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top ten blocks
1. block of sandstone
2. sludge
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Are you interested in contributing to the largest Minecraft prehistoric life mod?
PN is looking for new devs! Anyone with experience modeling, texturing or animating in BlockBench is wanted, as well as anyone with experience in Java coding, sound design, or writing/editing.
If you are interested, please join the Prehistoric Nature discord and dm the head developer, aecht_rob.
We would also appreciate if you shared this with anyone you think might be interested!
I have included Rob's more extensive description of available positions below, if you wish to know more details.
Modellers: anyone who can model creatures. We model using BlockBench. You would need to be able to do your own research about animal skeletal structure, and be flexible and responsive to criticism and accuracy advice. You would need to be able to follow the in-house style and patterns used by PN. We would prefer hugely that you could also texture models in the PN style. We provide in-house concept art for assistance.
Model animators: people who can produce animations inside of the BlockBench programme. We use these for mob movement, nesting, laying, eating, attacks, etc, as well as for whatever interesting spontaneous behaviours anyone wants to come up with. You need to be able to work under guidance about what is plausible and possible in terms of scientific knowledge. We provide internal advice about these matters. You would be liasing with our sound designers and modellers and palaeo-advisors.
Sound designers: people who can produce sounds for our creatures. Typically a set of several sound-variants is given for each creature, involving ambient, hurt and death; plus any extra sounds as needed by custom AI. You will need to look at models in BlockBench to understand timings of their animations, and should be familiar with the use of Audacity. We assist internally with access to resources and ideas and advice. You will need to be quite imaginative and resourceful and have a basic grasp of sound-editing.
Palaeopedia editors: this could be a range of different people, doing different parts: to act as the go-to person for the mod's Palaeopedia in terms of content. You would collate the entries, gather information from your own research and from the internal mod team discussions of each creature, and write, in good English, the Palaeopedia articles concisely and accurately; test formatting on the page in-game, and report issues like missing images and advancements; and so on. We will teach you how the relevant bits of code work to get these into the mod itself, and you should be happy that it is sometimes slightly technical. This might well extend to designing and setting poses for Taxidermy models too!
A java coder who knows modern Minecraft modding and modern Minecraft game mechanics: Someone who has written even basic java mods in modern Minecraft would be welcome to help and speed port things up (not MCreator). We're looking for someone flexible and able to work in a team and under guidance about code architecture and approaches: it's not a standalone role and is hoped to be collaborative. They should have worked with Minecraft java game code and (broadly) understand it.
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Data & Essence
DnE is a magitech mod inspired by ChromatiCraft that adds a new magic, Essence, and several machines, tools, and other constructs that use it. You will learn about Essence and its applications from the Data of the Ancients that came before you, in the structures they left behind...
You can download it on CurseForge and Modrinth. Remember to install its dependency Databank!
Yes, the mod also comes with the Gender Euphoria potion effect. Can't forget that!!!
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Operating under the idea that the player (Steve etc) is a human by default
#he’s an entity of some kind I guess#the only reason he’s viewed an non-human though is because on one server I was the only guy to have an elytra#and full netherite#the other players made my little guy their god#it was wild#we nuked the server with withers#what a day that was#BUT YEAH#he’s a Thing. He’s divine not by his own choice but the choice of others#he is however currently a hobbit and will be becoming the guy with all the farms
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🌳 Dark Oak Forest Starter Base 🌳
I’ve not been doing much building for the last… however long… and I’ve kind of forgotten how to make posts explaining my builds. I made a new survival back when the Pale Garden dropped. I plan to make a base in as many biomes as possible! I’ll reblog with the add-ons, textures and blocks I’ve used at a later date if I remember!
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Reblog to put mutuals in the fish cube
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Pretty happy how my current base is coming along! Dunno if I want to add anything more to the area because I feel like it doesn’t really need it. If I do though it’ll only be decorative, not functional, like a little pond, but for now it’s done. I’ll post screenshots when I decide if it needs any extras
#clover sprouts#it’s been a while since I actually sat down and built a proper survival base but I’m super pleased with this one!
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Miss being decently active on mineblr. It was fun sharing builds with people. I should do it again sometime
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OGHREN KONDRAT • DRAGON AGE: AWAKENING
Came here thinkin’ I’d try my hand at becoming a bona fide Grey Warden.
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ooohh somewhere i'm not supposed to be
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#as the man who fought 8 other players to the death#to claim a throne made of ancient debris#I would do myself a disservice by choosing anything but netherite#ngl though my hungry ass thinks normal bricks look like chocolate#and brother I am an unattended autistic with bad eating habits#gobble gobble
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I think I should stop trying to have themed worlds I play for ages. Duskwood was fun but I’ve just kinda lost steam. Think I’ll go back to my roots, making random builds whenever I feel like it ✌️
Saying that I have kinda started doing something teehee
#clover sprouts#I want to have a survival world where I build little villages in different locations in theme of the biome#and connect them all via roads and pathways through the overworld AND nether#I will one day come back to Duskwood it is very dear to me#but I think I need to stop performing like I’m a content creator and just have fun again#and if that means a 5000000 block long tunnel#so be it
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hey you. do you like minecraft?
are you a creative that sometimes needs a break from building? are you stuck, unsure what to do with your time in-game? are you looking for some minecraft-themed pastimes to do outside of gaming? do you just like minecraft and would like some ideas regarding it? do you have an undying minecraft craving to fulfill?
if you answered yes to any of those questions, this blog is for you. this is a variety blog, posting daily via queue, themed around minecraft prompts. i post building prompts, yes, but i also post drawing prompts, writing prompts, discussion prompts, gameplay prompts, and challenges. sound promising to you? consider sticking around! i'd love to have ya! and if you care to share any results of the prompts i share, feel free to reblog with your progress! that's all i have to say for now... take care and have a wonderful day!! :D <3
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So plans have changed for my next longplay world 😅
I am STILL doing the solarpunk styled stuff however the mines call to me, I desire to Become Dwarf
But considering I’ve almost finished my base on the solarpunk world I’ll stick with it for now
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So you remember like two years ago I said I was going to make a giant tree base?
I don’t know how but I’m making the tree base!
Progress thus far, I’m actually really happy with the shape!
There’s going to be a LOT more branches and more ruin structures, just have to completely consume the lush caves of all their glow berries first

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The starter base is slowly coming into being! I vastly over estimated how much concrete I was going to need oops but at least if I want to use grey concrete in the future I have plenty in storage? Just need to decide where the windows are going and then I’m going to throw random bullshit at it and pray
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