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aivrgamemachine-blog · 7 years ago
Text
message Ultra-small diffraction grating, magic leap research and development of ultra-thin silicon-based optical chip
Mixed reality company magic leap has always been very familiar with its technology. However, the research papers they collaborated with Berkeley Labs hinted at the movement of this mysterious technology company. This team has developed new materials that can absorb light from more angles and redirect with minimal loss of quality. This may not only contribute to the development of a hybrid reality display (reporting that it uses waveguide technology similar to Hololens), but also can bring breakthroughs to technologies such as holograms and invisibility cloaks.
Magic Leap did not explicitly state that 'we are using this technology on the display,' but they are at least focusing on this area. It is well known that magic leap is using a light field chip that can use 'waveguide' technology to redirect light to the user's eyes. The company described it as 'a three-dimensional waveguide element with a very fine structure, and they manage the photon flow that ultimately produces a digital light field signal.'
In other words, the system projects the composite image onto the chip and then reflects it back to the eye with minimal mass loss and in a more precise manner. To do this, you need to use so-called metamaterials. This material has the nano-scale characteristics of reflecting and refracting light, which is the same as butterfly or peacock wings to obtain the color (iridescence), and does not require pigments. It only needs to refract light to the function of the wavelength of a particular color. In addition, this technology has been used to make anti-reflective eyewear coatings.
Berkeley Labs said that the team used electron beam etching to sculpt 20 to 120 nanometer 'beams' of silicon to develop two new ultra-thin silicon-based optical chips (shown above). This forms an infinitely small 'diffraction grating' (you may recall that this was taught by the teacher in the high school physics class). This can split the light into different colors based on the beam pattern and turn it into a different color, just like a prism.
This technology has long appeared. However, in previous designs, light must enter the surface at the correct angle to avoid a sharp drop in efficiency, which is limited to the infrared spectrum. Stefano Cabrini, head of nanofabrication at Berkeley, said, “We are now able to create silicon surfaces that can capture light from a wide variety of input angles and wavelengths, with minimal loss in diffraction efficiency.” In addition, as researchers use silicon So they can use widely available technologies to make chips.
This device may or may not be used on eye-mounted devices that have not yet been released by magic leap. But Berkeley Labs pointed out that there are other potential applications for this technology, including waterproof 'smart surfaces', data processing, holograms, and so-called invisibility cloaks.
Competitiveness policy of AI&VR Co., Ltd is about existing clusters as a platform for upgrading microeconomic fundamentals, where structural policies aim to change the industrial composition of an economy more directly. Our mission is to operate the best specialty retail business in domestic, regardless of the product we sell. Because the product we sell is virtual reality production, our aspirations must be consistent with the promise and the ideals of the volumes which line our manufacture. To find a qualified at reasonable price, contact AI&VR Co., Ltd at AZC 9D VR, a professional provider and tell them what you envision for your virtual reality shop. Media contact Company Name: AI&VR Co., Ltd. Contact Person: Ken Yang Address: Xinji square 2B328 room,Xiajiao,LuoPu Street,Panyu Area,Guangzhou , China. E-mail: [email protected] Website: http://www.ai9dvr.com
0 notes
aivrgamemachine-blog · 7 years ago
Text
news Observe: Please stop complaining about the price of vr game
The pricing game is difficult. When you consider that video games are more than software, but also immersive and interactive art works, this difficulty is amplified. Now, using virtual reality equipmentsystems, customers have a limited installed base and are the new frontier of design and programming experiments, and there are no established conventions. Taking into account these factors and the status quo of the virtual reality equipmentindustry, I think consumers should stop complaining about the price of 9d vr amusement equipment games.
If you walk into a game store today and want to buy a new playstation 4 game from a major game developer, you should pay at least $40, and if it's brand new, you'll pay $60. If you get a deluxe or collector's edition, there may be more.
Now, if you turn on Oculus home or steam, you can view the new features of 9d vr amusement equipment on any day. The price of the game there ranges from a few dollars to 40 dollars or more.
The types of games are also very different because most aaa-class games, such as 'Uncharted 4', promise dozens of hours of content, as well as updates. Frankly, the 9d vr amusement equipment industry has not yet reached this goal.
In addition, you will see that the vast majority of VR games, especially those found on steam, have not even been completed. Many are in an early state and provide users with a small amount of content so that they can participate early and help them develop. This is a common practice for indie games on PCs, whether 9d vr amusement equipment or otherwise.
However, there are differences. Some small studios between aaa development studios and developers are working hard and releasing more powerful experiences.
Patrician Walker, vice president of electronic entertainment design and research, explained: “The game pricing of virtual reality equipmentcontent will be a difficult decision for developers. The number of heads-up owners is still relatively low. Early users with heads-up show that They are willing to pay the price to enjoy the VR experience. Therefore, it is possible for developers to maximize their overall revenue by increasing prices.'
If you are willing to pay a few hundred dollars for devices such as htc vive or oculus rift, you need to purchase high quality content at a slightly higher price in addition to a high-end computer. Instead of comparing the current 9d vr amusement equipment market with the current game market, it makes more sense to compare 9d vr amusement equipment to the early game industry. After all, this is a new medium.
David Cole, CEO and founder of Digital Futures Consulting and Intelligence, said: “In the early days of the game industry, consumers paid the highest price for very simple games and could only experience one or two hours. The game time is as novel as it is to be able to play games on TV. Of course, this only lasted for a while and consumers began to demand higher quality games.'
Walker thinks: “I think 9d vr amusement equipment is at the same point and you have a whole new experience, so people are willing to spend more money. In fact, some developers even cut the price of the game to appease the player. The disadvantage of charging higher prices This is a rebound from consumers who compare the number of game content in a virtual reality equipmentexperience with the number of game content in a non-virtual reality equipmentexperience.I hope publishers, developers, and platforms can maximize revenues and consumers. Find the right balance between satisfaction.'
Cole said: 'Absolutely a user group problem, their sales potential is very limited, development costs are high, and early users are willing to pay. With the installation of the increase, as more content is available, consumers become more Picky, prices will fall.'
When you think of valve as the majority of each game's sales revenue on the steam platform, the developer's revenue is much lower than your purchase of games. Oculus home is similar to other digital markets. In fact, I've told developers that storefronts and publishers insist on asking them to price games at a certain moment and adjust game prices, otherwise they won't be able to sell more game products in digital stores.
Anshel Sag told me: 'This year we talked with developers about the pricing of the game. He is a moor insights & strategy tech and 9d vr amusement equipment analyst. 'Because most developers have developed htc vive with their own funds, they are forced to apply Charge more fees because valve cuts all sales in all steam sales. Oculus has helped many 9d vr amusement equipment developers through investment funds, allowing developers to recover development costs. “
The recently announced 9d vr amusement equipmentvca project is supported by htc vive, which can further help offset the development costs of 9d vr amusement equipment applications. Companies like razer, crytek and unreal also provide their own development funds.
Ultimately, you need content to attract people into new platforms like 9d vr amusement equipment, but 9d vr amusement equipment developers need to build a user base to be able to monetize their projects. This is a tricky situation for both parties.
Wedbush Securities Research analyst Michael Pachter said: 'The size of the user community allows developers to adjust the size of the market and allows them to determine whether the game is profitable. Games based on cost and expected revenue. These costs may be Facebook or Sony funding, so playing games may be easier.'
