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birdy-boy ¡ 9 hours
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“Writing is hard” I say as I continue to browse the internet, not attempting to write at all.
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birdy-boy ¡ 8 days
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birdy-boy ¡ 13 days
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How to Write & Create Creatures
Here’s a list of quick tips when it comes to creating your fantasy (or horror) creatures!
1) Warp and combine already existing creatures. Be inspired by real life and mythologies— put a magical twist on an already existing animal. The “Nemean Lion” is a lion in Greek mythology whose fur is impenetrable. Medusa is a woman with hair of snakes. 
2) Think outside the box. A creature doesn’t have to be inspired by only living things. Beauty and The Beast has talking tea cups and clocks. If your creature is organic, think beyond your typical animals: plants, insects, bacteria, diseases, amphibians, etc.
3) Use all five senses. You don’t have to use them all at once in a description, but as the author, you should be aware of these details!
Sight: What do they look like? What are their unique features? How big are they compared to a human?
Touch: Is their skin rough like leather or soft like silk? Do they bare hair, and is it matted or greasy?
Smell: what scents come with the creature? Does the fairy smell like freshly baked muffins? Does the zombie smell like rotten eggs?
Hearing: What sounds do they make? Not just verbally but as a whole (loud footsteps, crackling bones, labored breathing, twinkling of a wand, etc.)
Taste: If they’re a rotting creature, would the salty taste of decomposition fill the air? Or does the pretty little fairy bring back memories of childhood sweets to your protagonist.
“The creature let out a low snarl, the smell of rotten flesh hitting me long before it ever came into view. Its leather-like skin was matte compared its the thin strands of greasy hair that danced in the moonlight.”
4) What sustains the creature? Does it feed off of blood, flesh, or human emotions? Is there a type of meal it would prefer or does it eat anything?
5) What is your creature’s motivation? What necessities does it need to survive? Does it need shelter, food, and water? Vampires require blood. Outside of basic survival needs… is it in search of something more material? An item or a specific person?
6) What summons your creature? Does it appear when someone rubs a magical lamp? Does it wander aimlessly until a sound catches its attention? Does the smell of blood make the monster from within come out?
7) Leave room for your reader’s imagination. While you want to thoroughly paint the picture of your creature, don’t over-explain. Instead, leave some room for your audience to fill in the gaps with their imagination. This will truly make the reading experience more unique to the reader.
8) Give it weaknesses. A creature that has limitations and rules is a realistic one. Werewolves only turn on a full moon and are weak to silver. Holy water burns a demon’s skin, and vampires can’t go out in the daylight. Is there a string of words that could paralyze it? If it can’t be killed, what can hurt it? Can it be captured or trapped?
9) Make it hard to kill. If the creatures in your story are easily defeated, that means there is less tension and conflict. Does it have immense strength or skin that is impenetrable? Make your characters think and be clever in the face of an impossible situation.
10) Does it have a home? Where does it rest? Does it live in caves with its herd or does it sleep under the beds of children? Is it a wandering monster or one that lives in the trees of a magical forest? 
Instagram: coffeebeanwriting
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birdy-boy ¡ 13 days
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It is increasingly obvious that most people have no idea how to indicate an illness is slowly killing someone without making them cough up blood. Doesn’t matter what it is or if it has anything to do with your respiratory system, if you’re dying, you’re coughing up blood.
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birdy-boy ¡ 13 days
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Ending your Novel
When ending your novel, there are a few things to consider.
You’ll want to build up tension during the climax, and wrap things up during the resolution. Don’t forget to conclude your main storyline and finish up your subplots as well.
There should be some room left for readers to interrupt things on their own, such as the fate of certain characters.
Not only is it important that your ending makes sense, but it should also evoke emotion.
Knowing how your novel will end sooner than later will help guide you to its finish without wandering too much on pointless scenes.
