Background and flor for 2d pixel game.
these are the images I designed for the flor and background
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路
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Terraria & Hollow Knight
I did a bit of personal research for hollow knight and terraria they are both god games but terraria has more going for it than hollow knight. The gameplay I have done for both hollow knight and terraria and I think that terraria is more better than hollow knight, the graphics and the mechanics of terraria is very similar to Minecraft in how you get the resources but hollow knight's jump mechanics are sort of similar to terraria's jump mechanics. (The gameplay video is what I have don to show how I think of the game.)
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Castle Crashers & Limbo
Castle Crashers - Discuss the gameplay and colourful art style, compare this against Limbo and it's black and white colours. I would play Limbo over Castle Crashers because limbo has a thrill vibe to it as for castle crashers it doesn't have that vibe to it. To me castle crasher looks like some sort of MMO RPG type of game as for limbo to me it seams to be a mixter of horror, action, thriller type of game, on the other hand I think that castle crasher has a bit more detail going on in the background as for limbo it doesn't have much going on in the background.
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Level example
This level example I have made is currently just an idea I have in my mined currently. Hopefully this will give an idea to you all about this game this game.
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Trial HUD layout
I went with this layout because I think the layout looks more easer to see the health and magic meter. I also think you can also see the amount of Ammo you have.
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To day in Games Design we did a sprite sheet for the walking animation/death animation/jump animation and the idle animation
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jeering the animating the images in are games we made other animations in the game work as well.
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To day in games design we did a widget and added some fonts and images to the game we are making we also added a progress bar but before we did all that we added a convers panel then we added the other stuff I just mentioned above.
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In game movement animation (prototype 3)
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In game jump animation (prototype 2)
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In game death animation (prototype 1)
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The work I have compiled today from games design is getting there. I ran into a few bugs on what I was using to make the game, I am really enjoying games design
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(idea) Possible in game items for health, stamina and mana.
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Idea for pixelated game
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Games design research on in-game heath equipment
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