AZC can also foster research that is more useful and influential in society at large. If you are ready to stop the problem of virtual reality companies to invest in and go back to normal, contact us at AZC 9D VR. AI&VR Co., Ltd is ready to help you out. Loyalty programs provide an opportunity to learn the preferences of customers and design communication strategies that will resonate with virtual reality production. virtual reality companies to invest in virtual reality shop is characterized by various advantages, such as virtual reality companies to invest in, virtual reality companies to invest in and virtual reality companies to invest in, which is not the case with other virtual reality production. Along the way, AI&VR Co., Ltd will face a wide range of challenges. The most successful will show our resolve by working through the challenges and finding ways to improve and grow. Media contact Company Name: AI&VR Co., Ltd. Contact Person: Ken Yang Address: Xinji square 2B328 room,Xiajiao,LuoPu Street,Panyu Area,Guangzhou , China. E-mail: [email protected] Website: http://www.ai9dvr.com
0 notes
aivrgamemachine-blog · 7 years ago
Text
virtual reality companies stock Mysterious ar company magic leap constantly exposing new patents. It is said that the finished product will be seen during the year. AZC
Magic Leap. The name of this company may be relatively unfamiliar. However, if you talk about the 'big whale that jumped up in the gymnasium,' many people should have seen it in the circle of friends.
Magic leap is the ar company that originally released this video, and with these few videos depicting the mixed real world, they got Google and Alibaba’s investment of over US$1.4 billion, with a valuation of US$4.5 billion.
But after a lapse of three years, in addition to the cool promotional videos, they have seen only the patent leakage map and the product has not been released. All of this has made magic leap controversial.
Recently, foreign media exposed the patent application image submitted by magic leap in 2015. Although in June last year, there was media exposure of a helmet-like product, but according to informed sources, the exposure of the glasses-type product is closer to the final product prototype, and before the end of this year, magic leap company will officially bring this product .
From the exposure of the picture, this eyewear device has two cameras on the sides of the lens. The glasses have double lenses and the inner side is relatively small. Two sensors can be seen below the inner lens, which may be an eye tracking sensor. There is an interface under the two temples, connected by cables and other devices.
Some people who have experienced magic leap devices also provide information that the equipment of magic leap is bigger and heavier than the glasses in the picture, and the product form is closer to the swimming goggles. In addition, there are only one camera on each side of the magic leap product frame, not the two depicted in the picture. However, the general direction is very close.
Foreign media also stated that the magic leap's optical equipment can be so lightweight because the glasses do not have data processing capabilities, and together with power supplies, it also requires additional equipment support. It is understood that this external device is small and can be carried around.
If it goes well, the physical equipment of magic leap may be made public by the end of this year. Until then, people who have questioned magic leap as a liar company will have to be beaten. Let's wait and see.
This article Source Cool | Wild Games http://www.yeoner.com/
The average consumer is always looking for ways to save money while finding out solutions, is designed for killing two birds with one stone, providing a perfect solution to virtual reality production problems. AI&VR Co., Ltd provides various models for the virtual reality companies stock, as this being the most beneficiary equipment in virtual reality companies stock. Extra features of virtual reality companies stock virtual reality shop make it an perfect tool in the virtual reality companies stock aspect. Visit AZC 9D VR for the professional assistance by the experts. virtual reality production is attracting a great positive feedback from the customers. And many of our clients are fully satisfied with it. Deeper connections between AI&VR Co., Ltd and customers can be made when we're thinking out of the box and meeting outside of manufacturing work. AI&VR Co., Ltd integrates research streams on team diversity and knowledge boundaries, and present a framework that considers the kinds of specific knowledge boundaries that must be spanned to achieve high-level, cross-boundary teaming. Media contact Company Name: AI&VR Co., Ltd. Contact Person: Ken Yang Address: Xinji square 2B328 room,Xiajiao,LuoPu Street,Panyu Area,Guangzhou , China. E-mail: [email protected] Website: http://www.ai9dvr.com
0 notes
aivrgamemachine-blog · 7 years ago
Text
news Observe: Please stop complaining about the price of vr game
The pricing game is difficult. When you consider that video games are more than software, but also immersive and interactive art works, this difficulty is amplified. Now, using virtual reality equipmentsystems, customers have a limited installed base and are the new frontier of design and programming experiments, and there are no established conventions. Taking into account these factors and the status quo of the virtual reality equipmentindustry, I think consumers should stop complaining about the price of 9d vr amusement equipment games.
If you walk into a game store today and want to buy a new playstation 4 game from a major game developer, you should pay at least $40, and if it's brand new, you'll pay $60. If you get a deluxe or collector's edition, there may be more.
Now, if you turn on Oculus home or steam, you can view the new features of 9d vr amusement equipment on any day. The price of the game there ranges from a few dollars to 40 dollars or more.
The types of games are also very different because most aaa-class games, such as 'Uncharted 4', promise dozens of hours of content, as well as updates. Frankly, the 9d vr amusement equipment industry has not yet reached this goal.
In addition, you will see that the vast majority of VR games, especially those found on steam, have not even been completed. Many are in an early state and provide users with a small amount of content so that they can participate early and help them develop. This is a common practice for indie games on PCs, whether 9d vr amusement equipment or otherwise.
However, there are differences. Some small studios between aaa development studios and developers are working hard and releasing more powerful experiences.
Patrician Walker, vice president of electronic entertainment design and research, explained: “The game pricing of virtual reality equipmentcontent will be a difficult decision for developers. The number of heads-up owners is still relatively low. Early users with heads-up show that They are willing to pay the price to enjoy the VR experience. Therefore, it is possible for developers to maximize their overall revenue by increasing prices.'
If you are willing to pay a few hundred dollars for devices such as htc vive or oculus rift, you need to purchase high quality content at a slightly higher price in addition to a high-end computer. Instead of comparing the current 9d vr amusement equipment market with the current game market, it makes more sense to compare 9d vr amusement equipment to the early game industry. After all, this is a new medium.
David Cole, CEO and founder of Digital Futures Consulting and Intelligence, said: “In the early days of the game industry, consumers paid the highest price for very simple games and could only experience one or two hours. The game time is as novel as it is to be able to play games on TV. Of course, this only lasted for a while and consumers began to demand higher quality games.'
Walker thinks: “I think 9d vr amusement equipment is at the same point and you have a whole new experience, so people are willing to spend more money. In fact, some developers even cut the price of the game to appease the player. The disadvantage of charging higher prices This is a rebound from consumers who compare the number of game content in a virtual reality equipmentexperience with the number of game content in a non-virtual reality equipmentexperience.I hope publishers, developers, and platforms can maximize revenues and consumers. Find the right balance between satisfaction.'
Cole said: 'Absolutely a user group problem, their sales potential is very limited, development costs are high, and early users are willing to pay. With the installation of the increase, as more content is available, consumers become more Picky, prices will fall.'
When you think of valve as the majority of each game's sales revenue on the steam platform, the developer's revenue is much lower than your purchase of games. Oculus home is similar to other digital markets. In fact, I've told developers that storefronts and publishers insist on asking them to price games at a certain moment and adjust game prices, otherwise they won't be able to sell more game products in digital stores.
Anshel Sag told me: 'This year we talked with developers about the pricing of the game. He is a moor insights & strategy tech and 9d vr amusement equipment analyst. 'Because most developers have developed htc vive with their own funds, they are forced to apply Charge more fees because valve cuts all sales in all steam sales. Oculus has helped many 9d vr amusement equipment developers through investment funds, allowing developers to recover development costs. “
The recently announced 9d vr amusement equipmentvca project is supported by htc vive, which can further help offset the development costs of 9d vr amusement equipment applications. Companies like razer, crytek and unreal also provide their own development funds.
Ultimately, you need content to attract people into new platforms like 9d vr amusement equipment, but 9d vr amusement equipment developers need to build a user base to be able to monetize their projects. This is a tricky situation for both parties.
