#swtor flashpoint
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A Traitor among the Chiss
Flashpoint
We visit it more often lately to collect the decoration drops from the bosses - since we expanded our Copero Stronghold.
There is this nice fountain for large walls. Only, I can't put it anywhere since there are no large hooks (not even in the underground docks ö.Ö), but we only expanded the west wing so far. Maybe there are some in the east wing? I think I'll put it in the Alderaan Stronghold if not.
I really like this flashpoint. It's not too hard and stunningly beautiful.
I'd love Copero as a Daily Area. They've built this whole amazing village and we just run through it ;-;
Back home <3
#A Traitor among the Chiss#theron shan#swtor#swtor screenshots#Aka'ryu#the old republic#star wars#swtor scenery#swtorblr#swtor oc#mouse droid#swtor flashpoint
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Hearing mando'a voice lines in SWTOR also never fails to make me giddy because omggg that's an officially-sanctioned interpretation of mando'a pronunciation even if it's Legends :DDDD Hearing idek who, maybe Kur Ha'rangir, say "ib'tuur jatne tuur… ash'ad kyr'amur!" during our battle made me totally lose focus and almost die in-game because I got so excited I dropped my mouse off the edge of the desk and had to fumble around for it. I also had the same reaction to the besalisk droids lol. Now, I don't necessarily know that it's what we would consider accurate pronunciations because it's such a huge project and it sounds like different VAs pronounce the same words differently, but whatever, right? I'm sure mando'a has tons of dialects and pronunciations. Infinite free passes for all of you god bless
#i've been stress-binging swtor during the past month in between all my piles of work#and i have spent SO MUCH TIME on ruhnuk with the trat'ade#i have a mandalorian character (in my head he's mandalorian#theres no game function for it)#and i literally will just play the spirit of vengeance flashpoint over and over and over and over#just to enjoy all the mandalorian-inhabited spaces and armor and cultural tidbits.#this is called autism i think. :D#i'm also building a super fucking cool mandalorian armory/gunsmith workshop stronghold#first game i've spent real life money on in-game items#gaaah someone please talk to me about swtor#mandalorian culture#mandalorians#star wars legends#swtor#shae vizsla#mine#mando'a
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– Ruins of Nul, Elom
#i. hate this flashpoint so much :D#pls the stairs + fighters firing on you while you grapple-hook between the shattered steps is SO ANNOYING TO GET THROUGH#and the fights were so buggy upon release ðŸ˜#all that said. the landscape is BEAUTIFUL#the white and reds/red-browns are a gorgeous contrast#it reminds me of the Blood Tundra from Fer.al (rip fer.al you deserved better)#star wars the old republic#swtor#swtor screenshots#sora's snapshots
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5... more... tokens... to fully unlock Copero (the outdoor terrace). And then some more to get the decorations from season 6. For now let me give you a tour!
The landing pad with the obligatory Mandalorian shuttle, can you guess who came to visit?
Let's go upstairs to the main entrance, the Alliance Commander baked a pie, please help yourselves!
What you'll see may not seem like a dark lord's estate at all. It is a mix of classy luxurious interiors inspired by Onderon, Alderaan, Voss, not too opulent, with lots of plants. Don't forget to pet the Kell drake, houselord's favourite, waiting by the mailbox:
Come check the East and West Wing Guest Rooms. Both are studies of Light and Dark Sides. More light probably, too many gloomy details wouldn't match the Copero style. Imperial Reclamation Service makes sure every artifact is carefully handled:
Moving on to the West Wing Suite we have a small get together area where you can relax with a drink of your choice, served by 2V-R8:
Next up is a dining terrace and yet another pie for you to try. Leading to a more private part (so proud of the use of vine-columns):
And here's the master bedroom itself, very demure, very mindful. Fancy a round of dejarik?
Let's go for the higher levels of the Western Wing, this is a Voss-themed guest room:
Leading further up to a meditation spot. Actually it's very hard to meditate with such a view...
Oh shoot, we're out of image space, see you in the next post for the East Wing and surrounding...
#swtor#copero stronghold#copero#swtor oc#swtor stronghold#sith warrior#yes i've been grinding some flashpoints on a daily basis#on my server you buy flashpoint decos from me!
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Me in my Copero stronghold pretending I'm in some Naboo palace near the shores and waterfalls cause SWTOR won't give us the prettiest planet in star wars.

