#writing errors
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you know, i like hordak as a character. he's interesting, he's likeable, he's a good example of an abuse victim who isn't overly infantilized and coddled by the narrative. his relationship with entrapta was cute, his relationship with horde prime was tragic and i like that he at least gets a proper confrontation with his abuser, where he is able to declare his own independence and get some closure from his trauma.
however, there are two main problems i have with his character (some of which i've already talked about but i want to go into more detail):


1. hordak was not an effective villain. heck, he was barely a villain at all.
you cannot tell me that hordak was the main villain of the first four seasons when the majority of his screentime was spent with him either lurking in his sanctum or canoodling with entrapta.. in his sanctum.
at first i thought that hordak was going to be this looming presence that had control over everything and puppeted everyone's every move, and was this evil masterpiece who orchestrated everything behind the scenes but.. nah. turns out he's just an incompetent manchild who needs a literal teenager with no battle experience to plan everything out for him. how did he conquer half of etheria before that? who knows? not important.
hordak also has no meaningful relationship with adora, the hero. there were actually a lot of parallels that could be drawn from hordak and adora both being raised by abusers who valued perfection over everything else. granted, in that aspect, hordak is more like catra but there isn't even that many parallels with him and catra. there are, in fact, more parallels with catra and shadow weaver or catra and horde prime.
and okay, not every hero and villain needs a deep intertwined relationship or complex narrative parallels. but at least give us something? a proper interaction?? the show even acknowledges the fact that hordak and adora have absolutely no connection with each other, when adora asks him why he kidnapped her and he basically replies with "lol who are you again". and then he just randomly remembers her at the end of the finale and it’s supposed to be this touching, emotional scene except you feel nothing because these characters literally never interacted, what are we looking at?
adora is supposed to be fighting the horde, but it seemed like she was just fighting catra most of the time. as the hero who opposes etheria's oppressors, shouldn't adora mainly be targeting hordak, the person who started it all? and shouldn't hordak, as the leader of the horde, be more concerned about the rebellion having an actual god on their side? i guess it doesn't really matter if said god can be easily defeated by a inexperienced catgirl
it just feels like hordak didn't have to be a villain at all. we only know he does horrifying things, because the narrative says that he does. oh, and he tortures catra once and sends her to crimson waste, so i guess that qualifies as being a villain.
the point of a villain is to drive the central conflict of the story. to oppose the hero and to pose an actual threat to the status quo. any character who doesn't do this is merely an antagonist. in hordak's case, i don't even know if he counts as an antagonist. he's like that one edgy antihero with a dark past where he murdered countless people but it doesn't really matter in present time. it’s just there to add flavor and to enhance his tragic past, because war is obviously a fictional fantasy trope and totally not something that has happened in real life. /s

2. like many other characters in this show, hordak's character almost completely revolves around his love interest.
yes, entrapta taking care of hordak and boosting his self-esteem is endearing. yes, hordak breaking his defenses and being vulnerable around entrapta is very sweet. but apart from entrapta, the only characters who have any kind of effect on hordak is horde prime and catra. and.. i guess, imp? but again, imp is mostly just a stand-in for the cute animal sidekick.
i know that hordak was supposed to be a recluse but it's impossible to believe that this kind of person was able to start an army and feed them with false propaganda. again, if you read my post about cults and their methods of indoctrination, you would know that cult leaders are often very charismatic and friendly people. and i know the horde isn't exactly a cult but we are supposed to believe that at least some of the cadets raised there genuinely believed that they were on the side of good, when their leader was a mysterious shut-in who basically didn't do anything substantial and their mentor/superior officer was just actively radiating Evil Vibes™.
i just wish they did more with hordak’s character and actually made him interact with some of the other characters. he doesn’t even interact with shadow weaver that much, and she was his second-in-command. even if it’s not direct interactions, it would have been interesting to see the characters mention hordak more, especially the ex-horde soldiers. apart from the general “oh no he’s evil and wants to kill everyone”, that is.
like we see people talking about shadow weaver. we see adora open up about her relationship with shadow weaver and ponder about whether there’s some good left in the woman who raised her. we see glimmer talking about how powerful shadow weaver is and how she could help the rebellion. we see catra complaining about how shadow weaver treated her in comparison to adora. we see angella talk about how shadow weaver shouldn’t be trusted.
when you think about it, shadow weaver was much more of a looming menacing presence in spop, despite not even being a villain, let alone the main villain.
even when she was on the good side and helping the princesses, there was always a ceaseless feeling of unease and fear, because we’ve seen what she’s capable of. we weren’t just told that “shadow weaver is sooo abusive, she’s bad!” we see how she treats adora and catra, we see how she manipulates situations and people for her own benefit, we see how she slowly starts to get into glimmer’s head. the show actually does a good job with shadow weaver, and i have to give credit where credit is due. shadow weaver was genuinely a well-written character.
hordak is just.. there, most of the time. he acts evil enough to be considered as one of the villains but he’s not actually a villain if you consider it for more than five seconds. he doesn’t really do anything for the bulk of the narrative, he has one kinda cool scene where he stands up to his abuser and then he just peaces out with entrapta.
i don’t really understand the point of taking a main villain of the show and turning him into this. sure, the OG hordak was more of a comedic villain and wasn’t super complex, but from what i know, he still played an important role in a narrative and his humorous moments made up for the lack of a tragic backstory.
#also i'm feeling better now thankfully it only lasted two days#spop critical#spop salt#spop#spop discourse#spop criticism#she ra#anti spop#bad writing#writing errors
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It took me way longer than it should have to realize that the reason Jadis died in The Lion the Witch and the Wardrobe despite being immortal according to The Magician’s Nephew is because The Magician’s Nephew was published afterwards.
CS Lewis just created a major plot hole without realizing it.
#chronicles of narnia#narnia#the magicians nephew#the lion the witch and the wardrobe#jadis the white witch#jadis#plot holes#writing errors
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Obviously it's sad to see Daniel go and they way they did it was no it. I agree he needed a better send off. But I am not sad to his fans go. His fans are some of the most toxic fans out there. The amount of false information they spread regarding Checo was honestly disgusting. "He's losing his seat, he's gonna be dropped by a certain race" ALL LIES. Aswell as just pure racist shit that is directed towards yuki and checo you know it's coming from his fans. It's just plain disgusting. And we'll most likely contuine for a couple of weeks or months, because they have nothing better to do.
I can understand that as a fan you want to support your driver but they need to learn the difference between supporting and dickridding. Blaming the car or stragey when he was clearly under performing for his amount of exprince. The whole "noise and distraction" shit.
The whole for the last couple races Daniel has outperformed Yuki narrative where they leave out the fact that people kept crashing into yuki. Like please watch the race.
Also plus the whole spreading hate towards Liam/checo and the team is so uneacressory. Just look at any comments on any of their instrgrams and you'll see. Them threatening to unfollow and block visacashapp is so stupid aswell. Like the team wants points not followers on social media accounts.
His fans go on about how they are going to have no sponsors or fans because they got rid of daniel.
Well going on about how Checo only has a seat because how much sponsors and fans he has. When if you look at Daniel it's the exact same.
Honestly there is so much more.
But if there is anything good to take from Daniel leaving, its losing a bunch of racist, dickridding, rumor spreading, misogynistic fans.
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Misread something I was writing and thought I had typed ">:0 or >:3"
It was "7:00 or 7:30"
I Can't Fucking Read
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does anybody have any advice for writing full fics? currently writing one and it’s so hard for me to like keep going if that makes sense. i guess im just so used to writing drabbles and such but i want to be able to make my writing more interesting and more detailed with longer fics.
any tips?
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why i did not enjoy rise of the titans, personally
In writing, there's this idea that in order for a story to be meaningful, sacrifice needs to carry weight with it. This can be because of the lead-up making it hit harder. This can be because of the irreversability. But losses of any kind should be treated with dignity, with consideration, with pause where it can be afforded- and if not, pause should be taken later.
Tales of Arcadia traditionally does this either Really Well or just Well.
In Trollhunters:
-Draal sacrifices himself as a culmination of his arc of becoming Jim's friend, equal, protector, and confidante. It's incredibly well planned out. You can feel Gunmar's control looming over Draal's head when they're in Merlin's tomb, can feel the uncertainty of the moment, and Draal's death is simultaneously heart-wrenching and, for him, a release- a parallel to his father's death, accepting his fate and plunging in almost the exact same way.
-Vendel's death is shortly preceded by his clear acceptance of Jim as the Trollhunter and his determination to fight for him. It's a moment that makes it immensely obvious how much Vendel has been changed by Jim's genuinely good nature. And in death, he warns them and stands up for them one last time, making the moment even more bittersweet, as tinged as it is by the horror of Usurna.
-Angor Rot has the classic death-redemption, but he's not treated as weak. It's a genuine, earned, heroic moment. And the bitter sting of Morgana not going down with him turns the audience on her even more.
In 3Below:
-Krel connecting with Buster in Season 2 only for Buster to be ruthlessly felled by Morando adds a depth of hatred for him immensely effectively. It's a Kill the Dog moment done horribly, painfully right.
-The second loss of the parents cements Aja and Krel's sacrifice. The parents surviving would be a death for the sake of family, for the sake of Aja and Krel being able to cling to their childhoods another moment, even as they lay down their lives for everyone else. The parents dying is the more intelligent move monarchy-wise- preserving the heirs, and story-wise it forces both Aja and Krel to face the reality that they were never kids, but royals. That is the sacrifice they make- not dying, but living the way their planet needs them to.
In Wizards:
-They had us connecting to Douxie so hard in the span of like 9 episodes that all of us cried over Merlin for a second just because of how it affected Douxie. This is probably the best written death in the series, just because of the fact that the mourning is the most indirect and just as effective.
-Morgana sacrificing herself to stop the Green Knight after realizing she's irreparably damaged her own cause just. yeah
But in Rise of the Titans, the deaths feel rushed. Obligatory. Instead of cutting your soul they're just sucker-punching you. They're trying to force the stakes up, but they do so very poorly.
