admittedly with finals week I have been scatter brained as all hell BUT! I do have the rest of the Sins + An Extra done and colored! Sorry this is sparce guys
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Also I realized the sins Big Fuckoff Forms (particularly Mammon and Bee) are not big enough but this damn thing is as big as the canvas gets so I'll have to mess with it yet again-
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crypt2niite · 3 days ago
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closeups and some notes below the cut!!
optimus prime is very, very heavily armoured, moreso than any other bot, even gladiators like megatron. other bots are designed with their own quality of life in mind, having sparce or no armour around their torso and their joints so they can actually move around... optimus... does not have this, with the only real exeptions being the palms of his hands and his neck.
optimus is, more than anything- built to take a hit that would put down anyone else and brush it off without even a wince- this, of course: results in reduced mobility and speed. this is especially evident in his hands, and his posture. he has trouble holding small objects and doing small, detailed tasks, and he stands, sits and walks very stiffly and formally
he has enough mobility to hold and swing a weapon. it was decided thats all he needed.
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canary-clan · 2 months ago
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Important decisions to be made regarding Canary-Clan (very long sorry rambling)(poll is at the bottom)
Ok so I've had a lot of fun doing this truly I have loved this, I didnt expect to actually continue this I thought like most things I'd burn through my enjoyment and the interest would fizzle out but it hasn't
Which brings me to this post, since I didn't really expect to like doing this, I also didnt really take down notes very well (I was also a bit sick during half of the gameplay) I wasn't paying as close of attention as I should and so my notes are sparce and small. I would like to change that. I would like to try reading all the game gives instead of scrambling around trying to figure out what caused what.
So! I had been thinking. Do I continue with the notes I have (up to moon 25) OR do I do a 'reboot' of the comic with more notes for charaters...
What would change? Well more small events would be given attention (ie training patrol etc) but the comic would take more time to create, I want to push myself to try something new (actually make backgrounds)(maybe a little backstory stuff)(try to learn how to write dialogue) I will keep some key events the same but shuffle them around.
DoveFur(who likely would still be going by Quartzpaw) taking one of Canarys lifes and his own death are moved to being the prologue/backstory, Serpent is moved to being one of the founders (she basically already was one) (and Finchkit will also be there)
Minor redesigns (cough cough HarpySwoop cough)(Designs fine just hard to draw)
THE PREVIOUS MOONS ARE STILL GOING TO BE HERE im not getting rid of them just considering them draft 1
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kevindayslover · 1 year ago
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★ jean moreau appearance hcs because i love him ★
he looks like a high-fashion model
you know how people talk about that "ugly model look"?? that's literally jean
his nose looks really big on his face, and he has one of those classic very French bumps on the bridge of it???? call me crazy but im in love
his nose is just so long and beautiful and i feel like it's probably the highlight of his face
sparce beauty marks on his face and i will die on this hill oml
he has one under his lip, maybe one on the side of his nose, some on his neck??? like one or two on his cheeks UGH
lemme pop off abt his eyes real quick
he has "bedroom eyes", very hooded, very tired-looking
they're a little downturned and it's so stunning
i feel like in general just the drooping quality of his eyes makes them look a little sultry????? correct me if im wrong 😳
the grey looks SO good with his super pale skin tone too and it just all goes together well
and the bags under his eyes are deep and dark from years of a fucked up sleep schedule and he looks so good with it
those eye bags are designer istg
(this is a side note, but imagine jean with his pretty eyes and smudged eyeliner??? that would destroy the masses (jeremy))
his eyelashes are longggggg!!!!!
and his eyebrows are very nice and thick please just give me this
AND and the space between the end of his nose and his mouth (philtrum??) is small, there just isn't much space there
BUT despite that he has a very defined cupid's bow UGGHHH
his bottom lip is a lot bigger than his top lip though and it makes his mouth look so kissable???????