Wedbush Securities Research analyst Michael Pachter said: 'The size of the user community allows developers to adjust the size of the market and allows them to determine whether the game is profitable. Games based on cost and expected revenue. These costs may be Facebook or Sony funding, so playing games may be easier.'
AZC can also foster research that is more useful and influential in society at large. If you are ready to stop the problem of virtual reality companies to invest in and go back to normal, contact us at AZC 9D VR. AI&VR Co., Ltd is ready to help you out. Loyalty programs provide an opportunity to learn the preferences of customers and design communication strategies that will resonate with virtual reality production. virtual reality companies to invest in virtual reality shop is characterized by various advantages, such as virtual reality companies to invest in, virtual reality companies to invest in and virtual reality companies to invest in, which is not the case with other virtual reality production. Along the way, AI&VR Co., Ltd will face a wide range of challenges. The most successful will show our resolve by working through the challenges and finding ways to improve and grow. Media contact Company Name: AI&VR Co., Ltd. Contact Person: Ken Yang Address: Xinji square 2B328 room,Xiajiao,LuoPu Street,Panyu Area,Guangzhou , China. E-mail: [email protected] Website: http://www.ai9dvr.com
0 notes
aivrgamemachine-blog · 7 years ago
Text
message Ultra-small diffraction grating, magic leap research and development of ultra-thin silicon-based optical chip
Mixed reality company magic leap has always been very familiar with its technology. However, the research papers they collaborated with Berkeley Labs hinted at the movement of this mysterious technology company. This team has developed new materials that can absorb light from more angles and redirect with minimal loss of quality. This may not only contribute to the development of a hybrid reality display (reporting that it uses waveguide technology similar to Hololens), but also can bring breakthroughs to technologies such as holograms and invisibility cloaks.
Magic Leap did not explicitly state that 'we are using this technology on the display,' but they are at least focusing on this area. It is well known that magic leap is using a light field chip that can use 'waveguide' technology to redirect light to the user's eyes. The company described it as 'a three-dimensional waveguide element with a very fine structure, and they manage the photon flow that ultimately produces a digital light field signal.'
In other words, the system projects the composite image onto the chip and then reflects it back to the eye with minimal mass loss and in a more precise manner. To do this, you need to use so-called metamaterials. This material has the nano-scale characteristics of reflecting and refracting light, which is the same as butterfly or peacock wings to obtain the color (iridescence), and does not require pigments. It only needs to refract light to the function of the wavelength of a particular color. In addition, this technology has been used to make anti-reflective eyewear coatings.
Berkeley Labs said that the team used electron beam etching to sculpt 20 to 120 nanometer 'beams' of silicon to develop two new ultra-thin silicon-based optical chips (shown above). This forms an infinitely small 'diffraction grating' (you may recall that this was taught by the teacher in the high school physics class). This can split the light into different colors based on the beam pattern and turn it into a different color, just like a prism.
This technology has long appeared. However, in previous designs, light must enter the surface at the correct angle to avoid a sharp drop in efficiency, which is limited to the infrared spectrum. Stefano Cabrini, head of nanofabrication at Berkeley, said, “We are now able to create silicon surfaces that can capture light from a wide variety of input angles and wavelengths, with minimal loss in diffraction efficiency.” In addition, as researchers use silicon So they can use widely available technologies to make chips.
This device may or may not be used on eye-mounted devices that have not yet been released by magic leap. But Berkeley Labs pointed out that there are other potential applications for this technology, including waterproof 'smart surfaces', data processing, holograms, and so-called invisibility cloaks.
Competitiveness policy of AI&VR Co., Ltd is about existing clusters as a platform for upgrading microeconomic fundamentals, where structural policies aim to change the industrial composition of an economy more directly. Our mission is to operate the best specialty retail business in domestic, regardless of the product we sell. Because the product we sell is virtual reality production, our aspirations must be consistent with the promise and the ideals of the volumes which line our manufacture. To find a qualified at reasonable price, contact AI&VR Co., Ltd at AZC 9D VR, a professional provider and tell them what you envision for your virtual reality shop. Media contact Company Name: AI&VR Co., Ltd. Contact Person: Ken Yang Address: Xinji square 2B328 room,Xiajiao,LuoPu Street,Panyu Area,Guangzhou , China. E-mail: [email protected] Website: http://www.ai9dvr.com
0 notes
aivrgamemachine-blog · 7 years ago
Text
virtual reality companies stock Mysterious ar company magic leap constantly exposing new patents. It is said that the finished product will be seen during the year. AZC
Magic Leap. The name of this company may be relatively unfamiliar. However, if you talk about the 'big whale that jumped up in the gymnasium,' many people should have seen it in the circle of friends.
Magic leap is the ar company that originally released this video, and with these few videos depicting the mixed real world, they got Google and Alibaba’s investment of over US$1.4 billion, with a valuation of US$4.5 billion.
But after a lapse of three years, in addition to the cool promotional videos, they have seen only the patent leakage map and the product has not been released. All of this has made magic leap controversial.
Recently, foreign media exposed the patent application image submitted by magic leap in 2015. Although in June last year, there was media exposure of a helmet-like product, but according to informed sources, the exposure of the glasses-type product is closer to the final product prototype, and before the end of this year, magic leap company will officially bring this product .
From the exposure of the picture, this eyewear device has two cameras on the sides of the lens. The glasses have double lenses and the inner side is relatively small. Two sensors can be seen below the inner lens, which may be an eye tracking sensor. There is an interface under the two temples, connected by cables and other devices.
Some people who have experienced magic leap devices also provide information that the equipment of magic leap is bigger and heavier than the glasses in the picture, and the product form is closer to the swimming goggles. In addition, there are only one camera on each side of the magic leap product frame, not the two depicted in the picture. However, the general direction is very close.
Foreign media also stated that the magic leap's optical equipment can be so lightweight because the glasses do not have data processing capabilities, and together with power supplies, it also requires additional equipment support. It is understood that this external device is small and can be carried around.
If it goes well, the physical equipment of magic leap may be made public by the end of this year. Until then, people who have questioned magic leap as a liar company will have to be beaten. Let's wait and see.
This article Source Cool | Wild Games http://www.yeoner.com/
The average consumer is always looking for ways to save money while finding out solutions, is designed for killing two birds with one stone, providing a perfect solution to virtual reality production problems. AI&VR Co., Ltd provides various models for the virtual reality companies stock, as this being the most beneficiary equipment in virtual reality companies stock. Extra features of virtual reality companies stock virtual reality shop make it an perfect tool in the virtual reality companies stock aspect. Visit AZC 9D VR for the professional assistance by the experts. virtual reality production is attracting a great positive feedback from the customers. And many of our clients are fully satisfied with it. Deeper connections between AI&VR Co., Ltd and customers can be made when we're thinking out of the box and meeting outside of manufacturing work. AI&VR Co., Ltd integrates research streams on team diversity and knowledge boundaries, and present a framework that considers the kinds of specific knowledge boundaries that must be spanned to achieve high-level, cross-boundary teaming. Media contact Company Name: AI&VR Co., Ltd. Contact Person: Ken Yang Address: Xinji square 2B328 room,Xiajiao,LuoPu Street,Panyu Area,Guangzhou , China. E-mail: [email protected] Website: http://www.ai9dvr.com
0 notes
aivrgamemachine-blog · 7 years ago
Text
message Ultra-small diffraction grating, magic leap research and development of ultra-thin silicon-based optical chip
Mixed reality company magic leap has always been very familiar with its technology. However, the research papers they collaborated with Berkeley Labs hinted at the movement of this mysterious technology company. This team has developed new materials that can absorb light from more angles and redirect with minimal loss of quality. This may not only contribute to the development of a hybrid reality display (reporting that it uses waveguide technology similar to Hololens), but also can bring breakthroughs to technologies such as holograms and invisibility cloaks.