And worst of all, the ending takes away the significance of every sacrifice in the entire series. The writers threw in so many unnecessary stakes-raiser deaths that they couldn't fix their own timeline and had to go and try to ruin the weight of the trilogy.
And that's just not okay. That's mocking the emotional investment the audience put into the trilogy.
So anyway. What movie? There's not a Tales of Arcadia movie. It doesn't exist thanks.
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that one b99 cold open
#the most unrealistic part about this is viago saying 'nice work' sdfds#but i didn't know what else to write#I just love them sob#also sorry for any errors im so sleepy ahhhh#dragon age#dragon age fanart#dragon age the veilguard#dragon age veilguard#veilguard#dav#datv#viago de riva#rook de riva#dragon age rook#dragon age viago#dragon age teia#dragon age lucanis#dragon age taash#rook: melani de riva#🌸
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shoot to kill mini series | vol. ll wet dreams
previous post more
somnophilia & slut shaming (not by simon)
you sit in the center of your bed, your head propped on your knee, with nail polish in hand as you carefully paint your toenails.
you flinch, spilling the polish on your sheets, as you hear the familiar pounding of your front door and grunts from a low voice.
the door slowly creaks open, and you can hear calculated steps approaching.
“simon?” you ask hopefully, sitting up rigidly as your nail polish smudges.
bile threatens to escape your throat as footsteps enter your room, and instead of your kind neighbor, simon, it’s your insane ex-boyfriend.
“simon’s not here anymore, sweet girl,” he said with a toothy grin, a cigarette in his mouth as he carried a crowbar. “it’s just me and you. for now.”
you let out a shriek as he lifts the crowbar overhead. “always knew you were a slut,” he croaks, venom dripping from his tongue as he swings the crowbar down to strike you.
you stir awake, gasping for air as perspiration gathers on your forehead. you surge to sit up, eyes wide, as your hands press against your bare thigh to ensure it was just a nightmare.
you breathe a sigh of relief when you realize you’re alive and it wasn't real, but you also know there is no way you would be able to sleep alone.
that’s when you hear soft snores coming from your living room, and with desperation, you slip out of bed, wiping the sweat off your forehead with the back of your hand.
you inhale another breath, still shaky as you pad along the vinyl floor to the living room. simon is lying on his stomach on the couch in sweatpants and no shirt.
his cheek is pressed into the leather as he snores lightly. his arm hangs off the side and grazes the cold vinyl.
he looks like the epitome of tranquility.
you feel bad that you would be interrupting his peaceful sleep, but you need to sleep too. maybe he’d sleep even better on an actual mattress instead of slumming it on your couch, even though his bed is right next door.
the whole thought tickles you every time you think about it.
he’d rather crash on your couch, than walk twenty steps to his bed.
what a guy.
“simon,” you whisper lightly.
he stirs a little, but he doesn’t answer.
“simon,” you say a little louder, tapping his bare shoulder slightly.
he flicks his eyes open. “you alright?”
you shake your head. “i had a nightmare.”
he hums, his finger tapping against the flooring. “want to sleep right here? i can sit on the other couch while you sleep?”
his offer makes you smile. “i was thinking you could…sleep in my room…with me?”
he nods sleepily. “okay with anything as long as you sleep.”
“i’ll sleep better if you’re next to me,” you murmur.
you swear you see him smile, too, but it drops as he moves off the couch before you can ask. he stands, stretching, as he follows behind you to your room.
“which side are you?” he asks, trudging behind you to your room.
“always right,” you say, slipping onto your side of the bed as he goes around to his.
“good. i liked left better anyway,” he rumbles, slipping into the bed without bothering to get under the covers.
“you want some covers?” you ask, already feeling more at ease with him beside you.
“no. sleep hot,” he explains, laying his head on the pillow, and shutting his eyes gently. “wake me up if you have another nightmare, yeah?”
“i will,” you mumble as you rest your head against your pillow, the soft lull of sleep licking your brain quicker than you thought.
you close your eyes, drifting off to sleep as you feel the cool sheets and warm presence beside you in just a few minutes.
in the depths of the night, you find yourself sprawled out on your bed, wide awake, completely naked. simon is on his knees in front of you, his hand tugging your ankles closer to the edge of the bed.
“fuckin’ soaked just like i thought you’d be,” he mutters with pleasure, making you squirm deeper into the mattress. “you gonna let me taste you, sweetheart?”
you chew on your lip. “please.”
“yeah? you want me to?” he goads, lips hovering over your dripping cunt.
“yes. fuck. please,” you push yourself against his face, urging him.
“greedy fuckin’ girl,” he mumbles, a smirk on his face as he licks a stripe across your cunt that sends a deep ache to your lower stomach.
“ah—simon,” you mewl as his tongue slides across your clit.
“what, baby? feel good?” he asks, tongue flicks your sensitive bud.
“fuck. yes,” you find yourself grinding into his face trying to coax your orgasm.
“oh, baby. fuckin’ insatiable, aren’t you?” he mumbles into your cunt as his tongue moves faster inside you.
“shit, simon,” you moan, grinding agasint his face faster. “so—close,” you choke out, hand coming to thread in his light hair to push him deeper.
his tongue moving and tweaking your bud, with precision. “come on my face, sweetheart. cover me,” he encourages, giving your hip a squeeze.
your body convulses as you come on his face, gripping the sheets under you for support as you ride your orgasm out.
you lean your head back with a satisfied moan, your eyes flicking to look at him. you pull his hair, so he looks at you.
when he lifts his head, his lips gleam with your fresh arousal, and his face and body morph into a dog right before your eyes.
before he barks, you jerk awake, horrified to find yourself flat against the side of simon’s body. your leg rests over his thigh, and when you look down, you see a large wet spot on his light sweatpants.
you drop your leg, pulling up your large shirt to see that a large amount of arousal has made your panties see-through.
you had a wet dream.
of simon.
and used him as your own personal vibrator and leaked your arousal onto him as he slept next to you.
the realization makes you want to die and let the earth swallow you whole. but since that’s impossible now, you flip over, moving to the edge of your side of the bed.
still in your soaked panties, you tightly shut your eyes, hoping that eventually you’ll fall back asleep, just grateful he didn’t wake up and catch you.
poor girl.
you didn’t even realize that as you were grinding against simon’s hip as you were sleeping, he had stroked himself two times over fast and hard until he came all over his hand with a deep groan.
each time he grabbed a small tissue from the side table to clean himself up and tossed them under the bed; he’d throw them away in the morning.
eh, guess some mutts just can’t be house broken.
#˚ʚ♡ɞ˚: rylea writes#wasn’t gonna make another part#but what the hell#the grammatical errors are none of my business#cod#fanfic#call of duty#simon riley#cod x reader#ghost#simon riley x reader#ghost cod#simon ghost riley#simon riley smut#simon riley x y/n#simon riley x f!reader#cod simon riley#simon riley imagine#ghost simon riley#ghost x f!reader#ghost x reader#ghost riley#ghost x fem!reader#ghost x y/n#cod smut#cod ghost#simon ghost x reader#neighbor!simon riley#call of duty fanfiction#call of duty x reader
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part one of a little thing i was doing like idk 2 months ago? i forgot... anyway
Jovan first bishop kill aftermath was a bit complicated to deal with
maybe i'll finish this one day but i have so much stuff in my head is hard to think
#my art#cotl#cult of the lamb#the goat#wolf narinder#kirander#pupigoat#comic#i don't know what i'm doing lol#anyway... in my au goat basically is in hard mode and if they die is jover#kiki can't heal them and tbh he doesn't even what to#if death comes... it comes and he would not stop it... but can slow it...#sick bastard i love him so much#first bishop was shamuda... if you don't know they're a scorpio so is like not an easy fight lmao#if there are errors in the writing you should talk with my lawyer#i am dyslexic and i draw these at 3 am#tw vomit#tw blood#SORRY I FORGOT THE TW AAAAAHDGAJDHS I'M BAD
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thinking about getting fingered by Steve in the backseat of his car and being crowded against the door and sitting at an awkward angle but not moving because the thought of his fingers losing that spot is a million times worse than the sore neck… just UGHHH 😩
a hungharrington fic? in 2025? i'm just as surprised as you <3 1.3k, fem!reader, what the prompt says hehe MDNI this entire blog is 18+

The numbers on the dashboard blink in the night, reflecting the late night hour.
From the outside, Steve's car looks unassuming, parked in between the trees out by Skull Rock.
You're given away only by the faint fogging of the windows, though you have little doubt of how steamy they'll be soon enough. With the hot heat of Steve's mouth against the skin of your neck and the surety of his fingers, curling closer between your thighs, it's not an if, it's a when.
"God, I missed you s'much," He murmurs heavily. His words get smothered beneath his own fervent kisses, your skin tingling beneath the attention. He can't bring himself to break away from you for more than a moment.
Steve had headed out of Hawkins for the better part of a week, dragged by his parents who wouldn't take no for an answer. He'd returned just tonight, maroon car glinting the last of the evening sun up at your window.
You'd slipped down and taken the passenger seat always reserved for you.
And then, somewhere between there and now, Steve had cajoled you into the backseat, his hazel eyes bright with an adoring lust as he nipped at your neck.
"Missed you too," You gasp breathily.
Tilting back, your head gently hits the glass of the car window behind you. Your hair wipes some of the fog off and Steve nibbles a soft lovebite under your ear, soothing it with his tongue. His hands paw hungrily at your waist and you grapple to find purchase on his shoulders.
"Not as much as me, baby," Steve pants.
He finally pulls himself back from his affectionate attack on your neck, eyes darker, face flushed. His hand on your waist slides forward, following the line of your hips forward, down, til he's cupping your cunt. You think you get a little lightheaded from the way your blood rushes south, gloriously hot at the touch.
He kisses you, his groan seeping into your mouth. It fills your head, heavy and sticky with lewd thoughts.
"Thought of you every," He rubs you through the denim softly. "Damn," Another rub, more pressure this time. "Day."
You keen, hips canting forward, searching for more of that delicious friction. Steve gives you what you want; he always does. You reward him, your hands on his shoulders shifting. You twine your fingers in the hair at the nape of his neck, just how he likes it.
