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Some pixel patterns I created for the digital content creation class. They are really good and easy to apply on every software
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A low poly car project I did for my digital content creation class on maya. Car is unrendered and needs some adjustments to make it ready for it
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This is a mini game I did as an assignment for my python programming class. The textures are not that good but I think the code is well written.
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This is a game I did as a final project for my game design class. I hope whoever sees this likes it.
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A videogame prototype I started with a friend for a game jam but we never get it to finish due to time and scripting issues. The game consisted in placing a ghost in the dark in each row without having more than 1 ghost repeat the same column position. The game would also have had a day/night cycle. The day mode would consist on putting the ghosts on the tree shadows and on the night cycle, the ghosts would have to be put in the dark, avoiding the light pumpkins. The pictures are the level designs with simple 2D art.
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My second version of a Donut I did on blender.
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My First 3D art project I did following Blender Guru’s Tutorial
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My first prototype game I did with Brackey’s Tutorial. Download the whole file to start playing the game. It’s a simple 3d cube game where you win by not crashing. The only controls are only moving to either left or right with A and D respectively.
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A Fictitious magazine cover I made for my Graphic Design Class on last year in March.
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A Bill Cypher Gif I made for my Discord profile Picture
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