I'm not a vegetarian, I'm just a very cannibalistic potato đĽ
Don't wanna be here? Send us removal request.
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âHEY I THINK YOUR CUTE!â
*unstick titty from chest*
âCATCHâ
-my friend
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let's put Scooby and the gang in a genuine horror movie situation, i wanna see what these freaks are truly capable of
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Lord Voryn Dagoth, Dagoth Ur--Steadfast liegeman, faithful friend, bids you come and climb Red Mountain
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fanart of @lets-try-some-writing fic! Accidental Engagement chapter 4!
their dinner date was so cute!!!đ
Wanted to draw Oppys scar/without mask :3 LOVE it when ppl give Oppy a face scarđ
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You were born the bastard of a Duke and a foreign dancer. The Duchess always looks at you with a pained expression, which you thought was due to her husband's infidelity⌠until you learn that she had fallen hopelessly in love with your birth mother as well, and you were her spitting image.
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I turn to Ares.
Thanks to Tyler Miles Lockett who allowed me to draw inspiration from his ARES piece for page 2! Look at his etsy page it's SICK
âď¸ If you want to read some queer retelling of arturian legends have a look at my webtoon
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I understand the reason âBig Topââs death was a blank screen because heâs part of another ending and not actually dead.
But like, that chase did NOT end satisfyingly. Are you kidding? The two main complaints about Poppy Playtime was that they werenât interactive (I think they were decently interactive) and they werenât satisfying. I think the original Big Top chase was unsatisfying.
Can I just say that say,
I hate the fnaf and its impact.
Like I donât hate the first like 3-4 games. It wasnât complicated, it was simple, entertaining, and scary. I like that Sister Location had more to do even if it was less like the classics. But past that and itâs just awful.
I understand itâs mostly âIf itâs still making money then keep making more for the people.â But like, we didnât need anything past game 3. Game 4 was pushing it tbh. Anything after that and itâs basically ruining any other game franchise that wants to be a mascot horror.
âOh they FNAF did that first, this game is a copyâ âOr it had a similar idea and/or was inspired. After a while of rehashing and trying to add on to a franchise itâs just gonna try a lot of shit, retcon, and overall have so many inconsistencies and plot holes that it doesnât line up. Thats like trying to put ALL of transformers into one continuity.
Mainly I hate when people compare newer games to FNAF. Like, youâre kidding right? BATIM was dealing with the supernatural and based around children cartoons. Copying? No, obviously. But my biggest gripe is Poppy Playtime.
Poppy Playtime is based around toys, not diner animatronics or cartoons. âBut we learned they were using kids for experiments, thatâs copying William Afton!â William lured random kids from a diner. Elliot Ludwig posed as a philanthropist caring for orphans. They are not the same.
How about to bag on FNAF SB DLC or SOTM for having theme park rides areas (Monteyâs story ride / Foxyâs water ride, or the roller carts in Mimic? BATIM had it first, at least in the âbigâ indie mascot horror scene. At these stick with your values if something is copied.
âThe first game was a cash grab!â Okay, sure, maybe it was. But it had potential. Did you honestly get scared playing the BATIM first demo? Probably not. They changed the price on the first one. You need money to actually create and upload a game. Demos arenât long, the first game wasnât more than a prologue.
Sometimes when you write a story you throw shit at a wall and hope something sticks, then expand on that.
âHuggy looks like Bendy!â Have you ever seen a sock monkey toy? Or any plush with none-human body proportions? Be fr the only commonality is being tall, thin, and have slightly pointed âhornâ like things. Bendy is, for describing purposes, anorexic. Not joking, if you look at his model before the final boss fight he is genuinely that thin. Heâs slimy, a completely different texture and fits the tone of his game. Bro walks like an injured crack head and you wanna pick fights with the plushie? Similar build does not make them the same.
âHuggy Wuggy is a stupid name. Mommy long legs is weird.â Based on the in-game world context, only the KIDS sincerely refer to the toys as TOY NAMES. They arenât great names but it fits the character and what they do. Every adult in game refers to them by their project code. Kids are fucking stupid, I pretended to make up a language when I was like 6. Small orphan children definitely called them Huggy and mommy based on their traits around them, it makes sense, youâre just uncomfortable with that. Youâre gonna tell me that âEnnardâ âLolbitâ and âYendoâ are just understandable names for any of those three? Almost every other character in FNAF has alliteration in their name (Freddy Fazbear, Bonnie the Bunny, etc), is a variation of the original, or a joke name (DJ Music man).
