cloud-navi
cloud-navi
cannibalistic potatoes
2K posts
I'm not a vegetarian, I'm just a very cannibalistic potato 🥔
Don't wanna be here? Send us removal request.
cloud-navi ¡ 4 days ago
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“HEY I THINK YOUR CUTE!”
*unstick titty from chest*
“CATCH”
-my friend
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cloud-navi ¡ 9 days ago
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Skyrim Scenery 70/∞
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cloud-navi ¡ 9 days ago
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let's put Scooby and the gang in a genuine horror movie situation, i wanna see what these freaks are truly capable of
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cloud-navi ¡ 14 days ago
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Lord Voryn Dagoth, Dagoth Ur--Steadfast liegeman, faithful friend, bids you come and climb Red Mountain
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cloud-navi ¡ 24 days ago
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fanart of @lets-try-some-writing fic! Accidental Engagement chapter 4!
their dinner date was so cute!!!💕
Wanted to draw Oppys scar/without mask :3 LOVE it when ppl give Oppy a face scar💅
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cloud-navi ¡ 24 days ago
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You were born the bastard of a Duke and a foreign dancer. The Duchess always looks at you with a pained expression, which you thought was due to her husband's infidelity… until you learn that she had fallen hopelessly in love with your birth mother as well, and you were her spitting image.
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cloud-navi ¡ 1 month ago
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I turn to Ares.
Thanks to Tyler Miles Lockett who allowed me to draw inspiration from his ARES piece for page 2! Look at his etsy page it's SICK
⚔️ If you want to read some queer retelling of arturian legends have a look at my webtoon
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cloud-navi ¡ 2 months ago
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I understand the reason “Big Top”’s death was a blank screen because he’s part of another ending and not actually dead.
But like, that chase did NOT end satisfyingly. Are you kidding? The two main complaints about Poppy Playtime was that they weren’t interactive (I think they were decently interactive) and they weren’t satisfying. I think the original Big Top chase was unsatisfying.
Can I just say that say,
I hate the fnaf and its impact.
Like I don’t hate the first like 3-4 games. It wasn’t complicated, it was simple, entertaining, and scary. I like that Sister Location had more to do even if it was less like the classics. But past that and it’s just awful.
I understand it’s mostly “If it’s still making money then keep making more for the people.” But like, we didn’t need anything past game 3. Game 4 was pushing it tbh. Anything after that and it’s basically ruining any other game franchise that wants to be a mascot horror.
“Oh they FNAF did that first, this game is a copy” —Or it had a similar idea and/or was inspired. After a while of rehashing and trying to add on to a franchise it’s just gonna try a lot of shit, retcon, and overall have so many inconsistencies and plot holes that it doesn’t line up. Thats like trying to put ALL of transformers into one continuity.
Mainly I hate when people compare newer games to FNAF. Like, you’re kidding right? BATIM was dealing with the supernatural and based around children cartoons. Copying? No, obviously. But my biggest gripe is Poppy Playtime.
Poppy Playtime is based around toys, not diner animatronics or cartoons. “But we learned they were using kids for experiments, that’s copying William Afton!” William lured random kids from a diner. Elliot Ludwig posed as a philanthropist caring for orphans. They are not the same.
How about to bag on FNAF SB DLC or SOTM for having theme park rides areas (Montey’s story ride / Foxy’s water ride, or the roller carts in Mimic? BATIM had it first, at least in the ‘big’ indie mascot horror scene. At these stick with your values if something is copied.
“The first game was a cash grab!” Okay, sure, maybe it was. But it had potential. Did you honestly get scared playing the BATIM first demo? Probably not. They changed the price on the first one. You need money to actually create and upload a game. Demos aren’t long, the first game wasn’t more than a prologue.
Sometimes when you write a story you throw shit at a wall and hope something sticks, then expand on that.
“Huggy looks like Bendy!” Have you ever seen a sock monkey toy? Or any plush with none-human body proportions? Be fr the only commonality is being tall, thin, and have slightly pointed “horn” like things. Bendy is, for describing purposes, anorexic. Not joking, if you look at his model before the final boss fight he is genuinely that thin. He’s slimy, a completely different texture and fits the tone of his game. Bro walks like an injured crack head and you wanna pick fights with the plushie? Similar build does not make them the same.
“Huggy Wuggy is a stupid name. Mommy long legs is weird.” Based on the in-game world context, only the KIDS sincerely refer to the toys as TOY NAMES. They aren’t great names but it fits the character and what they do. Every adult in game refers to them by their project code. Kids are fucking stupid, I pretended to make up a language when I was like 6. Small orphan children definitely called them Huggy and mommy based on their traits around them, it makes sense, you’re just uncomfortable with that. You’re gonna tell me that “Ennard” “Lolbit” and “Yendo” are just understandable names for any of those three? Almost every other character in FNAF has alliteration in their name (Freddy Fazbear, Bonnie the Bunny, etc), is a variation of the original, or a joke name (DJ Music man).
