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Honestly the funniest thing about bg3 thirstpost accounts is realising how many minor characters I just didn't interact with. Aargh. There's enough about them for people to have erotic thoughts about them and apparently I didn't even rescue them? Ooops.
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I think about that one single Mindflayer present during the fight with Ketheric all the time. Iirc, besides the newly turned ones in the pods, there's none anywhere else in the colony so I feel like he's more or less there to make sure the brain doesn't explode or something. Imagine you're the only person on your shift, it's gonna be ages before anyone you actually know gets back, the weirdos who now technically own you are just speaking incomprehensibly and then some more randoms show up to fight them and a god of death's avatar gets summoned and you die before you can take your mandated 20 minutes
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"I'm going to play Dark Urge, I'm going to play a Drow, I'm going to play a Half Elf Cleric of Selune-" No. I grow tired of filling Faerun with hotties and encouraging my party's fatherless behavior.
To remedy this I have made Your Dad, the ultimate 1:1 replica of the average New Jersey father to save the realm and put a stop to my party's sad, horny business.
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And before you can even ask "oh what is the Guardian Your Mom or something" of fucking course she is you fool
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dskdjfhkjhfkjsh
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Thou walkest alone. On all these harsh nights, thou hast sought no company... 'Lest... Thou desire a change?
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Imagine being noted girlliker Shadowheart and going through what you believe to be the culmination of your life in your high-control cult, only to throw it all away because you met the tallest, hottest woman you’ve ever seen in your life who is tied up inside a magic circle
And then when you release this woman, who is a literal demigod, she does a magical girl transformation into full plate armor and tells you that she’ll talk to you right after she goes and kills some guy. And she flies away.
So you race to go help her kill this guy and tell all your friends how you need to go kill this guy quick so you can talk to this woman. And you go and slog through waves and waves of enemies and almost die a bunch and it turns out everything about the main quest you were on is actually way more complicated but it’s fine you killed this guy and you can finally talk to this seven foot tall goddess.
And then she tells you that she’s monogamously married to this other cleric who called you a nasty bitch that one time
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info dumping during the one night stand
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As fun as it is when people write the Emperor as someone who has his shit together and functions as An Excellent Specimen of a Mindflayer, this alien mastermind who can act like a mentor for illiThav, I have a fondness for the Emperor as like
this absolute wreck of a person.
Mindflayers are supposed to stay with their colony for like 20+ years to learn All The Things Mindflayer and we know Ansur stole him away long before that (I think he said 12 or 13 years). And then put him through what was meant to be cult deprogramming, but probably was just an unfortunate mixture of torture (mental isolation and I can see a measure of starvation added to it) and instilling every insecurity known to man. Guilting the squid not to act squiddy wasn't very effective on the long run, but it sure must have been traumatizing - might even be the reason why the Emperor made such a decisive cut between his old and new identity. We don't know how long Ansur tried before he gave up, but probably quite a few years, dragon sounded like the stubborn sort.
So we have 1. possibly not fully socialized/introduced to the culture in its fullest and 2. some years of being forced to act as close to his old human personality as possible to placate Ansur. 3. continued social isolation where he only interacts with humanoid races, often indirectly at that.
So I like the idea that as the result of all of that he's not really pretending when we meet him properly, he's Just Like That. Not the part about being on top of things, gods know people wrote stories about how he talked his way out of all sorts of nonsense with pure bullshit, he could probably sell beachfront property in the Hells if he tried. Just, his personality and mannerisms as an ungodly mixture halfway between illithid and human, he's just the weirdest squid. Not human anymore, no, but acting and thinking overall too human compared to other mindflayers and he might not even be fully aware of it because he's been isolated from his kind for the last several hundred years. Even post-Absolute he might not know how weird he is, I somehow can't see the elderbrain reintegrating him into the colony when he's clearly defective. Say thank you to Gortash for being curious about his business rival or the Emperor would be past tense.
Anyway, I really like Weird Squid Emperor and I want to put him in a room with Omeluum so nerd squid can take notes and be amazed at this trashfire of an illithid, I think that would be a cool scene actually.
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Fandom: Baldur's Gate
Sample Size: 28,301 stories
Source: AO3
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It doesn't have to be this way. Be free, Ansur. Fly.