Magic Leap did not explicitly state that 'we are using this technology on the display,' but they are at least focusing on this area. It is well known that magic leap is using a light field chip that can use 'waveguide' technology to redirect light to the user's eyes. The company described it as 'a three-dimensional waveguide element with a very fine structure, and they manage the photon flow that ultimately produces a digital light field signal.'
In other words, the system projects the composite image onto the chip and then reflects it back to the eye with minimal mass loss and in a more precise manner. To do this, you need to use so-called metamaterials. This material has the nano-scale characteristics of reflecting and refracting light, which is the same as butterfly or peacock wings to obtain the color (iridescence), and does not require pigments. It only needs to refract light to the function of the wavelength of a particular color. In addition, this technology has been used to make anti-reflective eyewear coatings.
Berkeley Labs said that the team used electron beam etching to sculpt 20 to 120 nanometer 'beams' of silicon to develop two new ultra-thin silicon-based optical chips (shown above). This forms an infinitely small 'diffraction grating' (you may recall that this was taught by the teacher in the high school physics class). This can split the light into different colors based on the beam pattern and turn it into a different color, just like a prism.
This technology has long appeared. However, in previous designs, light must enter the surface at the correct angle to avoid a sharp drop in efficiency, which is limited to the infrared spectrum. Stefano Cabrini, head of nanofabrication at Berkeley, said, “We are now able to create silicon surfaces that can capture light from a wide variety of input angles and wavelengths, with minimal loss in diffraction efficiency.” In addition, as researchers use silicon So they can use widely available technologies to make chips.
This device may or may not be used on eye-mounted devices that have not yet been released by magic leap. But Berkeley Labs pointed out that there are other potential applications for this technology, including waterproof 'smart surfaces', data processing, holograms, and so-called invisibility cloaks.
Competitiveness policy of AI&VR Co., Ltd is about existing clusters as a platform for upgrading microeconomic fundamentals, where structural policies aim to change the industrial composition of an economy more directly. Our mission is to operate the best specialty retail business in domestic, regardless of the product we sell. Because the product we sell is virtual reality production, our aspirations must be consistent with the promise and the ideals of the volumes which line our manufacture. To find a qualified at reasonable price, contact AI&VR Co., Ltd at AZC 9D VR, a professional provider and tell them what you envision for your virtual reality shop. Media contact Company Name: AI&VR Co., Ltd. Contact Person: Ken Yang Address: Xinji square 2B328 room,Xiajiao,LuoPu Street,Panyu Area,Guangzhou , China. E-mail: [email protected] Website: http://www.ai9dvr.com
0 notes
aivrgamemachine-blog · 7 years ago
Text
virtual reality companies stock Mysterious ar company magic leap constantly exposing new patents. It is said that the finished product will be seen during the year. AZC
Magic Leap. The name of this company may be relatively unfamiliar. However, if you talk about the 'big whale that jumped up in the gymnasium,' many people should have seen it in the circle of friends.
Magic leap is the ar company that originally released this video, and with these few videos depicting the mixed real world, they got Google and Alibaba’s investment of over US$1.4 billion, with a valuation of US$4.5 billion.
But after a lapse of three years, in addition to the cool promotional videos, they have seen only the patent leakage map and the product has not been released. All of this has made magic leap controversial.
Recently, foreign media exposed the patent application image submitted by magic leap in 2015. Although in June last year, there was media exposure of a helmet-like product, but according to informed sources, the exposure of the glasses-type product is closer to the final product prototype, and before the end of this year, magic leap company will officially bring this product .
From the exposure of the picture, this eyewear device has two cameras on the sides of the lens. The glasses have double lenses and the inner side is relatively small. Two sensors can be seen below the inner lens, which may be an eye tracking sensor. There is an interface under the two temples, connected by cables and other devices.
Some people who have experienced magic leap devices also provide information that the equipment of magic leap is bigger and heavier than the glasses in the picture, and the product form is closer to the swimming goggles. In addition, there are only one camera on each side of the magic leap product frame, not the two depicted in the picture. However, the general direction is very close.
Foreign media also stated that the magic leap's optical equipment can be so lightweight because the glasses do not have data processing capabilities, and together with power supplies, it also requires additional equipment support. It is understood that this external device is small and can be carried around.
If it goes well, the physical equipment of magic leap may be made public by the end of this year. Until then, people who have questioned magic leap as a liar company will have to be beaten. Let's wait and see.
This article Source Cool | Wild Games http://www.yeoner.com/
The average consumer is always looking for ways to save money while finding out solutions, is designed for killing two birds with one stone, providing a perfect solution to virtual reality production problems. AI&VR Co., Ltd provides various models for the virtual reality companies stock, as this being the most beneficiary equipment in virtual reality companies stock. Extra features of virtual reality companies stock virtual reality shop make it an perfect tool in the virtual reality companies stock aspect. Visit AZC 9D VR for the professional assistance by the experts. virtual reality production is attracting a great positive feedback from the customers. And many of our clients are fully satisfied with it. Deeper connections between AI&VR Co., Ltd and customers can be made when we're thinking out of the box and meeting outside of manufacturing work. AI&VR Co., Ltd integrates research streams on team diversity and knowledge boundaries, and present a framework that considers the kinds of specific knowledge boundaries that must be spanned to achieve high-level, cross-boundary teaming. Media contact Company Name: AI&VR Co., Ltd. Contact Person: Ken Yang Address: Xinji square 2B328 room,Xiajiao,LuoPu Street,Panyu Area,Guangzhou , China. E-mail: [email protected] Website: http://www.ai9dvr.com
0 notes
aivrgamemachine-blog · 7 years ago
Text
news Observe: Please stop complaining about the price of vr game
The pricing game is difficult. When you consider that video games are more than software, but also immersive and interactive art works, this difficulty is amplified. Now, using virtual reality equipmentsystems, customers have a limited installed base and are the new frontier of design and programming experiments, and there are no established conventions. Taking into account these factors and the status quo of the virtual reality equipmentindustry, I think consumers should stop complaining about the price of 9d vr amusement equipment games.
If you walk into a game store today and want to buy a new playstation 4 game from a major game developer, you should pay at least $40, and if it's brand new, you'll pay $60. If you get a deluxe or collector's edition, there may be more.
Now, if you turn on Oculus home or steam, you can view the new features of 9d vr amusement equipment on any day. The price of the game there ranges from a few dollars to 40 dollars or more.
The types of games are also very different because most aaa-class games, such as 'Uncharted 4', promise dozens of hours of content, as well as updates. Frankly, the 9d vr amusement equipment industry has not yet reached this goal.
In addition, you will see that the vast majority of VR games, especially those found on steam, have not even been completed. Many are in an early state and provide users with a small amount of content so that they can participate early and help them develop. This is a common practice for indie games on PCs, whether 9d vr amusement equipment or otherwise.
However, there are differences. Some small studios between aaa development studios and developers are working hard and releasing more powerful experiences.
Patrician Walker, vice president of electronic entertainment design and research, explained: “The game pricing of virtual reality equipmentcontent will be a difficult decision for developers. The number of heads-up owners is still relatively low. Early users with heads-up show that They are willing to pay the price to enjoy the VR experience. Therefore, it is possible for developers to maximize their overall revenue by increasing prices.'
If you are willing to pay a few hundred dollars for devices such as htc vive or oculus rift, you need to purchase high quality content at a slightly higher price in addition to a high-end computer. Instead of comparing the current 9d vr amusement equipment market with the current game market, it makes more sense to compare 9d vr amusement equipment to the early game industry. After all, this is a new medium.
