#this is not a castable pose
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Do you think there's any chance you'll make multiple of the two headed calf (like how you've made multiple Astarions)? I'm a sucker for anything related to a two headed calf and if you were selling them, well, there's no mountain that I wouldn't move to purchase one
Maybe! I'm enjoying the one I'm currently working on, but also not really sure I need to keep it--like most of what I make, it's more about putting it into reality than it is about possessing it myself--so it's pretty likely this one will be for sale at some point. I don't often do multiples but it's terribly cute and I don't think I'll ever be over that poem, so.....maybe.
#this is not a castable pose#its 100% handmade and that means we're talkig a price point that's more like most of my sculptures#not like the miniataurs
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Medieval Carriage for Sims 3
Happy Simblreen everyone!
This is a conversion of Notsooldmadcatlady's really beautiful ts4 medieval carriage. Thanks to @notsooldmadcatlady for making it and letting me convert! I did two versions of the carriage – one as a working vehicle and the other as decor for storytelling.
Functional Vehicle
For the working vehicle, I added Kyrie's converted Dragonslave horses, which I used with edited textures by @danjaley for the School Wagon, and I added an edit of a bridle by Hexameter. Thanks again to these creators too.
The carriage is castable, but the horses are not, and neither the wheels or the horses are animated.
HLoD: 16088, MLoD: 7394 2500 simoleons in vehicles>cars.
Decor Versions
The decor versions are in decor>sculpture for 4800 simoleons. There are two types – one has an open door and the other has the door shut.
If you're looking for storytelling poses, Danjaley has made some great carriage poses for NAuditore's conversion of the Maryata Stagecoach and has also archived Kyrie's conversions of Dragonslave's horses, seen below.
Vehicle Version on SFS
Decor Versions on SFS
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Behind the Hose | Firehouse Hotshots
Individual files: Behind the Hose - Sim File Share (requires Ambitions) | Firehouse Hotshots - Sim File Share (Base Game) Bulk Download: click here
No sirens blaring today, just a team of heroes ready to dazzle the lens. When the flames aren’t calling, they’re turning up the heat with their best poses and their finest gear. Before the sirens start blaring, there’s a little moment of stillness… and a lot of posing. Whether it’s hanging out at the pole, fixing a tire or posing for the perfect shot, these firefighters know how to work the camera.
Price: 110 Environment: 3 Features: Shiftable, Frame is CASTable Category: Buy > Décor > Wall Décor Room: Living, Dining, Kids, Bedroom, Study EA Mesh Used: SculptureWallTattooArt3x1 from Ambitions File Type: Package Min. Required Game Version: 1.42 Packs Needed: The Sims 3, Ambitions Price: 30 Environment: 2 Features: Shiftable, Frame is CASTable Category: Buy > Décor > Wall Décor Room: Living, Kids, Bedroom, Study EA Mesh Used: PaintingPosterTeenRoom from The Sims 3 File Type: Package Min. Required Game Version: 1.42 Packs Needed: The Sims 3
Hello and welcome back to my blog!
I didn’t plan to create more custom paintings, as the first one was meant to be for #Simblreen only but while I was building the fire station, I thought it would be fun to add a few pictures of firefighters goofing around for the camera. So, I decided to go ahead with it.
Click on the ’Keep Reading’ below for more information and pictures on this custom content.
📣 Right-click on a picture and select ’Open image in new tab’ for a clearer view. There are two custom paintings I made for the Station 118 Fire Department lot. One requires the Ambitions expansion pack, as I needed a large landscape mesh to fit all of the Sims into one frame, while the second one is base game compatible. As shown, the Behind the Hose painting includes two overlays/pictures, while the Firehouse Hotshots painting features around seven and both can be found in the “Decor -> Wall Hangings” section of the catalog. The images used for both paintings were taken by me and my go-to models are from the family bin. I’ve included in-game pictures and their respective catalogs in the screenshots above. Let me know if you have any questions or experience any problems on your end!
TSR Tutorial - Create Custom PaintingsTSR Workshop
#petalruesimblr#decorative obj#the sims 3#ts3#ts3cc#sims 3#the sims 3 custom paintings#ts3 simblr#ts3 custom paintings#ts3 simmer#sims 3 download#sims 3 screenshots#ts3 download#ts3 community#ts3 screenshots#s3ccfinds#s3cc download#the sims 3 wall decor#ts3 wall decor
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could you please tell me how you take portraits of your sims? do you use any backdrop in-game? i can’t deal with masking everything out in photoshop ;_;
hi! i just make a pose room with the backdrop from murano (tsr warning) and then since its castable i just change the color, add some buy debug lights and take pictures with either poses i downloaded or nraas animator (:
i used to mask everything in photoshop but i do graphic design so i was pretty used to it 😭 but the backdrop makes things easier since the color can be changed
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Emerging Technologies in the Aluminum Deoxidizer Market: A Detailed Analysis

The aluminum deoxidizer market comprises products that are added during aluminum production to remove dissolved oxygen from molten aluminum. Aluminum deoxidizers help improve the quality and properties of final aluminum products. They prevent oxidation, reduce gas porosity, decrease hydrogen solubility, and improve the fluidity and castability of molten aluminum. Some of the commonly used aluminum deoxidizers include titanium, boron, phosphorus, calcium and strontium. The global Aluminum Deoxidizer Market is estimated to be valued at US$ 3.13 billion in 2023 and is expected to exhibit a CAGR of 5.7% over the forecast period 2023 to 2030, as highlighted in a new report published by Coherent Market Insights. Market Opportunity:
The growth of aluminum deoxidizer market is driven by the opportunity for reduction in production costs. Using aluminum deoxidizers helps improve the fluidity and castability of molten aluminum. This allows aluminum producers to cast complex and thinner aluminum sections with fewer imperfections and defects. It also enhances alloy properties and resistance to corrosion. All these benefits help aluminum producers reduce costs associated with scrap generation, rework and improve productivity. The implementation of efficient aluminum deoxidization practices presents a lucrative opportunity for aluminum producers to lower costs and gain a competitive advantage in the market. This is expected to drive increased demand for specialized aluminum deoxidizers over the forecast period. Porter's Analysis
Threat of new entrants: The aluminum deoxidizer market is moderately difficult to enter due to high production costs and the need for technical expertise. The threat is moderate.