The cave, the letter, and the sword left in the dragon's corpse will haunt me for the rest of my days.
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I am genuinely impressed by how easy it is to fall into an Evil Path in Baldur's Gate.
We messed up with Minthara - agreed to help her attack the Grove with the aim of defending it and knocking her out, then went off to level up and when we'd got back she had killed all the tieflings and the druids are gone. So apparently the remaining goblins are on our side now.
This goblin guy Kansif is on our side, and he honestly just seems like someone I want to help out of the Shadow-cursed Lands. He seems like a stressed foreman.
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Then we blundered into The Last Light Inn (you get less guidance if Halsin and the tieflings are dead) and Marcus vouched for us. Then he wanted us to help kidnap Isobel and we screwed up the dialogue so Isobel thought we were on his side. So we killed Marcus and the harpers, but Isobel wouldn't stop fighting us, so we knocked her out and one of the minions of the Absolute flew off with her. We ran away from the shadows. Jaheira is dead.
... anyway I think we are quite committed to Evil now. Luckily our dream visitor keeps us going with words of forgiveness and encouragement.
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lae'zel, permission, and what she actually wants
the thing about Lae'zel is that she's always looking to someone to give her permission
basically her entire life up until the beginning of the game has been a fight to be allowed to live. she has to prove she's better than her peers. she has to prove that she's worthy of fighting for Vlaakith. hell, even when she was an egg, she would have had to prove she was worthy of hatching because if she'd been a bit late she wouldn't have even been allowed a chance.
she doesn't really do anything unless its what her goddess and her society allows and she'll do exactly what is prescribed. she bristles at any attempts to find a cure for the tadpoles that aren't going to the creche because that is what she is supposed to do as a good githyanki. anything else is a deviation from what is allowed, even if it might work.
so you look at her romance through that lens, it really sort of pulls everything together.
In the act one scene, she's still following the rules like a good devoted of Vlaakith. She will sleep with you one or two times if you ask her to, but will bristle at anything more than that. She's a totally typical normal githyanki after all (she isn't), and it isn't normal for githyanki to have any kind of serious romantic relationships. "love" isn't even a real thing, and is just a strange mental illness that cowards use as an excuse (all of these are things she actually believes at the beginning of the game based on various bits of banter and dialogue where she's reflecting retroactively on her previous beliefs). Straight up, anything beyond casual sex is not allowed, so she doesn't even question it as an option.
Then by the time you get to the Act 2 romance scene, Lae'zel's entire world has been upturned for unrelated reasons. She did everything as she was supposed to and nothing she wasn't and Vlaaktih betrayed her. Her entire culture and society betrayed her despite her never doing anything without their permission.
It seems like she is somewhat quick to accept that and switch her allegiance. Her entire existence was because Vlaakith gave her permission to exist, and then Vlaakith betrayed her no matter how devoted she was. So Vlaakith is a liar and she learns that Orpheus is a possible answer to solve the Vlaakith problem, so now she's committed to Orpheus.
It seems like a quick turn, but if you look at Lae'zel as someone who needs permission, then it makes more sense. Vlaakith can't give her that anymore, so she needs someone else to tell her how to live, so that becomes Orpheus, who of course conveniently isn't there to actually tell her to do anything. So she does as Voss says to try to save him and that becomes her entire life motivation. Because what else can she possibly do? She needs someone's permission to decide how to move on now.
By the time you get the Act 2 romance scene, Lae'zel is on this path, right? If you look at the actual Act 2 romance scene, its basically her asking for permission again. Not in the way you'd immediately expect, because while she is asking like, your permission to develop your relationship into something further, its not just you she needs permission from. She needs her societal expectations to give both of you permission.
To elaborate, you're a fucking wrench in all her expectations of what is right. You were supposed to be a one or two night casual fuck, and then she went and got fixated with you. She calls it an obsession. She says its bothering her more than Vlaakith's betrayal, more than her people hunting her, more than the worm in her head. Those are all problems that she has some instruction on how to address. You, she has no fucking clue what to do about. Rebel githyanki aren't exactly giving instructions on how to pursue romantic relationships with people while planning on how to take down Vlaakith. Even if they are more lenient and accepting of those kinds of attachments (which we have no idea if they are or not), she hasn't been around any of them long enough to figure that out.
