Tumgik
bidstrupswanson06 · 1 year
Text
The Plane is being Pitched Up
One of the problems with flying in Minecraft is the inability to see the ground due shorter render distances. MFS helps correct this with various flight instruments. Instruments can be added to the plane GUI, and will appear in the HUD and on the plane, based on their placement in the GUI. You can alter the four modes of the HUD by pressing the mod button together with the cam lock key.
1. Normal: Displays the top row of gauges, throttle parking brake, gauges and flaps. 2. Full: Displays the normal HUD and lower row of gauges. 3. Light: Shows only the top three gauges. No background. Also available in third-person. 4. None: There is no HUD. There are a myriad of gauges and instruments available for planes. Each has its own purpose.
Attitude Indicator
The indicator for attitude is among the most versatile instruments. It displays the plane's position relative to the ground. The indicator rotates to indicate the current roll, and its inner circle moves up and down to indicate the pitch. The direction in which the plane is pointed in is not always the same as its direction. A plane that points upwards could be in a stall or could be thrown down like a rock.
Altimeter
This gauge simply shows how high the plane is. The long pointer counts 10 blocks, while the short pointer counts 100. The default behavior of the altimeter is to read zero at Y=0, but you can alter this behavior to read 0 when sea-level (Y=64).
Heading Indicator
This simple gauge will tell the direction you're heading. Although it's similar to the real-world counterpart, this gauge is tweaked to deal with Minecraft's odd south-is-positive coordinate system. igre You can certainly use the debug screen but what's the point in that?
Airspeed Indicator
This gauge measures the speed of the plane in blocks per second. In general the plane should flying in the green zone, but this is subject to the flap settings and weight. While the yellow zone is safe, sudden movements and flap deployments are not advised. Avoid the red zone because it can cause the plane to break if you exceed this speed. Minecraft will stop processing the plane's movements correctly after passing 50 blocks per second. This could result in undefined behavior. Do note that the flyable speed changes when the speed factor is changed in the configuration.
Turn Coordinator
This gauge displays the rate at which the plane rotates, and the rate at which it is increasing. It will move when the plane turns, but it will stop moving when the aileron has been removed. This lets the pilot alter the speed of their plane to turn smoothly. The bottom of the gauge indicates the slip of the turn, or how straight the plane is when compared to the direction in which it is going. A well-coordinated turn will give you the most effective control and lift potential.
Turn and Slip Indicator for Turn and Slip
This indicator is the precursor for the turn coordinator. The difference is that this indicator doesn't take into account the roll of the aircraft. It is favored by more experienced and older pilots, it can be used to perform the Stark 1-2-3 maneuver in the event that the artificial horizon is lost due to clouds or the failure of the attitude indicator.
Vertical Speed Indicator
This indicator shows how many blocks per second the plane travels in the Y direction. The gradual climb is around 0.75 However, with flaps or a payload that is lighter, this can be higher than 1.
Lift Reserve Indicator
The indicator for the lift reserve is a new addition to the world of aeronautics. It displays how much of an aircraft's lift potential is being utilized. The yellow-green line indicates that the plane is currently flying with an angle of attack that is zero, i.e. the plane is not producing any lift. The needle is moving towards the red area as the plane is pitched up. The plane is at its critical angle of attack, generating maximal lift at the yellow-red border. Passing into the red zone can cause the plane to slow down, resulting in rapid loss of lift. Useful where short runways require rapid ascent.
Tachometer
This gauge displays the current RPM of all engines. It also shows the maximum safe speed as indicated by the red line. Use this to ensure you're not over-revving the engine.
Fuel Gauge
Shows fuel level. 'Nuff said.
Fuel Flow Gauge
This gauge shows the fuel consumption rate of the aircraft. It's more of a nice to know than an essential part. Fuel consumption is expressed in buckets per minute, with a bucket representing the default value of lava fuel of 1000.
Engine Temperature Gauge
This gauge displays the temperature of each engine. To ensure maximum engine life the needle should be in the green. An engine with a low temperature in the yellow zone has to be warmed up prior to flight to prevent engine damage, while an engine with temperatures that are above the red mark will be damaged due to overheating.
1 note · View note