adventuresofdicelee-blog
adventuresofdicelee-blog
The Adventures Of Dice Lee
15 posts
A liveblog for TWDG, choices are based on a random roll of the dice, and we see how the story goes.
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adventuresofdicelee-blog · 6 years ago
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Some bad news
Unfortunately, I had some bug affect my game, and now I have to reinstall it and likely start over. I’ll still try to make the same choices, but this means that Episode 2 will not be out tonight, and may have to wait until next week. I’m sorry.
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adventuresofdicelee-blog · 6 years ago
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Starting Episode 2 tomorrow
I’ve been having a rough couple of days, but I should have time to diceblog tomorrow. Thanks for being patient with me, everyone. <3
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adventuresofdicelee-blog · 6 years ago
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The Adventures Of Dice!Lee Bonus
One day, I will hold the Dice, and you will all know my vengeance.
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adventuresofdicelee-blog · 6 years ago
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The Adventures of Dice!Lee Part 9
This has been a pretty dice-free session, and the player is saddened. But now it’s time for the drugstore’s alarm to call every walker in the city to us. Kenny takes charge and gives orders to the crew. Lee has to give his axe up to Ken.
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Lee thanks Doug for telling him that Lee’s a great person, but this isn’t the best time. Carly tries to confess her love to Doug, but is interrupted. Clem runs off to find something to help hold the door closed, and the player is reminded that she was helpful, even back in s1e01
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Lee is forced to hold the door shut all on his own, but Clem finds Lee’s father’s cane, and he jams the door shut with it. 
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It’s time for one of the first big choices in the game. An odd roll will save Doug, while an even roll will save Carly. Carly is saved with a roll of 2. Dice!Lee throws her ammo to her, and she kills the walker after her, but we have lost our good friend Doug. Poor Carly.
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Clem gets grabbed, but Lee crushes the walker’s head in, saving our little girl. Larry holds the door open for her, but attempts to kill Lee, with a punch. Oh Larry, I hope you like salt with that fist.
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Fortunately, Kenny comes to the rescue, giving us his hand and calling Dice!Lee a good friend, and the team leaves the Drugstore.
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The crew return to the motel, their new home. Clem breaks Player’s heart with her expression.
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Duck starts talking Clem’s ear off about comics, but she seems to be contemplating all she’s seen in the past two or three days. It’s not easy for a child like her to take all of this in. 
Dice!Lee approaches Glenn. It’s time for him to go to Atlanta and rejoin the cast of the comics.  Dice!Lee is sympathetic and tells Glenn to go ahead to find his friends. Glenn doesn’t want to leave the crew, but has to be sure his friends are alive. Goodbye Glenn!
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Dice!Lee now speaks to Kenny, the two seem to be hitting it off, promising to take care of each other. We’ll see! There are still chances to piss off Ken after all! Kenny tells Lee that he thinks he has what it takes to take care of Clem, so sweet.
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Carly is keeping herself busy as Dice!Lee walks over. She has some serious survivor’s guilt, she wants to know if we could have saved him. That’s a choice for ya. She talks about her feelings for Doug, and Dice!Lee dismisses them, saying “You’ll be alright.” To alleviate the awkwardness, she asks Dice!Lee to leave her alone, since she’d like to mourn.
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Just as Lee is about to do as she asks, she stops him to ask how he made his decision. He gives the easy answer, saying he was going to help both of them, but he did help her first. She wanted Doug to survive.
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Clementine looks shellshocked, as Duck continues talking her ear off. Something about Super Dinosaur or something like that. She contemplates and Lee asks Duck to cool it. Clem is shell-shocked, having been grabbed again. She could have died. On top of that, her walkie-talkie broke.
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Dice!Lee tells her that “It’s just a walkie-Talkie.” Which makes the player annoyed at scumbag dice. C’mon Lee, be nice to the little one! In return, Clem gives him an expression better shown than said.
