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My tddup oc
Sue king a skater chick that was adopted by a family due to her chris having issue due to her mom and with chris killing her mother dye to his sbuse on her dsd and aunt his frist wife after chris Got remarried and has killed her she has a aunt and cusion aria king and allen sue close to aelln but doesn't sonetimes like Her Aunt and her cusion
Now Dean grow up in tough environment has loving parents but they work which lead to his older sister taking care of him as he got older he help his parents with there business along with his sister he uses his money to go to collage to study music hes secretly sue Sister
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Here’s a completed and expanded character chart for Patty, the sweet and bubbly fox-human hybrid:
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Character Chart
Character’s full name:
Patricia “Patty” Foxmore
Reason or meaning of name:
Derived from “patrician,” representing nobility, fitting her roots in her parents' kingdom.
Character’s nickname:
Patty
Reason for nickname:
A casual and endearing short form of Patricia, reflecting her bubbly personality.
Birth date:
April 25th
---
Physical Appearance
Age:
16
How old does she appear:
16-17
Weight:
120 lbs
Height:
5’4”
Body build:
Slim but toned; athletic with gentle curves.
Shape of face:
Heart-shaped, soft jawline.
Eye color:
Striking orange that seems to shimmer in the light.
Glasses or contacts:
None.
Skin tone:
Warm ebony with a natural glow.
Distinguishing marks:
Light fox-like markings that glow faintly under moonlight.
Predominant features:
Her vibrant dark red hair, fox-like ears, and radiant orange eyes.
Hair color:
Dark red, rich and vibrant.
Type of hair:
Soft and thick with a slight wave.
Hairstyle:
Often styled into a loose, high ponytail with wisps framing her face.
Voice:
Warm, cheerful, and melodic—her voice feels like a soft breeze.
Overall attractiveness:
Bright and captivating, her charm comes from her natural warmth and striking features.
Physical disabilities:
None.
Usual fashion of dress:
Practical yet colorful dresses, often adorned with subtle patterns or embroidery.
Favorite outfit:
A flowing orange and red tunic dress with soft leggings, paired with fox-fur boots.
Jewelry or accessories:
A crescent moon pendant gifted by her parents.
---
Personality
Good personality traits:
Sweet, bubbly, compassionate, protective, optimistic, and loyal.
Bad personality traits:
Overprotective, impulsive, can be too trusting, occasionally stubborn.
Mood character is most often in:
Cheerful and upbeat.
Sense of humor:
Playful and lighthearted—enjoys jokes and teasing in a kind way.
Character’s greatest joy in life:
Seeing her loved ones happy and safe.
Character’s greatest fear:
Losing her friends or being unable to protect her kingdom.
Why?
Her protective instincts drive her, and she values harmony above all else.
What single event would most throw this character’s life into complete turmoil?
The betrayal or loss of someone she trusts deeply.
Character is most at ease when:
She’s surrounded by her close friends, enjoying peaceful moments in nature.
Most ill at ease when:
Tensions arise or someone is in danger.
Enraged when:
Her loved ones are harmed or threatened.
Depressed or sad when:
She feels she’s failed her friends or kingdom.
Priorities:
Protecting harmony, maintaining friendships, and spreading positivity.
Life philosophy:
“Even the smallest light can brighten the darkest night.”
If granted one wish, it would be:
To ensure eternal peace for her kingdom and friends.
Why?
She believes in harmony and wants everyone to live happily together.
Character’s soft spot:
Children and small animals.
Is this soft spot obvious to others?
Yes—she can’t help but melt when she sees them.
Greatest strength:
Her unwavering loyalty and optimism.
Greatest vulnerability or weakness:
Her tendency to act impulsively out of a desire to protect others.
Biggest regret:
Letting a friend down once (specific event to be determined in the story).
Minor regret:
Not speaking up sooner when she had an idea to help.
Biggest accomplishment:
Becoming a trusted protector in her parents’ kingdom at a young age.
Minor accomplishment:
Helping a lost traveler find their way home.
Past failures she would be embarrassed to have people know about:
Once froze in fear during a moment of crisis.
Why?
She prides herself on her courage and hates appearing weak.
Character’s darkest secret:
Sometimes fears she isn’t strong enough to live up to others’ expectations.
Does anyone else know?
No—she hides this insecurity behind her cheerful demeanor.
---
Goals
Drives and motivations:
To protect her loved ones, foster peace, and support her friends.
Immediate goals:
Prove herself as a dependable guardian of the kingdom.
Long-term goals:
Maintain harmony across the lands and become an ambassador for peace.
How the character plans to accomplish these goals:
Through hard work, courage, and spreading kindness to others.