#i wish we could go to Umbara as well cause we had a flashpoint on it 😔#I wanna see the meadows of Naboo#and the huge forests of Kashyyyk#and the exotic jungle of Felucia#i wanna burn like anakin on Mustafar#star wars#sw#swtor
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"Phantom Stride" or "Why it's cool to be a Sin" ;)
It's not like I haven't already yeeted myself off several maps and into Nirvana… but I hope you don't expect me to play the game seriously and all straight-faced.
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WHAT DO YOU MEAN THEY'RE STILL FIXING SOA IN 2025 LMAO
#swtor#star wars the old republic#is this for real lmao#ahahahaha oh my godddddd#EV has been buggy like this since there were only two flashpoints in the game and this is still showing up in the patch notes lmao what#this is not a hate post#i am not trying to be shady#i just think it's kinda funny and crazy that like...#we really cannot get these rakata under control#for fucking anything
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🥺 why he make that face.,
#swtor#ooc#pov u told him he had to do 3 more flashpoints after dying to vet arcann 20 times:#why is this GS so evil. i only want to play swtor casually but im tireddd GRANDPA
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hey, hey, bioware? putting unskippable fights with trash mobs every five steps doesn't make your game engaging. it makes it frustrating and boring, especially if the objectives I'm meant to reach are hidden up satan's ass
#this is about swtor again#i came back to finish the dlc content and by god it's fucking frustrating#it's either flashpoint hellâ„¢ or having to kill 100s of trash mobs that refuse to lose aggro in a story area#not to mention the absolute lack of impact that decisions have#it's on rails except someone thought that painting the rails in a camo pattern will make them invisible#i'll finish it because i'm stubborn#but man i am not having fun#aethe speaks#swtor
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90% sure I just had one of the few level 80 Aussies block me after this flashpoint of mine.
It's not my fault though, we had a person new to the flashpoint running it for the first time and I was trying to teach while this 80 was rushing.
Not MY fault that he told me to "stfu" while we were running through one of the areas.
NOT M Y FAULT that after that area was an entire bossfight I didn't heal him on.
N O T-
#{ out of the empire } ~ ooc#the general speaks#swtor things#i'm a healer so me not healing him should've been a death sentence but#he was a jugg and it was a vet flashpoint#still fuck him lmfao#i think he blocked me anyway but not a loss for me#he wasn't being patient that's on him
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Copero is absolutely and utterly breath-taking, it's one of the most beautiful planets I've ever seen in this game. I want a ticket there, one way only. Thank you.
#swtor#star wars#star wars the old republic#in-game screenshot#copero#swtor chiss#traitor among the chiss#flashpoint
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Decided to knock out some quick galactic seasons objectives this morning, and put my Apple Music on shuffle, and queued up Nathema Conspiracy to run, since it's pretty quick to knock out.
The moment I teleport in, Theron has this to say:
as this comes in on shuffle
Considering the original story stuff from this flashpoint, just has me all 🥺
#grey's silly swtor tag#i guess theron got jealous i kept making that face at gale#so he had to try and steal some of those feels back#also fyi flashpoint enemies weren't counting towards the 'kill npcs' objective#so you'll have to do that separately
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Malgus is a great character and I love his role in the story but the very first Malgus fight on Ilum can kiss my ass. Trying to fight him on Evalu has been a nightmare because in the span of five minutes he has:
a) knocked me into the wall so hard that I actually glitched through it and got stuck inside, and had to /unstuck to get out. Which killed me, making me start over. In hindsight I should have just stayed in the wall.
b) knocked me off the platform not once, not twice, but three times in a row.
c) just straight up killed me after my combat droid refused to heal me (companion is on dps in an effort to hurry tf up)
#swtor#darth malgus#oc: sehev'al'uhit#i hate the ilum flashpoints with every burning fiber of my soul#but i still do them bc i love being malgus's reluctant nemesis#they're just Not Fun
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Okay I am not troubleshooting my way through A Traitor Amongst the Chiss like I planned to because the guardian droid killed me three times in 20 minutes and. Rage quit. Very done.
#GRRRRRRRRAAAAAAAAAAAAGGGGGHHHHHH#I AM SO TIRED OF THIS STUPID FLASHPOINT#i updated my graphics card drivers i lowered the graphics settings i verified the game files#i was READY to tackle that cutscene that keeps force-closing the game#BUT NO#NO the droid i've already fought and killed THREE TIMES in my quest to get through STORY MODE on this flashpoint said NO today#I AM SO DONE WITH THIS STORYLINE FOR ENTIRELY DIFFERENT REASONS THAN EVERYONE IS USUALLY DONE WITH THIS STORYLINE OVER#K8 Rambles about SWTOR#K8 Rants#EVIL FLASHPOINT VERY BAD DO NOT LIKE
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Rambles in Star Wars History: The extreme shenanigans that changed an Empire
Bioware games can absolutely fascinate me, in part because of their worldbuilding, and in part because of where the worldbuilding ends. I mean, I did a whole long series of posts on the grammar of Qunlat and I have at least a dozen essays worth of material of exegetical analysis of religion in Dragon Age kicking around in my brain, which I keep threatening to actually manifest.