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 “It wasn’t just a walkie-Talkie!” He promises to find her another one, but she’s already close to tears.
And now, Larry calls Lee over. Honestly, after what he just said to Clem, the player would be fine if you punched him again. But he just wants to know if Dice!Lee fancies Lilly. Lee tells him that he in fact does. “Yeah, she’s great.”
Larry does not like this answer, and tells Lee to stay away, with a threat that he will tell everyone that Dice!Lee is a murderer.
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Lilly approaches Dice!Lee and thanks him for saving Larry’s life. She’s very kind to Lee, telling him that the group is lucky to have him, and not to beat himself up for Doug’s death.
The episode ends with hope, as the military rolls through. You know what, we think everything will be okay!
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End of episode 1
Dice!Lee’s choices:
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It seems that the Dice chose a good mix of popular and unpopular.
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adventuresofdicelee-blog · 6 years ago
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The Adventures Of Dice!Lee Part 8
With heavy hearts, the crew return to the Pharmacy. Kenny greets them and asks if they’re all alright. Glenn is showing signs of trauma, due to the woman’s death. We need to get the pills to save Larry, but first, we talk to an angry Lilly. She explains that Larry needs nitroglycerin tablets regularly for his poor old heart. Lee asks her if she can keep him under control, and she gets angry, then asks about Clem’s mother.
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Now it’s time to find Doug. He wants to go outside and have a look around. Dice!Lee agrees, and it’s time for more free roaming while we puzzle out how to get what we need.
Lee sees his brother, and it’s very emotional and sad. He has to prove to Doug that it’s an employee of the store, and fortunately we’ve already picked up the photo of Lee’s family.
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The player is reminded that Doug is pretty cute with a “It’s universal, but not that universal.” and Lee goes axe-murderer on the lock to the gate. The two boys turn on the TVs in the nearby hardware store. Lee has quite the throwing arm on him!
It’s time to kill what once was Lee’s brother, which means a dice roll! Doug ruins the mood, but we continue talking to the walker. Lee is heartbroken, and wishes he hadn’t left the family  behind. Oh, Dice!Lee, I know it hurts, but at least his body can rest now.
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And it’s also time to loot the keys from Brother’s corpse!
The other walkers get bored of the TV and move after Doug and Dice!Lee, so it’s time to run back into the pharmacy. Lee’s still in pain over his brother, but tells Lilly that he has the keys.
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It’s finally time to go find Larry’s medication, but as soon as we open the door, an alarm sounds!
TBC
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adventuresofdicelee-blog · 6 years ago
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The Adventures of Dice!Lee Part 7
We return to Dice!Lee and Carly at the Motel. Lee and Carly nearly get seen by a walker, but hide just in time! Glenn jumps in, but Carly wants to leave. They discuss the woman up in the balcony, but there are no choices for Dice!Lee to make as of yet. It’s time for a free roam segment, so the dice must wait.
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And we have an axe! Dice!Lee is very happy about this, and contemplates the uses of one, but Carly is annoyed, she just wants to leave. We finally reach the woman that Glenn wished to save, but she doesn’t want to come out of her hotel room. After an attempt at murdering the door with Lee’s axe, the woman comes outside, and it’s time for the dice to do their magic.
The woman has been bitten, and continues to beg our plucky heroes to leave.
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Dice!Lee agrees to leave, but the woman has seen Carly’s gun. She asks to borrow it, desperate to end her own life. Dice!Lee refuses to give her the gun, so she asks him to shoot her himself. Carly just wants to leave, so the woman attacks her, trying to get the gun and breaking the balcony! The gun falls to the ground, and the woman ends it.
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Glenn vomits from the horror of seeing it, and we get beset by walkers. The group escape by stealing a car and driving back to the pharmacy.
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adventuresofdicelee-blog · 6 years ago
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Continuing Episode 1 Of The Adventures Of Dice Lee.