In her feelings for you, she's confronted with feelings that to her culture are perverse and which she has no societal context for. Even if there was someone who might give her the go ahead to pursue that relationship, she has no idea who they might be. She's someone who's entire life has revolved around what she has permission to do within her society, and she finds herself drawn to do something that she has no way of even figuring out how to approach in an acceptable way.
And despite all of that, and all the complications around what asking more from you would mean from a githyanki standpoint, she still gets to a point where she wakes you up in the middle of the night and begs you to do something about it.
She's frantic and confused and its clear she doesn't even really know what she wants from you, so she asks you to prove yourself and fight her. Its not because she thinks you're too weak for her. She admits she finds you strong the first time she comes onto you. Alternatively, she basically negs you after having sex with her by calling you weak and a coward and she is more than pleased to have sex with you again after doing so. Strength or weakness has nothing to do with why she needs you to fight her.
She needs you to fight her because that's how she's always had to prove herself worthy of existence. Her entire life has been a series of peers and comrades she had to fight in order to prove that she could go on. So when she doesn't know what else to do about you and there's nothing else to tell her how to proceed, she needs you to fight and prove that you (and her) can go on.
But the thing about the duel you have, is that the outcome doesn't actually matter. Regardless, it does give her what she needs to know to go on your relationship, but not in any ways she expected. Regardless if you win or she does, she gets overwhelmed and realizes that she wants you and she wants you to want her. Something definitely starts to shift in her mindset after the fight.
If you win, she's alarmed by the contradiction that she should feel ashamed for having lost. If you lose, she's alarmed by the contradiction of feeling no joy in having beaten you. She realizes that she doesn't want to be doing the thing she's supposed to do (fight to prove her worth) and instead wants to protect you. She also says that she wants you to protect her, which is something that she only says if you lose the fight, which I think is notable and makes the shift a bit more obvious.
Because she only says it if you lose. You lost. You just showed you were weaker than her. And she still wants you to protect her. By all githyanki standards, you shouldn't even be worthy of living if you couldn't win the fight, but she not only doesn't want to see you hurt, but she wants you to see that she doesn't get hurt. Not only should this not make sense because you lost, but it is maybe the first time Lae'zel has admitted she doesn't want to have to rely only on her own strength. She wants to rely on you, even if you're weaker and couldn't beat her in a fight. That challenges everything she has ever believed in her life probably as much as being betrayed by Vlaakith did.
If you win the fight, she doesn't admit that, but I think the sentiment is still there. It just isn't something that she has to directly confront in the moment because you proved that you can protect her. In that instance, she's coming to terms more with the fact that she should feel weaker or ashamed but isn't. In either instance, she was asking for permission from her ideals on how to deal with the You problem. In either instance, she's confronted with something that challenges that. Either you fail to meet the expectations she thought she had, and she finds out she doesn't care, or she fails to meet the expectations of a githyanki soldier and she finds out she doesn't care. Because either way, she figures out she wants you more than she wants to be the good githyanki that does what she's supposed to and act like she's supposed to act. Being "obsessed" with you should be perverse and wrong, but she embraces it whether she has permission (from her society) to do so or not. That is an extremely big deal.
And even before we get into Act 3, there are some interesting beats here about Lae'zel's romance in Act 2 still. One of the two things I want to discuss is the kissing. After the main Act 2 romance scene, you get new dialogue options, including asking her to kiss you.
This is kinda where we get into my opinions on the best choices to make with her romance, and I'm aware that these are my opinions and people deciding to do other things isn't incorrect. I'm pointing this out because I'm gonna start talking a lot about choices soon and which ones I think are the best thematically and from a character standpoint. They are my opinions. You are allowed to disagree. I will however be defending and arguing my opinions here. You don't have to get angry or defensive if you did something else or don't agree with my conclusions.
Now, back to kissing Lae'zel. The notable thing about asking Lae'zel to kiss you is that her initial reaction is embarrassment. It's somewhat of a turn from how she is open about talking about your sexual encounters before this. The entire fight scene, which may have ended up with the two of you making out in the middle of camp until it faded to black, was seemingly in front of everyone and she had no concern about that.