Bargaining power of buyers: Large industrial buyers have significant bargaining power due to their bulk-buying abilities. However, the availability of substitutes balances this power.
Bargaining power of suppliers: The suppliers of raw materials and components have moderate bargaining power due to the availability of substitute raw materials.
Threat of new substitutes: The threat is low to moderate as aluminum deoxidizers have strong product differentiation and switching costs. However, alternative deoxidizing agents pose a threat.
Competitive rivalry: The competitive rivalry is intense due to many global and regional players operating across different sectors. Manufacturers compete based on product quality, technical support, and pricing.
SWOT Analysis
Strengths: Long product life, excellent deoxidizing efficiencies, compatibility with various melting furnace designs.
Weaknesses: High production costs, supply chain disruptions can impact production.
Opportunities: Growing foundry and primary aluminum industry, developments in low-carbon aluminum production present opportunities.
Threats: Stringent environmental regulations regarding metal processing emissions, substitution threat from alternative deoxidizers.
Key Takeaways
The global aluminum deoxidizer market is expected to witness high growth over the forecast period aided by growth in the end-use industries. The increasing demand for lightweight materials in the automotive and aerospace industries will drive the aluminum deoxidizer consumption.
Regional analysis: Asia Pacific dominates the global market with China being the largest producer and consumer of primary aluminum globally. The region will continue its dominance owing to increasing industrialization and infrastructure development. Europe and North America are also significant markets driven by technical advances in aluminum production. Key players operating in the aluminum deoxidizer market are Almatis GmbH, AluChem, Inc., Motim Electrocorundum Ltd., READE Advanced Materials, Zibo Honghe Chemical Co., Ltd., Henan HengXin Industrial & Mineral Products Co., Ltd., Prince Minerals LLC, HAIHUI Group Co., Ltd., Gongyi City Meiqi Industry & Trade Co., Ltd., Xinzheng Chengxin Carbon Co., Ltd.,Henan Junsheng Refractories Limited, Luoyang Zhongsen Refractory Co., Limited, Jiaozuo BeiYuan Chemical Co., Ltd., Gongyi City Xianke Water Supply Material Co., Ltd., Zibo Jiuchen Industry & Trade Co., Ltd. The industry is witnessing increasing consolidation as key players focus on expanding their geographic presence and product portfolios through mergers and acquisitions.
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I posted 105 times in 2022
That's 44 more posts than 2021!
93 posts created (89%)
12 posts reblogged (11%)
Blogs I reblogged the most:
@twinsimming
@simbouquet
@jamiegirlposts
@bioniczombie
I tagged 105 of my posts in 2022
#twin is talking - 65 posts
#asks - 59 posts
#sims 3 - 42 posts
#ts3 - 39 posts
#download - 38 posts
#my cc - 36 posts
#4t3 - 35 posts
#4 to 3 conversion - 35 posts
#ts3cc - 35 posts
#s3cc - 35 posts
Longest Tag: 37 characters
#i’ve been waiting for a mod like this
My Top Posts in 2022:
#5
Yoga Mod by Twinsimming & Alunn 🧘🏾♀️
This mod brings the yoga activity from The Sims 4: Spa Day to The Sims 3. Originally created by Alunn, I recently took over to add additional features and bring it to release!
This is a script mod that can be placed in your Packages folder. It was built and tested on 1.69 but should work fine on 1.67.
Overview
New Object: Yoga Mat
4 New Interactions
49 Converted Animations
10 Yoga Poses
Objects
Entertainment -> Sporting Goods
The Perfect Yoga Mat: two channels | §130 |
Zen Again Yoga Mat: two channels | §125 |
| All TS4 presets included and base game compatible |
The yoga mat is draggable in Live Mode and can be placed in a sim’s personal or family inventory.
Yoga Mat
Using any of the yoga mat interactions will build the Athletic skill (except for Children), though some more slowly than others. As your sim’s skill increases, they will learn new yoga poses and improve on their execution of previous ones.
A sim’s Athletic skill also determines how long they can use the mat before becoming Fatigued* (anywhere from 4-7 hours):
Skill Level 1-3 (Poor/Novice): 4 hours
Skill Level 4-6 (Normal): 5 hours
Skill Level 7-9 (Skilled): 6 hours
Skill Level 10 (Expert): 7 hours
*Children will always get Fatigued after 3 hours.
Your sim won’t gain muscle, lose weight, or become more fit from using the mat, but they will fulfill any generic workout related wishes. And sims won’t lose Hygiene as fast as they would using other athletic equipment.
Sims aged Teen and up will switch into their athletic outfit, take off their shoes before using the mat, and put them back on when finished. Children will switch into their athletic outfit, but leave their shoes on.
Pregnant sims can use the mat in any trimester!
Interactions
Practice Yoga (Child and Up): Raises Athletic skill, gives sims the Tranquil moodlet after 2 hours, small boost to Fun need
See the full post
644 notes - Posted November 5, 2022
#4


Contemporary Teen Bedroom Set 🛏
Hi everyone, I’ve finished my first set of conversions from The Sims 4: High School Years! I’m breaking the objects up into sets since EA did a really good job this time around making complete sets of bedroom furniture. The first one up is contemporary themed and includes a bed, desk, dresser, end table, shelving unit, rug, and a few other décor items.
Most of the objects included have overlays on some areas while others remain CAStable. I did this to provide as much flexibility as possible for customization, so there are several CAStable presets available for each object. The top photo is fully decorated and the bottom photo shows just the objects that come in the set.
I don’t want to make this post too terribly long, so if you’re curious about where an object in the top preview photo came from please don’t hesitate to ask!
Comfort
Slightly Sneaky Storage Double Bed Frame: one channel | §50 |
Slightly Sneaky Storage Double Bed Pillows: three channels | §400 |
Slightly Sneaky Storage Double Mattress: four channels | §300 |
Décor
Artistic Assembly: non-CAStable | §65 |
Hobby Holders: non-CAStable | §100 |
Rug Hongry: one channel | §65 |
Study Stacks Expanded: non-CAStable | §65 |
Storage
Drawers for my Drawers: three channels | §410 |
Surfaces
For Star Shelving: three channels | §140 |
Simple Yet Stylish Wooden Desk: three channels | §450 |
Steadfast Side Table: three channels | §140 |
| All TS4 presets included and base game compatible |
Credit: meshes by EA, mesh by aikea-guinea, The Sims 4, Sims4Studio, TSRW, Blender, Milkshape, Photoshop, and Gimp.
