#update 0.8.1
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linuxgamenews · 8 months ago
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DROSS Demo Update 0.8.1: New Features and Improvements
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DROSS Demo Update 0.8.1 for the epic FPS roguelike game adds new features for Linux, Mac, and Windows PC. Thanks to the creative team at Team_Derelict for making this all possible. Aiming for a release later this year on Steam. Team Derelict is eager to announce that DROSS is taking over with Demo Update 0.8.1. Bringing a lineup of new features — fresh weapons, new enemy types, and creepy Dross nest infestations. Plus loads of fixes and tweaks to make Linux gameplay smoother. So if you're into FPS roguelike games with a heavy dose of horror, you’ll definitely want to dive back in and see what’s changed. DROSS Demo Update 0.8.1 throws you into a derelict facility crawling with alien bugs—the Dross. As you explore this spooky, procedurally generated world, you’ll collect powerful weapons and gear to help you survive. Each run is different, keeping things fresh (and terrifying) every time you drop in.
The DROSS - 0.8.1 demo Update Features New Weapons
First up in Demo Update 0.8.1, we've brought back the Plasma Rifle and the Automatic Shotgun in DROSS. These bad boys are higher-level, so they’re a bit tougher to snag. You can grab them in the shop (for a price) or track them down in armories as you level up. Time to bring some serious firepower!
Armored Enemies
Now, some enemies are coming at you with face armor. This makes them spawn slower and move a bit slower, but also makes them a tougher target. As you progress and start landing more headshots, you’ll see these armored enemies pop up more frequently.
Nest Infestations
Things are getting creepier with nest infestations across levels. You’ll see more enemies around these areas, which are now visibly infested on your map. In the Demo Update 0.8.1, tThe higher the infestation level, the stronger the red marks on the DROSS map. So, if you see a red zone, be ready for action!
Improved Enemy Director
Our updated Enemy Director now keeps tabs on how you’re doing in-game – shots fired, damage taken, accuracy, all that good stuff. This should help balance the combat, giving you breaks and ramping up the action depending on your performance. It also affects which types of enemies spawn, so every run will feel more dynamic and suited to your skills.
DROSS Demo Update 0.8.1 Trailer
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Polished Details
We’ve added tons of small touches. Locked doors now glow red, explosions add some smoke and light, grabbing items out of combat has its own animation, and time slows slightly when selecting grenades or switching weapons. These Demo Update 0.8.1 tweaks should add up to a smoother, more immersive DROSS game on Linux.
First-Person Animation Fixes
We ran into some issues with first-person animations, mainly with arm and hand rotations that caused…well, some wild spinning! It was quicker to rework animations from scratch, so things look a bit different. Now, switching from holding a weapon to guarding is smoother, and you can even guard without a weapon. Some animations aren’t fully polished yet, but they’re getting there.
Corridor Themes
To make each floor feel unique, Demo Update 0.8.1 has different themes for the DROSS corridors. It’s simple for now, but it adds a bit of atmosphere as you go deeper. This will continue to evolve based on feedback, so let Team_Derelic know what you think.
Player Luck & Shops
We’ve introduced a Luck stat that affects item drops and shop discounts. Higher luck means better chances for goodies in boxes and sales in shops. You can boost your Luck in subtle ways as you play, adding a nice layer of strategy to item hunting.
DROSS Demo Update 0.8.1 Bug Fixes and Adjustments
We’ve tackled a long list of bugs and issues based on player feedback. Here are a few highlights:
Fixed problems with some rooms not updating infestation visuals correctly.
Adjusted armored bug AI so they don’t get too close or start walking on walls unexpectedly.
Smoothed out the shotgun reload and grenade animations.
Addressed issues with vending machines not spawning ammo or grenades.
Added map icons for bigger machines to make navigation easier.
And a ton more!
DROSS Demo Update 0.8.1 Final Touches
Lastly, there is some polish around locked doors, item pickups, and ambient lighting. Due to make the whole experience feel more immersive. It's taken a lot of work – and more than a few all-nighters – but it's coming together very well. Remember, the DROSS FPS roguelike is still in development, so keep that feedback coming for Demo Update 0.8.1. Let the dev's know what you like, what you don’t, and they’ll keep working to make it even better. You can add it to your Steam wishlist now if you haven't already. Due to release in Q4 2024 on Linux, Mac, and Windows PC.
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madamemiz · 8 months ago
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MILD SPOILERS! impressions from the votv 0.8.1 update (day 2)
KEL WALK CYCLE REAL even if it's a bit janky. feels almost strange to see moving feet when i look down. got peakaboo'd by this character model while climbing the tower too, i didn't realize the little rectangle on his beanie is the aso logo, that's a nice touch! (if i saw that correctly that is)
i love the glasses as an equipable item, velma mode is unnecessary but funny 10/10 just like me fr
tf you mean burgers cost 95???? and pizza so expensive?? hello???
flour?? cooking?! ok now that's a fun prospect, i'm getting the cookbook as soon as i can
on that note i've heard berry bushes are a thing now, but i've yet to come across any and i've been actively looking while out and about
aww kel's tummy growls when he's hungry now, that's cute. mfer got a hell of an appetite for someone so picky. also just like me fr
they changed the eating sound and i'm sad, i liked the original ;w; it was oddly satisfying
has the vending machine always had a nice glass texture?
