Current hyperfixation: Kotallo content / Read my comic at www.theadorkablescomic.com
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simple tutorial on how to make those bottlecap buttons you see everywhere
you'll need:
bottlecap•soda tab•safety pin•pliers•sandpaper/file•paint/paint markers/smth to decorate with•clear nail polish
remove the print on the buttons using a file or the sandpaper
(if you wanna keep the print skip this step, use a cloth to protect the print from scratches when folding down the sides of the cap)

fold down opposing sides of the cap, to help add in the safety pin

bend the tab at a slight angle, insert it into the cap. make sure the side of the safety pin that can not open is the one stuck under the tab

fold down one side of the cap to lock the tab in place, then try and press the tab as flat as you can, to lock the safety pin in place (prevents the buttons from moving on the safety pin, if you like rattling buttons, skip this step)

fold down all other sides of the cap

cover the button in one or more base layers of paint

add ur design (i use paint or paint markers for good coverage and vibrant colors)

cover that in one or two layers of nail polish, it will protect the button from rain and the paint from cracking

thats it, lemme know if you want tutorials on anything else, i like making em.
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i think the near-extinction of people making fun, deep and/or unique interactive text-based browser games, projects and stories is catastrophic to the internet. i'm talking pre-itch.io era, nothing against it.
there are a lot of fun ones listed here and here but for the most part, they were made years ago and are now a dying breed. i get why. there's no money in it. factoring in the cost of web hosting and servers, it probably costs money. it's just sad that it's a dying art form.
anyway, here's some of my favorite browser-based interactive projects and games, if you're into that kind of thing. 90% of them are on the lists that i linked above.
A Better World - create an alternate history timeline
Alter Ego - abandonware birth-to-death life simulator game
Seedship - text-based game about colonizing a new planet
Sandboxels or ThisIsSand - free-falling sand physics games
Little Alchemy 2 - combine various elements to make new ones
Infinite Craft - kind of the same as Little Alchemy
ZenGM - simulate sports
Tamajoji - browser-based tamagotchi
IFDB - interactive fiction database (text adventure games)
Written Realms - more text adventure games with a user interface
The Cafe & Diner - mystery game
The New Campaign Trail - US presidential campaign game
Money Simulator - simulate financial decisions
Genesis - text-based adventure/fantasy game
Level 13 - text-based science fiction adventure game
Miniconomy - player driven economy game
Checkbox Olympics - games involving clicking checkboxes
BrantSteele.net - game show and Hunger Games simulators
Murder Games - fight to the death simulator by Orteil
Cookie Clicker - different but felt weird not including it. by Orteil.
if you're ever thinking about making a niche project that only a select number of individuals will be nerdy enough to enjoy, keep in mind i've been playing some of these games off and on for 20~ years (Alter Ego, for example). quite literally a lifetime of replayability.
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No LGB without the T(Q+)
After seeing federal websites mass remove the T and "trans"
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I am not good at silly art but this seemed like the obligatory joke to make. :'D
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guess i'll put this here too, even though its past the day in my timezone lol
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What Dragon Age: The Veilguard Feels Like When You Romance Lucanis
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What Dragon Age: The Veilguard Feels Like When You Romance Lucanis
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sobbing
was thinking about..."weeks".
full pic under the cut
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I beat Dragon Age: The Veilguard, so here you go 💜💜💜💜💜💜💜💜💜💜💜💜💜💜💜💜💜💜💜💜💜💜 *Note: this is a pose redraw of an image from The Twelfth Night, 2009 performance. It never gets old to redraw! *
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