Kissing just out of the blue though? She's shy about that.
Because just kissing for no reason is soft and pointless, really (and if you watch the Lae'zel kissing animations, they are all in fact very soft and sweet). You don't really need to do it. Before hand with the sex and whatnot, she fully has arguments about why that was ok and even beneficial for the overall task at hand. Soft little kissing though? There's no reason to do that unless she wants to. Hence her embarrassment.
Now, she won't kiss you in Act 2 when you ask because of her embarrassment. Not unless you persuade her to do it. You only have to persuade her once and if you succeed, the first time she is clearly nervous and looks around uncomfortably. In all honesty, it seems somewhat uncomfortable to persuade her especially given her initial reaction. I do, however, think its the best thing to do for her.
Yes, she's uncomfortable. She's uncomfortable with your entire relationship now because she's has no experience even knowing about a situation like this and from a githyanki standpoint, affectionately kissing in public for no reason is basically outing yourselves as being perverts. She also very, very clearly wants it. The way you persuade her, is by pointing out that she probably wants this. And if you succeed in pointing that out to her, she is smiling and afterward when you ask her to kiss she is clearly happy and very soft about it all.
If you don't persuade her, I believe you can still kiss her without the check if you wait until after the Act 3 scene, so she is clearly comfortable with it at some point. Persuading her might seem like you're pushing her past her comfort zone. That's honestly why I didn't do it for a while. But looking at how she reacts after the fact and what happens after, I do feel like its not so much pushing her out of her comfort zone. Its more challenging her to push against her initial ideas of what she thinks she should do and instead encouraging her to do what she wants. More on that later.
The other romance beat that happens in Act 2 occurs some time after the main scene in camp, when she get about as vulnerable as she's been yet. She asks you for softness. She wants to be with you and she doesn't want the rough, passionate, hedonistic type of night that has been all of your relationship up until this point. She asks for gentleness, softness, and she's terrified. She says outright that its terrifying for her to ask this and she's been working up the courage to do so.
This is meaningful in multiple ways, because its not only a sign that your physical relationship is becoming something more than just sex. Its a sign of how much Lae'zel has changed. Because Lae'zel is someone who needs permission in everything. Up until this point, we haven't seen her ask for permission, she simply waited for her betters to give it to her and denied herself if they didn't. When it was someone who isn't above her, she makes demands. She doesn't ask permission. Ever. Now she outright asking you for permission to be gentle and soft. She didn't just need to build up the courage to be soft. She needed to build up the courage to ask to be allowed something she wanted.
As I stated before, I think Lae'zel's instinct is to not take into account what she actually wants, but to just go ahead with whatever she thinks she's supposed to do. That's how she was raised and indoctrinated after all. Gently pushing against her first reactions to things allows her a chance to push against that instinct of behaving how she was indoctrinated to behave. I think her asking for a softer touch is a sign of this changing for her. The Act 3 scene is even more so.
The Act 3 romance scene is sort of the height of Lae'zel's character growth. One thing that makes me sort of sad is that I feel like you don't really get to see the fullness of her character unless you romance her. That's true with other characters I've romanced so far to some extent, but not as much as with Lae'zel.
But here you romanced Lae'zel, so you get to see her admitting how much her perceptions have changed because of you helping her see things differently. She has different perspectives and she finds beauty and bliss in things she used to find dread in. She loathed the sun, and now drags you to a roof top just to stare at it coming over the horizon (please don't stare into the sun). She finds herself liking Faerun and the colors in it. She admits all of this before she brings up what she actually wanted to talk to you about.
Lae'zel has no terms in which to describe your relationship. She doesn't know about dating (or courting) or marriage and she doesn't actually even know what the word love means. She doesn't ever say the word until six months later in the epilogue, but what she's describing to you on how she feels is without a doubt love and what she's asking of you is more or less marriage. She doesn't have the terms or any cultural context to make it easier to ask, but she wants you to stay with her, whatever happens. That's the only way she can really describe it. Staying with her. Because even if you've only actually known each other a short time, you might be the most constant thing she's ever had in her life, and she's probably terrified of what it means when the Absolute is dealt with and there is no mission keeping you together. She isn't asking for permission now to stay with you, but is asking for you to stay with her. Where you might be and doing what, who knows, but she is for the first time just pursuing something she wants that she hasn't been given explicit permission for beforehand.