Download (SFS, package) | Mirror (MEGA, package)
Experiencing issues with my conversions? Inbox me. Enjoy! 💙
651 notes - Posted September 13, 2022
#3


See the full post
679 notes - Posted April 13, 2022
#2

INSOMNIA by Charly Pancakes Conversions 💤
Charly Pancakes is one of my favorite custom content creators for The Sims 4, so naturally I had to have their stuff in The Sims 3 as well! I’ve converted all six items from their INSOMNIA set to share with you today. This set contains a wardrobe, a bed frame, a mattress, a small potted plant, a rug, and a functional candle.
The floor plant is from kandiraver-sims here, the suitcase end table is from Around The Sims 3 here, the wall art is from julietsimsccblog here, the mirror and hand sculpture are previous conversions of mine here and here, and the flooring is from pixelfrogslegs here.
Comfort
Double Bed Frame [by Charly Pancakes]: one channel | §370 |
Organic Cotton Bedding [by Charly Pancakes]: four channels | §260 |
Décor
Insomnia Small Plant [by Charly Pancakes]: one channels | §60 |
Insomnia Rug [by Charly Pancakes]: two channels | §170 |
Lighting
Birdskull Candle [by Charly Pancakes]: one channel | §80 |
Storage
Insomnia Wardrobe [by Charly Pancakes]: two channels | §580 |
| All TS4 presets included and base game compatible |
Credit: meshes by @charlypancakes, The Sims 4, Sims4Studio, TSRW, Blender, Milkshape, Photoshop, and Gimp.
Download (SFS, package) | Mirror (MEGA, package)
Experiencing issues with my conversions? Inbox me. Enjoy! 💙
792 notes - Posted June 7, 2022
My #1 post of 2022

Country Cottage Kitchen Set 🥚
Happy new year everyone! 🥳 I haven’t converted a kitchen set since 2020, which means it’s past time for another one! @hideoutpeach sent me an ask a while back about converting items from the Sims 4: Country Kitchen Kit, so I converted everything with the exception of the sink and cabinets. I also converted my favorite fridge from the Sims 4: Cottage Living!
I also just hit 1,000 followers on this blog! I’m so glad so many of you like my conversions, it means a lot to me!! 💙💙💙
Appliances
ReFridgeAdeezer - by Re FrostyFridge Corporation: three channels | $500 |
Pancakes at Dawn Stove: three channels | $600 |
Country Charm Fridge: two channels | $1750 |
Décor
Handy-Dandy Flower Caddy: two channels | $35 |
Granny's Cozy Casserole Dish: one channel | $83 |
Nicki Knack's Anything 'n Everything Jar: non-CAStable | $45 |
Heritage Bread Box: three channels | $75 |
Heritage Flour Tin: two channels | $63 |
Bountiful Bucket: non-CAStable | $57 |
Surfaces
Country Charm Shelf: one channel | $165 |
| All TS4 presets included and base game compatible |
Credit: meshes by EA, The Sims 4, Sims4Studio, TSRW, Blender, Milkshape, Photoshop, and Gimp.
Download (SFS, package) | Mirror (MEGA, package)
Experiencing issues with my conversions? Inbox me. Enjoy! 💙
1,179 notes - Posted January 19, 2022
Get your Tumblr 2022 Year in Review →
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🎃 2020 Simblreen 🎃
*Ghost costume for child & toddler / both gender / under accessory
*Witch boots for child & toddler / both gender / CAStable / under shoes
*pumpkin basket / 3 styles / fully CAStable / under mis, plant
*simple poses for the pumpkin basket, 4 for toddler, 2 for child, with poselist. OMSP needed
*Toy coffin / 3 presets / CAStable / under nursery, toy
*Ghost decor S fixed / placement only, won't block the path anymore
Mesh: EA and mine modification Polycount: Since most of these are modified from EA meshes, not much changed in polycounts, the only two exceptions were the ghost costume & the basket, 100% original, with the polycounts of 424 & 1504 respectively.
Other credit: I took the previews in @amphoraesims ' Greer’s Pumpkin Patch. It's such a pretty lot however mine previews actually look a bit different. Some cc went missing after the installation so I just threw some bushes randomly and moved a few things here and there to wrap up the shots in a hurry.
Download & further details >>HERE<<
Happy Simblreen!👻🎃💜
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Neronai Clay
German model maker, Neronai is a fantasy creature creator, specialising in dragon and other mythical creatures such as griffons. Using mainly super sculpey, fimo clay and acrylic paints for her models, they are built over wire, foil and armature bases, positioned in poses before clay is added. She also creates resin models using moulds, normally used to create pendants and other castable sculptures. Her models are most often of dragons or wolves, inspired by fantasy novels and media, mythical creatures are often the main feature of her sculptures. All of the details on her models are hand sculpted onto the main base of her creatures, some aspects are added when needed such as fur, added onto the model after being independently created. Neronai is especially good at dragon and scale creation, posting videos on her account that would help me quite a bit with my dragons creation.





Her models are very well done, her main skill is definitely in sculpting dragons and the details that go along with them, her style is a mix of realistic and animated looking modelling. The shape of both the armatures and model always starts off quite rough and basic, however the end result is always much more refined and detailed, with each scale and strand of fur being hand carved or added onto the creature. Although the size of her models are much larger than what I have in mind for my models, she shows a lot of her methods online and this will help me when it comes to creating my miniatures. I will look back at these when I begin trailing methods and creating my models, evaluating how she details her clay and if a similar method works for me.


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Ugh... It’s the last day of my vacay. Back to the drudge tomorrow...
I spent entirely too much of my time off wrestling that store surfboard into submission as a prop for my poses. First I had to separate out all the geostates as separate objects. Then I discovered that the mesh had some issues and had to fix those. Then I decided, hey why not re-UV map it all because the original wasn’t mapped very well. That then meant I had to re-bake it too.
