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🧪 Character Arcs 101: what they are, what they aren’t, and how to make them hurt
by rin t. (resident chaos scribe of thewriteadviceforwriters)
Okay so here’s the thing. You can give me all the pretty pinterest moodboards and soft trauma playlists in the world, but if your character doesn’t change, I will send them back to the factory.
Let’s talk about character arcs. Not vibes. Not tragic backstory flavoring. Actual. Arcs. (It hurts but we’ll get through it together.)
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💡 what a character arc IS:
a transformational journey (keyword: transformation)
the internal response to external pressure (aka plot consequences)
a shift in worldview, behavior, belief, self-concept
the emotional architecture of your story
the reason we care
💥 what a character arc is NOT:
a sad monologue halfway through act 2
a single cool scene where they yell or cry
a moral they magically learn by the end
a “development” label slapped on a flatline
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✨ THE 3 BASIC FLAVORS OF ARC (and how to emotionally damage your characters accordingly):
Positive Arc They start with a flaw, false belief, or fear that limits them. Through the events of the story (and many Ls), they confront that internal lie, grow, and emerge changed. Hurt factor: Drag them through the mud. Make them fight to believe in themselves. Break their trust, make them doubt. Let them earn their ending.
Negative Arc They begin whole(ish) and devolve. They fail to overcome their flaw or false belief. This arc ends in ruin, corruption, or defeat. Hurt factor: Let them almost have a chance. Build hope. Then show how they sabotage it, or how the world takes it anyway. Twist the knife.
Flat/Static Arc They don’t change, but the world around them does. They hold onto a core truth, and it’s their constancy that drives change in others. Think: mentor, revolutionary, or truth-teller type. Hurt factor: Make the world push back. Make their values cost them something. The tension comes from holding steady in chaos.
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🎯 how to build an arc that actually HITS (no ✨soft lessons✨, just internal structure):
Lie they believe: What false thing do they think about themselves or the world? (“I’m unlovable.” “Power = safety.” “I’m only valuable if I’m useful.”)
Want vs. need: What do they think they want? What do they actually need to grow?
Wound/backstory scar: What made them like this? You don’t need a tragic past™ but you do need cause and effect.
Turning point: What moment forces them to question their worldview? What event cracks the surface?
Moment of choice: Do they change? Or not? What decision seals their arc?
🧪 Pro tip: this is not a worksheet. This is scaffolding. The arc lives in the story, not just your doc notes. The lie isn’t revealed in a monologue, it’s felt through consequences, relationships, mistakes.
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🛠️ things to actually do with this:
Write scenes where the character’s flaw messes things up. Like, they lose something. A person. A plan. Their cool. Make the flaw hurt.
Track their beliefs like a timeline. How do they start? What chips away at it? When does the shift stick?
Use relationships as arc mirrors. Who challenges them? Enables them? Forces reflection? Internal change is almost never solo.
Revisit the lie. Circle back to it at least three times in escalating intensity. Reminder > confrontation > transformation.
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🌊 bonus pain level: REVERSE THE ARC
Wanna make it really hurt? Set them up for one arc, and give them the opposite. They think they’re growing into a better person. But actually, they’re losing themselves. They think they’re spiraling. But they’re really healing. Let them be surprised. Let the reader be surprised.
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TL;DR: If your plot is a skeleton, your character arc is the nervous system.
The change is the thing. Don’t just dress it up in trauma. Don’t let your character learn nothing. Make them face themselves. And yeah. Make it hurt a little. (Or a lot. I won’t stop you.)
—rin t. // thewriteadviceforwriters // plotting pain professionally since forever
P.S. I made a free mini eBook about the 5 biggest mistakes writers make in the first 10 pages 👀 you can grab it here for FREE:
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your dark fantasy novel doesn't need a logic-based magic system it needs a bear with a human face
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Writing Gangs
We got a few questions about gangs versus organized crime, and what the difference is. So, I figured we’d do a follow up post about gangs. (The Wiki article about gangs rolls organized crime in with them which is… not accurate, they’re organized, yes, but different beasts.)