David Cole, CEO and founder of Digital Futures Consulting and Intelligence, said: “In the early days of the game industry, consumers paid the highest price for very simple games and could only experience one or two hours. The game time is as novel as it is to be able to play games on TV. Of course, this only lasted for a while and consumers began to demand higher quality games.'
Walker thinks: “I think 9d vr amusement equipment is at the same point and you have a whole new experience, so people are willing to spend more money. In fact, some developers even cut the price of the game to appease the player. The disadvantage of charging higher prices This is a rebound from consumers who compare the number of game content in a virtual reality equipmentexperience with the number of game content in a non-virtual reality equipmentexperience.I hope publishers, developers, and platforms can maximize revenues and consumers. Find the right balance between satisfaction.'
Cole said: 'Absolutely a user group problem, their sales potential is very limited, development costs are high, and early users are willing to pay. With the installation of the increase, as more content is available, consumers become more Picky, prices will fall.'
When you think of valve as the majority of each game's sales revenue on the steam platform, the developer's revenue is much lower than your purchase of games. Oculus home is similar to other digital markets. In fact, I've told developers that storefronts and publishers insist on asking them to price games at a certain moment and adjust game prices, otherwise they won't be able to sell more game products in digital stores.
Anshel Sag told me: 'This year we talked with developers about the pricing of the game. He is a moor insights & strategy tech and 9d vr amusement equipment analyst. 'Because most developers have developed htc vive with their own funds, they are forced to apply Charge more fees because valve cuts all sales in all steam sales. Oculus has helped many 9d vr amusement equipment developers through investment funds, allowing developers to recover development costs. “
The recently announced 9d vr amusement equipmentvca project is supported by htc vive, which can further help offset the development costs of 9d vr amusement equipment applications. Companies like razer, crytek and unreal also provide their own development funds.
Ultimately, you need content to attract people into new platforms like 9d vr amusement equipment, but 9d vr amusement equipment developers need to build a user base to be able to monetize their projects. This is a tricky situation for both parties.
Wedbush Securities Research analyst Michael Pachter said: 'The size of the user community allows developers to adjust the size of the market and allows them to determine whether the game is profitable. Games based on cost and expected revenue. These costs may be Facebook or Sony funding, so playing games may be easier.'
AZC can also foster research that is more useful and influential in society at large. If you are ready to stop the problem of virtual reality companies to invest in and go back to normal, contact us at AZC 9D VR. AI&VR Co., Ltd is ready to help you out. Loyalty programs provide an opportunity to learn the preferences of customers and design communication strategies that will resonate with virtual reality production. virtual reality companies to invest in virtual reality shop is characterized by various advantages, such as virtual reality companies to invest in, virtual reality companies to invest in and virtual reality companies to invest in, which is not the case with other virtual reality production. Along the way, AI&VR Co., Ltd will face a wide range of challenges. The most successful will show our resolve by working through the challenges and finding ways to improve and grow. Media contact Company Name: AI&VR Co., Ltd. Contact Person: Ken Yang Address: Xinji square 2B328 room,Xiajiao,LuoPu Street,Panyu Area,Guangzhou , China. E-mail: [email protected] Website: http://www.ai9dvr.com
0 notes
aivrgamemachine-blog · 7 years ago
Text
message Ultra-small diffraction grating, magic leap research and development of ultra-thin silicon-based optical chip
Mixed reality company magic leap has always been very familiar with its technology. However, the research papers they collaborated with Berkeley Labs hinted at the movement of this mysterious technology company. This team has developed new materials that can absorb light from more angles and redirect with minimal loss of quality. This may not only contribute to the development of a hybrid reality display (reporting that it uses waveguide technology similar to Hololens), but also can bring breakthroughs to technologies such as holograms and invisibility cloaks.
Magic Leap did not explicitly state that 'we are using this technology on the display,' but they are at least focusing on this area. It is well known that magic leap is using a light field chip that can use 'waveguide' technology to redirect light to the user's eyes. The company described it as 'a three-dimensional waveguide element with a very fine structure, and they manage the photon flow that ultimately produces a digital light field signal.'
In other words, the system projects the composite image onto the chip and then reflects it back to the eye with minimal mass loss and in a more precise manner. To do this, you need to use so-called metamaterials. This material has the nano-scale characteristics of reflecting and refracting light, which is the same as butterfly or peacock wings to obtain the color (iridescence), and does not require pigments. It only needs to refract light to the function of the wavelength of a particular color. In addition, this technology has been used to make anti-reflective eyewear coatings.
Berkeley Labs said that the team used electron beam etching to sculpt 20 to 120 nanometer 'beams' of silicon to develop two new ultra-thin silicon-based optical chips (shown above). This forms an infinitely small 'diffraction grating' (you may recall that this was taught by the teacher in the high school physics class). This can split the light into different colors based on the beam pattern and turn it into a different color, just like a prism.
This technology has long appeared. However, in previous designs, light must enter the surface at the correct angle to avoid a sharp drop in efficiency, which is limited to the infrared spectrum. Stefano Cabrini, head of nanofabrication at Berkeley, said, “We are now able to create silicon surfaces that can capture light from a wide variety of input angles and wavelengths, with minimal loss in diffraction efficiency.” In addition, as researchers use silicon So they can use widely available technologies to make chips.
This device may or may not be used on eye-mounted devices that have not yet been released by magic leap. But Berkeley Labs pointed out that there are other potential applications for this technology, including waterproof 'smart surfaces', data processing, holograms, and so-called invisibility cloaks.
Competitiveness policy of AI&VR Co., Ltd is about existing clusters as a platform for upgrading microeconomic fundamentals, where structural policies aim to change the industrial composition of an economy more directly. Our mission is to operate the best specialty retail business in domestic, regardless of the product we sell. Because the product we sell is virtual reality production, our aspirations must be consistent with the promise and the ideals of the volumes which line our manufacture. To find a qualified at reasonable price, contact AI&VR Co., Ltd at AZC 9D VR, a professional provider and tell them what you envision for your virtual reality shop. Media contact Company Name: AI&VR Co., Ltd. Contact Person: Ken Yang Address: Xinji square 2B328 room,Xiajiao,LuoPu Street,Panyu Area,Guangzhou , China. E-mail: [email protected] Website: http://www.ai9dvr.com
0 notes
aivrgamemachine-blog · 7 years ago
Text
virtual reality companies stock Mysterious ar company magic leap constantly exposing new patents. It is said that the finished product will be seen during the year. AZC
Magic Leap. The name of this company may be relatively unfamiliar. However, if you talk about the 'big whale that jumped up in the gymnasium,' many people should have seen it in the circle of friends.
Magic leap is the ar company that originally released this video, and with these few videos depicting the mixed real world, they got Google and Alibaba’s investment of over US$1.4 billion, with a valuation of US$4.5 billion.
But after a lapse of three years, in addition to the cool promotional videos, they have seen only the patent leakage map and the product has not been released. All of this has made magic leap controversial.
Recently, foreign media exposed the patent application image submitted by magic leap in 2015. Although in June last year, there was media exposure of a helmet-like product, but according to informed sources, the exposure of the glasses-type product is closer to the final product prototype, and before the end of this year, magic leap company will officially bring this product .
From the exposure of the picture, this eyewear device has two cameras on the sides of the lens. The glasses have double lenses and the inner side is relatively small. Two sensors can be seen below the inner lens, which may be an eye tracking sensor. There is an interface under the two temples, connected by cables and other devices.
Some people who have experienced magic leap devices also provide information that the equipment of magic leap is bigger and heavier than the glasses in the picture, and the product form is closer to the swimming goggles. In addition, there are only one camera on each side of the magic leap product frame, not the two depicted in the picture. However, the general direction is very close.
