#sysadmin 3 coming this summer
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i have so much dialtown art with gingi in it that i CNAT FUCKING POST because its all with characters from other medias. or ocs. not even dialtown ocs, just plain ass ocs. ponytown regiments The Aether you've RUINED MEEEEE
#please fucking ask me about the aether please#if you like ponytown i highly recommend joining the aether because fuuuck its so fun#ITS SO FUN#sysadmin 3 coming this summer#oh GOD ask me about sysadmin and sick feeling. oh gooddd phonegingi#should i just post it all. despite the fact is makes zero gyattdamn sense#god i love you gingi#crackship of phonegingi/unpleasant gradient from regretevator is real btw. its real.#ven speaks
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THE COURAGE OF SYMBOL
Between t 0 and when you buy that yacht, someone is going to ask if any of your code legally belongs to anyone else, and you rule the world. In addition to being the right sort of experience, one way to make people happy. I was a kid. Better to make a lot of money to us. Investors' main question when judging a very early startup is whether you've made a compelling product. Maybe it's because you haven't made what they want. When you try to guess where your program is slow, and memories and disks were tiny. Work for a VC fund? So I think you should make users the test, just as it had to learn to value common stocks in the early 20th century. In that respect the Cold War teaches the same lesson as World War II and, for that matter, how much difficult ground have you put between yourself and potential pursuers? Winning depended not on doing good work will matter more than dressing up—or advertising, which is almost unheard of among VCs. None of which I could at that moment remember!
It may take a while for the market to learn how startups work. Yahoo and Google. They'd probably vary in size by orders of magnitude. But if ephemeralization is one of the top VC firms, and even their business model was wrong and would probably change three times before they got it right. Instead of accumulating money slowly by being paid a regular wage for fifty years, but they're not willing to let you earn $3 million over fifty years, but they're not willing to let you work so hard that you endanger your health. The price is that the companies of the future will probably look something like this well into adulthood. Beware, though, my filters do themselves embody a kind of summer program. What would happen if they diverged to see the underlying reality. It is the proverbial fishing rod, rather than their combined length, as the divisor in calculating spam probabilities.
If IBM had required an exclusive license, as they call it over there, but these are likely to be pretty average. It doesn't add; it multiplies. But the similarities feel greater than the differences. They're not looking for finished, smooth presentations. But in medieval Europe something new happened. Of course, you don't have a house or much stuff, but also because you're less likely to have names that specify explicitly because they aren't that they are republics. Get ramen profitable. Here is a brief sketch of the economic proposition. 071706355 There are a couple pieces of good news here.
I used to think it was. The reason you've never heard of him is probably a psychopath. 047225013 standardization 0. If you're a nerd, you can ratchet down the coolness of the idea far enough to compensate. You have to get it from someone else. What would make them say wow? Something that a Lisp hacker might handle by pushing a symbol onto a list becomes a whole file of classes and methods. It's easy to convince investors you're worth talking to further. And even within the world of content-based filtering will leave the spammer room to make.
A url with an ip address is of course an extremely incriminating sign, except in the mail of a few sysadmins. We would have sold. In both cases, what it all comes down to is users. The Bubble was a California phenomenon. She writes: Hilbert had no patience with mathematical lectures which filled the students with facts but did not teach them how to frame a problem and solve it. They are like the corporate boss that you can't choose the point on the curve that you want to write out your whole presentation beforehand and memorize it, that's ok. $300 a month seemed like a lot of hours. As Fred Brooks pointed out, small groups are intrinsically more productive, because the internal friction in a group grows as the square of its size. The fifteen most interesting words are as follows: let g 2 or gethash word good 0 b or gethash word good 0 b or gethash word bad 0 unless g b 5 max.