The main difference between gangs and organized crime is time. If the street gang survives, it grows up to become organized crime. They’re the Lost Boys in the interim stages before they grow up to become the Pirates. The gang is the proto phase of organized crime, the beginnings of the group before it’s become entrenched. Most Mafia/Mobs do find their original roots in street gangs before they grew up into professional enterprises. The main difference between the Mob and the Gang is the Mob has had time grow, develop, and learn from previous experiences.
The way to think about “organized crime” like the Triad, the American Mafias, the Yakuza, and others like is that they’re a criminal enterprise. They’re a business, and this is where Russian organized crime meets up with the Mafias. The heads of these organizations are like CEOs, and they function almost exactly like any other corporation except their working outside the law in human trafficking, drugs, etc. This includes stealing fashion designs and using sweatshop labor to sell cheap knock offs as an industry, which is something the Triad does. “Organized crime” is money moving to the tune of billions as international business versus the most enterprising of the street gangs which may own, maybe, a city.
Easy difference, the Black Mafia family sells drugs. The Cartels produce drugs, and sell them, and they sometimes contract out to street/motorcycle gangs. This is the pharmaceutical company versus your local pharmacy versus a single location Mom & Pop shop. The street gang is Mom & Pop. The older well-established gangs that’ve been around for forty to fifty years are the Rite-Aids. The Triad are Bayer. Given time, and assuming they survive to adulthood, the gang can hit the big time and own some place like Las Vegas before moving on to bigger and better. That takes time though, and they’ve got to grow up first. There are quite a few gangs moving toward, if they haven’t already become, organized criminal enterprises. The Bloods and the Crips are close, the Black Mafia, and MS13 is aggressively pursuing its transition into criminal enterprise. It might be tempting to lean toward the cartels or mafias for the sense of legitimacy they bring to the narrative, not to mention the romantic relationship some groups have with fiction.
The Gang is rougher, but much more suited to any narrative involving teens and about growing up. Let’s face it, the gang is the angry teenage phase of organized crime. They’re the dark side of found families, they’re messier, and they will stress characters with themes of brotherhood/sisterhood, respect, loyalty, co-dependency, and the meaning of family in ways you won’t get from an organized businesses because they weed that shit out. They don’t have time for your angst. The Gang, though? They thrive on emotional narratives about brutality, trauma, broken bonds, and shattered friendships. They’re about getting in over your head from the word go; before you ever learned how to swim and long before you’re ever given the chance.
The Lost Boys
Gangs form in marginalized communities that are not protected by the bureaucracy of the ruling government. Their purpose, their beginning purpose, is to protect. Their originating goal is to provide security and safety to their communities, to protect them from outsiders, and they recruit on that honorable ideal. Any community which is treated as “Other” runs the risk of creating not one gang but multiples. The behavior and culture of the gang is dependent on the culture of its participants, before the gang develops a culture of its own, their ideals, their beliefs, their views come fractured through the eyes of disenfranchised youth. They combine with a teenager’s volatile emotions and impulsivity.
The main draw of the gangs is sense of family they offer, the brotherhood. They primarily exert influence on young, disaffected, lonely neglected youth with absentee parents. In plain terms, they hunt up Latch Keys. These can be impoverished children from single-parent households whose older family members work so hard to put food on the table they can’t be there, the ones from white-collar households in a similar boat, those whose parents genuinely don’t care, those from abusive homes, and came out of a similar life. The key theme is the offer of stability, purpose, guidance, and open to influence by the gang. The gang offers the child or teen the love, attention, and guidance they crave, but at a price.
You know all those tell-tale warnings you got about peer-pressure? This is peer-pressure reworked into targeted social engineering.
A character’s initiation into a gang is an act of violence. Sometimes, it’s a beating. Sometimes, it’s a murder. Sometimes, the initiated murderer is thirteen years old. And, yes, the street gang is where you’ll find that sixteen year old hitman who was recruited out of elementary school and started running drugs at nine or ten years old. They’re not “professional” in the conventional sense, but they go out to perform hits and the resulting collateral damage is often very messy.