that's it for now, so far so good. i've seen the stuff about kerfur, as well as more farming integration. the farming bit sounds fun, as for the kerfur crafting changes:
hoo boy. i like the idea of needing to get a few more things, it makes sense in-universe. they do most of your job for you, it's fine to make the requirements a bit more difficult, but... i'm gonna level with you, the recipe i've seen and what you need to do for it seems overboard for a casual player. keyword casual. it almost feels like the difficulty spike was created with youtubers and streamers in mind--yknow, people who are professional gamers, or at the very least people who look up hacks to speedrun their kerfurs, because several of them made it seem very easy. i don't think the vast majority of people playing the game play it that way though; i didn't have omega kerfur until a couple of weeks in-game time, and i've seen a lot of people say the same or later. these changes could potentially push kerfur to closer to endgame for a good chunk of players, which seems like a bad move to me for a few reasons--
firstly, i'd imagine this change is in part to encourage players to get out of the base more instead of relying on kerfur for the hashcodes, but having an omega greatly opens up how much free time you have, which allows you more time to explore and make your base cozy. i never had time before i had them, i was too busy running around getting hashcodes and scrounging up money
secondly, late game has quite a few enemies that can instakill kerfur, which makes sending them out for codes and repairs kind of pointless. at that point you may as well keep your base kerfur as-is instead of spending the time and resources to upgrade. not to mention that one of the items requires mining in the cave which... personal note, i never found the pickaxe or stepped foot in the cave in 0.8.0, and frankly never planned to. guess i have to now!
thirdly, like... people get attached to their kerfurs. a lot of returning players i've seen discussing the update are upset they won't have their wife/husband/partner/child/roomate etc back until later in their run unless they mail them over. why would you wanna separate the players from one of their favorite aspects of the game? hell, i've contemplated mailing my 0.8.0 kerfur over not bc of the difficulty spike, but bc i feel bad leaving them behind in my old save
maybe i'm just overthinking and it won't be as bad once i do it, but i've just been puzzling over the changes. what do y'all think?? are the changes justified, or nah?
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saqvobase · 2 years ago
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Hello, I'm building a tabletop game system based on World Trigger, and I would like some volunteers to help me test it out.
It simulates Rank Wars, and up to 12 players split among three squads battle each other.
I used mechanics from the Battle Simulation game, as well as information from the manga, and filled in the rest of the gaps myself.
Something that enamored me about the manga was the many options and interactions that make for many possibilities in playstyles, so I tried to replicate that in my game system. I am not sure if it is easy or hard to learn and play yet.
Please take a look and PM me if you are interested, I am placing no limit on how many people can join.
System Document:
Edit: updated the link to the most recent version.
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vita-player · 3 months ago
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PS Vita Homebrew Roundup - 8th April 2025
Another fairly quiet time on the PS Vita homebrew scene. No new releases in the last seven days, just a couple of updates so here’s the rundown from the VitaDB website… EasyRPG Player v.0.8.1 (Updated 7th April 2025) Runtime player allowing the use of games created with RPG Maker 2000 and 2003 More details and the download link can be found over its VitaDB page at…
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styxworld-minecraft · 6 months ago
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The twenty-fourth and twenty-fifth builds are this cool shack and the stairs. Also, check it out, I just updated my Minecraft to 0.8.1!
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aokotorigames · 2 years ago
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Songbird Editor Update 0.8.1 is live
The next update for Songbird Editor is now live for download on the official website: https://www.aokotorigames.com/download
New features include a special module for building a codex into your game for all you worldbuilding junkies and a testing suite for making finding those pesky bugs much easier.
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The next beta update will be the last before a full release so stay tuned and thank you for the support so far and in the future. 0.8.1 Patch Notes
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this-week-in-rust · 2 years ago
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This Week in Rust 479
Hello and welcome to another issue of This Week in Rust! Rust is a programming language empowering everyone to build reliable and efficient software. This is a weekly summary of its progress and community. Want something mentioned? Tag us at @ThisWeekInRust on Twitter or @ThisWeekinRust on mastodon.social, or send us a pull request. Want to get involved? We love contributions.
This Week in Rust is openly developed on GitHub. If you find any errors in this week's issue, please submit a PR.
Updates from Rust Community
Official
Officially announcing the types team
Diversifying our Content Delivery Networks
Foundation
Lars Bergstrom Elected as Rust Foundation Board of Directors Chair
Join the Rust Foundation at Rust Nation UK 2023
Newsletters
Project/Tooling Updates
rust-analyzer changelog #165
hyper-ish 2022 in review
Mobc 0.8.1 release with improved stability
Zenoh 0.7.0, a pure Rust Pub/Sub/Query protocol for cloud-to-thing continuum, was released and it is packed with new features.
Fornjot (code-first CAD in Rust) - Weekly Release
Slint 0.3.4 release
Astra: A Blocking HTTP Server Built on Top of Hyper
First steps with NGenate - A dataflow and visual programming platform built with rust
toml vs toml_edit
This Week in Fyrox #11
The year 2022 in Dimforge and our objectives for 2023
Observations/Thoughts
Rust in 2023: Growing up
The State of Developer Ecosystem 2022 in Rust: Discover recent trends
The size of Rust Futures
Capability-Safety I: Prelude
Surprises in the Rust JSON Ecosystem
The Git source code audit, viewed as a Rust programmer
Turning a Rust struct into an enum is not always a major breaking change
14 Rust Tools for Linux Terminal Dwellers
[audio] Rust Magazine with Shuang Zhu
[audio] Rust Nation with Ernest Kissiedu
Rust Walkthroughs
Temporary Values, Borrowing, and Lifetimes
Due to limitations in the borrow checker, this implies a 'static lifetime
Rust concepts I wish I learned earlier
Comparative fuzzing in Rust
domain-specific error macros
Building a Simple DB in Rust - Part 2 - Basic Execution
Rust FFI and cbindgen: Integrating Embedded Rust Code in C
Research
Miscellaneous
The crates.io registry is now a GitHub secret scanning integrator
Six fun things to do with Rust operator overloading
Packaging Rust Applications for the NPM Registry
Announcing Rust Support in CodeSandbox
[video] 10 Reasons Not To Use Rust (The Whole Truth)
[video] Sneaking By The Rust Borrow Checker - Interior Mutability
Crate of the Week
This week's crate is Darkbird, a mnesia-inspired high concurrency, real time, in-memory storage library.