How other characters will be affected:
Her optimism and selflessness inspire those around her to work together.
---
Past
Hometown:
The royal kingdom her parents rule.
Type of childhood:
Happy, surrounded by love and guidance.
Pets:
A small fox companion named Ember.
First memory:
Her parents telling her bedtime stories about the kingdom’s history.
Most important childhood memory:
Her father teaching her how to care for Ember when they first met.
Why?
It showed her the importance of love and responsibility.
Childhood hero:
Her parents, for ruling with kindness and strength.
Dream job:
A guardian of the kingdom.
Education:
Trained by royal mentors in diplomacy, survival skills, and combat basics.
Religion:
Believes in the balance of nature and harmony.
Finances:
Comfortable due to her royal background.
---
Present
Current location:
The royal kingdom.
Currently living with:
Her parents and Ember.
Pets:
Ember, the fox.
Religion:
Nature-based harmony belief.
Occupation:
Protector and ambassador-in-training for the kingdom.
Finances:
Stable and secure.
---
Family
Mother:
Queen Alyssa—wise and loving.
Relationship with her:
Very close; Alyssa is Patty’s role model.
Father:
King Reynard—strong and protective.
Relationship with him:
Adoring; he encourages Patty’s courageous spirit.
Siblings:
None.
Relationship with them:
N/A
Spouse:
N/A
Relationship with him/her:
N/A
Children:
N/A
Other important family members:
Her royal mentors.
---
Favorites
Color:
Warm orange and red.
Least favorite color:
Dull gray.
Music:
Lively folk songs and peaceful melodies.
Food:
Honey-roasted fruits and baked pastries.
Literature:
Fables and adventure stories.
Form of entertainment:
Storytelling, dancing, and sparring practice.
Expressions:
“Let’s make it shine!”
Mode of transportation:
Riding Ember or walking.
Most prized possession:
Her crescent moon pendant.
---
Habits
Hobbies:
Exploring nature, playing with Ember, and storytelling.
Plays a musical instrument?
Yes—she enjoys playing a wooden flute.
Plays a sport?
Practices light combat for training.
How she would spend a rainy day:
Cuddled up with Ember, reading a book.
Spending habits:
Generous—always giving gifts to others.
Smokes:
No.
Drinks:
Rarely.
Other drugs:
None.
What does she do too much of?
Worrying about her friends’ safety.
What does she do too little of?
Taking time for herself.
Extremely skilled at:
Soothing others and navigating forests.
Extremely unskilled at:
Lying—her emotions are clear.
Nervous tics:
Twists her pendant when anxious.
Usual body posture:
Open and relaxed.
Mannerisms:
Tilts her head when curious, smiles often.
Peculiarities:
Her ears twitch when she’s excited or focused.
---
Traits
Optimist or pessimist?
Optimist.
Introvert or extrovert?
Extrovert.
Daredevil or cautious?
A mix—daring but thoughtful.
Logical or emotional?
Emotional.
Disorderly and messy or methodical and neat?
Methodical and neat.
Prefers working or relaxing?
Working.
Confident or unsure of herself?
Mostly confident, but hides doubts.
Animal lover?
Absolutely.
---
Self-Perception
How she feels about herself:
She believes she’s strong but has much to prove.
One word she would use to describe self:
Loyal.
Description of how she would describe self:
“I’m someone who will always protect those I love, no matter what it takes.”
---
Relationships
Opinion of other people in general:
She sees the good in everyone.
Best friend(s):
Aphamu.
Love interest(s):
None yet.
Person she admires:
Her parents.
Person she secretly admires:
To be determined.
Most important person before story:
Her parents.
After story starts:
Her friends, like Aphamu and others she meets.
---
Does this bring Patty’s character to life the way you envisioned?
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Here is a detailed character chart for Pixl:
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Character Chart
Character’s full name: Pixl
Reason or meaning of name: A reference to light pixels, representing her ability to manipulate light and her vibrant personality.
Character’s nickname: Glimmer
Reason for nickname: Her shimmering appearance and radiant aura earned her this affectionate nickname.
Birth date: March 20th
---
Physical appearance
Age: 18
How old does she appear: Late teens
Weight: 120 lbs
Height: 5’5”
Body build: Slender and graceful, with light muscle tone
Shape of face: Heart-shaped
Eye color: Sparkling iridescent eyes that shift between colors depending on her emotions (e.g., blue = calm, red = anger, yellow = happiness)
Glasses or contacts: None
Skin tone: Fair with a faint, magical glow
Distinguishing marks: A faint rainbow-like shimmer that follows her wherever she walks, leaving a soft trail of light.