The inside of the car feels much, much warmer now. The windows can't be seen through anymore and it seems to cast the red light of the dashboard clock much further. Steve's heavy breath fanning across your face is the loudest thing in the car.
You should've worn a skirt, you think— right as Steve asks, "Can I?" his hand now up, thumbing at the button of your jeans.
His check-in douses the ember within you with gasoline, burning hotter, brighter, in an instant. You know what he's asking for, know exactly how well Steve knows how to use his fingers. The thought of them buried in you, crooked just right, suddenly has you aching for it.
Nodding, you murmur out your yes' as you shuffle about, working to kick off your shoes quickly. Steve pulls back to not be in the way, jumping back in time to help you peel the denim off from your legs.
You manage to get your fingertips beneath the elastic of your panties before you're interrupted.
"Keep them on," Steve says, knocking your hand aside. He surges back in, his fervour undulled, and his large hands find your hips, tugging forward.
You end up slightly perched in his lap, slightly pressed into the back corner against the window and the seat. It's an awkward position but when the warmth of Steve's fingers pet your cunt again, cotton stickier now, you can forgive it. You sling your arms around his neck to get closer.
"That's it," Steve murmurs lowly. He ducks his head to reignite every lovebite left on your neck as his fingers get bolder, pressing firmer. Your breath gets thinner, chest heaving more and more.
"God, my girl," He breathes, fingers spreading the wetness up and over your clit tantalizingly. You mewl at his too-soft motions, needing more.
"Steve," You urge.
He doesn't make you wait. Pinching the edge, he pulls your panties to the side and then dips his fingers into the well of slick wet waiting eagerly for him.
You make matching groans; Steve moaning at heat of your inviting cunt, wrapped around him, and you sighing at the way his long digit sinks into you, slow and so sweet.
"Steve," You say his name again, this time a honey, lusty thing.
Steve breaks his kiss to moan against your neck, feeding on the obvious salacious eagerness in you. His finger draws back and then he sinks it back in, beginning slowly to fuck it in and out.
"Missed you," He whispers. A second finger prods at your entrance and eases in gently, sending a streak of something white hot down your spine. Your arms around his neck tighten.
"Missed this," He continues, still a whisper. He's picking up the pace now, having found a lazy rhythm, fingers sliding in and out of your cunt so perfectly that it makes your clit twitch, envious and missing out.
You whine into the crook of his neck. "Me too."
Then, just as you think the angle of your back might be just a tad too uncomfortable, Steve curls his fingers.
A gaspy noise escapes your throat. Desire pulses wildly and you can feel the way you flutter around his fingers. Steve's other hand on your waist tightens, gripping you tightly.
"Fuuuck," He groans. "I missed that too."
Then he does it again, fingers crooked to hit that perfect spot that makes you feel like you might cry if he rubbed it too much. Your noises sound much louder now, jagged and pitching up.
"You're such a tease, honey," Steve accuses, his motions not slowing. "Keeping me from this. Keeping all your cute noises to yourself."
And, as if he'll know what it'll do, he stretches his hand, veins bulging in his forearm, and plants his thumb on your clit. You jolt against the new stimulation, another cute gaspy noise, and Steve moans against your neck.
His hand keeps moving, fingers still plunging into your sopping cunt, thumb rubbing tight, small circles on your clit. You cling to him, hips rolling to meet his strokes, the heat in you building, suddenly desperately fast. Your breathing comes out heavy and if it's not a moan, it's his name that slips from between your lips.
"Feelin' good? M' making my girl feel good?" He says raspily. "You deserve it, being left alone. So mean of me."
Something fiery swells within you and you inhale sharply, squeaking out Steve's name in warning. His hand, which must be cramping much like your poor back, still rocks into you, unfaltering.
"C'mon, let me have it. Please," He pleads. "Let me see you cum f'me, honey."
The sincere thread in his voice, the genuine plead, is what unravels your last ties. You tremble, lusty and quivering sounds that you bury away in his neck, as you ride his fingers through a dazzlingly hot high. It drags on, nerves glittering with a fresh coat of pleasure that have you whining Steve's name pitifully.
When your breath starts to settle, Steve eases his fingers out, already beginning to pepper little kisses along the side of your head.
"That was big, huh?" He says. It's mostly care in his voice but there, in the back, is a smidgen of smugness.
"Shhhh," You shush him, still gathering yourself, eyes closed. You body gives a volatile twitch when Steve politely moves your panties back to their original position. "I'm deciding if that was worth fucking up my back a little bit for."
Steve makes a wounded noise, realising that he'd had you crowded up in an uncomfortable position the whole time. He's a worrier. That's enough to make you lift your head off his shoulder, eyes lidded low.
"Mmm, decided." You hum, the pleased smile of post-bliss on your face. Steve softens at the sight of it, at your easy happiness. "Worth it."
#written in one go! so let me know if there's anything errors pleek <3#steve harrington x reader#steve harrington#steve x reader#jay writes#steve harrington smut#steve smut#steve harrington x reader smut#steve x reader smut#stranger things#stranger things smut#anon#she'ssssss maybe potentially quite possibly baaaaaack !#[does jazz hands]#whew ok now i need to go take a cold shower cos writing that got me BOVERED#edit: can someone tell me if the pic looks more sexy or more serial killer. its a fine line with parked cars and red lighting lmao
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i wrote an interactive poem for my girlfriend in 3 parts. she said you need to read it.
go here: take only the final quiz or take all 3. i don't mind. it's sad, though. this is a poem about choice. about fate and mental illness and how love fits inside of all of it. this is a poem about a long dark hallway. mostly this is a poem about mango sushi rolls.
good luck. i love you. despite it all, i'm hopeful.
#uqiz#she said i need to put it up here lmafo#something something feel free to send me 5 dollars towards my next sushi roll run#poetry#experimental poetry#there's no specific like warning on this except that im not doing well n therefore it LEAKS into my writing lol#the realllll shit as an author is like ohhhh fuck i write so much better when im mentally unwell lol#:( why cant i be sane AND rational. why does my creativity gotta stem from suffering.#(bc when im not suffering im outside saying YIPPEE and kicking my heels lol)#IF YOU SAW THIS BEFORE I CLICKED THE RIGHT LINK NO YOU DIDNT#hey btw if you're experiencing an error idk what's up with that bc it still loads on my end.#i'll look into solutions but sorry :(#hi friends: i have no idea why sometimes the links break for random people.#it might be a chrome/firefox/etc thing but i will say that the links still work on my end AND i still have people taking each quiz.#so i know it works .... i have no idea what the exact solution is - maybe reload it if urs isn't working?#sorry im not good at coding :(
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so i made something.
since c//a is not the only issue in spop, i wanted to make a character bingo with all the writing errors or flaws that each character possesses. keep in mind, these aren't in-world flaws, meaning they're not flaws that were written deliberately in order to make a character more compelling.
feel free to use it, but please tag me so i can see your opinions!
to clear any confusion:
“putting the de- in development” means that the character devolved or that their development was reversed
“woobify” means to make a character weak or pitiful; “villanize” refers to reducing them to just their bad traits
the show's scapegoat: treated badly by the narrative
the show's golden child: creators' favorite character
#spop critical#spop salt#spop#spop criticism#spop discourse#she ra#anti spop#writing errors#bad writing
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If you're stressing out about a part of the writing process for fanfic to the point where it's not fun anymore, just don't do that part
Post that fanfic with 1000 grammar and spelling errors. Make your characters OOC and give it a Mary Sue. It is a hobby you're sharing not a literature assignment you have to turn in by midnight
#sara shush#sorry to all the people who ask me if ill ever uber correct all the errors in my fics but i dont care enough for it#i like the fun parts of writing#like getting the story across and exploring the characters and ideas and relationships#idc if its not perfect its a fanfic#like dont get me wrong i wanna bookbind again one day so ill get around to it eventually#but if you stop having fun doing the writing then what are you writing for
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This is part 1 of a continuation for my other post where LL Megatron gets trapped in the G1 universe, I was thinking about how someone would go insane in this cartoon world and thought "what if Megatron had someone else to accompany him" so, I gave Starscream an existential crisis
Edit: pt 2 here
#guys i cant continue this comic I'll get too attached to the “oh its g1 animation errors excuse”#“this has great potential to be hilarious” makes angst instead#starscream i love you but your shoulder spike thingies are annoying to draw#theres only two parts but i wanted to keep my streak of posting art daily#DO NOT BE FOOLED BY HIS CUTE FACE HES STILL EVIL hes just having alot of thoughts right now#sorry if my handwriting is hard to read at the end#i print when i can but i... unironicly write in cursive#transformers#megastar#megascream#megatron#starscream#megatron x starscream#transformers fanart#transformers g1#tf idw#transformers au#ok looking at this a day later i realize how bad the flow is#note to self draw just make comics on the same canvas in the future#i will say though Ive never made comics before its pretty good for character angle practice! I need to do more of these#also use a character ref sheet!!! I gotta look at refs if im gonna do this cause its kinda obvious most of my drawings are from memory#G1 x LL AU
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Writing tip: As you write your stories you might hear the voice of Jeremy CinemaSins saying something like “these two characters are talking in a cave? And yet they can see everything that they need to see for the story just fine?” When you do (and this is so so important), kill that voice with hammers
#ive been trying to do more writing and I’ve noticed this type of thinking is what leads to roadblocks#obviously you want to make sure you’re not completely illogical but like#but your story probably isnt about the minutiae of every possible continuity error#anyway i took my vyvanse wayyyyy too late today so hooray for insomnia rambles
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My best explanation of our newest resident freak; Ramb.
Character analysis, loose ends, and questions.
I hope you like long winded “under the cut” posts about the obscure lore of irrelevant side characters.
(don't worry, I'm adhd, there's pictures and gifs.)