Given that, I will definitely have to redo all the presets (I was leaning towards doing that anyway because the originals were mostly all non-CAStable stencils, which is annoying.)
And while it wasn’t what I intended to work on I did learn some stuff, so there is that.
Now off to fix dinner - a nice bison steak, sauteed radishes and green beans all dressed in a bagna cauda (translates to : “hot bath”. Its a sauce of garlic, butter and anchovies). Later there will be white chocolate/cardamom pots de creme with blackberry thyme sauce.
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An MR 22 says a thing about every frame they have right now for fun
Ash: I wish I liked you. I was so excited to hear about smoke grenade and so immediately sad when I saw how bad the duration is. At least lethal teleport is neat with a dagger and covert lethality, though I’ve never DONE that because why bother. Honestly? They should make smoke castable to refresh before it ends and base time should be longer. (I mean, what are they balancing for? Loki and Ash both feel outdated when Octavia and Ivara can just be invisible forever with no effort.)
Atlas: I wish you were good :( Saw your pose and thought “AWESOME”, Saw your punching ability and thought “COOL”, saw your rock friends and thought “NEAT!” only for everything you do feeling kinda meh. I wish rubble was more reliable, like dropping no matter what rather than just off petrified enemies or degrading slower, and I wish the punches were, well, cooler and the rock friends were, you know, good. :( Also I have never once seen his rock walls used to the benefit of anyone ever. All they do is reroute their pathing around it or get stuck on it FOREVER which in all situations where you’re blocking the enemies that isn’t... actually... that good... (Generally you want them DEAD for the next wave, not stuck)
Banshee: Before I took a break from the game you were busted with quake augment and I thought that was neat, now you’re not so it’s... fine. I like your toolkit, sonar is just good, quake is still nice, and silence is... alright silence isn’t as cool as I wish it was. First ability who?
Chroma: I hated you. Like ACTUALLY hated you. I thought your abilities were clunky and you were unplayable beyond end game people with a billion prime mods and arcanes to fund your nonsense. But then I gave you another shot because so many grinds call for you and my god. It really does just take a little strength and duration and he’s busted. More and he’s a god. Range and he’s a team player or narrow minded and he’s not. I still don’t LOVE him because all his good abilities are just buffs so he’s really just... kinda bland, but what he does he does very well. I wish he had abilities that ‘did’ something more than just two buffs that are good and two abilities that are so bad you might as well forget them (but dragon is cool :( ). I want to take advantage of his color-element passive but really you just pick the buff you want for your 2 and forget about it :/
Ember: Before I took a break from the game you were doing wonderfully! You caught the world on fire and the game’s lower level mindless grinds (like relic cracking) bent to your will. But now you’re just... kinda not that fun. I keep hearing that they nerf (minor rework*)’d her because she was OP and boring but like, she wasn’t OP because she’s pretty garbage at hard content? And I find it objectively fun to run around watching everything die on low level content so? So instead they just made her fire short range and meh for no reason? I mean, I’d welcome a rework, but I feel like she went from “1 is bad, 2 is a panic button, 3 is fun but bad, and 4 is godly in low content” to “bad” all in the name of balance while frames like Equinox still do THE EXACT SAME THING or Mesa can do LITERALLY ANY CONTENT AT ALL. Give her some love- even if it means a full rework, she SHOULD feel like she’s passively burning the world :(
Equinox: I really wanted to learn how to play Equinox when I first got her, but now I find it difficult to remember she has more than one ability out of her EIGHT. I used to love using the duality mod to make super temporary specters (That augment needs buffed) but then I learned that maim was the new ember and guess what? It is. Metamorphosis? Who cares. The buffs are temp when they should be permanent per day/night form. Rest/Rage? Rest is good for affinity farming but I have literally never done that because it’s boring and I get more rewards for doing SO, Rage is just more mod hungry speed-nova with utter garbage range so...I literally forget that Pacify/Provoke exist. They are fine I guess, but like, I’m probably just maiming with provoke on if I’m desperate and it’s fine as is. Mend is not a good heal compared to any other heal and Maim is just ember world on fire but not nerfed to be 5m wide. I want to adore Equinox but their toolkit- WHICH SHOULD BE THE MOST EXTENSIVE- feels so limited by how much better ONE of the 8 choices is.
Excalibur: I hated you when I started the game. I love you now. Thank you Umbra :) It’s funny how immediately more sturdy and less vulnerable I feel when I pick Umbra over any other frame, which is funny because I never play Excal, but when I do I feel unkillable.
Frost: Bubble, Avalanche, next. But truly I immediately go to him when I need to protect something- it’s hard to argue with consistency.
Gara: I hated you, then I found out you could bullet jump straight up and cast Mass to make your wall really really tall, then I hated you again, then I read about how you’re ‘supposed’ to play the frame by abusing Splinter Storm and using mass to regen the duration and honestly? I just never tried. I get it conceptually, but that just sounds clunky and weird- sure it’s “fine” since it amounts to maintaining one buff and spamming mass to lash for a quick bit of damage and reapply the buff but like. Doesn’t sound fun so I believe the hype but do not care.
Unfun Frost clone.
Garuda: You know? I was kinda hyped for her and then I just never gave her a chance. I leveled her in Hydron and never once used her outside of that instance. I should give her another shot because LITERALLY have nothing to say outside of “You look neat and I dig having another Valkyr but this time edgy”. For now I’ll say my impressions are “1 feels weird, 2 is annoying for a heal it should just be a strong attack that spawns a health orb or 2, 3 feels out of place when she has no good ability to spam that would cost that energy it feels like it exists to lower HP for her passive which... if that’s the entire REAL purpose then it’s not a well thought out passive, 4 is cool but I never felt it was strong enough to care beyond spamming that excess energy I got from my 3 with it.
Harrow: I hate you. I spent SO long grinding for your darn defection part and leveling you was THE worst and now that I’ve maxed you I don’t care about ever using you. Yeah, your ability (notice I said ‘ability’ because face it Covenant is all that matters) is good sometimes, but I hate how it works and I hate using it. Also the rest of your kit doesn’t feel good to me. 1? Fine, I like this one. 2- A minor buff to reload and fire rate so I can heal partners by killing things? Weird. 3- Cast and then do my best to be the only one killing anything so I can give my partners energy which they will then use to kill things thus meaning I wasted my time using my 3? Okay. I just find the way Harow works to be weird- why does HE have to do the killing to give health/energy to allies? Why does Covenant work like that because it makes it pretty much only reliable during things like Eidolons so that’s a little narrow in scope. He’s weird, and wasn’t worth the grind.