But since I'm here with my worldbuilding hat on, I'm going to ramble about Star Wars: The Old Republic, focusing on some of the sometimes-hilarious drama that's implied by the plot, and the implications for how these shenanigans remade a major galactic society in the process. Involved will be a man who faked his death to get out of going to meetings, a wine uncle who might become emperor, a living scowl with dangerous shoulders, and other assorted animals.
Expect a lot of bonus rambles in the image alt-texts, which is where I store commentary and jokes that I can't fit into the flow of the main post.
———
Before I dig into the topic at hand, I have to set the scene for those who don't know the game, or have forgotten in the fourteen years since the game launched.
Spoilers in the post below for Act 1-3 of the Imperial Agent, Sith Warrior, and Inquisitor storylines, Act 1 of the Jedi Knight storyline, the post-Act 3 Battle of Ilum flashpoint, and for various expansions including Rise of the Emperor, Knights of the Fallen Empire, Onslaught, and Legacy of the Sith. Assume that all reference links to Wookieepedia contain major spoilers.
SWTOR is an MMO set 3600 years before the Skywalkers crashed through the ceiling tiles of the galaxy, though it's not to say anything was less chaotic back then, just different chaos.

(Pictured: Anakin Skywalker, circa 32 BBY-4 ABY)
In this time, the titular Old Republic is opposed by a Sith Empire, which is precisely as functional as one might expect. After a decades-long conflict that ended with a Sith victory but left both sides exhausted, a state of cold war began. The Jedi, their Grand Temple destroyed, left Republic space to settle on an ancestral world. The Republic, battered and reeling, tried to recover its stride through use of its superior size and resources, and producing a truly unhinged number of superweapons.
The Sith Empire, in some ways, tried to pretend everything was fine for quite a while. They had successfully forced the Republic into a favorable treaty to end the war. They'd gained territory, they had a lot of work to do there.

…But as things started to look more and more like war again, they were left with the uncomfortable realization that they had sorta kinda killed most of the Sith in the last war, and Imperial citizens in good standing weren't producing enough Force-sensitive kids fast enough to rebuild the losses. Might've had something to do with most of them being dead.

The Empire, of course, is an absolute clusterfuck of a society. Slaves toil to maintain its power. Children of a slave and a citizen will be citizens themselves—unless they're "aliens", a category that includes everyone that isn't a human or a Sith pureblood, the original Sith species.