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This is both an outlet for me to yell my thoughts and emotions about a fictional British power strip into the void, and an explanation on what the fuck happened to me for the people who followed me for gaster (sorry to those people, btw :’))
This will be divided into sections so that if you're specifically interested in one topic about him, then you could just skip to it! :]
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The sections are:
First impressions; sword-route first timers VS casual players
Character analysis
The matter of ERAM.
Red flags (the red stands for “is this the secret boss?”)
Red flags 2 (the red stands for “is he okay”)
He's just a red herring, right? (well…)
What he is in this story, and will he be more? (Conclusion)
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Let's get cracking.
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First impressions; sword route first timers VS casual players.
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This section will go over what you'd see from him on a standard run, and won't go too into analysis. It's mainly here if you aren't very familiar with his appearances in the game or need a refresher!
Feel free to skip to Character Analysis if you think this section will be redundant for you :]
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(I really wanted to have this section be a part of the full post, but it's. Almost half of the entire thing. Also it ate up the 30 images limit.)
(So here, I posted it separately! Have a read through it if you wanna! <3)
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Character analysis:
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So… we sure do learn a lot about this random guy, huh?
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First off, you’ve probably noticed that he’s very contradictory;
He’s caring and kind towards Kris, but he fully believes his intuition about them, and never thinks he might be wrong and should hear them out (although, with how much he’s shown to care about them, I'm sure that if Kris could and would speak out, he’ll listen to them. But they can’t, because of us)
He's extremely confident, overly self assured, to the point of getting perceived as egotistical by the other darkners, but he doesn't think of himself that highly, equating himself to his light world counterpart many times as if he isn't a person now, and being fully willing to give his life up for kris.
He’s said to be condescending to others, at least at first, but we’ve only seen kindness and care from him, probably because we’re talking to him as Kris. But his jokes and down to earth attitude seem integral to his character, and we know he didn't do anything worse than just look out for Kris.
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These contraindications are a part of why he seems so shady to people, how can he be all these things at once? He has to be lying.
But this is just being a complicated person, like everyone else. And if you'll continue reading you’ll see that these inconsistencies actually make a lot of sense :] i’ll try my best to go through everything!
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(this segment is a bit all over the place since it’s the first one i wrote, but there's a summary at the end :])
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Let's start with how he confident he is about his beliefs;
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I saw someone say that he's acting in the way a parasocial fan would, and while I get where they're coming from what with him reiterating "I know what you really want" a lot-
but it feels less like he's putting them on a pedestal and objectifying them (in fact, he's doing the complete opposite and objectifying himself) and more like he's that well meaning, distant older relative who adored you when you were younger, and hasn't yet caught up to the fact that you grew up.
A person who used to know you, who knew the child you were, and their love for you from back then still blinds them to how you've changed.
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Mixed with his overconfidence, it makes sense that he’d believe that he knows Kris as well as they know themselves, while completely oblivious to his own blindness.
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But how can he be so self assured but still view himself as lowly?
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That's because we're playing as Kris! I doubt he’d talk about himself that way to anyone else.
Kris, and how they made him feel important, is the source of his confidence. He was loved and wanted by them, and so he feels like he owes them everything. Even his own life.
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Another interpretation is that his loneliness (which we will get to) lowered his self worth outside of being Kris's toy, and he feels like that is the only thing that gives him value.
So his personality isn't completely demolished, but he doesn't really invest much time or thought into himself as a person (evidenced by how he never talked about himself to the other darkners, only about Kris.)
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you'd think that a character with an inflated ego, like he’s said to have, would be self-absorbed and egotistical, but not him. He seems to diminish his presence when speaking with Kris, never going into detail about himself.
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But with how off putting his behaviour is, it's really hard to believe he has our best interest at heart- he constantly remarks how he knows what kris “truly wants”, and he really wants us to play the creepy game in the console room-
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We’ll get to the nature behind the game in a future segment (the matter of Eram), but for now let's just assume he really does want us to have fun;
His off putting behavior stems from a lack of tact. He's stuck in the memories of the Dreemurr family’s past, and he’s sure that Kris remembers him fondly. And maybe they would’ve, but I doubt they want to think about anything from their past considering… everything.
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Speaking of their past! We weren't there! We didn't see the playing and fun they had together, most of the time when we play Deltarune we don't even think about kris- we just play the game.
To us Ramb is a stranger being overly familiar- to Ramb, he’s catching up with an old friend, and he has no idea how much they’ve changed.
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Also, he doesn't force you to play the game! He doesn't even bring it up in the green room until after round 2, and only if you tell him you aren't having fun with Tenna. There's no pressure on you to finish all the levels if you only started one, either.
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(telling him that you are having enough fun with Tenna)
It's on our terms, and for our fun. He keeps going with it because we keep coming back. By his own admission, his purpose is to let us (Kris) have fun.
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Additionally, we can't ignore the silly. He's implied to be a jokester! The classics you've come to expect from these games; like sans, jevil, and even spamton, a little guy who makes funny faces and tells jokes.
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I also want to bring up his expressions; half of his sprites have that worrying, almost troubled expression, that gives the things he says a caring and gentle feeling. It's a part of the over-familiarity. From someone you know this would be fine, but he’s this way with us from the second we meet him.
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Now, let's bring up this bit of dialogue from before you start the second level of the mantle game:

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The first time I read this dialogue I was stun locked for a moment. He could've just admitted to feeling lonely. He could've just outright said it, it wouldn't feel out of place in this story, Tenna admitted to it multiple times even. But Ramb didn't.
Instead, he said that if after the fountain is sealed, then if Kris felt like waking up their house again then they could. If they wanted that to happen.
Fine, weird line from him, he's got plenty.
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"Sorry Kris. I don't know what I was saying there. Just go and enjoy the games, eh? cheers."
He felt embarrassed about admitting to feeling lonely! He always puts Kris first before anything else, and for a moment, he didn't. For a moment he mentioned that he'd like it if Kris came back after this was all over. That was weird, I'm sorry for saying that.
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From this we can learn that he really does feel alone. His one friend will be gone soon, and that's okay, they have to leave. But it’d be nice if they came back one day. not that he’s comfortable with admitting this to us.
(This is also a hint that he knows Kris created the fountain!)
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His similarities to Tenna :
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Looking at the core of their characters, Ramb was written as almost another version of what Tenna is. They both care about Kris so much, they’re both lonely, ageing and growing obsolete and they know it. The differences are in how they take it.
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Tenna is trying his best to cling to the past in fear of being thrown away, he's trying to prove to Kris that he's useful, fun, and could give them what they've been missing. This joyous nostalgic feeling they left in their childhood alongside everything that made them happy.
Throughout this entire chapter Tenna is trying to drag Kris back to that, back to him. He forces it on them when they don't comply, and fights them when they want to leave.
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and yes a part of that is because of the knight's promise, that if he’ll do this he’ll be adored again. But to ignore the part of his motivation that's specific to Kris and the Dreemurr family as a whole would be a disservice to his character. He cares about Kris and he misses them so much, he misses what he was to them back when they needed him. He wants them to need him again.
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Meanwhile Ramb is just as aware of his growing obsolescence as tenna is, but he seems to accept it. knowing that eventually, naturally, they’ll all be worthless.
It's a part of his role as a secret boss red herring (which I will elaborate on in its own section), a darkner who mentions their own insignificance and nihilistically accepts it naturally makes us wonder what else they're thinking about and what they know.
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Ramb accepts his approaching end and decides to go out with a bang. He sets up another game like the ones they loved playing and gives them the option whether to actually play it or not.
Don't get me wrong, he absolutely clings to kris (or more like the memory of them as a child) just like Tenna does, but there's a difference in how they go about their emotions that sets them apart as characters, and makes it so understandable that they wouldn't be fond of each other.
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While Tenna is stuck in the past because his self worth is dependent on it, Ramb is stuck in the past because instead of trying to make new connections in the new place he was brought to, he clung to and still clings to the first and only person who showed him love.
Ramb is completely okay with becoming obsolete, while Tenna’s life spiraled because he couldn't handle it. Tenna is desperate and controlling (fits his position as this dark world’s ruler and also his deal with the knight), while Ramb only gives you one hint to get S-rank, and only if you tell him you think Tenna's games aren't fun.
Tenna is constantly second guessing himself and worrying over doing a good job, while ramb’s excessive confidence makes him 100% sure that he knows exactly what Kris wants, and that they’ll love the games he’s offering more than Tenna’s.
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They originate from the “same root” in a sense, but due to their different personalities, they’re complete opposites in the way they handle knowing they’re no longer as meaningful to their loved ones as they used to be.
Also, I'd feel remiss not to mention that Ramb quit his job while on a call with Tenna, then hung up on him.
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We don't talk about this enough me thinks. He's such a piece of shit sometimes lmfao
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I wish we got to see Ramb interacting with other people besides Kris, I think it would tell us a lot. Because he made so much of who he is about Kris, then of course his behavior would be one way with them, and different with others. How drastically it would change would say a lot about him as a person.
We did get it with Tenna a little, but he generally doesn't like him for reasons that seem to be unrelated to kris
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In conclusion:
To us (Kris), Ramb is a friendly, self-assured (if a little bit arrogant) guy.
He clearly cares about and loves Kris a lot, calling them luv at every opportunity and trying to better their experience in this dark world by giving them access to what he thinks is a better game than what they got.
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The things he says to Kris and his worrying expression give him a caring and gentle air, which can have the opposite effect and come off as too forward and overstep boundaries for a lot of people.
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He's acting overly familiar with Kris, remembering them fondly from their time together as lightner and toy, and he’s sure that Kris is on the same page as him.
And although we can't really know for sure, because Kris doesn't express their feelings or thoughts, we can assume that their bond fizzled out on Kris's end. because since the last time Ramb knew them, they’ve put everything that made them happy as a kid aside.
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He's extremely confident, believing himself to be the one who knows Kris the best out of anyone here, and he’s sure they’ll love the original game from before Tenna messed with it a lot more than what they got in his game show.
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Even though he’s very confident, and it's viewed as him having an ego by his peers, he's not egotistical. as his confidence stems from being loved by Kris, and believing himself to know them the best, not thinking that he’s the best, as would be assumed of a character with an “ego”.