There’s more emotional depth here than “just business”. Leaving the gang is a betrayal of the brotherhood, betrayal of the family. Killing can be seen as retribution, to claim turf, get respect, exert authority, or protect from invaders.
A major theme for gang characters is exerting their identity through violence, establishing themselves as adults, and lashing out at cultures/societies/institutions that they feel have rejected/failed them.
They’ve turned to the only figures in their lives they feel understand them, the older members of their gang. The relationship between gang members is elder sibling and younger sibling rather than the patron-client, mentor/student, parent/child relationships you’d find in gangs with organized crime.
If you want to learn more about child recruitment and culture in gangs, I highly recommend reading Monster: The Autobiography of an L.A. Gang Member by Sanyika Shakur.
The Lord of the Flies
The sort of “send a message” brutality you get out gangs, the behavior, the emotion, and the thematic resonance they have with coming of age stories is, I think, what most of our followers are really asking for whenever they ask about the Mob. It’s worth exploring the romantic aspects of the gang, what they offer, and why they so easily lure young people in.
This is a writing advice blog. I’m going to take this last part to talk about how you can use gangs in your narratives. First…
To write crime, you must understand crime.
Understanding crime requires understanding the culture which spawns the crimes, the society, and the laws of the world your character exists in. You can’t break a rule if you don’t understand the rules. Right? If your reader doesn’t understand the rules of your setting, they won’t understand the impact of your character breaking with them.
Spend as much time on your lawfuls as your chaotics, if not more.
To write the gang, you must understand the necessity and purpose of the gang.
You need to walk a mile in someone else’s shoes. The pressures of their world, the loneliness of it, and the desire to have someone, anyone, who understands them. The intoxicating effect of fear, how inflicting fear makes you feel powerful, and the need to exert control in an overwhelming world where your environment is wildly spinning out of your grasp.
If you want to write a character who exists in the criminal underworld, and never spent any time looking at the criminals in question then you will come up short. I understand that it’s not a comfortable subject to research.
Romanticization station…
“The Gang” as a narrative trope lacks the prestige and legitimacy brought by more established organizations such as “The Mafia”. With youth, however, comes flexibility. Rogues living outside the system, renegades struggling to make it in a world overwhelmingly weighted against them, Band of Brothers, Rebel Without A Cause, Protect the Family, Paint the Town Red, and all your James Dean tropes can be applied to and claimed by gang members.
For your narrative, it’s always worth looking at the romanticized aspects of gang life because those tropes are often embraced and used as justifications by the gang members themselves. They’re also good recruiting tools.
With youth comes opportunity…
Where the greater adult world won’t take an underage character seriously, the gang will. Where a group like the American Mafia will turn up their nose at a sixteen year old hitman because they’ve already got a kid who acted as a courier, parked their cars, and went into the military to get the skills they needed, the gang will give the sixteen year old the chance to prove themselves and couch the hit as an opportunity for advancement.
They also see murder as a means of binding the gang member to the gang, even incarceration is a means of binding them tighter into the family. They care a little less about the character getting pinched. They might expect it. After all, everyone mucks things up that first time and most gang members have felt the weight of the juvenile justice system. Better to make the big mistakes while you’re still young so you can do better next time. Well, you can do better if you survive on the inside.
I got harder, I got smarter in the nick of time…
Take a hard look at your character, their motivations, their experiences, and how those resulted in the actions they’ve taken. They’re in a situation rife with manipulation and betrayal, where they’ll be pressured to take actions they may not feel comfortable with. Caught in an inevitable cycle of escalation where the violence they commit in the name of their brotherhood/sisterhood becomes more and more brutal, where they need to do more and more to prove themselves, are motivated to do so by advancing up the chain of command. Breaking this cycle is difficult.
In conclusion:
I’ve gone on long enough, and this post got longer than I intended. Gangs are a subject you can write whole books on and not even scratch the surface of. We’re probably not done with this subject, but if you want a teen criminal then the likelihood is that they’re in or have been involved in or, at least, aware of their local gangs to varying degrees. Your narrative should always have more than one, some run by kids, some run by older teens, some run by adults, and so on. You want to research the history of gangs, the current famous gangs that exist, and so on. The answers won’t always be easy or easily digestible. They’re not quick.