Foreign media also stated that the magic leap's optical equipment can be so lightweight because the glasses do not have data processing capabilities, and together with power supplies, it also requires additional equipment support. It is understood that this external device is small and can be carried around.
If it goes well, the physical equipment of magic leap may be made public by the end of this year. Until then, people who have questioned magic leap as a liar company will have to be beaten. Let's wait and see.
This article Source Cool | Wild Games http://www.yeoner.com/
The average consumer is always looking for ways to save money while finding out solutions, is designed for killing two birds with one stone, providing a perfect solution to virtual reality production problems. AI&VR Co., Ltd provides various models for the virtual reality companies stock, as this being the most beneficiary equipment in virtual reality companies stock. Extra features of virtual reality companies stock virtual reality shop make it an perfect tool in the virtual reality companies stock aspect. Visit AZC 9D VR for the professional assistance by the experts. virtual reality production is attracting a great positive feedback from the customers. And many of our clients are fully satisfied with it. Deeper connections between AI&VR Co., Ltd and customers can be made when we're thinking out of the box and meeting outside of manufacturing work. AI&VR Co., Ltd integrates research streams on team diversity and knowledge boundaries, and present a framework that considers the kinds of specific knowledge boundaries that must be spanned to achieve high-level, cross-boundary teaming. Media contact Company Name: AI&VR Co., Ltd. Contact Person: Ken Yang Address: Xinji square 2B328 room,Xiajiao,LuoPu Street,Panyu Area,Guangzhou , China. E-mail: [email protected] Website: http://www.ai9dvr.com
0 notes
aivrgamemachine-blog · 7 years ago
Text
news Observe: Please stop complaining about the price of vr game
The pricing game is difficult. When you consider that video games are more than software, but also immersive and interactive art works, this difficulty is amplified. Now, using virtual reality equipmentsystems, customers have a limited installed base and are the new frontier of design and programming experiments, and there are no established conventions. Taking into account these factors and the status quo of the virtual reality equipmentindustry, I think consumers should stop complaining about the price of 9d vr amusement equipment games.
If you walk into a game store today and want to buy a new playstation 4 game from a major game developer, you should pay at least $40, and if it's brand new, you'll pay $60. If you get a deluxe or collector's edition, there may be more.
Now, if you turn on Oculus home or steam, you can view the new features of 9d vr amusement equipment on any day. The price of the game there ranges from a few dollars to 40 dollars or more.
The types of games are also very different because most aaa-class games, such as 'Uncharted 4', promise dozens of hours of content, as well as updates. Frankly, the 9d vr amusement equipment industry has not yet reached this goal.
In addition, you will see that the vast majority of VR games, especially those found on steam, have not even been completed. Many are in an early state and provide users with a small amount of content so that they can participate early and help them develop. This is a common practice for indie games on PCs, whether 9d vr amusement equipment or otherwise.
However, there are differences. Some small studios between aaa development studios and developers are working hard and releasing more powerful experiences.
Patrician Walker, vice president of electronic entertainment design and research, explained: “The game pricing of virtual reality equipmentcontent will be a difficult decision for developers. The number of heads-up owners is still relatively low. Early users with heads-up show that They are willing to pay the price to enjoy the VR experience. Therefore, it is possible for developers to maximize their overall revenue by increasing prices.'
If you are willing to pay a few hundred dollars for devices such as htc vive or oculus rift, you need to purchase high quality content at a slightly higher price in addition to a high-end computer. Instead of comparing the current 9d vr amusement equipment market with the current game market, it makes more sense to compare 9d vr amusement equipment to the early game industry. After all, this is a new medium.
David Cole, CEO and founder of Digital Futures Consulting and Intelligence, said: “In the early days of the game industry, consumers paid the highest price for very simple games and could only experience one or two hours. The game time is as novel as it is to be able to play games on TV. Of course, this only lasted for a while and consumers began to demand higher quality games.'
Walker thinks: “I think 9d vr amusement equipment is at the same point and you have a whole new experience, so people are willing to spend more money. In fact, some developers even cut the price of the game to appease the player. The disadvantage of charging higher prices This is a rebound from consumers who compare the number of game content in a virtual reality equipmentexperience with the number of game content in a non-virtual reality equipmentexperience.I hope publishers, developers, and platforms can maximize revenues and consumers. Find the right balance between satisfaction.'
Cole said: 'Absolutely a user group problem, their sales potential is very limited, development costs are high, and early users are willing to pay. With the installation of the increase, as more content is available, consumers become more Picky, prices will fall.'
When you think of valve as the majority of each game's sales revenue on the steam platform, the developer's revenue is much lower than your purchase of games. Oculus home is similar to other digital markets. In fact, I've told developers that storefronts and publishers insist on asking them to price games at a certain moment and adjust game prices, otherwise they won't be able to sell more game products in digital stores.
Anshel Sag told me: 'This year we talked with developers about the pricing of the game. He is a moor insights & strategy tech and 9d vr amusement equipment analyst. 'Because most developers have developed htc vive with their own funds, they are forced to apply Charge more fees because valve cuts all sales in all steam sales. Oculus has helped many 9d vr amusement equipment developers through investment funds, allowing developers to recover development costs. “
The recently announced 9d vr amusement equipmentvca project is supported by htc vive, which can further help offset the development costs of 9d vr amusement equipment applications. Companies like razer, crytek and unreal also provide their own development funds.
Ultimately, you need content to attract people into new platforms like 9d vr amusement equipment, but 9d vr amusement equipment developers need to build a user base to be able to monetize their projects. This is a tricky situation for both parties.
Wedbush Securities Research analyst Michael Pachter said: 'The size of the user community allows developers to adjust the size of the market and allows them to determine whether the game is profitable. Games based on cost and expected revenue. These costs may be Facebook or Sony funding, so playing games may be easier.'
AZC can also foster research that is more useful and influential in society at large. If you are ready to stop the problem of virtual reality companies to invest in and go back to normal, contact us at AZC 9D VR. AI&VR Co., Ltd is ready to help you out. Loyalty programs provide an opportunity to learn the preferences of customers and design communication strategies that will resonate with virtual reality production. virtual reality companies to invest in virtual reality shop is characterized by various advantages, such as virtual reality companies to invest in, virtual reality companies to invest in and virtual reality companies to invest in, which is not the case with other virtual reality production. Along the way, AI&VR Co., Ltd will face a wide range of challenges. The most successful will show our resolve by working through the challenges and finding ways to improve and grow. Media contact Company Name: AI&VR Co., Ltd. Contact Person: Ken Yang Address: Xinji square 2B328 room,Xiajiao,LuoPu Street,Panyu Area,Guangzhou , China. E-mail: [email protected] Website: http://www.ai9dvr.com
0 notes
aivrgamemachine-blog · 7 years ago
Text
virtual reality companies stock Mysterious ar company magic leap constantly exposing new patents. It is said that the finished product will be seen during the year. AZC
Magic Leap. The name of this company may be relatively unfamiliar. However, if you talk about the 'big whale that jumped up in the gymnasium,' many people should have seen it in the circle of friends.
Magic leap is the ar company that originally released this video, and with these few videos depicting the mixed real world, they got Google and Alibaba’s investment of over US$1.4 billion, with a valuation of US$4.5 billion.
But after a lapse of three years, in addition to the cool promotional videos, they have seen only the patent leakage map and the product has not been released. All of this has made magic leap controversial.
Recently, foreign media exposed the patent application image submitted by magic leap in 2015. Although in June last year, there was media exposure of a helmet-like product, but according to informed sources, the exposure of the glasses-type product is closer to the final product prototype, and before the end of this year, magic leap company will officially bring this product .