Thanks to DanyalMh for the self-suggestion!
Please submit your suggestions and votes for next week!
Call for Participation
Always wanted to contribute to open-source projects but did not know where to start? Every week we highlight some tasks from the Rust community for you to pick and get started!
Ockam - Implement 'ockam node logs' CLI command
Ockam - Implement 'ockam worker list' CLI command
Ockam - Add a CI check to avoid conflicts in 'TypeTag' ids
If you are a Rust project owner and are looking for contributors, please submit tasks here.
Updates from the Rust Project
378 pull requests were merged in the last week
llvm-wrapper: adapt for LLVM API change
enable sanitizers for s390x-linux
put noundef on all scalars that don't allow uninit
add 'static lifetime suggestion when GAT implied 'static requirement from HRTB
add raw identifier for keyword in suggestion
check ADT fields for copy implementations considering regions
constify TypeId ordering impls
diagnostics: suggest changing s@self::{macro}@::macro for exported
dont randomly use _ to print out const generic arguments
drop tracking Visit break expressions
encode const mir for closures if they're const
fix check macro expansion
label closure captures/generator locals that make opaque types recursive
lazy dominator tree construction in borrowck
make CastError::NeedsDeref create a MachineApplicable suggestion
make error emitted on impl &Trait nicer
refactor basic blocks control flow caches
simplify derive(Debug) output for fieldless enums
suggest remove deref for type mismatch
suggestion for attempted integer identifier in patterns
tweak "borrow closure argument" suggestion
unify stable and unstable sort implementations in same core module
use UnordMap and UnordSet for id collections (DefIdMap, LocalDefIdMap, etc)
various cleanups around pre-TyCtxt queries and functions
add heapsort fallback in select_nth_unstable
implement alloc::vec::IsZero for Option<$NUM> types
lift T: Sized bounds from some strict_provenance pointer methods
add Arc::into_inner for safely discarding Arcs without calling the destructor on the inner type
hashbrown: provide default hasher types to Vacant and Occupied entries
futures: add Either::as_pin_mut and Either::as_pin_ref
futures: implement FusedStream for all streams in ReadyChunks
(cherry-pick) WebAssembly multivalue stackify fix
cargo: stabilize sparse-registry
cargo: wrapper type for data that should never be logged
rustfmt: correct span for structs with const generics
clippy: add multiple_unsafe_ops_per_block lint
clippy: add machine applicable suggestion for bool_assert_comparison
clippy: fix false positive in unnecessary_safety_comment
clippy: fix suggestion in transmutes_expressible_as_ptr_casts when the source type is a borrow
rust-analyzer: don't escape non-snippets in assist
rust-analyzer: don't respond with a ContentModified while loading the workspace
rust-analyzer: fix checkOnSave to check config patching not always working
rust-analyzer: fix markdown removal in hover handling whitespace weirdly
rust-analyzer: handle slice patterns in "Fill match arms"
rust-analyzer: more precise binop inference
rust-analyzer: substitute vscode variables in config.serverPath
rust-analyzer: parse const_closures syntax
rust-analyzer: replace SmolStr usage with lang item enum for lang items
rust-analyzer: use workspace.dependencies to declare local dependencies
Rust Compiler Performance Triage
Largely a win for compiler performance with 100 test cases in real-world crates showing some sort of change in performance with an average 1% improvement. These wins were a combination of many different changes including how doc(hidden) gets more efficiently encoded in metadata, some optimizations in the borrow checker, and simplification of the output from derive(Debug) for fieldless enums.
Triage done by @rylev. Revision range: 1f72129f..c8e6a9e8
Summary:
(instructions:u) mean range count Regressions ❌ (primary) 0.4% [0.2%, 0.7%] 19 Regressions ❌ (secondary) 0.9% [0.2%, 1.5%] 34 Improvements ✅ (primary) -1.3% [-17.2%, -0.2%] 81 Improvements ✅ (secondary) -2.1% [-7.1%, -0.2%] 64 All ❌✅ (primary) -1.0% [-17.2%, 0.7%] 100
2 Regressions, 5 Improvements, 3 Mixed; 1 of them in rollups 34 artifact comparisons made in total
Full report here
Approved RFCs
Changes to Rust follow the Rust RFC (request for comments) process. These are the RFCs that were approved for implementation this week:
No RFCs were approved this week.
Final Comment Period
Every week, the team announces the 'final comment period' for RFCs and key PRs which are reaching a decision. Express your opinions now.
RFCs
No RFCs entered Final Comment Period this week.
Tracking Issues & PRs
[disposition: merge] Autotrait bounds on dyn-safe trait methods
[disposition: close] Stabilize ControlFlow::{BREAK, CONTINUE}
[disposition: merge] Add missing normalization for union fields types
[disposition: merge] rustdoc: change trait bound formatting
New and Updated RFCs
[new] Cargo target features
[new] Avoid non-local definitions in functions
Call for Testing
An important step for RFC implementation is for people to experiment with the implementation and give feedback, especially before stabilization. The following RFCs would benefit from user testing before moving forward:
No RFCs issued a call for testing this week.
If you are a feature implementer and would like your RFC to appear on the above list, add the new call-for-testing label to your RFC along with a comment providing testing instructions and/or guidance on which aspect(s) of the feature need testing.
Upcoming Events
Rusty Events between 2023-01-25 - 2023-02-22 🦀
Virtual
2023-01-25 | Virtual (Redmond, WA, US; San Francisco, CA, US) | Microsoft Reactor Redmond | Microsoft Reactor San Francisco
Primeros pasos con Rust: QA y horas de comunidad | San Francisco Mirror
2023-01-26 | Virtual (Charlottesville, VA, US) | Charlottesville Rust Meetup
Rust Lightning Talks!
