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Here is my final. With a new star colour scheme and slightly less gravitational force acting on the stars from the planet It really is an interesting piece. I'm very happy that this turned out so well with me being sick for awhile and all. Personally I see this as an abstract space, or abstract earth. Therefore, I have named this 'AbstractPlanet'.
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Here I used limbs to create much more visually interesting stars than just using a sphere. I still need to change their colour scheme but I'm vey hapy with the form itself.
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I tried changing the moons or planets revolving around the central planet to stars also using limbs in a similar way to the central planet itself. Unfortunately it didn't really look good as it detracted from the central planet itself and also greatly slowed the fps.
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I've taken the original nbody code supplied by J.P and modified it to 3D space and made the 'hidden planet' visible and abstracted it as earth through the use of blue and green limbs acting as waves across its surface.
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I tried and tried and tried to get my first concept to work, but I just couldnt get it done. So after many grueling hours of failing miserably I have decided to change to chaos theory and utilize the nbody problem.
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While this may look like a random bunch of squares on a screen, it is actually a construction of perlin noise in 3d space. Im leaning towards my first concept of 'pixel disintegration' for infosthetics at the moment.
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To start off I decided to build up from the exercise and developed this.
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Here are the brief storyboards for my three base concepts. I am leaning towards doing the first one, Pixel Disintergration at the moment.
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My Final for this project. I really like how the white space gives the image depth and creates visual interest.
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Here is a 3d pattern I made. Its really cool but a bit messy and that makes the pattern hard to distinq
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Another 4 iterations.
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Here is another 4 iterations.
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I took the tree code from the lecture slides and figured out how it all worked and then wrote these from scratch. Here are my first 3 pictures.
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Here are the outcomes of my work on the exercise on this project. Like I said, it was pretty easy really, only a stupid mistake or two when I was making these.
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Exercise 3:
So far the exercise for project three is pretty easy. I have had a little experience with push and pop Matrix's in project one however.
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Pictures of my final for project 2!
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