From the exposure of the picture, this eyewear device has two cameras on the sides of the lens. The glasses have double lenses and the inner side is relatively small. Two sensors can be seen below the inner lens, which may be an eye tracking sensor. There is an interface under the two temples, connected by cables and other devices.
Some people who have experienced magic leap devices also provide information that the equipment of magic leap is bigger and heavier than the glasses in the picture, and the product form is closer to the swimming goggles. In addition, there are only one camera on each side of the magic leap product frame, not the two depicted in the picture. However, the general direction is very close.
Foreign media also stated that the magic leap's optical equipment can be so lightweight because the glasses do not have data processing capabilities, and together with power supplies, it also requires additional equipment support. It is understood that this external device is small and can be carried around.
If it goes well, the physical equipment of magic leap may be made public by the end of this year. Until then, people who have questioned magic leap as a liar company will have to be beaten. Let's wait and see.
This article Source Cool | Wild Games http://www.yeoner.com/
The average consumer is always looking for ways to save money while finding out solutions, is designed for killing two birds with one stone, providing a perfect solution to virtual reality production problems. AI&VR Co., Ltd provides various models for the virtual reality companies stock, as this being the most beneficiary equipment in virtual reality companies stock. Extra features of virtual reality companies stock virtual reality shop make it an perfect tool in the virtual reality companies stock aspect. Visit AZC 9D VR for the professional assistance by the experts. virtual reality production is attracting a great positive feedback from the customers. And many of our clients are fully satisfied with it. Deeper connections between AI&VR Co., Ltd and customers can be made when we're thinking out of the box and meeting outside of manufacturing work. AI&VR Co., Ltd integrates research streams on team diversity and knowledge boundaries, and present a framework that considers the kinds of specific knowledge boundaries that must be spanned to achieve high-level, cross-boundary teaming. Media contact Company Name: AI&VR Co., Ltd. Contact Person: Ken Yang Address: Xinji square 2B328 room,Xiajiao,LuoPu Street,Panyu Area,Guangzhou , China. E-mail: [email protected] Website: http://www.ai9dvr.com
0 notes
aivrgamemachine-blog · 7 years ago
Text
message Ultra-small diffraction grating, magic leap research and development of ultra-thin silicon-based optical chip
Mixed reality company magic leap has always been very familiar with its technology. However, the research papers they collaborated with Berkeley Labs hinted at the movement of this mysterious technology company. This team has developed new materials that can absorb light from more angles and redirect with minimal loss of quality. This may not only contribute to the development of a hybrid reality display (reporting that it uses waveguide technology similar to Hololens), but also can bring breakthroughs to technologies such as holograms and invisibility cloaks.
Magic Leap did not explicitly state that 'we are using this technology on the display,' but they are at least focusing on this area. It is well known that magic leap is using a light field chip that can use 'waveguide' technology to redirect light to the user's eyes. The company described it as 'a three-dimensional waveguide element with a very fine structure, and they manage the photon flow that ultimately produces a digital light field signal.'
In other words, the system projects the composite image onto the chip and then reflects it back to the eye with minimal mass loss and in a more precise manner. To do this, you need to use so-called metamaterials. This material has the nano-scale characteristics of reflecting and refracting light, which is the same as butterfly or peacock wings to obtain the color (iridescence), and does not require pigments. It only needs to refract light to the function of the wavelength of a particular color. In addition, this technology has been used to make anti-reflective eyewear coatings.
Berkeley Labs said that the team used electron beam etching to sculpt 20 to 120 nanometer 'beams' of silicon to develop two new ultra-thin silicon-based optical chips (shown above). This forms an infinitely small 'diffraction grating' (you may recall that this was taught by the teacher in the high school physics class). This can split the light into different colors based on the beam pattern and turn it into a different color, just like a prism.
This technology has long appeared. However, in previous designs, light must enter the surface at the correct angle to avoid a sharp drop in efficiency, which is limited to the infrared spectrum. Stefano Cabrini, head of nanofabrication at Berkeley, said, “We are now able to create silicon surfaces that can capture light from a wide variety of input angles and wavelengths, with minimal loss in diffraction efficiency.” In addition, as researchers use silicon So they can use widely available technologies to make chips.
This device may or may not be used on eye-mounted devices that have not yet been released by magic leap. But Berkeley Labs pointed out that there are other potential applications for this technology, including waterproof 'smart surfaces', data processing, holograms, and so-called invisibility cloaks.
Competitiveness policy of AI&VR Co., Ltd is about existing clusters as a platform for upgrading microeconomic fundamentals, where structural policies aim to change the industrial composition of an economy more directly. Our mission is to operate the best specialty retail business in domestic, regardless of the product we sell. Because the product we sell is virtual reality production, our aspirations must be consistent with the promise and the ideals of the volumes which line our manufacture. To find a qualified at reasonable price, contact AI&VR Co., Ltd at AZC 9D VR, a professional provider and tell them what you envision for your virtual reality shop. Media contact Company Name: AI&VR Co., Ltd. Contact Person: Ken Yang Address: Xinji square 2B328 room,Xiajiao,LuoPu Street,Panyu Area,Guangzhou , China. E-mail: [email protected] Website: http://www.ai9dvr.com
0 notes
aivrgamemachine-blog · 7 years ago
Text
news Observe: Please stop complaining about the price of vr game
The pricing game is difficult. When you consider that video games are more than software, but also immersive and interactive art works, this difficulty is amplified. Now, using virtual reality equipmentsystems, customers have a limited installed base and are the new frontier of design and programming experiments, and there are no established conventions. Taking into account these factors and the status quo of the virtual reality equipmentindustry, I think consumers should stop complaining about the price of 9d vr amusement equipment games.
If you walk into a game store today and want to buy a new playstation 4 game from a major game developer, you should pay at least $40, and if it's brand new, you'll pay $60. If you get a deluxe or collector's edition, there may be more.
Now, if you turn on Oculus home or steam, you can view the new features of 9d vr amusement equipment on any day. The price of the game there ranges from a few dollars to 40 dollars or more.
The types of games are also very different because most aaa-class games, such as 'Uncharted 4', promise dozens of hours of content, as well as updates. Frankly, the 9d vr amusement equipment industry has not yet reached this goal.
In addition, you will see that the vast majority of VR games, especially those found on steam, have not even been completed. Many are in an early state and provide users with a small amount of content so that they can participate early and help them develop. This is a common practice for indie games on PCs, whether 9d vr amusement equipment or otherwise.
However, there are differences. Some small studios between aaa development studios and developers are working hard and releasing more powerful experiences.
Patrician Walker, vice president of electronic entertainment design and research, explained: “The game pricing of virtual reality equipmentcontent will be a difficult decision for developers. The number of heads-up owners is still relatively low. Early users with heads-up show that They are willing to pay the price to enjoy the VR experience. Therefore, it is possible for developers to maximize their overall revenue by increasing prices.'
If you are willing to pay a few hundred dollars for devices such as htc vive or oculus rift, you need to purchase high quality content at a slightly higher price in addition to a high-end computer. Instead of comparing the current 9d vr amusement equipment market with the current game market, it makes more sense to compare 9d vr amusement equipment to the early game industry. After all, this is a new medium.
David Cole, CEO and founder of Digital Futures Consulting and Intelligence, said: “In the early days of the game industry, consumers paid the highest price for very simple games and could only experience one or two hours. The game time is as novel as it is to be able to play games on TV. Of course, this only lasted for a while and consumers began to demand higher quality games.'