With so much at stake, they have to run later. The founders were experienced guys who'd done startups before and who'd just succeeded in getting millions from one of the most egregious spam indicators. We are all richer for knowing about penicillin, because we're less likely to have serious relationships. You get up in the morning, go to some set of buildings, and do things that will make the company seem valuable. Except in a few cases to buy a lot of the brain of the filter. A great deal has been written about the causes of the Industrial Revolution. Curiously, a filter based on word pairs would be in effect a Markov-chaining text generator running in reverse. So being cheap is almost interchangeable with iterating rapidly. Getting rich means you can stop treading water. The puffed-up companies that went public during the Bubble robbed their companies by granting themselves options doesn't mean options are a bad idea.
#automatically generated text#Markov chains#Paul Graham#Python#Patrick Mooney#indicators#business#None#groups#g#product#pursuers#penicillin#republics#founders#program#treading#nerd#Bubble#words#users#money#things#stake#lot#curve#news#work#course#max
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The Daily Snitch – Saturday, July 28, 2018
Harry Potter – Actors and Movies: • Oliver Phelps (George Weasley) makes stage debut in The Case of the Frightened Lady. Fantastic Beasts – Actors and Movies: • Fantastic Beasts: Crimes of Grindelwald premieres dates announced for New York City, Paris and London. • New Fantastic Beasts 2 creature, the Chinese Zouwu, facing off with News. (explained by J.K. Rowling in a video) • Alison Sudol (Queenie Goldstein) teases new music album coming this fall. • Dan Fogler (Jakob Kowalski) is coming to LeakyCon. • Fantastic Beasts cast talk baby Nifflers, Hogwarts and 'Harry Potter' with Pottermore. Harry Potter and the Cursed Child: • Jack Thorne's BBC adaptation of Philipp Pullman's 'His Dark Materials': cast and creative revealed. Prompt Challenges: • hogwarts365 posted Prompt # 254 (due on or before August 4): "If you do good, people will accuse you of selfish ulterior motives. Do good anyway.", Authority and Consistent. Communities: • The following fests are currently posting: hd_wireless, rarepair_shorts's Summer Wishlist Event 2018 • hp_crossgenfest made a Mod post. • sirius_blk announced the Sirius Black Fest. Prompting opens August 1, posting starts November 3. Also on LJ: sirius_black and tumblr: @siriusblackfest. • @hd-erised posted 2018 H/D Erised Sign-up Forms. Sign-ups open August 3. • amplificathon posted the Take a Rec – Leave a Rec Meme. (podfic meme, all fandoms) Masterlists and Weekly Round-ups: • hogwarts365 posted the Prompt 253 Masterlist. Fandom Recs: • jencala recced 5 Remus Lupin/Sirius Black Muggle AUs (some WIPs, 3 NC-17, 1 R, 1 PG-13). • melodyssister recced a Hermione Granger/Severus Snape fic (PG). • @runawaymarbles recced a Ginny Wesley/Harry Potter fic (PG-13 at The Rec Center. • toblass recced Severus Snape art (G). Archive News: • AO3 members: check your email for voting instructions. • Friday was happy SysAdmin Day 2018. Discussions: • hpboy13 wrote Albus Dumbledore and the career change. (MuggleNet) Essay/Meta: • Quantum Harry, the Podcast: Episode 23: The Half-Blood Potions Text. • Emily Hedrick wrote 20 Little Moments We Deserve to See in the Illustrated Edition of “Goblet of Fire”. (MuggleNet) General Fandom News: • Harry Potter – A History of Magic: Cover and details of second companion book for American exhibit revealed. • Fantastic Worlds trademarked by Universal Orlando – construction, fourth park rumors & more. • US Quidditch announces new three-year plan for future of US Muggle Quidditch. • Catch 'Harry Potter and the Sorcerer's Stone' in concert at the Saratoga Performing Arts Center. Nifty: • First look at new Harry Potter candles, cards and more from Insight Editions. • Richa Venkatramen wrote Ten Amazing Facts You Can Find on the Harry Potter Lexicon. (MuggleNet) Please send your fandom news to the Daily Snitch. Our tumblr hashtag is # dailysnitch. We check the hashtag for each edition; please tag tumblr posts you want us to see and/or include in the Daily Snitch.
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Dev Blog - June 2017
Justin - Creative Director