dont even get me started on this man's bone structure (just kidding)
you can bet he has some of the most beautiful cheekbones you've ever seen and his whole face has this hollow look to it
not to be political, but this man has some BEAUTIFUL natural curls, but he couldn't take care of his hair super well in the nest so suddenly he's in cali and his hair curls and he's just like "oh"
just imagine jean-yves moreau always looking like a tired, off-duty, high-fashion model
but also i imagine him really boney, like those collarbones jeremy was obsessing over are prominent and so gorgeous
i feel like he has a really long, slim neck (idk why that feels so random, but i know it's the truth in my core)
he probably has some acne scarring on his cheeks, and speaking of scars, he probably has a lot of little ones here and there ((and then some big ones, too. but i don't really want to make myself sad, so just assume))
he's totally the type to have natural blush on his cheeks and i feel like that happens on his knuckles and knees, just all of those really pretty joints
i think i could talk about him forever but this post is getting long so i'm going to stop there, give me more jean appearance hcs because they're getting me through these last weeks of school
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churino · 7 months ago
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Design for brainstorm and arcana (brainstorm's headmaster)
Brainstorm was one of the autobot scientists aboard the Xantium. On the surface, brainstorm is just another excited ideas man, creative and overactive, but he has a secret.
His head is full of crabs.
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Brainstorm is one of The Headmasters, a secret society that controls and monitors transformer's relations with alien species. Each partnered with an organic alien turned headmaster unit, they have sinister plans regarding earth, The Headmasters were a team formed by prowl on the ark prior to his mission to earth. Since then, they've outgrown him. And serve their own interests.
Brainstorm is their senior scientist, his laboratory back home on fortress maximus is located on the titan's stomach where he experiments pushing the boundaries of science to their limits, sometimes with adverse effects to his safety and of those around him (lets just say. Stomach acid isn't a normal part of a titan let alone a regular transformer)
However he isn't unmatched, brainstorm is always scouting out new talent, secretly testing them for membership in The Headmasters, and nautica has impressed him, creating a concoction that can clean up the results of his previous mishap on fort max. But parsec poses an issue, he doesn't have what it takes and it's very uncommon for headmaster partners to separate permanently, their connection so intertwined, they're extensions of each other. So brainstorm can't actually send out an invitation to her from fear of knowledge of The Headmasters coming out to the public. For now only arcana and him know of nautica's potential
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Arcana is an alien arthropod from the planet fore lobal V. His species comunicates telepathically with others, which means he's always talking to whoever he pleases, and only those people, regardless of distance, arcana himself, is incredibly anti-social, and reclusive
He hides secrets even from Brainstorm, always some scheme running in the background, but not out of malice. It's just the way he is. Arcana is different from everybody. And he sees the world differently. Even with his sparce interactions arcana provides brainstorm with a valuable perspective, and secret insights of the mind,
Over time brainstorm has become increasingly convinced that blurring the line between mechanoids and organics is the future for both their races and the connection to arcana's expanded mind can be partially to blame for it,
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companion-of-the-dragonmark · 6 months ago
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Are the Hamishes Based on Book Characters? (HTTYD)
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(Special shout-out to @yv-sketches and the link to this particular fanart here. I'll never stop looking at their book drawings, they're so good!)
Well met, my fellow Dragonmarkers! Here's another article for Character Comparison series, where I try to find a plausible, even possible, comparison between show and book characters of HTTYD.
Today, we'll be diving into the Hamishes. Very well-timed, considering what I had found recently.
Shout-out to @noctusfury and his article on the Hamishes and the Mystery of the Missing Portrait(s). Very good read.
Now, for those of you who haven't watched DreamWorks Dragons, or have forgotten who these two are, they are two of several Chieftains of Berk that is seen in the Riders of Berk episode "Portrait of Hiccup as a Buff Man".
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The portrait below is supposed to be that of the two Hamishes.
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It must be said, of course, that there is some debate about that due to an apparent error that was made during production and that the portrait of the 1st chieftain and his son (the top left in beginning picture) was the real Hamishes, design-wise.
You'll have to read the post in the link above, since that gets into greater detail.
However, we're not here for that. We're here for who the Hamishes are and who are their closest comparison, in MY opinion.
Hamish the First was Berk's most successful and wealthiest chieftain, having been a raider and pirate and accumulated for himself a massive hoard of treasure. We can assume that his rule was a successful one based on the only description we have of this historic figure.
His son, Hamish the Second, was a Hiccup, in reality, and, after his father's death, and, presumedly after he was coronated as the new chief, he built a labyrinth of traps and riddles to protect his father's treasure, hoping that his successor, a future Hiccup, would be able to find it.