Hildryn: I love you, never change. I wish I had arcanes to make you better, and I promise I’ll get them for you someday xoxo love you forever. But seriously, I am disappointed that I feel kinda.... weak playing as her without say good arcanes etc. I feel like all I have going for me is survivability and... that’s it? Like my exalted is fine, but not amazing, and her absorb is on the low side for me (I need to play with mods more to be fair) and her 4 is.... underwhelming. Clearly my mods are out of line, but I feel like an immovable wall that just sorta outlasts the enemy with her rather than an actual threat like most other frames. Love her though.
Hydroid: I used to love you. I still like you. What can I say, I like having the option to lame a mission out by sitting in the corner with pilfering tentacles between me and the enemy as I watch loot drop into my bucket. His kit doesn’t particularly interest me, but I mean, come on. Pilfering tentacles. I’m cool with it.
Inaros: You scare me, dude. I rarely ever touch this frame, but EVERY. SINGLE. TIME. I do, I’m reminded that he’s literally invincible, can pocket sand stab everything to death instantly WHILE HEALING TO FULL, has roughly 30k armor with TONS of health, and honestly just feels like an invincible killing machine. Like Hildryn’s survivability with the addition of instant kill full heal pocket sand so more lethal. I should play him more maybe. The other abilities are fine. 4 is a given- that helps give the 4 billion armor. 3 is fine, I literally never use it but I know it can be used well. 2 is, well, 2 is good. Like ACTUALLY good, but I rarely remember to use it unless I’m thinking “I’m bored and while I am at full health, I’d like to eat this guy to become invincible for a bit and heal up to double full health while making a sand zombie. That sounds fun.”
Ivara: My true main. What can I say, I love soloing stuff and feeling like literally nothing can go wrong. Because literally nothing CAN go wrong when you play Ivara. Infinite Invisibility is busted but my god do I not want it to be right. <3
Limbo: You carried me so far in this game when I first started! Between you and Rhino I was able to get a real grip on things and learn how to actually play. Heck, Limbo still helps me plenty! Want to loot everything on a map for caches or resources or syndicate tokens or ayatan sculptures etc etc etc? Cata bomb! Want to do the Lua spy mission? Riftwalk through them all! Want to do a hard (non-corpus/corrupted) mission and be invincible? Stasis duration build!
He really is just fun to use and CAN be a godsend to a group, but you’ll still never find me running him in a group (beyond cata bombing) because of the stigma of banish spamming Limbos and how at this point everyone hates to see a cata defending a point at all despite the literal invincibility it brings with stasis and free energy orbs :(
Loki: You kinda suck! But let me roll that back. His invisibility is about as bad as Ash’s and his other tools are practically phased out of usefullness in today’s game. Radial can be good, and hey, I’ll never complain when I see a Heavy Gunner or Nox going melee, but wouldn’t it be nice for your 4 to kill those targets? You know... like most other frames? Passive sucks so hard I have to say it here. Honestly, I know why Loki was good in the past, but he just doesn’t fit today beyond making the corpus siege go faster by teleporting the bots down. That’s literally it. I wouldn’t argue to a revamp making him interesting again, I’d say he deserves it.
Mag: I should play around with your toolkit some more. I hear magnetize can be insane, but I’ve yet to actually toy with it. The other tools all feel half baked. 1 should be more controlled- like it should ALWAYS pull loot and it should pull everyone to stop in front of you, not slingshot them behind you. 2 is supposedly super good so I trust that and want to toy with it. 3... I mean it’s nice for partners? And it can strip armor with augment right? That’s alright I guess. and 4 is a not great but not terrible kill switch. She’s fine, mostly I just want to toy with that magnetize to see what I can make it do at some point.
Mesa: I don’t understand how multiple high profile content creators say she’s “Great, but not OP”. Mesa is OP. Pull your head out of your rear, or at the very least stop pretending you mean it and admit you say she’s not because you don’t want a nerf. I heard she was “great but not OP” before getting her. Got her. Got her prime. Played her. And fuck. She’s busted. EVERY SECOND of content in this game can be made miles easier with a mesa. She makes things dead. She tanks with shatter shield. She buffs AND does minor CC with her lasso. SHE’S. BUSTED. Stop pretending she ain’t. I’m saying I love her! I FRIGGIN’ LOVE PLAYING MESA and she’s quickly become one of my most played frames- doesn’t change that she’s utterly and entirely busted. She can run through content with no fear of dying all while LITERALLY everything around her drops dead. Busted. I love her.
Mirage: I used to like her. Kinda don’t see the point in running her when every other frame feels like a more complete version of her, but I don’t know. I like her clones. Cool frame.
Nekros: Loot frame. Not much to say, I use him a ton when I need stuff- everyone does. Desecrate with despoil is good. Shadows are alright outside of survival modes where they take up spawn slots. Terrify is... an ability, and soul punch sure does take up the 1 slot dun-nit?
Maybe he’s a bit boring since that’s all he has. But still. Loot. So I mean, he does that well, that’s enough.
Nezha: Sliding is fun, fire is fun, tossing the ring is not fun at least the last time I bothered to do it (on console it’s awkward to aim and charge an ability at the same time) spears are nice. He’s a fun frame. I never play him outside of gathering corrupted mods solo, but still. Respect.
Nidus: I should play Nidus more. I actually love his toolkit (surprise surprise from the frame known for having the best toolkit in terms of synergy) I don’t play Nidus like ever. I like him, but I never touch him.
Nova: Neat frame often shoved into boring roles. I think the antimatter nuke is awkward and kinda mediocre- it is strong but shooting it to make it hurt things feels... weird. The defense orbs should honestly just be defense and dissolve 1 per damage taken with a 5 second delay between each orb lost or something- the current method of them being an attack AND defense is... stupid. But yeah, I love her 4. Stack strength and you have an intense slow, stack negative strength and you have the speed nova build literally everyone is told to use when doing defense which is ‘meh’.