Being a citizen isn't great either: The Force-blind face mandatory conscription into the military, and can never rise to the highest echelons of society. Above them, the Sith act as a semi-hereditary aristocracy of evil space-wizards that serve an immortal, eldritch Emperor, their living god who has also kiiiind of gone AWOL for reasons only a few of them understand. He's torn between doing his job or staring at a living paperweight, and the paperweight has been winning. He also recently got trapped by an evil hole in the ground, it's complicated.
With the Emperor incommunicado, the duties of the state fall to the Dark Council, a ruling body of up to twelve Dark Lords of the Sith. Each have their own sphere of governmental influence, which are, one can only assume, very dark as well.

Presumably, the Dark Council had something to do with the inevitable yet still surprising solution to their space wizard deficit: over a thousand years of laws were suddenly overturned. Slaves, aliens, and prisoners were not only permitted to become Sith, it was now mandatory that they report for induction into training programs if they possessed any hint of Force-sensitivity.
This is how one of the eight protagonists of the MMO gets their start: if you play the Sith Inquisitor plotline, you begin as a former slave who has survived basic training and made it to the Sith Academy, where your teacher dearly wants to kill you. Your first mission: survive school.

I'm sure this is very relatable to quite a lot of you.
Now that I've got my PhD with only a few gray hairs, I'm looking back at this premise and thinking: This would completely upend the social framework of the Empire. You'd have every established Sith Lord in the Empire scrambling to kill these threats to their power, or harness them against their enemies, or both.
This is actually canon, but canon never touches on the broader, systemic implications of what the new Sith would do, and who they were before—Sure, the overseers of the training programs seem to be doing their damnedest to kill and undermine the newbies while maintaining plausible deniability, but enough of them survive to reshape the Empire. We know that. You play as one of them.
How in the fuck did the Dark Council ever manage to get this policy implemented in the first place? Obviously they did somehow, but the specifics are never mentioned.
But the specifics have the possibility to be hilarious.

The Dark Council itself is composed of Sith who either killed their way to the top, or inherited their seat from their Sith master—who they probably murdered. Turnover on most Council seats is incredibly high. The Spheres of Ancient Knowledge, Technology, and Military Offense each have three different Councilors within a single year, for example.

This also means that whoever ends up in charge of a Sphere might be entirely unsuited for it. Who heads up the Sphere of Expansion and Diplomacy? The least diplomatic guy on the Council, naturally. He goes by Darth Ravage, which fits in well enough with the three different Darths whose names mean 'death' (Thanaton, Mortis, and Rictus). The player can even end up as Darth Nox--'Darth Night'. You get the title by killing one of the Darth Deaths.

So, which of these barely-domesticated evil goths probably voted to allow 'inferior' beings to become Sith, overturning a fundamental tenet of imperial sith philosophy? Probably not the guy in charge of Sith Philosophy! We never see him, but he seems to have been a traditionalist. On the other hand, Darth "Murder has no rules" Ravage might not be huge on tradition, so we can mark him down as a "maybe". But he doesn't seem to be an instigator for something like this.
But on the subject of instigators: Darth Jadus.

Darth Jadus is an experience. While many of the other Council members make it quite clear they're angry enough to chew on the furniture, Jadus unnerves all of them by being utterly calm and composed, as long as you don't count how intensely fervent and irrational he sounds when he starts talking about the Dark Side. He's unhinged in a distressingly hinged-seeming way.
Heading up the Sphere of Intelligence, Jadus is a noted iconoclast on the Dark Council, using his authority to open Imperial Intelligence positions to aliens. He chooses slaves and Force-blind citizens to be his advisors and agents, ignoring the traditional power structures of the Sith. He prefers his literal cult following of fanatical adherents instead, who see him as a visionary savior, a terrifying inevitability, or both.