It must be noted that this young man was a rather masterful riddler and engineer — to the point that NOBODY was able to even FIND the labyrinth, much less REACH the treasure. He was also assumed to have been a friend of dragons, since it would've been impossible to build it without their help. Plus, he also knew dragon characteristics and intentionally built the labyrinth to be impossible to navigate without a dragon (you most certainly wouldn't have survived the fall without one).
Now, it is my belief that the two Hamishes — and this is rather obvious given their backstories — are based on Grimbeard the Ghastly and his son, Hiccup the Second.
Like Father, Like Son
When you think of it, everything fits — albeit, with SOME differences.
For instance, they were kings (Hiccup a prince), while the Hamishes were just chieftains — that we know of, anyway, from their VERY SPARCE backstory (come on, DreamWorks, get it together!). Hamish the First died before his son, while Grimbeard lived sometime after Hiccup (for certain - ahem! - reasons). Hamish the First had a successful reign as Chief while Grimbeard's rule as King ended literally in flames due to his crappy parenting. Hamish the Second was the one who hid his father's treasure, when in the books, Grimbeard hid his own treasure for his future Heir to find. Hamish the Second was also a genius engineer/architect, while Hiccup the Second was not, though both were excellent riddlers and writers.
And, while not proven, it is assumed that Hamish the Second wasn't your typical Viking, while Hiccup the Second, despite being a Runt, was your Viking's Viking, but with brains, beauty, and brawn (if yv-sketches' sketches are to be believed lol 😂).
That being said, there were several similarities.
1) Both Hamish the First and Grimbeard had successful reigns for the most part and were best known for their pirating and attaining massive wealth.
2) Both fathers had Runts for sons, but loved them dearly (probably at the expense of their thrones).
3) Both leaders had treasures that Vikings, greedy to acquire the hoard for themselves, tried to find but failed and even lost their lives over it. In fact, in both instances, the true locations of the hoards were hard to find in hard-to-reach places, were booby-trapped, and had dragon guardians watching over it.
4) Both Hamish the Second and Grimbeard had a LOVE for booby traps and hard riddles.
5) In both the show and in the books, it's shown how both Stoicks were greedy for the treasure, but later realize that their greatest treasure was their sons (Hiccup the Third).
6) Both pairs were Berkians and Hooligans.
7) Both Grimbeard and Hamish the First felt confined on Berk and preferred going to other places.
8) Both sons had a great love and loyalty for their fathers, and both, respectively, have shown that through their actions.
9) Both sons have had an ambiguous imprint on history that can't immediately be seen at first glance.
10) Both sons loved dragons very much.
11) Both likely met fatal ends due to schemes for the throne and the treasure. (There is no portrait of Hamish the Second and his son, so it's possible that, like Hiccup the Second, Hamish the Second could've either lost his life or was exiled because of the dragons he was friends with or simply due to the schemes of those who wanted the treasure and throne of Berk.)
12) While the TV show would've never had this in their content for viewer reasons, it would be interesting if both Hamish II and Hiccup II shared similar childhoods of being abandoned and then taken care of by dragons, only to be reunited by their fathers later.
13) Both pairs were likely succeeded after their deaths-cum-disappearances by their respective Chuckleheads as Chieftains of Berk, respectively.
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The Viking portrait on the right kinda looks like Chucklehead, doesn't it? 👀
Okey-dokey, I think that's everything. Interesting how I had a point for every Wilderwest King in the books. There are 13 points for 13 kings.
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Anywho, that's all for this article.
What do you guys think? Let me know if you have anything to add that I missed or needs correction.
Thank you so much for reading and for your support. It's been VERY fun writing these posts for you guys! 😁
Have a wonderful week!
Long Live the Wilderwest!
— Companion of the Dragonmark
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sparcdesign-1 · 1 year ago
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Crafting Opulence: The Essence of Luxury Interior Design
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In the realm of interior design, there exists a domain where elegance, sophistication, and extravagance converge – luxury interior design. It's a world where spaces transcend mere functionality to become breathtaking works of art, where every element is meticulously curated to evoke a sense of grandeur and refinement. From lavish residences to opulent hotels, luxury interior design sets the stage for an unparalleled experience of indulgence and comfort.
Luxury interior design is not merely about adorning spaces with expensive furnishings and ornate decor; it's a seamless fusion of aesthetics, functionality, and exclusivity. It's about creating environments that reflect the unique tastes and personalities of their inhabitants while exuding an aura of timeless elegance.