Nyx: I want Nyx to be better. I know she got a bit of a buff recent-ish which helped, but still. Chaos is pretty much just useful in interception, and her other abilities are just... kinda not. Anywhere.
Oberon: I Love Oberon And I’m Upset That Trinity Has A Heal That Basically Stomps Him Into The Dirt. I like my bushes. I like HOTs more than plain jane burst heals, let me plant bushes and put a HOT on my team.
Octavia: BUFF OCTAVIA BY GIVING US MORE FREEDOM IN CREATING MUSIC. Octavia is overpowered in like any mission if you’re smart about it. I hate how her 2 is objectively bad to use- that was a poor decision by DE because they made each of her 1-2-3 abilities a part of her collective song and the best use of her abilities is to just use 1-3-4 which means no bass :(
She’s amazing and I love her.
Revenant: Cool frame that I never want to use. Enthrall is a neat mind control with how it spreads among enemies, but the rest? Mesmer makes him unkillable in the right context which is good, but like, kinda boring. Reave or whatever is just.... no thanks. I hate Hydroid’s burst forward, I hate yours too. And Danse? It was neat when I first saw it at his release, but honestly it doesn’t hold up.
Rhino: You carried me through the first half of the game, my ferrite covered friend. Now I only use you when I feel like seeing how high I can get the ferrite to or I want to roar and stand on point in a defense mission (a job better done by chroma to be fair). But for what you did as I learned the game, much respect.
Saryn: Unbelievable frame. Who thought this was okay? To be fair, unlike Mesa Saryn isn’t OP in every circumstance. But still. What Saryn can do makes you FEEL like she’s OP in her own circumstances which I guess means she isn’t OP since it isn’t all the time. Whatever. I love Saryn’s tools a ton, like really a ton, but I only ever feel like she’s useful in things like SO where the enemies are insanely plentiful and you can keep spores up forever and a day.
Titania: One of the most fun and slept on frames, but for good reason I suppose. I mean, she’s not insane by any means, but come on. Going pixie and showering enemies in high damage archgun-like fire is fun all the time. The rest of her tools aren’t super interesting to me, but that 4 is a good ability.
Trinity: I hate how much better of a heal she has than Oberon. I hate it. Also her toolkit isn’t that interesting to me, but it’s objectively good. Energy Vampire for infinite energy, then spam 4 for an immortal team. The other abilities are ‘meh’ though. I mean link has it’s use for buffing your defense, but I have a habit of forgetting it and just avoiding dying the traditional ways- by killing things and using my teammates various abilities to hide from damage instead. My bad.
Valkyr: I want Valk to be insanely good, but instead she’s just pretty good and pretty damn fun to use. That’s enough. I like going berserk, so she’s fine.
Vauban: BUFF VAUBAN YOU COWARDS. REVAMP AND BUFF HIM. NO, LETTING HIM CHARGE HIS TESLAS IS NOT A BUFF!!!! IT’S WORTHLESS!!! BUFF HIM YOU COWARDS! Also am I the only one that thinks it’s redundant and dumb for him to have TWO CC stop in place moves? Bastille AND Vortex?
Also it bothers me a lot that Vortex is half the range of Bastille, it means people say to just use Bastille if that’s your intent- but I want to use vortex.... Honestly, I’d say get rid of bastille and buff the range on vortex -.-
Volt: Go fast, put up shield, go fast again, use electric circle for whatever reason. I honestly just think Volt is boring and needs work for the entertainment side of things- but I mean, speed is good like ALL the time and shields are good for eidolons so. He’s in a good place he just isn’t fun.
Wukong: I love wukong’s style. I love how defile can be used to become immortal, though I’ve yet to rely on it outside of testing in the simulcrum. I love how his “OH CRAP” evade button is to hide in the clouds. I love his exalted weapon being as silly and berserk as the monkey king deserves- but I feel like he’s just too weak on every positive aspect he has to be worth using when every other frame does it better. But still. I like him.
Zephyr: Not a fan. Tornados are whatever. Flying is dumb. Hovering is dumb. Her immunity button is cool but I’ve yet to abuse it. She’s fine I guess, but I just don’t think “I can jump high or throw RNG tornados” to be a good toolkit. Invincibility is good though, but like I said, still haven’t abused it beyond learning about it being abused.
If this was a few days in the future I’d be talking about Baruuk but he isn’t done cooking in the EZ bake just yet.
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Safe to Dance
The Silver Ravens return home after closing the Menador Gap. This decisive blow to Thrune interests in Kintargo will prevent any reinforcements by land, and so the Silver Ravens set about planning how to defeat Barzillai’s current compliment of Dottari and Devils.
Before they get very far in that planning process, they realize that someone is missing from their Silver Council meetings: Hetamon. He has not been seen for several days. The Ravens rest briefly, and suit up to find him. Searching all of the city with Location spells, tracking skills, and questioning any/all who know him, they learn some details of his tiefling heritage.
Hetamon was raised by his human father. He has never known his mother, but has learned enough about her through is father to know she is to be feared. A powerful demon called a Succubus, she possesses dangerous mind-control powers among a host of other spells and abilities.
When the Silver Ravens catch up with her, she is in hiding in the ruins of the old Silver Star, Shensen’s instrument shop that burned to the ground on the Night of Ashes. The demon has defiled the former temple of Saranrae to her own purposes, and holds captive several clerics including her son.
They free Streya Vestori, a skilled rogue who fell victim to the Succubus’s powerful domination. She tells them that Natsiel is in the next room, performing a complicated ritual to turn the life force of the captured clerics into energies forming a powerful undead version of her hag servants.
Gabriel, Caleb, Nigel, and Streya storm the former temple and slay the hags and Natsiel, freeing the clerics. Hetamon is overjoyed to see his rescuers, and introduces them to his fellow prisoners, Morfak, dwarven cleric of Torag, and Chucko, Tengu cleric of Erastil.
Morfak is a talented craftsman and Chuko runs a magic item shop and sparring arena in Northern Kintargo. Streya is a deadly rogue. All three gladly join the Silver Ravens. Rumor has spread through Kintargo of an upcoming event with a very exclusive guest list. The “Ruby Masquerade” will be the first ball held at the Kintargo Opera House since Barzillai Thrune took it as his home when he arrived in the city. It will feature many musical & dramatic performances, as well as a dance contest and of course a lavish spread of food and drink.

