Yin, please. visarded on Dreamwidth, and modding vesuvia and vesuviaatnight as count_ess. I tag for gore, body horror, rape, insects, and other triggering things. If I have not tagged for something, drop me an ask and point me to the post in question. I do NOT tag content warnings for snakes; they are 'annie's bbs'.
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@dduane @petermorwood What was that company that blatantly inserted soup ads in its Discworld translations?
Did you know there is a sentence in the german translation of good omens where Crowley thinks of spanish girls. I tried finding it in the original but I couldnt and thats how I foudn out translators can just add stuff
I didn't know that. O god.
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Peak character design is a dark gradient on the limbs or fingers
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Attilio Codognato. The most famous and demanded Vanitas ring from the
Codognato Atelier, in gold, enamel and rock crystal, 1980s.
Courtesy Alain Truong
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This is a useful visual explanation of how 3D CGI fails to capture the look, feel and appeal of traditional animation.

(from Rescue Rangers 2022) In animation you create key poses which are then inbetweened. As in this example by Preston Blair, the key poses are supposed to be very clear with strong silhouettes and staging, which may be cheated a little (or a lot) to look good from a single camera angle.
CGI animation often lacks that clarity of staging, because these are 3D characters constructed to make sense from any angle. They are, by design, a compromise between how the character would be drawn differently from different angles. It’s possible to warp and cheat them to move in a more stylized way, but this takes a lot of effort and is unintuitive, rather than being built into the process as in a drawing on paper.
An animator wouldn’t purposely draw something like this. The characters look very solid, like toys. In 2D you’d call it lifeless. An artist would push this to give a sense of stretching and movement, to show the characters at the angles where they look best. This staging is unclear.
In the 2010 My Little Pony TV series, characters were rigged to appear certain ways at certain angles, to allow for more limited TV animation. These models look like those from the Gameloft mobile video game, which can’t use any of those cheats, and compromises between those views. It looks like a compromise, because it is. So it only looks vaguely like the characters, because they’re stylized to be seen from specific angles.
(Also note that there seem to be two of the orange character “Applejack,” with Dale riding a strangely-recolored version with untextured hair. This suggests an unfamiliarity with the franchise being cameoed here.)
The ironic thing is that some of the world’s top traditional animators did work on this film, but not on the CGI main characters.
They worked on the very short cameos by 2D-animated background characters like Roger Rabbit, MC Skat Kat, and the Three Little Pigs. The animators doing the 2D background characters here have worked on animated films of incredible beauty, like Klaus, The Thief and the Cobbler, Fantasia 2000, and other films from Disney, Warner Bros and Don Bluth. They should be animating the leads, not doing background cameos.
(If you haven’t seen it, Klaus is a masterpiece, both of 2D animation, and of using CGI tricks to make 2D animation look more like 3D animation. It was directed by traditional animator Sergio Pablos, who wanted to give it a feeling of the best of both worlds. It was a Christmas film for Netflix.)

An example where this problem was avoided is the Hotel Transylvania series. Genndy Tartakovsky’s work is very stylized, designed to be very flat and seen from very specific angles. It’s also very cartoony, and he found that the CGI animators weren’t getting that across at first. They weren’t stretching and squashing the characters at all, because they thought it had to be realistic in a real world way. He kept pushing them to do more extreme posing and really stretch the characters to match a hand-drawn aesthetic. This wasn’t at all obvious to a CGI animation team, whereas a hand-drawn artist would immediately come up with clear, exaggerated poses. Henry Gilbert said on Twitter: “I’m interested (in Rescue Rangers 2022) cuz I like all the creatives involved, though it does feel like this is a thing Disney would never allow “animation people” to do while they instantly ok it when “celebrities” pitch the same idea to them. There’s a bit of outsiders mocking cartoon production vibe. TBH I do feel bad for the many animation professionals who worked for 20 years in the industry yet don’t get to direct features because the execs constantly give those opportunities to celebs. Turns out they should’ve tried to work on SNL instead to get a Disney directing gig.” I’ve had comments saying that cel shading has been done well enough in fighting video games. But this shouldn’t look like a fighting video game. Those are based in restrained, realistic human anatomy, which is pretty natural in CGI. They don’t need the exaggerated cartooning skills of a traditional animator like this does. Those are human superhero characters who don’t need the same level of flexibility as a classic Disney or Looney Tunes or MGM character.
Also I promise you that every good example you have of CGI having some of the feel of 2D animation is because they did 2D animation paintovers and redraws and previs and then matched that.
If they wanted this to look like Rescue Rangers, they should have done 2D animation for everything rather than cel shading. Traditional animation and CGI are both very expensive, difficult, and work-intensive, if they’re being done with any quality at all. But 2D animation is not “more expensive.” Animated films have generally been made at the typical budget for a Hollywood feature of that year. This suggests that studios pay for an animated film what they’re willing to pay, and the artists work on that basis. The listed budget for Disney’s 2D-animated The Aristocats is 4 million in 1970. (1.2 million for The Rescuers.) Pixar’s Up, from 2009, is listed at 175 million. We don’t usually see cel-shaded CGI animation in features, because it flattens out the hallmarks of CGI animation - the depth and realism - and brings the fact that it’s not hand-drawn animation into stark relief. It’s pretending, unconvincingly, to be what it should actually be. And I bet a lot of effort was put into that. My actual point with this is that studios should also be making feature-length traditionally animated films for theaters, and they’re just not. They’ll go to any length to do it with CGI even when that makes no sense for this story, and when the results don’t look quite right. CGI-animated films these days are stylish and can look and feel like just about anything… but they’re not the same as actually drawing a Tom & Jerry cartoon. Or a Chip & Dale cartoon. Or a Mickey Mouse cartoon. Or a Bugs Bunny cartoon. Sometimes you need to draw the chipmunk.
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🎥 Buster Keaton But It's Not Exactly His Movies 🎥
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Day 6 of Funguary, the Candlesnuff fungus!
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I hate to tell them they already didn’t have a chance of me anyway," Cassandra Peterson, aka Elvira Mistress of the Dark, joked.
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Livia Marin, Chilean born artist imagines a whole new world for cups and teapots in her series of ceramic Nomad Patterns. The artist deflected by making ceramic bathing, a very surreal way, in flasks covered and sagging patterns. A fabulous clash between tradition and modernity.
Livia Marin has reshaped service porcelain teapots and cups by giving them a molten appearance … all without damaging or changing the patterns inscribed on objects!
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local criminal bothered by goths
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Also people act like autistic people would have been, like, left in the woods to die or something as kids for most of history, but as i said i'm researching islamic saints and in both islam and christianity there's an awful lot of just, like, "Yeah that guy decided to go live in a cave by himself and wore one (1) article of clothing and sometimes he would walk around and scream randomly, it meant he was closer to god than everybody else"
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Peng Chang in 'Heat Wave' by Zhong Lin for Vogue Taiwan January 2022
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“X bodily fluid is just filtered blood!” buddy I hate to break it to you but ALL of the fluids in your body are filtered blood. Your circulatory system is how water gets around your body. It all comes out of the blood (or lymph, which is just filtered blood).
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