Hi lovely readers, I hope you've been enjoying the summer weather we've been having.
This month I've been working on wire-framing our menu and game systems. This is everything that happens outside of matches including our contract system.
What's the Contract system you say? Well, this is something that's very much still in the concept stage, but in theory, it’s a mission system that allows us to deliver both narrative-driven objectives for each of the levels we'll be launching with, training missions for each of the scripts, daily/monthly events and more. It’ll be wrapped up in a cool narrative package that will hopefully envelope you in the world of Failure: NeuroSlicers and your role as an unstoppable Slicer in the NeuroNet.
With this system, we'll be able to give you a constant flow of evolving narrative, cool progression based rewards for completing contracts that allow you to customize your avatar and scripts and allow you to grow your character as you spend more time in the network, but most importantly will allow us to expand on the game even after full release in super interesting ways.
We'll have lots more to share in regard to this system and more down the line, but for the time being, here are some amazing fun to look at wireframes (I promise, they're fun to look at 😊)
Until next month…
PS. Don’t forget to join our Discord Channel if you want to discuss anything about the game with us; we'd love your input.
Sven - CTO / Lead Programmer
Yay, another time to forget what I did last month.
From what I can remember, I mostly focused on porting our game server from C# to Java. In case that seems like a stupid idea to you (because you think C# is much nicer, which I agree) let me elaborate a bit why this was necessary.
First, the original server was never really intended for production use and was mostly a prototype to test the network functionality, so it had to be redone. This open question is why do it in Java instead of C#. There were a few reasons for this:
The rest of the backend systems are already written in Java which was mostly done because a lot of frameworks only exist for Java.
After doing some benchmarks comparing Netty and DotNetty I concluded that Netty was performing a lot better than DotNetty (with the same load Netty used 10% CPU vs. DotNetty which used 25% CPU and quite a bit more ram). While this would, in many cases, this doesn’t really matter that much in most server applications, our game server is meant to handle a lot of concurrent games, therefore, network performance was really important.
<bias> I assume it’s easier to run Java than .net on servers. I should mention here that I worked as a sysadmin for a long time and I’m used to running Java applications. So, I’ve got a lot experience doing that but very little running .net applications. </bias>
To annoy Milcho.
Slightly off-topic: does anyone know a good Raspberry Pi alternative (or some other cheap computer) with a lot more ram (something like 4GB+)? I was trying to find something simple/cheap where I could install the whole server backend + game server for testing and having something we can easily take with us when going to events. If you have any good suggestion contact me on Twitter: @i_gamedev
Milcho - Lead Designer / Gameplay Programmer
Salutations, “I am here, ready to enlighten you, but are you ready to be enlightened?”
I don’t know why you thought this might be an actual quote, but it definitely isn’t. I make up things all the time. In any case, let’s go over what’s been happening in the gameplay department of Failure for the last month.
First, we’ve always been planning this massive meta-game on top of the RTS that’s we’re making to add a whole different layer on which you can focus on. The first few weeks of the month involved figuring exactly how that system might work and how it would integrate with our other systems. We got pretty far, but as game development often goes, we’ve put that on holds since it was too awestriking and dangerous for the rest of the team. We’re going to revisit it in a few months and prototype a few versions to get the best out of it.
The rest of the time I spent thinking about how much I like doughnuts and how to get them in my diet without my dentist going after me with a stick. During that time, I also started prototyping a new and improved resource systems for the game, which was a huge task. We’re talking about changing something that has been fundamental for a game that has been around for almost 3 years and making sure that everything works in the aftermath. The main reasons for this redesign is to reduce the effect of snowballing, making sure that players that are losing a match have a chance to come back from possible defeat, though we also want to make sure that our matches stay within the 5 - 10-minute length. So far, it’s going great though and we’re definitely on the right track. I’ll update you on its progress next month.
Speaking of next month, I guess that’s when I’ll be talking to you again. Until then, make sure to keep your doughnut intake healthy (whatever that means for you).
Loïc - Art Director / Designer
This month I’ve been focusing on polishing our UI and feedback, along with work on the new deck system.