Predominant features: Her vibrant, multicolored hair and glowing eyes
Hair color: Rainbow hues that shift subtly in soft waves
Type of hair: Silky and weightless, with a natural shine
Hairstyle: Long and flowing, styled loosely with occasional braids intertwined with light ribbons
Voice: Soft and melodic, often described as calming and harmonious
Overall attractiveness: Enchanting and radiant, with a presence that feels almost ethereal
Physical disabilities: None
Usual fashion of dress: Iridescent dresses and flowy garments that catch and reflect light, often paired with delicate crystal jewelry
Favorite outfit: A flowing pastel rainbow dress with a glowing sash and matching crystal pendant
Jewelry or accessories: A crystal pendant that enhances her light powers and sparkly bracelets
---
Personality
Good personality traits:
Optimistic
Cheerful and kind
Loyal and dependable
Wise and nurturing
Bad personality traits:
Overprotective at times
Can be stubborn in her ideals
Too trusting, which can leave her vulnerable
Mood character is most often in: Calm and cheerful
Sense of humor: Lighthearted and playful, with a love for harmless pranks
Character’s greatest joy in life: Bringing harmony and joy to her tribe and friends
Character’s greatest fear: Seeing her tribe divided or harmed
Why?: She believes unity is the key to their survival and peace.
What single event would most throw this character’s life into complete turmoil?: Losing Riley, her leader and closest confidant.
Character is most at ease when: Surrounded by friends or basking in the warm glow of light.
Most ill at ease when: Conflict arises within the tribe.
Enraged when: Innocent people are hurt or manipulated.
Depressed or sad when: She feels like she’s failed to help others.
Priorities: Protecting her tribe, maintaining harmony, and spreading joy.
Life philosophy: “A little light can brighten even the darkest of times.”
If granted one wish, it would be: To ensure everlasting peace for her tribe.
Why?: She values harmony above all else.
Character’s soft spot: Her close friends, especially Riley and Flix.
Is this soft spot obvious to others?: Yes, she’s always protective of them.
Greatest strength: Her unwavering optimism and ability to bring others together.
Greatest vulnerability or weakness: Her trust in others, even when they may not deserve it.
Biggest regret: Once doubting her own abilities as a leader.
Minor regret: Losing a light pendant gifted by her mentor as a child.
Biggest accomplishment: Becoming second-in-command of the Rainbow Tribe.
Minor accomplishment: Perfecting her calming light aura.
Past failures she would be embarrassed to have people know about: Accidentally blinding her tribe during an uncontrolled light display as a novice.
Why?: It undermined her confidence and felt like a betrayal of her tribe’s trust.
Character’s darkest secret: She sometimes fears she isn’t strong enough to lead if Riley were to step down.
Does anyone else know?: Only Riley.
---
Goals
Drives and motivations: To protect her tribe and foster unity.
Immediate goals: Master her light abilities to help the tribe more effectively.
Long-term goals: Ensure the Rainbow Tribe remains a beacon of hope for others.
How the character plans to accomplish these goals: Through teamwork, practice, and spreading her message of harmony.
How other characters will be affected: Her positive attitude inspires those around her to strive for peace and cooperation.
---
Past
Hometown: Rainbow Tribe Village
Type of childhood: Happy and filled with light and love, though she was often overshadowed by stronger tribe members.
Pets: A small glowing butterfly named Lumi.
First memory: Watching her first rainbow light display with awe.
Most important childhood memory: Receiving her pendant from Riley after showing courage during a storm.
Why?: It was the first time she realized her potential.
Childhood hero: Riley, her tribe leader.
Dream job: To become a leader who inspires and guides others.
Education: Trained by tribe elders in light manipulation and leadership skills.
Religion: A spiritual connection to light and harmony.
Finances: Non-materialistic, wealth isn’t valued in her tribe.
---
Present
Current location: Rainbow Tribe Village
Currently living with: Fellow tribe members
Pets: Lumi the butterfly
Religion: Spiritual devotion to light and balance
Occupation: Second-in-command of the Rainbow Tribe
Finances: Non-materialistic
---
Family
Mother: Lyria
Relationship with her: Loving and supportive
Father: Luxon
Relationship with him: A bit distant but respectful
Siblings: None
Relationship with them: N/A
Spouse: None
Children: None
Other important family members: Riley (mentor/leader)
---
Favorites
Color: Iridescent hues
Least favorite color: Dull gray
Music: Gentle melodies and soothing chimes
Food: Honey-glazed fruit
Literature: Stories of peace and heroism
Form of entertainment: Light shows and peaceful gatherings
Expressions: “Every shadow has its light.”