I just can’t stand that everyone almost always praises almost anything that’s “official” FNAF while criticizing other games. Like we can tell the difference between cash grabs and something with potential. Garten of BanBan hardly holds up to Poppy Playtime, but at least both kept with it and actually developed some story to them. Poppy playtime isn’t as bad as people say it is.
“Poppy Playtime isn’t scary, it’s sanitizing horror!” The first game had multiple blood spatters and dead toys around, on top of a chase sequence. It’s a goddamn lobby. Sure after Hour of Joy the lobby should’ve been more bloody, but if they spent years after without any food do you think they wouldn’t stoop low enough to licking what they could while hunting each other? Huggy is the only one up there. Whats he supposed to eat?
If I’m being honest, everytime I see a new game that’s being praised and there’s a chase sequence in it I don’t believe any of the praise.
I just watched someone play FNAF secret of the mimic and there’s at least three chase scenes. Guess what? Poppy playtimes chase scenes get better and had stuff for you to interact with more than just a maze. You straight up have to hide in a flaming furnace to get away from Mommy the first time. You drop a large create on Huggy over a pit. FNAFSOTM you don’t get to see ticket booth music man’s death, it’s a black fade. Nurse dolly gets put in a vat of lava and slammed in the ceiling. Mommy long legs got caught in a shredder and begged the player to turn it off.
Overall I just hate they keep adding shit to franchise that needs to end. Nothing new or truly interesting is being added that works with everything else established and it makes it hard for anything new to come out without being a ‘ripoff’ for having similar elements.
I also hate FNAFSOTM. I feel like Sister location was already pushing it, but after that none of the styles felt like actual FNAF. This new game looks and feels closer to Hello Puppets than FNAF.
I just hate a person that can’t admit they have favoritism. Smh.
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cloud-navi ¡ 2 months ago
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Stinkscream <3
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cloud-navi ¡ 2 months ago
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Can I just say that say,
I hate the fnaf and its impact.
Like I don’t hate the first like 3-4 games. It wasn’t complicated, it was simple, entertaining, and scary. I like that Sister Location had more to do even if it was less like the classics. But past that and it’s just awful.
I understand it’s mostly “If it’s still making money then keep making more for the people.” But like, we didn’t need anything past game 3. Game 4 was pushing it tbh. Anything after that and it’s basically ruining any other game franchise that wants to be a mascot horror.
“Oh they FNAF did that first, this game is a copy” —Or it had a similar idea and/or was inspired. After a while of rehashing and trying to add on to a franchise it’s just gonna try a lot of shit, retcon, and overall have so many inconsistencies and plot holes that it doesn’t line up. Thats like trying to put ALL of transformers into one continuity.
Mainly I hate when people compare newer games to FNAF. Like, you’re kidding right? BATIM was dealing with the supernatural and based around children cartoons. Copying? No, obviously. But my biggest gripe is Poppy Playtime.
Poppy Playtime is based around toys, not diner animatronics or cartoons. “But we learned they were using kids for experiments, that’s copying William Afton!” William lured random kids from a diner. Elliot Ludwig posed as a philanthropist caring for orphans. They are not the same.
How about to bag on FNAF SB DLC or SOTM for having theme park rides areas (Montey’s story ride / Foxy’s water ride, or the roller carts in Mimic? BATIM had it first, at least in the ‘big’ indie mascot horror scene. At these stick with your values if something is copied.
“The first game was a cash grab!” Okay, sure, maybe it was. But it had potential. Did you honestly get scared playing the BATIM first demo? Probably not. They changed the price on the first one. You need money to actually create and upload a game. Demos aren’t long, the first game wasn’t more than a prologue.
Sometimes when you write a story you throw shit at a wall and hope something sticks, then expand on that.
“Huggy looks like Bendy!” Have you ever seen a sock monkey toy? Or any plush with none-human body proportions? Be fr the only commonality is being tall, thin, and have slightly pointed “horn” like things. Bendy is, for describing purposes, anorexic. Not joking, if you look at his model before the final boss fight he is genuinely that thin. He’s slimy, a completely different texture and fits the tone of his game. Bro walks like an injured crack head and you wanna pick fights with the plushie? Similar build does not make them the same.