This means he seems to have basically no interest in elevating other Sith. In fact, he hates the way the rest of them run the Empire. Making more of them might potentially be against his interests.
Or at least it would be, if he didn't have some long-running secret plans that he wants to keep the other Dark Council members from catching wind of. Advocating for slaves, aliens and convicts to become Sith would superficially fall in line with his philosophy, and just raising the idea in public could cause such social chaos that his true plans would benefit from it. Jadus is also the most genre-savvy sith in the entire game: he seems to almost be aware at points that he's neither the protagonist nor main antagonist, and thus his evil plans involve not messing with either of them. When he jostles up against the main plot and realizes he has no plausible means to derail it, he responds by leaving the plot entirely.
Given the tactical chaos and uncomfortably fourth wall-touching strategies Jadus makes use of, let's mark him down as a "yes".

But Jadus is an unpopular one on the Council. He's creepy. Sith HATE feeling creeped out. That's supposed to happen to other people, dammit, not them! And with his disinterest in politics and his deep interest in foisting his manifesto on everyone, he's not the most effective Dark Councilor.

He might be able to pull in a few—Darth Decimus, head of Military Strategy, seems to have been quite willing to exploit any advantage he might be able to squeeze out of a situation. Fun side note, his voice actor also played the First Order officer who was just so done with Hux at the beginning of The Last Jedi.
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[Video Description: A compilation of Mark Lewis Jones as Captain Moden Canady from The Last Jedi, with the video quality partially encrunchified by YouTube. This includes all of his shots from the film, from arrival of the Seige Dreadnought Fulminatrix, to the extremely annoyed look he gives the fireball that kills him. Sound supervisor Matt Wood was apparently pretty sure "FIRE ON THE BASE!" was going to be used as an EDM drop, and I can confirm, I've heard it out in the wild.]
Who else have we got rattling around in this Council, who might have extremely ridiculous reasons to vote yes? Well, we have Darth Vengean, head of Military Offense, was all about the Offense. Who needs defense? That nerd Darth Marr? HA! No, Vengean wanted to restart the war with the Republic. More bodies for the war machine would probably be fine with him.
Speaking of that nerd Darth Marr, Darth Marr.
Apparently he designed this armor himself. Solid effort, my man.
Marr is in his sixties by the time the game happens. He's one of the longest-surviving Dark Councilors, and he sounds so tired of his coworkers in every scene he's in. Heading up the Defense of the Empire, Marr also is the de facto leader of the Dark Council, by dint of being the only adult in the room.

Much like Jadus, he distances himself from the backstabbery and rivalries among the Council members. Unlike Jadus, he 100% means it, and has been focused on not making the Empire explode. He eventually ends up as the unofficial leader of the Empire until he gets one-shotted so hard it makes his ghost chill out a bit. He keeps the spikes, though.
So, if there's anyone on the Council who might vote for this on purely practical grounds, and has the power to push others into agreeing with him, because so help him if they don't stop holding duels in the conference room he's going to turn this Empire around—

Nobody listens to him on that, by the way. Both the Sith main plots involve duels in the conference room.
In fact, one of those duels is egged on by our last suspect. Marr might be a contender for longest-running Dark Councilor, but there is another candidate: Darth Vowrawn, who seems to be having a much better time being on the Council than Marr. I suspect the only reason why he doesn't have a bucket of popcorn with him in the Council chambers is because somebody made a rule that he had to stop doing that.

Vowrawn is a surprisingly cheerful old bastard who seems to have turned his hobby into his job. He shows up 'fashionably late' to someone else's attempted coup, after lamenting he can't sell tickets to the clusterfuck that's about to commence. In the expansions to the game, he can outmaneuver and outlive all of the competition and end up becoming the Emperor, at the age of 87.

Vowrawn is also indifferent to against the Empire's policies--he supports the ascension of a Zabrak to the Dark Council, and takes one as an apprentice as well. Beyond that, Vowrawn would have to support this move, because he's instrumental in any large project like this, both politically and practically. While the others I've mentioned all have roles explicitly to do with the aggressive expansion or protection of the Empire, Vowrawn heads the Sphere of Production and Logistics. In essence, he's the one who can decide whether all these other bozos get to eat or not.