Mode of transportation: Light gliding (her magical ability to float)
Most prized possession: Her glowing crystal pendant
---
Habits
Hobbies: Creating light displays, meditating, spending time with friends
Plays a musical instrument?: Yes, a crystal harp
Plays a sport?: Light gliding challenges
How she would spend a rainy day: Watching raindrops reflect light through windows
Spending habits: Very minimal
Smokes: No
Drinks: No
Other drugs: No
What does she do too much of?: Worry about others
What does she do too little of?: Take time for herself
Extremely skilled at: Light manipulation and creating a calming aura
Extremely unskilled at: Confrontation or deceit
Nervous tics: Twirls her pendant when anxious
Usual body posture: Upright and confident with graceful movements
Mannerisms: Tilts her head slightly when curious or amused
Peculiarities: Glows faintly when excited
---
Traits
Optimist or pessimist?: Optimist
Introvert or extrovert?: Extrovert
Daredevil or cautious?: Cautious
Logical or emotional?: Emotional
Disorderly or neat?: Methodical and neat
Prefers working or relaxing?: Working
Confident or unsure of herself?: Mostly confident, but with occasional doubts
Animal lover?: Yes
---
Self-perception
How she feels about herself: She sees herself as a beacon of hope but worries she might fail those who rely on her.
One word she would use to describe herself: Radiant
What she considers her best personality trait: Her optimism
What she considers her worst personality trait: Her occasional stubbornness
Best physical characteristic: Her glowing, ever-changing eyes
Worst physical characteristic: None; she embraces her uniqueness.
---
Relationships with others
Best friend(s): Riley and Flix
Love interest(s): TBD (up to story direction)
Person she goes to for advice: Riley
Most important person before story starts: Riley
After story starts: Her tribe as a whole
---
Pixl is the light that guides her friends through challenges, proving that even in darkness, there is beauty and hope.
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Here’s a Fluvsies-inspired OC bio for Pebbles, reimagined in the whimsical, colorful world of Fluvsies!
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Character Bio
Name: Pebbles
Species: Fluvsies Pony
Nickname(s): Dusty, Trickster, Snack Queen
Age: Teen (in Fluvsies years)
Pronouns: She/Her
Catchphrase: “Pranks and snacks—life’s simple treasures!”
---
Appearance
Body Color: Dusty brown with subtle tan speckles, resembling pebbles on a dirt trail
Mane and Tail: Fluffy and light brown with caramel-colored streaks, styled in a playful, messy way
Eyes: Bright amber, full of mischief and energy
Unique Marking: A soft brown egg-shaped patch on her side, where a glowing pony pendant shines faintly
Accessories: Wears a little tetherball headband and often carries a small snack bag tied around her neck
Size: Slightly smaller and slimmer than average Fluvsies
---
Personality
Traits: Playful, mischievous, competitive, loyal, snack-obsessed
Mood: Always upbeat and ready for adventure or pranks
Likes:
Junk food (hay fries, cheese snacks, donuts)
Tetherball and sporty games
Exploring new areas in Fluvsies world
Gaming and puzzles
Jorgie, her best friend and partner-in-crime
Dislikes:
Being told to “sit still”
Running out of snacks
Losing a game or prank war
Mud puddles (too messy, even for her!)
Hobbies:
1. Pulling harmless pranks on her Fluvsie friends.
2. Competing in tetherball tournaments—she’s a champ in the making!
3. Gaming in cozy corners of the Fluvsies world.
4. Snacking and sharing treats (when she’s feeling generous).
Personality Quirk: Pebbles tends to nibble on her headband when she’s deep in thought or scheming a new prank.
---
Abilities and Skills
Prankster’s Gift: Pebbles can set up fun traps using Fluvsies magic—like confetti showers or bouncing bubble traps.
Speedy Sprinter: She’s one of the fastest ponies around, perfect for escaping after pulling off a prank.
Snack Finder: Has an uncanny ability to sniff out hidden treats and snacks.
---
Relationships
Best Friend: Jorgie—her calm and loyal companion who helps clean up after her chaos.
Rivals: Any Fluvsie who challenges her to tetherball or dares prank her back.
Friends: She gets along with most Fluvsies, though they roll their eyes at her antics.
Enemies: Pebbles claims she has “no enemies, just boring ponies who can’t take a joke.”
---
Favorite Things
Color: Bright orange (it reminds her of cheese snacks).
Food: Anything crunchy, cheesy, or sugary—especially donuts.
Place: The Fluvsies Playground, where she trains for tetherball tournaments and perfects her pranks.
Game: Tetherball Championships and Fluvsies Arcade Games.
---
Fluvsies World Role
Pebbles is the life of the party in Fluvsies world. She often organizes playful competitions, pranks, and snack-sharing events. While her antics can sometimes get out of hand, her heart is always in the right place, and her friends know they can rely on her when things get tough.