“Huggy Wuggy is a stupid name. Mommy long legs is weird.” Based on the in-game world context, only the KIDS sincerely refer to the toys as TOY NAMES. They aren’t great names but it fits the character and what they do. Every adult in game refers to them by their project code. Kids are fucking stupid, I pretended to make up a language when I was like 6. Small orphan children definitely called them Huggy and mommy based on their traits around them, it makes sense, you’re just uncomfortable with that. You’re gonna tell me that “Ennard” “Lolbit” and “Yendo” are just understandable names for any of those three? Almost every other character in FNAF has alliteration in their name (Freddy Fazbear, Bonnie the Bunny, etc), is a variation of the original, or a joke name (DJ Music man).
I just can’t stand that everyone almost always praises almost anything that’s “official” FNAF while criticizing other games. Like we can tell the difference between cash grabs and something with potential. Garten of BanBan hardly holds up to Poppy Playtime, but at least both kept with it and actually developed some story to them. Poppy playtime isn’t as bad as people say it is.
“Poppy Playtime isn’t scary, it’s sanitizing horror!” The first game had multiple blood spatters and dead toys around, on top of a chase sequence. It’s a goddamn lobby. Sure after Hour of Joy the lobby should’ve been more bloody, but if they spent years after without any food do you think they wouldn’t stoop low enough to licking what they could while hunting each other? Huggy is the only one up there. Whats he supposed to eat?
If I’m being honest, everytime I see a new game that’s being praised and there’s a chase sequence in it I don’t believe any of the praise.
I just watched someone play FNAF secret of the mimic and there’s at least three chase scenes. Guess what? Poppy playtimes chase scenes get better and had stuff for you to interact with more than just a maze. You straight up have to hide in a flaming furnace to get away from Mommy the first time. You drop a large create on Huggy over a pit. FNAFSOTM you don’t get to see ticket booth music man’s death, it’s a black fade. Nurse dolly gets put in a vat of lava and slammed in the ceiling. Mommy long legs got caught in a shredder and begged the player to turn it off.
Overall I just hate they keep adding shit to franchise that needs to end. Nothing new or truly interesting is being added that works with everything else established and it makes it hard for anything new to come out without being a ‘ripoff’ for having similar elements.
I also hate FNAFSOTM. I feel like Sister location was already pushing it, but after that none of the styles felt like actual FNAF. This new game looks and feels closer to Hello Puppets than FNAF.
I just hate a person that can’t admit they have favoritism. Smh.
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cloud-navi ¡ 2 months ago
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I spent the entire day watching Q&As with steve blum then I felt like scribbling some jets at 4am it’s 5am now and I want the sweet release of death
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cloud-navi ¡ 4 months ago
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Writing Tips
Punctuating Dialogue
✧
➸ “This is a sentence.”
➸ “This is a sentence with a dialogue tag at the end,” she said.
➸ “This,” he said, “is a sentence split by a dialogue tag.”
➸ “This is a sentence,” she said. “This is a new sentence. New sentences are capitalized.”
➸ “This is a sentence followed by an action.” He stood. “They are separate sentences because he did not speak by standing.”
➸ She said, “Use a comma to introduce dialogue. The quote is capitalized when the dialogue tag is at the beginning.”
➸ “Use a comma when a dialogue tag follows a quote,” he said.
“Unless there is a question mark?” she asked.
“Or an exclamation point!” he answered. “The dialogue tag still remains uncapitalized because it’s not truly the end of the sentence.”
➸ “Periods and commas should be inside closing quotations.”
➸ “Hey!” she shouted, “Sometimes exclamation points are inside quotations.”
However, if it’s not dialogue exclamation points can also be “outside”!
➸ “Does this apply to question marks too?” he asked.
If it’s not dialogue, can question marks be “outside”? (Yes, they can.)
➸ “This applies to dashes too. Inside quotations dashes typically express—“
“Interruption” — but there are situations dashes may be outside.
➸ “You’ll notice that exclamation marks, question marks, and dashes do not have a comma after them. Ellipses don’t have a comma after them either…” she said.
➸ “My teacher said, ‘Use single quotation marks when quoting within dialogue.’”
➸ “Use paragraph breaks to indicate a new speaker,” he said.
“The readers will know it’s someone else speaking.”
➸ “If it’s the same speaker but different paragraph, keep the closing quotation off.
“This shows it’s the same character continuing to speak.”
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cloud-navi ¡ 5 months ago
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i am genuinely tweaking
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cloud-navi ¡ 5 months ago
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i am genuinely tweaking
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cloud-navi ¡ 1 year ago
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You met a girl at a bar who gave you a number. Turns out, she has a superpower; Any number she gives out to others turns into the number they needed to call the most. You call it, and it forwards you to the most powerful supervillain in the world.
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cloud-navi ¡ 1 year ago
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I had a dream that a bunch of people were making jokes about how the economy was so bad that gay people couldn't afford closets and were just "in the corner"
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cloud-navi ¡ 1 year ago
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“no job is worth your physical & mental health” i hauve. Bills.
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