If Vowrawn didn't accept this change, then it would have failed. So, he's a definite "yes" by default.
Speaking of bastards who are still active well into their eighties, we have one last major figure who isn't on the Council that likely advocated for this: Darth Malgus.
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[Video Description: The "Deceived" trailer, set ten years before the game. God, I love this thing. This was the first trailer I saw for the game, and it got me, it really did. The Sith are just as ridiculous as they should be, combined with choreography that feels a lot more crunchy than lightsaber combat had been before, with distinct combat styles for the two main fighters. It's quick, it's impactful, and it's got a memorable conclusion. Love it.]
Malgus is as anti-racist and anti-classist as Jadus is, but without the insane transcendental Dark Side philosophy. Instead, he has an insane philosophy of bettering the Empire through eternal war, which he believes everyone should have an equal ability to participate in. He is what would happen if a Warhammer 40k character had an inside voice.
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[Video Description: The "Disorder" cinematic trailer, set before the Legacy of the Sith expansion. Malgus is 75 here. Man's held together by spite and screws and whatever nutrients you can absorb by being thrown through walls. He's fully given up on the Sith Order at this point and is trying to do his own thing, and he makes it look rad. The choreography has only gotten better, goddamn. Why did it take me three goddamn years to watch this. IT'S REALLY GOOD.]
Malgus is a big deal in the military, with a lot of support from both the Force-blind soldiers and earning the loyalty of a surprising cross-section of Sith. We know this, because he nearly hijacks the Empire at one point in the early expansions. He'd be into this idea, and he probably advocated for it. While he'd have the most direct interaction with the military-related Councilors we already have in the "yes" column, he also has a history of annoying the bejeezus out of other Sith on "his" turf, so who knows! He may have been more persuasive to the others we haven't dug into.