At the heart of luxury interior design lies a deep appreciation for craftsmanship and quality. From handcrafted furniture to bespoke fixtures, every detail is thoughtfully considered and executed with precision. Materials of the finest caliber, such as marble, onyx, and rare woods, are meticulously sourced to create an atmosphere of luxury and refinement.
One of the defining characteristics of luxury interior design is its emphasis on customization. Unlike mass-produced pieces, luxury interiors are tailored to suit the specific needs and desires of their occupants. Whether it's a custom-designed kitchen, a bespoke lighting installation, or a meticulously curated art collection, every element is chosen with care to create a cohesive and harmonious aesthetic.
But luxury interior design is not just about creating visually stunning spaces; it's also about providing unparalleled comfort and functionality. From sumptuous furnishings to state-of-the-art technology, every aspect of a luxury interior is designed to enhance the living experience. Whether it's a cozy reading nook bathed in natural light or a decadent spa-like bathroom, luxury interiors are designed to pamper and delight the senses.
In recent years, sustainability has also become a key consideration in luxury interior design. Designers are increasingly incorporating eco-friendly materials and practices into their projects, ensuring that luxury does not come at the expense of the environment. From energy-efficient lighting to reclaimed wood flooring, sustainable design principles are being seamlessly integrated into the world of luxury interiors.
Moreover, luxury interior design is not confined to residential spaces alone. Luxury hotels, spas, restaurants, and boutiques also embrace the principles of opulence and refinement, creating immersive experiences that leave a lasting impression on their guests. From grand lobbies adorned with exquisite artwork to sumptuous suites outfitted with the finest amenities, luxury hospitality design elevates the guest experience to new heights of indulgence and sophistication.
In essence, luxury interior design is a celebration of beauty, craftsmanship, and individuality. It's about creating spaces that transcend the ordinary to become extraordinary, where every element tells a story of luxury and exclusivity. Whether it's a sprawling mansion, a sleek penthouse, or an intimate boutique hotel, luxury interior design transforms spaces into sanctuaries of style and sophistication, where comfort and elegance reign supreme.
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kitcat22 · 2 years ago
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Turgon, Idril, Tuor, Earendil, and Elwing in Valinor together like ….
Turgon vibrating with fury watching the tapestries in the Halls as his great grand-babies get kidnapped by his evil ( at least seriously messed up) cousins.
Tuor holding Earendil while he cries over how he hasn’t seen his kids since they were six and he was in his thirties and how he’ll never see Elros again and doesn’t know if Elrond will ever sail.
Fearing your children are being tortured/abused/neglected because you chose to save the world and left them behind in doing do. Having to wear a constant reminder of that all the time.
Idril & Tuor & Earendil commiserating over possibly never meeting their grandchildren
Idril setting a place for her grandkids at every dinner because goddamn it she will not be caught unprepared (Turgon showed up unannounced at her house post re-embodiment and she had nothing ready for him. No she has not forgiven him for the lack of warning.)
Earendil and Elwing, after finding out Elrond and Elros lived through Sirion, keeping a closet full of valinor style clothes. Because their sons don’t have to wear passed down and re-use old clothing anymore (albeit fancy clothing, they are princes after all) clothes are not a commodity that is ever sparce in Valinor. ( they have clothes for kids, teenagers and adults )
Somehow Celebrimbor’s posessions get delivered to Valinor and among them is a sketchbook filled with a lot of Celebrimbor’s designs. Earendil and Elwing have a look through them and a collection of papers fall out with drawings, some painted and coloured, some not. They are filled with artworks of different people. There are some of Galadariel, Gil Galad, Erestor. One of them is of Elrond and Elros during the war of wrath both young looking, the equivalent to 16-ish. Elrond sits on a rock fully armoured sharpening his sword with his eyes slightly shut. Elros Standing beside him leaning on his sword, glaring at something not pictured with a harsh expression on his face. This piece is simply titled ‘War’. The other peace is of Elrond post war of wrath about 18-ish standing with a soft smile on his face while a young child offers him a flower. This piece is titled ‘Healing’. Earendil and Elwing both cry and are allowed to keep the artworks. They have never seen their sons older than 6. They cant even tell who is who in the first art work.
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ghostfreaker2149 · 6 months ago
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I know this isn't exactly a popular take, but I don't think Katy x Lammy is cannon.
