some glimpse of making of walkthrough in unreal the most difficult part of this project is to make people understand and visualizing the concept of hope haven and to make a walkthrough on unreal my pc has taken 48 hour long time for making this walkthrough it was really difficult task for me to do it but at the end I have done it #3dvisualizing #unreal #3dsmax
please go and have a look of my concept of hope haven where the usual carehome meets the the luxury of leisure center lets have a look in exterior and interior of hope haven with this beautiful walkthrough
Top view of 3D of private theater and designing of the space with proper AHU units and lighting angles and proper visible screen angels and theater is designing according to the proper ergonomics and circulation of the space #movietheater
3D modelling of library floor and exterior structure of glass with sawtooth roof double glazed glass inclined roofs allow sunlight to reflect in an irregular way so it’s the most effective way of capture all the sunlight #library #organicshapesandforms
Furniture designing from initial sketches to the final render of the furniture I have inspired from the organic shapes of lily of Nile I have done the form exploration of the furniture #formexploration
Inspiring from the thread I have designed the quiet lounge which is basically for the client to go in that space and sit quietly or enjoy the relaxation time I have shown the journey of how I have strayed it from scratch the top view and initial stages to 3ds to its final rendered view #quietlounge
Do you know what the toughest thing and tiring Thing in a interior designer life is to make design a reality working very hard to make my concept a real touch in 3ds max and oh my god this render thing takes too much time really pisses me off hope I will get the results what I have imagined #3dvisualization #interiors
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