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Additionally, despite his obvious confidence, he seems to have relatively low-self worth outside of being Kris's toy, equating himself to his lightworld form often and never elaborating on himself as the person he is now, to us or the other darkners.
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As time goes on we learn that he's deeply lonely, doesn’t have any friends or anyone that really likes him, and it has been that way for a while. Pretty much since he was brought to the dreemurr house.
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Despite how lonely he is, and how much of his life revolves around Kris, he never imposes himself on them. There’s no point in the game where we have to speak with him.
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We don't know much about his side in his relationships, but he specifically doesn't really care for his boss Tenna, and thinks he and his games are boring.
Maybe he never really wanted the job that was given to him to get rid of him, since he’s the first one to actively tell Tenna that he’s quitting. He then proceeds to hang up in his face.
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Despite knowing that Kris is the creator of his fountain, he doesn't worship them or objectify them as a god, nor does he treat Kris the way darkners created by the knight treat the knight, their creator, with fear and admiration.
He acts more like one of your detached older family members who don't yet understand that you grew up. (His self diminishing seems to stem from low self worth and not worship.)
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Additionally, Ramb seems to not really care about respecting authority, a trait that is rare for darkners.
like how he treats Kris like family and not authority, And how he gives us access to the original game against Tenna’s wishes. Although it's important to mention that he thinks of himself as lesser than Kris.
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He's fully willing to sacrifice himself for us, to give himself up completely, if there is a chance that his efforts will work and Kris will have fun.
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The matter of ERAM.
And why they're not actually the same person (hear me out it makes ramb a better character.)
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I get why people are fond of it. Ramb being the person behind eram would be awesome and a cool twist for his character and add to his significance in the story.
And by all means! Go for it! It makes for an awesome visual and cool art!!
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But hear me out… when it comes to the intent of the story… narratively, it doesn't make any sense.
Sometimes kindness and seemingly well meaning actions in this game really are just that.
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Now before we begin, let's establish some things;
First of all; without anyone asking him to, Ramb has sacrificed a lot for Kris.
He gave up the opportunity to make any connections in the new place he was brought to, by always commenting on others and their work. This made him alienated from anyone he could've been friends with, because he staked everything he is and could’ve had on his purpose to his lightner.
In the path where you don't humor him, you end up learning how lonely he truly was, how no one could stand him, and how much his caring for and loving you alienated him, to the point of complete social isolation. To the point where he felt like he didn't belong where he was, and was already turning to stone on the inside a long time ago.
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His ostracization was mostly his doing, and it is rooted in caring.
(If there was any other reason that Ramb was outcasted, then the pippins who clearly disliked him wouldn't protect his image and would tell us.)
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And secondly; The mantle game changes with the insertion of the oddcontroller.
When you first turn on the console, the title screen comes up just like it does at the beginning of “The legend of Tenna”, Tenna’s version of the game. But no controller is connected and the console turns off. Leaving the room, we find the oddcontroller on the ground, it is said to have pink and yellow buttons.
When the oddcontroller is connected to the console, The game immediately glitches out and shows our soul, us, inside 8bit kris. That never happens in any other variation of the game.
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Everytime you play the game again, the title screen comes up like normal. Kris then connects the oddcontroller, the game glitches out, and shows us the soul. It seems that the thing causing the difference is the act of connecting the controller.
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Here are the main reasons i've seen for why people think Eram is Ramb:
Ramb is very off putting
They have similar names
Ramb really wants us to play his game, and it turns out to be a horrifying experience for kris
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Let's tackle em’!
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Ramb is very off putting.
That's by design! He’s supposed to evoke that feeling you get from distant family relatives who remember you from when you were younger, but you have no memory of them.
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Kris has been through a lot, we still don't know the exact events, but trauma is obvious and prevalent in their character. They've since put a lot of their joy aside. Their room is empty, they don't watch tv or play games anymore, they don't visit noelle, even just to play her piano, preferring the one in the hospital.
And Ramb is an old toy of Kris', from when they were a child. It wouldn't be unlikely that the last time they played with him was before they put their joys aside.
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Ramb would have no way of knowing everything that's gone on with Kris since they last saw each other, and he’d assume that their life’s just naturally continued without him, but remain sure that they still remember him fondly.
He views himself as your old friend, because that's what Kris and him were before, he doesn't know who Kris is anymore, and he has no idea.
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And on top of that, YOU as the player weren't there for it all- you didn't see Kris playing with Ramb, and you didn't see Ramb being happy to assist Kris in having fun. To you, Ramb is a stranger, and him acting overly familiar with you causes discomfort and unease.
And Ramb is only speaking with Kris, because he has no idea you're there controlling them.
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They have similar names
That they do, Eram and Ramb are only one letter apart. But does Ralsei having a name that's a 1 to 1 of Asriels, and even seemingly having similar personalities make them the same person? No, and I hope to god you don't still believe that. Please believe me when i say that Toby wouldn't put incest in his game.
Eram and Ramb are opposites. Ramb only wants Kris to have fun, while Eram is obsessed with making Kris suffer. Ramb wants us to play a game where we get to make choices, and Eram forces us to play the one route the oddcontroller allows for.
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(Also, stupidly, Eram isn't british)
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3. Ramb really wants us to play his game, and it turns out to be a horrifying experience for kris
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It's a little weird that Ramb tells us that this is a game where we decide what to do, but the only way to progress is through killing. Which is part of why people think he’s very sketchy and a liar.
But what if the original game, before the insertion of the oddcontroller, was exactly that? A game similar to undertale, where there are different paths you can take, where your choices determine the kind of game you play? A game where you CAN make choices?
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But with the oddcontroller, there’s only one path. only one option, a glitchy, game breaking option, the weird route.
I'd also like to bring up the name “odd controller”, in relation to what we do in the game and what that stands for- Odd is another word for weird.
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But sure, maybe Ramb was the one who put the odd controller in the hallway outside the console room, he is standing right outside the door after all. But if it's true that Ramb’s intention was for us to play the game with this controller, why not give it to us when we enter the room? We have to speak with him to enter anyway.
And why say that he “set up the game for us” if there's no controller connected? Just to wait a few seconds to leave it in the hallway?
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This is a story, fully written in advance. If the intention was for us to suspect or think this corrupt version of the game is what Ramb intended for us to play, why not have the oddcontroller already connected to the console? Then we as players would have no doubt that this experience was this character’s full intention.
That part, where you have to leave the room to find a controller that is different from the ones you're used to, seems to be there to separate Ramb from whoever wants us to play the mantle game’s version of the weird route.
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But hold on, what if Ramb is intentionally putting on a front, acting and lying to make us believe his two personas?
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…why? What would he gain from that? He already gets us curious enough to play the game as Ramb, why continue to put up a front even when he and Kris are completely alone, even at the very last moments of his life?
Speaking of which, how is he able to battle Kris as Eram when he’s shown to be almost fully stone, and unable to move himself enough to unblock the entry? To turn and look at us? How would he use a controller?
If he’s faking being stone too, then how? And what’s the reason? What does he gain?
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Also, if we are assuming he’s lying; then everything, his feelings, his character and his emotional issues, None of it was real. All that nuance, depth, character, It was all fake, a lie. For the plot twist that in fact he actually… thinks we're weird for enjoying the game?
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Narratively, it doesn't make sense. If he’s lying, why not reveal it? In his last moments with us, as Eram or Ramb, why not reveal that this entire time he just wanted us to suffer?
If he’s lying, then why are we repeatedly told, so many times, how lonely he was? How much he cared about Kris? Why is it said to us after he’s already gone, on the path where you don't even play his game, when the lie wouldn't matter?
The story doesn't benefit from the unclarity that this brings once Ramb and Eram are both already gone.
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I know that the main reason behind this theory is Ramb’s off-putting over familiarity, combined with the horrors the game harbours and how happy he is to show it to us.
But if you take his word that he really didn't see anyone come in (maybe whoever is behind Eram doesn't need to use the door), and look at the context of his life as this lonely guy suddenly seeing the god who gave him purpose as their toy, and brought him to life with the fountain, and understand that yeah, he’d be ecstatic.
Then him honestly looking out for Kris at every opportunity, even before he saw them again, makes a lot more sense than an unprovoked backstab.
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Eram has no issue with harming the real kris, both physically and emotionally. Before the fight begins, Eram taunts Kris, goes along with the game that's slowly changing from a standard rpg to a horror show about Kris's life and struggles.
If the player is on the weird route, they even accuse Kris of being a hypocrite, saying they’re blaming the soul for all the harm they caused, trying to feel better about themselves. And in the fight against them Kris takes real damage and can die.
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If Ramb were actually the one behind eram, then he was lying when he was looking out for what's best for Kris even when they weren't there… because? He alienated himself by constantly lying about caring for Kris… because??... and him letting himself die for us to continue having the fun he’s sure we're having… just to make fun of us- why??
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Remember that pippins who tells us all about how much ramb sucked and everyone hated him- If there was malice in Ramb’s intentions or behind his actions before we entered the dark world, that pippins would be the last person to hide it from us! Y’know, cus they hate him!!
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Ramb’s story is empty on purpose, it's supposed to be like this. It's supposed to give you the feeling of “this isn't all he is, right?” It's abnormally sad and I wish I could say that this is just me going overboard with my analysis of him, but this is literally just his actions and what we were told about him.
Ramb was written as the red herring for this chapter's secret boss, to me the twist about him was that after all of that he ended up to not be important, that after all of the hints and the winks, it turns out he doesn't know shit.
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Making him the person behind a character that clearly knows a lot and doesn't much care for Kris's well-being, erasing and warping the sincerity of everything he did, would take away from the gut punch that his last conversation with Kris or the explanation from that Pippins is trying to give us.
It would make for a hell of a twist, but is it worth it narratively? Does it make sense? Like no not at all. We're learning about this sad older guy trying to make the one person he’s sure still likes him happy no matter the cost, even if it costs him his life.
Just for a twist that he thinks they're weird for enjoying the games that he wanted them to play??
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So if Ramb isn't eram, who is?
I don't know, this post is about Ramb!!