---
Fun Fact
Pebbles once pranked the Fluvsies village by filling the entire fountain with glittery bubbles. It took days to clean up, but everyone secretly thought it looked magical!
---
Quote
“Life’s more fun with a little sparkle, a little speed, and a whole lot of snacks!”
---
Pebbles’ playful, energetic spirit makes her the perfect addition to Fluvsies, bringing laughter, fun, and a little chaos wherever she goes!
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Here’s a Fluvsies-inspired OC bio for Pebbles, reimagined in the whimsical, colorful world of Fluvsies!
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Character Bio
Name: Pebbles
Species: Fluvsies Pony
Nickname(s): Dusty, Trickster, Snack Queen
Age: Teen (in Fluvsies years)
Pronouns: She/Her
Catchphrase: “Pranks and snacks—life’s simple treasures!”
---
Appearance
Body Color: Dusty brown with subtle tan speckles, resembling pebbles on a dirt trail
Mane and Tail: Fluffy and light brown with caramel-colored streaks, styled in a playful, messy way
Eyes: Bright amber, full of mischief and energy
Unique Marking: A soft brown egg-shaped patch on her side, where a glowing pony pendant shines faintly
Accessories: Wears a little tetherball headband and often carries a small snack bag tied around her neck
Size: Slightly smaller and slimmer than average Fluvsies
---
Personality
Traits: Playful, mischievous, competitive, loyal, snack-obsessed
Mood: Always upbeat and ready for adventure or pranks
Likes:
Junk food (hay fries, cheese snacks, donuts)
Tetherball and sporty games
Exploring new areas in Fluvsies world
Gaming and puzzles
Jorgie, her best friend and partner-in-crime
Dislikes:
Being told to “sit still”
Running out of snacks
Losing a game or prank war
Mud puddles (too messy, even for her!)
Hobbies:
1. Pulling harmless pranks on her Fluvsie friends.
2. Competing in tetherball tournaments—she’s a champ in the making!
3. Gaming in cozy corners of the Fluvsies world.
4. Snacking and sharing treats (when she’s feeling generous).
Personality Quirk: Pebbles tends to nibble on her headband when she’s deep in thought or scheming a new prank.
---
Abilities and Skills
Prankster’s Gift: Pebbles can set up fun traps using Fluvsies magic—like confetti showers or bouncing bubble traps.
Speedy Sprinter: She’s one of the fastest ponies around, perfect for escaping after pulling off a prank.
Snack Finder: Has an uncanny ability to sniff out hidden treats and snacks.
---
Relationships
Best Friend: Jorgie—her calm and loyal companion who helps clean up after her chaos.
Rivals: Any Fluvsie who challenges her to tetherball or dares prank her back.
Friends: She gets along with most Fluvsies, though they roll their eyes at her antics.
Enemies: Pebbles claims she has “no enemies, just boring ponies who can’t take a joke.”
---
Favorite Things
Color: Bright orange (it reminds her of cheese snacks).
Food: Anything crunchy, cheesy, or sugary—especially donuts.
Place: The Fluvsies Playground, where she trains for tetherball tournaments and perfects her pranks.
Game: Tetherball Championships and Fluvsies Arcade Games.
---
Fluvsies World Role
Pebbles is the life of the party in Fluvsies world. She often organizes playful competitions, pranks, and snack-sharing events. While her antics can sometimes get out of hand, her heart is always in the right place, and her friends know they can rely on her when things get tough.
---
Fun Fact
Pebbles once pranked the Fluvsies village by filling the entire fountain with glittery bubbles. It took days to clean up, but everyone secretly thought it looked magical!
---
Quote
“Life’s more fun with a little sparkle, a little speed, and a whole lot of snacks!”
---
Pebbles’ playful, energetic spirit makes her the perfect addition to Fluvsies, bringing laughter, fun, and a little chaos wherever she goes!
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Here's a detailed character chart for M, based on what you've provided:
---
Character Chart
Character’s full name:
Unknown (referred to as M).
Reason or meaning of name:
M is intentionally vague, adding to their mysterious nature and complex relationship with Bill Cipher.
Character’s nickname:
"Thoughts are odds."
Reason for nickname:
This catchphrase reflects M's unique view of reality and thought patterns, which are heavily influenced by their enigmatic nature and conflict with Bill Cipher.
Birth date:
October 15th.
---
Physical Appearance
Age:
17.
How old does he/she appear:
Around 16–18.
Weight:
125 lbs.
Height:
5'6".
Body build:
Lean and agile.
Shape of face:
Oval with sharp features.
Eye color:
Black.
Glasses or contacts:
None.