2023-01-26 | Virtual (Karlsruhe, DE) | The Karlsruhe Functional Programmers Meetup Group
Stammtisch (gemeinsam mit der C++ UG KA)
2023-01-26 | Virtual (Redmond, WA, US; San Francisco, CA, US; New York, NY, US; Stockholm, SE) | Microsoft Reactor Redmond and Microsoft Reactor New York and Microsoft Reactor San Francisco and Microsoft Reactor Stockholm
Crack code interview problems in Rust - Ep. 3 | New York Mirror | San Francisco Mirror | Stockholm Mirror
2023-01-27 | Virtual (Tunis, TN) | Rust Meetup Tunisia
Rust Meetup Tunisia - Volume I, Number I
2023-01-30 | Virtual (Redmond, WA, US; New York, NY, US; San Francisco, CA, US) | Microsoft Reactor Redmond and Microsoft Reactor New York and Microsoft Reactor San Francisco
Primeros pasos con Rust - Control de errores en Rust | New York Mirror | San Francisco Mirror
2023-01-31 | Virtual (Berlin, DE) | OpenTechSchool Berlin
Rust Hack and Learn
2023-01-31 | Virtual (Dallas, TX, US) | Dallas Rust
Last Tuesday
2023-01-31 | Virtual (Redmond, WA, US; New York, NY, US; San Francisco, CA, US) | Microsoft Reactor Redmond and Microsoft Reactor New York and Microsoft Reactor San Francisco
Primeros pasos con Rust - Compresión de cómo Rust administra la memoria | New York Mirror | San Francisco Mirror
2023-02-01 | Virtual (Cardiff, UK) | Rust and C++ Cardiff
New Year Virtual Social + Share
2023-02-01 | Virtual (Indianapolis, IN, US) | Indy Rust
Indy.rs - with Social Distancing
2023-02-01 | Virtual (Redmond, WA, US; New York, NY, US; San Francisco, CA, US) | Microsoft Reactor Redmond and Microsoft Reactor New York and Microsoft Reactor San Francisco
Primeros pasos con Rust: QA y horas de comunidad | New York Mirror | San Francisco Mirror
2023-02-01 | Virtual (Stuttgart, DE) | Rust Community Stuttgart
Rust-Meetup
2023-02-06 | Virtual (Redmond, WA, US; New York, NY, US; San Francisco, CA, US) | Microsoft Reactor Redmond and Microsoft Reactor New York and Microsoft Reactor San Francisco
Primeros pasos con Rust - Implementación de tipos y rasgos genéricos | New York Mirror | San Francisco Mirror
2023-02-07 | Virtual (Beijing, CN) | WebAssembly and Rust Meetup (Rustlang)
Monthly WasmEdge Community Meeting, a CNCF sandbox WebAssembly runtime
2023-02-07 | Virtual (Buffalo, NY, US) | Buffalo Rust Meetup
Buffalo Rust User Group, First Tuesdays
2023-02-07 | Virtual (Redmond, WA, US; New York, NY, US; San Francisco, CA, US) | Microsoft Reactor Redmond and Microsoft Reactor New York and Microsoft Reactor San Francisco
Primeros pasos con Rust - Módulos, paquetes y contenedores de terceros | New York Mirror | San Francisco Mirror
2023-02-08 | Virtual (Redmond, WA, US; New York, NY, US; San Francisco, CA, US) | Microsoft Reactor Redmond and Microsoft Rector New York and Microsoft Reactor San Francisco
Primeros pasos con Rust: QA y horas de comunidad | New York Mirror | San Francisco Mirror
2023-02-11 | Virtual | Rust GameDev
Rust GameDev Monthly Meetup
2023-02-13 | Virtual (Redmond, WA, US; New York, NY, US; San Francisco, CA, US) | Microsoft Reactor Redmond and Microsoft Rector New York and Microsoft Reactor San Francisco
Primeros pasos con Rust - Escritura de pruebas automatizadas | New York Mirror | San Francisco Mirror
2023-02-14 | Virtual (Berlin, DE) | OpenTechSchool Berlin
Rust Hack and Learn
2023-02-14 | Virtual (Redmond, WA, US; New York, NY, US; San Francisco, CA, US) | Microsoft Reactor Redmond and Microsoft Rector New York and Microsoft Reactor San Francisco
Primeros pasos con Rust - Creamos un programa de ToDos en la línea de comandos | San Francisco Mirror | New York Mirror
2023-02-14 | Virtual (Saarbrücken, DE) | Rust-Saar
Meetup: 26u16
2023-02-15 | Virtual (Redmond, WA, US; New York, NY, US; San Francisco, CA, US; São Paulo, BR) | Microsoft Reactor Redmond and Microsoft Rector New York and Microsoft Reactor San Francisco and Microsoft Reactor São Paulo
Primeros pasos con Rust: QA y horas de comunidad | San Francisco Mirror | New York Mirror | São Paulo Mirror
2023-02-15 | Virtual (Vancouver, BC, CA) | Vancouver Rust
Rust Study/Hack/Hang-out
Asia
2023-02-01 | Kyoto, JP | Kansai Rust
Rust talk: How to implement Iterator on tuples... kind of
Europe
2023-01-25 | Paris, FR | Rust Paris
Rust Paris meetup #55
2023-01-26 | Copenhagen, Dk | Copenhagen Rust Meetup Group
Rust Hack Night #32
2023-02-02 | Berlin, DE | Prenzlauer Berg Software Engineers
PBerg engineers - inaugural meetup; Lukas: Serverless APIs using Rust and Azure functions (Fee)
2023-02-02 | Hamburg, DE | Rust Meetup Hamburg
Rust Hack & Learn February 2023
2023-02-02 | Lyon, FR | Rust Lyon
Rust Lyon meetup #01
2023-02-04 | Brussels, BE | FOSDEM
FOSDEM 2023 Conference: Rust devroom
2023-02-21 | Zurich, CH | Rust Zurich
Practical Cryptography - February Meetup (Registration opens 7 Feb 2023)
North America
2023-01-26 | Lehi, UT, US | Utah Rust
Building a Rust Playground with WASM and Lane and Food!
