acradaunt
acradaunt
Acra's reblog corner
699 posts
Sideblog of Draug's Resurrection; I'm the one-woman developer behind it. This just exists so I can reblog stuff, I guess? Probably mostly cutesy art-things, knowing me. https://draugsresurrection.tumblr.com/
Don't wanna be here? Send us removal request.
acradaunt · 3 months ago
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EOV Voice Dub in EO Nexus Mod
Consider this a sort of follow-up to my Portrait mods from last month.
EOV Voice Dub in EO Nexus Mod
This mod takes the 40 selectable English voices from Etrian Odyssey V and transplants them into Etrian Odyssey Nexus. As Nexus has 60 voice slots, 20 remain as Japanese voices; the 8 'generic' voices which are mostly just grunts were all left alone.
I tried to reorganize them to most appropriately fit their previous 'name' from EOV. For example, Male Voice 16 in EOV was called 'Cheeky', and was assigned Male slot 3, 'Precocious' in Nexus. Some are more fitting than others. Some get to keep the same name (Sultry, Hearty, Militant, Timid). Probably the weakest fit was 'Strict' for the Granny voice (Elderly) from EOV.
This mod also 'removes' all voices for NPCs. Technically, what it does is instead play a silent file instead of their original lines. The music will still get quieter when they speak, but they won't actually say anything.
I ultimately had to make this a packed 'MORI' file, instead of an unpacked files, because while unpacked, it's about 8000 files across 4000 folders, which takes like two-and-a-half hours to move onto a 3DS. It's a bigger filesize this way, but it should only take ten minutes to put onto a 3DS, instead of 130. It's still compatible with other unpacked files, but it won't be with other packed files. Like before, I can't really go into the details of actually setting up a 3DS to be modded, but once you're there, it's not too complicated to get this working.
Now; Nexus and EOV have similar but not identical voice sets. In short, EOV lacks voices for successfully escaping, levelling up, anything Force related, and whatever 'GUEST and GUILD_SEL' are. Nexus lacks lines for waking up from sleep, Union-based stuff, and has less slots for taking L(arge) Damage.
For these cases I improvised with other existing EOV lines. Escaping reuses Avoid lines, Levelling uses Assigning Skill Point lines, Force Boosting uses a mix of Union lines and self-buff lines, and Force Breaks use their equivalent 'standard skill attack' versions. (ie. a Bind/Ailment-inflicting Force Break will use the same lines they'd use then using a Bind skill). Sometimes those might not actually be that great a fit, especially across 40 different voices.
Also, truth be told, I actually never found any way to actually open and play the .SSND files, nor can I actually understand Japanese. Both these factors made me more than a little blind going through this, so there's little to no way I know of to test the work other than to try it directly in game. Whether that makes this mod and the effort it took more impressive or just plain stupid is up to your discretion.
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acradaunt · 4 months ago
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Portrait Mods for Etrian Odyssey Untold, 2U, and Nexus
I made portrait mods for the EO Untold games and Nexus. Each works a little differently for different reasons. I won't go too much into installing them here; there are instructions included in the files, but hopefully it's not too complicated.
EOU EOII Portraits
EO2U HD Portraits
EON HD Portraits
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For Untold, it's a simple portrait swap with their more updated EOII forms, which I think brings them a little more in-line with other art in the game (ie. Frederica and the story party, Austin, etc.). Since this is basically just an extra-editted variant of TildeHat's Gladsheim/Gunner mod, it also lets you create Gunners and Highlanders, as well as access Gladsheim in Classic mode.
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EO2U is probably the most complete and extensive of a change. Since EO2U's portrait DLC was on-cart DLC, it's accessed pretty easily (unlike Nexus, otherwise I'd've done it there, too). Basically, portraits 5-8 for classes would normally be EO1 art; it's now typically slot 5 being the EOII HD character, slots 6-7 being a rough EOIII HD equivalent, then 8+ being other stuff, like the Untold 1 cast, a couple Nexus recolours, and some random Mystery Dungeon throw-ins. Different classes have different numbers of 'bonus' portraits, which caused some complications. In its current form, it should be compatible with kyasarintsu's Hard Mode Mod (can't find a link, unfortunately). It also runs just fine without that.
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Nexus is… a little complicated. Like Untold 1, it's an edit on top of Tildehat's mod; this time, one adding Alchemists and Buccaneer classes to the game. As the given portraits are kind of redundant with the portrait DLC, it gives a dozen or so 'free' slots for me to put portraits on. A number have been selected from the new HD portraits by default, with bias given to what might make sense specifically for Alchemist/Buccaneer, but instructions are given on how to replace/change them if you so want. The upside Nexus has is you can change portraits at will anytime, so it's not like you're hooped if you change your mind midway or install these mid-playthrough.
Speaking of Nexus though, I've also made a Voice Mod for it, that implants the EOV English voices into Nexus.
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acradaunt · 10 months ago
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acradaunt · 10 months ago
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It's as if I can't ever have enough arthropod girls
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acradaunt · 10 months ago
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アルケミストさん髪型迷宮すぎる。
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acradaunt · 10 months ago
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acradaunt · 11 months ago
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acradaunt · 11 months ago
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ppl in the age of cell phones: fucking up their necks
ppl in the age of books: fucking up their necks
ppl in the age of textile art: fucking up their necks
ppl in the age of picking lice: fucking up their necks
ppl in the age of cooking: fucking up their necks
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acradaunt · 11 months ago
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acradaunt · 11 months ago
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I saw this on FB today and I wanna try and express something about it. Like, you know the curbcutter effect? Where when curbcuts are put in it benefits everyone (bicyclists, people with baby strollers etc) and not just disabled people?
There is also whatever the opposite of the curbcutter effect is. And this is that.
This isn't just anti-adhd/autism propaganda... this is anti-child propaganda.
Kids have developmentally appropriate ways that they need to move their bodies and express themselves and sitting perfectly still staring straight ahead is not natural or good for ANY CHILD.
Don't get me wrong, I was punished unduly as a kid for being neurodivergent (and other types of kid will ALSO be punished unduly for it... Black kids come to mind) and thus UNABLE to perform this -- but even the kids who ARE able to perform this type of behavior are not SERVED WELL by it. They don't benefit from it.
This is bad for everyone.
The idea that bc some kids may be capable of complying with unfair expectations, those expectations don't hurt them... is a dangerous idea. Compliance isn't thriving. Expectation of compliance isn't fair treatment.
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acradaunt · 11 months ago
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forget-me-not
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acradaunt · 11 months ago
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acradaunt · 11 months ago
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I've gotten asks about my coloring which I've talked about.
This time I wrote lot a words about how I think about shapes. Putting it into words helps me think about what I wanna keep or change (maybe)
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acradaunt · 11 months ago
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Star Magus of the Astral Council
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acradaunt · 11 months ago
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acradaunt · 11 months ago
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Starting Again 💕
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acradaunt · 11 months ago
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Citrinne!!
One shot queen.
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