I just canât stand that everyone almost always praises almost anything thatâs âofficialâ FNAF while criticizing other games. Like we can tell the difference between cash grabs and something with potential. Garten of BanBan hardly holds up to Poppy Playtime, but at least both kept with it and actually developed some story to them. Poppy playtime isnât as bad as people say it is.
âPoppy Playtime isnât scary, itâs sanitizing horror!â The first game had multiple blood spatters and dead toys around, on top of a chase sequence. Itâs a goddamn lobby. Sure after Hour of Joy the lobby shouldâve been more bloody, but if they spent years after without any food do you think they wouldnât stoop low enough to licking what they could while hunting each other? Huggy is the only one up there. Whats he supposed to eat?
If Iâm being honest, everytime I see a new game thatâs being praised and thereâs a chase sequence in it I donât believe any of the praise.
I just watched someone play FNAF secret of the mimic and thereâs at least three chase scenes. Guess what? Poppy playtimes chase scenes get better and had stuff for you to interact with more than just a maze. You straight up have to hide in a flaming furnace to get away from Mommy the first time. You drop a large create on Huggy over a pit. FNAFSOTM you donât get to see ticket booth music manâs death, itâs a black fade. Nurse dolly gets put in a vat of lava and slammed in the ceiling. Mommy long legs got caught in a shredder and begged the player to turn it off.
Overall I just hate they keep adding shit to franchise that needs to end. Nothing new or truly interesting is being added that works with everything else established and it makes it hard for anything new to come out without being a âripoffâ for having similar elements.
I also hate FNAFSOTM. I feel like Sister location was already pushing it, but after that none of the styles felt like actual FNAF. This new game looks and feels closer to Hello Puppets than FNAF.
I just hate a person that canât admit they have favoritism. Smh.
ďżź
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Can I just say that say,
I hate the fnaf and its impact.
Like I donât hate the first like 3-4 games. It wasnât complicated, it was simple, entertaining, and scary. I like that Sister Location had more to do even if it was less like the classics. But past that and itâs just awful.
I understand itâs mostly âIf itâs still making money then keep making more for the people.â But like, we didnât need anything past game 3. Game 4 was pushing it tbh. Anything after that and itâs basically ruining any other game franchise that wants to be a mascot horror.
âOh they FNAF did that first, this game is a copyâ âOr it had a similar idea and/or was inspired. After a while of rehashing and trying to add on to a franchise itâs just gonna try a lot of shit, retcon, and overall have so many inconsistencies and plot holes that it doesnât line up. Thats like trying to put ALL of transformers into one continuity.
Mainly I hate when people compare newer games to FNAF. Like, youâre kidding right? BATIM was dealing with the supernatural and based around children cartoons. Copying? No, obviously. But my biggest gripe is Poppy Playtime.
Poppy Playtime is based around toys, not diner animatronics or cartoons. âBut we learned they were using kids for experiments, thatâs copying William Afton!â William lured random kids from a diner. Elliot Ludwig posed as a philanthropist caring for orphans. They are not the same.
How about to bag on FNAF SB DLC or SOTM for having theme park rides areas (Monteyâs story ride / Foxyâs water ride, or the roller carts in Mimic? BATIM had it first, at least in the âbigâ indie mascot horror scene. At these stick with your values if something is copied.
âThe first game was a cash grab!â Okay, sure, maybe it was. But it had potential. Did you honestly get scared playing the BATIM first demo? Probably not. They changed the price on the first one. You need money to actually create and upload a game. Demos arenât long, the first game wasnât more than a prologue.
Sometimes when you write a story you throw shit at a wall and hope something sticks, then expand on that.
âHuggy looks like Bendy!â Have you ever seen a sock monkey toy? Or any plush with none-human body proportions? Be fr the only commonality is being tall, thin, and have slightly pointed âhornâ like things. Bendy is, for describing purposes, anorexic. Not joking, if you look at his model before the final boss fight he is genuinely that thin. Heâs slimy, a completely different texture and fits the tone of his game. Bro walks like an injured crack head and you wanna pick fights with the plushie? Similar build does not make them the same.
âHuggy Wuggy is a stupid name. Mommy long legs is weird.â Based on the in-game world context, only the KIDS sincerely refer to the toys as TOY NAMES. They arenât great names but it fits the character and what they do. Every adult in game refers to them by their project code. Kids are fucking stupid, I pretended to make up a language when I was like 6. Small orphan children definitely called them Huggy and mommy based on their traits around them, it makes sense, youâre just uncomfortable with that. Youâre gonna tell me that âEnnardâ âLolbitâ and âYendoâ are just understandable names for any of those three? Almost every other character in FNAF has alliteration in their name (Freddy Fazbear, Bonnie the Bunny, etc), is a variation of the original, or a joke name (DJ Music man).