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But I do have a guess that I'm rather confident about. I won't go into detail about it here cus i already derail this post at every opportunity, and also I want to write another dissertation of the mantle games specifically, separate from Ramb, so I'll save this for another time.
But in short, it’s Friend. And this was our first real look at them as a character and their role and purpose in this story.
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Red flags (the red stands for “is this the secret boss?”)
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I'm sure that a large majority of first time players looked at this manlet going on and on about “freedom”, and immediately thought that he’ll be the secret boss. Since, y’know, that was by design!
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Ramb was written to tick all the boxes of a secret boss. he’s short, hinted at being knowledgeable about things he shouldn't be, “freedom”, constantly referring to kris by name, quoting both Jevil and Spamton, playing a role only outside the main story, hell even the fact that he speaks differently than the rest of the darkners-
We're meant to look at him and immediately assume that at some point we’ll fight him and get the shadow crystal. Just like we assumed we’ll seal the fountain at the end of the chapter, and get a light world segment before going back home, watch Kris rip out their soul, and roll credits.
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Chapter 3 throws all of that out the window! And Ramb is a part of it. We assumed we know the way secret bosses work and will play out for the rest of the game, a part of the “Deltarune formula” that we were so convinced of. But we were wrong!
The way chapter 3 flirts with it and then completely shatters it and our expectations of what will be is a part of why i love these games so much.
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When a player stumbles upon a petrified Ramb, the thought that they messed up the sequence that leads up to the secret boss might cross their mind. While a player who got to the end of the sword game and watched as Ramb disappeared after the shadow mantle was acquired might feel confused;
yeah i just finished a cool mini boss, but that's hardly a secret boss, and i didn't even get a shadow crystal. wasn't that the lead up to something with the little guy?
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And when the lord of screens is cleaved red by blade is when it all shatters- we’d assume that after the fight with Tenna, Ralsei and Susie will talk to him, he’ll want to come to our castle town, we seal the fountain, ect ect. But instead, he falls to the ground, unconscious, and we are faced with the knight.
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We don't get to seal the fountain, we don't get a light world segment, and we don't get to see Kris rip us out. We don't get a secret boss. Deltarune was never meant to be predicted!
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Ramb, as the character that he is, is a part of the aforementioned flirting with the concept of a formula. Cus we do get a weird little guy who's spouting nonsense and acting odd- but he's not the secret boss, because we don't get one this chapter.
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(you might say that the knight is the secret boss… but aren't those supposed to be like… secret? The battle with the knight is unavoidable, and CAN be beaten without the shadow mantle if you just don't get hit- so… it's just a regular battle like Tenna or Queen. Just an extremely tough one that you're meant to die to at the end.
If you survive for long enough you get a weapon and a crystal, but guys-
The fight isn’t hidden. It's unavoidable. It can be beaten even without the shadow mantle. The flavor text “The air crackles with freedom” doesn’t show up in the fight. The knight doesn't have the freedom leitmotif in its theme.
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Before the chapter came out I was lamenting on what “no mantle, no crystal.” means. I thought that we’d acquire the shadow mantle somehow and only then will the battle be able to trigger, like without it there wouldn't even be a fight! (Like how you can’t climb without the gear that jackenstein gives you.)
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I'm of the opinion that we shouldn't expect all the chapters to play out exactly the way we thought, not having a standard secret boss encounter this chapter was intentional, and there's no real reason to try and fit the knight or Eram into boxes they don't fit-
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So… what all this talk about Ramb as if he actually was the secret boss? If he truly is just a red herring gotcha moment side character npc, why the 16K words essay?
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As much as I want to keep my expectations grounded, there are certain things that don't fit the description of just “red herring”. I truly wish he was just that, and could be spared from the horrors of being a shadow crystal bearer, or being a significant character in this story (that never seems to be easy), and I could be spared from writing the rest of this.
But there are just too many loose ends, questions, information we were given for seemingly no reason- that make me wonder what Toby has in mind.
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Red flags 2 (the red stands for “is he okay”)
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This section will go through and analyse the more emotional aspects of his character and what he is in this story. Less “why was he put here” and more “how does he feel about being put here”. The feels, if you will.
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Let’s start by bringing up the infamous roast session;
While we do learn a lot about Ramb when talking directly to him, we learn a whole lot more after he’s gone, from the random pippins that seems to stand in for the rest of the darkners that knew him.
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First of all, just the fact that we learn more about ramb from someone else rather than himself says a lot. I already mentioned it in the character analysis part, but he seems to never really focus on himself during our conversations with him, and would much rather talk about Kris and what they want and how they feel, in a way that is reminiscent of ralsei.
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One of the differences between them being that while ralsei is truly trying his best to look for kris through our inputs on their behavior, building them up and cheering us both on,
ramb, thanks to how confident he is, thinks he knows exactly what kris wants without second guessing himself for a second (until the very end)
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(he was somehow right? Which adds to how he was made to make people think he’ll be the secret boss because he knew Kris wanted “freedom”. but this is just his lucky assumption, and has to do with what games Tenna is allowing Kris to play, not how Kris wants to be free from our control. Ramb had no idea.)
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(not to even get into how the mantle games vs Tenna’s version of them are a meta commentary on Deltarune’s linear story and how breaking out of if and achieving “freedom” comes at a great cost for the characters, that is a WHOLE other conversation and we’re talking about power strip mental health right now not this-)
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Just for a second, I wanna bring up the fact that he's a plugboy. While yes the plugboys from chapter 2 do differ from each other visually, they’re all clearly the same darkner species, and they all resemble plug types that would be of the same, mostly american socket type.
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While Ramb is a European plug type. He’s fundamentally different. (Note how different Ramb looks to the other plugboys, and his smiling expression vs the original plugboys naturally ‘surprised’ look)
It's impossible to connect an American plug to this type of socket. What I'm trying to say is; he couldn’t connect with anyone.
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Back when I played chapter 3 for the first time and learned Ramb was from the library, I thought it was really weird. What, he was essentially kidnapped and no one in chapter 2 said anything?
No one mentioned a plug named “ramb”, not even talked about a purple plugboy who used to live here. Not even “a plugboy” who’s now gone. I shrugged it off as extremely light retconning, maybe he was written after chapter 2 was completed.
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But when I think about it now, it makes total sense. The reason he didn't seem to mind being taken from his original dark world, his home, the reason he adores Kris so much, and why no one in cyber world mentioned him or said anything about him being gone;
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it's because he didn't matter to anyone back there either. The first time he felt loved and wanted was as Kris's toy.
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Of course he'd get attached to them, I'm honestly surprised he isn't constantly imposing himself on us- there isn't a single point in the game where you have to talk to him, if you never choose to do that, you don't even learn his name.
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Similarly to Tenna, Ramb clung to the past, to that time in his life he felt happy and loved. He couldn't (or wouldn't) move on.
No one in Cyber world liked him, no one in the dreemurr house liked him, so he gave up. He no longer tried to make connections with new people. Instead of retaining who he is and living for himself, even if no one likes it, he let himself get stuck in the memories of being loved, once, a long time ago.
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Inside, he was probably stone already.
Back to the infamous roast session, specifically to the last thing that was said about him there;
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“Inside, he was probably stone already.”
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Have you ever seen a more obvious depression metaphor?
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In chapter 3, a darkner turning to stone was revealed to be connected to a mental and emotional state, and not just where the object is originally from, which to be honest, in retrospect makes a lot more sense.
(What if an object was somewhere it didn't belong when a fountain was created, then brought back to the place they belong, would they turn to stone just because they happen to be somewhere else first? Also turning to stone being more about feelings just fits these games doesn't it. anyway)
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One of the very first things that we learn about Ramb, straight from him, is how Kris and Asriel brought him to their house from the library, maybe around the time Noelle and Kris played make believe with other objects from there and the unused classroom.
But that's all we learn from him about why he's here and how he feels about it. Which is to say we learn nothing because he never elaborates about himself-
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Then, after he’s turned to stone, we learn from the pippins that after Ramb was brought here by kris, he cared about them so much that he made sure the others are thinking about them and what's best for them too, because to him their plans weren’t good enough for kris. He wanted the very best for them.
His fixation on Kris and his condescending attitude that was perceived as ego isolated him as he turned insufferable in their eyes.
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Tenna wanted to get rid of him, no one liked his humor, he rarely got any customers, and no one will even care that he’s gone. Other newcomers in the house fit in fine, while he never truly belonged. The pippins is relieved if you tell them that you don't wanna hear more about him.
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Turning to stone on the inside. Being stone as you still continue to live. A darkner turns to stone when they feel like they don't belong, when even if they try their hardest to fit in, they don't have a place that’s for them where they are. When their connections can't save them and they want to be somewhere else, someone else.
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Ramb felt like he didn't belong here so badly that the feeling manifested, turning him to stone from the moment the fountain opened, maybe even before.
It's depression. Moreover, it's like smiling depression- he never lets us see any of it, he smiles and is friendly with us, there's no reason to think anything is wrong until you learn more about his situation.
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Kinda reminds you of someone, right?
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“How about the usual?”
That joke should be familiar to true truck freaks;
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“i’ll take the usual.”
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It's the same joke Sans made when he first came to Grillby’s. The differences being that while sans told it as a first time customer, Ramb told it as a first time bartender. And of course, people laughed at Sans's joke, and immediately accepted him as the old timer he joked about being, while no one laughed with Ramb.
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The similarities between sans and Ramb are kinda like when you learn a new word and start seeing it everywhere;
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They're both shorties
They both mask their depression with humor and an unassuming, modest attitude
They both constantly smile
They both wink a lot
Both are in worlds they don't belong in
Both never go into detail about themselves
Both refer to the player character as a friend immediately
Both seem to build up all they are around someone else (Sans with Papyrus and Ramb with Kris)
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It's not that this implies they know each other or anything- the only thing these similarities tell me is that we’re given more about Ramb's personality and ‘vibe’ through a character he’s similar to and we're already familiar with.