And then, we get to saving Orpheus.
This is where my thoughts might get controversial, but as I said, you're free to disagree but I'm arguing for my ideas here.
I'm not sure how any of this changes if you go a different route in the final parts of the game, so I can really only speak on the options you get if you saved Orpheus and he became Illithid.
So you do the thing that Lae'zel has been lead to believe she needs to do and free Orpheus. I personally cannot blame the man's attitude given his being imprisoned for who the fuck knows how long and the fact that he is still willing to sacrifice himself. However, it is clear that he is perhaps not quite as understanding as Voss lead you to believe he would be. Given that he tells you that you should have let his guard kill you if you were actually on the same side as him, which notably would have doomed everyone and lead to the Absolute's victory. But again, centuries of imprisonment, we cannot blame the guy.
The point I want to make with bringing that up at all, is that, even in these little bits of conflict that don't really amount to anything in game, its a crack in the ideal of Orpheus. He isn't every grand thing that Voss promised you and Lae'zel he would be. He's not bad here and gives us no reason to think he is, but its a crack. Lae'zel didn't have any reason to doubt Vlaakith or see her imperfections until it was too late, after all. I'm not saying the two are equals, but Lae'zel went from worshipping an evil false-goddess to holding up that goddess's enemy in similar reverence in a shockingly short amount of time. The girl jumped from a cult that worshipped one powerful figure to a radical rebel movement that held up another. And we immediately see little tiny cracks in the facade of Orpheus.
Lae'zel won't. Lae'zel doesn't know how to be anything but utterly devoted to the highest figure of authority she sees as worthy to follow. Lae'zel won't know to be wary. But you should be wary as fuck about what Orpheus is going to ask of her.
Cut to the end. We win, the absolute is defeated, yay! Mind Flayer Orpheus is asking Lae'zel to kill him and take up his mantle and lead his rebellion against Vlaakith.
In that moment, you have really two options. Technically there are multiple dialogue options, but really there are two. You can let her go (and potentially go with her) or you can persuade her to stay. If you tell her to do what she wants, she and you will leave on dragons to fight the rebellion against Vlaakith.
I do not think this is what Lae'zel wants.
When Orpheus is giving her this duty, she doesn't look happy about it. She just finished the single most traumatic event of her life, which turned everything upside down and completely shook who she is as a person. Now she is being handed what she had said she wanted. The means to free her people and defeat Vlaakith. She has a silver sword. She's being given not one, but two red dragons. And she just looks fucking sad. She looks exhausted as Orpheus is commanding her to do this.
She is someone who has never lived a life where she was able to want her own goals or life. She was Vlaakith's. Now she's being ordered to carry Orpheus's legacy. And I do believe she wants to stop Vlaakith and save her people from her control. But she is being given all of the burden of doing so and commanded to begin immediately upon completing her previous ordeal.
Lae'zel has been following orders her entire life. She isn't one to even consider what she actually wants and instead does what she thinks she's supposed to do. So when Orpheus tells her to do this, she is going to obey the authority figure like she was been indoctrinated into doing. When you ask her what she wants, she will say you're coming with her because she's at least broken away enough to do that but not to consider that she doesn't want to go.
Gently pushing against Lae'zel's immediate reactions, as I said, is I think the way to get her honest, genuine desires. If you persuade her to stay and disobey Orpheus, she does seem suddenly energized. She will then say that her destiny is not for Vlaakith or Orpheus to decree. Her destiny is hers alone. Neither Vlaakith nor Orpheus will give her permission to do that, but you can. She doesn't obey you. You aren't an authority figure and you have probably shown yourself to be weaker than her at several points in the game. But you still give her permission to choose her life and she accepts that.
And this, is how you break the Lae'zel out of the cycle that she finds herself. in. The only way she isn't perpetually bowing down to some authority figure is if she stays in Faerun. Because she escaped the authority of Vlaakith and immediately went to Orpheus, who now she can't even escape because he's dead and she is the one holding up his legacy on his behalf. She can't choose to leave once she's accepted that responsibility, and she frankly does not look like she wants to accept that responsibility.