So, food for thought.
-Michi
This blog is supported through Patreon. If you enjoy our content, please consider becoming a Patron. Every contribution helps keep us online, and writing. If you already are a Patron, thank you.
Writing Gangs was originally published on How to Fight Write.
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any tips on how to write investigation for a missing person or what a person would have to do to uncover a cryptic disappearance all by themselves? (like. on a very amateur sleuths kind of level, as opposed to an actual consummate professional like a detective or anything, y'know). i hope that this is ok to ask and makes sense! like... idk...
Writing an Amateur Missing Person Investigation
1) Time/Place Considerations - First and foremost, it’s important to consider when and where your story takes place. What’s the normal protocol for missing persons and why is that not being followed here? In our modern world, typically a missing persons report would be filed with police by whomever is concerned about the missing person. If police think the circumstances seem suspicious or concerning, they would probably launch an investigation. So, if your story takes place in modern times, you’ll want to consider/establish why that’s not the case. For example, if police think the person isn’t missing but left of their own volition, they might decide not to investigate.
2) Interviewing Close Associates - One of the first things an investigator would want to do is interview anyone close to the missing person, such as significant others, family members, and close friends. These interviews allow the investigator to establish some key pieces of information...
3) Determining Last Known Location - One purpose of these interviews is to determine the last place the missing person is known to have been before they disappeared. Knowing where the person was before they disappeared can help establish whether they disappeared from that place or whether they went to another location and then disappeared.��
4) Last Location Witnesses - Depending on where the last known location was, there may have been witnesses who spoke with the missing person or saw them leave, which can provide clues to what happened. It would be worth interviewing anyone who was there at that time to see if anyone heard, saw, or knows anything. Also, it’s possible there is security footage that can provide clues.
5) Establishing a Timeline - These interviews with close associates and witnesses can also help to create a timeline of when the person went missing. Knowing the timeline can help pin down where the missing person went and when, which can lead to more witnesses and potential security footage.
6) Canvassing the Area - At this point, the investigator may want to cast a wider net to look for clues. This can involve canvassing the area to look for additional witnesses who may have seen or heard something helpful, as well as to see if there’s any other surveillance footage that can help.
7) Searching for Clues - It may also be necessary to search around the area for clues related to the person’s disappearance. For example, they may have dropped their phone which could have important clues in the way of phone numbers or text messages. An item of clothing dropped by the missing person could reveal blood or hair fibers of the person who took them, or whom they were with, when they went missing.
8) Analyzing and Following the Clues - Hopefully by this point enough clues have been gathered to allow the investigator to piece together a theory of what happened. Having a theory in mind can open up possibilities for additional places to search and people to interview in order to find more clues. Depending on the situation, there may be enough clues to be able to figure out who was involved with the person’s disappearance or even to track the missing person down.
Good luck with your story!
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Have a question? My inbox is always open, but make sure to check my FAQ and post master lists first to see if I’ve already answered a similar question. :)
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Now that nanowrimo has officially called it quits allow me to suggest roughdraftmonth.org as a substitute. It’s a small community with a discord server and it’s what I used instead of nano last November. There are flexible goals and we use trackbear to track our word counts. Everyone is super nice and I highly recommend it if you’re looking for a nano substitute! We are having another writing event in June, come join us!
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i hate how you get desensitized to the cool stuff in your WIP if you've been writing it for a long time so when you read back over it you're like "this isn't as cool as i thought :(" but it still is! you just read it too many times
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I hate I when I get an idea for a novel. Like oh no here starts the slow sad slip n’ slide to dissapointment again.