If you are running a Rust event please add it to the calendar to get it mentioned here. Please remember to add a link to the event too. Email the Rust Community Team for access.
Jobs
Please see the latest Who's Hiring thread on r/rust
Quote of the Week
Rust has demonstrated that you using a type system as a vehicle for separation logic works, even in imperative languages, and it's nothing as arcane as those immutable functional predecessors would suggest. It did this by making sure the language defines a type system that helps you, by making sure core properties of soundness can be expressed in it.
soundness requirement for memory access: lifetimes
soundness requirements for references with value semantics: > &/&mut _
soundness requirements for resources: Copy and Drop
making sure your logic is monotic: traits instead of inheritance, lack of specialization (yes, that's a feature).
(notably missing: no dependent types; apparently not 'necessary' but I'm sure it could be useful; however, research is heavily ongoing; caution is good)
This allows the standard library to encode all of its relevant requirements as types. And doing this everywhere is its soundness property: safe functions have no requirements beyond the sum of its parameter type, unsafe functions can. Nothing new or special there, nothing that makes Rust's notion of soundness special.
Basing your mathematical reasoning on separation logic makes soundness reviews local instead of requiring whole program analysis. This is what makes it practical. It did this pretty successfully and principled, but did no single truly revolutionary thing. It's a sum of good bits from the last decade of type system research. That's probably why people refer to it as 'the soundness definition', it's just a very poignant way to say: "we learned that a practical type systems works as a proof checker".
– HeroicKatora on /r/cpp
Thanks to Stephan Sokolow for the suggestion!
Please submit quotes and vote for next week!
This Week in Rust is edited by: nellshamrell, llogiq, cdmistman, ericseppanen, extrawurst, andrewpollack, U007D, kolharsam, joelmarcey, mariannegoldin, bennyvasquez.
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feeblytech · 4 years ago
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avatarmovies · 4 years ago
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pandorarising
We've deployed an 0.8.1 update to prevent some issues purchasing offers. There were no other changes with this version, but stay tuned for the next one!
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computingpostcom · 3 years ago
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When you install a Virtual Machine or guest machine on your machine, it does not perform exactly as the host OS because there are limitations to its performance. VMware presented solutions to these limitations by introducing VMware tools. In this guide, we will discuss how to install VMware Tools on Debian 11 / Debian 10 Linux system. These VMWare tools enable integration between the host and guest operating systems. They consist of a set of utilities that perform the following functions: Improve graphical performance Clock synchronization Mouse pointer integration, Shared clipboard Folder sharing among many others. We have a dedicated guide on the installation of Debian 11: Install Debian 11 Bullseye – Step by Step With Screenshots And how to upgrade from Debian 10 to Debian 11: Upgrade from Debian 10 (Buster) To Debian 11 (Bullseye) Install VMware Tools on Debian 11 (Bullseye) / Debian 10 (Buster) Open a command terminal in Debian and update your system. sudo apt update Method 1: Install VMware tools that come with VMware Virtualization Application on Debian In this method, Vmware tools are installed by connecting the VMware virtual CD to the VM CD-ROM drive. This is achieved by navigating to the top menu of VMware, then go to VM>Install VMware tools, in case you already have the VMware tools installed, click on Re-Install VMware Tools However, in some cases, this option is greyed. In such circumstances, VMware tools ISO is mounted under edit virtual machine settings. While here, add a CD/CD-ROM of the ISO file. Once mounted power on the Debian Virtual Machine, navigate to the terminal, and execute. sudo mkdir /mnt/cdrom This command creates a mount point. Then mount the CDROM. # sudo mount /dev/cdrom /mnt/cdrom mount: /mnt/cdrom: WARNING: source write-protected, mounted read-only. Determine your version of VMware tools: $ sudo ls /mnt/cdrom VMwareTools-5.0.0-12124.tar.gz Copy the Compiler gzip tar file to a temporary location. cp /mnt/cdrom/VMwareTools-version.tar.gz /tmp/ Replace VMwareTools-version.tar.gz with the exact version of VMwareTools obtained above. Now change the directory of the compiler gzip tar to a new directory (vmware-tools-distrib) cd /tmp tar -zxvf VMwareTools-version.tar.gz Now navigate into the directory and install VMware Tools: cd vmware-tools-distrib sudo ./vmware-install.pl If you are using a GUI interface, you need to restart your Debian VM for mouse and graphics integration to apply. Alternatively, you can start the VMware Tools in the background using the command: sudo /usr/bin/vmware-toolbox & Then unmount the CD-ROM: sudo umount /mnt/cdrom Proceed and remove the VMware Tools installation packages: cd rm /tmp/VMwareTools-version.tar.gz rm -rf /tmp/vmware-tools-distrib Method 2: Install VMware tools on Debian 11/10 using Open VM tools. Open VM Tools is the open-source implementation of VMware tools available for Linux distributions. It is available in default repositories and can be installed easily using a simple APT command on Debian. Go to the terminal of the Debian Virtual Machine and execute this command. Remember to issue this command as root. sudo apt update sudo apt-get install open-vm-tools Sample output for this command: Pree “y” and proceed with the installation. Once complete, you will see this output: ................ Setting up glib-networking:amd64 (2.66.0-2) ... Setting up libsoup2.4-1:amd64 (2.72.0-2) ... Setting up libsoup-gnome2.4-1:amd64 (2.72.0-2) ... Setting up librest-0.7-0:amd64 (0.8.1-1.1) ... Setting up libgtk-3-0:amd64 (3.24.24-4) ... Setting up libgtk-3-bin (3.24.24-4) ... Setting up libgtkmm-3.0-1v5:amd64 (3.24.2-2) ... Setting up open-vm-tools-desktop (2:11.2.5-2) ... Created symlink /etc/systemd/system/multi-user.target.wants/run-vmblock\x2dfuse. mount → /lib/systemd/system/run-vmblock\x2dfuse.mount. Processing triggers for libgdk-pixbuf-2.0-0:amd64 (2.42.2+dfsg-1) ...
