A blog for stuff I like and stuff I draw
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this is the kind of thing that's so disturbing, it loops back around and becomes impossible to take seriously
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So goth we were born Black 🦇
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old oc Agnes, she's a feisty nanite filled brawler who, is not terribly invested in using her insane technological power for anything useful. (old art)
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@heyitspegkat
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It’s funny when people make a powerful character and they don’t even have subordinates like it doesn’t matter how powerful you are if you’re just one guy you can’t be everywhere at once regardless
#Wild how this is like the opposite of my usual logic when thinking about powerful characters#Like if youre a nigh invincible demigod why are you hanging around on the same team as#“Tough but normal guy with gun”#And “girl with one specific ass niche power”#You should just cut the dead weight and be handling this shit yourself
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ko-fi doobles
Consider supporting me on ko-fi and get your own monster dooble!
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No longer a Marionette.
Playing with an idea for an evil Pinocchio made me want to make some character designs.
Here is an ex-wooden boy and the Blue Lady.
~☆◇Prints◇☆~▪︎~☆◇Commissions◇☆~▪︎~☆◇My Peter Pan Webcomic◇☆~▪︎~☆◇My Game on Steam◇☆~▪︎~☆◇For inquiries: [email protected]◇☆~
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I have never wanted a miniature more than the fucking Squeedle from quar look at this goofy thing
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I have no idea why Instagram has been recommending me videos of people cringing at their middle school art sketchbooks, but I feel like I am missing something
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Godzilla really, really, REALLY does not like vegetables!
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It's in the interest of people making transformative content around tabletop RPGs to use D&D because D&D is what brings the biggest audience in spite of the fact that the market is already saturated and the fact that most transformative works rarely end up engaging with the system meaningfully. However, because no one wants to hear "We're using D&D only because it aligns with our economic interests" (the part of the audience attracted by D&D wants to be told that the choice to use D&D has to do with D&D's intrinsic qualities) it's also in the interests of content creators to obfuscate that fact, and to that end it's also in their interests to proliferate the idea that D&D is an unopinionated toolbox system instead of a game with a very specific set of mechanics that create specific narrative outcomes.
Having said that, in spite of all those economic incentives in play the biggest and most well-known creators of transformative TTRPG content are also huge D&D guys and that was before they even started making content. I don't think Brennan Lee Mulligan is insincere when he says that he likes D&D and that he thinks it's the best system for allowing him to tell the kinds of stories he wants to tell, but those claims must be taken in the context of coming from a guy who has played D&D for the better part of his life and thus has developed a specific set of skills around making that specific game work to his ends as well as within the greater context of the various economic realities surrounding the game.
All of which is to say: it's no wonder that Matt Mercer and Brennan Lee Mulligan can produce entertaining content using D&D in spite of the fact that said content hardly leverages any of the specific strengths of D&D as a game, because those guys are so good at D&D that they can fill in for all the stuff that D&D kind of sucks at. And if those two were, idk, Apocalypse World guys instead of D&D guys they would still put out really good content but it would be extremely niche because Apocalypse World doesn't have the broad brand recognition of D&D.
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