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Crazy how many people want characters in fiction to speak and act like they’ve had 20 hours of intensive therapy. Could NOT be me I want these bitches fucked up insane
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sometimes you need dialogue tags and don't want to use the same four
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10 Non-Lethal Injuries to Add Pain to Your Writing
New Part: 10 Lethal Injury Ideas
If you need a simple way to make your characters feel pain, here are some ideas:
1. Sprained Ankle
A common injury that can severely limit mobility. This is useful because your characters will have to experience a mild struggle and adapt their plans to their new lack of mobiliy. Perfect to add tension to a chase scene.
2. Rib Contusion
A painful bruise on the ribs can make breathing difficult, helping you sneak in those ragged wheezes during a fight scene. Could also be used for something sport-related! It's impactful enough to leave a lingering pain but not enough to hinder their overall movement.
3. Concussions
This common brain injury can lead to confusion, dizziness, and mood swings, affecting a character’s judgment heavily. It can also cause mild amnesia.
I enjoy using concussions when you need another character to subtly take over the fight/scene, it's an easy way to switch POVs. You could also use it if you need a 'cute' recovery moment with A and B.
4. Fractured Finger
A broken finger can complicate tasks that require fine motor skills. This would be perfect for characters like artists, writers, etc. Or, a fighter who brushes it off as nothing till they try to throw a punch and are hit with pain.
5. Road Rash
Road rash is an abrasion caused by friction. Aka scraping skin. The raw, painful sting resulting from a fall can be a quick but effective way to add pain to your writing. Tip: it's great if you need a mild injury for a child.
6. Shoulder Dislocation
This injury can be excruciating and often leads to an inability to use one arm, forcing characters to confront their limitations while adding urgency to their situation. Good for torture scenes.
7. Deep Laceration
A deep laceration is a cut that requires stitches. As someone who got stitches as a kid, they really aren't that bad! A 2-3 inch wound (in length) provides just enough pain and blood to add that dramatic flair to your writing while not severely deterring your character.
This is also a great wound to look back on since it often scars. Note: the deeper and wider the cut the worse your character's condition. Don't give them a 5 inch deep gash and call that mild.
8. Burns
Whether from fire, chemicals, or hot surfaces, burns can cause intense suffering and lingering trauma. Like the previous injury, the lasting physical and emotional trauma of a burn is a great wound for characters to look back on.
If you want to explore writing burns, read here.
9. Pulled Muscle
This can create ongoing pain and restrict movement, offering a window to force your character to lean on another. Note: I personally use muscle related injuries when I want to focus more on the pain and sprains to focus on a lack of mobility.
10. Tendonitis
Inflammation of a tendon can cause chronic pain and limit a character's ability to perform tasks they usually take for granted. When exploring tendonitis make sure you research well as this can easily turn into a more severe injury.
This is a quick, brief list of ideas to provide writers inspiration. Since it is a shorter blog, I have not covered the injuries in detail. This is inspiration, not a thorough guide. Happy writing! :)
Looking For More Writing Tips And Tricks?
Check out the rest of Quillology with Haya; a blog dedicated to writing and publishing tips for authors!
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🌸Describing Scents For Writers 🌸| List of Scents
Describing aromas can add a whole new layer to your storytelling, immersing your readers in the atmosphere of your scenes. Here's a categorized list of different words to help you describe scents in your writing.