I just canât stand that everyone almost always praises almost anything thatâs âofficialâ FNAF while criticizing other games. Like we can tell the difference between cash grabs and something with potential. Garten of BanBan hardly holds up to Poppy Playtime, but at least both kept with it and actually developed some story to them. Poppy playtime isnât as bad as people say it is.
âPoppy Playtime isnât scary, itâs sanitizing horror!â The first game had multiple blood spatters and dead toys around, on top of a chase sequence. Itâs a goddamn lobby. Sure after Hour of Joy the lobby shouldâve been more bloody, but if they spent years after without any food do you think they wouldnât stoop low enough to licking what they could while hunting each other? Huggy is the only one up there. Whats he supposed to eat?
If Iâm being honest, everytime I see a new game thatâs being praised and thereâs a chase sequence in it I donât believe any of the praise.
I just watched someone play FNAF secret of the mimic and thereâs at least three chase scenes. Guess what? Poppy playtimes chase scenes get better and had stuff for you to interact with more than just a maze. You straight up have to hide in a flaming furnace to get away from Mommy the first time. You drop a large create on Huggy over a pit. FNAFSOTM you donât get to see ticket booth music manâs death, itâs a black fade. Nurse dolly gets put in a vat of lava and slammed in the ceiling. Mommy long legs got caught in a shredder and begged the player to turn it off.
Overall I just hate they keep adding shit to franchise that needs to end. Nothing new or truly interesting is being added that works with everything else established and it makes it hard for anything new to come out without being a âripoffâ for having similar elements.
I also hate FNAFSOTM. I feel like Sister location was already pushing it, but after that none of the styles felt like actual FNAF. This new game looks and feels closer to Hello Puppets than FNAF.
I just hate a person that canât admit they have favoritism. Smh.
ďżź
#personal rant#rant#indie#indie games#indie horror game#fnaf#five nights at freddy's#secret of the mimic#bendy and the ink machine#batim#poppy playtime#Similar â same#garten of banban#unpopular opinion#hello puppets#let series die again#finish your series and leave it
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I spent the entire day watching Q&As with steve blum then I felt like scribbling some jets at 4am itâs 5am now and I want the sweet release of death
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Writing Tips
Punctuating Dialogue
â§
⸠âThis is a sentence.â
⸠âThis is a sentence with a dialogue tag at the end,â she said.
⸠âThis,â he said, âis a sentence split by a dialogue tag.â
⸠âThis is a sentence,â she said. âThis is a new sentence. New sentences are capitalized.â
⸠âThis is a sentence followed by an action.â He stood. âThey are separate sentences because he did not speak by standing.â
⸠She said, âUse a comma to introduce dialogue. The quote is capitalized when the dialogue tag is at the beginning.â
⸠âUse a comma when a dialogue tag follows a quote,â he said.
âUnless there is a question mark?â she asked.
âOr an exclamation point!â he answered. âThe dialogue tag still remains uncapitalized because itâs not truly the end of the sentence.â
⸠âPeriods and commas should be inside closing quotations.â
⸠âHey!â she shouted, âSometimes exclamation points are inside quotations.â
However, if itâs not dialogue exclamation points can also be âoutsideâ!
⸠âDoes this apply to question marks too?â he asked.
If itâs not dialogue, can question marks be âoutsideâ? (Yes, they can.)
⸠âThis applies to dashes too. Inside quotations dashes typically expressââ
âInterruptionâ â but there are situations dashes may be outside.
⸠âYouâll notice that exclamation marks, question marks, and dashes do not have a comma after them. Ellipses donât have a comma after them eitherâŚâ she said.
⸠âMy teacher said, âUse single quotation marks when quoting within dialogue.ââ
⸠âUse paragraph breaks to indicate a new speaker,â he said.
âThe readers will know itâs someone else speaking.â
⸠âIf itâs the same speaker but different paragraph, keep the closing quotation off.
âThis shows itâs the same character continuing to speak.â
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You met a girl at a bar who gave you a number. Turns out, she has a superpower; Any number she gives out to others turns into the number they needed to call the most. You call it, and it forwards you to the most powerful supervillain in the world.
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I had a dream that a bunch of people were making jokes about how the economy was so bad that gay people couldn't afford closets and were just "in the corner"
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âno job is worth your physical & mental healthâ i hauve. Bills.
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