📚 Here are some endings you can consider:
1) The Classic Cliff Hanger
Done wrong, this can leave readers unsatisfied. But if it’s done carefully, it can leave your audience yearning for more. Your protagonist’s main quest/goal should be concluded by the end of your novel, but leaving questions unanswered or a problem unresolved can be an intriguing cliffhanger. Cliff hangers don’t have to be groundbreaking, they can be small.
For example, Katniss survives The Hunger Games (concluding her main goal) but by tricking the Gamemakers into allowing two victors, we are left wondering what the consequences will be. Not only that, but we question what will come of her relationship with Peeta as he painfully realizes all of Katniss’s affection towards him was simply for the cameras.
2) End where you started
In a symbolic circle of events, you could potentially end your story in the location where it began. However, now the protagonist has newfound strengths or knowledge and can reflect on how they started. This cyclical ending can also work with a mirrored scene (ex. starting and ending with a sword fight). 
3) The What-If Ending
Instead of a direct cliffhanger, this conclusion focuses on leaving the ending up to the reader’s imagination. In The Giver, Jonas successfully leaves behind his town and approaches Elsewhere on a speeding sled. He is barely holding onto consciousness and we are left wondering if he will make it there alive—and if it’s even a real place to begin with.
4) The Twist
An unexpected (but planned) ending that can excite and surprise your reader. While a twist should be unexpected, when a reader goes back, there should be breadcrumbs and hints that make it intentional.
5) Simply… Resolved.
There are no open-ended questions or cliffhangers. Everything is wrapped up neatly in a satisfying way for your readers.
Instagram: coffeebeanwriting
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birdy-boy ¡ 18 days
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Honestly? My main piece of advice for writing well-rounded characters is to make them a little bit lame. No real living person is 100% cool and suave 100% of the time. Everyone's a little awkward sometimes, or gets too excited about something goofy, or has a silly fear, or laughs about stupid things. Being a bit of a loser is an incurable part of the human condition. Utilize that in your writing.
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birdy-boy ¡ 19 days
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im trying to remind myself lately that writing doesn't have to just mean writing a book. i can write random stuff that i never have to look at again !! i can make up characters and abandon them without feeling guilty !! i do not need to be creating an 'end result' to enjoy this hobby !!!!!!!!!!
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birdy-boy ¡ 20 days
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Hello, can you recommend grammar books? :)
The Blue Book of Grammar and Punctuation is a highly recommended one, as is Understanding and Using English Grammar. But if you're looking for a grammar book from a writer's perspective, The Elements of Style is often a go-to (ignore the Amazon link, you can easily find this book online for free).
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birdy-boy ¡ 22 days
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Hey there! I need some help and advice on not using 'as' all the time to join sentences when multiple things happen at once. I'm finding it everywhere in my story!
Eg. She opened the door as the monster turned the corner. The window rattled as the monster's footsteps stomped against the floor. A painting on the wall fell to the floor as the door slammed shut. etc.
How can I stop?
Over Reliance on "As" to Join Cause and Effect
Like so many things where writing is concerned, this is something you'll need to correct in revision, and then the more you do it in revision, the more naturally it will come to you as you write. So, for now, it's just a matter of rewording...
The monster turned the corner at the very moment she opened the door, the windows rattling with each stomp of its footsteps. She slammed the door shut again, and a painting on the wall fell to the floor.
She opened the door at the very moment the monster turned the corner. The windows rattled with each stomping footstep. Fear jolted through her, and she slammed the door shut, causing a painting to fall off the wall.
So... there's no magic to it. No trick. Just a matter of playing with the words. Moving things around, trying out different things, and arranging the words in a way that doesn't require the constant use of "as" or any other word that feels excessive.
It's something you can bear in mind as you write, but ultimately it's something you'll pay attention to when you revise. And the more time you spend revising sentences to eliminate "as" or other excessive words, the better you'll get at doing it when you're actually writing. :)
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I’ve been writing seriously for over 30 years and love to share what I’ve learned. Have a writing question? My inbox is always open!