If she stays on Faerun, she is still fighting Vlaakith. Not only because she is literally hunting down and murdering Vlaakith's forces, but she's living completely free of Vlaakith's influence in a way she couldn't otherwise. She isn't living under Vlaakith's rules, nor having to live in direct antagonism to Vlaakith's rules by forming a new society from scratch for the githyanki. She's just living. Occasionally going and massacring Vlaakith's soldiers as a means of survival, but otherwise just living how she wants and with who she wants. And in theory, she could go and join the rebellion proper any time in the future. If she stays, her future isn't certain, and that, I think, is the best thing for her.
In the epilogue, if you are with her on Faerun, its clear she doesn't really let herself rest still. She busies herself (and you) by tracking down Vlaakith's forces to eradicate, and she tells you of another one she found, noting that she can't rest for long. You have the option to push against this gently, suggesting taking some time off. No persuasion needed. She not only agrees to take some time off, but she immediately has a vacation suggestion which she has clearly been looking into and is excited to check out. But Lae'zel is not someone who is going to consider what she actually wants. She's going to suggest what she thinks she should be doing, but with some gentle push back, will let you know what she actually wants.
Because you're not really rejecting her ideas when you push against the instincts that have been indoctrinated into her. You're giving her permission to decide what she wants to do, and Lae'zel is always someone looking for permission.
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Not love, no. What I had with Belynne Stelmane was much more than that. It was... unique.
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DAVE!?!?!?!
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I keep coming across this argument that because we all trusted Omeluum so quickly, it’s somehow proof that the Emperor didn’t need to disguise his identity. Omeluum is irrelevant! This argument doesn’t make sense on its face, and I don’t know why it keeps coming up. Tav and the companions were all abducted and tadpoled by mind flayers. Most of us kill the mind flayer on the crashed nautiloid by stomping on its head. Omeluum doesn’t come into the game until the Underdark. The Underdark! The Emperor would have no way of knowing that you would respond positively to Omeluum because he doesn’t know the future! By the time you do meet Omeluum, the Emperor has gone to great lengths to disguise his identity out of self preservation that he likely doesn’t know if you would respond favorably to him revealing himself now, even if you were friendly to Omeluum.
Lastly, because this is a game I feel like a lot of players can’t distinguish their logic as a player who’s, for example, metagaming, or save scumming, vs. the internal logic of the narrative and characters. Why do we tell Blurg, this guy we just met, about our parasite despite all the hostility we’ve faced up to that point? Why do we trust this random mind flayer and drink his potion? Why do we charge forward into the creche when the githyanki are trying to kill us at every turn? Why do we stay in the zaith’isk beyond all logic until our Guardian destroys the machine? Why do we let Volo take an icepick to our eye? Why do we prolong this adventure by taking a dozen different side quests that may have little to nothing to do with our parasite problem? Because we’re in game logic. Sure, there are roleplay reasons to make these decisions, but how many of us are just in game-logic mode, justifying and exploring all the options we have in front of us, and saving along the way in case we need to reload? How many of us know that we might get cool gear or abilities on a quest, so that’s why we do it? How many of us want the experience so we can level up?
Once you take just a few seconds to think about the internal logic of the narrative, it should be pretty obvious why Omeluum is not somehow proof that the Emperor could have just revealed himself as a mindflayer. Bringing up Omeluum is not some sort of gotcha argument, and it’s pretty easy to figure out why.
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The dragon would have had lots of side dialogue with the Emperor, who has to admit that Wyll's new patron is useful but also makes things awkward (Ansur is not keen on the party fulfilling their illithid potential). Some divorced bickering but also discussions of how much the city has changed.
"Is Hebron's stew shop still down that alley?"
"Of course not you daft wyrm, Hebron's been dead a hundred years."
"Oh. You used to love the dumplings there."
"Can you just concentrate on this fight please?"
Ansur would also adore Wyll to the point of soppiness. He'd be a large undead electric puppy frolicking disconcertingly over the waves.
the ansur subplot should have ended with wyll getting a new patron in the form of an ancient undead bronze dragon. thank you for your time
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