Invites are difficult to secure, and quickly a pattern emerges. Only Thrune supporters are invited, from Noble to Commoner alike. No Silver Ravens or those sympathetic to their cause have received invites to the event.
Through further investigation, the Silver Ravens learn that dozens of suits of armor have been commissioned, constructed, and purchased with a very similar look and style to theirs.
They employ the greatest stealth and powerful magic to steal several invites and Caleb scouts the Opera House himself. There he sees fortifications on every exit, cages for Barzillai’s three pet Cockatrices with a release switch to turn them loose on the crowd in an instant, and most of the office and storage space has been converted to temporary barracks.
The Silver Ravens theorize that Barzillai will impersonate them and murder civilians, even those loyal to him, to frame the Ravens for a heinous attack on the city. They gather all of their allies and hatch a plan to thwart the Lord Mayor.
They split into teams. Teams will communicate via the message spell, castable by Rexus, Caleb, and Nigel. One team will infiltrate the Opera house as guests, stashing or concealing whatever gear they need. Another will pose as Dottari. The Hellknights and other armor wearers will use waterbreathing spells to hide in the bottom of the pond in Aria Park, directly across the street from the Opera House.
Their ultimate plan is to breach the Opera House while Thrune forces are attempting their purge and rescue as many civilians as possible, but the Pond Team discovers something that alters their trajectory.
Azwraith, trudging through pond-muck, trips over a wide, circular, metal panel. They examine it further and discern that it is a door to a secret, submerged tunnel into the Opera House basement. They message this to the rest of the team and open the door.

Through Morfak the dwarf’s stonecutting expertise and Caleb’s “locate secret opening” spell, they find more secret doors within, guarded by a large hellhound they quickly dispatch.
They soon realize they are in an area of Kintargo that Barzillai himself has not found, the Silver Vault. A tomb and treasure trove of the original Ravens. They find tens of thousands of coin, several magic items, and a piece of their own history. They dub this area: the tunnel of wizard porn.
Once this area has been thoroughly searched and salvaged, they move on to the secret doors that exit into the Opera House basement. It is here that they stumble on Barzillai’s torture room. What once was a room full of finely made musical instruments is now filled with cages, shackles, and racks. Among the horrors they find a statue that seems a bit too lifelike.
Remembering Femmik’s dream where he saw through Shensen’s eyes as she fought was captured by Barzillai Thrune, the Silver Ravens use a scroll of “Stone to Flesh” they found in the Silver Vault and Shensen is restored. She is weakened so that she can barely stand, but she urgently whispers a word over and over: “Suriel!”
Slowly she realizes she is free again, and she thanks them for saving her. She hungrily takes in recent events and their present situation, resolving to help in whatever ways she can.
As the music starts, the Ruby Masquerade begins. The inside team mingles and sneaks away from the party to investigate what lies in store for the guests. The pond-tunnel team prepares to fly into action literally from down in the orchestra pit!
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Region retains the highest share in fine hydrates market through 2026
According to Future Market Insights’ research, the global fine hydrates market is projected to double its market size from 2016 to 2026, procuring an estimated US$ 532.3 million revenues from US$ 266.3 million over the ten-year period.
Subsequently, the global fine hydrates market size is expected to expand at 7.2% CAGR over the forecast period.
In terms of consumption, more than 400 KT of fine hydrates will be sold globally in 2016 and beyond, and will reach 714.6 KT by the end of 2026, registering a 6% CAGR.
Future Market Insights has compiled its latest findings on the global analysis of fine hydrates market in a report, titled “Fine Hydrates Market: Global Industry Analysis & Opportunity Assessment, 2016-2026.” Growing demand for use of plastics in automotive & transportation industry has turned out to be a crucial factor driving the growth in global demand for fine hydrates throughout the forecast period. Companies manufacturing fine hydrates can net additional profits by supplying their products as raw materials for production of cable compounds. Also, the demand for fine hydrates is expected to be higher in Asia-Pacific excluding Japan & China (APEJC) region, which has been influencing fine hydrate manufacturers to invest their businesses in countries such as India and South Korea.
Request Sample Report@ https://www.futuremarketinsights.com/reports/sample/rep-gb-2567
Depending on the market share, a regional analysis of global fine hydrates market projects North America as the most dominant region. By 2026-end, North America’s fine hydrates market is likely to account for sales revenues worth over US$ 100 million. Although the region retains the highest share in global fine hydrates market through 2026, Western Europe and China are being pegged as highly opportunistic regions for market expansion. The most sluggish growth in fine hydrates revenues, however, will be incurred by regional markets of Latin America, Middle East & Africa (MEA), and Japan. Meanwhile, Eastern Europe’s fine hydrates sales are expected to attain an estimated US$ 10.3 million increment during the period 2016 – 2026.
Global Fine Hydrates Market: Key Research Findings
In terms of production of fine hydrates, countries such as the US, German and China will collective dominate, and the demand for fine hydrates will be more in India, South Korea, and China, as well.
Growing consumption of wires and cables in the world will directly impact the growth in consumption of fine hydrates.
Fine hydrates will continue to serve as one of the top-selling raw materials for the global construction & building sector.
By the end of 2026, nearly 500 KT on fine hydrates sold globally will be accounted by cable compounds applications, netting revenues worth over US$ 400 million.
Growing replacement of fine hydrates with alternative additives poses a threat for the growth of global market, which is also restrained by low sustenance of fine hydrate-based cables & wires in high temperatures.
Need More Information about Report Methodology@ https://www.futuremarketinsights.com/askus/rep-gb-2567
Global Fine Hydrates Market: Vendor Insights
A majority of fine hydrates manufacturers of leaders of global chemicals & materials industry. Companies such as Nabaltec AG, Hindalco Industries Limited, Sumitomo Chemical Co. Ltd., and Huber Engineered Materials, which reap billion-dollar revenues annually through sales of chemicals & raw materials, are also recognized for manufacturing fine hydrates on a global scale. China’s leading chemicals manufacturer, the Aluminium Corporation of China Limited, is also a key player in the global fine hydrates market. Other leading manufacturers & suppliers of fine hydrates include Alumina Castables & Chemicals Private Limited, Henan Kingway Chemicals Co., Ltd. and JINAN CHENXU CHEMICAL CO. LTD.