And we can't really dig into all of them at the depth we have with some. Despite how bogglingly huge SWTOR is and the two thousand four hundred and ninety-five named characters and "Additional Voices" credits in IMDb, we never meet some of the Dark Councilors. If you don't play all the eight main storylines, you won't see all of them in the game. I'll admit, I've never seen Darth Hadra, because I've never gotten that far in a Republic-aligned storyline! The Sith you encounter in their stories can often be more one-note, because they're purely there as antagonists rather than people you are legally required to hang out with, and thus have more opportunity to pester mercilessly.
[Video Description: A clip from my own Warrior run-through, featuring my big lad Rejalgar, his coolest friend Vette, and his boss, Darth Baras, who is presently having a screaming tantrum, which Rejalgar makes worse with the most delightfully straight-faced "Is there a problem here?". The Warrior plotline lets you play things sincerely evil, sincerely noble, or sincerely hilarious. Do you want to see Jedi bluescreen when a Sith just straight-up refuses to be violent? Do you want to sidestep a boss fight by offering a family a government pension, something your boss commends as being very devious and evil? Do you want to break up a fight between gangs by threatening to eat them? Come play the Sith Warrior storyline, and be the chaos you want to see in the galaxy!]
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[Video Description, from a clip I uploaded to YT specifically for this post after I found out you can only upload one video per tumblr post wtf: A clip from my Inquisitor run-through, featuring my extremely shirtless lad, Sericus, playing coy and a little airheaded when called up by his Sith master, Darth Zash. Back in the day, Purebloods weren't supposed to be played as canon for this storyline, but there were tweaks later made to dialog that provided a canon explanation for how someone with visible Sith ancestry could end up in this situation. The storyline, however, unfortunately does not fully account for a character whose ideal job description is 'villain's beautiful and deceptively intelligent consort, the true power behind the throne'. It assumes you're playing a character who wants to go conquer and/or do mad wizard-science. Bonus points for eventually letting you marry your eight foot tall razor-faced cannibal thrall though, that's very fun.]
Why don't we see all of the Dark Council? Well, because they're ultimately not important to the story as a group. Events keep you locked tightly under the purview of just one or two of them on the Sith side of things, before the post-game and expansion plots launch you into the experience of being a major player in Imperial affairs, and Imperial affairs launch themselves at you in return.
Everyone realizes the Emperor wants to eat them. Then he dies, except he doesn't. Malgus takes over the Empire for a few weeks. Marr takes over, but half the Council is dead and the rest are still in orientation and are probably also dead, because their would-be successors assassinated them. The Emperor, only mildly inconvenienced by also being dead, eats a planet. Then things go completely off the deep end, and the Dark Council is no longer your concern at all.
It's economical storytelling to not belabor the rest of the Councilors, and playing through as an ex-slave Inquisitor, you continue to face enough challenges directly linked to your background that the resistance feels systemic, even if you don't actually see all that many others who are facing the same issues.
But I think there's a lot of potential for some really wild storytelling in there. Your character receives some level of basic training before they reach the Sith Academy, along with a whole batch of ex-slaves. What did that entail? How was it organized? What happens when folks from abolitionist movements start being trained as sith, gaining all the attendant legal authority over the life and death of others?
And what about the prisoners who were released for training? While one canon option is to play a character who was facing immediate execution for participation in violent anti-Imperial resistance, at least a fair chunk of Force-sensitive prisoners were probably serving longer sentences. What happens when prison gangs start gaining a foothold in the Sith Academy, where they're too dysfunctional to even form Mean Girl cliques? What happens when some of their members become full Sith? How many of them might have Hutt backing, or even funding from the Republic Secret Intelligence Service?
These are the sorts of things the Sith themselves are terrified of. This earns a very sarcastic thoughts and prayers to them, of course. Yet it truly is wild to think about the decision-making process that went into this massive societal shift that the game treats as simply a piece of inciting incident for two plotlines out of eight: Twelve unhinged people sat down in some extremely high-backed chairs one day and voted to give everyone equal access to lightning.
I love Star Wars, it's just the funniest shit imaginable sometimes.
#star wars#star wars: the old republic#swtor#swtor meta#darth jadus#darth marr#darth vowrawn#the sith empire is held together with only chewing gum and bad vibes#and it's hilarious#love these terrible idiots
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I finished Forged Alliances in SWTOR. The questline is the prelude to Shadow of Revan.
The final flashpoint Legacy of the Rakata had an interesting light side/dark side choice.
I could either pick between Lana's idea to fight the cyborgs and recover the data so the Empire can build their own army of them, or go with Theron's and cause an overload that destroys the cyborgs and the data. I ended up going with the dark side option for Fernie. It's interesting Lana's choice is light side and Theron's option is light side.
Fernie believed that any soul or livelihood the cyborgs had before they were kidnapped and experimented on had been completely destroyed by their experimenters. What was left of them were only abominations - bioweapons who were only designed to kill and butcher, nothing else. He already saw firsthand how Rakatan technology had caused much death and suffering among Imperials and innocent people on Tatooine. Fernie did not trust a repeat of that happening, especially not on his watch. He though this was one of the most evil things he ever saw in the galaxy - innocent beings being captured and experimented on, their humanity decimated and vaporized to create bioweapons.
I also picked the option labeled flirt for his final convo with Lana before the group split up to find places to hide cause I wanted that scene where she and Fernie share a hug before they say goodbye. It's ambiguous whether it's platonic or romantic. I see Lana as a friend who looks out for Fernie and makes sure he takes care of himself cause being the Wrath and fighting for the people of the Empire is not an easy job, no matter the way one thinks of it.

"Right now, you're the closest thing the Empire has to a soul, Fernie. Without you, they'll forget themselves, fall apart." - Lana Beniko
That was a powerful quote from her. It's from the alliances storyline but it really ties to Fernie's personal story and resolve as a sith revolutionary who advocates for the freedom, stability and well-being of the empire's common folk and emancipating the slaves from their bondage.
@lanabenikosdoormat Fernie and Lana hugging
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