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In fallout 76 there was something called automation riots where workers striked after being replaced by robots and in response the goverment used police brutality to silence them. It's also the game that has a corporation with aid of the US goverment outright just experiment on a town without their knowledge, and when someone tried to reveal the truth they were cortmartialed.
Fallout 4 is the game with this line "It was corporations like this that put the last nail in the coffin for mankind. They exploited technology for their own gains, pocketing the cash and ignoring the damage they'd done", and it also has a major settlement where they test if your pure enough to live there. And yes it shows the white picket fence america, and then it shows what that leads to, the fucking apocalypse. Because that's what it is saying white picket america lead to the apocalypse.
Fallout 3 has a giant robot that is a parody of mccarthyism, it has a quest where a rich dude wants to blow up a town because it ruins his view, the main bad guys plan is too control the only source of clean water so he can sell it. And also the villains are the literal last remant of the US goverment.
In Fallout 1 if you helped the corrupt buisness man kill the town sheriff the town prospers.
Fallout 2 is the game that is full on monty python references, if you are low int you speak let's be honest a pretty offensive way, oh and if you are low int women you get raped by one of your companion, and it's played as a joke.
And also Bethesda did not make Brotherhood of Steel.
Fallout is as critical as of capitalism and america as it has ever been, arguably more so and saying anything else is just dishonest
Man I know I'm bitching about this a lot but I think the complete degradation of the satire and edge of the fallout series over time makes me so mad. The first game literally has an occupying American soldier shooting a Canadian protester dead right there in the opening to let you know the game's stance towards the military and the US as a whole; it's a biting attack on the jingoistic, war-and-profit loving country the US was, rooted in reality. It immediately forces the player to recognize the US (especially in this setting) were not heroic, patriotic do-gooders, but violent, colonizing bastards who blew up the world over chasing a white-picket-fence dream. "War never changes" is about the futile nature of war, the repeating cycles of violence and corruption, the very principles of fighting your fellow man never changing over time. It is always abhorrent, it is always messy, it is always reprehensible, and it is always done for the self interest of the elite in some way. Men do not die for their country, they simply die. Contrasting that with the opening of Fallout 4, which seems to idolize the military and pre-war America, is fucking baffling. You have those white picket fences, those perfect nuclear families, and "war never changes" is stretched like an Animorph cover from a harsh condemnation of the violent cycles the world is put through to a patriotic, watered down idea that war is inevitable and so are heroes. There's no fucking edge to how Fallout 4 remembers the country that ended the world; it gleefully eats up the Americana iconography, sanding down every edge that could make the player even consider that the US in the world of Fallout is meant to be our US taken to a logical extreme, instead revelling in patriotic clothes and ideals and icons while the entire basis of the franchise was built on satirizing and critiquing that exact blind patriotism. It drives me insane that these two completely ideologically different games are under the same roof and that one of them fell for the exact propaganda the first game was satirizing in the first place.
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