Processing triggers for libc-bin (2.31-13) ... Check the version of OpenVM tools installed: $ sudo /usr/bin/vmware-toolbox-cmd -v 11.2.5.26209 (build-17337674) Verify your installation of VMware tools by enabling features. With the Debian 11/10 VM powered off navigate to Edit Virtual Machine Settings the to Options You will see the VMware tools features ready to be enabled as below. That is it! We have come to the end of the guide on how to install VMware Tools on Debian 11/10 system. I hope this article was informative.
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birdlong · 3 years ago
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Offset explorer
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#OFFSET EXPLORER UPDATE#
#OFFSET EXPLORER SOFTWARE#
#OFFSET EXPLORER LICENSE#
#OFFSET EXPLORER SOFTWARE#
Offset Explorer is not produced by or affiliated with the Apache Software Foundation. All rights reserved.Īpache Kafka is a trademark of the Apache Software Foundation. offset Prob 7227 Ch19 Problems Problem 19.44 Resources previous 14 of 21 ne Problem 19.44 Part A Trampoline vibration When a 57-kg boy sits on a trampoline. Offset Explorer supports Apache Kafka ® version 0.8.1 and above. Kafka Magic facilitates topic management, QA and Integration Testing. It contains features geared towards both developers and administrators.
#OFFSET EXPLORER UPDATE#
It can find and display messages, transform and move messages between topics, review and update schemas, manage topics, and automate complex tasks. Offset Explorer provides an intuitive UI that allows one to quickly view objects within a Kafka cluster as well as the messages stored in the topics of the cluster. Kafka Magic is a GUI tool for working with Apache Kafka clusters. Share your favorite Ford Explorer ST photos as well as engage in discussions with fellow Ford Explorer ST owners on our message board. Apache Kafka Topic Explorer, Manager, and Automation Tool. We offer one of the largest collection of Ford Explorer ST related news, gallery and technical articles. Offset Explorer is free for personal use only. Ford Explorer ST Forum is the premier Ford Explorer ST community. Offset Explorer provides an intuitive UI that allows one to quickly view objects within a Kafka cluster as well as the messages stored in the topics of the.
#OFFSET EXPLORER LICENSE#
View change history to see recent updates to Offset Explorer.īefore clicking on the download button below, carefully read the terms of the license agreement.īy clicking and downloading the software you are consenting to be bound by the license agreement.ĭo not click on download unless you agree to all terms of the license agreement. After downloading, refer to the Documentation All versions of Offset Explorer come with a bundled JRE with the exception of the Linux version.įor Linux, you must have Java 8 installed on your operating system before using Offset Explorer. To download the Offset Explorer (formerly Kafka Tool) for your operating system, use the links below. Check out the bolt pattern chart (PCD) for Explorer of all years as well as other wheel specs like thread size, offset and. All versions of Offset Explorer come with a. Once you set a decoration for an element, all its children will have that decoration too.Offset Explorer The Ultimate UI Tool for Kafka To download the Offset Explorer (formerly Kafka Tool) for your operating system, use the links below.
Negative values are accepted, which offsets the underline inward.
It doesn’t work on other text-decoration lines, such as line-through or overline. Explorer Premium Offset presents an unbeatable formula to guarantee the excellence on offset printing: it combines high levels of whiteness, opacity and bulk to give you the best printing results.
text-underline-offset is not part of the shorthand of text-decoration.
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techhenzy-blog · 3 years ago
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Nigh7mare's Comprehensive New Player Guide to Dauntless
Nigh7mare’s Comprehensive New Player Guide to Dauntless
Nigh7mare's Comprehensive New Player Guide to Dauntless Updated to patch 0.8.1 1. General Info 2. Weapons 3. Elements 4. Status Effects 5. Perks and Cells 6. Builds 7. Behemoths Let me start by explaining why I've chosen to write this guide. Since the explosion of Dauntless since the console launch, I've been bouncing around to new streams, helping out new players. I've noticed a huge…
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sololinuxes · 4 years ago
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Actualizar Debian 10 a Debian 11 Bullseye
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Actualizar Debian 10 a Debian 11 Bullseye de manera simple. Debian 11, aún se presenta como testing bajo el nombre en código de Bullseye. Esta última versión será en breve movida a la rama estable, recuerda que las últimas versiones de distribuciones linux como Ubuntu, ya se basan en Bullseye. Los repositorios de Debian 11 ya no vienen marcados como releases beta, ni nada que se le parezca. Así que al darme cuenta del detalle y, tener conocimiento de las brutales mejoras en todos los sentidos, decidí que llego el momento de actualizar un Debian 10 Buster a Debian 11 Bullseye. Migrar Debian 10 a Debian 11, resulto ser una tarea mucho más sencilla de lo que me esperaba; ningún error ni fallo se produjo en la actualización. Como es habitual, utilizamos el entorno de escritorio XFCE que tras la migración nos ofreció una grata sorpresa a nivel visual. En este artículo, vemos todo el proceso realizado paso a paso y con ejemplos.