Last time, Dice!Lee was rude to Clem, rude to Kenny, but when people needed him most, he took their sides! What will Dice!Lee do today? Every part will be tagged #Dice!Lee.
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adventuresofdicelee-blog · 6 years ago
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Adventures of Dice!Lee Part 6
We return to Clem’s finger bleeding. While he roots around in the First Aid Kit for something to help, Clem gets his attention and asks about what if her parents come home while she’s not there. He responds bluntly, with a “I don’t think they will.”, but he’s kind and tells her that they’ll still try to find them. She’s still got her walkie talkie and hope!
Lee bandages up her finger, and it’s time to return to the others. Before we do, Clem asks Lee if he’s bad, because he killed someone. She wants to know if the senator was a walker. He bluntly answers that it wasn’t, but that the man he murdered was still a bad guy.
Glen calls on Clem’s walkie-talkie, asking for help. And so, Dice!Lee and Carly leave the Pharmacy, on their way to the motor inn.
And with that, the Player is tired and I’m going to call it for tonight. Thank you all for reading, and feel free to send asks and such. I’m still very new to using tumblr.
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adventuresofdicelee-blog · 6 years ago
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Adventures of Dice!Lee Part 5
Dice!Lee admits to Katjaa and Kenny that his parents owned the Pharmacy, saying his parents were good people. Katjaa tells him that he and Clem have a symbiotic relationship, he needs her, and she needs him. He seems to agree, but his actions so far have been off! No, the player does not still blame him for making Clem afraid and upset, why do you ask?
Kenny pulls Dice!Lee aside, still devastated over what had happened to Shawn. He tells Lee that he just panicked, and Dice!Lee accepts it, telling him “It happens”, Kenny continues to speak about seeing the boy’s death in his head, and Dice!Lee feels awkward. He tries to comfort his friend(?) with a “That’s rough(Buddy)” Kenny continues, and this time Dice!Lee is more comforting, sometimes these things just happen, and there’s no time or control to choose.
Lee consoles him, asking him to try to let it go, to which Kenny says nothing, but a prompt tells the player that Ken remembered Dice!Lee’s loyalty. Perhaps being rude on Herschel’s farm will be the last time Lee disagreed with him!
Lee gave both children energy bars, this was not rolled on. Perhaps the Player should have.
Carly does not know what a battery is, which still makes the Player smile.
Dice!Lee enters the back of the store, to find an empty bloody mattress and drag marks. Clementine follows him. He tears himself out of a photo of his family, that happier time will never come back again. Carly surprises Dice!Lee, asking if he’s found anything. She already knows, but he tries to evade it by telling her exactly what he found, a photo of the family that owned the pharmacy.
Carly knows exactly who he is, and gives us a nice exposition dump, while Player’s cat attempts to steal their dice. Dice!Lee is shocked, and impressed by how much Carly knows. Carly doesn’t care, but wants to know if he’s told anyone.
He tells her that no one knows, because he’s sticking to his first name only. Carly seems disgusted and shakes her head, to which he gives a puppy-dog face. She explains that he has to take care of Clementine and that she doesn’t want any drama. He tells her that she’s not wrong to keep his secret, but we know that the dice are fickle.
She might be willing to trust Dice!Lee, but he does not trust her at all. He tells her as much, and she accepts it, telling him to try.
Now we’re in another free-roam area, and the Player has to say that they still love the S1 music.
Oh no, Dice!Lee! Don’t mention the H*t! It will consume your soul! You gotta censor it.
Lee talks to Clem about dads, and how they’re smart with his father’s cane and her h*t.  It’s time to move the desk out of the way of the door.
Lee tries to let Clem talk, asking about how scary it is right now, she agrees that it is, and doesn’t understand it. But what’s really scary is that he’s finally talking to her. She thinks her dad knows why it’s so crazy, and the Player realizes she really is a daddy’s girl.