Skin tone:
Light brown.
Distinguishing marks:
A faint mark on their left wrist resembling a distorted triangle, an eerie remnant of encounters with Bill Cipher.
Predominant features:
Their black, emotionless eyes and serious expression make them stand out.
Hair color:
Brown.
Type of hair:
Straight and slightly messy.
Hairstyle:
Shoulder-length, often unkempt.
Voice:
Monotone with a slight echo, occasionally soft but laced with sharp inflection when provoked.
Overall attractiveness:
M has an intriguing, mysterious charm.
Physical disabilities:
None.
Usual fashion of dress:
School uniform paired with slippers, an odd but deliberate choice for comfort.
Favorite outfit:
The school uniform combined with a long dark jacket during colder days.
Jewelry or accessories:
A small notebook always tucked in their pocket, used to jot down cryptic observations.
---
Personality
Good personality traits:
Observant
Calm under pressure
Independent thinker
Resilient
Bad personality traits:
Emotionally distant
Overly cryptic, even to friends
Stubborn
Mood character is most often in:
Neutral and contemplative.
Sense of humor:
Dry and often dark.
Character’s greatest joy in life:
Solving puzzles or unraveling mysteries.
Character’s greatest fear:
Becoming trapped in Bill Cipher's mindscape.
Why?
The mental entrapment represents a loss of self and control, which M values above all.
What single event would most throw this character’s life into complete turmoil?
If Bill Cipher regained full power and targeted their loved ones.
Character is most at ease when:
They’re observing others or solving intellectual challenges.
Most ill at ease when:
They’re forced into emotional situations or when others pry into their past.
Enraged when:
Someone tries to manipulate their thoughts or take advantage of their loved ones.
Depressed or sad when:
They feel powerless against Bill Cipher.
Priorities:
Protecting their cousins P and O, understanding their place in Bill Cipher's web, and safeguarding the Pines family.
Life philosophy:
"Thoughts are odds—choose wisely."
If granted one wish, it would be:
To erase Bill Cipher's existence completely.
Why?
Bill Cipher's influence has disrupted their life, and they fear the devastation he could bring to others.
Character’s soft spot:
Their cousins, P and O.
Is this soft spot obvious to others?
Only to those who know M deeply.
Greatest strength:
Intellectual problem-solving and unwavering focus.
Greatest vulnerability or weakness:
Struggles to trust others and show emotions.
Biggest regret:
Letting Bill Cipher manipulate their thoughts during their first encounter.
Minor regret:
Not standing up for themselves sooner in social situations.
Biggest accomplishment:
Resisting Bill Cipher's mental influence and maintaining their independence.
Minor accomplishment:
Earning the trust of the Pines family.
Past failures he/she would be embarrassed to have people know about:
Accidentally revealing a secret to Bill Cipher in exchange for false "help."
Why?
It showed a moment of weakness and naivety.
Character’s darkest secret:
M sometimes hears whispers of Bill Cipher’s voice even when he isn’t present.
Does anyone else know?
No.
---
Goals
Drives and motivations:
To defeat Bill Cipher and protect their family.
Immediate goals:
Prevent Bill Cipher from returning to full strength.
Long-term goals:
Find peace of mind and break free from Bill's lingering influence.
How the character plans to accomplish these goals:
By gathering knowledge, uncovering hidden truths, and enlisting help from the Pines family.
How other characters will be affected:
The Pines family grows closer to M but becomes more aware of the lurking danger surrounding them.
---
Past
Hometown:
A small town near Gravity Falls.
Type of childhood:
Relatively normal until their first encounter with Bill Cipher at age 12.
Pets:
None.
First memory:
Playing hide-and-seek with their cousins P and O.
Most important childhood memory:
The day they saved P and O from Bill Cipher's illusions.
Why:
It shaped their role as a protector and fueled their conflict with Bill Cipher.
Childhood hero:
Their father, Sam.
Dream job:
A philosopher or puzzle designer.
Education:
High school student.
Religion:
None; leans toward skeptical agnosticism.
Finances:
Middle-class upbringing.
---
Present
Current location:
Gravity Falls.
Currently living with:
Alison (mother) and their cousins P and O.
Pets:
None.
Religion:
None.
Occupation:
Student.
Finances:
Stable.
---
Family
Mother:
Alison.
Relationship with her:
Close but strained due to M’s secrecy.
Father:
Sam (deceased).
Relationship with him:
Admired and missed deeply.
Siblings:
None.
Relationship with them:
N/A.
Cousins:
P and O.
Relationship with them:
Protective and caring.
---
Favorites
Color:
Black.
Least favorite color:
Yellow (Bill Cipher's color).
Music:
Instrumental, ambient sounds.