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Debian 10 Buster  
Actualizar Debian 10 a Debian 11 Bullseye
Como es nuestra costumbre, primero actualizamos el sistema. sudo apt update sudo apt full-upgrade Una vez actualizado el sistema, verificamos que estamos sobre un Debian 10. cat /etc/*release Efectivamente nuestro sistema es un Debian 10 Buster. root@sololinux-demo:~# cat /etc/*release PRETTY_NAME="Debian GNU/Linux 10 (buster)" NAME="Debian GNU/Linux" VERSION_ID="10" VERSION="10 (buster)" VERSION_CODENAME=buster ID=debian HOME_URL="https://www.debian.org/" SUPPORT_URL="https://www.debian.org/support" BUG_REPORT_URL="https://bugs.debian.org/" root@sololinux-demo:~#   Necesitamos el paquete gcc-8-base, en su última versión. Ya lo deberíamos tener instalado, pero por si acaso... sudo apt install gcc-8-base En nuestro caso ya lo tenemos instalado.
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Instalar gcc-8-base en Debian 10   Ahora debemos editar el archivo de los repositorios de Debian 10. Comenta los repositorios de Debian 10, insertando el carácter almohadilla al comienzo de cada línea, de forma que el sistema los omita y pase de largo. sudo nano /etc/apt/sources.list El archivo debe quedar así...
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Comentar los repositorios Buster   Debajo de los repositorios comentados, agregamos los nuevos de Debian 11 Bullseye. Copia y pega lo siguiente. deb http://deb.debian.org/debian bullseye main contrib non-free deb http://deb.debian.org/debian bullseye-updates main contrib non-free deb http://security.debian.org/debian-security bullseye-security main deb http://ftp.debian.org/debian bullseye-backports main contrib non-free El archivo tendrá este aspecto o similar. # See https://wiki.debian.org/SourcesList for more information. #deb http://deb.debian.org/debian buster main #deb-src http://deb.debian.org/debian buster main #deb http://deb.debian.org/debian buster-updates main #deb-src http://deb.debian.org/debian buster-updates main #deb http://security.debian.org/debian-security/ buster/updates main #deb-src http://security.debian.org/debian-security/ buster/updates main deb http://deb.debian.org/debian bullseye main contrib non-free deb http://deb.debian.org/debian bullseye-updates main contrib non-free deb http://security.debian.org/debian-security bullseye-security main deb http://ftp.debian.org/debian bullseye-backports main contrib non-free Guarda el archivo y cierra el editor.   Bueno, ahora solo falta actualizar. sudo apt clean all sudo apt update sudo apt full-upgrade La actualización es importante en tamaño, sé paciente y no la pares bajo ningún concepto. Ejemplo... root@sololinux-demo:~# sudo apt full-upgrade Leyendo lista de paquetes... Hecho Creando árbol de dependencias Leyendo la información de estado... Hecho Calculando la actualización... Hecho Los paquetes indicados a continuación se instalaron de forma automática y ya no son necesarios. ant-contrib blt bsdmainutils cpp-8 enchant fcitx-chewing fcitx-googlepinyin fcitx-sunpinyin fcitx-table-wubi fonts-nanum-coding fonts-noto-hinted fonts-roboto-slab fonts-sipa-arundina gcc-9-base geoip-database gtk2-engines-xfce libasan5 libbind9-161 libboost-atomic1.67.0 libboost-chrono1.67.0 libboost-date-time1.67.0 libboost-filesystem1.67.0 libboost-iostreams1.67.0 libboost-locale1.67.0 libboost-system1.67.0 libboost-thread1.67.0 libbrlapi0.6 libcdio18 libcodec2-0.8.1 libcroco3 libcrystalhd3 libcupsfilters1 libcupsimage2 libdc1394-22 libdns1104 libdns1110 libdouble-conversion1 libdvdread4 libegl1-mesa libenchant-voikko libenchant1c2a libept1.5.0 libexiv2-14 libfluidsynth1 libgail-3-0 libgeoip1 libgooglepinyin0 libgssdp-1.0-3 libgupnp-1.0-4 libicu63 libigdgmm5 libilmbase23 libindicator3-7 libisc1100 libisc1105 libisccc161 libisccfg163 libisl19 libjim0.77 libjs-modernizr libjte1 libllvm7 liblouis17 liblwres161 libmng1 libmpdec2 libmpx2 libmysofa0 libopenexr23 liborcus-0.14-0 libpango-perl libperl5.28 libpgm-5.2-0 libpipewire-0.2-1 libplymouth4 libpoppler82 libprotobuf17 libpython2-stdlib libpython2.7 libpython2.7-minimal libpython2.7-stdlib libpython3.7 libpython3.7-minimal libpython3.7-stdlib libqt5opengl5 libraw19 libreadline7 libreoffice-avmedia-backend-gstreamer libsane libsdl1.2debian libsisu-guice-java libsisu-ioc-java libsnmp30 libsunpinyin3v5 libtcl8.6 libtk8.6 libunique-1.0-0 libusbmuxd4 libvpx5 libwnck-common libwnck22 libx264-155 libx265-165 libxcb-util0 libzinnia0 linux-headers-4.19.0-17-common linux-kbuild-4.19 perl-modules-5.28 python-tk python2 python2-minimal python2.7 python2.7-minimal python3-gst-1.0 python3.7-minimal qdbus qdbus-qt5 qtchooser qtcore4-l10n sunpinyin-data tcl tcl8.6 tix tk8.6-blt2.5 xfce4-notes Utilice «sudo apt autoremove» para eliminarlos. Los siguientes paquetes se ELIMINARÁN: fcitx-frontend-qt4 g++-8 gcc-8 libexo-1-0 libexo-helpers libgcc-8-dev libgtk2-perl libhfstospell10 libldb1 libopencc2 libopencc2-data libpolkit-backend-1-0 libpython-stdlib libqt4-dbus libqt4-xml libqtcore4 libqtdbus4 libqtgui4 libreoffice-gtk2 libreoffice-style-tango libstdc++-8-dev linux-compiler-gcc-8-x86 linux-headers-4.19.0-17-amd64 python python-minimal python-talloc python3.7 qt-at-spi uno-libs3 xfce4-notes-plugin Se instalarán los siguientes paquetes NUEVOS: alsa-topology-conf alsa-ucm-conf bind9-libs bsdextrautils colord colord-data cpp-10 enchant-2 fcitx5 fcitx5-chewing fcitx5-chinese-addons fcitx5-chinese-addons-bin fcitx5-chinese-addons-data fcitx5-config-qt fcitx5-data fcitx5-frontend-gtk3 fcitx5-frontend-qt5 fcitx5-module-chttrans fcitx5-module-cloudpinyin fcitx5-module-emoji fcitx5-module-fullwidth fcitx5-module-pinyinhelper fcitx5-module-punctuation fcitx5-module-quickphrase fcitx5-module-wayland fcitx5-module-xorg fcitx5-modules fcitx5-pinyin fcitx5-table fonts-arundina fonts-smc-gayathri fonts-symbola fonts-teluguvijayam fonts-unifont fonts-urw-base35 g++-10 gcc-10 gcc-10-base gcc-9-base gir1.2-harfbuzz-0.0 gnome-desktop3-data ..................................etc....etc........etc.......................... Es posible que aparezcan pantallas de selección de teclado, actualización del Grub, etc.