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Like, what if sans didn't have papyrus constantly at his side? What if no one liked his jokes? What if he couldn't make friends? What if he didn't have the ability to control where he went? What if he felt truly, deeply, alone?
While their personalities and circumstances are obviously not identical, I think these similarities are very interesting.
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(Just for the sake of not mischaracterizing sans, we're in 2025 not 2016, I wanna clarify that I'm aware a big part of sans' pain stems from his inability to go anywhere outside Undertale as a universe (wherever or whatever “going back” means), but I was thinking more like. What if he was just stuck inside MTT resort, y’know?)
—-
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Implications that he doesn’t value himself as a person
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If you were suddenly face to face with the one person who ever liked you, after years of being apart, if under their gaze, you felt more appreciated as a person than you have in all the years since you've last seen them, what would you do?
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I'd hope to god your answer isn't anything close to what Ramb did.
Because this guy gave up on so much of his life for Kris, even before he saw them again, until he gave up his life for them completely.
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In his last moments with us, he continues to try and make sure Kris has fun.
Knowing he will soon turn to stone, as far he knows, forever, He still continues to try and please Kris.
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He’ll watch out for Kris for as long as he's conscious enough to see and speak.
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He sees his own uncooperative body not as a detriment to himself, but a bother for Kris, who now has to shove him out of the way, because he started to die before he could unblock the entry to the room.
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Instead of doing anything for himself before he fully turns to stone, he chooses to set up one last game for us. His smile never falters and he wishes us a fun time.
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I mentioned this before, but this part of his behavior is very reminiscent of Ralsei.
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Ralsei’s beliefs about himself and how much of a person he should be allowed to be finally started to get challenged in chapters 3 & 4, to the relief of everyone who knew he wasn't evil.
But before those beliefs started to get questioned by the game, he constantly allowed himself to be walked over, hurt, and ignored by everyone.
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The way he behaved was incredibly off putting, making a large portion of the community think he’s secretly the villain and will have a heel turn in the story where he backstabs us all- but it turns out he hid information from us because he views the knowledge he has as a burden. He doesn't want us to know what he knows because he cares about us.
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He’s okay with getting hurt, he’s okay with taking pain meant for us, protecting us from harm's way, because he doesn't yet view himself as a person worth protecting. He doesn't even view himself as a person.
When we learned this, suddenly all the oddities about him and the way he acted made sense. No one still believes he’s secretly evil.
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Ramb is similar in a way. He views himself as a darkner, an object, first, and a person second. He exists for his lightner, the kid who gave him purpose as a toy, an item of play and fun.
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He’s aware that in reality, he's just a power strip. and because he knows that while the lightners change, darkners don't, he understands that Kris views him as obsolete. He doesn't see himself as someone (something) worth saving.
His purpose, a darkners purpose, is to assist his lightner. His self proclaimed purpose is to let Kris have the fun they want. What he wants is irrelevant, he shouldn't even have needs or wants in the first place, there's no reason for it.
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It's okay if he’s dying. It's okay if he’s already stone on the inside. He keeps setting up the levels in the console room because we keep coming back to play, because we’re having fun. Whatever Ramb wants doesn't matter as much as Kris's fun does.
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While Ralsei thankfully has Susie and Kris by his side to constantly remind him that he matters, until the day he’ll hopefully fully believe it himself, Ramb is completely alone. He doesn't have anyone who cares about him, likes him, or would cry for him once he’s gone.
He hasn't yet realized, or maybe he’s never been told that he matters outside of his “role” as a darkner. And maybe he never will.
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No one will shed a tear for him
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This part may be a bit more speculative of me and not really something that's out right said, but it's important for me to mention
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Before you finish the mantle game and Ramb disappears, if you hug the hall in front of where he guarded the door, you walk through a hidden hallway and enter his stand.
You can watch Susie and Ralsei play the game they were talking about, but you're unable to interact with them. Just watch as they’re having fun without you.
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It's an adorable Susie and Ralsei moment that I'm glad we got, look at them go! It's nice to actually see the characters doing the things they say they do. But i think that maybe we got the option to walk here for another reason
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This is Ramb’s point of view. His name is above where you stand. This is how he experiences the world. He's in the background, in the darkest area of the green room, looking at all the folks coming and going, laughing, smiling, bonding, while he’s unable to join.
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Fully his own decision by the way, you can leave this room and go back to your adventures with your friends, he can leave his stand too.
Not that anyone is waiting for him to, though. So what's the point?
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Loneliness is overwhelming. It's an all encompassing feeling that paints everything and everyone you see, and once it's got its talons in you, it begins to feel impossible to overcome.
Even at times where you could fight it and win, if it sunk in already, it may just feel pointless, and you chose to lose a winnable battle.
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I doubt that in the entirety of Kris's house, there isn't a single darkner who would, at the very least, tolerate him. At best, genuinely like him and enjoy being his friend. But ramb knew loneliness in Cyber world, and its familiar sting found him in the Dreemurr house. Why try again?
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it's not like he needs it from the other darkners anyway, right? After all, he has someone who likes him. His lightner likes him, and that's more than enough.
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It's okay if they've not seen each other in years. It's okay if they never will again after the fountain is sealed. He has fulfilled his purpose in making sure they're happy.
That's more than enough. Nothing matters more than their happiness, not even him.
—-----
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So let's walk through what we can assume his life was like;
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He arrived at the library, as the only European plug there. Maybe he was accidentally purchased by someone who didn't notice that he had a socket type that they couldn't use with the rest of the plugs there.
He couldn't bond with any object in the library because he wasn't compatible with them, maybe they just didn't get along or the conversations didn't flow. No one there really cared about him, and he remained alone.
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Then, one day, a monster and a human decided to take him and bring him home with them.
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The human treated him like any one of their toys, and they played with him. He assisted them in having fun. He felt wanted, appreciated, useful, this was the first time in his life that he felt loved. He finally had a purpose.
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The other objects in this house just didn't get it, did they? this wonderful human was kind enough to give himself and all of them a home, they should be everyone's priority!
He tried to get them to focus their efforts on making the human happy, but nothing they ever did was good enough for them, he felt like he was the only one that really knew them, the only one who cared.
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The other objects started to get sick of him. and while they adjusted to their new life here just fine, finding friends and things to do, a place for themselves, he didn't. Again, he couldn't make a single friend.
He stuck to his beliefs, never questioning himself; if caring for my lightner is what got me to this point, then I don't regret it for a second. The one person who ever loved him deserves the best the world has to offer. He did not flinch when, from within, slowly, he began to turn to stone.
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The human grew up, and stopped playing with toys. Ramb continued his life as it was before, always thinking of his lightner, wondering how they're doing.
Until, one day, he saw them opening a dark fountain.
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His lightner is back! What joy! The one person who ever loved him, the one who gave him purpose, is right here!
He wondered why they opened a fountain right now, maybe it was fun that they were missing? And with the mind-numbing games his boss is making them play they're not getting any fun anytime soon.
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So he decided to fulfill his purpose. He set up the game that Tenna changed into that snooze-fest. The original version. The kind of game where you get choices. The story isn't linear, you can fight your way to the ending, or make friends that carry you through it.
(not that he knew of the controller he set up disappearing, and a corrupted one being left in the hallway by someone else)
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But if they choose not to play the game, that’s fine too. If they actually are having enough fun on Tenna’s game show, then that's fine. He won't force them to play his game, his purpose is to make sure Kris is having fun, not to be the fun they have.
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But if they do want to play his game? He’ll make sure they can until his very last moment. As he’s fully turning to stone, he doesn't care. His personhood doesn't matter, it never did. The only thing of value he has ever done was assist his lightner in their fun, way back when.
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He just wants them to have the fun they deserve, again.
—--------
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That's who he is in the story of chapter 3. A lonely darkner stuck in the past, who gives himself up for you to be able to have the fun you used to have, the fun you had back when he was useful, unwilling to move on from when he was loved by you.
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In a more meta sense though, he was also the perfect secret boss red herring;
A lonely, abandoned toy, with unexplored thoughts and feelings about his worth as a toy and what he means in the grand scheme of things. Seeing him in this chapter was supposed to make us believe, because of past experiences with these types of guys in this game, that he’ll be the secret boss.
But he wasn't, that’s a part of his character of being forgotten, and it's intentional.
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Okay, so he's not the secret boss, he's not Eram, and he was written to just be a red herring.
That's all he is in this story.
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Right?
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He's just a red herring, right? (well…)
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Then:
Why did we need to know so much about him?
Why isn't he in castle town?
Why doesn't he fully turn to stone?
Why was it important that we know he saw Kris make the fountain?
Why was it important to imply that something happened to him after the sword route?
…Why doesn't the knight make the air crackle with freedom?
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Why did we need to know so much about him?
Beyond being a red herring, we learn so much about him as a character that doesn't go anywhere. Like his story was supposed to be something but got cut short.
Imagine if after Spamton gave you all this weird information in his shop, he turned to stone and THEN all the Addisons would show up and talk about him. It feels empty, like something was meant to be there, alongside all the information. some big break or moment that would give the character we slowly learned about over the course of the chapter closure.
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If he truly isn't and wasn't meant to be anything significant, then why are we given so much information on him? Why are we being made to wonder about him? Why are we being made to care?
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Even in runs where you don't play the mantle games, and all Ramb was to you was the funny little guy giving you prizes in the green room, you end up getting so much information about him out of nowhere. I know first time players that were genuinely weirded out by it- why is it there by a point where his importance really wouldn't matter to you??
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But that could be a part of him being a red herring, we're learning about him as a character and thinking “oh this guy is absolutely the secret boss”, then the twist is that he isn't.
And that's true! That seems to be the idea Ramb was created for. But I wouldn't write all this if there wasn't more
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Why isn't he in castle town?
We didn't get too many unique characters in chapter 3; Tenna, Lanino, Elnina, Shuttah, and Ramb are really the only significant ones, they all even show up at the beginning of the chapter before the first board.
Ramb is one of the 5 unique characters we got in chapter 3, they're all in castle town, except him, no matter if we do the sword games or not. there was no reason not to put him there and give him like 2 lines of unremarkable dialogue.