She bluntly asks Dice!Lee if he has a family, and he tries to distract her, asking if she plays any sports. She answers, but she’s smart and doesn’t fall for the distraction. Dice!Lee shows humanity again when Clem asks if his family hates him. He wouldn’t blame them, and blames himself for his actions before the game. He admits to having gotten into trouble, but asks her not to tell anyone. She understands, and agrees.
She seems happy that he’s treating her with respect, and the two continue pushing the desk out of the way, but she gets hurt! So it’s time to take care of her wound.
Player needs a little bit of a water break, so we’ll continue this soon.
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adventuresofdicelee-blog · 6 years ago
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Adventures of Dice!Lee Part 4
The argument over Duck’s fate has not ended. Larry attempts to use Clementine as leverage to get Dice!Lee on his side, but he does not realize that the Dice are the only thing he listens to.
Lee defends Duck again, telling Larry that they’ll deal with it when/if Duck actually turns, but to stop freaking everybody out! Larry doesn’t stop the argument, telling them to get ready to deal with it, Kenny returns to the verbal spar with a “Not going to happen!” Lee decides he does not hate children, and is loyal to Kenny. He yells at Larry that he will “Not touch that boy, you will not touch anybody!” He challenges Larry to a fight himself, protective of the rest of the Pharmacy group. However, before time for fisticuffs, Clementine yells in terror! She managed to get the bathroom door open, to find a walker!
Dice!Lee, will you go save your ward? He falls over, hitting his head, but his paternal instincts finally kick in! And he charges, weaponless, ready to tear this monster apart with his bare hands! A gunshot! And Carly saves the day once again.
Everyone must be quiet, the gunshot’s noise attracted outside walkers, but the walls hold. Luckily, loud noises from outside come at just that moment, to distract the outside walkers. 
Larry starts to yell at Carly for saving Dice!Lee and Clem, but falls as his heart condition acts up. The player has a funny bit of lag, where Lilly says “Dad” four times in succession. Lee says nothing about Larry’s fall, but looks on him and Lilly with concern.
Lilly wants Dice!Lee to get the pills, he shrugs and asks what they’re looking for. She begs him to get in there, and look for the nitroglycerin pills. She promises to keep an eye on Larry.
Glen wants to find some gas, and brings up the Motel, and siphoning gas. Dice!Lee is curious, he asks Glen if he knows his way around Macon, to which Glen affirms that yes, he was born and raised in the city.
Glen takes a walkie-Talkie and leaves. Lilly tells Kenny her name and Larry’s, to which he’s kind to her, now that Duck’s not at risk of being thrown out. Doug and Carly introduce themselves, and Kenny takes charge, giving everyone orders. But we all know that the only leader our ragtag group has are the dice!
It’s time for a free-roam segment, and thus, tbc.
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adventuresofdicelee-blog · 6 years ago
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Adventures of Dice!Lee Part 4
Dice!Lee, Clementine, and Kenny’s family have arrived in Macon to find it in a horrific state. Kenny is still unhappy about the loss of Shawn, but the truck raan out of gas, so the group attempts to ask for help. Unfortunately, Macon is infested, and the team is beset by walkers! They are rescued, just as Duck is about to be bitten!
Dice!Lee and crew hole up in a pharmacy. We come into an argument, a woman is angry about the risk to her and her father’s safety, yelling at our saviors for not keeping the door shut. Oh, you may not know who these people are, Lilly. But the Player and everyone reading this knows you. Oh Lilly...
Dice!Lee remains quiet, as the people around him argue. Carly wants to know where Larry’s humanity is, and the Player agrees with her. Larry doesn’t care if the crew would have died outside the pharmacy, and Lilly agrees that we cannot be trusted. The player has to agree, since all decisions are made on a dice roll.
Clementine has to pee, and yet again, Dice!Lee ignores her completely, annoying her. The argument continues and Dice!Lee takes Lilly’s side, saying that allowing the crew inside was a risk, but that he appreciates it. Larry has now noticed Duck, with walker blood and muck all over him. He demands to throw the little guy out. Lee says nothing again. The Player is starting to wonder if he actually hates kids. Kenny asks Dice!Lee for help with Larry, and yet again no words come out of the man’s mouth.