In term of preproduction, I wrote and sketched concepts for all our nine environments and subsequent levels, tying the specific objectives of each level to the themes of the environment it takes place in.
These are just quick prototypes of possible levels and are in no way the final look, layout or colour/theme scheme, but this is all part of our process.
Kelvin - VFX Artist / UI Artist

Yo! More UI going on this month! We really had to figure out a type of UI frame/theme to use. We wanted it to be modern, stylized, and minimal. Both Loic and I had to work together, throwing sketches back and forth, to get to the iteration that we are at now.

There were tons of iterations beforehand but we got to this. We've designed a pattern for the background of the frames also that connected organically but with strong and strict lines.
Another exciting thing we added is the notification system! There are times you're focusing on a part of the map and you don't notice your buildings being attacked. DO NOT FRET! I worked with Milcho on this system that will notify you when something is being attacked and which direction it's in! It's extremely helpful and will really help you on your game.

Adding to the notification system, we added a very, very simple change that shows feedback on your units being attacked. When a unit is attacked, it should flash white now. Simple, but awesome 😊

I also worked on an FX this month! Woo! It took a bit to get it right, but once you spend tech, the tech fragment will shatter in this cool flash of glitchiness! It's a very small part of the screen, but it turned out very nice.

Amelie - UX Researcher / Writer

So, what happened on my side since the last time, well, mostly to be honest holidays 😊 I drafted some wireframes for the deck builder and some other menus before leaving and while I was gone Justin polished those and the guys discussed it, made some improvements and I came back only to have to say "Wow that's awesome! Let's put this all in and test it!" So, Georgia was really cool, I encourage everybody who likes mountaineering and good wine to visit, trust the French girl even just the wine is worth it!

In Georgia every time you drink, someone makes a toast, it's tradition and if it may seem a little funny to us (especially because the toasts can be really long) they take it really seriously. And then, if you drink often I mean, you get used to it and you learn to enjoy it, you know to learn to be grateful for something in your life every day (or 4 times a day depending how much you like their wine...) so here is my toast, despite Creative England really not getting how video games work and putting us in a really shitty position, and our boss being really rather britishly cross you know... the team is still there 😊
Everybody is still super motivated to make a good game, we're not here for the money we're here for the passion of creating an experience that we really hope you will enjoy and remember. So, to passion and to the sleepless nerds in this team who make this game come to life! Cheers bros!
Writing wise I had made a good start on the faction’s motivations and identity, I also worked on our main character background, started to imagine what brought him to become a slicer...
So now that I'm back I have loads of testing to do, and my objective for the next week will be to take the time to read the mountain of level design the team has produced, see how the maps objectives can fit into mission stories and last but not least nail the first version of our intro narrative!
Daniel - Composer

Coffee shops. Who would have thought that the music of Failure NeuroSlicers would sound like coffee shops?
Now, re-read that first sentence in the voice of Christopher Walken and you begin to enter the rabbit hole of strange that I've entered since the last newsletter. While 'the rabbit hole of strange' sounds like a particularly psychedelic category of pornography, I'm in fact referring to a world of sound that surrounds most of us each and every day: the inner workings of our electrical goods.
By using an induction coil pick up (a device similar to the pick-ups on an electric guitar), I've been able to record the electronic signals of just about the entire contents of my house and — to the concern of some patrons — most of my local shops. It transpires that many of our electrical goods are host to wonderful, bizarre and, sometimes, frightening sounds; many of these sounds can be very rhythmical and full of unusual accents and musical phrases. By 'frightening' I don't mean that our devices are low-key telling us to worship Satan, but that they create sounds you wouldn't expect (particularly the payment terminal at my local coffee shop). If you happen to have an induction coil mic and nothing better to do, try recording a PS4 while you turn it off from the system menu — it really is hours of fun for all the family.