Food:
Plain rice and curry.
Literature:
Mystery novels.
Form of entertainment:
Solving riddles.
Expressions:
“Thoughts are odds.”
Mode of transportation:
Walking.
Most prized possession:
Their notebook.
---
Habits
Hobbies:
Puzzles, reading, and observing people.
Plays a musical instrument?
No.
Plays a sport?
Occasionally runs.
How he/she would spend a rainy day:
Journaling indoors.
Spending habits:
Minimalist.
What does he/she do too much of?
Overthinking.
What does he/she do too little of?
Expressing emotions.
Extremely skilled at:
Critical thinking.
Extremely unskilled at:
Social small talk.
Nervous tics:
Taps their pen rhythmically.
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Traits
Optimist or pessimist?
Pessimist.
Introvert or extrovert?
Introvert.
Daredevil or cautious?
Cautious.
Logical or emotional?
Logical.
Confident or unsure of themselves?
Confident intellectually, unsure emotionally.
Animal lover?
Neutral.
---
Self-Perception
How they feel about themselves:
They see themselves as capable but incomplete.
One word to describe self:
Observer.
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Relationships with Others
Opinion of other people in general:
They’re unpredictable and sometimes frustrating.
Person character most hates:
Bill Cipher.
Best friend(s):
Dipper Pines.
Love interest(s):
None yet.
Person character goes to for advice:
Stanford Pines.
Most important person before story:
Their father.
After story starts:
P and O, the Pines family.
---
Let me know if you'd like to adjust or expand on any of these details!
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Character Chart: Fizzy’s Sprunki
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Basic Information
Character’s full name: Fizzy’s Sprunki
Reason or meaning of name: “Sprunki” is derived from “sparkly” and “spunky,” reflecting its whimsical, bubbly nature. “Fizzy” connects to its effervescent personality.
Character’s nickname: Sprunk
Reason for nickname: A shortened, playful version of its full name.
Birth date: Born on a sunny day of celebration (a symbolic creation day).
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Physical Appearance
Age: Appears timeless, childlike in energy.
How old does he/she appear: Around 6-10 in personality and size.
Weight: Light and airy, almost weightless.
Height: About 2 feet tall.
Body build: Cone-shaped, like an upside-down party hat, adorned with ribbons that flow like a dress.
Shape of face: A perfect circle with soft, cheerful features.
Eye color: Sparkling light blue, large and expressive.
Glasses or contacts: None.
Skin tone: A soft pastel hue (light pink, lavender, or cream).
Distinguishing marks: Its vibrant bow and flowing ribbons make it unmistakable.
Predominant features:
Round, expressive face.
Funky hat.
Colorful ribbons.
Hair color: No hair; its ribbons act as flowing extensions.
Type of hair: Ribbon-like and silky in texture.
Hairstyle: Ribbons cascade down like soft waves.
Voice: Soft, shy, and cheerful at first, resembling the sound of a ukulele strumming gently. As it warms up, the voice becomes lively, energetic, and melodic.
Overall attractiveness: Delightful and adorable, with a playful, whimsical charm.
Physical disabilities: None.
Usual fashion of dress: Wrapped in colorful ribbons, accessorized with sparkly bracelets and a funky hat.
Favorite outfit: The vibrant ribbon dress, with a golden ribbon sash for extra flair.
Jewelry or accessories:
Sparkly bracelets that jingle softly.
A small, funky party hat perched jauntily.
---
Personality
Good personality traits:
Bubbly and enthusiastic once comfortable.
Kind-hearted and spreads positivity.
Encouraging and cheerful.
Bad personality traits:
Shy and socially awkward at first.
Can be overly excitable and a bit clumsy when enthusiastic.
Hesitant to step into new situations.
Mood character is most often in: Initially shy, but quickly shifts to bright, cheerful, and enthusiastic.
Sense of humor: Light-hearted and playful; enjoys gentle teasing and silly antics.
Character’s greatest joy in life: Singing and making others smile with its ukulele-like voice.
Character’s greatest fear: Being alone or ignored.
Why? Its purpose is to bring joy to others; being left out makes it feel unneeded.
What single event would most throw this character’s life into complete turmoil? Losing its ribbons or voice, as they symbolize its personality and purpose.
Character is most at ease when: Surrounded by friends, spreading laughter and joy.
Most ill at ease when: Meeting new people or being the center of attention too soon.
Enraged when: Someone ruins its friends’ happiness.
Depressed or sad when: It feels like it has failed to brighten someone’s day.
Priorities:
1. Bringing positivity to others.
2. Overcoming its shyness.
3. Protecting its friends’ happiness.
Life philosophy: “A little music, a little laughter—life’s better when shared.”