I constantly see people saying they are, and when I first got into PTR-- I thought so too. Mind you, this was before I got into any of the games, so my knowledge of the series was sparce.
As I watched longplays of all the games, watched the anime, read the comics, and got around to actually playing the trilogy-- I wondered when I'd actually see the ship in question.
Safe to say, there wasn't any evidence of it in the games or comics, not to mention Lammy wasn't even in the anime. It baffled me until I actually found out why people considered the pairing cannon.
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The biggest pieces of evidence come from Rodney A. Greenblatt, who, I'll get to in a minute.
I believe the hugest spark for this ship being called cannon is an email from Rodney, which states:
"Thanks for the groovy note. I really appreciate it. I think it would be so cool if Katy and Lammy got together. If I ever get a chance to design a new Lammy game, I'll put that in the story! it would be so
beautiful."
On top of this, Rodney has drawn some art for Valentines depicting Lammy and Katy being together, which were posted on his Twitter account.
Beyond this, there isn't much more evidence to go over.
There were interviews made for Milkcan that come from Um Jammer Lammy NOW (The Arcade port of UJL), in which Katy is asked if she has a boyfriend and replies with:
"boyfriend schmoyfriend"
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I would like to take this time to go over the evidence I just covered. Now, I am aware that it might not be everything-- but the pieces I provided are the most brought up.
First of all, let's cover the email, as well as the Valentines art, which comes from Rodney A. Greenblatt.
A few years back, there were attempts to debunk this email. I'll cut to the chase and say that, yes, the email IS real and did actually come from Rodney.
Though, I think it's worth going over the email one more time and examining the phrasing.
Rodney states that he "thinks" it would be cool if Katy and Lammy got together. He goes on to say that "If" he got the "chance" to design a new UJL game, he would put them in the story.
I'd argue that Rodney never outright confirms them as cannon, rather-- I believe this email is him showing support for the ship.
As for the Valentines art, it isn't official Parappa media. Rodney has never been credited as anything more than the visual designer of the series-- not even as a writer, with that credit going to Gabin Ito, who has been credited as the sole writer for both Parappa games and Um Jammer Lammy.
"I'd just go in there cranking out art; they'd make a list of stuff, and I'd just blast it over to them." Is what Rodney said in an interview with Game Developer.
This is not to discredit the amount of work Rodney put into designing the characters and world of Parappa, but it's clear to me that he doesn't have the same power over the series that some people think he has.
Rodney was told to design a character, and he did as he was told. Gabin Ito was the one to actually write and give traits to these characters, not to mention Masya Matsuura is the one who's actually credited as being the father of Parappa.
Beyond that, though, there's still the "boyfriend schmoyfriend" line from Um Jammer Lammy NOW. I'd say this could be interpreted in many ways.
Evidently, these games were made in a different time before the 2010s and subsequent 2020s. The culture around that era and now would be drastically different, and as such, I think it's important to view it with that in mind.
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I think it's undeniable that LGBTQ+ acceptance has improved a lot since the 90s and 2000s. Modern media has paved the way for more shows, movies, and games to tackle queer characters and themes.
While it would've been cool if Um Jammer Lammy had such representation-- at the time these games were made, it might've been too taboo of a subject and especially since these games were marketed mostly towards kids.
(To clarify my point above: I'm not opposed to LGBTQ+ characters being in games that might be marketed more towards kids, but rather, I think it would make some parents hesitant to buy their kids such a game)
To give my own input, I'm very accepting of the modern LGBTQ+ representation in media, and I am happy to see how far we've come. I think if we got a new Parappa or Lammy game now, there's a fair chance that Katy and Lammy would be a couple.
As of right now, however, that's just not the case. I made this whole ramble because I did think at some point that the ship was cannon. It was a common opinion that, if you disagreed with, you'd have some rando after you crying "lesbian erasure."
I don't agree with throwing around that kind of thing when other pieces of media have had queer media that was either censored out or removed entirely.
(A very recent example would be the Pixar series, Win or Lose, which had a storyline featuring a trans character pulled)
Yes, I do think some people are malicious with their views, and that has a hand on their view of the ship, but I don't think absolutely everyone is trying to be.
Parappa hasn't had a new entry in 20 years, so seeing something like this come out of nowhere would be a shock for a decent number of people.