By recording all of this information with the coil pick up, I've been able to transcribe the rhythms of some electrical items and assign those rhythms to different musical instruments to create sonic fragments that cross the boundary between natural and man-made — much like the Neuro Net. For some of the less rhythmical recordings, I've been able to alter, distort and pitch the electronic sounds in Pro Tools and create some interesting instruments (my favourite so far is the synth I've created from my beard trimmer). It is this blend of natural and un-natural, of 'above the line' and 'below the line', that will form the music of Failure NeuroSlicers and, sometimes, that will even include the sounds of my local coffee shop.
Until next time.
Bobby - Communications Manager

I'm used to being the behind the scenes guy for Justin and the team and, on occasion, the doting fanboy of Failure: NeuroSlicers as it evolves. Watching the team work, extremely, hard makes you want to try and do more and one of my tasks is to try and identify community opportunities, specific to the game, and connect with a wider audience; not just from game genre perspective, like RTS, but think about the style and story of the world that will pull fans from all areas of the gaming community to keep them up to date with what's going on within the game.
I'm hoping those already reading this will be subscribed to all our various communication channels, i.e. Facebook, Twitter, Instagram and our newsletter but sometimes these can be dependent on, you, the community to scroll by it in your news feed, which, if you're like me subscribe to a lot of feeds, and will sometimes miss content as it becomes, what I like to dub, a complacent channel we go into autopilot when using.
How to prioritise communication channels? It's a daily thought for me. How many users are subscribed to each channel, what to publish to first can be difficult as it's a changing landscape but recently Discord is becoming more and more popular with the gaming community because of its real-time forum nature. The younger generation these days, the millennials, are used to instant messaging, they don't want to wait for emails or a post reply, they want to know someone is on the other end of the window ready to engage and that's why we're going to start pushing a ton of content there on a daily basis.
It's a great platform with so much control, not only with chat but voice too. We get asked about Alpha testing all the time and one of our recent meetings play testing came up. As you can imagine we're a small team and everyone getting time together across multiple time zones can be tricky so if it's something you'd love to get involved with please come and join our Discord group. We'll be approaching active users who really want to get their hands on an early alpha build, help playtest and provide valuable feedback to continue to evolve the game leading up to its release.
Also, share, it's so important to us we get the game out there and you're all instrumental in helping us do that.
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Solving your oven can cook your laptop
New Post has been published on https://worldupdatereviews.com/solving-your-oven-can-cook-your-laptop/
Solving your oven can cook your laptop
Up to date In case your Hotpoint cooker or washer’s on the blink, don’t set up a restore by using touring the producer’s internet site: the appliance supplier has been inadvertently foisting nasty ware onto visitors.
As spotted by way of Netcraft, fake Java replace dialogs commenced acting on Hotpoint’s Uk and Republic of Eire websites this week. In case you click on “Install” you might not be updating Java, you may be firing up obfuscated JavaScript that Hotpoint did now not a region on its website online. That script tries to cover the truth it refers to a third-birthday celebration website that can send a custom payload of malware your way.
That payload might not do pleasant things on your endpoint and might disclose you to attacks like pressure-by malware or phishing.
Netcraft says the source of the hassle is sort of without a doubt Hotpoint’s WordPress set up and notes that the content material control machine “is infamous for being compromised if each it and its plugins aren’t stored up to date.”
The website in question – hotpointservice.Co.United kingdom – is a quality goal for crimes as it’s suggested as the vicinity to sign up new products. Netcraft issues that the attack’s completed as an alternative properly because it landed in time earlier than the Easter lengthy weekend, which means four sysadmin-loose days of operation before IT group of workers came back to work and had the chance to combat lower back.
Hotpoint’s internet site and social feeds are silent on the problem. The sign up has asked Hotpoint if the attack changed into detected and defended and whether or not any customers or their facts had been compromised. While we listen lower back from the biz, we’re going to replace this story. ®
Is Nvidia Optimus the Destiny of Gaming Laptops? In case you’re now not into gaming laptops or maintaining up with the modern day pocket book PC era, Nvidia Optimus is probably completely overseas to you. So for the reason of this newsletter and your own sanity, we will try to keep this dialogue as non-technical as viable.