🌿 Fresh & Clean Scents
Crisp
Clean
Pure
Refreshing
Invigorating
Bright
Zesty
Airy
Dewy
Herbal
Minty
Oceanic
Morning breeze
Green grass
Rain-kissed
🌼 Floral Scents
Fragrant
Sweet
Floral
Delicate
Perfumed
Lush
Blooming
Petaled
Jasmine
Rose-scented
Lavender
Hibiscus
Gardenia
Lilac
Wildflower
🍏 Fruity Scents
Juicy
Tangy
Sweet
Citrusy
Tropical
Ripe
Pungent
Tart
Berry-like
Melon-scented
Apple-blossom
Peachy
Grape-like
Banana-esque
Citrus burst
🍂 Earthy & Woody Scents
Musky
Earthy
Woody
Grounded
Rich
Smoky
Resinous
Pine-scented
Oak-like
Cedarwood
Amber
Mossy
Soil-rich
Sandalwood
Forest floor
☕ Spicy & Warm Scents
Spiced
Warm
Cozy
Inviting
Cinnamon-like
Clove-scented
Nutmeg
Ginger
Cardamom
Coffee-infused
Chocolatey
Vanilla-sweet
Toasted
Roasted
Hearth-like
🏭 Industrial & Chemical Scents
Metallic
Oily
Chemical
Synthetic
Acrid
Pungent
Foul
Musty
Smoky
Rubber-like
Diesel-scented
Gasoline
Paint-thinner
Industrial
Sharp
🍃 Natural & Herbal Scents
Herbal
Aromatic
Earthy
Leafy
Grass-like
Sage-scented
Basil-like
Thyme-infused
Rosemary
Chamomile
Green tea
Wild mint
Eucalyptus
Cinnamon-bark
Clary sage
🎉 Unique & Uncommon Scents
Antique
Nostalgic
Ethereal
Enigmatic
Exotic
Haunted
Mysterious
Eerie
Poignant
Dreamlike
Surreal
Enveloping
Mesmerizing
Captivating
Transcendent
I hope this list can help you with your writing. 🌷✨
Feel free to share your favorite scent descriptions in the replies below! What scents do you love to incorporate into your stories?
Happy Writing! - Rin T.
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writing tip: searching "[place of origin]ish names" will get you a lot of stuff and nonsense made up by baby bloggers.
searching "[place] census [year]" will get you lists of real names of real people who lived in that place.
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I want to write a book called “your character dies in the woods” that details all the pitfalls and dangers of being out on the road & in the wild for people without outdoors/wilderness experience bc I cannot keep reading narratives brush over life threatening conditions like nothing is happening.
I just read a book by one of my favorite authors whose plots are essentially airtight, but the MC was walking on a country road on a cold winter night and she was knocked down and fell into a drainage ditch covered in ice, broke through and got covered in icy mud and water.
Then she had a “miserable” 3 more miles to walk to the inn.
Babes she would not MAKE it to that inn.
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Ten inessential worldbuilding features for local communities in your fantasy RPG:
A grievance or conflict of interest with a neighbouring community which the community's members feel much more strongly about than the issue's magnitude really warrants
A substance or commodity important to everyday life with no local source, and the complicated and inconvenient arrangement the community has made to obtain it from outside sources
A local practice or custom whose original motivation has been rendered obsolete by changing circumstances, and which is now carried forward out of tradition
Something that's technically illegal, but everyone does it on the sly anyway, with enforcement of its illegality being reserved for people the community's leaders want to mess with for unrelated reasons
An obscure piece of trivia or local history which the community's members regard as obvious and widely known, to the extent of treating outsiders with contempt for revealing their ignorance of it
Some undertaking or realm of achievement in which the community isn't particularly exceptional, but which the community's members believe they're the best around at as a point of civic pride
A mostly harmless thing that nobody talks about because its existence or some facet of its historical context is regarded as an embarrassment to the community
A particular prank that's become traditional to play on visitors to the community, and which occasionally gets taken further than is strictly appropriate
A specific area of the setting's history where what the community's members insist really happened is wildly at odds with the accepted version of events
A genuinely dangerous circumstance that everyone treats with casual disregard because it's always been there, and only a damn fool would actually get hurt by it anyway
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if you’re white and wanna write a poc character and feel awkward about it i implore you to ignore any twitblr stuff treating it as a massive ethical burden and instead come in more with the same mindset you’d have if you wanted to write about idk firefighters but didn’t know anything about firefighters so you do... research. Like fuck off with the weird kinda creepy calls for spiritual introspection you’re not writing about god damn space aliens you’re writing about humans and if you think you need more perspective of different life experiences just read?
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writing advice for characters with a missing eye: dear God does losing an eyes function fuck up your neck. Ever since mine crapped out I've been slowly and unconsciously shifting towards holding my head at an angle to put the good eye closer to the center. and human necks. are not meant to accommodate that sorta thing.
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classic scifi novels by men r always like. page 1 here’s a cool scifi idea i had. page 2 i hate women so much it’s unreal
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