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To conclude, I don't hate the ship. If you like it, then keep liking it. To me, it's never mattered if it's cannon or not, because as long as a ship isn't gross or problematic, you can like it.
Now, if you'll excuse me, I'm very sleepy.
Goodnight.
(Side note: I didn't add pictures because I didn't write with them in mind as I wrote all of this in a note pad app)
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razzafrazzle · 5 days ago
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there are a lot of lore characters in alt pantheon who don't have designs yet so i guess i should change that. here's sara's father, andrei. he didn't talk all that much.
[image description: two drawings of an original character named andrei, a bleak, pale man with sparce black hair and a mustache. he has a hunched back and is wearing a dusty dark blue trench coat. on the left is him holding a baby, and on the right is him standing with his hands in his pockets. end id]
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operafantomet · 1 year ago
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Hello. Can you make a photoset of Lina Mendes's Christine wardrobe, please? I love that she got to wear many vintage costumes
VERY MUCH THIS. I am still so pleasantly surprised about some of the choices made for principal Lina Mendes and alternate Giulia Nadruz. That they resurrected the old Dutch costumes instead of making lots of new stuff, OMG! My inner Phantom costume nerd exploded with happiness. So yes! As a general note, all costumes were flewn in from Germany, which is also where they had the Dutch one in stock. This is also why the mix is German/Dutch. Here goes:
Hannibal 'Slavegirl' costume: Looked like a fairly standard recent German (Essen era) bodice, complete with wristbands and the distinct German Christine tiara:
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The Elissa skirt: OMG THE RED SKIRT. Red skirts originated in Stockholm and Scheveningen; I wanna say this is is one of the original Dutch skirts due to the specific tab decorations. But it has been used in Germany for many years too; first appearing on Janine Kitzen in Stuttgart, and last on Michelle van de Ven in Hamburg and Elizabeth Welch in Oberhausen. Still, a rare one so yipee hooray on another principal wearing it!
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The dressing gown: A very big-patterned skirt and fitted look. Another Essen costume that's been in the loop for some years, I wanna say this was first made for and worn by Beatrix Reiterer in Essen, and last used by Elizabeth Welch and Annemarijn Mandaag in Oberhausen.
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Maid / Serafimo: The German maid skirt has typically been white, and the breeches typically mint green, from the original Hamburg production to the most recent Oberhausen production. So also here, worn by Lina Mendes in Sao Paulo.
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The Rooftop costume: O... M... G. That is the wildest Rooftop dress ever made. Electric blue brocade covered with spray-painted contured lace, and with blue and purple decorations. Made for the original Dutch production, is a costume I never thought I would see on stage again. The costume looked quite overwhelmingly bad backstage. This is a good lesson in COSTUMES ARE MADE FOR THE STAGE, because it looks good under the lamp lights, and especially paired with a calming mint cloak.
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The Star Princess: This is another good lesson in COSTUMES ARE MADE FOR THE STAGE, as this skirt also looked rather bad backstage. Plastic-like overlayer, with thick pink silk ribbons attaching the big silver stars. It looked like a children's version of the costume. But look at it on stage! Also nicely paired with a classic bodice with discrete beading and rich ruffles.
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The Wishing dress: Oh yes they did! Paired that truly vintage Dutch Wishing bodice with a larger German skirt. The bodice can be recognized by the larger appliquées and the stripy cuffs, very typical for the first European versions of the costume. Me like.
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The Aminta costume: No huge surprises here. One of the new Hamburg dresses, made in the style of the old Hamburg dresses - but with the addition of the Dutch aprons, just to keep that Dutch flair no? Nice combo.
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The wedding dress: AAAA OOOOOHHH OH MY!!! Those bodices. Words can't express how much I love the earlt European bodices, with their exaggerated lines, long bodices, defined waistlines, rich silvery fabric and DECORATIONS. It was paired with a more unambitious recent German skirt, but with its long lines the whole costume reflect rather well on Maria Bjørnson's design. The old Dutch skirts had much more sparce lace.
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Also bonus that the other Brazilian Christines wore the same type of bodice, which meant lots of photos of them in use. Here's alternate Giulia Nadruz:
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So yeah... the saga of vintage Dutch costumes as worn by principal Lina Mendes in the Sao Paulo revival, and as originally designed by Maria Bjørnson.
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