I am here, alone, at the end of the world. I reach out and touch nothing. BADR. XXVII. THEY/THEM.
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aesthetic﹒how does your magic manifest itself physically? how does it feel?
badr first summons the darkness somewhere within in their core. if they actually believed in souls, then perhaps they would say it arises from there. the darkness begins to spread throughout the entirety of their body, until it eventually begins seeping into the outside world. in order for badr to channel the darkness, they must first give themself over to it entirely. even when not actively using it, the darkness always remains dormant within them— awaiting its next opportunity to be used. when consumed by the shadow, they feel the most full that they’ve ever been. directly after the use of their abilities is when they feel the most empty. they’ve used the power so much over the years that it’s nearly impossible to detect when they’re in the process of using it. though— it’s most noticeable in the way the already dim light appears to leave their eyes.
mechanic ﹒how do you picture this to work ooc in game-play?
this is something badr can summon at will. there’s not necessarily a physical toll, but there’s always that lingering feeling that the darkness may one day consume badr completely. it either presents itself as a mental fog (essentially clouding their target’s thoughts) or a visual darkness (obstructing their target’s vision with darkness). what that would mean for them exactly is something they’re unaware of. besides, high risks were never the sort of thing badr shied away from. regarding chance, i think the potential always exists for badr to break focus, something that could potentially be determined by rolling.
features & limitations ﹒expand on what has already been written in the skeleton. for every positive feature, you must write a negative drawback.
current:
(+) can last an infinite amount of time
(+) can vary how strong the darkness is
(-) can only be used on one person at a time
(-) must be focused on the power while using it
additional:
(+) can become undetectable in darkness and shadows
(-) can only be hidden for as long as the darkness is present
(-) how undetectable they are depends on the strength of the darkness
(+) can see in places with low light and even complete darkness
(-) becomes sensitive to abrupt flashes of light
(-) takes at least five minutes to readjust to seeing in regular light
(+) can adapt their circadian cycle for nighttime activity
(-) makes them nearly completely useless the following day
past uses ﹒when have they used their power before?
they use it regularly when participating in grifts and scams, and their abilities have allowed them to become a spectacular thief. it also comes in handy the times they’ve been hired to track someone down for intimidation purposes, or often something more. their darkness has never been something they’ve shied away from. from their initial encounter with it, they began embracing it as a part of themself.
future features ﹒there will be an opportunity later in the game to transform your character’s power. what ideas do you have for this? what would you not want to see. note, ideas here mayor may not be implemented (they may also be slightly modified).
PERSONAL VOID / badr is able to trap objects, or even people, in their own portable “void” of sorts. the drawback would some kind of time limit, and people could only be held for way shorter periods of time then objects. disrupting their concentration could also potentially free the person or object.
SHADOW MARIONETTE / some sort of shadow manipulation that would ultimately make badr a puppeteer— so long as the person has a shadow to be manipulated. controlling their own darkness is one thing, but controlling someone else’s could be particularly draining.
DARKSIDE VIEW / badr being able to force targets into confronting their inner evil, either in a mental struggle or bring the victim's dark side into the world as a physical being. when a darkness is faced, it's arguably more powerful than the good half of the being. they’re basically a physical manifestation of the being's past wrong doing, or current doing. victims are either corrupted, driven insane, or outright killed by the sensation of this ability. limitations would be that a person has to have enough inner evil for the power to takes its effect, and it’s something some people can overcome if they possess a strong enough will power.
#corvi.nihilum#kudos to j for the beautiful template#also to powerlisting.fandom.com for all the power info yup
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Tamino - Persephone
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Civil Service, Claire Schwartz
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this is the end.
@badrshadow @wardeniii @parabellxm @kasimirfrei @actsofgod @devxtions
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Ocean Vuong, from Time Is a Mother; “Skinny Dipping”
[Text ID: “I thought / the fall would / kill me / but it only / made me real”]
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Carrie Fisher, from The Princess Diarist.
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on set of CRUSHfanzine Photographed by Nicolas Wagner 2019 (x)
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Marya Hornbacher, Madness: A Bipolar Life
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tamino — the first disciple.
#( visage — / my hollow heart is full of darkness. )#when they shadow dances across tamino’s face… yeah badr af
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Click this link to be directed to a few potential dynamics I’ve created for Badr! I’ll more than likely keep adding to this as I think of more. I’m very much open to them being tweaked in order to better fit the dynamic. ♡ Below the cut you will also find some semi-serious, semi-joking inspo posts! (violence and death tw)









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ABOUT.
𝒂𝒑𝒑𝒍𝒊𝒄𝒂𝒕𝒊𝒐𝒏. 𝒄𝒐𝒏𝒏𝒆𝒄𝒕𝒊𝒐𝒏𝒔. 𝒑𝒐𝒘𝒆𝒓𝒔. 𝒔𝒌𝒆𝒍𝒆𝒕𝒐𝒏.
EXTRAS.
𝒑𝒊𝒏𝒕𝒆𝒓𝒆𝒔𝒕. 𝒑𝒍𝒂𝒚𝒍𝒊𝒔𝒕.
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— Erica Jong, from “Bitter Herb”, “Becoming Light: Poems New and Selected”
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Photographed by Athos Burez (x)
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I feel myself coming unstitched from the world. I can’t seem to make myself adjust.
Molly McCully Brown, from Places I’ve Taken my Body: Essays
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“Maybe to be divine is to be rotten.”
— 09/06/20, anastasiasyah (via roadmotel)
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T.S. Eliot, The Wasteland.
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