Lilly begs Larry to calm down before his heart condition flares up. For once, Lee decides to defend Kenny, kindly speaking to Larry and telling him that Duck is his son. He seems to be trying to diffuse the situation. Larry answers that everyone has a kid in there, and tells Dice!Lee to get his head out of his ass.
Clem sneaks to the bathroom.
TBC
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adventuresofdicelee-blog · 6 years ago
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Dice!Lee Part 3
Herschel asks if Lee will listen to his advice, and surprisingly Dice!Lee agrees. He’s told to become a better liar, which he takes in stride. An engine roars, followed by a scream of pain and horror.
It is time to make a major choice, what will it be? He sees Shawn, struggling under the tractor, and quickly moves to save the doomed man. Perhaps he remembers how he was rescued, perhaps he doesn’t care for children, judging by his actions last night.
Kenny charges in, terrified and saves his child, leaving Lee to try to push the tractor all alone. However, he fails, and his savior is eaten alive.  Herschel promises to stitch up Shawn, but we players know the way this ends.  Shawn does Dice!Lee a solid and tells his father that he tried. Herschel yells at Kenny,  and Dice!Lee looks upon him with what may be pity, or concealed glee. It is not easy to tell the difference.
Dice!Lee tries to defend Kenny, but Herschel gives a nice bit of foreshadowing for this route. “Wait until it’s your daughter, and you need his help.”
He tells Dice!Lee and Kenny to leave and never come back, and the two families leave, sullen. Kenny repeats that Dice!Lee can still go to Macon with him, if he wants.
TBC
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adventuresofdicelee-blog · 6 years ago
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Hello TWDG tag!
I’m new to this whole..tumblr thing, though I’ve sent anon asks to some of you.  I’ve decided to try out a liveblog of all four games, but instead of making my own choices, I’m letting the dice do the job, and see what happens. A diceblog of sorts! I have already played the games, so spoilers are not a problem. Thank you for your time, and I hope I can be a part of your wonderful community!
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adventuresofdicelee-blog · 6 years ago
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Dice!Lee Part 2
It is morning. Kenny has woken up Dice!Lee, and the player wonders if we are to be friends or enemies. Lee was rude to Kenny twice, asking "Where do parents name their kids Duck?" and saying he didn't want to go with Kenny to Macon. We can now move freely, and Dice!Lee speaks to Ken first. He admits to having no idea what he's doing with Clem, showing some humanity for the first time today.
He quietly listens to Shawn's story while he works on sawing planks, but admits to shooting a walker when pressed. He continues to work, and then Shawn asks about his family. Dice!Lee tells him about his parents in Macon. Herschel was PISSED about Lee not telling him his name, saying that he'd have kicked him out if not for him leaving with Kenny today! Ouch! Lee lied once more, saying he got out of Atlanta on foot, and when asked about family, he kept his mouth shut. Herschel rightfully calls him out on being “Rude as hell”, but gives up.
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adventuresofdicelee-blog · 6 years ago
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Part 1
Dice!Lee was rude to the cop twice, but otherwise mostly quiet with some chitchat twice. He spoke gently to Clementine and wanted to make sure she was safe, but when she asked if he killed Sandra, he said nothing and Clementine got scared. Dice!Lee decided to leave at night, because they'd be less likely to be seen.
He was silent to Clem's fear once more, causing her to want her dad. The prompt "Clementine is really upset now" broke the player's heart. Lee and Clem surrendered to Andre, saying he would come quietly, which confused the man. He was honest with Shawn about being "Just some guy". We have arrived at Herschel's farm now, and it's late. The loss of Chet and Hot Dish night wear heavily on Shawn's mind. Dice!Lee ignores Shawn's pain, and asks for a place to stay.
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