First, Nvidia Optimus refers to a new generation which lets you seamlessly transfer graphics components to your laptop so as so that it will shop strength. As an example, you can transfer among Integrated snapshots and Discrete pics each time you want them or which one is a nice idea to deal with the utility or computing chore handy. Having switchable images surely means you may get enhanced visuals and longer battery existence out of your computer.
Now this isn’t always exactly new, we’ve got had switchable pics earlier than in laptops however what is progressive approximately Optimus – the whole thing is accomplished automatically behind the curtain, without any interruption and the give up person might not even realize a switch has taken vicinity.
In some beyond structures, the PC consumer needed to manually switch modes or pictures. Optimus modifications that completely, in very simple layman terms, it is like going from a well-known vehicle to an automatic one; or instead possibly a better assessment could be to think about hybrid motors, a motive force might not realize Whilst the car is strolling on fuel or the battery due to the fact the whole lot occurs routinely within the heritage. All you recognize, the hybrid car takes you smoothly from factor A to point B.
What is likewise so big approximately Nvidia’s Optimus is the general utility of this technology if a laptop or netbook has a Nvidia GPU and a CPU/chipset with an IGP there’s no purpose why it can not have Optimus installed. The expenses are very low and may be easily absorbed into the price of the GPU, so you can anticipate Optimus to seem in ION netbooks, mainstream laptops and in particular high-cease gaming rigs. about 50 Optimus enabled laptops are coming within the summer season of 2010.
We could face it, for high-performance gaming laptops one of the primary problems has been low battery life, if Optimus can increase battery existence, it is going to be a welcomed addition. Nvidia is making some serious claims about this new technology but if most effective half of what they’re pronouncing involves fruition, then this is certainly a progressive ruin-via. Just the boom in battery lifestyles on my own would make Optimus a big leap forward.
Just how do Optimus paintings?
possibly, we are able to need to get just a little technical. Currently, Optimus will understand programs based totally upon the executable document name but it could move a touch deeper at recognizing the application or what’s referred to as for so one can get the great overall performance. For example, widespread internet browsing generally does not require discrete GPU but If you stumble upon a Flash Video, Optimus will fireplace up the GPU and route calls through the video processing engine. cease the Flash Video and the GPU can energy down again. Likewise, any time you require DirectX (OpenGL), DXVA (DirectX Video Acceleration), or CUDA (Compute Unified Device Architecture) capabilities – Optimus will activate the discrete GPU. In case you need a very good and a very particular technical description of Optimus, I would suggest you study Jarred Walton’s incredible article right here: www.Anandtech.Com/display/2934/2.
However, what you have to recollect, Optimus will do all this work seamlessly within the background and also you shouldn’t even see as a good deal as a flicker for your PC display. due to the fact you’re the usage of the right elements of your laptop machine to give you the satisfactory performance at the same time as the use of the least quantity of energy, you will save strength and battery lifestyles.
one of the first laptops to use Optimus generation is the ASUS UL50Vf, and it is very suitable that one of the first Optimus laptops is coming from ASUS. Considering that Asustek has been long identified as a frontrunner in progressive PC products and laptop technology. As an example, they released the famous netbook category with its first Eee Laptop back in the fall of 2007. Further, we have the primary three-D computer additionally coming from ASUS, that is the Asus G51J 3-D gaming PC which functions Nvidia’s three-D Imaginative and prescient era and one of the first 120Hz LED backlit Liquid crystal display displays capable of deal with the dual pics required for 3-d gaming.
Will Optimus revolutionize gaming laptops?
It is probably in these energy-hungry excessive overall performance machines that Optimus ought to play a primary position. Supplying greater battery life might be a super gain, especially if the costs of offering that longer battery lifestyles are subsequent to nil. No doubt, once laptop producers and designers get their arms on this new technology, we can see a few novel applications and makes use of, especially in which gaming is involved.
Seamlessly powering up or powering down, depending on the packages being treated may want to show very beneficial in a gaming PC. routinely switching from Incorporated images to Discrete photographs or GPU can boom the performance of your computer and save strength. Gamers need strength after they want it and any technology that can provide them this capacity will be welcomed with open palms. even as nobody can predict the Future, but if Nvidia Optimus era can deliver Gamers and gaming laptops seamless switchable graphics and save battery existence, then that Future appears very shiny indeed.
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