Walker thinks: “I think 9d vr amusement equipment is at the same point and you have a whole new experience, so people are willing to spend more money. In fact, some developers even cut the price of the game to appease the player. The disadvantage of charging higher prices This is a rebound from consumers who compare the number of game content in a virtual reality equipmentexperience with the number of game content in a non-virtual reality equipmentexperience.I hope publishers, developers, and platforms can maximize revenues and consumers. Find the right balance between satisfaction.'
Cole said: 'Absolutely a user group problem, their sales potential is very limited, development costs are high, and early users are willing to pay. With the installation of the increase, as more content is available, consumers become more Picky, prices will fall.'
When you think of valve as the majority of each game's sales revenue on the steam platform, the developer's revenue is much lower than your purchase of games. Oculus home is similar to other digital markets. In fact, I've told developers that storefronts and publishers insist on asking them to price games at a certain moment and adjust game prices, otherwise they won't be able to sell more game products in digital stores.
Anshel Sag told me: 'This year we talked with developers about the pricing of the game. He is a moor insights & strategy tech and 9d vr amusement equipment analyst. 'Because most developers have developed htc vive with their own funds, they are forced to apply Charge more fees because valve cuts all sales in all steam sales. Oculus has helped many 9d vr amusement equipment developers through investment funds, allowing developers to recover development costs. “
The recently announced 9d vr amusement equipmentvca project is supported by htc vive, which can further help offset the development costs of 9d vr amusement equipment applications. Companies like razer, crytek and unreal also provide their own development funds.
Ultimately, you need content to attract people into new platforms like 9d vr amusement equipment, but 9d vr amusement equipment developers need to build a user base to be able to monetize their projects. This is a tricky situation for both parties.
Wedbush Securities Research analyst Michael Pachter said: 'The size of the user community allows developers to adjust the size of the market and allows them to determine whether the game is profitable. Games based on cost and expected revenue. These costs may be Facebook or Sony funding, so playing games may be easier.'
AZC can also foster research that is more useful and influential in society at large. If you are ready to stop the problem of virtual reality companies to invest in and go back to normal, contact us at AZC 9D VR. AI&VR Co., Ltd is ready to help you out. Loyalty programs provide an opportunity to learn the preferences of customers and design communication strategies that will resonate with virtual reality production. virtual reality companies to invest in virtual reality shop is characterized by various advantages, such as virtual reality companies to invest in, virtual reality companies to invest in and virtual reality companies to invest in, which is not the case with other virtual reality production. Along the way, AI&VR Co., Ltd will face a wide range of challenges. The most successful will show our resolve by working through the challenges and finding ways to improve and grow. Media contact Company Name: AI&VR Co., Ltd. Contact Person: Ken Yang Address: Xinji square 2B328 room,Xiajiao,LuoPu Street,Panyu Area,Guangzhou , China. E-mail: [email protected] Website: http://www.ai9dvr.com
0 notes
aivrgamemachine-blog · 7 years ago
Text
message Ultra-small diffraction grating, magic leap research and development of ultra-thin silicon-based optical chip
Mixed reality company magic leap has always been very familiar with its technology. However, the research papers they collaborated with Berkeley Labs hinted at the movement of this mysterious technology company. This team has developed new materials that can absorb light from more angles and redirect with minimal loss of quality. This may not only contribute to the development of a hybrid reality display (reporting that it uses waveguide technology similar to Hololens), but also can bring breakthroughs to technologies such as holograms and invisibility cloaks.
Magic Leap did not explicitly state that 'we are using this technology on the display,' but they are at least focusing on this area. It is well known that magic leap is using a light field chip that can use 'waveguide' technology to redirect light to the user's eyes. The company described it as 'a three-dimensional waveguide element with a very fine structure, and they manage the photon flow that ultimately produces a digital light field signal.'
In other words, the system projects the composite image onto the chip and then reflects it back to the eye with minimal mass loss and in a more precise manner. To do this, you need to use so-called metamaterials. This material has the nano-scale characteristics of reflecting and refracting light, which is the same as butterfly or peacock wings to obtain the color (iridescence), and does not require pigments. It only needs to refract light to the function of the wavelength of a particular color. In addition, this technology has been used to make anti-reflective eyewear coatings.
Berkeley Labs said that the team used electron beam etching to sculpt 20 to 120 nanometer 'beams' of silicon to develop two new ultra-thin silicon-based optical chips (shown above). This forms an infinitely small 'diffraction grating' (you may recall that this was taught by the teacher in the high school physics class). This can split the light into different colors based on the beam pattern and turn it into a different color, just like a prism.
This technology has long appeared. However, in previous designs, light must enter the surface at the correct angle to avoid a sharp drop in efficiency, which is limited to the infrared spectrum. Stefano Cabrini, head of nanofabrication at Berkeley, said, “We are now able to create silicon surfaces that can capture light from a wide variety of input angles and wavelengths, with minimal loss in diffraction efficiency.” In addition, as researchers use silicon So they can use widely available technologies to make chips.
This device may or may not be used on eye-mounted devices that have not yet been released by magic leap. But Berkeley Labs pointed out that there are other potential applications for this technology, including waterproof 'smart surfaces', data processing, holograms, and so-called invisibility cloaks.
Competitiveness policy of AI&VR Co., Ltd is about existing clusters as a platform for upgrading microeconomic fundamentals, where structural policies aim to change the industrial composition of an economy more directly. Our mission is to operate the best specialty retail business in domestic, regardless of the product we sell. Because the product we sell is virtual reality production, our aspirations must be consistent with the promise and the ideals of the volumes which line our manufacture. To find a qualified at reasonable price, contact AI&VR Co., Ltd at AZC 9D VR, a professional provider and tell them what you envision for your virtual reality shop. Media contact Company Name: AI&VR Co., Ltd. Contact Person: Ken Yang Address: Xinji square 2B328 room,Xiajiao,LuoPu Street,Panyu Area,Guangzhou , China. E-mail: [email protected] Website: http://www.ai9dvr.com
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aivrgamemachine-blog · 7 years ago
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virtual reality companies stock Mysterious ar company magic leap constantly exposing new patents. It is said that the finished product will be seen during the year. AZC
Magic Leap. The name of this company may be relatively unfamiliar. However, if you talk about the 'big whale that jumped up in the gymnasium,' many people should have seen it in the circle of friends.
Magic leap is the ar company that originally released this video, and with these few videos depicting the mixed real world, they got Google and Alibaba’s investment of over US$1.4 billion, with a valuation of US$4.5 billion.
But after a lapse of three years, in addition to the cool promotional videos, they have seen only the patent leakage map and the product has not been released. All of this has made magic leap controversial.
Recently, foreign media exposed the patent application image submitted by magic leap in 2015. Although in June last year, there was media exposure of a helmet-like product, but according to informed sources, the exposure of the glasses-type product is closer to the final product prototype, and before the end of this year, magic leap company will officially bring this product .
From the exposure of the picture, this eyewear device has two cameras on the sides of the lens. The glasses have double lenses and the inner side is relatively small. Two sensors can be seen below the inner lens, which may be an eye tracking sensor. There is an interface under the two temples, connected by cables and other devices.
Some people who have experienced magic leap devices also provide information that the equipment of magic leap is bigger and heavier than the glasses in the picture, and the product form is closer to the swimming goggles. In addition, there are only one camera on each side of the magic leap product frame, not the two depicted in the picture. However, the general direction is very close.
Foreign media also stated that the magic leap's optical equipment can be so lightweight because the glasses do not have data processing capabilities, and together with power supplies, it also requires additional equipment support. It is understood that this external device is small and can be carried around.
If it goes well, the physical equipment of magic leap may be made public by the end of this year. Until then, people who have questioned magic leap as a liar company will have to be beaten. Let's wait and see.
This article Source Cool | Wild Games http://www.yeoner.com/
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