I got feed back from our lecturer and this was message.
"Would suggest you put everything under 'Experience and Achievements' and list the different projects you worked on under that, but try to extrapolate achievements …for example…. Collaborative team player : then put down Heterotopia, group projects and sports events…. then, another header could be: Strong Research and Conceptualization skills: mention the particular areas you have researched (the topics you have researched… ) ….another could be 'Development of versatile and wide perspective thorough involvement in wide range of extracurricular activities' ..for example…then list the extracurricular stuff."
Here is the final CV I made, I gave it my best. I wanted to change the template but I wasn't happy with it so I kept it the same but with a slightly different background.
A specialist is someone who focuses on a specific area or skill within their industry. In the visual effects industry, this could mean specializing in a specific software program, animation technique, or aspect of the VFX process, such as compositing or 3D modeling.
Specialists often have a deep understanding and expertise in their chosen area, allowing them to excel at their job and potentially advance to higher positions within the industry. However, they may also have limited knowledge and experience outside of their specialty.
What is a VFX generalist?
A generalist in the visual effects industry is someone who has a broad range of skills and can handle multiple tasks across the VFX pipeline. They may not have the depth of knowledge or experience in one particular area that a specialist does, but they have a well-rounded understanding of the various aspects of their job and can adapt to different tasks and projects easily.
This type of person can be valuable in a team setting because they can assist with various tasks and provide support across different steps in the pipeline, helping to bridge departmental gaps.