gw2 sideblog for the game and OC talk! read /about for more information, in-game: AzureNightmare.3914. mainblog @aqours
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friendly reminder that this is
a place of refuge
not a... den of inequity!
aren't you glad viri isn't alive to see his niece drag their good reputation straight through the guano!?
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I deeply appreciate how much of Janthir story is dedicated to bullying Isgarren. ANET correctly predicted that the general reaction to him would be “ok so he’s a good guy BUT he’s a bit of a dick” and acted accordingly. The sass is constant. Also I’ve decided that my Commander and Peitha hang out and have tea dates and gossip, paint each others’ nails, and make fun of Isgarren together.
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livia 👏 did 👏 nothing 👏 wrong!!!!!!
#gw2#guild wars 2#guild wars#janthir wilds#jw spoilers#gw2 spoilers#livia#livia guild wars#goddamn i hated that lol
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Inhales. You know what gets me when I think about Heart of Thorns. The anti-sylvari sentiment in-universe was SO real for a while there. During the period of time where the whole world of Tyria learned the secret that Wynne had died to protect, that sylvari came from the jungle dragon, that they were made to serve it. Everyone turned on them. Friends, lovers, commanding officers, it didn't matter anymore. They COULD turn mordrem at any time, so you had to assume that they would. You couldn't trust something that belonged to a dragon. Even Laranthir (of the Wild) right after the crash, being held captive by his own people, waiting for him to go feral and tear their throats out. The sylvari Commander was granted a little wiggle room, a little space to walk around freely, but it's all very conditional. Prove you're a good one, that you won't fall to the dragon. There's the event in Verdant Brink where they round up all the sylvari in a camp and ask you to interrogate them, to break them down until they confess to being mordrem. And inevitably a few of them are hiding among the camp, but an equal number of sylvari run from you in fear, more afraid of you and the Pact than the certain death of the jungle beyond. The other innocents that stay don't have a choice. It's keep your head down and don't say anything or be killed, one way or another, while the Commander that you've worked under for the past couple of years interrogates a crying novice, asking if they've heard a voice. And who hasn't heard the voice at that point? The Commander admits to hearing it too. Canach likens it to a buzzing fly. Irritating. Nothing more. Strong willed sylvari don't stumble when Mordremoth speaks. But even that's not true; maybe not everyone's played Heart of Thorns on a sylvari Commander, but the closer you get to the dragon, you start to falter, to black out and lose time. In its domain you actually do fall to it. Briefly. Just for a while, you forget who you are and what you're doing there, and mordrem start giving you killing orders. And you snap out of it and never tell anyone, never. They can't know how close you got.
But what GETS ME is that after the dragon is dead, no one talks about it. It all returns to normal. Like the tension was never there in the first place. I'm sure there might be some loaded quips about sylvari in Living World Season 3 right after, but the next time I actually can recall it coming up is in Path of Fire. Right as you get into Desert Highlands; Canach says something about "I always knew this whole human/gods arrangement wouldn't work out" and Kasmeer shoots back "This coming from someone with a DRAGON in their family tree." And that's that. No one actually really discusses it in-game. They all moved on and don't care if you're a dragon minion or not.
Which. Augh. WHAT!!!!! NO ONE CARES? I'm sure it's a better end-user experience than if everyone you encountered as a sylvari player was like "OOOOOH I DON'T TRUST YOUR TYPE... YOU WRETCHED DRAGON PLANT FOLK" but narratively it's a little boring. At least in the sense that it doesn't feel finished. There should still be tons of anti-sylvari sentiment in Tyria and propaganda spread to force them out of parts of society and stupid hoops to jump through to be considered safe. Just as I think that sylvari should still hold anti-asura sentiment--you're telling me their small second generation had a huge group taken away and tortured to death and there's no ingrained fear of it happening again? I want my sylvari commander to have met Gorrik in LWS4 and been like haha. uh. 😥 (do I really have to work with this guy. An inquest...) (and EVENTUALLY come to like and trust him!) instead of the game plowing over it like oh yeah don't worry about it n_n the facility exploded and all so he doesn't work there now don't worry n_n NO I'M WORRIED!-- again I'm sure that the smoothing over of Everything is a better end-user experience. rather than everyone you meet being rude to you or vice versa. However----💥 (I am killed by a sniper from a long distance so that I stop talking before I begin delving into the prejudices that are already baked into the narrative)
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self proclaimed free thinkers on launch day
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ranger and engineer are the best gw2 classes because they give you a little guy that follows you around and, most importantly, that you can name
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I didn't remember this part of guild wars 2 personal story......
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Genuine talk, but I would love for them to release more novelisations. And I think an extremely good starting point would be if they could make a novelisation of SotO specifically, which I think would clear up a lot of people's issues with things like pacing, delivery, etc.
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Spoilers for Godspawn
I'mma say it one more time, spoilers, I am wanting to talk about things, spoilers under the cut.
Okay, holy crap was that short. Like, I'm not against entire story steps being a get to know people lul in battle, but when you have three story steps total was it really wise to have an entire one be for the party?
And the final battles, I'll say it, sucked. They stripped away the special mechanics from both Greer and Decima turning them into mostly time wasting fights, and Ura's mechanics were just copies of what they used to have. They should have let us kill Greer and Decima last release story step instead of having Ura save them, it felt like they mattered then.
That's not to say I disliked it all. I liked the first story bit of Godspawn, it had good length, went to multiple instances, had fights and breaks from combat, was such a nice opening. It just really felt like they dropped the ball afterwards.
And just one new mastery? For furniture? Really?
Like, I barely raid, if ever, already have a legendary spear, and rarely bother with convergences, and it feels like the story took a big backseat to all three of those things this release.
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wow
that uh
that sucked lol
#gw2 spoilers#maybe the raid is good???#i just finished the pve section and i'm like#'oh that's not good'#gw2#janthir wilds#janthir wilds spoilers#jw spoilers
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Meet Vinca, a sylvari revenant, who chose Scarlet as his legend. What could possibly go wrong?
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i know that SOTO was a controversial gw2 expac but i personally think not all isgarren hate is completely fair... he gets a lot of flak for trying to stop experiment 626 but you have to remember this was a dangerous indestructible alien experiment that had been unleashed onto earth and he was only doing his due diligence. he didn't know it would form a bond with a broken family, and to his credit, the instant he knew, he stepped down

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need her carnally
#jw spoilers#that's my tag#the bog queen#idc if she's a long-dead cultist who would hate me. gonna marry her.
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Heartless, I become. With a single memory.
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