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Seleccionar el teclado en Debian 11 Bullseye   Una vez termina todo el proceso, debes reiniciar el sistema. sudo reboot Una vez inicie el nuevo Debian 11, nos encontramos con un entorno realmente mejorado visualmente.
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Debian 11 Bullseye   Como último paso, verificamos que efectivamente nuestro sistema se actualizó correctamente a Bullseye. cat /etc/*release Verás algo similar a... root@sololinux-demo:~# cat /etc/*release PRETTY_NAME="Debian GNU/Linux 11 (bullseye)" NAME="Debian GNU/Linux" VERSION_ID="11" VERSION="11 (bullseye)" VERSION_CODENAME=bullseye ID=debian HOME_URL="https://www.debian.org/" SUPPORT_URL="https://www.debian.org/support" BUG_REPORT_URL="https://bugs.debian.org/" root@sololinux-demo:~#   Nota final: Te recomiendo crear una copia de seguridad de tus datos y archivos importantes. Antes de actualizar deberías eliminar cualquier paquete del sistema, que no formara parte de manera predeterminada, de tu actual Debian 10. También te recomiendo bloquear o eliminar, los repositorios externos que hayas insertado manualmente.   Canales de Telegram: Canal SoloLinux – Canal SoloWordpress Espero que este artículo te sea de utilidad, puedes ayudarnos a mantener el servidor con una donación (paypal), o también colaborar con el simple gesto de compartir nuestros artículos en tu sitio web, blog, foro o redes sociales. Actualizar Debian 10 a Debian 11 Bullseye. Chat de SoloLinux en Telegram   Read the full article
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fancyshowdown · 4 years ago
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Changelog 0.8.1
removed background option in settings
fixed colors of main menu buttons
new style for main menu buttons
changed icon of main menu selects to a cog
fixed visuals problems in teambuilder menu
readded close buttons in header tabs
fancied settings popup menu
updated style of all popups
Changed style of switch buttons in battle
enlarged chatbox size
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feeblytech · 4 years ago
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Grounded Releases minor update 0.8.2 patch for the March Content Update.Only a couple days after the releases of the Grounded 0.8.1 fix update, The 0.8.2 fix update has been released to public as a very minor bug-fixing update.
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jacobhinkley · 7 years ago
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Ontology [ONT] releases OWallet Version 0.8.3/0.8.4, now supports token swap
On 20th August, Ontology [ONT] announced on Twitter, the release of their latest OWallet Version 0.8.3/0.8.4 and that the update now supports token swap.
Although version 0.8.1 of the wallet did not support NEP-5 ONT, this version allows ledger users with NEP-5 ONT to transfer their ONT to an individual wallet so that they can implement the token swap successfully.
The Ontology team has stated that other additions made to the update would include the creation and import of ONT ID support. Other functions in relation to ONT ID would be added to the later versions of the Owallet, said the team.
In terms of candidate nodes, existing candidate nodes will feature node stake support. The Ontology development team have further confirmed that applications for nodes will be open starting October. Further updates to Version 0.8.3/0.8.4 include the addition of the delete wallet function and other minor and major bug fixes.
The Ontology team has clarified that NEP-5 ONT and MainNet ONT exist as two different wallets on the ONT Ledger. The team has also specified on their blog the steps for creating a MainNet ONT wallet on their Ledger.
In case a user has sent a MainNet ONT to an NEO address on Ledger [or vice versa], they would have to wait for an upcoming update of the OWallet. Ontology has affirmed that future updates will comprise of a function that would allow users to recover their ONT using their mnemonic phrase. The team has, therefore, informed users to double-check their ONT type as well as their receiving address type before they make a transaction.
Due to a possible network issue, users might not be able to look at their balance and may also receive a ‘fetch transaction history error’. For this, the users are required to change their network and attempt to retry it.
In the first week of August, Ontology had announced the release of their official desktop wallet, OWallet Version 0.8.1. The wallet supports both Mac and Windows operating systems. The distinct feature of the wallet was the fact that the version was composed of three wallets [Individual, Shared and Ledger wallet] each having its unique function.
Twitter user, Bartjooo commented:
 “I still can’t get my second airdrop with my ledger. What kind of software is this?”
Another Twitter user, Crypto_nutrient said:
 “This is the first asset that doesn’t drop like 40% after MN release.”
On 18th August, Ontology had held the launch of its MainNet event in Seoul, South Korea. The event was focused on presenting the launch of Ontology 1.0. Industry leaders and partners of the Ontology ecosystem where present during the event.
The post Ontology [ONT] releases OWallet Version 0.8.3/0.8.4, now supports token swap appeared first on AMBCrypto.
Ontology [ONT] releases OWallet Version 0.8.3/0.8.4, now supports token swap published first on https://medium.com/@smartoptions
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