birdsandbards
birdsandbards
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birdsandbards · 3 years ago
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Control Flames
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Transmutation cantrip
Casting Time: 1 action Range: 60 feet Target: A nonmagical flame that you can see within range and that fits within a 5-foot cube Components: S Duration: Instantaneous or 1 hour
You choose a nonmagical flame that you can see within range and that fits within a 5-foot cube. You affect it in one of the following ways: You instantaneously expand the flame 5 feet in one direction, provided that wood or other fuel is present in the new location. You instantaneously extinguish the flames within the cube. You double or halve the area of bright light and dim light cast by the flame, change its color, or both. The change lasts for 1 hour. You cause simple shapes—such as the vague form of a creature, an inanimate object, or a location—to appear within the flames and animate as you like. The shapes last for 1 hour. If you cast this spell multiple times, you can have up to three non-instantaneous effects created by it active at a time, and you can dismiss such an effect as an action.
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birdsandbards · 3 years ago
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Thaumaturgy
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Transmutation Cantrip
Casting Time: 1 action Range: 30 feet Target: See text Components: V Duration: Up to 1 minute
You manifest a minor wonder, a sign of supernatural power, within range. You create one of the following magical effects within range: Your voice booms up to three times as loud as normal for 1 minute. You cause flames to flicker, brighten, dim, or change color for 1 minute. You cause harmless tremors in the ground for 1 minute. You create an instantaneous sound that originates from a point of your choice within range, such as a rumble of thunder, the cry of a raven, or ominous whispers. You instantaneously cause an unlocked door or window to fly open or slam shut. You alter the appearance of your eyes for 1 minute. If you cast this spell multiple times, you can have up to three of its 1-minute effects active at a time, and you can dismiss such an effect as an action.
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birdsandbards · 3 years ago
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Prestidigitation
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Transmutation Cantrip Casting Time: 1 action Range: 10 feet Target: See text Components: V S Duration: Up to 1 hour
This spell is a minor magical trick that novice spellcasters use for practice. You create one of the following magical effects within range: You create an instantaneous, harmless sensory effect, such as a shower of sparks, a puff of wind, faint musical notes, or an odd odor. You instantaneously light or snuff out a candle, a torch, or a small campfire. You instantaneously clean or soil an object no larger than 1 cubic foot. You chill, warm, or flavor up to 1 cubic foot of nonliving material for 1 hour. You make a color, a small mark, or a symbol appear on an object or a surface for 1 hour. You create a nonmagical trinket or an illusory image that can fit in your hand and that lasts until the end of your next turn. If you cast this spell multiple times, you can have up to three of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action.
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birdsandbards · 3 years ago
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Mage Hand
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Conjuration Cantrip
Casting Time: 1 action Range: 30 feet Target: A point you choose within range Components: V S Duration: 1 minute
A spectral, floating hand appears at a point you choose within range. The hand lasts for the duration or until you dismiss it as an action. The hand vanishes if it is ever more than 30 feet away from you or if you cast this spell again. You can use your action to control the hand. You can use the hand to manipulate an object, open an unlocked door or container, stow or retrieve an item from an open container, or pour the contents out of a vial. You can move the hand up to 30 feet each time you use it. The hand can’t attack, activate magic items, or carry more than 10 pounds.
When cast normally Birdsong’s Mage Hand manifests as a wispy black taloned hand comprised of swirling mist or smoke. If she uses her Mage Hand Legerdemain feat the hand appears invisible, but casts barely perceptible visible distortions when passing through light, similar to the light refractions of mirages caused by heat. These distortions can be perceived by a creature if their WIS (Perception) roll beats Birdsong’s DEX (Sleight of Hand) roll in a contest. 
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birdsandbards · 3 years ago
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Birdsong
Character art of Birdsong the Arcane Trickster Rogue/Divine Soul Sorcerer courtesy of Morteraphan
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Spoilers below the cut
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