If granted one wish, it would be: To never lose its ribbons or voice.
Why? They represent its joy and self-expression.
Character’s soft spot: People who feel lonely or sad.
Is this soft spot obvious to others? Yes, it instinctively tries to cheer them up.
Greatest strength: Its ability to bring joy and lift others’ spirits.
Greatest vulnerability or weakness: Its initial shyness and fear of rejection.
Biggest regret: Not stepping forward sooner to help someone in need.
Minor regret: Tripping on its ribbons in front of others.
Biggest accomplishment: Helping someone smile when they needed it most.
Minor accomplishment: Learning a new cheerful tune.
Past failures he/she would be embarrassed to have people know about: Freezing up during an important moment to sing.
Why? It feels like it let others down.
Character’s darkest secret: Sometimes worries it’s not “enough” to make a difference.
Does anyone else know? No—Sprunki hides its fears behind its bubbly attitude.
---
Goals
Drives and motivations: Spreading joy and overcoming its shyness.
Immediate goals: Make new friends and share its cheerful melodies.
Long-term goals: Become confident enough to sing anywhere, anytime, without hesitation.
How the character plans to accomplish these goals: By practicing daily and stepping outside its comfort zone, little by little.
How other characters will be affected: Others will be inspired by its perseverance and positivity.
---
Past
Hometown: A whimsical land filled with music and color.
Type of childhood: Joyful but a bit sheltered.
Pets: None.
First memory: Being gifted its vibrant ribbons.
Most important childhood memory: The first time someone smiled because of its singing.
Why: It discovered its purpose and joy.
Childhood hero: Anyone confident and bold.
Dream job: A “joy-bringer” or performer.
Education: Self-taught singer.
Religion: N/A.
Finances: Irrelevant in its whimsical world.
---
Present
Current location: Accompanies Fizzy in their travels.
Currently living with: Fizzy and other whimsical companions.
Pets: None.
Religion: N/A.
Occupation: Bringer of joy and positivity.
Finances: N/A.
---
Family
Mother/Father: Figurative creators—imbued Sprunki with magic.
Relationship with them: Grateful for its creation but independent.
Siblings: Possibly other Sprunkis.
Relationship with them: Friendly and playful.
---
Favorites
Color: Rainbow hues.
Least favorite color: Dull grays.
Music: Ukulele tunes and cheerful melodies.
Food: Fizzy, sparkly treats.
Literature: Storybooks with happy endings.
Form of entertainment: Singing and playing with ribbons.
Expressions: Bright, happy smiles.
Mode of transportation: Skipping or twirling as it moves.
Most prized possession: Its ribbons and funky hat.
---
Habits
Hobbies: Singing, dancing, twirling its ribbons.
Plays a musical instrument? Its voice imitates a ukulele.
How he/she would spend a rainy day: Singing softly to bring cheer.
Spending habits: None.
What does he/she do too much of? Practicing tunes.
What does he/she do too little of? Resting.
Extremely skilled at: Lifting moods with its songs.
Extremely unskilled at: Socializing when shy.
---
Traits
Optimist or pessimist? Optimist.
Introvert or extrovert? Starts as introverted, becomes bubbly.
Daredevil or cautious? Hesitant but bold when inspired.
Logical or emotional? Emotional.
Prefers working or relaxing? Relaxing with purpose.
Confident or unsure of himself/herself? Initially unsure but growing confident.
Animal lover? Yes.
---
Self-Perception
How he/she feels about himself/herself: Wants to be braver and bring joy without fear.
One word the character would use to describe self: Sparkly.
What does the character consider his/her best personality trait? Its bubbly nature.
Worst personality trait? Its shyness.
---
Relationships With Others
Best friend(s): Fizzy.
Person character feels shy or awkward around: Strangers or bold personalities.
Person character openly admires: Confident performers.
---
Sprunki may start off shy, but its lighthearted songs and colorful ribbons always brighten the lives of those around it.
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Part 3 of Frylock screenshots from the Get Lit Upon a Situpon ep is to finish off the sequence from the last part.
Part 1: link
Part 2: link



He begins to walk out for food.




The Situpon trainer tells Frylock to get back to the exercise section. But he's wants to eat food.


Frylock angrily tells the Situpon trainer that everyone eats.



Frylock's expressions as the Situpon trainer tells him that he knows better than him.




Frylock was gonna finish up the section to work things out with the Situpon trainer.




But the Situpon tells Frylock that isn't allowed to anymore because he had to eat.
Poor Frylock... he needed a break. Anyways stay tuned.
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Last week's or 1 2 3 4 weeks mom put up holloween decorations
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