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birdy-boy ¡ 22 days
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Telling myself this every day so here's a meme
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birdy-boy ¡ 23 days
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writers and artists will go "this isn't good enough." my brother in christ, you're creating something new out of nothing and expressing yourself creatively. your productivity and unrealistic standards of perfection do not define you or the worth of your art. you're doing great.
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birdy-boy ¡ 26 days
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You know what fantasy stories don't use enough? Different measuring scales, and confusion caused by them. Because before the metric system, practically every place and culture had their own measures for weights, lengths and distances. It would be fun to add that into a story for added realistic cultural confusion.
The average dwarf is four or five feet tall, but not in human measures. Yeah they're still shorter than humans but the dwarf foot (and the namesake measure of length) is bigger in proportion to their body. "Is that in dwarf feet or human feet?" is a common question to hear on construction sites, wherever human carpenters and dwarf masons are working together.
A dedicated local Common Misconception Historian has a pet peeve about the whole "princess Featherblade was only 12 years old when she led the attack on Marshland Halls" -myth, because the historical recordings on the human side are off. While she was remarkably young, that myth came about back in the day when humans were still trying to apply "dog years" to elves, and in an elven life span, 120 years is not a direct equivalent to a 12-year-old human.
A whole culture whose smallest unit of weight loosely translates to "about as much as an apple", and varies from region to region depending on the size of local apples. These people are famed for their alchemists, whose uncanny ability to simply measure their ingredients by heart, making their recipes essentially impossible to replicate. This famed skill is a matter of survivor bias - the ones that don't have that knack ten to explode into fine mist.
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birdy-boy ¡ 29 days
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birdy-boy ¡ 29 days
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I feel like people miss the point of the "war is bad" message
What it's supposed to mean is that war is terrible, it's destructive, it ruins lives, it leaves scars, and you should only partake in it when there are no other options, because even if you win, even if you survive, you will not be the same, which is why the phrase used to be more commonly known as "war is hell"
But "war is bad" seems to have been construed by people in fandom into "any fighting is bad, if you fight you're morally terrible and impure, you should not fight at all, no matter what", this is annoying in fandom, as it often misses the point fiction is trying to make, but what's worrisome is when people apply this to real life, as I have seen people do regarding russia's invasion of Ukraine
And that's almost never the point of "War is Bad" works
Works like Lord of the Rings, Avatar The Last Airbender, Transformers, The Clone Wars, etc all have themes on how horrible war is, but they categorically do not say it is wrong to fight, what they say is usually along the lines of "war is terrible, and what makes it so terrible is that we have no choice but to fight, it would be ideal if we didn't have to fight at all, but we must fight, because not fighting is not an option, because not fighting, not opposing tyranny, conquest, and evil only allows those things to exist unimpeded"
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birdy-boy ¡ 1 month
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yes yes characters doomed by the narrative always slap BUT what about characters saved by the narrative? characters who have already given up hope and don't know they have a happy ending? characters who believe they are a lost cause, characters who feel irredeemable, characters who think there's nothing left for them, but the narrative does provide a way out? what about the characters who don't expect anything good, who don't even remember how to wish for it anymore, who get the things they need anyway? what about the characters who actively run from being saved getting saved in a way they can't stop or control. what about being saved by the narrative!!!
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birdy-boy ¡ 1 month
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hi I'm from your pseudo-medieval fantasy city. yeah. you forgot to put farms around us. we have very impressive walls and stuff but everyone here is starving. the hero showed up here as part of his quest and we killed and ate him
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birdy-boy ¡ 1 month
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i made a character sheet. free to use as you wish, feel free to change whatever you want XD open source ass thing. spent all of ~maybe an hour on it.
Credit: the text in the insert-image box comes from this video, and the text for the top three lines (intense, complex, fruity) comes from this post. The actual image was made with the free NBOS character sheet creator, which is a sort of dated but free and solid text-layout sheet maker intended for ttrpg style character sheet creation.
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