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I told you, Bill. I fucking told you. I don’t want to die… It’s your fault.
IT (2017) dir. Andy Muschietti
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Trakoclock asked:
Hey, if you don’t mind sharing, I’ve always wondered how you got that soft celling look on your characters in your comic. Any tips? I’m currently working on my own comic and I kind of want to go for a less harsh form of cell shading. Thanks!
A couple people have asked about the way I color things and I’ve been meaning to post a tutorial on it :]. I’ve never been too good at describing my process, but I hope this helps!
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unconventional DnD motives
Adventurer: I love my mom and I wanna make sure she has a nice house to live in with flowers and shit. And she can’t do that if you’re out here, like, breathing fire on the fuckin’ landscape. You’re ruining her view.
Villain: How dare you come here with such weak – OW! WHAT THE FUCK! STOP STABBING ME! HEY! OH GOD! SO MUCH LIGHTNING.
Adventurer: YOU. ARE. BRINGING DOWN. PROPERTY VALUES!
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Mystery: I must resist my primal urges.
Arthur: He must mean murder.
Mystery: *thinking* Penut buter.
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HUFFLEPUFF: “You are allowed to be both a masterpiece and a work in progress, simultaneously.” –Sophia Bush (Twitter: 2 November 2015)
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