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Spamton was a unique character in chapter 2, but he doesn't show up in castle town either, even if we don't fight him as spamton neo.
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“certain bosses are excluded.” as if Ramb was meant to be something he ended up not being.
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Why doesn't he fully turn to stone?
(original image by @/unikhroma)
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If it was just 1 pixel I wouldn't mention it, if it was two I'd be surprised that the flood fill tool the deltarune team is using is so uncooperative. If it was three I'd raise an eyebrow but not proclaim anything.
It's four. It's four uncolored, obvious pixels on his petrified sprite??? One of them is a part of his mouth and very visible????
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Not to mention how his eyes are still black like they were before- when lancer turns to stone, the big spade on his face that acts as an expressive mask of sorts turns gray like the rest of him, making him look much more like a statue.
But ramb looks awake, just frozen and grayscale. (I find it interesting that in his half stone sprite his left eye is obscured in shadow, would it be black or gray?)
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And why is it that when we interact with him behind his stand, instead of getting “Some kind of stone statue”, we get blocked by the pippins, as if when we’d interact with it we wouldn't get that description?
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Why was there a need to imply he's still conscious? Why did we need to wonder if he heard everything that was said about him?
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Why was it important that we know he saw Kris make the fountain?
While it is very possible that other characters are aware that Kris made the fountain- even Tenna, who's the ruler of this dark world, doesn't outright call Kris their creator.
For some reason, this little british guy, supporting cast member no.5, is the only darkner as of yet, in the entire first half of the game, to knowingly speak with their creator on screen, and outright say they saw them make the fountain.
Why him? Why now? Why no one else?
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Why was it important to imply that something happened to him after the sword route?
When we exit the console room after getting the shadow mantle, Ramb is gone. He could've been outside as he was before, just fully turned to stone and giving the same prompt of “Some kind of stone statue”. But sure, maybe he's gone for tonal reasons. We leave right after the scene with Susie after all.
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But it was so important to Toby that we know Ramb didn't just walk away off screen or disappear without a reason, that he gave the dust bunny in the s rank room a unique shocked sprite so we’d know to talk to it.

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“I was so scared, Ramb was..” doesn't tell us much. Did something scary happen to him? Did he do something that scared them?
And why do we need to think about that in the first place? Isn't he supposed to just be an irrelevant statue by this point? Why was it important enough to be told to us?
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Why doesn't the knight make the air crackle with freedom?
Think about it. When spamton turns into the dealmaker/puppet scarf he becomes a little glimmer and falls down to us, and we get both the item he turned into and the shadow crystal he held.
The part that chipped off the knight's sword was the Black Shard, not the shadow crystal. They were just holding it, it wasn't a part of them.
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And, they don't have the freedom motif in their theme…
And “The air crackles with freedom” doesn't show up during their fight…
and they’re an unavoidable battle, unlike Jevil, Spamton, or Gerson.
And… They’re repeatedly said to have arrived late. Almost as if, if they had arrived in time, and Tenna wouldn't have had to stall the show so much, they could do what they came to do, whatever that was.
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The knight didn't mean for things to happen the way they did!
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I think the implication is that, if the knight wasn't late, one of the probable many dastardly activities it would be up to, would be to give Ramb the shadow crystal it was holding.
Interesting too that their plan this chapter is prophesied to fail (lord of screens, cleaved red by blade), while we're trying to break the prophecy.
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If the prophecy was broken this chapter and the knight did all they wanted perfectly, would we have fought Ramb?
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You might notice that most of these end with questions, and that's the point. We're not being told everything there is to know. For some reason, we're being made to ask questions.
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I'll be honest, if you make some assumptions you could probably find answers to most of these, but I can't, even with assuming things like; he's Eram, or he's truly not someone we're meant to care for- (those cancel each other out btw) Find an explanation to everything.
If you figure out an answer to one, another falls apart.
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And I'm not trying to find the answers to these questions, I'm just pointing them out, because for an irrelevant side character those are a shit ton of loose ends. That's what's weirding me out! Why are we being made to ask questions about someone who's made to be insignificant??
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This isn't a Mike situation where the answer was just “we don't know” and a pun about “real mike” (brilliant, btw)
Mike was a question for years at this point, but he had no answer because there wasn't meant to be one, we made the question of “who's mike” up!!
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But with Ramb we're given the character and the questions at the same time, something is being built, but there's no way for us to know what right now. For now we just have the questions.
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Isn't he a cryptic shopkeeper and that's it?
Not really? he doesn't have a shop menu, there's no option to sell him anything, there's no extended talk option, and you can't even buy anything from him and it's being pointed out in game;
“Gotta use that vending machine though, Tenna doesn't like us… touching the points.”
“Mixing drinks for himself, he wasn't allowed to handle the points”
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He's the least shopkeeper a shopkeeper ever was. Even the old man in chapter 4 had a more proper shop.
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Alright, so he’s a shopkeeper narratively, not literally. the Seam to Jevil, Swatch for Spamton.
Is he Eram’s shopkeeper?
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Seam hinted at Jevil’s existence the very first time we met them, they gave us a part of the key to his cell, and once we beat him they expanded on his story and downfall.
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Swatch hinted at someone stealing their look, breaking into the mansion, they shush you up if you bring up the basement. And after you beat spamton, they tell you what they knew of him, and how they saw everything as it went wrong.
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Ramb didn't know Eram existed. He didn't understand why Kris thought someone was in the back with them, he didn't see anyone come in.
In Ramb's mind he just gave Kris a classic NES game like the ones they played as a kid, where you can go around with your sword and level up, or play peacefully, completing side quests and talking to the characters.
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With how much he cares about kris, it's obvious he had no idea there would be a harmful taunting creature in there, calling their name and changing the game to give them a worse time, he didn't have to tell us that to his knowledge no one was back there with them, but he still did.
Sometimes things should be taken at face value.
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The shopkeepers to secret bosses dynamic seems to exist so that we could learn more about the secret bosses stories and about them as characters. We've seen two instances where the shopkeeper and the secret boss knew each other, but because they're there just to give us more information on them, then they don't really have to.
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Ramb could’ve given us information in a backwards way, saying things that include game or lore hints that would make sense to us but still show that he has no idea he's filling the role of a guide.
(think about Noelle's line in chapter 4; “we’ll know it's there if it makes noise.” she didn't know the soul was in the closet, she didn't know she was giving the player a hint! She was just telling Susie that if they heard a mouse squeak or something then they’ll know it entered Dess’s room.)
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And yet Ramb wasn't even that! We didn't learn anything about Eram from him, even after reading all his lines of dialogue about the game!!!
Ramb is not the battleable secret boss obviously, but he’s not even the shopkeeper to one!
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What he is in this story, and will he be more? (Conclusion)
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So… what is he supposed to be? Is he just a red herring? Is his only purpose in this story to throw us off and be a part of this chapter’s expectation subversion?
So why the loose ends? Why the information?
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Like I said before, deltarune is not meant to be predicted. It can't be! Whatever all of this was for, if it was for anything, what it will be, when it will be and how, it's all up to toby.
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Originally, I wanted to bring up a theory I really believe in about the future of deltarune. If you're familiar with mollystars’ “the device theory”, you'll know all about it. New-game-plus.
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(In short, it's about how currently we're playing by the prophecy, (think of it as a flawed undertale neutral run), and once we reach the end of deltarune, we could break the prophecy, and have an extra epilogue chapter, or play the whole game again, and have a timeline where the prophecy is broken. (like resetting a neutral undertale ending and playing pacifist))
(watch the device theory trilogy on yt if you're interested, it's awesome and like 10 and a half hours long.)
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At first, this theory had a whole segment here, explaining it at length, and why ramb seems to fit it perfectly-
But… I decided not to do that. Sure, Ramb’s weird existence kinda does make me think about the new game plus theory, but… no. I'm not gonna assume anything more about him.
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We were given the character, then the questions. We can rack our brains trying to find the answers and feel as confident about them as we can be, but we were so off about Tenna before the chapters came out you guys.
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A lot of people tend to dismiss Ramb as just another character in this chapter that happened with nothing much more to him.
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The purpose of this essay, alongside compiling the information about Ramb and analyzing it and his character, was to point out and bring attention to the questions that his odd existence in this chapter raises, not try to answer them.
just show how strange it is that this character, that's supposed to be a red herring and nothing more, has this many questions regarding him, his existence in this story, and his unclear end.
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Something is being planned here, and we have no way of knowing what.
All we can do is sit with this character, the questions, the loose ends, the clues … and wonder.
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Posts i used as a reference, or influenced my view on things, or are just awesome to read if you want more Ramb:]
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What's the Deal with Ramb? - by koimethehorizon:
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Why it's important that ramb isn't an American plug - by Askerror87’s;
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We are Studying Ramb Again - by lost-seal:
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Thinking about ramb by meatcarnival3000:
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RAMB VS ERAM - by frankent1ts:
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Ok, we need to talk about Ramb - by todaslocas:
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(Short but really influenced how I think about Ramb and Tenna's relationship!) - by meatcarnival3000:
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Ramb tenna lore Supercut - by unikhroma:
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thank you for reading! <3
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#deltarune#deltarune chapter 3#ramb#deltarune ramb#ramb deltarune#deltarune theory#deltarune analysis#talking-about-ramb-at-length-tag#what more tags can i add lol.#if theres any segment you read from this please read “red flags 2 (the red stands for is he okay)” its my favorite one#this was a labor of love#i was worried that how much i worked on this would make me start disliking ramb#too much of a good thing y'know#but no. im just excited to share this with people. my best attempt at wording why he plagues my thoughts#im so happy i managed to post it this weekend. im gonna have no free time this entire month-#ive actually still got some drawings i wanna post but theyre not done yet. ill see how much i can get done today before i go radio silent#if there are any grammatical errors please ignore them <3 im just a little guy#if you take the time to read this entire behemoth i literally cannot thank you enough. ur aWESOME <3333333#please take breaks tho if youre planning on doing that#:'] <33#alright thats it no more stalling posting this by writing tags#i hope you enjoy! <3
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