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Actors Headshots Wimbledon
Actors headshots Wimbledon by Nick Gregan catch the attention of casting directors, agents and anyone else that can make or break your career.
It’s important that actor’s headshots look like the actor when they walk into the casting suite. It’s the number one complaint from casting directors – when an actor turns up for an audition they aren’t recognizable from their headshot.
Actor’s headshots Wimbledon never have that problem, it’s part of the headshot photographer’s job to advise their clients on the current market trends and headshot styles. To help actors understand their castability and to shoot headshots that suit that castability. To advise them on the best things to wear, how to pose and also on things like make up and hair styles.
When actor’s headshots do not suit the actor, the actor has less chance of securing castings. Without auditions, actors will not get cast. Actors headshots in Wimbledon help actors get noticed, get more auditions and therefore a better chance of more work.
The actor’s headshot has only one job and that is to catch the attention of the person looking at it, in this industry that is casting directors, agents and anyone else who can have a positive effect on your career.
It’s important to make the right first impression with your headshot. You only have a split second to wow the casting director, so don’t take a chance with your career, make sure that actors headshots Wimbledon shoot your new photos.
The post Actors Headshots Wimbledon appeared first on Actors Headshots London from Nick Gregan | Headshot Photographer London.
From https://nickgregan.com/actors-headshots-wimbledon/
from https://nickgregan1.wordpress.com/2018/09/21/actors-headshots-wimbledon/
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Actors Headshots Wimbledon
Actors headshots Wimbledon by Nick Gregan catch the attention of casting directors, agents and anyone else that can make or break your career.
It’s important that actor’s headshots look like the actor when they walk into the casting suite. It’s the number one complaint from casting directors – when an actor turns up for an audition they aren’t recognizable from their headshot.
Actor’s headshots Wimbledon never have that problem, it’s part of the headshot photographer’s job to advise their clients on the current market trends and headshot styles. To help actors understand their castability and to shoot headshots that suit that castability. To advise them on the best things to wear, how to pose and also on things like make up and hair styles.
When actor’s headshots do not suit the actor, the actor has less chance of securing castings. Without auditions, actors will not get cast. Actors headshots in Wimbledon help actors get noticed, get more auditions and therefore a better chance of more work.
The actor’s headshot has only one job and that is to catch the attention of the person looking at it, in this industry that is casting directors, agents and anyone else who can have a positive effect on your career.
It’s important to make the right first impression with your headshot. You only have a split second to wow the casting director, so don’t take a chance with your career, make sure that actors headshots Wimbledon shoot your new photos.
The post Actors Headshots Wimbledon appeared first on Actors Headshots London from Nick Gregan | Headshot Photographer London.
from https://nickgregan.com/actors-headshots-wimbledon/
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Link
According to Future Market Insights’ research, the global fine hydrates market is projected to double its market size from 2016 to 2026, procuring an estimated US$ 532.3 million revenues from US$ 266.3 million over the ten-year period.
Subsequently, the global fine hydrates market size is expected to expand at 7.2% CAGR over the forecast period.
In terms of consumption, more than 400 KT of fine hydrates will be sold globally in 2016 and beyond, and will reach 714.6 KT by the end of 2026, registering a 6% CAGR.
Future Market Insights has compiled its latest findings on the global analysis of fine hydrates market in a report, titled “Fine Hydrates Market: Global Industry Analysis & Opportunity Assessment, 2016-2026.” Growing demand for use of plastics in automotive & transportation industry has turned out to be a crucial factor driving the growth in global demand for fine hydrates throughout the forecast period. Companies manufacturing fine hydrates can net additional profits by supplying their products as raw materials for production of cable compounds. Also, the demand for fine hydrates is expected to be higher in Asia-Pacific excluding Japan & China (APEJC) region, which has been influencing fine hydrate manufacturers to invest their businesses in countries such as India and South Korea.
Request For Sample@ http://www.futuremarketinsights.com/reports/sample/rep-gb-2567
Depending on the market share, a regional analysis of global fine hydrates market projects North America as the most dominant region. By 2026-end, North America’s fine hydrates market is likely to account for sales revenues worth over US$ 100 million. Although the region retains the highest share in global fine hydrates market through 2026, Western Europe and China are being pegged as highly opportunistic regions for market expansion. The most sluggish growth in fine hydrates revenues, however, will be incurred by regional markets of Latin America, Middle East & Africa (MEA), and Japan. Meanwhile, Eastern Europe’s fine hydrates sales are expected to attain an estimated US$ 10.3 million increment during the period 2016 – 2026.
Global Fine Hydrates Market: Key Research Findings
In terms of production of fine hydrates, countries such as the US, German and China will collective dominate, and the demand for fine hydrates will be more in India, South Korea, and China, as well.
Growing consumption of wires and cables in the world will directly impact the growth in consumption of fine hydrates.
Fine hydrates will continue to serve as one of the top-selling raw materials for the global construction & building sector.
By the end of 2026, nearly 500 KT on fine hydrates sold globally will be accounted by cable compounds applications, netting revenues worth over US$ 400 million.
Growing replacement of fine hydrates with alternative additives poses a threat for the growth of global market, which is also restrained by low sustenance of fine hydrate-based cables & wires in high temperatures.
Send An Enquiry@ http://www.futuremarketinsights.com/askus/rep-gb-2567
Global Fine Hydrates Market: Vendor Insights
A majority of fine hydrates manufacturers of leaders of global chemicals & materials industry. Companies such as Nabaltec AG, Hindalco Industries Limited, Sumitomo Chemical Co. Ltd., and Huber Engineered Materials, which reap billion-dollar revenues annually through sales of chemicals & raw materials, are also recognized for manufacturing fine hydrates on a global scale. China’s leading chemicals manufacturer, the Aluminium Corporation of China Limited, is also a key player in the global fine hydrates market. Other leading manufacturers & suppliers of fine hydrates include Alumina Castables & Chemicals Private Limited, Henan Kingway Chemicals Co., Ltd. and JINAN CHENXU CHEMICAL CO. LTD.
Browse Full Report@ http://www.futuremarketinsights.com/reports/fine-hydrate-market
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